Commit Graph

291 Commits

Author SHA1 Message Date
ousttrue
e6278f8549 VRMVersionMenu.SplitAndWriteJson 2018-08-21 20:43:35 +09:00
ousttrue
f4ef029c75 Menu label 2018-08-21 17:16:02 +09:00
ousttrue
6437e158a6 Incremented version 2018-08-17 22:50:05 +09:00
ousttrue
9ef5796749 Added VRMMaterialExporter 2018-08-17 22:49:26 +09:00
ousttrue
ae81ee796d Added ST_S, ST_T importer 2018-08-15 20:57:27 +09:00
ousttrue
cb8bd45cd8 Removed obsolete code 2018-08-09 14:33:09 +09:00
ousttrue
d75ae1f872 Added MeasureTime 2018-08-09 14:29:14 +09:00
ousttrue
f52483fa67 Added index check 2018-08-09 14:28:48 +09:00
ousttrue
76550d8fb4 Added DepthFirstScheduler/README.md 2018-08-09 13:17:38 +09:00
ousttrue
af96524b4a rename UniTask to DepthFirstScheduler 2018-08-09 12:45:56 +09:00
ousttrue
54d2656f5f Updated UniGLTF 2018-08-07 19:17:41 +09:00
ousttrue
ad4af4ac79 Updated UniGLTF 2018-08-07 18:40:48 +09:00
ousttrue
4f8b5d0095 Updated UniGLTF 2018-08-07 18:12:22 +09:00
ousttrue
d5cd9c5d45 Updated vrm.schema.json 2018-08-07 16:17:46 +09:00
ousttrue
31dac32e21 Separated VRMMaterialImporter 2018-08-07 16:17:28 +09:00
ousttrue
ef7252fe4d Updated UniGLTF 2018-08-07 15:17:20 +09:00
ousttrue
da735694bf
Merge pull request #21 from akihikodaki/master
Fix VRMImporter.LoadVRMAsync methods for newer runtimes
2018-08-07 15:13:56 +09:00
ousttrue
b709b6ce7b Updated UniGLTF 2018-08-06 17:29:37 +09:00
ousttrue
eaa94b802b Updated UniGLTF 2018-08-06 17:29:37 +09:00
ousttrue
6fe746b08d Fixed blendShapeCopy before normalize for mesh without boneWeight 2018-08-03 14:55:55 +09:00
ousttrue
e324bfa711 Added range check for blendShape 2018-08-02 16:59:48 +09:00
Akihiko Odaki
6a92daa09e Fix VRMImporter.LoadVRMAsync methods for newer runtimes 2018-08-01 18:10:19 +09:00
ousttrue
c110041088 Merge branch 'work_v041' 2018-08-01 14:35:49 +09:00
ousttrue
bd345ccfcd #if UNITY_EDITOR 2018-07-31 22:11:34 +09:00
ousttrue
e7ea49f89d Added VRMPreShaderPropExporter 2018-07-31 22:04:01 +09:00
ousttrue
a6c7327f41 WIP JsonSchema 2018-07-30 18:21:24 +09:00
ousttrue
00a55fd24a Fixed BoneNormalizer 2018-07-30 17:02:22 +09:00
ousttrue
2cd29895ab Bind bone before normalization 2018-07-30 16:40:14 +09:00
ousttrue
92501ae8ab Code cleanups 2018-07-30 15:55:51 +09:00
ousttrue
063343f855 Changed BoneNormalizer.Execute interface 2018-07-30 15:33:27 +09:00
ousttrue
eb8867f9ed Fixed null ColliderGroups 2018-07-27 20:44:12 +09:00
ousttrue
320c9fdf80 Added null check 2018-07-27 20:36:36 +09:00
ousttrue
a2bc24fe4a Added MaterialValueBinding for _ST_S and _ST_T 2018-07-26 15:17:24 +09:00
ousttrue
2649cee958 Fixed Blinker 2018-07-25 18:24:21 +09:00
ousttrue
25042439e1 Separate MeshExtensions 2018-07-25 17:49:50 +09:00
ousttrue
9599ffe1b6 Organized source code 2018-07-25 16:35:42 +09:00
ousttrue
35c8f821b0 Added BlendShapeProxy.SetValues 2018-07-24 21:11:32 +09:00
ousttrue
52b0cd18d5 Set initial BlendShapeClip.BlendShapeName from asset file name 2018-07-24 20:58:54 +09:00
ousttrue
88a39d2086 Added _MainTex_ST UI 2018-07-24 20:36:42 +09:00
ousttrue
b26e8883c7 Fixed missing BlendShapeClip bug 2018-07-24 18:54:43 +09:00
ousttrue
31bcc4eb7e Improved UnityPath 2018-07-24 04:15:34 +09:00
ousttrue
3d277731ed Updated UniGLTF 2018-07-23 15:02:29 +09:00
ousttrue
dc2ebb369f Updated UniGLTF 2018-07-23 14:39:40 +09:00
karukaru
1daf171a1c [Update] Change Target Unity Version (UNITY_2018_1_OR_NEWER -> UNITY_2017_1_OR_NEWER) 2018-07-23 05:50:10 +09:00
ousttrue
90bc21a320 Updated UniGLTF 2018-07-22 02:53:15 +09:00
ousttrue
613e8f7da9 Fixed /asset/generator 2018-07-22 02:52:53 +09:00
ousttrue
dee5e7c708 Updated UniGLTF 2018-07-22 00:33:43 +09:00
ousttrue
e9649cee96 Update UniGLTF 2018-07-21 02:02:50 +09:00
ousttrue
500c7d6ce9 Fixed UNITY_EDITOR 2018-07-20 17:07:41 +09:00
ousttrue
1e25f3efd0 Implemented VRMExportSettings.Export 2018-07-20 17:04:51 +09:00
ousttrue
3390152240 Added VRMExportObject 2018-07-20 16:04:52 +09:00
ousttrue
0d47703bd9 "class glTF_VRM: gltf" to "partial class glTF_extensions" 2018-07-19 23:05:17 +09:00
ousttrue
fd04f556f6 Add version to VRM menu 2018-07-19 20:37:36 +09:00
ousttrue
fa03db60d6 Updated UniGLTF 2018-07-19 19:07:14 +09:00
ousttrue
ba0c210c5b Updated VRMExporter interface 2018-07-19 18:37:48 +09:00
ousttrue
2ae5bd2a96 Added show argument to VRMImporter.LoadVrmAsync 2018-07-19 17:32:37 +09:00
ousttrue
36d60c51e7 Incremented version 2018-07-19 15:41:36 +09:00
ousttrue
b732639de3
Merge pull request #15 from dwango/work_v040
Incremented version number
2018-07-19 00:32:56 +09:00
ousttrue
57550a7dd1 Incremented version number 2018-07-19 00:00:53 +09:00
ousttrue
471957373b
Merge branch 'master' into add_current_thread_shceduler 2018-07-18 20:12:18 +09:00
ousttrue
f078a38f16 Added VRM_STOP_ASSETPOSTPROCESSOR symbol 2018-07-11 21:33:35 +09:00
ousttrue
06a9bb77c7 Added SerializableAttribute to glTF_VRM_Material 2018-07-11 21:30:58 +09:00
ousttrue
e03e51b7df Fixed boneweights for mesh without boneweights in normalization 2018-07-11 21:22:09 +09:00
TORISOUP
cccb4ed07f Use CurrentThreadScheduler 2018-07-05 23:46:28 +09:00
TORISOUP
ac8a4dd2cc Add CurrentThreadScheduler 2018-07-05 23:40:41 +09:00
ousttrue
857aa17ff6 Fixed SpringBone copy when Normalize 2018-06-28 15:51:01 +09:00
ousttrue
063b723e59 Fixed SpringBone export 2018-06-28 15:50:25 +09:00
ousttrue
a3a2ded908 Allow Texture not Texture2D 2018-06-28 15:05:50 +09:00
ousttrue
b8b3066513 Updated UniGLTF 2018-06-21 22:20:49 +09:00
ousttrue
e60723ba31 Blinker to protected 2018-06-18 23:17:54 +09:00
ousttrue
43777d9a66 Added errorHandler to VRMImporter.LoadVrmAsync 2018-06-18 23:16:16 +09:00
ousttrue
922f076703 Added errorHandler argument to LoadVrmAsync 2018-06-18 22:57:16 +09:00
ousttrue
98193ab756 Modified storage interface 2018-06-18 22:51:37 +09:00
ousttrue
65d92144a7 Implement VRMSpringUtility.ExportSecondary and VRMSpringUtility.LoadSecondary 2018-06-07 17:45:21 +09:00
ousttrue
8324b5c037 Move ExportSecondary 2018-06-07 17:10:48 +09:00
ousttrue
ca41dd359d Comment out Debug.Log 2018-06-07 17:05:45 +09:00
ousttrue
5f256042d4 Separate ExportSecondary from VRMExporter 2018-06-07 16:46:59 +09:00
ousttrue
168b4bce69 Update UniGLTF. Add sparse accessor experiment to VRMExporter 2018-06-07 16:29:42 +09:00
ousttrue
e7c679c42b Incremental version 2018-06-07 16:28:13 +09:00
ousttrue
7942ba7dd5 Fix UnitTest 2018-06-01 18:15:31 +09:00
ousttrue
51e470950e Increment version 2018-05-31 21:59:47 +09:00
ousttrue
e9dbcf2a52 Fix #12 2018-05-31 21:58:01 +09:00
ousttrue
1337c3d155 Merge branch 'work_v037' 2018-05-30 20:40:13 +09:00
ousttrue
65f7271360 Modify glTFBuffer.byteslength after VRM export #12 2018-05-30 20:30:39 +09:00
ousttrue
6cdf531427 Merge branch 'work_v037' 2018-05-30 16:39:00 +09:00
ousttrue
97a0e11613 fix ReadMeta 2018-05-30 15:05:10 +09:00
ousttrue
839f2ca0bb Add Stopwatch 2018-05-29 17:52:56 +09:00
ousttrue
ef91c2b5ba VRMExporter.cs to Runtime from Editor 2018-05-29 17:19:56 +09:00
ousttrue
0dbb40bd50 Add createThumbnail argument to VRMImporterContext.ReadMeta 2018-05-28 16:13:37 +09:00
ousttrue
11304b71d5 Update UniGLTF 2018-05-25 17:30:40 +09:00
ousttrue
689fbe3ca9 IncrementVersion 2018-05-25 16:44:42 +09:00
ousttrue
553dd75e50 Fix VRMBone.upperChest for Unity-5.5 2018-05-25 16:33:28 +09:00
ousttrue
888b0868a2
Merge pull request #6 from TORISOUP/add_awaitable_schedulable
Add Schedulable.ToTask()
2018-05-21 23:23:40 +09:00
TORISOUP
288c440ce6 Change to TrySet method 2018-05-21 22:44:42 +09:00
ousttrue
bb3a62e232 Update BoneNormalizer 2018-05-21 14:31:34 +09:00
ousttrue
bf26163c43 Implement normalization for MeshRenderer 2018-05-20 05:24:26 +09:00
ousttrue
6dba52f14f skip !GameObject.activeSelf 2018-05-20 05:06:35 +09:00
ousttrue
7f3cd36966 Show & check exporter version 2018-04-22 17:20:03 +09:00
ousttrue
10cc20f973 Add exporterVersion 2018-04-22 17:02:10 +09:00
ousttrue
4e6ccb0b4b Add extensionsUsed serializer 2018-04-22 16:14:58 +09:00