This commit is contained in:
Kurt 2020-04-23 09:14:29 -07:00
commit 0ef3811fc2

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AcreEditor=Editor de Acres
ActivityEditor=Editor de Actividad
BuildingEditor=Editor de Edificios
FieldItemEditor=Editor de Objetos (Terreno)
FlagEditor=Editor de Flags
ItemReceivedEditor=Editor de Objetos Recibidos
SimpleHexEditor=Editor de RAM
SysBotRAMEdit=SysBotUI
SysBotUI=SysBotUI
TerrainEditor=Editor de Terreno
VillagerHouseEditor=Editor de Casas (Ciudadanos)
AcreEditor.B_Cancel=Cancelar
AcreEditor.B_Export=Exportar
AcreEditor.B_Import=Importar
AcreEditor.B_Save=Guardar
AcreEditor.L_AcreList=Nombre de la Tabla:
AcreEditor.L_Hovered=Hovered
ActivityEditor.B_Cancel=Cancelar
ActivityEditor.B_Save=Guardar
ActivityEditor.L_Count=Cantidad:
BuildingEditor.B_Cancel=Cancelar
BuildingEditor.B_Dump=Guardar
BuildingEditor.B_Import=Importar
BuildingEditor.B_Save=Guardar
BuildingEditor.GB_Building=Editor
BuildingEditor.GB_Info=Info
BuildingEditor.L_Bit=Bit:
BuildingEditor.L_BuildingRotation=Angulo:
BuildingEditor.L_BuildingStructureArg=TypeArg:
BuildingEditor.L_BuildingStructureType=Tipo:
BuildingEditor.L_BuildingType=Tipo de Edificio:
BuildingEditor.L_BuildingUniqueID=ID Unico:
BuildingEditor.L_BuildingX=X:
BuildingEditor.L_BuildingY=Y:
BuildingEditor.L_PlazaX=Plaza X:
BuildingEditor.L_PlazaY=Plaza Y:
BuildingEditor.L_StructureType=Tipo de Estructura:
BuildingEditor.L_StructureValues=Valores:
Editor.B_DumpDesign=Dump Design
Editor.B_DumpHouse=Dump House
Editor.B_DumpVillager=Dump Villager
Editor.B_EditAchievements=Editar Logros
Editor.B_EditAcres=Editar Acres
Editor.B_EditBuildings=Editar Edificios
Editor.B_EditFieldItems=Edit Field Items
Editor.B_EditFurniture=Editar Muebles
Editor.B_EditHouses=Editar la Casa
Editor.B_EditLandFlags=Editar Flags
Editor.B_EditPlayerFlags=Editar Flags
Editor.B_EditPlayerItems=Editar Objetos
Editor.B_EditPlayerReceivedItems=Editar Objetos Recibidos
Editor.B_EditPlayerRecipes=Editar Recetas
Editor.B_EditPlayerStorage=Editar Almacen
Editor.B_EditTerrain=Editar Terreno
Editor.B_EditTurnipExchange=Editar Intercambio de Nabos
Editor.B_EditVillagerFlags=Editar Flags
Editor.B_LoadDesign=Cargar Diseño
Editor.B_LoadHouse=Cargar Casa
Editor.B_LoadVillager=Cargar Ciudadano
Editor.B_RecycleBin=Editar Papelera de Reciclaje
Editor.CHK_VillagerMovingOut=Moving Out
Editor.L_BankBells=Bayas (Banco):
Editor.L_Catchphrase=Catchphrase:
Editor.L_NookMiles=Millas Nook:
Editor.L_PatternIndex=Indice del Diseño:
Editor.L_PatternName=*PatternName
Editor.L_Personality=Personalidad:
Editor.L_PlayerHouse=Casa del Jugador:
Editor.L_PlayerName=Nombre del Jugador:
Editor.L_Species=Especies:
Editor.L_TownName=Nombre de la Ciudad:
Editor.L_Variant=Variantes:
Editor.L_VillagerID=Villager Index:
Editor.L_Wallet=Monedero:
Editor.Menu_DumpDecrypted=Guardar Desencriptado
Editor.Menu_File=Archivo
Editor.Menu_LoadDecrypted=Cargar Desencriptado
Editor.Menu_Options=Opciones
Editor.Menu_RAMEdit=Editar RAM
Editor.Menu_Save=Guardar
Editor.Menu_SavePNG=Guardar .png
Editor.Menu_Settings=Ajustes
Editor.Menu_Tools=Herramientas
Editor.Menu_VerifyHashes=Verificar Hashes
Editor.Tab_Designs=Diseños
Editor.Tab_Map=Mapa
Editor.Tab_Players=Jugadores
Editor.Tab_Villagers=Ciudadanos
FieldItemEditor.B_Cancel=Cancelar
FieldItemEditor.B_Down=↓
FieldItemEditor.B_DumpAcre=Guardar Acre
FieldItemEditor.B_DumpAllAcres=Guardar Todos los Acres
FieldItemEditor.B_FillHoles=Agujeros
FieldItemEditor.B_ImportAcre=Importar Acre
FieldItemEditor.B_ImportAllAcres=Importar Todos los Acres
FieldItemEditor.B_Left=←
FieldItemEditor.B_RemoveAll=Todo
FieldItemEditor.B_RemoveAllWeeds=Hierbajos
FieldItemEditor.B_RemoveFences=Vallas
FieldItemEditor.B_RemoveObjects=No-Objetos
FieldItemEditor.B_RemovePlacedItems=Objetos Colocados
FieldItemEditor.B_RemovePlants=Plantas
FieldItemEditor.B_Right=→
FieldItemEditor.B_Save=Guardar
FieldItemEditor.B_Up=↑
FieldItemEditor.CHK_SnapToAcre=Ajustar al acre mas cercano al hacer Click
FieldItemEditor.GB_Remove=Eliminar de la vista (Mantener Shift=Mapa)
FieldItemEditor.L_Acre=Acre:
FieldItemEditor.L_Layer=Capa:
FieldItemEditor.Menu_Reset=Resetear
FieldItemEditor.Menu_SavePNG=Guardar .png
FieldItemEditor.Menu_Set=Modificar
FieldItemEditor.Menu_View=Vista
FlagEditor.B_Cancel=Cancelar
FlagEditor.B_Save=Guardar
FlagEditor.L_Count=Valor:
ItemReceivedEditor.B_AllBugs=Dar Todos los Bichos
ItemReceivedEditor.B_AllFish=Dar Todos los Peces
ItemReceivedEditor.B_Cancel=Cancelar
ItemReceivedEditor.B_GiveAll=Dar Todo
ItemReceivedEditor.B_Save=Guardar
SimpleHexEditor.B_Update=Actualizar
SysBotRAMEdit.B_Connect=Conectar
SysBotRAMEdit.B_Edit=Editar
SysBotRAMEdit.GB_Inject=Inyector
SysBotRAMEdit.L_IP=IP:
SysBotRAMEdit.L_Length=Longitud:
SysBotRAMEdit.L_Offset=Offset:
SysBotRAMEdit.L_Port=Puerto:
SysBotUI.B_Connect=Conectar
SysBotUI.B_ReadCurrent=Leer
SysBotUI.B_WriteCurrent=Escribir
SysBotUI.CHK_AutoRead=AutoRead
SysBotUI.CHK_AutoWrite=AutoWrite
SysBotUI.CHK_Validate=Validar Datos
SysBotUI.GB_Inject=Inyector
SysBotUI.L_IP=IP:
SysBotUI.L_Offset=Offset:
SysBotUI.L_Port=Puerto:
TerrainEditor.B_Cancel=Cancelar
TerrainEditor.B_Down=↓
TerrainEditor.B_DumpAcre=Guardar Acre
TerrainEditor.B_DumpAllAcres=Guardar Todos los Acres
TerrainEditor.B_ImportAcre=Importar Acre
TerrainEditor.B_ImportAllAcres=Importar Todos los Acres
TerrainEditor.B_Left=←
TerrainEditor.B_Right=→
TerrainEditor.B_Save=Guardar
TerrainEditor.B_SetAll=Modificar Todas las Casillas Usando la Casilla del Editor
TerrainEditor.B_Up=↑
TerrainEditor.B_ZeroElevation=Dejar Todo en Elevacion Cero
TerrainEditor.CHK_SnapToAcre=Ajustar al acre mas cercano al hacer Click
TerrainEditor.L_Acre=Acre:
TerrainEditor.Menu_SavePNG=Guardar .png
VillagerHouseEditor.B_Cancel=Cancelar
VillagerHouseEditor.B_DumpHouse=Guardar
VillagerHouseEditor.B_LoadHouse=Cargar
VillagerHouseEditor.B_Save=Guardar