Updated UniGLTF

This commit is contained in:
ousttrue 2018-08-07 15:16:53 +09:00
parent da735694bf
commit ef7252fe4d
3 changed files with 3 additions and 12 deletions

View File

@ -108,7 +108,7 @@ namespace VRM
gltf.extensions.VRM.meta.title = meta.Title;
if (meta.Thumbnail != null)
{
gltf.extensions.VRM.meta.texture = TextureIO.ExportTexture(gltf, gltf.buffers.Count - 1, meta.Thumbnail);
gltf.extensions.VRM.meta.texture = TextureIO.ExportTexture(gltf, gltf.buffers.Count - 1, meta.Thumbnail, false);
}
gltf.extensions.VRM.meta.licenseType = meta.LicenseType;
gltf.extensions.VRM.meta.otherLicenseUrl = meta.OtherLicenseUrl;
@ -130,7 +130,7 @@ namespace VRM
gltf.extensions.VRM.meta.title = meta.Title;
if (meta.Thumbnail != null)
{
gltf.extensions.VRM.meta.texture = TextureIO.ExportTexture(gltf, gltf.buffers.Count - 1, meta.Thumbnail);
gltf.extensions.VRM.meta.texture = TextureIO.ExportTexture(gltf, gltf.buffers.Count - 1, meta.Thumbnail, false);
}
// ussage pemission

View File

@ -109,15 +109,6 @@ namespace VRM
var prop = PreShaderPropExporter.GetPropsForSupportedShader(m.shader.name);
if (prop == null)
{
#if UNITY_EDITOR
// fallback
Debug.LogWarningFormat("Unsupported shader: {0}", m.shader.name);
prop = ShaderProps.FromShader(m.shader);
#endif
}
if (prop == null)
{
Debug.LogWarningFormat("Fail to export shader: {0}", m.shader.name);
}
else

@ -1 +1 @@
Subproject commit c481c92e0bef78ef8920e28343fdbbba5a04fdad
Subproject commit 826dbf00f6ec734c460d17b297ef5d5cc453fd24