texture size

This commit is contained in:
ousttrue 2018-04-06 15:38:34 +09:00
parent 2ee9a635e7
commit c3ea3c3db1

View File

@ -55,7 +55,7 @@ namespace VRM
*/
if (iterator.name == "Thumbnail")
{
iterator.objectReferenceValue=TextureField(iterator.name, (Texture2D)iterator.objectReferenceValue);
iterator.objectReferenceValue=TextureField(iterator.name, (Texture2D)iterator.objectReferenceValue, 100);
}
else {
EditorGUILayout.PropertyField(iterator, false);
@ -65,14 +65,14 @@ namespace VRM
so.ApplyModifiedProperties();
}
private static Texture2D TextureField(string name, Texture2D texture)
private static Texture2D TextureField(string name, Texture2D texture, int size)
{
GUILayout.BeginVertical();
GUILayout.BeginHorizontal();
var style = new GUIStyle(GUI.skin.label);
style.alignment = TextAnchor.UpperCenter;
style.fixedWidth = 70;
//style.fixedWidth = size;
GUILayout.Label(name, style);
var result = (Texture2D)EditorGUILayout.ObjectField(texture, typeof(Texture2D), false, GUILayout.Width(70), GUILayout.Height(70));
var result = (Texture2D)EditorGUILayout.ObjectField(texture, typeof(Texture2D), false, GUILayout.Width(size), GUILayout.Height(size));
GUILayout.EndVertical();
return result;
}