Commit Graph

332 Commits

Author SHA1 Message Date
Masataka SUMI
18a6aaad64 Rename, comment 2021-05-21 18:12:40 +09:00
ousttrue
d4daa3951f remove #if UNITY_2017_1_OR_NEWER 2021-05-21 13:12:54 +09:00
ousttrue
95cb9da77e SamplerParam.WrapModes を WrapModesU と WrapModesV に展開 2021-05-21 13:08:09 +09:00
Masataka SUMI
82106f6c64 Rename, Comment 2021-05-20 21:24:30 +09:00
Masataka SUMI
ef929de895 rename & use interface 2021-05-20 20:55:51 +09:00
ousttrue
c1930ca040
Merge pull request #961 from Santarh/refactorTextureSerializer
Refactoring Serializing Textures
2021-05-20 18:35:09 +09:00
Masataka SUMI
f88e8d7286 Refactoring Serializing Textures 2021-05-20 18:23:26 +09:00
ousttrue
3ba3f899e3 add ScriptedImporterAxes 2021-05-19 18:08:10 +09:00
ousttrue
3f2f2bbff1 add Axes.Default 2021-05-19 18:00:41 +09:00
ousttrue
aab1596a9a ToggleSymbol 2021-05-19 17:53:13 +09:00
ousttrue
22cb1372be axis の複数形は、axes
not axises
2021-05-19 17:28:10 +09:00
Masataka SUMI
3ce3e92895 simplify 2021-05-18 20:41:01 +09:00
Masataka SUMI
ef81a6502c
Merge pull request #945 from ousttrue/fix/magFilter
fix MagFiler
2021-05-14 14:41:38 +09:00
Masataka SUMI
b8f2d37ccf Export Texture with specified Color Space. 2021-05-13 20:57:35 +09:00
Masataka SUMI
72a922ded9 Divide ColorSpace enum 2021-05-13 19:20:38 +09:00
ousttrue
d9f011dd9c fix min, max for DIVIDE_VERTEX_BUFFER 2021-05-13 18:58:49 +09:00
ousttrue
87e13d9bb0 fixMagFiler 2021-05-13 18:58:48 +09:00
ousttrue
51f508d807 DIVIDE_VERTEX_BUFFER がすごい遅い 2021-05-13 18:05:33 +09:00
Masataka SUMI
e789c5ae72 functionalize redundunt code 2021-05-10 20:56:18 +09:00
Masataka SUMI
15d9d957ee Fix comment 2021-05-10 17:50:37 +09:00
ousttrue
1e77f7cfa8 UniVRM-0.74.0 2021-05-10 14:44:06 +09:00
Masataka SUMI
4bdfd3eed5 Add comment. 2021-05-07 22:13:02 +09:00
Masataka SUMI
65973e2a6e Can import TextureImportTypes.Linear. 2021-05-07 22:04:53 +09:00
Masataka SUMI
c082bb0f42 Remove unused definition. 2021-05-07 21:20:43 +09:00
Masataka SUMI
877d611216 GetTextureOffsetAndScale can get from transform ext object. 2021-05-07 21:19:38 +09:00
Masataka SUMI
14151cb12d Rename 2021-05-07 20:30:02 +09:00
Masataka SUMI
23fff239d7 Remove unused Color ToArray function. 2021-05-07 19:58:00 +09:00
Masataka SUMI
d9588fcac2 Specify color space in exporting glTF Material. 2021-05-07 19:43:00 +09:00
Masataka SUMI
a99888366c Specify color space in importing glTF Unlit material. 2021-05-07 19:42:25 +09:00
Masataka SUMI
472fbc8b04 Specify color space in importing VRM10 & migrating VRM0 to VRM10. 2021-05-07 19:31:02 +09:00
Masataka SUMI
8db745ea23 Define Color Conversion Extension 2021-05-07 19:26:51 +09:00
Masataka SUMI
07a3de4baa Remove unused class 2021-05-07 19:26:12 +09:00
ousttrue
4d4cb0cf14 add ValidationContext 2021-05-07 15:10:26 +09:00
ousttrue
8629531284 MeshExportValidator.Validate 2021-05-06 15:18:17 +09:00
oO
e0445e3b88 Add null check to MeshWithRenderer 2021-05-01 16:37:02 +09:00
hiroj
5447d2a67e fix none vertex mesh export 2021-04-28 13:34:50 +09:00
ousttrue
06559cf188
Feature10/export divided vertex buffer (#913)
* MeshExportUtil

* MeshWriter.ExportMesh implement divided vertex buffer

* MeshImporterDivided

* WIP divided

* conflict restore VertexBuffer
2021-04-26 19:25:39 +09:00
ousttrue
67811f720b fix flip 2021-04-26 18:45:58 +09:00
ousttrue
1354414209 submesh分割することで頂点 index が変わることが実装できていなかった。 2021-04-26 18:08:41 +09:00
ousttrue
9a0a8498e5 VertexBuffer 2021-04-26 17:48:53 +09:00
ousttrue
af50e8e2a3
Merge pull request #899 from hiroj/fix_same_mesh_export
同一のMeshとMaterialを参照しているNodeをExportする場合に、重複をチェックして同じMeshIndexを参照するように変更
2021-04-21 18:48:13 +09:00
ousttrue
c8232789ff UniVRM-0.73.0 2021-04-21 18:25:42 +09:00
hiroj
da8793e457 same mesh export 2021-04-21 18:24:19 +09:00
ousttrue
cb1f596700 SubAssetKey == 2021-04-20 14:32:20 +09:00
ousttrue
ca8eac3ec2 Validation, Validator を移動 2021-04-20 12:50:42 +09:00
ousttrue
8d9de7a9d4 Validation, 多言語化を UniGLTF 配下に移動 2021-04-19 15:37:50 +09:00
ousttrue
a07d00fcd2 MeshUtility を UniGLTF の SubFolder に移動。asmdef を削除 2021-04-19 15:19:30 +09:00
ousttrue
32abd901ea Test追加。GltfMaterialImporter.GetMaterialParam 2021-04-16 13:36:48 +09:00
ousttrue
256f9d781c MaterialImportParam.TextureSlots から SubAssetKey を作る方法を修正 2021-04-16 13:15:47 +09:00
ousttrue
36bba50914 Testを追加 2021-04-16 13:14:10 +09:00