SnorlaxMonster
85b9d866c8
Align move grammar with pokecrystal ( #565 )
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Add comments explaining the redundant move grammar categories inherited from the Japanese version.
2026-01-17 16:41:37 -05:00
Narishma-gb
e9d3324bc0
Comment more unreferenced local labels ( #550 )
2025-12-15 15:14:17 -05:00
Narishma-gb
3a4382c605
Use more Pokemon data constants, create MOVE_NAME_LENGTH ( #543 )
CI / build (push) Has been cancelled
2025-11-27 13:39:25 -05:00
Rangi
e92d1af478
Avoid magic numbers for most CopyData calls ( #542 )
CI / build (push) Has been cancelled
2025-11-25 16:53:29 -06:00
Rangi
308189b638
Use ld_hli_a_string macro to make byte-by-byte strings more obvious ( #540 )
CI / build (push) Has been cancelled
2025-11-23 21:19:21 -06:00
Narishma-gb
f332678625
Use more hardware and graphics constants ( #532 )
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CI / build (push) Has been cancelled
- Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc.
- `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS`
and `TILE_1BPP_SIZE` are used in some places.
- Highlight an oversight in `OakSpeech` where several
direct MBC bank switches are requested.
- Remove redundant comments in home/overworld.asm.
- Add unreferenced `FillBgMap` function to avoid a byte
of dead code.
- Some constants added in wram.asm.
- Correctly separate the commented code in `SaveMainData`.
2025-11-18 15:17:31 -05:00
Rangi
5943b96cf6
Use features of RGBDS 1.0.0 ( #537 )
CI / build (push) Waiting to run
2025-11-12 15:44:07 -05:00
Rangi
e3af20b907
Consistently use ld [hli]/ld [hld], not ldi/ldd
CI / build (push) Has been cancelled
2025-10-05 10:53:31 -04:00
PokefanMarcel
108bf2981d
Use RAMG_SRAM_ENABLE ( #530 )
CI / build (push) Has been cancelled
2025-09-07 12:46:26 -04:00
Vortyne
8da7deb893
Update comment for clarity ( #529 )
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Actually copies from battle struct to party struct to make HP and status changes to a pokemon permanent
2025-09-03 11:59:22 -04:00
Narishma-gb
4d2594cb24
Label and constant cleanup ( #528 )
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* Label cleanup, add some constants instead of raw numbers
* Rename load/save game functions to be more explicit
2025-09-03 11:56:09 -04:00
Rangi42
78e44a8fb1
Use combined hardware constants
2025-06-30 13:45:24 -04:00
Rangi
56c405de09
Replace hardware_constants.asm with hardware.inc ( #511 )
2025-06-30 12:47:22 -04:00
Rangi42
fcb61ae0e4
Distinguish single trainer pics section from Pokemon pics
CI / build (push) Has been cancelled
2025-06-25 23:59:47 -04:00
dannye
fd043a66c2
Fix typos
2025-06-03 23:48:35 -05:00
Rangi
b4bae4a5d5
Add a CANNOT_MOVE constant ( #508 )
2025-05-31 15:08:23 -04:00
edave64
e1b7b8af0a
Use constants for PP masks instead of magic numbers ( #504 )
CI / build (push) Has been cancelled
2025-04-02 10:49:15 -04:00
Rangi
ec37f6117d
Consistently capitalize ASSERT directives ( #489 )
CI / build (push) Has been cancelled
2025-01-28 23:31:27 -05:00
Rangi
afb8990169
Miscellaneous cleanup ( #488 )
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Co-authored-by: SatoMew <SatoMew@users.noreply.github.com>
2025-01-28 23:31:15 -05:00
Rangi42
f023c68417
Use EFFECT_1E
CI / build (push) Has been cancelled
2024-12-27 20:27:34 -05:00
Rangi42
a59c2bbaf9
Use SERIAL_RNS_LENGTH in BattleRandom
CI / build (push) Has been cancelled
2024-12-21 21:04:36 -05:00
Vortyne
c3f297e98b
Fix comment: Road -> Roar ( #466 )
2024-09-24 07:32:47 -05:00
Sylvie
8f1dcf07e5
Identify more flag bits ( #464 )
2024-09-23 23:51:44 -04:00
Sylvie
5a622f628d
Identify remaining uses of wd0b5 and wd11e ( #463 )
2024-09-18 21:41:58 -04:00
Sylvie
77d051479b
Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem ( #457 )
2024-08-04 10:05:33 -04:00
Sylvie
6e3ab0a9e9
Identify wcd6d as wNameBuffer and others ( #455 )
2024-07-24 12:21:59 -04:00
Sylvie
8fafca714c
Identify various flag labels and bit constants ( #454 )
2024-07-16 13:02:54 -04:00
dannye
a247120ac1
Fix a few usages of EFFECTIVE
2023-11-21 20:18:04 -06:00
Rangi42
d4e7a39dd8
Use some more constants in place of raw numbers
2023-11-21 20:15:30 -05:00
RainbowMetalPigeon
465b859c4c
Replace some $a with EFFECTIVE ( #399 )
2023-11-21 20:01:20 -05:00
BlueZangoose
9827190aea
Use MEGA_PUNCH constant in explosion animation routine ( #434 )
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* Use MEGA_PUNCH constant in explosion animation routine
* Add AnimationType constants and assert
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Co-authored-by: vulcandth <vulcandth@gmail.com>
2023-11-21 19:52:53 -05:00
SatoMew
f46db37d50
Thoroughly document debug code ( #410 )
2023-07-15 18:36:59 -04:00
Vortyne
17eaf761e3
Name some unnamed animation constants ( #396 )
2023-03-25 23:31:59 -04:00
Rangi
bbb0e7e82d
Use the same music headers as pokecrystal ( #382 )
2022-08-11 21:23:08 -04:00
SatoMew
ac7263b1ad
Update comments related to Swift and Substitute checks ( #380 )
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Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-08-11 21:22:57 -04:00
Rangi
498da6ab09
Clarify how Metronome picks a move
2022-07-26 00:01:21 -04:00
Rangi
8f81e71f19
Identify some .asm_* labels
2022-07-10 21:11:03 -04:00
Colton G. Rushton
cc46b0e510
wOAMBuffer -> wShadowOAM ( #370 )
2022-07-09 17:18:18 -04:00
Rangi
4e96f9d232
cp MR_FUJIS_HOUSE -> cp POKEMON_TOWER_7F + 1
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Fixes #362
2022-06-17 22:58:46 -04:00
vulcandth
edb55e00f8
Rename SLP to SLP_MASK ( #361 )
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Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-06-17 22:25:52 -04:00
vulcandth
d7808d110f
Improved Virtual Console patch identifiers ( #357 )
2022-06-06 17:22:34 -04:00
vulcandth
fe8d3c51a4
Build the Virtual Console patches with make red_vc and make blue_vc ( #351 )
2022-03-26 16:59:36 -04:00
Rangi
09e92c554c
Use ~X instead of $ff ^ X
2021-11-23 21:00:07 -05:00
Yoann Fievez
f68af5c6e9
Add some constants for options ( #344 )
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Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2021-11-05 19:45:09 -04:00
Yoann Fievez
8349bfd8e6
Refactorize check button pressed ( #340 )
2021-11-05 15:40:15 -04:00
Rangi
58d08bff43
Identify some percentage constant values
2021-11-02 19:57:08 -04:00
Amber Brault
30acb46b98
Fix typos ( #334 )
2021-09-26 21:57:55 -05:00
Rangi
7ee8a6509e
wcf4b -> wStringBuffer
2021-08-28 17:02:20 -04:00
Rangi
f9ae7b1240
More WRAM label cleanup (still needs UNIONs and renaming)
2021-05-31 16:25:16 -04:00
Rangi
8701ef4d61
Improve some RAM formatting
2021-05-31 11:46:10 -04:00