Change shader include guard to match SDL

This commit is contained in:
rw-r-r-0644 2018-09-16 14:55:37 +02:00 committed by Ash Logan
parent 9b777c083d
commit 5d221e72f1

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@ -1,4 +1,7 @@
#pragma once
#ifndef _WIIU_texture_shader_h
#define _WIIU_texture_shader_h
extern unsigned char texture_shader_gsh[];
extern unsigned int texture_shader_gsh_len;
extern unsigned int texture_shader_gsh_len;
#endif /* _WIIU_texture_shader_h */