Kurt
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dee0fd8520
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Save current player, not player 0
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2015-08-22 16:34:46 -07:00 |
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Kurt
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1353d13e94
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Change overview label lingo
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2015-08-22 16:26:52 -07:00 |
|
Kurt
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872079a2ac
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Fix importing RAM
Fixed reference error too (thanks SciresM!)
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2015-08-22 16:13:32 -07:00 |
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Kurt
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217d64b63c
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Final Touches
Added Player editing for all players on the save (click the pictures to
toggle between), fixed a few bugs and refactored a little code.
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2015-08-22 15:45:26 -07:00 |
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SciresM
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1886bea017
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Faster Imaging using Bitmap.LockBits()
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2015-08-22 14:55:43 -07:00 |
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Kurt
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d9e3d4fa91
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Sync
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2015-08-22 14:48:40 -07:00 |
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Kurt
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0769ffad8c
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Misc bug fixes
Reading text from wrong location
Writing null villagers back as 0 instead of -1
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2015-08-22 14:48:29 -07:00 |
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Kurt
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bcc449f7e5
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Bugfixes
Courtesy of SciresM
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2015-08-22 14:10:58 -07:00 |
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Kurt
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0af46da15f
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Add playtime editing
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2015-08-22 13:49:41 -07:00 |
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Kurt
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d6f74fd0bb
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Add building editor
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2015-08-22 12:22:41 -07:00 |
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Kurt
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58014c43ff
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Add villager editing
Up next: Structures
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2015-08-21 20:55:56 -07:00 |
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Kurt
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742f49dd37
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Add current item modifying
still todo: villager swapping, town editing, player123 (meh)
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2015-08-19 20:01:07 -07:00 |
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Kurt
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87edc29281
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Add item name
Will be quite easy to add the selection of currentItem and flags later;
the List<cbItem> that is generated will be used as the DataSource.
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2015-08-19 07:48:39 -07:00 |
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Kurt
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72fa7bc5c8
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Finish item r/w and player0 r/w
still todo: villager swapping, player1/2/3, item selection/description
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2015-08-18 20:30:33 -07:00 |
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Kurt
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6a298f8470
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Add player writing
Still only p0 (mayor) for now.
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2015-08-18 19:20:20 -07:00 |
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Kurt
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6ba99fab02
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Finish Player reading
Writing is unfinished.
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2015-08-18 00:01:50 -07:00 |
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Kurt
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a2b30a3c22
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Add inventory visualization
Only for p0 at the moment.
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2015-08-17 21:39:14 -07:00 |
|
Kurt
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c5bf688a4e
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Re-tile acre pictureboxes
Now they don't overlap.
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2015-08-16 21:02:24 -07:00 |
|
Kurt
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50d14ab88e
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Add buried display
Tweaked the Item class.
|
2015-08-16 20:58:02 -07:00 |
|
Kurt
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53f12560c9
|
Add file saving
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2015-08-16 20:35:12 -07:00 |
|
Kurt
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c6c40eeeff
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Add water/weed cheat buttons
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2015-08-16 19:16:26 -07:00 |
|
Kurt
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ec7eb468cc
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Scale the item pic up
Eh it's a little bit slower but it looks cleaner.
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2015-08-16 17:23:50 -07:00 |
|
Kurt
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5625a28e32
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add Grid to acre-item viewer
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2015-08-16 17:08:45 -07:00 |
|
Kurt
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69b59d33dd
|
prevent writing null items
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2015-08-16 16:45:30 -07:00 |
|
Kurt
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231f822eb8
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Add item right/left click (read/write)
Remember, changes won't be saved yet (saveData does nothing).
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2015-08-16 16:16:41 -07:00 |
|
Kurt
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1fa06450d9
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Double map size
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2015-08-16 15:31:32 -07:00 |
|
Kurt
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126faa87dc
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Finish item overlaying on map
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2015-08-16 13:56:28 -07:00 |
|
Kurt
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8fdd5b0b16
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Add map item fetching
|
2015-08-15 22:33:21 -07:00 |
|
Kurt
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00f9dd81f9
|
Data reading improvements
Added map viewing and more object class code for possible editing.
|
2015-08-15 22:18:09 -07:00 |
|
Kurt
|
3f68d0b519
|
Tweak data sharing between forms
Now supports importing of RAM data.
|
2015-08-15 18:08:35 -07:00 |
|
Kurt
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3e0e53c4fc
|
Add RAM I/O
|
2015-08-14 22:14:26 -07:00 |
|
Kurt
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f84d88a616
|
Initial Commit
|
2015-08-13 22:57:38 -07:00 |
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