Commit Graph

10 Commits

Author SHA1 Message Date
Rangi
0e49aef88e
Use macros to enforce "hidden object" constraints, and rename them to "hidden events" (#559) 2026-01-07 22:05:37 -05:00
Rangi
fe1e76466b
Use macros to enforce "missable/hide/show object" constraints, and rename them to "toggleable objects" (#557) 2026-01-07 22:05:20 -05:00
Narishma-gb
4d2594cb24
Label and constant cleanup (#528)
* Label cleanup, add some constants instead of raw numbers

* Rename load/save game functions to be more explicit
2025-09-03 11:56:09 -04:00
Rangi
afb8990169
Miscellaneous cleanup (#488)
Co-authored-by: SatoMew <SatoMew@users.noreply.github.com>
2025-01-28 23:31:15 -05:00
Sylvie
8fafca714c
Identify various flag labels and bit constants (#454) 2024-07-16 13:02:54 -04:00
vulcandth
6b5be9129c
RGBDS syntax updates (#358)
New MACRO and DEF syntax
2022-06-06 17:25:31 -04:00
Rangi
4b4ad9894e Disassemble the BLUEMONS.GB debug ROM 2020-07-15 13:35:39 -04:00
Rangi
f37cf959c9 Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
Rangi
053afc4634 Move more code from home.asm to home/ 2020-07-03 22:57:43 -04:00
Rangi
0a62d48df2 Move more tables from engine/ to data/
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
2020-06-23 17:50:50 -04:00