Commit Graph

3073 Commits

Author SHA1 Message Date
ousttrue
73d8a4e954
Merge pull request #1230 from ousttrue/fix10/add_execution_order
[1.0] DefaultExecutionOrder
2021-09-17 17:31:21 +09:00
ousttrue
f3292a749d add comment for DefaultExecutionOrder 2021-09-17 17:30:30 +09:00
ousttrue
6e384cc710 DefaultExecutionOrder 2021-09-17 17:18:52 +09:00
ousttrue
48ed88c4ae
[1.0] bone selector(experimental) 【squash merge】 (#1228)
* 過去のBoneGizmoブランチから復旧

* mv

* mv

* remove _bonePoint

* mv Editor. BoneInfo, BoneSelector, BoneDrawer

* Undo, Hover

* fix Asset
2021-09-17 14:10:25 +09:00
PoChang007
b639c63162
Merge pull request #1227 from ousttrue/fix10/update_meta_default_bool
[1.0] meta の仕様準拠
2021-09-16 18:51:28 +09:00
ousttrue
e1750c2e35 meta の bool の default 値の nullcheck. AllowAntisocialOrHateUsage 2021-09-16 18:33:08 +09:00
PoChang007
761a810d56
Merge pull request #1226 from ousttrue/fix10/fix_preview_MaterialUVBindings
[1.0] preview の MaterialUVBindings 動作を修正
2021-09-16 15:40:41 +09:00
ousttrue
4d0684b269 preview の MaterialUVBindings 動作を修正 2021-09-16 15:08:09 +09:00
PoChang007
a367d2af33
Merge pull request #1224 from ousttrue/document/docfx_to_sphinx
docfx を sphinx に変更
2021-09-15 11:26:18 +09:00
ousttrue
f7bbdf6793 未使用になった docfx を削除 2021-09-14 16:39:05 +09:00
ousttrue
21b435025c on branch master 2021-09-14 16:25:00 +09:00
ousttrue
497c5a88ca update action 2021-09-14 16:21:23 +09:00
ousttrue
bf77f86e2b update po 2021-09-14 16:12:59 +09:00
ousttrue
abc6610fe2 locale 作成 2021-09-14 13:48:14 +09:00
ousttrue
2cbcdf0ce2 日本語ドキュメントを sphinx 化 2021-09-14 13:32:22 +09:00
ousttrue
20dd002197
Merge pull request #1222 from notargs/feature/add_profiler
Profiler.Begin()/End()をMeshImporterに仕込んだ
2021-09-14 12:08:05 +09:00
PoChang007
87eb97f44b
Merge pull request #1223 from ousttrue/fix10/main_thread
Can not access Mesh on thread
2021-09-13 22:35:28 +09:00
ousttrue
036c1a6576 Can not access Mesh on thread 2021-09-13 20:04:42 +09:00
notargs
d9ca931c74 正しく動かないProfilerを削除 2021-09-13 18:14:23 +09:00
ousttrue
14967bf686
Merge pull request #1220 from notargs/feature/optimize_build_hierarchy
ImporterContextのうち、BuildHierarchyまわりのフレームを分散
2021-09-13 18:11:55 +09:00
notargs
1a1e3be4f2 MeshImporterにProfiler.BeginSample/EndSampleを仕込む 2021-09-13 18:11:04 +09:00
notargs
06ad6825c2 Nodes -> nodes 2021-09-13 17:58:51 +09:00
notargs
b425fd551f ImporterContextのうち、BuildHierarchyまわりのフレームを分散 2021-09-13 17:49:34 +09:00
ousttrue
3f115b8f07
Merge pull request #1219 from notargs/feature/optimize_mesh_loading
BuildBlendShape・LoadGeometryAsyncをワーカースレッドでの読み込みに対応
2021-09-13 16:48:24 +09:00
notargs
471f5fcd9e BuildBlendShape・LoadGeometryAsyncをワーカースレッドでの読み込みに対応 2021-09-13 15:51:44 +09:00
ousttrue
25494597bc
Merge pull request #1215 from notargs/feature/add_await_caller
LoadTexturesAsync・LoadMaterialsAsyncへのAwaitCallerの受け渡しが漏れていた問題を修正
2021-09-10 17:08:42 +09:00
notargs
48afd222a7 AwaitCallerを追加 2021-09-10 17:03:53 +09:00
PoChang007
889453a8e6
Merge pull request #1213 from ousttrue/fix/if_unity_editor
#if UNITY_EDITOR でビルドエラーを修正
2021-09-10 13:06:16 +09:00
ousttrue
4adf95bab6 #if UNITY_EDITOR でビルドエラーを修正
* PreviewSceneManager が MonoBehaviour かつ Editor 専用なのが微妙
2021-09-10 13:04:13 +09:00
PoChang007
38067cff63
Merge pull request #1212 from ousttrue/version/v0_83_0
UniVRM-0.83.0
2021-09-10 12:40:06 +09:00
ousttrue
9b58179447 UniVRM-0.83.0 2021-09-10 12:34:50 +09:00
PoChang007
80a45efa6c
Merge pull request #1209 from ousttrue/feature10/expression_uv_scale_offset_update
初期値との差分を使うようにロジックを変更
2021-09-09 23:00:55 +09:00
ousttrue
64af0d24e5
Merge pull request #1206 from ousttrue/fix/first_person_setup_async
[1.0] FirstPerson 初期化を整理
2021-09-09 21:20:51 +09:00
ousttrue
715006abf9 static 変数の管理はやめて、定数置き場になった 2021-09-09 21:14:31 +09:00
ousttrue
8a17ff9c3f update docfx 2021-09-09 21:02:52 +09:00
ousttrue
3ce6322cf0 Tags and layers 2021-09-09 20:45:00 +09:00
ousttrue
4d3cdf0670 Vrm10FirstPersonLayerSettings に隔離 2021-09-09 20:32:38 +09:00
ousttrue
6ecaef0a6e 初期値との差分を使うようにロジックを変更 2021-09-09 19:46:27 +09:00
ousttrue
153fca34ff
Merge pull request #1207 from ousttrue/fix/add_StandardMapExporter
[Exporter] shader版の StandardMap の Exporter 変換を追加
2021-09-09 19:06:20 +09:00
ousttrue
178fefb838 Hidden/UniGLTF/StandardMapExporter 2021-09-09 18:46:57 +09:00
ousttrue
788c04075d update docfx 2021-09-09 18:03:54 +09:00
ousttrue
d61b66f9c3 RuntimeGltfInstance.AddRenderers 2021-09-09 18:03:40 +09:00
ousttrue
fbcf4279bf fix SetupAsync 2021-09-09 17:45:27 +09:00
ousttrue
df59ac1979 add VRM10FirstPersonSample 2021-09-09 17:17:34 +09:00
ousttrue
41c3bd64f9 SetupAsync 2021-09-09 17:17:34 +09:00
ousttrue
6cfab948a2 SetupAsync 2021-09-09 17:17:33 +09:00
ousttrue
fe9ae88195 CreateErasedMeshAsync 2021-09-09 17:17:33 +09:00
ousttrue
ca2872c517
Merge pull request #1204 from ousttrue/fix/add_standard_to_always_included_shaders
Standard を GraphicsSettings に追加
2021-09-09 15:26:01 +09:00
ousttrue
a8b059931a Standard を GraphicsSettings に追加 2021-09-09 15:20:13 +09:00
ousttrue
cfab0a3846
Merge pull request #1203 from Santarh/shaderInBuild
Include all shaders in Resources directory.
2021-09-09 14:52:54 +09:00