Commit Graph

841 Commits

Author SHA1 Message Date
ousttrue
152e9c8a15 UniVRM-0.75.0 2021-05-24 17:58:16 +09:00
Masataka SUMI
82106f6c64 Rename, Comment 2021-05-20 21:24:30 +09:00
Masataka SUMI
ef929de895 rename & use interface 2021-05-20 20:55:51 +09:00
ousttrue
c1930ca040
Merge pull request #961 from Santarh/refactorTextureSerializer
Refactoring Serializing Textures
2021-05-20 18:35:09 +09:00
Masataka SUMI
f88e8d7286 Refactoring Serializing Textures 2021-05-20 18:23:26 +09:00
ousttrue
aab1596a9a ToggleSymbol 2021-05-19 17:53:13 +09:00
ousttrue
9dd09ebf00 rename 2021-05-19 17:43:18 +09:00
ousttrue
22cb1372be axis の複数形は、axes
not axises
2021-05-19 17:28:10 +09:00
ousttrue
b8223a20c3 export with bone normalize cause, drop look at curve params 2021-05-19 16:04:16 +09:00
ousttrue
3f7fa08f0a add test 2021-05-19 16:01:26 +09:00
Masataka SUMI
b8f2d37ccf Export Texture with specified Color Space. 2021-05-13 20:57:35 +09:00
Masataka SUMI
68b6f7e0a0 use renderQueue in MaterialImporterParam in VRM 0.x 2021-05-10 20:13:53 +09:00
ousttrue
1e77f7cfa8 UniVRM-0.74.0 2021-05-10 14:44:06 +09:00
ousttrue
a156f95caf fix VRMSpringBoneLogic.m_length 2021-05-10 14:01:40 +09:00
ousttrue
56bf73ff01 Radius 2021-05-10 13:46:41 +09:00
Masataka SUMI
14151cb12d Rename 2021-05-07 20:30:02 +09:00
Masataka SUMI
dc9bd07f51 Specify color space in exporting VRM0 Material. 2021-05-07 19:55:49 +09:00
ousttrue
4d4cb0cf14 add ValidationContext 2021-05-07 15:10:26 +09:00
ousttrue
4d3e24d49c gltf, vrm0, vrm1 でMeshExportValidatorを共通部品化 2021-05-06 20:03:55 +09:00
ousttrue
8629531284 MeshExportValidator.Validate 2021-05-06 15:18:17 +09:00
ousttrue
67811f720b fix flip 2021-04-26 18:45:58 +09:00
ousttrue
5beba7c647 VRM10ExportSettings.cs 2021-04-22 20:25:00 +09:00
ousttrue
ab0e3a4b80 UniGLTF.MeshExportValidatorEditor 2021-04-22 20:11:31 +09:00
ousttrue
c8232789ff UniVRM-0.73.0 2021-04-21 18:25:42 +09:00
ousttrue
9b232ec1e1 fix label 2021-04-21 18:22:50 +09:00
ousttrue
6c13354c45 otherLicenseUrl と otherPermissionUrl の間違い 2021-04-21 18:20:17 +09:00
ousttrue
8e81e5e698 T-Poseボタンの表示位置を変更(T-Poseにしないと表示されなかった) 2021-04-21 16:01:24 +09:00
ousttrue
29cbf879e2 tpose button on humanoid tab 2021-04-21 15:47:28 +09:00
PoChang007
0474d586b7
Merge pull request #894 from ousttrue/fix/export_BlendShapeApplyer
正規化するときにBlendShapeを使うLookAtがExportされない
2021-04-21 15:11:42 +09:00
ousttrue
89634978d1 fix LookAt copy 2021-04-21 15:06:28 +09:00
ousttrue
44b216c906 add test 2021-04-21 15:06:09 +09:00
ousttrue
da41a5cc67 OnLayout 2021-04-20 21:07:59 +09:00
ousttrue
8e8ee5cf65 MeshExportValidator 2021-04-20 21:02:47 +09:00
ousttrue
b790a9a969 mv Assets/VRM/Editor/Format/HumanoidValidator.cs to Assets/UniGLTF/Editor/UniGLTF/Validation/HumanoidValidator.cs 2021-04-20 12:54:51 +09:00
ousttrue
ca8eac3ec2 Validation, Validator を移動 2021-04-20 12:50:42 +09:00
ousttrue
df8fbe79cd UniGLTF.M17N 2021-04-19 20:55:46 +09:00
ousttrue
45ab1e8a7f use ExportDialogBase 2021-04-19 20:08:23 +09:00
ousttrue
25ea39cd87 SaveFileDialog 2021-04-19 18:48:42 +09:00
ousttrue
8d9de7a9d4 Validation, 多言語化を UniGLTF 配下に移動 2021-04-19 15:37:50 +09:00
ousttrue
042d5cde16 VRM10 VrmPreference を VRM に移動 2021-04-19 15:16:15 +09:00
ousttrue
1582cd1c24 TextureImporterConfigurator を VRMShaders.GLTF.IO.Editor に移動 2021-04-19 15:13:15 +09:00
ousttrue
52f516d443 test 追加. VRMMaterialImporterの interface を調整 2021-04-16 13:24:46 +09:00
ousttrue
f16430bc85 comment と 未使用コードを削除 2021-04-15 15:07:10 +09:00
ousttrue
da49aa0b2c rename VRMMtoonMaterialImporter to VRMMaterialImporter 2021-04-15 15:05:48 +09:00
ousttrue
91c44254fb MToonMaterialParamTest を追加。 2021-04-15 14:16:15 +09:00
ousttrue
00460ea051 if文 間違いを修正 2021-04-15 14:13:56 +09:00
ousttrue
66a7cfc768 TextureImportParam の GltfName, ConvertedName を UnityObjectName に単純化 2021-04-14 16:41:15 +09:00
ousttrue
03c0ad69c6 HashSet<SubAssetKey> 2021-04-14 14:25:21 +09:00
ousttrue
56b7f1ae20 SubAssetKey 2021-04-14 13:50:09 +09:00
ousttrue
5a147a1077 label 2021-04-13 12:22:06 +09:00