Sync more with pokered

This commit is contained in:
Rangi
2020-11-06 10:34:05 -05:00
parent 5db3bdd655
commit 4efb3e307c
38 changed files with 88 additions and 113 deletions

View File

@@ -81,7 +81,7 @@ FIRST_INDOOR_MAP EQU const_value
mapconst MT_MOON_B1F, 14, 14 ; $3C
mapconst MT_MOON_B2F, 18, 20 ; $3D
mapconst CERULEAN_TRASHED_HOUSE, 4, 4 ; $3E
mapconst CERULEAN_TRADE_HOUSE, 4, 4 ; $3F
mapconst CERULEAN_MELANIES_HOUSE, 4, 4 ; $3F
mapconst CERULEAN_POKECENTER, 4, 7 ; $40
mapconst CERULEAN_GYM, 7, 5 ; $41
mapconst BIKE_SHOP, 4, 4 ; $42

View File

@@ -0,0 +1,3 @@
map_header CeruleanMelaniesHouse, CERULEAN_MELANIES_HOUSE, HOUSE, 0
end_map_header

View File

@@ -1,3 +0,0 @@
map_header CeruleanTradeHouse, CERULEAN_TRADE_HOUSE, HOUSE, 0
end_map_header

View File

@@ -65,7 +65,7 @@ MapHSPointers:
dw NoHS
dw MtMoonB2FHS
dw NoHS
dw CeruleanTradeHouseHS
dw CeruleanMelaniesHouseHS
dw NoHS
dw NoHS
dw NoHS
@@ -330,8 +330,8 @@ ViridianGymHS:
db VIRIDIAN_GYM, $0B, SHOW
Museum1FHS:
db MUSEUM_1F, $05, SHOW
CeruleanTradeHouseHS: ; bulbasaur adoption house
db CERULEAN_TRADE_HOUSE, $02, SHOW
CeruleanMelaniesHouseHS:
db CERULEAN_MELANIES_HOUSE, $02, SHOW
CeruleanCaveHS:
db CERULEAN_CAVE_1F, $01, SHOW
db CERULEAN_CAVE_1F, $02, SHOW

View File

@@ -63,7 +63,7 @@ MapHeaderBanks::
db BANK(MtMoonB1F_h)
db BANK(MtMoonB2F_h)
db BANK(CeruleanTrashedHouse_h)
db BANK(CeruleanTradeHouse_h)
db BANK(CeruleanMelaniesHouse_h)
db BANK(CeruleanPokecenter_h)
db BANK(CeruleanGym_h)
db BANK(BikeShop_h)

View File

@@ -63,7 +63,7 @@ MapHeaderPointers::
dw MtMoonB1F_h
dw MtMoonB2F_h
dw CeruleanTrashedHouse_h
dw CeruleanTradeHouse_h
dw CeruleanMelaniesHouse_h
dw CeruleanPokecenter_h
dw CeruleanGym_h
dw BikeShop_h

View File

@@ -3,7 +3,7 @@ CeruleanCity_Object:
def_warps
warp 27, 11, 0, CERULEAN_TRASHED_HOUSE
warp 13, 15, 0, CERULEAN_TRADE_HOUSE
warp 13, 15, 0, CERULEAN_MELANIES_HOUSE
warp 19, 17, 0, CERULEAN_POKECENTER
warp 30, 19, 0, CERULEAN_GYM
warp 13, 25, 0, BIKE_SHOP

View File

@@ -1,4 +1,4 @@
CeruleanTradeHouse_Object:
CeruleanMelaniesHouse_Object:
db $a ; border block
def_warps
@@ -13,4 +13,4 @@ CeruleanTradeHouse_Object:
object SPRITE_ODDISH, 1, 4, STAY, NONE, 3 ; person
object SPRITE_SANDSHREW, 5, 3, STAY, LEFT, 4 ; person
def_warps_to CERULEAN_TRADE_HOUSE
def_warps_to CERULEAN_MELANIES_HOUSE

View File

@@ -62,7 +62,7 @@ MapSongBanks::
db MUSIC_DUNGEON3, BANK(Music_Dungeon3) ; MT_MOON_B1F
db MUSIC_DUNGEON3, BANK(Music_Dungeon3) ; MT_MOON_B2F
db MUSIC_CITIES2, BANK(Music_Cities2) ; CERULEAN_TRASHED_HOUSE
db MUSIC_CITIES2, BANK(Music_Cities2) ; CERULEAN_TRADE_HOUSE
db MUSIC_CITIES2, BANK(Music_Cities2) ; CERULEAN_MELANIES_HOUSE
db MUSIC_POKECENTER, BANK(Music_Pokecenter) ; CERULEAN_POKECENTER
db MUSIC_GYM, BANK(Music_Gym) ; CERULEAN_GYM
db MUSIC_CITIES2, BANK(Music_Cities2) ; BIKE_SHOP

View File

@@ -86,9 +86,9 @@ BlkPacket_Slots:
BlkPacket_Titlescreen:
ATTR_BLK 3
ATTR_BLK_DATA %011, 0,0,0, 00,00, 19,07
ATTR_BLK_DATA %011, 2,2,0, 00,08, 19,17
ATTR_BLK_DATA %010, 0,0,0, 09,08, 10,08
ATTR_BLK_DATA %011, 0,0,0, 00,00, 19,07 ; pokemon logo, version text: pal 0
ATTR_BLK_DATA %011, 2,2,0, 00,08, 19,17 ; pikachu, copyright text: pal 2
ATTR_BLK_DATA %010, 0,0,0, 09,08, 10,08 ; pika bubble: pal 0
ds 12, 0
BlkPacket_NidorinoIntro:
@@ -111,16 +111,16 @@ BlkPacket_PartyMenu:
BlkPacket_TrainerCard:
ATTR_BLK 10
ATTR_BLK_DATA %010, 0,0,0, 03,12, 04,13
ATTR_BLK_DATA %010, 1,1,0, 07,12, 08,13
ATTR_BLK_DATA %010, 3,3,0, 11,12, 12,13
ATTR_BLK_DATA %010, 2,2,0, 16,11, 17,12
ATTR_BLK_DATA %010, 1,1,0, 14,13, 15,13
ATTR_BLK_DATA %010, 3,3,0, 16,13, 17,13
ATTR_BLK_DATA %010, 2,2,0, 03,15, 04,16
ATTR_BLK_DATA %010, 3,3,0, 07,15, 08,16
ATTR_BLK_DATA %010, 2,2,0, 11,15, 12,16
ATTR_BLK_DATA %010, 1,1,0, 15,15, 16,16
ATTR_BLK_DATA %010, 0,0,0, 03,12, 04,13 ; Boulder Badge
ATTR_BLK_DATA %010, 1,1,0, 07,12, 08,13 ; Cascade Badge
ATTR_BLK_DATA %010, 3,3,0, 11,12, 12,13 ; Thunder Badge
ATTR_BLK_DATA %010, 2,2,0, 16,11, 17,12 ; Rainbow Badge
ATTR_BLK_DATA %010, 1,1,0, 14,13, 15,13 ; Rainbow Badge
ATTR_BLK_DATA %010, 3,3,0, 16,13, 17,13 ; Rainbow Badge
ATTR_BLK_DATA %010, 2,2,0, 03,15, 04,16 ; Soul Badge
ATTR_BLK_DATA %010, 3,3,0, 07,15, 08,16 ; Marsh Badge
ATTR_BLK_DATA %010, 2,2,0, 11,15, 12,16 ; Volcano Badge
ATTR_BLK_DATA %010, 1,1,0, 15,15, 16,16 ; Earth Badge
ds 2, 0
BlkPacket_GameFreakIntro:
@@ -181,7 +181,7 @@ DataSnd_728b1:
db $E0 ; cpx #$8c (1)
DataSnd_728c1:
DATA_SND $847, $0, 11 ; 728c1 (1c:68c1)
DATA_SND $847, $0, 11
db $C4 ; cmp #$c4 (2)
db $D0, $16 ; bne +$16
db $A5 ; lda dp
@@ -191,7 +191,7 @@ DataSnd_728c1:
db $A2, $28 ; ldx #$28
DataSnd_728d1:
DATA_SND $83c, $0, 11 ; 728d1 (1c:68d1)
DATA_SND $83c, $0, 11
db $F0, $12 ; beq +$12
db $A5 ; lda dp
db $C9, $C9 ; cmp #$c9

View File

@@ -933,7 +933,7 @@ _UseNextMonText::
text "Use next #MON?"
done
_Sony1WinText::
_Rival1WinText::
text "<RIVAL>: Yeah! Am"
line "I great or what?"
prompt

View File

@@ -27,7 +27,7 @@ TrainerAIPointers:
dbw 3, GenericAI
dbw 3, GenericAI
dbw 2, BlackbeltAI ; blackbelt
dbw 3, GenericAI
dbw 3, GenericAI ; rival1
dbw 3, GenericAI
dbw 1, GenericAI ; chief
dbw 3, GenericAI
@@ -44,8 +44,8 @@ TrainerAIPointers:
dbw 2, BlaineAI ; blaine
dbw 1, SabrinaAI ; sabrina
dbw 3, GenericAI
dbw 1, Sony2AI ; sony2
dbw 1, Sony3AI ; sony3
dbw 1, Rival2AI ; rival2
dbw 1, Rival3AI ; rival3
dbw 2, LoreleiAI ; lorelei
dbw 3, GenericAI
dbw 2, AgathaAI ; agatha

View File

@@ -1171,22 +1171,22 @@ ChooseNextMon:
HandlePlayerBlackOut:
ld a, [wLinkState]
cp LINK_STATE_BATTLING
jr z, .notSony1Battle
jr z, .notRival1Battle
ld a, [wCurOpponent]
cp OPP_RIVAL1
jr nz, .notSony1Battle
hlcoord 0, 0 ; sony 1 battle
jr nz, .notRival1Battle
hlcoord 0, 0 ; rival 1 battle
lb bc, 8, 21
call ClearScreenArea
call ScrollTrainerPicAfterBattle
ld c, 40
call DelayFrames
ld hl, Sony1WinText
ld hl, Rival1WinText
call PrintText
ld a, [wCurMap]
cp OAKS_LAB
ret z ; starter battle in oak's lab: don't black out
.notSony1Battle
.notRival1Battle
ld b, SET_PAL_BATTLE_BLACK
call RunPaletteCommand
ld hl, PlayerBlackedOutText2
@@ -1203,8 +1203,8 @@ HandlePlayerBlackOut:
scf
ret
Sony1WinText:
text_far _Sony1WinText
Rival1WinText:
text_far _Rival1WinText
text_end
PlayerBlackedOutText2:

View File

@@ -403,7 +403,7 @@ SabrinaAI:
ret nc
jp AIUseXDefend
Sony2AI:
Rival2AI:
cp 13 percent - 1
ret nc
ld a, 5
@@ -411,7 +411,7 @@ Sony2AI:
ret nc
jp AIUsePotion
Sony3AI:
Rival3AI:
cp 13 percent - 1
ret nc
ld a, 5

View File

@@ -262,33 +262,35 @@ DetermineAudioFunction::
call BankswitchCommon
; determine the audio function, based on the bank
cp BANK(Audio1_PlaySound)
jr nz, .checkForBank08
; bank 02 (audio 1)
jr nz, .checkForAudio2
; audio 1
ld a, b
call Audio1_PlaySound
jr .done
.checkForBank08
.checkForAudio2
cp BANK(Audio2_PlaySound)
jr nz, .checkForBank1F
; bank 08 (audio 2)
jr nz, .checkForAudio3
; audio 2
ld a, b
call Audio2_PlaySound
jr .done
.checkForBank1F
.checkForAudio3
cp BANK(Audio3_PlaySound)
jr nz, .bank20
; bank 1f (audio 3)
jr nz, .audio4
; audio 3
ld a, b
call Audio3_PlaySound
jr .done
.bank20
; invalid banks will default to XX:6bd4
; this is seen when encountering Missingno, as its sprite dimensions overflow to wAudioROMBank
.audio4
; invalid banks will default to audio 4
; this is seen when encountering Missingno,
; as its sprite dimensions overflow to wAudioROMBank
ld a, b
call Audio4_PlaySound
.done
pop af
call BankswitchCommon

View File

@@ -200,7 +200,7 @@ DisplayPlayerBlackedOutText::
ld [wNumSafariBalls], a
ld [wSafariSteps], a
ld [wSafariSteps + 1], a
EventFlagAddressa EVENT_IN_SAFARI_ZONE
EventFlagAddressA EVENT_IN_SAFARI_ZONE
ld [wcf0d], a
ld [wSafariZoneGateCurScript], a
.didnotblackoutinsafari

View File

@@ -30,7 +30,3 @@ ENDM
db_tx_pre: MACRO
db (\1_id - TextPredefs) / 2 + 1
ENDM
predef_const: MACRO
const \1PredefID
ENDM

View File

@@ -62,15 +62,15 @@ event_byte = ((\2) / 8)
ENDM
EventFlagAddressa: MACRO
EventFlagAddressA: MACRO
event_byte = ((\1) / 8)
ld [wEventFlags + event_byte], a
ENDM
ENDM
aEventFlagAddress: MACRO
AEventFlagAddress: MACRO
event_byte = ((\1) / 8)
ld a, [wEventFlags + event_byte]
ENDM
ENDM
;\1 = event index
CheckEventHL: MACRO
@@ -156,7 +156,7 @@ event_byte = ((\1) / 8)
bit (\1) % 8, [hl]
set (\1) % 8, [hl]
ENDM
ENDM
CheckAndResetEventReuseHL: MACRO
IF event_byte != ((\1) / 8)
@@ -166,7 +166,7 @@ event_byte = ((\1) / 8)
bit (\1) % 8, [hl]
res (\1) % 8, [hl]
ENDM
ENDM
;\1 = event index
@@ -519,7 +519,7 @@ event_byte = ((\1) / 8)
pop bc
ENDC
ENDC
ENDM
ENDM
; for handling fixed event bits when events are inserted/removed
;\1 = event index

View File

@@ -96,7 +96,7 @@ Route2TradeHouse_Blocks:
SaffronPidgeyHouse_Blocks:
VermilionPidgeyHouse_Blocks:
LavenderCuboneHouse_Blocks:
CeruleanTradeHouse_Blocks:
CeruleanMelaniesHouse_Blocks:
PewterNidoranHouse_Blocks:
PewterSpeechHouse_Blocks:
ViridianNicknameHouse_Blocks: INCBIN "maps/ViridianNicknameHouse.blk"
@@ -146,9 +146,9 @@ INCLUDE "data/maps/headers/CeruleanTrashedHouse.asm"
INCLUDE "scripts/CeruleanTrashedHouse.asm"
INCLUDE "data/maps/objects/CeruleanTrashedHouse.asm"
INCLUDE "data/maps/headers/CeruleanTradeHouse.asm"
INCLUDE "scripts/CeruleanTradeHouse.asm"
INCLUDE "data/maps/objects/CeruleanTradeHouse.asm"
INCLUDE "data/maps/headers/CeruleanMelaniesHouse.asm"
INCLUDE "scripts/CeruleanMelaniesHouse.asm"
INCLUDE "data/maps/objects/CeruleanMelaniesHouse.asm"
INCLUDE "data/maps/headers/BikeShop.asm"
INCLUDE "scripts/BikeShop.asm"

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@@ -20,7 +20,6 @@ AgathaShowOrHideExitBlock:
jp .setExitBlock
.blockExitToNextRoom
ld a, $3b
.setExitBlock
ld [wNewTileBlockID], a
lb bc, 0, 2

View File

@@ -14,7 +14,6 @@ BikeShopText1:
ld hl, BikeShopText_1d82f
call PrintText
jp .Done
.asm_260d4
ld b, BIKE_VOUCHER
call IsItemInBag
@@ -31,12 +30,10 @@ BikeShopText1:
ld hl, BikeShopText_1d824
call PrintText
jr .Done
.BagFull
ld hl, BikeShopText_1d834
call PrintText
jr .Done
.asm_41190
ld hl, BikeShopText_1d810
call PrintText

View File

@@ -20,7 +20,6 @@ BrunoShowOrHideExitBlock:
jp .setExitBlock
.blockExitToNextRoom
ld a, $24
.setExitBlock
ld [wNewTileBlockID], a
lb bc, 0, 2

View File

@@ -22,7 +22,7 @@ CeladonMansion3F_TextPointers:
ProgrammerText:
text_asm
call CeladonMansion3_PokedexCount
cp 150
cp NUM_POKEMON - 1 ; discount Mew
ld hl, CeladonMansion3Text_486f5
jr nc, .print
ld hl, CeladonMansion3Text_486f0
@@ -41,7 +41,7 @@ CeladonMansion3Text_486f5:
GraphicArtistText:
text_asm
call CeladonMansion3_PokedexCount
cp 150
cp NUM_POKEMON - 1 ; discount Mew
jr nc, .completed
ld hl, CeladonMansion3Text_48757
jr .print
@@ -103,7 +103,7 @@ CeladonMansion3Text_4876b:
WriterText:
text_asm
call CeladonMansion3_PokedexCount
cp 150
cp NUM_POKEMON - 1 ; discount Mew
ld hl, CeladonMansion3Text_48789
jr nc, .print
ld hl, CeladonMansion3Text_48784
@@ -122,7 +122,6 @@ CeladonMansion3Text_48789:
DirectorText:
text_asm
call CeladonMansion3_PokedexCount
; check pokédex
cp NUM_POKEMON - 1 ; discount Mew
jr nc, .completed_dex
ld hl, .GameDesignerText

View File

@@ -72,7 +72,7 @@ CeladonMartRoofScript_GiveDrinkToGirl:
ld hl, wd730
res 6, [hl]
call HandleMenuInput
bit BIT_B_BUTTON, a ; pressed b
bit BIT_B_BUTTON, a
ret nz
ld hl, wFilteredBagItems
ld a, [wCurrentMenuItem]

View File

@@ -1,8 +1,8 @@
CeruleanTradeHouse_Script:
CeruleanMelaniesHouse_Script:
call EnableAutoTextBoxDrawing
ret
CeruleanTradeHouse_TextPointers:
CeruleanMelaniesHouse_TextPointers:
dw CeruleanHouse1Text1
dw CeruleanHouse1Text2
dw CeruleanHouse1Text3

View File

@@ -134,7 +134,7 @@ CinnabarGymScript2:
cp $ff
jp z, CinnabarGymScript_75792
ld a, [wTrainerHeaderFlagBit]
sub 2
sub $2
ld c, a
ld b, FLAG_TEST
EventFlagAddress hl, EVENT_CINNABAR_GYM_GATE0_UNLOCKED

View File

@@ -18,22 +18,21 @@ LanceShowOrHideEntranceBlocks:
; open entrance
ld a, $31
ld b, $32
jp .LanceSetEntranceBlocks
jp .setEntranceBlocks
.closeEntrance
ld a, $72
ld b, $73
.LanceSetEntranceBlocks
.setEntranceBlocks
; Replaces the tile blocks so the player can't leave.
push bc
ld [wNewTileBlockID], a
lb bc, 6, 2
call .LanceSetEntranceBlock
call .SetEntranceBlock
pop bc
ld a, b
ld [wNewTileBlockID], a
lb bc, 6, 3
.LanceSetEntranceBlock
.SetEntranceBlock:
predef_jump ReplaceTileBlock
ResetLanceScript:

View File

@@ -649,4 +649,3 @@ MtMoon3EndBattleText5:
MtMoon3AfterBattleText5:
text_far _MtMoon3AfterBattleText5
text_end

View File

@@ -201,13 +201,13 @@ OaksLabScript7:
OaksLabScript8:
ld a, $1
ldh [hSpriteIndexOrTextID], a
ld de, .SonyPushesPlayerAwayFromEeveeBall
ld de, .RivalPushesPlayerAwayFromEeveeBall
call MoveSprite
ld a, $9
ld [wOaksLabCurScript], a
ret
.SonyPushesPlayerAwayFromEeveeBall
.RivalPushesPlayerAwayFromEeveeBall
db $00
db $07
db $07
@@ -593,7 +593,7 @@ OaksLabScript20:
ld b, 0
ld c, a
ld hl, wNPCMovementDirections2
xor a
xor a ; NPC_MOVEMENT_DOWN
call FillMemory
ld [hl], $ff
call StopAllMusic
@@ -641,7 +641,6 @@ OaksLabScript_RemoveParcel:
inc hl
inc c
jr .loop
.foundParcel
ld hl, wNumBagItems
ld a, c
@@ -664,7 +663,6 @@ OaksLabScript_1c8b9:
ld a, $30
ld b, 11
jr .asm_1c8f6
.asm_1c8d3
cp 1
jr nz, .asm_1c8e2
@@ -673,7 +671,6 @@ OaksLabScript_1c8b9:
ld a, $30
ld b, 9
jr .asm_1c8f6
.asm_1c8e2
ld a, $3
ld [wNPCMovementDirections2Index], a
@@ -683,7 +680,6 @@ OaksLabScript_1c8b9:
jr nz, .asm_1c8f4
ld a, $40
jr .asm_1c8f6
.asm_1c8f4
ld a, $20
.asm_1c8f6
@@ -817,7 +813,6 @@ OaksLabText3:
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
predef DisplayDexRating
jp .asm_1ca6f
.asm_1c9ec
ld b, POKE_BALL
call IsItemInBag
@@ -840,12 +835,10 @@ OaksLabText3:
ld hl, OaksLabText_1ca72
call PrintText
jr .asm_1ca6f
.asm_1ca23
ld hl, OaksLabText_1ca77
call PrintText
jr .asm_1ca6f
.asm_1ca2b
ld b, OAKS_PARCEL
call IsItemInBag
@@ -853,7 +846,6 @@ OaksLabText3:
ld hl, OaksLabText_1ca7c
call PrintText
jr .asm_1ca6f
.asm_1ca3a
ld hl, OaksLabDeliverParcelText
call PrintText
@@ -861,12 +853,10 @@ OaksLabText3:
ld a, $13
ld [wOaksLabCurScript], a
jr .asm_1ca6f
.asm_1ca4a
ld hl, OaksLabAroundWorldText
call PrintText
jr .asm_1ca6f
.asm_1ca52
CheckAndSetEvent EVENT_GOT_POKEBALLS_FROM_OAK
jr nz, .asm_1ca69
@@ -875,7 +865,6 @@ OaksLabText3:
ld hl, OaksLabGivePokeballsText
call PrintText
jr .asm_1ca6f
.asm_1ca69
ld hl, OaksLabPleaseVisitText
call PrintText

View File

@@ -179,7 +179,7 @@ PalletTownScript6:
ld [wSpriteIndex], a
xor a
ld [wNPCMovementScriptFunctionNum], a
ld a, $1
ld a, 1
ld [wNPCMovementScriptPointerTableNum], a
ldh a, [hLoadedROMBank]
ld [wNPCMovementScriptBank], a
@@ -191,7 +191,7 @@ PalletTownScript6:
PalletTownScript7:
ld a, [wNPCMovementScriptPointerTableNum]
and a
and a ; is the movement script over?
ret nz
; trigger the next script
@@ -201,10 +201,9 @@ PalletTownScript7:
PalletTownScript8:
CheckEvent EVENT_DAISY_WALKING
jr nz, .asm_18f9e
and $3 ; (EVENT_GOT_TOWN_MAP | EVENT_ENTERED_BLUES_HOUSE)
cp $3
jr nz, .asm_18f9e
jr nz, .next
CheckBothEventsSet EVENT_GOT_TOWN_MAP, EVENT_ENTERED_BLUES_HOUSE, 1
jr nz, .next
SetEvent EVENT_DAISY_WALKING
ld a, HS_DAISY_SITTING
ld [wMissableObjectIndex], a
@@ -212,8 +211,7 @@ PalletTownScript8:
ld a, HS_DAISY_WALKING
ld [wMissableObjectIndex], a
predef_jump ShowObject
.asm_18f9e
.next
CheckEvent EVENT_GOT_POKEBALLS_FROM_OAK
ret z
SetEvent EVENT_PALLET_AFTER_GETTING_POKEBALLS_2

View File

@@ -202,7 +202,6 @@ PewterGymText3:
call PrintText
.asm_5c512
jp TextScriptEnd
.asm_5c3fa
ld hl, PewterGymText_5c41c
call PrintText

View File

@@ -62,7 +62,7 @@ Route22Gate_TextPointers:
Route22GateText1:
text_asm
ld a, [wObtainedBadges]
bit 0, a ; BOULDERBADGE
bit BIT_BOULDERBADGE, a
jr nz, .asm_1e6f6
ld hl, Route22GateText_1e704
call PrintText

View File

@@ -29,7 +29,6 @@ Route25Script_515e1:
ld [wMissableObjectIndex], a
predef ShowObject
jr .asm_5165c
.asm_51638
CheckEventAfterBranchReuseHL EVENT_GOT_SS_TICKET, EVENT_MET_BILL_2
jr z, .asm_5165c

View File

@@ -155,7 +155,7 @@ INCLUDE "text/PewterMart.asm"
INCLUDE "text/PewterSpeechHouse.asm"
INCLUDE "text/PewterPokecenter.asm"
INCLUDE "text/CeruleanTrashedHouse.asm"
INCLUDE "text/CeruleanTradeHouse.asm"
INCLUDE "text/CeruleanMelaniesHouse.asm"
INCLUDE "text/CeruleanPokecenter.asm"
INCLUDE "text/CeruleanGym.asm"
INCLUDE "text/BikeShop.asm"