ousttrue
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73d8a4e954
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Merge pull request #1230 from ousttrue/fix10/add_execution_order
[1.0] DefaultExecutionOrder
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2021-09-17 17:31:21 +09:00 |
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ousttrue
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f3292a749d
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add comment for DefaultExecutionOrder
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2021-09-17 17:30:30 +09:00 |
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ousttrue
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6e384cc710
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DefaultExecutionOrder
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2021-09-17 17:18:52 +09:00 |
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ousttrue
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48ed88c4ae
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[1.0] bone selector(experimental) 【squash merge】 (#1228)
* 過去のBoneGizmoブランチから復旧
* mv
* mv
* remove _bonePoint
* mv Editor. BoneInfo, BoneSelector, BoneDrawer
* Undo, Hover
* fix Asset
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2021-09-17 14:10:25 +09:00 |
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PoChang007
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b639c63162
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Merge pull request #1227 from ousttrue/fix10/update_meta_default_bool
[1.0] meta の仕様準拠
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2021-09-16 18:51:28 +09:00 |
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ousttrue
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e1750c2e35
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meta の bool の default 値の nullcheck. AllowAntisocialOrHateUsage
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2021-09-16 18:33:08 +09:00 |
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PoChang007
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761a810d56
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Merge pull request #1226 from ousttrue/fix10/fix_preview_MaterialUVBindings
[1.0] preview の MaterialUVBindings 動作を修正
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2021-09-16 15:40:41 +09:00 |
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ousttrue
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4d0684b269
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preview の MaterialUVBindings 動作を修正
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2021-09-16 15:08:09 +09:00 |
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PoChang007
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a367d2af33
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Merge pull request #1224 from ousttrue/document/docfx_to_sphinx
docfx を sphinx に変更
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2021-09-15 11:26:18 +09:00 |
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ousttrue
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f7bbdf6793
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未使用になった docfx を削除
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2021-09-14 16:39:05 +09:00 |
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ousttrue
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21b435025c
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on branch master
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2021-09-14 16:25:00 +09:00 |
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ousttrue
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497c5a88ca
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update action
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2021-09-14 16:21:23 +09:00 |
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ousttrue
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bf77f86e2b
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update po
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2021-09-14 16:12:59 +09:00 |
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ousttrue
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abc6610fe2
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locale 作成
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2021-09-14 13:48:14 +09:00 |
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ousttrue
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2cbcdf0ce2
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日本語ドキュメントを sphinx 化
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2021-09-14 13:32:22 +09:00 |
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ousttrue
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20dd002197
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Merge pull request #1222 from notargs/feature/add_profiler
Profiler.Begin()/End()をMeshImporterに仕込んだ
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2021-09-14 12:08:05 +09:00 |
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PoChang007
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87eb97f44b
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Merge pull request #1223 from ousttrue/fix10/main_thread
Can not access Mesh on thread
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2021-09-13 22:35:28 +09:00 |
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ousttrue
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036c1a6576
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Can not access Mesh on thread
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2021-09-13 20:04:42 +09:00 |
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notargs
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d9ca931c74
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正しく動かないProfilerを削除
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2021-09-13 18:14:23 +09:00 |
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ousttrue
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14967bf686
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Merge pull request #1220 from notargs/feature/optimize_build_hierarchy
ImporterContextのうち、BuildHierarchyまわりのフレームを分散
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2021-09-13 18:11:55 +09:00 |
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notargs
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1a1e3be4f2
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MeshImporterにProfiler.BeginSample/EndSampleを仕込む
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2021-09-13 18:11:04 +09:00 |
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notargs
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06ad6825c2
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Nodes -> nodes
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2021-09-13 17:58:51 +09:00 |
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notargs
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b425fd551f
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ImporterContextのうち、BuildHierarchyまわりのフレームを分散
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2021-09-13 17:49:34 +09:00 |
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ousttrue
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3f115b8f07
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Merge pull request #1219 from notargs/feature/optimize_mesh_loading
BuildBlendShape・LoadGeometryAsyncをワーカースレッドでの読み込みに対応
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2021-09-13 16:48:24 +09:00 |
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notargs
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471f5fcd9e
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BuildBlendShape・LoadGeometryAsyncをワーカースレッドでの読み込みに対応
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2021-09-13 15:51:44 +09:00 |
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ousttrue
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25494597bc
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Merge pull request #1215 from notargs/feature/add_await_caller
LoadTexturesAsync・LoadMaterialsAsyncへのAwaitCallerの受け渡しが漏れていた問題を修正
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2021-09-10 17:08:42 +09:00 |
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notargs
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48afd222a7
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AwaitCallerを追加
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2021-09-10 17:03:53 +09:00 |
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PoChang007
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889453a8e6
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Merge pull request #1213 from ousttrue/fix/if_unity_editor
#if UNITY_EDITOR でビルドエラーを修正
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2021-09-10 13:06:16 +09:00 |
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ousttrue
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4adf95bab6
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#if UNITY_EDITOR でビルドエラーを修正
* PreviewSceneManager が MonoBehaviour かつ Editor 専用なのが微妙
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2021-09-10 13:04:13 +09:00 |
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PoChang007
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38067cff63
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Merge pull request #1212 from ousttrue/version/v0_83_0
UniVRM-0.83.0
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2021-09-10 12:40:06 +09:00 |
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ousttrue
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9b58179447
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UniVRM-0.83.0
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2021-09-10 12:34:50 +09:00 |
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PoChang007
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80a45efa6c
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Merge pull request #1209 from ousttrue/feature10/expression_uv_scale_offset_update
初期値との差分を使うようにロジックを変更
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2021-09-09 23:00:55 +09:00 |
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ousttrue
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64af0d24e5
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Merge pull request #1206 from ousttrue/fix/first_person_setup_async
[1.0] FirstPerson 初期化を整理
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2021-09-09 21:20:51 +09:00 |
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ousttrue
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715006abf9
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static 変数の管理はやめて、定数置き場になった
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2021-09-09 21:14:31 +09:00 |
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ousttrue
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8a17ff9c3f
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update docfx
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2021-09-09 21:02:52 +09:00 |
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ousttrue
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3ce6322cf0
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Tags and layers
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2021-09-09 20:45:00 +09:00 |
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ousttrue
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4d3cdf0670
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Vrm10FirstPersonLayerSettings に隔離
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2021-09-09 20:32:38 +09:00 |
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ousttrue
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6ecaef0a6e
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初期値との差分を使うようにロジックを変更
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2021-09-09 19:46:27 +09:00 |
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ousttrue
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153fca34ff
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Merge pull request #1207 from ousttrue/fix/add_StandardMapExporter
[Exporter] shader版の StandardMap の Exporter 変換を追加
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2021-09-09 19:06:20 +09:00 |
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ousttrue
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178fefb838
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Hidden/UniGLTF/StandardMapExporter
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2021-09-09 18:46:57 +09:00 |
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ousttrue
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788c04075d
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update docfx
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2021-09-09 18:03:54 +09:00 |
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ousttrue
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d61b66f9c3
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RuntimeGltfInstance.AddRenderers
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2021-09-09 18:03:40 +09:00 |
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ousttrue
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fbcf4279bf
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fix SetupAsync
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2021-09-09 17:45:27 +09:00 |
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ousttrue
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df59ac1979
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add VRM10FirstPersonSample
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2021-09-09 17:17:34 +09:00 |
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ousttrue
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41c3bd64f9
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SetupAsync
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2021-09-09 17:17:34 +09:00 |
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ousttrue
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6cfab948a2
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SetupAsync
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2021-09-09 17:17:33 +09:00 |
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ousttrue
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fe9ae88195
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CreateErasedMeshAsync
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2021-09-09 17:17:33 +09:00 |
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ousttrue
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ca2872c517
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Merge pull request #1204 from ousttrue/fix/add_standard_to_always_included_shaders
Standard を GraphicsSettings に追加
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2021-09-09 15:26:01 +09:00 |
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ousttrue
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a8b059931a
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Standard を GraphicsSettings に追加
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2021-09-09 15:20:13 +09:00 |
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ousttrue
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cfab0a3846
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Merge pull request #1203 from Santarh/shaderInBuild
Include all shaders in Resources directory.
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2021-09-09 14:52:54 +09:00 |
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