Commit Graph

863 Commits

Author SHA1 Message Date
dannye
5c9c7bf362 Clean up handling of extra effective status effects 2021-02-21 11:43:38 -06:00
Rangi
95353fdefa Identify hUILayoutFlags 2021-02-13 19:48:34 -05:00
Rangi
205fd1ac81 Identify hUILayoutFlags and hPikachuSpriteVRAMOffset 2021-02-13 19:48:21 -05:00
AriaHiro64
b6ec1cd884
Proper translation comments in debug_menu.asm 2021-02-05 13:06:17 -05:00
dannye
2654da5d15 Merge branch 'master' of https://github.com/pret/pokered 2020-12-15 11:05:12 -06:00
SatoMew
5d9957293c Delete unnecessary comment 2020-11-29 22:47:51 +00:00
SatoMew
083cb38e33 Update related tile animation constants 2020-11-29 21:28:38 +00:00
SatoMew
242b2e05cf Label and document hFFD7 more accurately 2020-11-29 20:17:29 +00:00
Rangi
6adbaefde1 Keep wGrassMons and wWaterMons together with a UNION 2020-11-28 17:11:12 -05:00
dannye
48dc6a8cf4 Merge branch 'master' of https://github.com/pret/pokered 2020-11-14 21:54:23 -06:00
dannye
66377fca32 Fix file modes 2020-11-14 20:52:10 -06:00
Rangi
b88572fbcc Add constants for player and rival starters 2020-11-13 11:10:03 -05:00
dannye
ead36b7ba2 Fix typo 2020-11-07 21:12:03 -06:00
dannye
70ec534467 Use more joypad constants 2020-11-07 21:07:31 -06:00
dannye
afc4ce2dc5 Use more joypad constants 2020-11-07 21:07:07 -06:00
dannye
c501e663f5 Add label for unknown debug byte 2020-11-07 20:53:32 -06:00
dannye
88967a2323 Finish debug yellow 2020-11-07 20:15:28 -06:00
dannye
453107ab8a More debug yellow
only debug menu left
2020-11-07 14:35:40 -06:00
Rangi
0da16c1625 Use STARTER1 and STARTER2 for the title screen 2020-11-07 10:27:03 -05:00
dannye
989545f0e0 Start disassembling debug yellow
non matching
2020-11-06 23:11:17 -06:00
Rangi
45eaaf835c Identify wSpriteStateData[12] offset uses 2020-11-06 11:01:21 -05:00
Rangi
62f64aa793 Define OAM_HIGH_PALS for %100 in OAM attributes 2020-11-06 10:47:36 -05:00
Rangi
4efb3e307c Sync more with pokered 2020-11-06 10:34:05 -05:00
Rangi
13d4d533f7 Sync more with pokeyellow 2020-11-06 10:33:58 -05:00
Rangi
3de7ab601d Sync more with pokered 2020-11-05 16:55:42 -05:00
Rangi
e16dec874a Sync more with pokeyellow 2020-11-05 16:55:39 -05:00
Rangi
ed7a2d49d7 Remove trailing whitespace 2020-11-05 15:17:48 -05:00
Rangi
2a4b8b5a24 Remove trailing whitespace 2020-11-05 15:17:39 -05:00
Rangi
472f5824a6 Sync more with pokered 2020-11-05 15:15:37 -05:00
Rangi
2db54ecb9b Sync more with pokeyellow 2020-11-05 13:23:57 -05:00
Rangi
5d57fec783 Remove unused RG/RB graphics 2020-11-05 11:04:52 -05:00
Rangi
379a563c43 All battle back pictures end with "b" 2020-11-05 11:04:20 -05:00
Rangi
6fe56af2cd Organize home and macro code 2020-11-05 10:51:02 -05:00
Rangi
d3e81422d5 Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
Rangi
aae999f72b Start reorganizing pokeyellow 2020-11-04 19:44:31 -05:00
Rangi
abaf9fee7c Port some formatting from pokeyellow 2020-11-04 16:31:47 -05:00
dannye
5647ca687b Sync with pokered 2020-11-04 00:06:44 -06:00
Rangi
bc287b9b80 Some formatting changes 2020-10-19 20:26:35 -04:00
Rangi
53fcd05aa2
Merge pull request #55 from Deokishisu/patch-1
Label Unknown Entries in HappinessChangeTable
2020-10-04 15:40:00 -04:00
SatoMew
8d359d48ba Add constant for ghost Marowak like pokered 2020-09-27 00:26:11 +01:00
SatoMew
2ff7b40d82 Replace ghost Marowak's ambiguous constant 2020-09-22 18:38:29 +01:00
Deokishisu
0df8594e46
Label Unknown Entries in HappinessChangeTable
The two unknown entries in the HappinessChangeTable for Pikachu appear to be when the starter Pikachu faints to an opponent Pokemon 30 levels higher (PIKAHAPPY_CARELESSTRAINER) and when the starter Pikachu is traded away (PIKAHAPPY_TRADE). I have labelled them in the comments like the other fields.
2020-09-17 22:27:49 -04:00
Rangi
8ce20e5c31 Define a constant for the ghost Marowak (hard-coded throughout the engine, like the starters) 2020-08-31 10:58:41 -04:00
Rangi
bfd9f617c9 Use constants to delineate map types, and factor out more data 2020-08-31 10:23:19 -04:00
Rangi
6ee9cb9f97 Document more hidden object data and behavior 2020-08-30 15:45:41 -04:00
Rangi
407b813250 Separate splash screen, intro, and credits (like pokegold/pokecrystal) 2020-08-28 09:54:57 -04:00
Rangi
f82097b894 Identify some map object related constants 2020-08-17 14:22:27 -04:00
Rangi
204bf74a7f Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1) 2020-07-21 19:46:12 -04:00
Rangi
69788c536b Add comments associating constants with data, and identify some more data 2020-07-20 12:31:35 -04:00
Rangi
76289dfda0 Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal 2020-07-17 15:58:06 -04:00
Rangi
f53341efa1 Define constants for subanimations' base coords and frame block modes 2020-07-17 15:16:54 -04:00
Rangi
3c1cdbc4d0 Identify remaining tilemap IDs 2020-07-17 13:47:33 -04:00
Rangi
30ecbf6ea3 SONY -> RIVAL 2020-07-17 13:27:27 -04:00
Rangi
2454296d32 Update sprite names
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
2020-07-17 12:48:15 -04:00
Rangi
452803af27 $c9 was "の" in Japanese 2020-07-16 23:02:34 -04:00
Rangi
884ef9c1a8 Factor out animation tilemaps 2020-07-16 22:23:31 -04:00
Rangi
6f7337bbb1 Define constants for subanimation transform types 2020-07-16 22:14:39 -04:00
Rangi
2f43a41100 Use a battle_anim macro for move animations' special effects and subanimations
Move animations' sound IDs are off by one from move IDs.
2020-07-16 21:45:30 -04:00
Rangi
0db7ee08ff Use a macro for BattleTransition_DoubleCircle data 2020-07-16 20:11:00 -04:00
Rangi
7bcb4b19c7 Un-deduplicate gfx/intro_credits/gengar.png's tiles 2020-07-16 19:56:52 -04:00
Rangi
cd71ae03af Separate move/battle animation data from move data (to do: further identify animation data labels+constants) 2020-07-16 19:50:48 -04:00
Rangi
84abdb0237 $ec = "▷" 2020-07-16 12:48:42 -04:00
Rangi
76b882d952 Reformat map scripts' coordinate and movement data
'dbmapcoord' has X, Y order like other coordinate-related data macros
2020-07-16 12:32:19 -04:00
Rangi
594c58a289 Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
Rangi
58f1089370 Define constants for default trainer DVs 2020-07-16 09:40:30 -04:00
Rangi
4b4ad9894e Disassemble the BLUEMONS.GB debug ROM 2020-07-15 13:35:39 -04:00
Rangi
be326c6565 Factor out spinner tiles from RocketHideoutB2F since they're also used by ViridianGym, and to make their data and code more accessible 2020-07-14 15:14:32 -04:00
Rangi
f37cf959c9 Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
Rangi
a49ca6ef41 Factor out MapBadgeFlags and EscapeRopeTilesets data tables 2020-07-08 10:31:44 -04:00
Rangi
51ac538c25 Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION 2020-07-07 16:57:51 -04:00
Rangi
4a7d1513f3 Use 'tile' and 'tiles' macros 2020-07-07 16:21:26 -04:00
Rangi
1e593d8f8c Remove c1x*/c2x* comments, use struct offset constants 2020-07-07 14:15:39 -04:00
Rangi
13129459f1 Sync coordinate macros with pokecrystal 2020-07-07 11:30:10 -04:00
Rangi
45ed05decf Use HIGH() and LOW() 2020-07-07 11:10:29 -04:00
Rangi
06db7ec55b callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar 2020-07-06 21:18:22 -04:00
Rangi
77ed5f3820 Use ASCII quotes in comments 2020-07-06 21:15:12 -04:00
Rangi
f113361952 Use DEX_* constants for StarterDex 2020-07-06 19:50:36 -04:00
Rangi
772fcc7588 Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
Rangi
9c2be80bf3 text_linkpromptbutton -> text_waitbutton
Fixes #260
2020-07-06 12:40:36 -04:00
Rangi
8a79315635 Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, MACRO/ENDM, etc) 2020-07-06 12:28:31 -04:00
Rangi
405889193e TM/HM constants named after moves 2020-07-05 22:52:27 -04:00
Rangi
2b2ed54bbf Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow 2020-07-05 17:51:29 -04:00
Rangi
7ab43f4d17 Port _RemovePokemon documentation from pokeyellow 2020-07-05 16:41:45 -04:00
Rangi
b0aa4cb14a Port two HRAM labels from pokeyellow 2020-07-05 16:35:06 -04:00
Rangi
a77999f7f1 Logical spacing in data/sgb/sgb_palettes.asm 2020-07-05 16:15:01 -04:00
Rangi
b2369b0961 Port credits command constants from pokeyellow 2020-07-05 15:35:38 -04:00
Rangi
155695cbfe Use constants for damage limits in CalculateDamage
Fixes #255
2020-07-05 15:12:29 -04:00
Rangi
b30b14f322 Correct comments in AISwitchIfEnoughMons
Fixes #244
2020-07-05 14:40:20 -04:00
Rangi
d9db3d7495 Update map hide/show data labels
Fixes #235
2020-07-05 14:38:08 -04:00
Rangi
139a28ff99 Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
Rangi
36f8cd1477 UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce SET_PAL_DEFAULT 2020-07-04 16:16:29 -04:00
Rangi
e4e0af4d67 Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0) 2020-07-04 01:00:45 -04:00
Rangi
053afc4634 Move more code from home.asm to home/ 2020-07-03 22:57:43 -04:00
Rangi
6ef36800b0 Replace raw hex values with HRAM constants
To do: turn constants into labels and use ldh
2020-07-03 22:22:09 -04:00
Rangi
35deb77113 H_CONSTANTNAMES -> hConstantNames 2020-07-03 19:59:41 -04:00
Rangi
62e137f6ce Factor out data/sprites/ 2020-07-03 16:58:55 -04:00
Rangi
9878f01e29 Organize macros/ like pokecrystal
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
2020-07-03 16:37:47 -04:00
Rangi
ccb01731fe Make suggested edits:
- data/mapWilds -> data/wild/maps
- diglett_sculpture.asm -> book_or_sculpture.asm
- relocate some audio/music constants
2020-07-03 15:57:35 -04:00
Rangi
e882708b85 Split up engine/events/hidden_object_functions 2020-07-03 13:23:51 -04:00
Rangi
c9c59dc343 Reorganize constants/
To do: add comments associating constants with data and code
2020-07-03 12:44:47 -04:00
Rangi
b29e5ee203 Add subdirectories to data/ similar to pokecrystal
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-07-03 11:51:00 -04:00
Rangi
87ef75c173 Add engine/movie/oak_speech/ subdirectory 2020-07-03 01:11:23 -04:00
Rangi
f275790aec Add subdirectories to engine/ similar to pokecrystal 2020-07-02 23:30:21 -04:00
Rangi
929c7f6f7d Remove RAM address comments 2020-06-27 23:03:39 -04:00
Rangi
6b19b301f4 Move trade bubble from gfx/icons to gfx/trade 2020-06-27 22:44:05 -04:00
Rangi
eeb45036e2 Individual images for party menu icon graphics 2020-06-27 22:16:01 -04:00
Rangi
76d02feca0 Move mon_nest_icon.png to gfx/town_map 2020-06-27 21:43:32 -04:00
Rangi
d5089d3c62 Organize gfx/ 2020-06-27 21:43:32 -04:00
Rangi
4b853ad676
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-06-27 15:32:24 -04:00
Rangi
0a62d48df2 Move more tables from engine/ to data/
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
2020-06-23 17:50:50 -04:00
Daniel Harding
bdeb494add
Merge pull request #243 from Nog-Frog/rename-unused-cd40
Name UnusedCD40
2020-06-21 12:23:10 -05:00
Akatsuki-py
a3b6d69efc remove two whitespaces 2020-06-06 10:50:05 +09:00
Akatsuki-py
09f07502b3 fix SubtractAmountPaidFromMoney comment 2020-06-05 04:32:12 +09:00
Nog-Frog
7ecfd641fb Name UnusedCD40
Every man deserves a name :)
2020-05-29 10:07:53 +03:00
Daniel Harding
6119945fca
Merge pull request #241 from Nog-Frog/Fix-Sent-To-Box
Change "Set to box" to "Sent to box"
2020-05-27 14:34:34 -05:00
Daniel Harding
d29d0224e5
Merge pull request #239 from Akatsuki-py/use_rept
Use rept macro in CopyHealingMachineOAM
2020-05-27 14:34:06 -05:00
Nog-Frog
39f0bcb987 Change "Set to box" to "Sent to box" 2020-05-26 15:14:46 +03:00
dannye
17be6c96fe Update Audio 4 sfx names 2020-05-25 18:50:23 -05:00
dannye
3eaea8c2db Fix bad label reference 2020-05-24 19:10:39 -05:00
dannye
9a8811b492 Misc minor clean up
spotted by comparing against pokeyellow
2020-05-24 18:59:05 -05:00
akatsuki-py
07165f25dc use rept macro 2020-05-24 04:58:12 +09:00
dannye
10f9559eab Sync with pokered 2020-05-20 20:02:53 -05:00
Daniel Harding
b8954732a3
Merge pull request #39 from TiKevin83/master
Label functions, note causes of bugs
2020-05-20 19:16:49 -05:00
TiKevin83
08733d85ff Fix duplicate label 2020-05-18 01:54:54 -04:00
CelestialAmber
a22c3654f2 Port pull request #234 from pokered, and fix bloated Pikachu images 2020-05-03 10:09:34 -04:00
Akatsuki-py
1682aeb62a Fix comment from Y pos to X pos 2020-05-01 02:27:49 +09:00
Daniel Harding
5048f24816
Merge pull request #223 from pret/audio-macros
Audio macros
2020-02-05 17:59:01 -06:00
Amber Brault
fa8480e31f Add trainer_ai pokered changes to pokeyellow 2019-12-04 19:01:43 -05:00
Thomas Winwood
d8605df73d Use percent macro for trainer AI packages 2019-11-23 19:47:46 +00:00
Amber Brault
533578e602 Add deobfuscation from pokered commits
Remove excess linebreaks from surfing_minigame.asm

This commit removes the extra line breaks added accidentally from the last commit.

Add deobfuscation from pokered commits
2019-10-17 12:38:25 -04:00
Amber Brault
41bc3a65c4 Label surfing minigame SFX 2019-10-11 11:34:08 -04:00
dannye
20c4116788 Update audio macro names
change audio channel numbers from 0-7 back to 1-8
change all note macros back to single note macro
todo: fix comments with old macro names, update noise macros/instrument names
2019-07-27 23:21:39 -05:00
Rangi
092be231cc Merge branch 'master' of https://github.com/pret/pokered 2019-07-07 00:44:30 -04:00
Rangi
f99a715fae Replace some hard-coded values with constants 2019-07-07 00:44:21 -04:00
Celeste Brault
013ae78d74 Update tools 2019-06-10 19:07:44 -06:00
dannye
a8133da3ee A few missed SFX constant IDs 2019-04-21 18:38:26 -05:00
Travis McGeehan
155521e3ab Improve some labels in the Pikachu Follow code 2019-02-20 13:54:13 -05:00
Travis McGeehan
ec9072fed3 Pull bug descriptions into documentation, add more relevant docs from pokecrystal 2019-01-23 13:22:30 -05:00
TiKevin83
3031dfab64
Note bug in Battle Transitions 2019-01-23 10:08:53 -05:00
TiKevin83
43ec9ae7f7
Label functions, note cause of fast options
Some of the functions in here are unlabeled despite having decent labels in pokecrystal (GSC reused yellow's options code).  Updated the most relevant ones.
This code has a bug/feature called "fast options" that reappears due to its reuse in GSC, added some explanation of it in comments
2019-01-22 14:30:41 -05:00
Rangi
c779602459 Rename map files, labels, and constants to be consistent and work with Polished Map 2019-01-01 23:33:10 -05:00
luckytyphlosion
c5b2436daa Rename spritestatedata structs. 2018-11-18 19:24:53 -05:00
luckytyphlosion
dcaca64f5e Clean up pre-linkerscript remnants. 2018-11-18 18:29:24 -05:00
Pokeglitch
808c2509b0 Updated constants for intro 2018-06-23 11:37:58 -04:00
Pokeglitch
01fe449837 Updated the intro 2018-06-22 23:06:05 -04:00
yenatch
cfec16566e fix some constants 2018-04-01 21:11:43 -04:00
dannye
98f09b6d26 Use rgblink dmg mode 2018-03-24 13:41:54 -05:00
yenatch
c80eddf988 add wEvosMoves instead of using eevee 2018-03-21 18:55:09 -04:00
bitman44
2056bdda52 Cleaned up name formatting 2018-03-21 06:51:03 -05:00
bitman44
8251c6138e Replaced instances of Mon### with the Pokemon's name 2018-03-20 20:27:28 -05:00
yenatch
f75049feef Use rgbgfx and c tools instead of the submodule. 2018-03-10 18:53:04 -05:00
xCrystal
237aeb8fbd Add space between arguments in assembly instructions and remove redundant a in instructions like add a, x 2017-12-30 01:54:27 +01:00
xCrystal
94b9a86c8b Uppercase battle status constants 2017-12-30 00:59:48 +01:00
dannye
9dc48a1be7 Replace hardcoded address offset 2017-12-02 14:40:34 -06:00
dannye
19e4e188ce Catch a missed hide/show ID 2017-10-29 13:22:17 -05:00
yenatch
5c24193831 Merge pull request #167 from Pokechu22/rgbds-0.3.3
Update for RGBDS 0.3.3
2017-09-29 22:41:34 -04:00
Pokechu22
78b6f1a613 Fix warnings about deprecated mnemonics on newer builds of rgbds 2017-09-25 19:18:33 -07:00
dannye
7a9a1b1e55 Fix typos in comments 2017-06-24 15:01:43 -05:00
Antonio Niño Díaz
9ea25bc8cd Replace deprecated mnemonics by the correct ones
The old mnemonics generate warnings with new versions of rgbds. This
patch replaces them by the correct ones.

Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com>
2017-06-09 22:54:09 +01:00
dannye
e9f33ce19c Typo: SFX_POKEFLUE → SFX_POKEFLUTE 2017-05-08 02:54:20 -05:00
Joe Farebrother
39d31cecb2 Gave names to the functions and labels and adresses used in DivideBCD
and added a few comments
2017-03-19 21:09:24 +00:00
Joe Farebrother
ce35f2f7a1 Gave the labels in _MoveMon more descriptive names and added a few comments 2017-03-19 20:35:40 +00:00
YamaArashi
46fbe5531b fix incorrect comment 2017-01-16 14:42:15 -08:00
YamaArashi
7c3a90bf01 use actual predef label 2017-01-07 11:13:52 -08:00
YamaArashi
3068ab2e19 use text constants in poison.asm 2016-12-31 17:36:05 -08:00
YamaArashi
bf67f7174d split code out of main.asm 2016-12-31 17:23:54 -08:00
YamaArashi
77c3e22a4e use more HRAM constants 2016-10-29 10:32:03 -07:00
YamaArashi
4d61c35172 correct mistaken comments 2016-10-29 02:04:48 -07:00
YamaArashi
bb1bf5e6a7 link battle action constants 2016-10-29 01:44:13 -07:00
YamaArashi
d1162fec71 correct comments about teleport effect 2016-10-16 22:30:32 -07:00
YamaArashi
c2381bb3e6 split bank 1 into files 2016-09-17 18:17:57 -07:00
YamaArashi
6f1ac06e03 pull some bank 1 code out of main.asm 2016-09-17 17:37:32 -07:00
Sanqui
e80447dd54 Better names for a few Pikachu's Beach routines 2016-08-08 16:01:49 +02:00
Sanqui
33978fefdf Label some Pikachu's Beach related routines 2016-08-08 15:34:06 +02:00
dannye
52bb07ca18 Replace unnecessary tabs with spaces 2016-07-27 22:33:48 -05:00
dannye
5207a14af3 Redo audio header macro 2016-07-27 22:08:13 -05:00
dannye
25c27785aa A few missed hardcoded decimal points 2016-07-18 01:48:34 -05:00
dannye
7c01509b6b Merge branch 'master' of https://github.com/pret/pokered 2016-07-18 01:32:24 -05:00
dannye
80bae03975 Clean up text commands 2016-07-18 01:17:03 -05:00
dannye
707ba908f7 Merge branch 'master' of https://github.com/pret/pokeyellow 2016-07-16 11:11:50 -05:00
YamaArashi
3a6a300da4 sync text 2016-06-12 10:11:31 -07:00
YamaArashi
7597b4bf8c remove map header addr comments 2016-06-12 01:49:43 -07:00
YamaArashi
c050e9e239 sync tileset WRAM labels 2016-06-12 01:09:22 -07:00
YamaArashi
bcb251261d sync tileset WRAM labels 2016-06-12 01:07:52 -07:00
dannye
ce3ec76762 Merge branch 'master' of https://github.com/pret/pokeyellow into merge-pokered 2016-06-12 03:01:20 -05:00
dannye
604eb493c4 Remove more address comments 2016-06-12 02:55:49 -05:00
YamaArashi
61ee396786 more syncing with pokeyellow 2016-06-12 00:52:14 -07:00
YamaArashi
fd2235e678 sync engine code with pokeyellow 2016-06-12 00:52:13 -07:00
YamaArashi
2685abc3c5 more syncing with pokered 2016-06-12 00:51:01 -07:00
dannye
42f99e9aff Merge branch 'master' of https://github.com/pret/pokered into merge-pokered 2016-06-12 02:34:42 -05:00
dannye
a51037eeee Remove the last address comments
except for wram.asm and sram.asm
also delete unused yellow file
2016-06-12 02:19:44 -05:00
dannye
9a5b7f5d19 Merge branch 'master' of https://github.com/pret/pokered into merge-pokered 2016-06-12 01:49:22 -05:00
dannye
48e0125bd6 Remove some leftover address comments 2016-06-12 01:42:19 -05:00
YamaArashi
4c5c98cb2a sync engine code with pokered 2016-06-11 21:33:57 -07:00
YamaArashi
7e112672b4 remove address comments 2016-06-11 17:50:20 -07:00
pikalaxalt
f5983c0f81 Merge branch 'master' of github.com:pret/pokeyellow 2016-06-11 20:37:15 -04:00
pikalaxalt
041c4f28a3 Character dict; surfing minigame; printer debug 2016-06-11 20:31:09 -04:00
YamaArashi
7f34e28f24 remove address comments 2016-06-11 17:24:04 -07:00
dannye
401d6e7f36 More syncing with pokered
from April 8, 2016 to present
2016-06-11 17:10:37 -05:00
dannye
c979b3bb03 Merge branch 'master' of https://github.com/pret/pokeyellow 2016-06-11 16:16:56 -05:00
dannye
269f2c3ba7 Sync with pokered
from August 29, 2015 to April 6, 2016
2016-06-11 15:45:24 -05:00
pikalaxalt
d8dae96f35 Implement handy text macros from yellow 2016-06-09 21:20:02 -04:00
pikalaxalt
2090d3ec05 Pikachu movement functions 2016-06-08 21:15:53 -04:00
pikalaxalt
5b3c788c46 More on Pikachu emotions 2016-06-08 16:04:39 -04:00
pikalaxalt
399fefb8cf Pikapic animation function labels 2016-06-08 13:27:38 -04:00
pikalaxalt
19656f9dee No more standalone WRAM addresses in the Event Flags array 2016-06-08 01:05:34 -04:00
pikalaxalt
5da4ad3d5c Merge branch 'master' of github.com:pret/pokeyellow 2016-06-08 00:35:33 -04:00
pikalaxalt
e181c27c5e Is this an OAM printer? 2016-06-08 00:23:55 -04:00
pikalaxalt
9346a39a8a Printer labels 2016-06-07 22:18:07 -04:00
pikalaxalt
48fce68a82 Split out Pikachu-related data 2016-06-06 15:42:12 -04:00
pikalaxalt
5630392f9f More Pikachu function documentation 2016-06-06 15:21:01 -04:00
pikalaxalt
96a58ce52a Split out pikachu engine functions; sprite state data macros 2016-06-06 12:09:36 -04:00
dannye
2bb64d11e6 Clean up main.asm
recreated deleted file that never should have been unused
2016-06-06 11:04:20 -05:00
pikalaxalt
aafed67874 More printer labels 2016-06-06 08:47:11 -04:00
pikalaxalt
0e9d0481b8 Printer-related labels 2016-06-06 08:23:52 -04:00
dannye
a33f356461 Remove unused source files 2016-06-06 03:22:40 -05:00
dannye
a070bdcb21 Clean up white space 2016-06-06 01:22:22 -05:00
pikalaxalt
ea4e4353ca Resolve hardcoded WRAM labels in engine/printer.asm 2016-06-05 16:57:54 -04:00
pikalaxalt
c9a3048c33 Split bank 3e 2016-06-05 15:18:40 -04:00
pikalaxalt
2f0305d80a This looks like Gen 2's object animation engine 2016-06-05 14:54:57 -04:00
pikalaxalt
e123bdf978 Resolve HRAM labels in Bank 3E 2016-06-05 12:42:34 -04:00
pikalaxalt
8c0c3ff9ee Resolve WRAM addresses and bank 3e unknowns 2016-06-05 12:25:11 -04:00
pikalaxalt
ac43a7c06b Resolve some WRAM addresses 2016-06-05 11:15:15 -04:00
pikalaxalt
19451bf77a No more dr 2016-06-05 09:27:07 -04:00
pikalaxalt
adb15e03aa Finish disassembling the functions in bank 3e 2016-06-04 20:17:53 -04:00
pikalaxalt
01265ec416 Chunk 4 of bank 3e 2016-06-04 16:10:05 -04:00
pikalaxalt
1a2754c100 Chunk 3 of bank 3e 2016-06-04 15:41:52 -04:00
pikalaxalt
3ad79a6bec Another chunk of bank 3e 2016-06-04 15:19:40 -04:00
pikalaxalt
097ac11e1a Chunk of bank 3e 2016-06-04 14:39:37 -04:00
pikalaxalt
b3b63892be Resolve dr blocks in main.asm 2016-06-04 10:01:53 -04:00
pikalaxalt
7445441edf Pikachu pics; town map entries 2016-06-04 09:03:51 -04:00
pikalaxalt
c104a1481a Cinnabar Gym 2016-06-02 11:38:27 -04:00
pikalaxalt
a2befe3463 Remaining maps in Fuchsia 2016-06-01 22:00:46 -04:00
pikalaxalt
94bc94817c Celadon Diner 2016-06-01 09:57:59 -04:00
pikalaxalt
6006a9df06 Game Corner 2016-05-31 22:41:22 -04:00
pikalaxalt
6d80537563 Celadon Pokecenter 2016-05-31 21:58:46 -04:00
pikalaxalt
6ddc1b23e3 First four Celadon Mansion maps 2016-05-31 21:05:54 -04:00
pikalaxalt
3fe30c7dbf Celadon Mart 1F 2016-05-31 18:24:47 -04:00
pikalaxalt
4ce718ca8d Underground Paths 2016-05-31 17:21:19 -04:00
pikalaxalt
3ebb84d4c5 Fix hide show constants 2016-05-31 16:16:19 -04:00
pikalaxalt
439efda1ba Champion's room; resolve predefs 2016-05-31 15:55:39 -04:00
pikalaxalt
b7a20f1386 Vermilion Fan Club 2016-05-31 11:46:02 -04:00
pikalaxalt
e676e031a5 Merge branch 'master' of github.com:pret/pokeyellow 2016-05-30 20:44:18 -04:00
pikalaxalt
b1bcb5b372 Bill's House 2016-05-30 20:27:55 -04:00
luckytyphlosion
5908de236f Forgot to add rest of the files 2016-05-30 19:55:13 -04:00
luckytyphlosion
588267d020 League PC code, address comments for hidden_items.asm 2016-05-30 19:23:56 -04:00
luckytyphlosion
21a27b1187 Vending machine 2016-05-30 18:45:57 -04:00
pikalaxalt
6e3581df4b Mt Moon Pokemon Center 2016-05-30 11:38:46 -04:00
pikalaxalt
5d6f3ec1d4 Cerulean Pokemon Center; Func_5c0d4; space after comma in engine/menu/pokedex.asm 2016-05-30 09:36:57 -04:00
pikalaxalt
84ac49aadb A couple more map-specific Pikachu functions in Bank 3C 2016-05-30 08:58:37 -04:00