Vortyne
678d014aef
FreezeEnemyTrainerSprite -> SetEnemyTrainerToStayAndFaceAnyDirection
2024-10-07 12:03:26 -04:00
Vortyne
1aa3fb24ec
dbsprite is the wrong macro for WriteOAMBlock data (#472 )
2024-09-29 18:54:41 -04:00
Vortyne
af36156a5b
This byte is written to, but not used ( #471 )
...
it's written to in init_player_data.asm
```
ld hl, wObtainedBadges
ld [hli], a
ld [hl], a
```
2024-09-25 22:02:15 -05:00
Sylvie
635b9c4cab
Identify wCurrentMapScriptFlags bits ( #467 )
2024-09-24 11:39:44 -04:00
Sylvie
6ae63a8cea
Identify hardware register bits ( #469 )
2024-09-24 10:48:10 -04:00
Sylvie
b5d2540e7c
Identify more bit flags ( #465 )
...
* Identify more bit flags
* Space
2024-09-24 09:33:33 -04:00
Vortyne
c3f297e98b
Fix comment: Road -> Roar ( #466 )
2024-09-24 07:32:47 -05:00
Sylvie
8f1dcf07e5
Identify more flag bits ( #464 )
2024-09-23 23:51:44 -04:00
Sylvie
5a622f628d
Identify remaining uses of wd0b5 and wd11e ( #463 )
2024-09-18 21:41:58 -04:00
Sylvie
613d34678b
Split hSpriteIndexOrTextID into hSpriteIndex and hTextID ( #462 )
...
Also identify `wPPUpCountAndMaxPP`
2024-09-18 21:01:18 -04:00
Vortyne
1f6e2bf999
Use correct label in get_trainer_name.asm ( #461 )
2024-09-09 20:22:58 -04:00
Sylvie
77d051479b
Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem ( #457 )
2024-08-04 10:05:33 -04:00
Sylvie
6e3ab0a9e9
Identify wcd6d as wNameBuffer and others ( #455 )
2024-07-24 12:21:59 -04:00
Sylvie
8fafca714c
Identify various flag labels and bit constants ( #454 )
2024-07-16 13:02:54 -04:00
Sylvie
fc23e72a39
Identify some unused WRAM variables ( #453 )
2024-06-15 12:18:00 -04:00
dannye
d870ad6ea8
Fix hard-coded bank
2024-05-05 09:41:56 -05:00
Rangi
fabe2b3fb3
Update to RGBDS 0.7.0 ( #447 )
2024-01-03 10:59:04 -05:00
SatoMew
07cefd462f
Clean up item comments ( #443 )
2023-12-18 18:30:37 -06:00
colawsol
f6017ddbfd
Correct StarterDex function comment ( #440 )
2023-12-06 19:34:37 -06:00
vulcandth
1dcc16b347
Delete a couple EOL whitespace.
2023-11-22 15:09:21 +00:00
dannye
a247120ac1
Fix a few usages of EFFECTIVE
2023-11-21 20:18:04 -06:00
Rangi42
41ec74e1f0
Fix inaccurate comment in UpdateNPCSprite
...
Fixes #404
2023-11-21 20:36:00 -05:00
Rangi42
0a616ae560
Get rid of wEvosMoves, MAX_EVOLUTIONS, and EVOLUTION_SIZE
...
Fixes #430
2023-11-21 20:33:03 -05:00
Rangi42
d4e7a39dd8
Use some more constants in place of raw numbers
2023-11-21 20:15:30 -05:00
RainbowMetalPigeon
465b859c4c
Replace some $a with EFFECTIVE ( #399 )
2023-11-21 20:01:20 -05:00
SatoMew
a681f718ac
Rename EV_* constants to EVOLVE_* like pokecrystal ( #407 )
2023-11-21 19:54:39 -05:00
BlueZangoose
9827190aea
Use MEGA_PUNCH constant in explosion animation routine ( #434 )
...
* Use MEGA_PUNCH constant in explosion animation routine
* Add AnimationType constants and assert
---------
Co-authored-by: vulcandth <vulcandth@gmail.com>
2023-11-21 19:52:53 -05:00
Rangi42
77887be251
Identify wSavedCoordIndex and its other usages
2023-11-20 18:53:23 -05:00
Rangi42
b066d3c9bc
Add bigdw and dc data macros
2023-11-20 17:53:19 -05:00
Vortyne
7a7a6d689c
Identify the unnamed HRAM variables and one WRAM label ( #438 )
2023-11-20 17:23:22 -05:00
Vortyne
5739aea990
Name unnamed labels in seafoam islands and pokemon mansion script files ( #435 )
...
* Update PokemonMansion1F.asm
* Name unnamed seafoam/mansion labels
2023-11-19 15:09:33 -06:00
Rangi42
26a342b104
Identify more map script labels
2023-11-18 19:44:03 -05:00
vulcandth
64061e2092
.calculateHPBarCoords incorrectly referenced OAM
...
Resolves #411
Co-Authored-By: SnDream <12762219+sndream@users.noreply.github.com>
2023-11-17 22:36:21 -06:00
Linus Unnebäck
83b373ad73
Add constants for wMapConnections bits and group map header wram labels
...
* Add constants for wMapConnections bits
* Apply Vulcandth and Rangi42 feedback
---------
Co-authored-by: vulcandth <vulcandth@gmail.com>
2023-11-17 12:50:27 -06:00
strager
30c244ae4f
Use PSN constant in PoisonEffect routine ( #426 )
2023-09-20 15:43:27 -04:00
SatoMew
a38c7922dd
Improve comment about the "ED" tile bug ( #421 )
2023-07-16 20:22:06 -05:00
Linus Unnebäck
c42b7167ce
Use charmap in link_battle_versus_text ( #415 )
2023-07-16 16:21:20 -05:00
SatoMew
f46db37d50
Thoroughly document debug code ( #410 )
2023-07-15 18:36:59 -04:00
vulcandth
d001ced41b
Add macros, constants, and labels for map scripts and text ( #367 )
...
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2023-07-13 21:27:56 -04:00
Vortyne
17eaf761e3
Name some unnamed animation constants ( #396 )
2023-03-25 23:31:59 -04:00
SatoMew
5c4795d5bc
Complete and improve debug name labels ( #408 )
2023-02-26 11:14:21 -05:00
Rangi
22859c4bb7
Revert PR #395
2022-09-26 15:17:26 -04:00
Vortyne
742dd00eb7
Bug: Sprites can receive the wrong movement byte ( #395 )
...
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-09-26 14:53:16 -04:00
BlueZangoose
0f5a9eb146
Change names of move subanimations to be meaningful ( #389 )
...
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
2022-09-25 14:17:39 -04:00
Rangi
c299cf1067
Use a SPRITE_SET_LENGTH constant
2022-09-24 11:39:39 -04:00
Rangi
d2be79adf1
Add constants and table macros for the map sprite sets ( #392 )
...
Fixes #391
2022-09-24 11:30:29 -04:00
Rangi
bbb0e7e82d
Use the same music headers as pokecrystal ( #382 )
2022-08-11 21:23:08 -04:00
SatoMew
ac7263b1ad
Update comments related to Swift and Substitute checks ( #380 )
...
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-08-11 21:22:57 -04:00
Chatot4444
8b19405590
Replace Hard-Coded Number With Constant ( #381 )
...
Replace a hard coded $a in CheckMapForMon with NUM_WILDMONS
2022-08-11 07:51:18 -05:00
Rangi
498da6ab09
Clarify how Metronome picks a move
2022-07-26 00:01:21 -04:00
Rangi
8f81e71f19
Identify some .asm_* labels
2022-07-10 21:11:03 -04:00
Rangi
a66adbcc5c
Sync Pokédex rating text with pokeyellow
2022-07-10 19:26:18 -04:00
Rangi
927b5a4700
Identify Pokédex rating text
2022-07-10 19:16:17 -04:00
Colton G. Rushton
cc46b0e510
wOAMBuffer -> wShadowOAM ( #370 )
2022-07-09 17:18:18 -04:00
vulcandth
70cbb48328
party_struct constants and ExchangeBytes size ( #364 )
...
Co-Authored-By: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-07-04 01:08:17 -04:00
vulcandth
fcd6e5a1b2
Stop_reducing_move_anim_flashing_Dream_Eater -> Stop_reducing_move_anim_flashing_Blizzard ( #369 )
2022-06-30 21:24:33 -04:00
vulcandth
610ec0fd22
VC ExchangeBytes Aliases ( #363 )
...
Co-authored-by: aaaaaa123456789 <aaaaaa123456789@acidch.at>
2022-06-22 20:15:58 -04:00
Rangi
4e96f9d232
cp MR_FUJIS_HOUSE -> cp POKEMON_TOWER_7F + 1
...
Fixes #362
2022-06-17 22:58:46 -04:00
vulcandth
edb55e00f8
Rename SLP to SLP_MASK ( #361 )
...
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-06-17 22:25:52 -04:00
vulcandth
6b5be9129c
RGBDS syntax updates ( #358 )
...
New MACRO and DEF syntax
2022-06-06 17:25:31 -04:00
vulcandth
d7808d110f
Improved Virtual Console patch identifiers ( #357 )
2022-06-06 17:22:34 -04:00
vulcandth
0fd9ba5670
Add hSerialConnectionStatus vc_assert ( #354 )
2022-04-17 14:44:57 -04:00
vulcandth
fe8d3c51a4
Build the Virtual Console patches with make red_vc and make blue_vc ( #351 )
2022-03-26 16:59:36 -04:00
Rangi
7e78c1171d
Gen 1's Minimize graphic was not a complete 8x8 tile
2022-03-04 18:21:12 -05:00
Rangi
09e92c554c
Use ~X instead of $ff ^ X
2021-11-23 21:00:07 -05:00
Yoann Fievez
f68af5c6e9
Add some constants for options ( #344 )
...
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2021-11-05 19:45:09 -04:00
Yoann Fievez
8349bfd8e6
Refactorize check button pressed ( #340 )
2021-11-05 15:40:15 -04:00
Rangi
2ee8ce26da
Comment on the CooltrainerFAI bug
...
Fixes #308
2021-11-03 17:07:08 -04:00
Rangi
58d08bff43
Identify some percentage constant values
2021-11-02 19:57:08 -04:00
Amber Brault
30acb46b98
Fix typos ( #334 )
2021-09-26 21:57:55 -05:00
Rangi
7ee8a6509e
wcf4b -> wStringBuffer
2021-08-28 17:02:20 -04:00
SnorlaxMonster
319c29c751
Correct comments on SwitchAndTeleportEffect
...
The comments in the SwitchAndTeleportEffect section incorrectly stated
that the random number was generated in the
half-open interval [0, playerLevel + enemyLevel),
instead of the closed interval [0, playerLevel + enemyLevel].
2021-06-14 21:47:19 +10:00
Rangi
f9ae7b1240
More WRAM label cleanup (still needs UNIONs and renaming)
2021-05-31 16:25:16 -04:00
Rangi
c2ad19728a
Reformat MoveBoulderDustFunctionPointerTable
2021-05-31 13:09:33 -04:00
Rangi
8701ef4d61
Improve some RAM formatting
2021-05-31 11:46:10 -04:00
Rangi
346ce9454a
Use macros for bit arrays
2021-05-23 22:09:02 -04:00
Rangi
c8626595b4
Use BANK("Pics #") for Pokémon and trainer pics
2021-05-06 23:04:00 -04:00
Rangi
6a31663c96
Use {interpolation} to generate sequences of RAM labels
...
Fixes #319
2021-04-27 15:49:59 -04:00
Rangi
dd690920c9
Use rgbds 0.5.0 features:
...
- FOR loops
- {interpolation}
- REDEF EQUS
- \# for all macro args
2021-04-17 19:06:56 -04:00
Rangi
4b64b146e4
Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constant
2021-04-13 20:08:38 -04:00
Rangi
2954013da1
Trim extra newlines from some files
2021-04-08 12:51:25 -04:00
dannye
fa206ce835
Fix incorrect sfx id
...
AUDIO_1 is loaded during trade animations, not AUDIO_2
2021-03-30 01:03:30 -05:00
Rangi
95ec2cf039
Verify data table and name list sizes with assertion macros
...
Fixes #312
2021-03-25 16:44:41 -04:00
dannye
5c9c7bf362
Clean up handling of extra effective status effects
2021-02-21 11:43:38 -06:00
Rangi
95353fdefa
Identify hUILayoutFlags
2021-02-13 19:48:34 -05:00
SatoMew
5d9957293c
Delete unnecessary comment
2020-11-29 22:47:51 +00:00
SatoMew
083cb38e33
Update related tile animation constants
2020-11-29 21:28:38 +00:00
SatoMew
242b2e05cf
Label and document hFFD7 more accurately
2020-11-29 20:17:29 +00:00
Rangi
6adbaefde1
Keep wGrassMons and wWaterMons together with a UNION
2020-11-28 17:11:12 -05:00
dannye
66377fca32
Fix file modes
2020-11-14 20:52:10 -06:00
dannye
afc4ce2dc5
Use more joypad constants
2020-11-07 21:07:07 -06:00
Rangi
0da16c1625
Use STARTER1 and STARTER2 for the title screen
2020-11-07 10:27:03 -05:00
Rangi
13d4d533f7
Sync more with pokeyellow
2020-11-06 10:33:58 -05:00
Rangi
e16dec874a
Sync more with pokeyellow
2020-11-05 16:55:39 -05:00
Rangi
2a4b8b5a24
Remove trailing whitespace
2020-11-05 15:17:39 -05:00
Rangi
2db54ecb9b
Sync more with pokeyellow
2020-11-05 13:23:57 -05:00
Rangi
379a563c43
All battle back pictures end with "b"
2020-11-05 11:04:20 -05:00
Rangi
d3e81422d5
Sync home and macro code with pokeyellow
2020-11-05 10:50:30 -05:00
Rangi
abaf9fee7c
Port some formatting from pokeyellow
2020-11-04 16:31:47 -05:00
Rangi
bc287b9b80
Some formatting changes
2020-10-19 20:26:35 -04:00