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https://github.com/vrm-c/UniVRM.git
synced 2026-08-20 01:25:45 -05:00
fix mac build
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@@ -1,9 +0,0 @@
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fileFormatVersion: 2
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guid: a0029457c7d957543a48dc39a63380a4
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folderAsset: yes
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timeCreated: 1522734361
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licenseType: Free
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DefaultImporter:
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -234,11 +234,15 @@ namespace VRM
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void LoadBVHClicked()
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{
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#if UNITY_STANDALONE_WIN
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var path = FileDialog("open BVH", ".bvh");
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if (!string.IsNullOrEmpty(path))
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{
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LoadBvh(path);
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}
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#else
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LoadBvh(Application.dataPath + "/default.bvh");
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#endif
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}
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void OnLoaded(GameObject root)
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