Melbyj1125
c44afd50a8
Jump has been reworked again but it works now
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Glide has been fixed again
Wallrun has been fixed again
player can now short hop
2021-12-10 06:52:59 -06:00
Melbyj1125
bd36986887
Reworked Jumping slightly
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Added Coyote Jump
Fixed Wallrun Again
Fixed Glider
2021-12-06 14:16:41 -06:00
Vincent Wheat
5a8b657e16
Merge branch 'main' of https://github.com/Lautha1/TheKingsRace
2021-12-03 13:59:32 -06:00
Vincent Wheat
3f3199d1dc
Merge With Main
2021-12-03 13:58:58 -06:00
Vincent Wheat
1701b07b26
Merge branch 'RespawningInScene'
2021-12-03 13:56:33 -06:00
Evan Nydahl
36da5ec848
Resolved many merge conflicts
2021-12-03 13:55:32 -06:00
Evan Nydahl
e0cfb655f8
Merge branch 'controller' into main
2021-12-03 13:42:41 -06:00
Katherine
555ca22573
Merge branch 'KingsAbs'
2021-12-03 13:37:23 -06:00
Evan Nydahl
97b727b3db
-changed cooldown thing (only needed for dodge and boost). May want to
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deprecate these
-slight edits to mountain path
2021-12-03 13:32:37 -06:00
Vladdie
01e7fdb297
Merge branch 'ArcherTesting'
2021-12-03 13:31:49 -06:00
Melbyj1125
7e450955b2
Merge branch 'Sprint5Melby'
2021-12-03 13:27:33 -06:00
Vladdie
4b17a2e339
Updates to archer, changes needed on targeting.
2021-12-03 13:22:59 -06:00
Katherine
7d69730cc8
King UI Started
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>King has a UI with buttons
>Clicking the buttons is parsed into the correct function
>Grid and Placement still needs to be implemented
2021-12-03 13:22:48 -06:00
Vincent Wheat
a31ac1b79f
Slowdown Zones
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-Added script for slowing player movement
-Updated Terrain Layouts
2021-12-03 13:22:09 -06:00
Melbyj1125
17d804080d
Gate created and player tagged correctly
2021-12-03 13:17:12 -06:00
Melbyj1125
55885e2ef1
Wallrun allows players to hop off wall again
2021-12-03 10:51:37 -06:00
Evan Nydahl
20db245902
-Modified mountain (may need more changes later)
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-Added full controller support for all abillities that will be in the game
(grapple is currently set to x)
2021-12-01 15:38:24 -06:00
Melbyj1125
57385b47b4
Player Items now carry over to the next scene
2021-12-01 14:23:14 -06:00
8e945a4d81
Merge branch 'WinLossTrans'
2021-12-01 13:55:39 -06:00
Vincent Wheat
10a9f8d1ca
Updates to terrain sculpting
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-Updated Terrains for plains, valley
-Added respawn mechanic
-Added PlayerMovement respawn support
2021-12-01 13:51:46 -06:00
ca48a8516b
PostGame Transitions To and From Successfully
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- End of timer goes to PostGame
- Timer on PostGame returns to Lobby
- Resets PlayerData on return to Lobby
2021-12-01 13:34:53 -06:00
Katherine
27d3d5f4ab
King Movement
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>King Movement, both Horizontal and and Circular implemented
>King Abilites changed to work with Player's getHit function
2021-12-01 12:43:45 -06:00
155882e8e6
Added initial objects into PostGame scene
2021-11-29 14:13:38 -06:00
Evan Nydahl
02410a642f
Resolved naming conflicts and reorganized
2021-11-29 13:54:29 -06:00
Evan Nydahl
edb74552c4
Merge branch 'grayboxPlains' into main
2021-11-29 13:48:18 -06:00
Evan Nydahl
8ea0e0be1f
-Renamed necessary terrain files
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-deleted deprecated terrains
2021-11-29 13:42:00 -06:00
Evan Nydahl
4912786883
-started controller thing
2021-11-29 13:29:10 -06:00
Vincent Wheat
ba68320a8f
Merge branch 'TerrainScuplting'
2021-11-29 13:27:31 -06:00
8d04062e98
Created scene for the post game scene
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- Created post game scene
- Added it to the NetworkManager
- Added to build settings as build index 4
2021-11-29 13:24:15 -06:00
Vincent Wheat
d972d959c1
Platforming Section
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Platforming section added. Needs playtesting.
2021-11-29 13:21:35 -06:00
7185e3b870
Correct Visibility and Naming Issue
2021-11-29 12:17:28 -06:00
58050dbc85
Merge branch 'PlayerEnable'
2021-11-29 12:12:24 -06:00
wheatv3015
49dea1fcde
updates
2021-11-29 12:05:38 -06:00
Melbyj1125
fdc44a27f0
Merge branch 'InventoryNetworking'
2021-11-29 12:03:19 -06:00
Melbyj1125
33cf07a9ae
Semi-Fixed Wallrunning
2021-11-29 11:53:49 -06:00
Evan Nydahl
1366273e54
Mountain/Controller progress
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-more obstacles added to the mountain
-finish line was added at the top of the mountain
-installed new input package
2021-11-29 11:51:09 -06:00
6f948c0c48
Added Overall Race Timer and PlayerHUD template
2021-11-28 11:31:17 -06:00
Vincent Wheat
e913df282f
Scene Work
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More Updates to Valley Terrain
2021-11-26 11:20:04 -06:00
Vincent Wheat
2f75b9b7d6
Performance and Organizational Improvments
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-Reorganized imported unity packages
-Replaced walls in scene for performance reasons
-Created Glider points and ramp
-Centered valley on origin
2021-11-23 15:44:55 -06:00
df5107a1bc
Implemented a 321 coundown
2021-11-22 14:22:01 -06:00
Melbyj1125
665b1c793f
Inventory UI implemented
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Networking should work
2021-11-22 13:52:06 -06:00
e6592cc305
Fixed Runner Collision
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- Re-enabled the Character Controller
2021-11-22 13:28:41 -06:00
b7dd96905b
Player Camera Enabled and Movement Restored
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- Players Gain Local Camera after cutscene
- Players Movement is disabled until after cutscene
2021-11-19 14:06:59 -06:00
Evan Nydahl
ed03331b6e
-Made third moutain iteration
2021-11-19 14:02:52 -06:00
Melbyj1125
3ca497b913
Inventory is a dictionary
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Inventory Networking
2021-11-19 13:44:36 -06:00
wheatv3015
c779bafcff
Start of Valley Greybox
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-Added Debugger script for testing max player height on a jump
-Added Malcolm's Toy block package for testing and level building
-Updated Toy block prefabs to be proper scale
-Started tutorial (valley) area greyboxing
2021-11-18 22:45:20 -06:00
Vincent Wheat
ce16aa2fcd
New Terrain
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-Initial setup of the valley
-Valley Terrain Data
2021-11-17 16:44:16 -06:00
df46bee0f3
Merge pull request #2 from Lautha1/Thunderstorm-&-Fixes
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Thunderstorm Programmed
2021-11-17 13:36:57 -06:00
Katherine
64aafcb80e
Merge branch 'KingAbilities'
2021-11-17 13:28:06 -06:00
Melbyj1125
17a7cdb1ae
Player Inventory Networking
2021-11-17 13:20:00 -06:00