Commit Graph

  • f97e0c55e1 WinRT: added SDL_WINDOWEVENT_RESIZED support, and moved window-resize-handling code from WinRT rendering code to D3D 11.1 code David Ludwig 2013-02-09 16:00:55 -05:00
  • 44ce12c509 WinRT: more code-moving from WinRT code to Direct3D 11.1 code David Ludwig 2013-02-09 15:43:13 -05:00
  • b29972705a WinRT: made the Direct3D 11.1 renderer directly initialize more of itself, rather than deferring to code in the WinRT video driver David Ludwig 2013-02-09 15:22:49 -05:00
  • 12f2c72309 WinRT: more work on moving rendering code from SDL_winrtrenderer.* to SDL_render_d3d11* David Ludwig 2013-02-09 14:56:32 -05:00
  • aa44094749 WinRT: provided access, via SDL_GetWindowWMInfo, to SDL's WinRT CoreWindow David Ludwig 2013-02-09 14:35:06 -05:00
  • a89b0d79a9 WinRT: more code-moving from SDL_winrtrenderer* to SDL_render_d3d11* David Ludwig 2013-02-09 11:42:17 -05:00
  • a944a5f84d WinRT: Windows Phone build fixes David Ludwig 2013-02-09 10:43:20 -05:00
  • 4cf953884a WinRT: removed some now-unnecessary file loading code David Ludwig 2013-02-03 18:56:52 -05:00
  • 12b291f981 WinRT: made renderer init code be synchronous for now, in order to make error handling be a bit easier in the near future David Ludwig 2013-02-03 18:56:11 -05:00
  • 14528acc68 WinRT: fixed an odd path retrieval bug David Ludwig 2013-02-03 13:18:31 -05:00
  • 11f36eaddb WinRT: added a function to retrieve the root path to the installed app David Ludwig 2013-02-03 12:49:12 -05:00
  • 1aed239483 WinRT: made path retrieval functions return NULL on Windows Phone whenever said data isn't available David Ludwig 2013-02-03 12:38:55 -05:00
  • 2ef67300a3 WinRT: made path retrieval functions return wide-char strings David Ludwig 2013-02-03 12:34:34 -05:00
  • 7eb00a855c WinRT: use OS-native vsnprintf, which allows SDL_Log to format wide strings (via %ls) David Ludwig 2013-02-03 12:33:15 -05:00
  • d839eb5eb2 WinRT: moved a bit more Direct3D 11.1 code into the SDL_Renderer backend David Ludwig 2013-02-02 21:05:32 -05:00
  • 4f6ffdc590 WinRT: started refactoring Direct3D 11.1 code into a new SDL_Renderer backend David Ludwig 2013-02-02 19:32:44 -05:00
  • 96a6361f12 WinRT: Windows Phone fixes. SDL can now display images, and respond to input, on Microsoft's Windows Phone 8 emulator. David Ludwig 2013-01-29 20:27:47 -05:00
  • 19e2e3294b WinRT: re-added SDL's MSVC project file, which I accidentally deleted (oops!) David Ludwig 2013-01-28 23:19:13 -05:00
  • 576267ca3b WinRT: added Windows Phone 8 project files, and got SDL compiling under them David Ludwig 2013-01-28 23:13:07 -05:00
  • 4f492c62c6 WinRT: made project file name include "WinRT", in order to make it distinct from a future WinPhone project David Ludwig 2013-01-28 22:03:12 -05:00
  • e65acbfd3e WinRT: separated Win32 and WinRT project files David Ludwig 2013-01-23 23:42:50 -05:00
  • 7f2474a710 WinRT: made the grave/tilde key work David Ludwig 2013-01-23 09:51:04 -05:00
  • cdaa0b3cd4 WinRT: got backslash keys working, at least on Win8 in a Parallels 8 VM David Ludwig 2013-01-23 09:09:23 -05:00
  • a98b580312 WinRT: minor comment change to keyboard code David Ludwig 2013-01-23 08:45:28 -05:00
  • b529584bec WinRT: made use of Win32 key codes if and when a documented WinRT key code can't be found David Ludwig 2013-01-23 08:44:12 -05:00
  • 0634d6586e WinRT: hack-fixed a bug whereby SDL_UpdateWindowSurface would fail if the app was hidden, then re-shown David Ludwig 2013-01-22 22:36:32 -05:00
  • 4376678d59 WinRT: minor, MSVC project file cleanup David Ludwig 2013-01-22 21:46:39 -05:00
  • 4d3efcce33 WinRT: added platform-specific APIs to access common, writable folder paths David Ludwig 2013-01-22 21:45:59 -05:00
  • f84a7d43b1 WinRT: created sections/filters to organize the MSVC project a bit more David Ludwig 2013-01-22 21:05:48 -05:00
  • 0eb4cf844d WinRT: added a keyboard mapping for the Backspace key David Ludwig 2013-01-22 20:40:15 -05:00
  • a254837e9e WinRT: emit SDL_WINDOWEVENT_SHOWN and SDL_WINDOWEVENT_HIDDEN David Ludwig 2013-01-08 23:30:21 -05:00
  • c0cc3cec3f WinRT: converted tabs to spaces in src/video/windowsrt/* David Ludwig 2013-01-08 23:11:22 -05:00
  • 1fae2ee829 WinRT: send window 'minimized' and 'restored' events for app-suspend and app-resume. Use SDL_AddEventWatch() to receive these. David Ludwig 2013-01-08 22:50:29 -05:00
  • c89e8a60b2 converted tabs to spaces in iOS/UIKit PumpEvents code DavidLudwig 2013-01-04 16:38:05 -05:00
  • 64ffa4ad74 Fixed bug 1679 - Error in buffer size setting in Haiku/BeOS audio driver Sam Lantinga 2013-02-11 20:56:34 -08:00
  • 29481b26c7 Hopefully fixed the last of the C variable declaration problems which caused compile failures with Visual Studio. Sam Lantinga 2013-02-11 18:28:05 -08:00
  • 7f6b9c606b Fixed double-default case Sam Lantinga 2013-02-11 18:22:32 -08:00
  • c0c9a2ea7d Fixed compiling SYN_DROPPED with older kernel headers Sam Lantinga 2013-02-11 18:22:17 -08:00
  • cb6ecc89fb Fixed compiler warnings Sam Lantinga 2013-02-11 18:18:34 -08:00
  • 7d93f17562 Fixed C variable declarations Sam Lantinga 2013-02-11 18:13:52 -08:00
  • 84bc50080b Backed out use of @autorelease keyword for now, since it's not supported by older Xcode versions. Sam Lantinga 2013-02-11 17:40:09 -08:00
  • db8271ef1a Backed out use of @autorelease keyword for now, since it's not supported by older Xcode versions. Sam Lantinga 2013-02-11 17:39:52 -08:00
  • 421b23644a Fixed compiler warning (and undefined behavior) in game controller event filter. Sam Lantinga 2013-02-11 17:25:58 -08:00
  • fe9e22362c Workaround for NVIDIA bug in glXSwapIntervalEXT. Sam Lantinga 2013-02-11 17:02:13 -08:00
  • 643973b4d3 Patch - Joystick coef[] doesn't support dial with low number of positions. Sam Lantinga 2013-02-11 16:51:00 -08:00
  • 51d13ff399 Fix for dropped joystick events contributed by Simon <simon@mungewell.org> Sam Lantinga 2013-02-11 16:45:24 -08:00
  • f18bbe48c3 tree 97aca305664b parent 6a9ca692cd65 author Edward Rudd <urkle@outoforder.cc> 1358030048 18000 committer Edward Rudd <urkle@outoforder.cc> 1358030048 18000 revision 6822 branch default Sam Lantinga 2013-02-11 11:21:54 -08:00
  • 209207f64f tree 0c86a223596d parent 44e12dd8ee8e author Edward Rudd <urkle@outoforder.cc> 1358030047 18000 committer Edward Rudd <urkle@outoforder.cc> 1358030047 18000 revision 6821 branch default Sam Lantinga 2013-02-11 11:21:19 -08:00
  • 36788932ef tree 8cbca1e6b293 parent 7ddddb71cec9 author Edward Rudd <urkle@outoforder.cc> 1358030045 18000 committer Edward Rudd <urkle@outoforder.cc> 1358030045 18000 revision 6820 branch default Sam Lantinga 2013-02-11 11:20:49 -08:00
  • b2bcc76cd9 Fixed building SDL under Xcode Sam Lantinga 2013-02-11 11:09:55 -08:00
  • 5bda818e44 Add SDL_test test suite; add fuzzer test cases; fix fuzzer bug; fix compiler warnings Andreas Schiffler 2013-02-08 07:14:50 -08:00
  • 9da7324da4 Fixed bug 1711 - Comment in "manifest" element within android-project/AndroidManifest.xml is the source of troubles Sam Lantinga 2013-02-08 01:12:48 -08:00
  • 964388e7ee Fixed bug 1682 - Resize collapses window instantly to a size of 0 x 124. Sam Lantinga 2013-02-08 01:04:07 -08:00
  • 1554db5140 Fixed bug 1689 - Leaks galore in OS X Cocoa code. Sam Lantinga 2013-02-08 00:54:08 -08:00
  • cd97f47263 Add defines to disable setlocale and fork. Disable that code by default for now. Michael Sartain 2013-02-05 12:10:54 -08:00
  • 0a917a7d06 Use left facing arrow instead of right facing arrow for system cursor. Michael Sartain 2013-02-05 12:09:59 -08:00
  • 357652279f Use clang on Mac OS X, which is required for the @autorelease keyword Sam Lantinga 2013-02-03 14:03:49 -08:00
  • 33b6a3e4a4 Replaced manual NSAutoreleasePool handing with @autorelease stopiccot 2013-01-06 19:04:53 +03:00
  • 4a43f4e918 Fixed setting the GUID for Bluetooth joysticks Sam Lantinga 2013-02-01 17:09:01 -08:00
  • 4897e7608e Add tests to audio suite; update harness filter logic Andreas Schiffler 2013-01-31 08:45:30 -08:00
  • 141e9126f1 Don't reset the mouse, that's actually bad behavior most of the time for windowed applications. Sam Lantinga 2013-01-27 20:37:14 -08:00
  • 6e6eb805ad Fixes potential global reference leak on Android, by Philipp Wiesemann Gabriel Jacobo 2013-01-27 21:43:20 -03:00
  • ab90058737 Updated build settings to use standard architectures Sam Lantinga 2013-01-27 15:56:28 -08:00
  • e070132e57 Fixed typo in documentation Sam Lantinga 2013-01-27 15:53:24 -08:00
  • 6c353b0768 Fixed direction of rotation with OpenGL ES 2 Sam Lantinga 2013-01-27 15:52:56 -08:00
  • 11e188634e #1702,Android soft keyboard fails to pass all input, by Jonathan Dearborn Gabriel Jacobo 2013-01-26 12:31:55 -03:00
  • 5ce01eeb65 Fixed crash when the game controller mapping hint is set - the hint was duplicated and not null terminated. Sam Lantinga 2013-01-25 14:25:19 -08:00
  • 6372811f7c Add mouse tests; update test suites Andreas Schiffler 2013-01-24 07:58:59 -08:00
  • 4106e37945 Add tests to mouse suite; fix VS compiler warnings in tests Andreas Schiffler 2013-01-23 08:03:19 -08:00
  • 0057af3d90 Fix warning in SDL_keyboard.h Tim Angus 2013-01-17 11:54:14 +00:00
  • 0dfee1f016 Add additional input validation to SDL_BuildAudioCVT; add additional tests to automation (audio, rwops) Andreas Schiffler 2013-01-21 09:16:27 -08:00
  • 878537bc61 Added a newline to test buildbot and mercurial server upgrade. Ryan C. Gordon 2013-01-21 03:33:42 -05:00
  • d6b0e76a5b Cleaned out a few C++ single-line comments. Ryan C. Gordon 2013-01-21 02:50:11 -05:00
  • d11589598e Fixes bug 1696, thanks Paul Geerts! Also adds a bit of information about asset loading on Android. Gabriel Jacobo 2013-01-14 20:20:33 -03:00
  • ef298de2c7 Added timer test suite Andreas Schiffler 2013-01-14 08:14:53 -08:00
  • af68874d62 Fix RWops test suite crash on Linux: remove unnecessary fclose Andreas Schiffler 2013-01-14 07:20:55 -08:00
  • 0d106358b9 Add input validation to SDL_GetKeyFromScancode; fix compiler warning in testautomation driver on Linux; update keyboard test suite Andreas Schiffler 2013-01-13 22:55:26 -08:00
  • 1da80d01a5 We don't have Visual CE support anymore Sam Lantinga 2013-01-13 14:31:53 -08:00
  • 0720db59b2 Update SDL_InvalidParamError to take param name; add additional fuzzer function; add new tests to keyboard test suite; improve surface test suite Andreas Schiffler 2013-01-12 22:58:12 -08:00
  • 6cc9a81242 Fixed logic bug. Ryan C. Gordon 2013-01-12 14:06:58 -05:00
  • 63d660e4e0 Fix a memory leak. We need to clean up our autorelease pool code at some point. Ryan C. Gordon 2013-01-12 14:04:51 -05:00
  • 298c11033b Add new internal error message for invalid parameters; add validation of input rect in SDL_SetTextInputRect; add test cases for SDL_SetTextInputRect to keyboard suite Andreas Schiffler 2013-01-11 20:36:39 -08:00
  • 4755421b29 Added 3 more test cases to keyboard suite Andreas Schiffler 2013-01-10 23:26:49 -08:00
  • f997d045c5 Android: Access APK files using AssetFileDescriptor Gabriel Jacobo 2013-01-08 09:30:53 -03:00
  • 06cac2693e Fixed SDLActivity::audioInit return type, thanks Andreas! Gabriel Jacobo 2013-01-08 08:28:39 -03:00
  • 6ff0a41247 Merged with tip Andreas Schiffler 2013-01-07 07:39:46 -08:00
  • f5ad14007e Add a few keyboard tests; fix missing input validation in SDL_GetKeyFromName Andreas Schiffler 2013-01-07 07:39:15 -08:00
  • 69acbe58d2 Fix Audio Buffer allocation on Android >= 4.2 Gabriel Jacobo 2013-01-07 12:22:26 -03:00
  • d58a914fe2 Add new test suite (mouse) with a few new tests Andreas Schiffler 2013-01-06 18:19:30 -08:00
  • 9da98d7dbf Add new test suites (events, keyboard, syswm, video) with a few new tests each Andreas Schiffler 2013-01-06 15:17:59 -08:00
  • 3415cc1b9f Fix VS buildbot builds Andreas Schiffler 2012-12-31 19:22:05 -08:00
  • 4d372b8539 Fix VS2010 and VS2012 solutions. Andreas Schiffler 2012-12-31 19:11:14 -08:00
  • 1221e49e58 WinRT: added support for the SDL_loadso APIs, via LoadPackagedLibrary David Ludwig 2012-12-31 10:30:38 -05:00
  • 65d8f317ca WinRT: added a note to try removing some WinRT-specific code from SDL_xaudio2.c David Ludwig 2012-12-30 13:03:45 -05:00
  • b2fc5e5186 WinRT: fixed XAudio2 crash bug + enabled XAudio2 backend David Ludwig 2012-12-30 12:57:33 -05:00
  • 0b532c19bb WinRT: scaled relative mouse mode values from the native screen size to SDL's window size David Ludwig 2012-12-28 16:10:44 -05:00
  • 1996781399 WinRT: added support for SDL_SetRelativeMouseMode David Ludwig 2012-12-28 13:24:36 -05:00
  • 293fc899d7 Fixed compiler warnings in edid-parse.c Sam Lantinga 2012-12-26 07:11:56 -08:00
  • e6bd0c20f8 Implemented SDL_GetDisplayName() for X11, which requires the XRandR extension. It turns out there's all kinds of good information in the EDID data for a monitor... Sam Lantinga 2012-12-31 18:32:30 -08:00
  • 30cf30ad23 Fixed bug 1653 - comma at the end of enum Sam Lantinga 2012-12-31 16:29:01 -08:00