Commit Graph

241 Commits

Author SHA1 Message Date
Kurt
d930b02489 Show buildings/plaza on field item editor
Building sizes not to scale, but should assist in representing layout for now

Extract terrain color to separate class
2020-05-01 16:46:38 -07:00
Kurt
b02d064678 Add treasure trawler enumeration 2020-05-01 10:24:04 -07:00
Kurt
b203cd782a Fix bbs structlayout, Add getter for bulletin 2020-04-30 23:42:34 -07:00
Kurt
6abae6dd87 Rename properties to match disassembled internal names
Revise offset values to read from the struct's location within the parent object.
2020-04-30 23:13:41 -07:00
Kurt
ca0545809c Add bulletin board logic 2020-04-30 23:12:58 -07:00
Kurt
493124d74a Remove unnecessary parenthesis
compiler suggestion
2020-04-30 23:12:32 -07:00
Kurt
581b482538 Add hotkey to import and skip over filled slots
Closes #143
2020-04-30 14:18:29 -07:00
Kurt
2fe31b6e4a Translate message strings when changing language 2020-04-30 13:19:04 -07:00
CXM
f70f101379
add readmes for other languages (#142)
Note to others:

Please don't localize it to every language imaginable. Only for those that are supported by the program.
2020-04-29 23:08:00 -07:00
CXM
3908a6aa06
Add zhs/zht to DevUtil & lang fix (#141)
* Fix zh-TW menu bug

* fix missing text item to each lang

* add zhs & zht to DevUtil

* add new strings
2020-04-29 21:16:55 -07:00
Kurt
f71854ac5f Add more flower flags
click on the Days label to set all flags, hold alt to clear all flags instead.
2020-04-29 18:54:28 -07:00
CXM
efbe190a61
Split & fix Chinese to Simplified / Traditional Chinese (#137)
* Split & fix Chinese to Simplified / Traditional Chinese

* Fix Traditional Chinese missing item
2020-04-29 12:04:19 -07:00
Kurt
ccc28e4f1d Add more flower value editing 2020-04-29 11:35:23 -07:00
Kurt
33b9e7f170 Show terrain map behind field item view
Adds a transparency slider to have the field items fade so you can see the underlying terrain tile.

Not really optimized (allocates every time), but it should be fine for now.

Make the None item transparent, so that the entire map bleeds through (clear clarity).
2020-04-28 21:08:57 -07:00
Kurt
8808eadb20 Remove enum tostring call for tile color fetch
lighten road colors on higher elevation

0.5->0.6 for 20% darker cliff edges
2020-04-28 19:17:05 -07:00
Kurt
6bb54264e8 Show roads as brown 2020-04-27 11:23:35 -07:00
Kurt
38c4764967 Add more documentation for tile editing
035af51911/savefile/save_schema_131080_131078_pseudoC.h (L1400)

Closes #129
2020-04-27 10:40:35 -07:00
Kurt
beb4e8111a Add pocket/bag count
Rename Pocket1/Pocket2 to Bag/Pocket respectively (bag is slots21-40)
2020-04-26 21:11:11 -07:00
Kurt
2b9d8b0c7a De-clutter: Group some buttons into dropdown buttons
Move player house dump to subform

Not sure how to associate player -> playerhouse; for now, we'll just assume they're ordered the same way.
2020-04-26 20:45:41 -07:00
Kurt
01ae4793c9 Add player house editor 2020-04-26 20:29:39 -07:00
Kurt
839e1a3f14 Add unit test for item injection validation
Check the other bind list too

don't bother checking that a bound index actually exists in the item pocket
2020-04-26 18:58:13 -07:00
Kurt
f28a544604 Finalize the verification logic for inventory
Move the ValidateEnabled check to the top to completely disable validation -- it is recommended to actually use the validation. This should work perfectly for everyone, assuming you haven't corrupted the region we're validating.

Game data structure stores as follows:

Item[20] bag;
u32 bagCount;
sbyte[20] binds;
Item[20] pocket;
u32 pocketCount;
sbyte[20] binds;

count is 0,10,20 depending on unlocked, and binding is -1 or 0-7 depending on where the item is bound (item quick use wheel)
2020-04-26 18:37:51 -07:00
Kurt
de6190ed79 Improve error message for bad encrypted int 2020-04-26 18:30:23 -07:00
Fede Capece
ce5706be90
Italian translation (#126) 2020-04-26 15:19:23 -07:00
Der Chien
024b4c440d
Add Chinese Translation for GUI (#123) 2020-04-26 08:24:05 -07:00
Kurt
214638ce2c Add skip exterior for terrain set all
https://github.com/kwsch/NHSE/issues/122#issuecomment-619472394
2020-04-25 21:40:34 -07:00
Kurt
b3629e9049 Name f8 watered 2020-04-25 14:51:48 -07:00
Kurt
b133cc72cb Add flower flags
Closes #117
2020-04-25 14:24:52 -07:00
Kurt
56f48be173 Save current villager before opening house list 2020-04-24 10:30:18 -07:00
Kurt
9b7ff912b8 Add give all art for received items 2020-04-24 10:30:04 -07:00
Kurt
9d0c169a7f Label v1/v2
https://github.com/Treeki/CylindricalEarth/blob/master/specs_120.py#L674-L707
2020-04-23 17:29:06 -07:00
Kurt
4efbb00b4e Add pro design r/w 2020-04-23 17:09:52 -07:00
Kurt
776bc030fe Move design pattern to subform 2020-04-23 16:30:39 -07:00
Kurt
d4be030294 Update Editor.cs
#98
2020-04-23 14:44:40 -07:00
Kurt
4610b55ed7 Update translatable list
Remove unused form
2020-04-23 13:42:33 -07:00
Kurt
9e50b114ed Update GameStrings.cs
Closes #107
2020-04-23 10:23:41 -07:00
Kurt
6150d9e03d Localize villager names
ezpz

throw in the special villager names at the end, cuz why not
2020-04-23 09:33:42 -07:00
Kurt
6881289acd Save & reload selected language 2020-04-23 09:22:46 -07:00
Kurt
a6c81174a8 Fix localization add
oops
2020-04-23 09:21:37 -07:00
Kurt
0ef3811fc2 Merge branch 'master' of https://github.com/kwsch/NHSE 2020-04-23 09:14:29 -07:00
Kurt
48977eefa8 Add other localizations
Need to make a dump method for villager names so that those get localized
2020-04-23 09:14:18 -07:00
Iván García
c8da08b89f
Added Spanish Translation for Software. (#100) 2020-04-23 09:13:50 -07:00
Kurt
7e736f4a46 Enhance dump for lifesupportachievements
Closes #101 ; updates dumper to use the correct off-by-one and adds a bunch of extra documentation values

I'm sure the thresholds are dumpable, but I don't think they're enforced maximums (future milestone additions)

ty @CanoeHope !
2020-04-23 08:40:45 -07:00
Kurt
94c141393f Reload displayed object on import 2020-04-22 23:43:12 -07:00
Kurt
f49d223e7b Indirectly get villager name
Villager[Index] != Villager that inhabits House[Index]

Closes #99
2020-04-22 23:22:06 -07:00
Archit Date
c36fe4cd22 update pouch offset in default settings 2020-04-23 13:32:29 +08:00
Archit Date
1460725cf0 Merge branch 'master' of https://github.com/kwsch/NHSE 2020-04-23 13:28:54 +08:00
Archit Date
e626c93916 update default pocket offset
for live injection
2020-04-23 13:28:39 +08:00
Kurt
7a78154ed6 Add trycatch for player bmp loading
Closes #98
2020-04-22 22:28:26 -07:00
Kurt
6f4d9e163c Update translations
Now includes the villager usercontrol in the editor form
2020-04-22 22:12:18 -07:00