Masataka SUMI
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b93dac4c46
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Fix outer and inner limitation of eye direction in vrm-1.0
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2023-10-11 18:40:22 +09:00 |
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Masataka SUMI
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a4dea7d279
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Refactoring
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2023-10-11 18:38:50 +09:00 |
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Masataka SUMI
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21c457a868
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Fix incorrect eye direction control at VRM 1.0
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2023-10-11 18:31:20 +09:00 |
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ousttrue
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ba77522f62
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rename TPose to Vrm10TPose
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2023-08-21 17:03:18 +09:00 |
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ousttrue
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1d05e845c9
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sample の retarget を更新。
TPose を表現する empty クラスを追加。
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2023-08-21 16:25:49 +09:00 |
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ousttrue
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f514e89962
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LookAtEyeDirection を Yaw, Pitch 二値に縮小。
左目と右目の独立はまたの機会に・・・
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2023-08-18 18:13:02 +09:00 |
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ousttrue
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0c4f768eb2
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LookAtInput get, set
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2023-08-18 18:03:51 +09:00 |
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ousttrue
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43033ae0dd
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Vrm10RuntimeLookAt やりなおし。
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2023-08-18 17:35:03 +09:00 |
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ousttrue
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44d2f2a926
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LookAtInput を導入。LookAt.Process を整理。値の取得 => 位置ベースの場合に角度に解決 の2ステップ。
obsolete 削除
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2023-08-18 15:51:59 +09:00 |
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ousttrue
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eddc4a0e27
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rename variable
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2023-08-18 15:06:41 +09:00 |
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ousttrue
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6883803f72
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fix comment
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2023-08-17 20:41:34 +09:00 |
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ousttrue
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ad9d05423a
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mv ILookAtEyeDirectionProvider
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2023-08-17 20:37:31 +09:00 |
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ousttrue
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0501c43a42
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ILookAtEyeDirectionProvider を Vrm10RuntimeExpression から取り外し
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2023-08-17 20:36:17 +09:00 |
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Masataka SUMI
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e6633dc495
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Merge pull request #2135 from Santarh/expressionFaster
Optimize `MorphTargetBindingMerger` with minimum `Dictionary` usage
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2023-08-17 18:30:50 +09:00 |
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Masataka SUMI
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53416516de
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replace implementation of MorphTargetBindingMerger
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2023-08-17 17:10:38 +09:00 |
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ousttrue
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72472c3f58
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LookAt memo
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2023-08-17 16:57:24 +09:00 |
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ousttrue
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1b10fff4db
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implement VrmAnimationInstance expression.
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2023-08-17 16:43:34 +09:00 |
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Masataka SUMI
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adc22ed416
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comment
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2023-08-17 16:20:28 +09:00 |
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ousttrue
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a3d6579ec7
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LoadHumanPose, LoadExpressions, LoadLookAt
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2023-08-17 15:59:19 +09:00 |
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ousttrue
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7cab5161fa
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UniVRM10.VRM10Viewer.VrmAnimation to UniVRM10.Vrm10PoseLoader
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2023-08-17 14:58:50 +09:00 |
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Masataka SUMI
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96d819f0c6
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ordinal key comparer
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2023-08-16 23:01:28 +09:00 |
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Masataka SUMI
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9574c15966
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implement MorphTargetBindingMerger2 with minimum Dictionary access.
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2023-08-16 23:01:12 +09:00 |
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ousttrue
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00641d4720
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naming
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2023-08-16 14:58:40 +09:00 |
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ousttrue
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01fe012fbf
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1 origin
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2023-08-16 14:49:21 +09:00 |
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Masataka SUMI
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8950900bb9
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Merge branch 'master' of https://github.com/vrm-c/UniVRM into expressionFaster
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2023-08-16 14:18:41 +09:00 |
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ousttrue
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27b284bdb6
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move Retarget to API
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2023-08-16 13:53:54 +09:00 |
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Masataka SUMI
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506b2a5b04
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Don't change raw blendshapes immediately when setting Expression's weights.
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2023-08-15 21:24:12 +09:00 |
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Masataka SUMI
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95f405dae9
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Add Alternative Implementation
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2023-08-15 21:20:57 +09:00 |
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Masataka SUMI
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7308551d09
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Pass IEqualityComparer<ExpressionKey>
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2023-08-15 17:59:31 +09:00 |
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ousttrue
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6a32acbda4
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Merge pull request #2124 from ousttrue/feature/vrma_animation_clip
VrmAnimation の Expression は float field に変更
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2023-08-15 17:40:16 +09:00 |
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Masataka SUMI
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e57480dc00
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make EqualityComparer implementation internal
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2023-08-15 17:12:20 +09:00 |
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Masataka SUMI
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01394bbde7
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Speed up ExpressionKey comparison.
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2023-08-15 16:38:27 +09:00 |
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notargs
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4621d51001
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Add Vrm10RuntimeExpression.SetWeightNonAlloc method
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2023-08-15 12:16:41 +09:00 |
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ousttrue
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0cfd37c9b4
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custom_00 ~ custom_99 を追加
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2023-08-08 21:01:38 +09:00 |
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ousttrue
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1baf2e5e7d
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VrmAnimation の Expression 実装を、透明な transform の x 座標を転用するのをやめて、
AnimationClip に普通の float curve として格納する様に変更した。
VrmAnimationInstance の public field と連動する。
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2023-08-08 18:53:32 +09:00 |
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notargs
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8bd617e7d7
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Remove linq snippets disused on unity update.
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2023-08-08 15:31:13 +09:00 |
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ousttrue
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77ecdc2d55
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VrmAnimationImporter create VrmAnimationInstance
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2023-06-14 17:00:25 +09:00 |
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ousttrue
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464a5c8953
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VrmAnimationInstance
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2023-06-14 16:45:42 +09:00 |
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ousttrue
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144df734f2
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copyright が抜けてる
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2023-03-07 19:41:48 +09:00 |
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Masataka SUMI
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358fd8b939
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Fix for failed tests.
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2023-03-06 17:53:07 +09:00 |
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ousttrue
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4f6ff8f798
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明示的なインターフェイスの実装
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2023-02-27 19:18:51 +09:00 |
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ousttrue
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18660498a5
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mv EuclideanTransform to UniGLTF.Utils
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2023-02-27 18:59:27 +09:00 |
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ousttrue
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ef80237782
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ITPoseProvider を縮小。EuclideanTransform 導入
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2023-02-27 18:51:09 +09:00 |
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ousttrue
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d329e3cb89
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ITPoseProvider を修正
* bone, parent
* Quaternion?, Vector3? にして throw しない
* Vrm10RuntimeControlRig のインターフェース実装でない property を削り
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2023-02-27 15:33:51 +09:00 |
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ousttrue
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2e29b7da65
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VRM10Retarget 実装実験から ITPoseProvider, INormalizedPoseProvider, INormalizedPoseApplicable を整理
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2023-02-21 17:29:18 +09:00 |
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ousttrue
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a310e2dcf5
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rename NormalizedPoseProvider to AnimatorPoseProvider. fix Bvh height
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2023-02-21 17:21:50 +09:00 |
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ousttrue
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437dc1b1b3
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mv
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2023-02-20 19:21:36 +09:00 |
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ousttrue
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4629a8b586
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mv to Assets/VRM10/Runtime/Components/Vrm10RuntimeControlRig
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2023-02-20 19:20:20 +09:00 |
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ousttrue
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33725cbab5
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3 interfaces. ITPoseProvider, INormalizedPoseProvider and INormalizedPoseApplicable
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2023-02-20 19:06:13 +09:00 |
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ousttrue
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360aa6fcf0
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元の場所に
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2023-02-20 18:20:04 +09:00 |
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