Commit Graph

40 Commits

Author SHA1 Message Date
c6576b6617 Disable the "Restart from Checkpoint" Button for the King
- They will never need to respawn so we can just make the button
  uninteractable for them
2022-03-30 09:55:08 -05:00
cfc1a12196 Fixed PauseMenu Cursor Locking
- Doesn't lock the king's cursor on unpause
- Does relock the runner's cursor on unpause
2022-03-25 03:03:51 -05:00
Evan Nydahl
3ef7f7d0fb Fixed bug with ui on networked
-chagne cool down script to call a function to populate player canvas
-Added populate call to three network scripts
2022-03-14 21:44:45 -05:00
60e3213d41 Fixed Weather Wheel Bugs
- Weather now applies to respawned players
- Weather now doesn't disable movement on respawned players
- Weather Wheel can't be spammed
2022-03-14 19:21:04 -05:00
9c7f6e2f8b Fixed the Respawn From Checkpoint Button
- Players now properly spawn at the zones they should
2022-03-14 18:49:50 -05:00
Melbyj1125
2921c8a344 King Lobby is mostly finished 2022-03-11 15:19:24 -06:00
Melbyj1125
122f144cf5 adding things to king lobby 2022-03-11 03:53:20 -06:00
Melbyj1125
f8fc2da95d king lobby stubbed & fixed clipping issue 2022-03-09 15:00:01 -06:00
7e40b39f04 Weather now cancel's after a set duration 2022-03-04 18:52:21 -06:00
8d2e1b0bf1 Weather Spawns for the players (doesn't yet despawn) 2022-03-04 14:10:30 -06:00
Melbyj1125
141c2f3d32 Merge branch 'GrappleBroad' 2022-03-02 14:17:49 -06:00
4724c80146 Finished and Fixed the Reset Button 2022-03-02 14:11:15 -06:00
Melbyj1125
d0f27de496 should be able to kick player? 2022-03-02 13:56:24 -06:00
Melbyj1125
a6be528388 Merge branch 'WeatherPause' 2022-03-02 12:58:58 -06:00
Melbyj1125
00c3495461 pause disables inputs instead of scripts 2022-03-01 19:53:23 -06:00
ad30ba0140 Merge branch 'ResetButton' 2022-02-28 14:07:46 -06:00
3f51b34aec Added a Button to Reset to Last Checkpoint
- Unable to test to verify if it works until the Respawn Positions are
  in the game scene
2022-02-28 14:03:46 -06:00
Melbyj1125
5b6b4a2cb9 weather wheel and weather adjustments 2022-02-28 13:42:51 -06:00
fe766cc4c3 Added the base for Weather Wheel
- Each thing stubbed out
2022-02-18 14:06:24 -06:00
011ba5cba1 Implemented a Local Pause Menu with Options For Controls/Quitting
- Actually displaying text with the controls on it needs to be added but
  there is a placeholder for it.
2022-02-17 14:01:17 -06:00
aff8e3fbcc Added Toggle Option to Use the MLAPI Relay
- Also cleaned up and merged title screen files into a single class
2022-02-16 23:48:56 -06:00
Melbyj1125
e74a1c61c0 adjusted anything that refered to playerMovement 2022-02-16 16:44:30 -06:00
Melbyj1125
7526d16f75 Implemented tooltips when hovering over an item
Added some placeholder images for the items in the game
made small adjustments to grapple
2022-01-31 08:05:17 -06:00
Evan Nydahl
55d2bb9fe1 -added a button to credit scene to title screen
-created credit screen
2021-12-13 13:53:31 -06:00
a9a19cb56a Fixed Lobby Text Not Updating After First Round 2021-12-10 15:14:16 -06:00
4b2cbadf67 Fixed Post Game Winner's Text 2021-12-10 13:10:40 -06:00
989a47dca9 Partially updating WinScreen 2021-12-08 14:23:30 -06:00
ca48a8516b PostGame Transitions To and From Successfully
- End of timer goes to PostGame
- Timer on PostGame returns to Lobby
- Resets PlayerData on return to Lobby
2021-12-01 13:34:53 -06:00
155882e8e6 Added initial objects into PostGame scene 2021-11-29 14:13:38 -06:00
58050dbc85 Merge branch 'PlayerEnable' 2021-11-29 12:12:24 -06:00
Melbyj1125
665b1c793f Inventory UI implemented
Networking should work
2021-11-22 13:52:06 -06:00
b7dd96905b Player Camera Enabled and Movement Restored
- Players Gain Local Camera after cutscene
- Players Movement is disabled until after cutscene
2021-11-19 14:06:59 -06:00
Melbyj1125
3ca497b913 Inventory is a dictionary
Inventory Networking
2021-11-19 13:44:36 -06:00
Melbyj1125
17a7cdb1ae Player Inventory Networking 2021-11-17 13:20:00 -06:00
d23c4ce412 Unlock Cursor after transitioning from the game scene 2021-11-05 14:05:33 -05:00
2953687180 Fixed NetworkTransforms and Added Host IP
- Fixed placement of NetworkTransform on Prefab - Needs to be on the
  same level as the character controller and movement
- Added a display of the host IP address in the lobby
2021-11-03 14:03:43 -05:00
7a866191bb Continued work on spawning players
- Modified PlayerData to hold IsKing
- Added spawning code
- Need to merge in player prefab with networkobject
2021-10-25 13:38:16 -05:00
c984664a37 PlayerName Validation and Start of SpawnPoint Logic
- Now check player names for empty strings
- Start handling spawn points for levels
2021-10-25 11:53:54 -05:00
0431cb4c4d Added King/Runner Roles and Team Swapping
- Modified LobbyPlayerState to hold roles
- Set players to runners on lobby join
- Add button to swap teams
- Setup ServerRPC to handle team swap
- Modified logic to make sure all roles filled before game start
2021-10-20 14:08:41 -05:00
db5b10ef47 Rewrote Networking and Base Lobby Created
- Rewrote networking based on tutorials from MLAPI Demo Project and
  Dapper Dino
- Created Lobby UI based on the turorial from Dapper Dino
- Linked Existing UI into using the new networking
- Modified Lobby Settings to only allow 3 players
- Added Field for players to enter their player name
2021-10-15 16:01:18 -05:00