mirror of
https://github.com/yawut/SDL.git
synced 2026-04-24 07:16:52 -05:00
Don't reset the mouse, that's actually bad behavior most of the time for windowed applications.
This commit is contained in:
parent
6e6eb805ad
commit
141e9126f1
|
|
@ -96,10 +96,17 @@ SDL_SetMouseFocus(SDL_Window * window)
|
|||
return;
|
||||
}
|
||||
|
||||
/* Actually, this ends up being a bad idea, because most operating
|
||||
systems have an implicit grab when you press the mouse button down
|
||||
so you can drag things out of the window and then get the mouse up
|
||||
when it happens. So, #if 0...
|
||||
*/
|
||||
#if 0
|
||||
if (mouse->focus && !window) {
|
||||
/* We won't get anymore mouse messages, so reset mouse state */
|
||||
SDL_ResetMouse();
|
||||
}
|
||||
#endif
|
||||
|
||||
/* See if the current window has lost focus */
|
||||
if (mouse->focus) {
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user