Initial Commit

This commit is contained in:
Kurt 2015-08-13 22:57:38 -07:00
parent ac8742709b
commit f84d88a616
35 changed files with 1943 additions and 0 deletions

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App.config Normal file
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<?xml version="1.0"?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0"/></startup>
</configuration>

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Main.Designer.cs generated Normal file
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namespace NLSE
{
partial class Main
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Main));
this.B_Friend = new System.Windows.Forms.Button();
this.CB_Friend = new System.Windows.Forms.ComboBox();
this.B_Exhibition = new System.Windows.Forms.Button();
this.B_Garden = new System.Windows.Forms.Button();
this.L_IO = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// B_Friend
//
this.B_Friend.Location = new System.Drawing.Point(12, 66);
this.B_Friend.Name = "B_Friend";
this.B_Friend.Size = new System.Drawing.Size(90, 30);
this.B_Friend.TabIndex = 1;
this.B_Friend.Text = "Friend";
this.B_Friend.UseVisualStyleBackColor = true;
this.B_Friend.Click += new System.EventHandler(this.clickFriend);
//
// CB_Friend
//
this.CB_Friend.FormattingEnabled = true;
this.CB_Friend.Location = new System.Drawing.Point(108, 75);
this.CB_Friend.Name = "CB_Friend";
this.CB_Friend.Size = new System.Drawing.Size(90, 21);
this.CB_Friend.TabIndex = 2;
//
// B_Exhibition
//
this.B_Exhibition.Location = new System.Drawing.Point(12, 30);
this.B_Exhibition.Name = "B_Exhibition";
this.B_Exhibition.Size = new System.Drawing.Size(90, 30);
this.B_Exhibition.TabIndex = 3;
this.B_Exhibition.Text = "Exhibition";
this.B_Exhibition.UseVisualStyleBackColor = true;
this.B_Exhibition.Click += new System.EventHandler(this.clickExhibition);
//
// B_Garden
//
this.B_Garden.Location = new System.Drawing.Point(108, 30);
this.B_Garden.Name = "B_Garden";
this.B_Garden.Size = new System.Drawing.Size(90, 30);
this.B_Garden.TabIndex = 4;
this.B_Garden.Text = "Garden";
this.B_Garden.UseVisualStyleBackColor = true;
this.B_Garden.Click += new System.EventHandler(this.clickGarden);
//
// L_IO
//
this.L_IO.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.L_IO.Location = new System.Drawing.Point(-233, 6);
this.L_IO.Name = "L_IO";
this.L_IO.Size = new System.Drawing.Size(431, 18);
this.L_IO.TabIndex = 5;
this.L_IO.Text = "Drop a file/folder to begin.";
this.L_IO.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
this.L_IO.TextChanged += new System.EventHandler(this.updatePath);
this.L_IO.Click += new System.EventHandler(this.L_IO_Click);
//
// Main
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(209, 105);
this.Controls.Add(this.L_IO);
this.Controls.Add(this.B_Garden);
this.Controls.Add(this.B_Exhibition);
this.Controls.Add(this.CB_Friend);
this.Controls.Add(this.B_Friend);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.MaximizeBox = false;
this.MinimizeBox = false;
this.Name = "Main";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
this.Text = "AC:NL Save Editor";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Button B_Friend;
private System.Windows.Forms.ComboBox CB_Friend;
private System.Windows.Forms.Button B_Exhibition;
private System.Windows.Forms.Button B_Garden;
private System.Windows.Forms.Label L_IO;
}
}

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using System;
using System.IO;
using System.Linq;
using System.Threading;
using System.Windows.Forms;
namespace NLSE
{
public partial class Main : Form
{
internal static string root;
public Main()
{
// Set up.
InitializeComponent();
CB_Friend.Enabled = B_Exhibition.Enabled = B_Friend.Enabled = B_Garden.Enabled = false;
// Allow D&D
AllowDrop = true;
DragEnter += tabMain_DragEnter;
DragDrop += tabMain_DragDrop;
// Find the save files.
scanLoop();
}
// Drag & Drop Events
private void tabMain_DragEnter(object sender, DragEventArgs e)
{
if (e.Data.GetDataPresent(DataFormats.FileDrop)) e.Effect = DragDropEffects.Copy;
}
private void tabMain_DragDrop(object sender, DragEventArgs e)
{
string[] files = (string[])e.Data.GetData(DataFormats.FileDrop);
string path = files[0]; // open first D&D
if (Directory.Exists(path))
{
root = path;
L_IO.Text = root;
}
else // Try fix checksums?
{
foreach (string file in files)
{
try
{
byte[] data = File.ReadAllBytes(file);
byte[] data2 = (byte[])data.Clone();
Verification.fixChecksums(ref data);
if (!data.SequenceEqual(data2))
{
if (Util.Prompt(MessageBoxButtons.YesNo, "Update checksums?" + Environment.NewLine + file) == DialogResult.Yes)
{
File.WriteAllBytes(file, data);
Util.Alert("File checksums were updated:" + Environment.NewLine + file);
}
Util.Alert("File checksums were not updated (chose not to):" + Environment.NewLine + file);
}
else
{
Util.Alert("File checksums were not updated (already valid):" + Environment.NewLine + file);
}
}
catch (Exception ex) { Util.Error("File error:" + Environment.NewLine + file, ex.ToString()); }
}
}
}
// Find Files on Load Loop
private bool findLoop = true;
private void scanLoop(int ms = 400)
{
new Thread(() =>
{
while (findLoop && (root = Util.GetSDFLocation()) == null)
Thread.Sleep(ms);
// Trigger update
if (InvokeRequired)
Invoke((MethodInvoker)delegate { L_IO.Text = root; });
else L_IO.Text = root;
}).Start();
}
private void L_IO_Click(object sender, EventArgs e)
{
FolderBrowserDialog ofd = new FolderBrowserDialog();
if (ofd.ShowDialog() != DialogResult.OK)
return;
findLoop = false;
root = ofd.SelectedPath;
L_IO.Text = root;
}
private void updatePath(object sender, EventArgs e)
{
// Scan for files to enable.
string[] files = Directory.GetFiles(root);
B_Exhibition.Enabled = File.Exists(Path.Combine(root, "exhibition.dat"));
B_Garden.Enabled = File.Exists(Path.Combine(root, "garden.dat"));
CB_Friend.Items.Clear();
foreach (string file in files.Where(file => file.Contains("friend")))
CB_Friend.Items.Add(Path.GetFileName(file));
CB_Friend.Enabled = B_Friend.Enabled = CB_Friend.Items.Count > 0;
if (CB_Friend.Items.Count > 0)
CB_Friend.SelectedIndex = 0;
}
// Editing Windows
private void clickExhibition(object sender, EventArgs e)
{
string dataPath = Path.Combine(root, "exhibition.dat");
if (!File.Exists(dataPath)) return;
// Load Data
try
{
byte[] data = File.ReadAllBytes(dataPath);
// Open Form
new Exhibition(data).ShowDialog();
// Form closed, write data.
Verification.fixChecksums(ref data);
File.WriteAllBytes(dataPath, data);
}
catch (Exception ex)
{
// Error
MessageBox.Show("Error:" + Environment.NewLine + ex);
}
}
private void clickGarden(object sender, EventArgs e)
{
string dataPath = Path.Combine(root, "garden.dat");
if (!File.Exists(dataPath)) return;
// Load Data
try
{
byte[] data = File.ReadAllBytes(dataPath);
// Open Form
new Garden(data).ShowDialog();
// Form closed, write data.
Verification.fixChecksums(ref data);
File.WriteAllBytes(dataPath, data);
}
catch (Exception ex)
{
// Error
MessageBox.Show("Error:" + Environment.NewLine + ex);
}
}
private void clickFriend(object sender, EventArgs e)
{
string dataPath = Path.Combine(root, CB_Friend.Text);
if (!File.Exists(dataPath)) return;
// Load Data
try
{
byte[] data = File.ReadAllBytes(dataPath);
// Open Form
new Friend(data).ShowDialog();
// Form closed, write data.
Verification.fixChecksums(ref data);
File.WriteAllBytes(dataPath, data);
}
catch (Exception ex)
{
// Error
MessageBox.Show("Error:" + Environment.NewLine + ex);
}
}
}
}

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Main.resx Normal file
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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</root>

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Misc/Data.cs Normal file
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using System;
using System.Linq;
using System.Text;
namespace NLSE
{
public class DataRef
{
public int Offset, Length;
public DataRef(int offset, int length)
{
Offset = offset;
Length = length;
}
public byte[] getData(byte[] Save)
{
return Save.Skip(Offset).Take(Length).ToArray();
}
public void setData(ref byte[] Save, byte[] Inject)
{
if (Length != Inject.Length)
throw new Exception(String.Format(
"Data lengths do not match.{0}" +
"Expected:{1}{0}" +
"Received:{2}",
Environment.NewLine, Length, Inject.Length));
Array.Copy(Save, Offset, Inject, 0, Length);
}
public string getString(byte[] Save)
{
return Encoding.Unicode.GetString(Save.Skip(Offset).Take(Length).ToArray()).Trim('\0');
}
public void setString(ref byte[] Save, string s)
{
if (Length > s.Length*2)
throw new Exception(String.Format(
"String byte lengths do not match.{0}" +
"Expected:{1}{0}" +
"Received:{2}",
Environment.NewLine, Length, s.Length));
byte[] newARR = Encoding.Unicode.GetBytes(s.PadRight(Length/2));
Array.Copy(newARR, 0, Save, 0, Length);
}
}
}

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using System;
using System.IO;
using System.Windows.Forms;
namespace NLSE
{
class Util
{
internal static string GetSDFLocation()
{
try
{
// Start by checking if the 3DS file path exists or not.
string path_SDF = null;
string[] DriveList = Environment.GetLogicalDrives();
for (int i = 1; i < DriveList.Length; i++) // Skip first drive (some users still have floppy drives and would chew up time!)
{
string potentialPath_SDF = NormalizePath(Path.Combine(DriveList[i], "filer" + Path.DirectorySeparatorChar + "UserSaveData"));
if (!Directory.Exists(potentialPath_SDF)) continue;
path_SDF = potentialPath_SDF; break;
}
if (path_SDF == null)
return null;
// 3DS data found in SD card reader. Let's get the title folder location!
string[] folders = Directory.GetDirectories(path_SDF, "*", SearchOption.TopDirectoryOnly);
Array.Sort(folders); // Don't need Modified Date, sort by path names just in case.
// Loop through all the folders in the Nintendo 3DS folder to see if any of them contain 'title'.
for (int i = folders.Length - 1; i >= 0; i--)
{
if (File.Exists(Path.Combine(folders[i], "00000862" + Path.DirectorySeparatorChar + "garden.dat"))) return Path.Combine(folders[i], "00000862"); // JP
if (File.Exists(Path.Combine(folders[i], "00000863" + Path.DirectorySeparatorChar + "garden.dat"))) return Path.Combine(folders[i], "00000863"); // NA
if (File.Exists(Path.Combine(folders[i], "00000864" + Path.DirectorySeparatorChar + "garden.dat"))) return Path.Combine(folders[i], "00000864"); // EU
}
return null; // Fallthrough
}
catch { return null; }
}
internal static string NormalizePath(string path)
{
return Path.GetFullPath(new Uri(path).LocalPath)
.TrimEnd(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar);
}
internal static DialogResult Error(params string[] lines)
{
System.Media.SystemSounds.Exclamation.Play();
string msg = String.Join(Environment.NewLine + Environment.NewLine, lines);
return MessageBox.Show(msg, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
}
internal static DialogResult Alert(params string[] lines)
{
System.Media.SystemSounds.Asterisk.Play();
string msg = String.Join(Environment.NewLine + Environment.NewLine, lines);
return MessageBox.Show(msg, "Alert", MessageBoxButtons.OK, MessageBoxIcon.Warning);
}
internal static DialogResult Prompt(MessageBoxButtons btn, params string[] lines)
{
System.Media.SystemSounds.Question.Play();
string msg = String.Join(Environment.NewLine + Environment.NewLine, lines);
return MessageBox.Show(msg, "Prompt", btn, MessageBoxIcon.Asterisk);
}
}
}

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using System;
using System.Linq;
namespace NLSE
{
class Verification
{
internal static void fixChecksums(ref byte[] d)
{
switch (d.Length)
{
case 0x2BE940: // Happy Home
applyCHK(ref d, 0x1A0, 0x1C);
applyCHK(ref d, 0x1C0, 0x2BE75C);
applyCHK(ref d, 0x2BE920, 0xC);
break;
case 0x7FA00: // garden
applyCHK(ref d, 0x80, 0x1C);
for (int i = 0; i < 4; i++)
{
applyCHK(ref d, 0xA0 + (0x9F10*i), 0x6B64);
applyCHK(ref d, 0xA0 + (0x9F10*i) + 0x6B68, 0x33A4);
}
applyCHK(ref d, 0x27CE0, 0x218B0);
applyCHK(ref d, 0x495A0, 0x44B8);
applyCHK(ref d, 0x4DA5C, 0x1E420);
applyCHK(ref d, 0x6BE80, 0x20);
applyCHK(ref d, 0x6BEA4, 0x13AF8);
break;
case 0x17B80C: // exhibition
applyCHK(ref d, 0x0, 0x17B808);
break;
case 0x29504: // friend#
applyCHK(ref d, 0x0, 0x29500);
break;
default:
throw new Exception("Invalid file size!" + Environment.NewLine + d.Length);
}
}
private static void applyCHK(ref byte[] data, int start, int length)
{
byte[] region = data.Skip(start + 4).Take(length).ToArray();
Array.Copy(BitConverter.GetBytes(CRC32C_acnl(region)), 0, data, start, 4);
}
private static uint[] table = { 0x00000000, 0xF26B8303, 0xE13B70F7, 0x1350F3F4, 0xC79A971F, 0x35F1141C, 0x26A1E7E8, 0xD4CA64EB, 0x8AD958CF, 0x78B2DBCC, 0x6BE22838, 0x9989AB3B, 0x4D43CFD0, 0xBF284CD3, 0xAC78BF27, 0x5E133C24, 0x105EC76F, 0xE235446C, 0xF165B798, 0x30E349B, 0xD7C45070, 0x25AFD373, 0x36FF2087, 0xC494A384, 0x9A879FA0, 0x68EC1CA3, 0x7BBCEF57, 0x89D76C54, 0x5D1D08BF, 0xAF768BBC, 0xBC267848, 0x4E4DFB4B, 0x20BD8EDE, 0xD2D60DDD, 0xC186FE29, 0x33ED7D2A, 0xE72719C1, 0x154C9AC2, 0x061C6936, 0xF477EA35, 0xAA64D611, 0x580F5512, 0x4B5FA6E6, 0xB93425E5, 0x6DFE410E, 0x9F95C20D, 0x8CC531F9, 0x7EAEB2FA, 0x30E349B1, 0xC288CAB2, 0xD1D83946, 0x23B3BA45, 0xF779DEAE, 0x05125DAD, 0x1642AE59, 0xE4292D5A, 0xBA3A117E, 0x4851927D, 0x5B016189, 0xA96AE28A, 0x7DA08661, 0x8FCB0562, 0x9C9BF696, 0x6EF07595, 0x417B1DBC, 0xB3109EBF, 0xA0406D4B, 0x522BEE48, 0x86E18AA3, 0x748A09A0, 0x67DAFA54, 0x95B17957, 0xCBA24573, 0x39C9C670, 0x2A993584, 0xD8F2B687, 0x0C38D26C, 0xFE53516F, 0xED03A29B, 0x1F682198, 0x5125DAD3, 0xA34E59D0, 0xB01EAA24, 0x42752927, 0x96BF4DCC, 0x64D4CECF, 0x77843D3B, 0x85EFBE38, 0xDBFC821C, 0x2997011F, 0x3AC7F2EB, 0xC8AC71E8, 0x1C661503, 0xEE0D9600, 0xFD5D65F4, 0x0F36E6F7, 0x61C69362, 0x93AD1061, 0x80FDE395, 0x72966096, 0xA65C047D, 0x5437877E, 0x4767748A, 0xB50CF789, 0xEB1FCBAD, 0x197448AE, 0x0A24BB5A, 0xF84F3859, 0x2C855CB2, 0xDEEEDFB1, 0xCDBE2C45, 0x3FD5AF46, 0x7198540D, 0x83F3D70E, 0x90A324FA, 0x62C8A7F9, 0xB602C312, 0x44694011, 0x5739B3E5, 0xA55230E6, 0xFB410CC2, 0x092A8FC1, 0x1A7A7C35, 0xE811FF36, 0x3CDB9BDD, 0xCEB018DE, 0xDDE0EB2A, 0x2F8B6829, 0x82F63B78, 0x709DB87B, 0x63CD4B8F, 0x91A6C88C, 0x456CAC67, 0xB7072F64, 0xA457DC90, 0x563C5F93, 0x082F63B7, 0xFA44E0B4, 0xE9141340, 0x1B7F9043, 0xCFB5F4A8, 0x3DDE77AB, 0x2E8E845F, 0xDCE5075C, 0x92A8FC17, 0x60C37F14, 0x73938CE0, 0x81F80FE3, 0x55326B08, 0xA759E80B, 0xB4091BFF, 0x466298FC, 0x1871A4D8, 0xEA1A27DB, 0xF94AD42F, 0x0B21572C, 0xDFEB33C7, 0x2D80B0C4, 0x3ED04330, 0xCCBBC033, 0xA24BB5A6, 0x502036A5, 0x4370C551, 0xB11B4652, 0x65D122B9, 0x97BAA1BA, 0x84EA524E, 0x7681D14D, 0x2892ED69, 0xDAF96E6A, 0xC9A99D9E, 0x3BC21E9D, 0xEF087A76, 0x1D63F975, 0x0E330A81, 0xFC588982, 0xB21572C9, 0x407EF1CA, 0x532E023E, 0xA145813D, 0x758FE5D6, 0x87E466D5, 0x94B49521, 0x66DF1622, 0x38CC2A06, 0xCAA7A905, 0xD9F75AF1, 0x2B9CD9F2, 0xFF56BD19, 0x0D3D3E1A, 0x1E6DCDEE, 0xEC064EED, 0xC38D26C4, 0x31E6A5C7, 0x22B65633, 0xD0DDD530, 0x0417B1DB, 0xF67C32D8, 0xE52CC12C, 0x1747422F, 0x49547E0B, 0xBB3FFD08, 0xA86F0EFC, 0x5A048DFF, 0x8ECEE914, 0x7CA56A17, 0x6FF599E3, 0x9D9E1AE0, 0xD3D3E1AB, 0x21B862A8, 0x32E8915C, 0xC083125F, 0x144976B4, 0xE622F5B7, 0xF5720643, 0x07198540, 0x590AB964, 0xAB613A67, 0xB831C993, 0x4A5A4A90, 0x9E902E7B, 0x6CFBAD78, 0x7FAB5E8C, 0x8DC0DD8F, 0xE330A81A, 0x115B2B19, 0x020BD8ED, 0xF0605BEE, 0x24AA3F05, 0xD6C1BC06, 0xC5914FF2, 0x37FACCF1, 0x69E9F0D5, 0x9B8273D6, 0x88D28022, 0x7AB90321, 0xAE7367CA, 0x5C18E4C9, 0x4F48173D, 0xBD23943E, 0xF36E6F75, 0x0105EC76, 0x12551F82, 0xE03E9C81, 0x34F4F86A, 0xC69F7B69, 0xD5CF889D, 0x27A40B9E, 0x79B737BA, 0x8BDCB4B9, 0x988C474D, 0x6AE7C44E, 0xBE2DA0A5, 0x4C4623A6, 0x5F16D052, 0xAD7D5351 };
private static uint CRC32C_acnl(byte[] data)
{
int size = data.Length;
uint crc = 0xFFFFFFFF;
int p = 0;
while (size-- != 0)
crc = table[(crc ^ data[p++]) & 0xff] ^ (crc >> 8);
return ~crc;
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{E3484BF1-9180-41C5-8EBC-E6CDB7C1F8BF}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>NLSE</RootNamespace>
<AssemblyName>NLSE</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Misc\Data.cs" />
<Compile Include="Subforms\Exhibition.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Subforms\Exhibition.Designer.cs">
<DependentUpon>Exhibition.cs</DependentUpon>
</Compile>
<Compile Include="Main.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Main.Designer.cs">
<DependentUpon>Main.cs</DependentUpon>
</Compile>
<Compile Include="Subforms\Friend.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Subforms\Friend.Designer.cs">
<DependentUpon>Friend.cs</DependentUpon>
</Compile>
<Compile Include="Subforms\Garden.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Subforms\Garden.Designer.cs">
<DependentUpon>Garden.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Misc\Util.cs" />
<Compile Include="Misc\Verification.cs" />
<EmbeddedResource Include="Main.resx">
<DependentUpon>Main.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<EmbeddedResource Include="Subforms\Exhibition.resx">
<DependentUpon>Exhibition.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Subforms\Friend.resx">
<DependentUpon>Friend.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Subforms\Garden.resx">
<DependentUpon>Garden.cs</DependentUpon>
</EmbeddedResource>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NLSE", "NLSE.csproj", "{E3484BF1-9180-41C5-8EBC-E6CDB7C1F8BF}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E3484BF1-9180-41C5-8EBC-E6CDB7C1F8BF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E3484BF1-9180-41C5-8EBC-E6CDB7C1F8BF}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E3484BF1-9180-41C5-8EBC-E6CDB7C1F8BF}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E3484BF1-9180-41C5-8EBC-E6CDB7C1F8BF}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

BIN
NLSE.v11.suo Normal file

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Program.cs Normal file
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using System;
using System.Windows.Forms;
namespace NLSE
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Main());
}
}
}

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@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("NLSE")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("NLSE")]
[assembly: AssemblyCopyright("Kaphotics © 2015")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("d86a4324-dce2-4324-aa44-e538e5cd99d1")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.17929
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace NLSE.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("NLSE.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

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Properties/Resources.resx Normal file
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

26
Properties/Settings.Designer.cs generated Normal file
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.17929
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace NLSE.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
}
}

View File

@ -0,0 +1,7 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

80
Subforms/Exhibition.Designer.cs generated Normal file
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namespace NLSE
{
partial class Exhibition
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Exhibition));
this.B_Cancel = new System.Windows.Forms.Button();
this.B_Save = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// B_Cancel
//
this.B_Cancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.B_Cancel.Location = new System.Drawing.Point(136, 227);
this.B_Cancel.Name = "B_Cancel";
this.B_Cancel.Size = new System.Drawing.Size(65, 23);
this.B_Cancel.TabIndex = 5;
this.B_Cancel.Text = "Cancel";
this.B_Cancel.UseVisualStyleBackColor = true;
this.B_Cancel.Click += new System.EventHandler(this.B_Cancel_Click);
//
// B_Save
//
this.B_Save.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.B_Save.Location = new System.Drawing.Point(207, 227);
this.B_Save.Name = "B_Save";
this.B_Save.Size = new System.Drawing.Size(65, 23);
this.B_Save.TabIndex = 4;
this.B_Save.Text = "Save";
this.B_Save.UseVisualStyleBackColor = true;
this.B_Save.Click += new System.EventHandler(this.B_Save_Click);
//
// Exhibition
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(284, 262);
this.Controls.Add(this.B_Cancel);
this.Controls.Add(this.B_Save);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.MaximizeBox = false;
this.Name = "Exhibition";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Exhibition Editor";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Button B_Cancel;
private System.Windows.Forms.Button B_Save;
}
}

47
Subforms/Exhibition.cs Normal file
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@ -0,0 +1,47 @@
using System;
using System.Windows.Forms;
namespace NLSE
{
public partial class Exhibition : Form
{
public Exhibition(byte[] data)
{
InitializeComponent();
Save = new ExhibitionData(data);
// Load
loadData();
}
private void B_Save_Click(object sender, EventArgs e)
{
saveData();
Close();
}
private void B_Cancel_Click(object sender, EventArgs e)
{
Close();
}
// Exhibition Save Editing
private ExhibitionData Save;
class ExhibitionData
{
public byte[] Data;
public ExhibitionData(byte[] data)
{
Data = data;
}
}
private void loadData()
{
}
private void saveData()
{
}
//
}
}

145
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@ -0,0 +1,145 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
AAABAAEAEBAAAAAAIABoBAAAFgAAACgAAAAQAAAAIAAAAAEAIAAAAAAAQAQAAAAAAAAAAAAAAAAAAAAA
AAD///8B////Af///wEAxQAHAMUAMQDFAF8AxQB/AMUAkQDFAJUAxQCPAMUAL////wH///8B////Af//
/wH///8BAMUACwDFAD0AxQB/AMUAwwDFAPMAxQD/AMUA/wDFAP8AxQD/AMUAlwDFABP///8BAMUAAwDF
AA////8B////AQDFAGsAxQD/AMUA/wDFAP8AxQD/AMUA/wDGAP8AxQD/AMUA0////wH///8B////Af//
/wEAxQBjAMUAOf///wEAxQANAMUA5wDFAP8AwwD/AMYA/wDHAP8AvwD/AMUA/wDFALv///8B////Af//
/wH///8BAMUAVQDFAN0AxQAF////AQDFAHcAxgD/AMEA/wGwAP8AwQD/AbAA/wC6AP8AxgDpAMUAE///
/wH///8B////AQDFAJ8AxQD/AMUARf///wEAxQAXAMUA8wDGAP8AwwD/AaoA/wKTAP8AuwD/AMcA/wDF
ANMAxQBLAMYAMwDFAJUAxQD/AMUA/wDFAJP///8B////AQDFAMMAxQD/AMYA/wDJAP8BpgD/AaMA/wDH
AP8AxgD/AMYA/wC/AP8AxQD/AMUA/wDFAP8AxQC1////Af///wEAxQCLAMYA/wDEAP8BtgD/AasA/wKK
AP8BmAD/AMQA/wDDAP8BrQD/AMcA/wDFAP8AxQD/AMUAq////wH///8BAMUAWQDFAP8AxAD/AL8A/wC9
AP8AvwD/AaIA/wKUAP8BpAD/Aa4A/wDIAP8AxQD/AMUA/wDFAFn///8B////AQDFAC0AxQD/AMUA/wDG
AP8AyAD/AMEA/wGxAP8CigD/AokA/wDCAP8AxgD/AMUA/wDFALn///8B////Af///wEAxQADAMUAyQDF
AP8AxAD/AbMA/wGmAP8BrwD/AL0A/wGjAP8BngD/AMcA/wDFAL8AxQAN////Af///wH///8B////AQDF
AEcAxQD/AMEA/wDAAP8AxwD/AMgA/wDHAP8AyAD/AbQA/wC9AO8AxgAZ////Af///wH///8B////Af//
/wH///8BAMUAaQDFAPEAxgD/AMUA/wDFAP8AxQDpAMUAkwDHADEAxQDfAMUA1QDFABn///8B////Af//
/wH///8B////Af///wEAxQAZAMUASwDFAFEAxQA5AMUADf///wH///8BAMUArQDFAP8AxQDdAMUAF///
/wH///8B////Af///wH///8B////Af///wH///8B////Af///wH///8B////AQDFAGMAxQD/AMUAzQDF
ABf///8B////Af///wH///8B////Af///wH///8B////Af///wH///8B////Af///wEAxQAVAMUAZQDF
AAn///8BAAD//wAA//8AAP//AAD//wAA//8AAP//AAD//wAA//8AAP//AAD//wAA//8AAP//AAD//wAA
//8AAP//AAD//w==
</value>
</data>
</root>

80
Subforms/Friend.Designer.cs generated Normal file
View File

@ -0,0 +1,80 @@
namespace NLSE
{
partial class Friend
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Friend));
this.B_Cancel = new System.Windows.Forms.Button();
this.B_Save = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// B_Cancel
//
this.B_Cancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.B_Cancel.Location = new System.Drawing.Point(136, 227);
this.B_Cancel.Name = "B_Cancel";
this.B_Cancel.Size = new System.Drawing.Size(65, 23);
this.B_Cancel.TabIndex = 5;
this.B_Cancel.Text = "Cancel";
this.B_Cancel.UseVisualStyleBackColor = true;
this.B_Cancel.Click += new System.EventHandler(this.B_Cancel_Click);
//
// B_Save
//
this.B_Save.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.B_Save.Location = new System.Drawing.Point(207, 227);
this.B_Save.Name = "B_Save";
this.B_Save.Size = new System.Drawing.Size(65, 23);
this.B_Save.TabIndex = 4;
this.B_Save.Text = "Save";
this.B_Save.UseVisualStyleBackColor = true;
this.B_Save.Click += new System.EventHandler(this.B_Save_Click);
//
// Friend
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(284, 262);
this.Controls.Add(this.B_Cancel);
this.Controls.Add(this.B_Save);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.MaximizeBox = false;
this.Name = "Friend";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Friend Editor";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Button B_Cancel;
private System.Windows.Forms.Button B_Save;
}
}

47
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@ -0,0 +1,47 @@
using System;
using System.Windows.Forms;
namespace NLSE
{
public partial class Friend : Form
{
public Friend(byte[] data)
{
InitializeComponent();
Save = new FriendData(data);
// Load
loadData();
}
private void B_Save_Click(object sender, EventArgs e)
{
saveData();
Close();
}
private void B_Cancel_Click(object sender, EventArgs e)
{
Close();
}
// Friend Save Editing
private FriendData Save;
class FriendData
{
public byte[] Data;
public FriendData(byte[] data)
{
Data = data;
}
}
private void loadData()
{
}
private void saveData()
{
}
//
}
}

145
Subforms/Friend.resx Normal file
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@ -0,0 +1,145 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
AAABAAEAEBAAAAAAIABoBAAAFgAAACgAAAAQAAAAIAAAAAEAIAAAAAAAQAQAAAAAAAAAAAAAAAAAAAAA
AAD///8B////Af///wEAxQAHAMUAMQDFAF8AxQB/AMUAkQDFAJUAxQCPAMUAL////wH///8B////Af//
/wH///8BAMUACwDFAD0AxQB/AMUAwwDFAPMAxQD/AMUA/wDFAP8AxQD/AMUAlwDFABP///8BAMUAAwDF
AA////8B////AQDFAGsAxQD/AMUA/wDFAP8AxQD/AMUA/wDGAP8AxQD/AMUA0////wH///8B////Af//
/wEAxQBjAMUAOf///wEAxQANAMUA5wDFAP8AwwD/AMYA/wDHAP8AvwD/AMUA/wDFALv///8B////Af//
/wH///8BAMUAVQDFAN0AxQAF////AQDFAHcAxgD/AMEA/wGwAP8AwQD/AbAA/wC6AP8AxgDpAMUAE///
/wH///8B////AQDFAJ8AxQD/AMUARf///wEAxQAXAMUA8wDGAP8AwwD/AaoA/wKTAP8AuwD/AMcA/wDF
ANMAxQBLAMYAMwDFAJUAxQD/AMUA/wDFAJP///8B////AQDFAMMAxQD/AMYA/wDJAP8BpgD/AaMA/wDH
AP8AxgD/AMYA/wC/AP8AxQD/AMUA/wDFAP8AxQC1////Af///wEAxQCLAMYA/wDEAP8BtgD/AasA/wKK
AP8BmAD/AMQA/wDDAP8BrQD/AMcA/wDFAP8AxQD/AMUAq////wH///8BAMUAWQDFAP8AxAD/AL8A/wC9
AP8AvwD/AaIA/wKUAP8BpAD/Aa4A/wDIAP8AxQD/AMUA/wDFAFn///8B////AQDFAC0AxQD/AMUA/wDG
AP8AyAD/AMEA/wGxAP8CigD/AokA/wDCAP8AxgD/AMUA/wDFALn///8B////Af///wEAxQADAMUAyQDF
AP8AxAD/AbMA/wGmAP8BrwD/AL0A/wGjAP8BngD/AMcA/wDFAL8AxQAN////Af///wH///8B////AQDF
AEcAxQD/AMEA/wDAAP8AxwD/AMgA/wDHAP8AyAD/AbQA/wC9AO8AxgAZ////Af///wH///8B////Af//
/wH///8BAMUAaQDFAPEAxgD/AMUA/wDFAP8AxQDpAMUAkwDHADEAxQDfAMUA1QDFABn///8B////Af//
/wH///8B////Af///wEAxQAZAMUASwDFAFEAxQA5AMUADf///wH///8BAMUArQDFAP8AxQDdAMUAF///
/wH///8B////Af///wH///8B////Af///wH///8B////Af///wH///8B////AQDFAGMAxQD/AMUAzQDF
ABf///8B////Af///wH///8B////Af///wH///8B////Af///wH///8B////Af///wEAxQAVAMUAZQDF
AAn///8BAAD//wAA//8AAP//AAD//wAA//8AAP//AAD//wAA//8AAP//AAD//wAA//8AAP//AAD//wAA
//8AAP//AAD//w==
</value>
</data>
</root>

107
Subforms/Garden.Designer.cs generated Normal file
View File

@ -0,0 +1,107 @@
namespace NLSE
{
partial class Garden
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Garden));
this.PB_JPEG = new System.Windows.Forms.PictureBox();
this.L_Info = new System.Windows.Forms.Label();
this.B_Save = new System.Windows.Forms.Button();
this.B_Cancel = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.PB_JPEG)).BeginInit();
this.SuspendLayout();
//
// PB_JPEG
//
this.PB_JPEG.Location = new System.Drawing.Point(12, 12);
this.PB_JPEG.Name = "PB_JPEG";
this.PB_JPEG.Size = new System.Drawing.Size(64, 104);
this.PB_JPEG.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.PB_JPEG.TabIndex = 0;
this.PB_JPEG.TabStop = false;
//
// L_Info
//
this.L_Info.AutoSize = true;
this.L_Info.Location = new System.Drawing.Point(82, 12);
this.L_Info.Name = "L_Info";
this.L_Info.Size = new System.Drawing.Size(25, 13);
this.L_Info.TabIndex = 1;
this.L_Info.Text = "Info";
//
// B_Save
//
this.B_Save.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.B_Save.Location = new System.Drawing.Point(207, 227);
this.B_Save.Name = "B_Save";
this.B_Save.Size = new System.Drawing.Size(65, 23);
this.B_Save.TabIndex = 2;
this.B_Save.Text = "Save";
this.B_Save.UseVisualStyleBackColor = true;
this.B_Save.Click += new System.EventHandler(this.B_Save_Click);
//
// B_Cancel
//
this.B_Cancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.B_Cancel.Location = new System.Drawing.Point(136, 227);
this.B_Cancel.Name = "B_Cancel";
this.B_Cancel.Size = new System.Drawing.Size(65, 23);
this.B_Cancel.TabIndex = 3;
this.B_Cancel.Text = "Cancel";
this.B_Cancel.UseVisualStyleBackColor = true;
this.B_Cancel.Click += new System.EventHandler(this.B_Cancel_Click);
//
// Garden
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(284, 262);
this.Controls.Add(this.B_Cancel);
this.Controls.Add(this.B_Save);
this.Controls.Add(this.L_Info);
this.Controls.Add(this.PB_JPEG);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.MaximizeBox = false;
this.Name = "Garden";
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
this.Text = "Garden Editor";
((System.ComponentModel.ISupportInitialize)(this.PB_JPEG)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.PictureBox PB_JPEG;
private System.Windows.Forms.Label L_Info;
private System.Windows.Forms.Button B_Save;
private System.Windows.Forms.Button B_Cancel;
}
}

76
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@ -0,0 +1,76 @@
using System;
using System.Drawing;
using System.IO;
using System.Windows.Forms;
namespace NLSE
{
public partial class Garden : Form
{
public Garden(byte[] data)
{
InitializeComponent();
Save = new GardenData(data);
// Load
loadData();
}
private void B_Save_Click(object sender, EventArgs e)
{
saveData();
Close();
}
private void B_Cancel_Click(object sender, EventArgs e)
{
Close();
}
// Garden Save Editing
private GardenData Save;
class GardenData
{
// public int TOWNMAGIC = 0x84; // Offset of the Town Data
// public int Villagers = 0x180 + 0x84;
// Player Name is 0x16 bytes long.
// Town Name is 0x12 bytes long.
public DataRef JPEG = new DataRef(0x57C4, 0x1400);
public DataRef PlayerName = new DataRef(0xF8, 0x14);
public DataRef TownName = new DataRef(0x10E, 0x12);
public byte[] Data;
public GardenData(byte[] data)
{
Data = data;
}
}
private void loadData()
{
PB_JPEG.Image = Image.FromStream(new MemoryStream(Save.JPEG.getData(Save.Data)));
string Name = Save.PlayerName.getString(Save.Data);
string Town = Save.TownName.getString(Save.Data);
L_Info.Text = Name + Environment.NewLine + Town;
}
private void saveData()
{
}
// Unused
private int getTownOffset()
{
return 0x84;
}
private void lt_bank()
{
int offset = getTownOffset();
const int BANK_OFFSET = 0x6B8C;
offset += BANK_OFFSET;
Array.Copy(BitConverter.GetBytes(0x8CF95678), 0, Save.Data, offset, 4);
Array.Copy(BitConverter.GetBytes(0x0D118636), 0, Save.Data, offset, 4);
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
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There are any number of "resheader" rows that contain simple
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Each data row contains a name, and value. The row also contains a
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Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
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extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
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mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
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: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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<xsd:element name="assembly">
<xsd:complexType>
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<xsd:element name="data">
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<xsd:attribute ref="xml:space" />
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<xsd:element name="resheader">
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<resheader name="resmimetype">
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<resheader name="version">
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<resheader name="reader">
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<?xml version="1.0" encoding="utf-8" ?>
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<?xml version="1.0"?>
<configuration>
<startup>
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<?xml version="1.0"?>
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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