rw-r-r-0644
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ef7d10e54e
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wiiu/render: Enable alpha merge/other settings
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2019-04-29 22:55:55 +10:00 |
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rw-r-r-0644
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b413dafb06
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wiiu: Move coordinates math to shader
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2019-04-29 22:55:55 +10:00 |
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rw-r-r-0644
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a7ee3dd532
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wiiu/render: Fix final bugs; it partially works now \o/
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2019-04-29 22:55:55 +10:00 |
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rw-r-r-0644
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aa08e434c9
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wiiu/render: Fix GX2ContextState alignment
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2019-04-29 22:55:55 +10:00 |
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rw-r-r-0644
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0ea992080b
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wiiu/video: Add more attributes for texture
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2019-04-29 22:55:55 +10:00 |
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rw-r-r-0644
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769a4dd086
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wiiu/render: SDL_GetWindowSurface is needed to create the framebuffer
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2019-04-29 22:55:55 +10:00 |
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rw-r-r-0644
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3798398c51
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wiiu: Linking fixes
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2019-04-29 22:55:55 +10:00 |
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rw-r-r-0644
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888d0c5dca
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render/wiiu: Fix compiling, implement RenderCopyEx, make some render vars unique for objects, add missing shaders
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2019-04-29 22:55:55 +10:00 |
|
Ash
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3cb1ed94bd
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render/wiiu: Start fixing up missing headers
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2019-04-29 22:55:55 +10:00 |
|
Ash
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57639657db
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render: Start compiling the wiiu renderer (lotsa errors)
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2019-04-29 22:55:55 +10:00 |
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rw-r-r-0644
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a1fe555cad
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wiiu: Add more renderer function, make functions non-static, start adding new shaders
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2019-04-29 22:55:55 +10:00 |
|
Ash
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d120ddd096
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wiiu/render: move drawing functions to own file
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2019-04-29 22:55:55 +10:00 |
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rw-r-r-0644
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273e19c2ce
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wiiu/render: Implement UpdateTexture/RenderClear
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2019-04-29 22:55:55 +10:00 |
|
Ash
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4fa755d52f
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wiiu/render: Stub UpdateViewport / UpdateClipRect
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2019-04-29 22:55:55 +10:00 |
|
Ash
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084e2b9efb
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wiiu/render: Implement SDL_LockTexture and SDL_UnlockTexture
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2019-04-29 22:55:55 +10:00 |
|
Ash
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a01adf4e00
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wiiu/render: Remove optional SetTextureMod functions
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2019-04-29 22:55:55 +10:00 |
|
Ash
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e5fae70caf
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wiiu/render: Move texture-related functions to own file
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2019-04-29 22:55:55 +10:00 |
|
Ash
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0949442d7a
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wiiu/render: Implement GetOutputSize
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2019-04-29 22:55:55 +10:00 |
|
Ash
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03826edb25
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wiiu/render: move window-related functions to own file
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2019-04-29 22:55:55 +10:00 |
|
Ash
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cea1907155
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wiiu/render: consolidate calls to SetRenderTarget, minor tweaks
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2019-04-29 22:55:55 +10:00 |
|
Ash
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c337fd57f5
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wiiu/render: Move function sigs and definitions to dedicated header
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2019-04-29 22:55:55 +10:00 |
|
Ash
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036b864413
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wiiu/render: Minor formatting, move windowdata to header
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2019-04-29 22:55:55 +10:00 |
|
Ash
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72a32e7ed4
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wiiu/video: move window data to header
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2019-04-29 22:55:55 +10:00 |
|
Ash
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162447e20b
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wiiu: render: Be consistent about tabs/spaces
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2019-04-29 22:55:55 +10:00 |
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rw-r-r-0644
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53fd78a2fb
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wiiu: Implement more renderer functions (1)
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2019-04-29 22:55:55 +10:00 |
|
rw-r-r-0644
|
7850c3e054
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wiiu: Start implementing SDL_Renderer
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2019-04-29 22:55:55 +10:00 |
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rw-r-r-0644
|
5ab6c7a9d7
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wiiu: switch to tpNormal, tpFiltered1 casues scrolling issues
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2019-04-29 22:55:55 +10:00 |
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rw-r-r-0644
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541c794cd2
|
wiiu: Disable DRC surround mode as it causes distortion
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2019-04-29 22:55:55 +10:00 |
|
Ash
|
9b21f4847e
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video: Respect application's requested window size/position
|
2019-04-29 22:55:55 +10:00 |
|
Ash
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4846a24b0c
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video: move position buffer filling to UpdateWindowFramebuffer
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2019-04-29 22:55:55 +10:00 |
|
Ash
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c6ab8408cb
|
video: oops
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2019-04-29 22:55:55 +10:00 |
|
Ash
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60d802857d
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video: Style nits
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2019-04-29 22:55:55 +10:00 |
|
Ash
|
a7da7f77b1
|
video: start refactoring - move rendering to own function
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2019-04-29 22:55:55 +10:00 |
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rw-r-r-0644
|
9b7b41d901
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wiiu: switch to wut.mk
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2019-04-29 22:55:55 +10:00 |
|
Ash
|
ec7653a805
|
audio: DCFlushRange -> DCStoreRange
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2019-04-29 22:55:55 +10:00 |
|
Ash
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fb5bfa0a57
|
audio: Send voice to TV
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2019-04-29 22:55:55 +10:00 |
|
Ash
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bfb51a0f00
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audio: Add *very* early wiiu audio support
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2019-04-29 22:55:54 +10:00 |
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rw-r-r-0644
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a910c0765a
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wiiu: explicitly set endianess in config (thanks @quarktheawesome) [needed for missing defines in toolchain]
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2019-04-29 22:55:54 +10:00 |
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rw-r-r-0644
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70f923cc91
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input/wiiu: switch back to VPADGetTPCalibratedPoint
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2019-04-29 22:55:54 +10:00 |
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rw-r-r-0644
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30a8901587
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threads/wiiu: fix crash on SDL_SYS_CreateThread: pass stack top and not stack bottom
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2019-04-29 22:55:54 +10:00 |
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rw-r-r-0644
|
89a16883a7
|
wiiu: enable thread support and stop building generic thread impl
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2019-04-29 22:55:54 +10:00 |
|
rw-r-r-0644
|
6ea16de7c6
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threads/wiiu: remove unused SDL_mutex structure definition and only build when requested
|
2019-04-29 22:55:54 +10:00 |
|
rw-r-r-0644
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189846753c
|
threads/wiiu: implement SDL_CondWaitTimeout
|
2019-04-29 22:55:54 +10:00 |
|
rw-r-r-0644
|
30b0133f83
|
threads/wiiu: add sysmutex_c.h header
|
2019-04-29 22:55:54 +10:00 |
|
rw-r-r-0644
|
5554ca04a8
|
threads/wiiu: add generic thread storage
|
2019-04-29 22:55:54 +10:00 |
|
rw-r-r-0644
|
494e81f4a9
|
threads/wiiu: add semaphores
|
2019-04-29 22:55:54 +10:00 |
|
rw-r-r-0644
|
bbb8f558cc
|
wiiu/input: Use raw for touchscreen and check for VPADRead errors
|
2019-04-29 22:55:54 +10:00 |
|
rw-r-r-0644
|
cbefaaa74a
|
Rewrite wiiu joystick driver to better match switch's and add touchscreen support
|
2019-04-29 22:55:54 +10:00 |
|
rw-r-r-0644
|
856e271d2a
|
Do not send SDL_QUIT from WIIU_PumpEvents: it causes crashes and isn't the right way to do it
|
2019-04-29 22:55:54 +10:00 |
|
rw-r-r-0644
|
5d221e72f1
|
Change shader include guard to match SDL
|
2019-04-29 22:55:54 +10:00 |
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