pokeplatinum/include/overlay022
2026-03-15 13:56:52 -07:00
..
funcptr_ov22_02259D78.h
ov22_0225A428.h
ov22_0225AF8C.h Document Fashion Case + Dress Up Photos (#885) 2026-01-16 15:13:37 -08:00
ov22_0225AF44.h
ov22_0225B660.h Standarized OverlayManager names (#524) 2025-05-26 12:50:57 -07:00
ov22_02254DE0.h Convert multiple int heapID to enum HeapID heapID (#879) 2026-01-08 16:36:05 -08:00
ov22_02255D44.h Document Contest script commands (#982) 2026-03-15 13:56:52 -07:00
ov22_02257F50.h
ov22_02259C58.h
ov22_022578F4.h Convert multiple int heapID to enum HeapID heapID (#879) 2026-01-08 16:36:05 -08:00
ov22_022588F0.h
ov22_022589E0.h
ov22_022597BC.h
ov22_0225894C.h Document Fashion Case + Dress Up Photos (#885) 2026-01-16 15:13:37 -08:00
ov22_02255094.h Convert multiple int heapID to enum HeapID heapID (#879) 2026-01-08 16:36:05 -08:00
ov22_02259098.h Document Fashion Case + Dress Up Photos (#885) 2026-01-16 15:13:37 -08:00
ov22_02259484.h Convert multiple int heapID to enum HeapID heapID (#879) 2026-01-08 16:36:05 -08:00
ov22_02259560.h
struct_ov22_0225A154.h Identify structs used in char_transfer + document templates 2025-02-02 19:55:58 -08:00
struct_ov22_0225A428.h Strbuf to String (#847) 2025-12-14 10:36:00 -05:00
struct_ov22_0225A914.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
struct_ov22_0225A0E4.h Document software_sprite.c (#754) 2025-09-12 17:04:25 -04:00
struct_ov22_0225AB54.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
struct_ov22_0225AD68.h
struct_ov22_0225AE9C.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
struct_ov22_0225AF8C.h Convert multiple int heapID to enum HeapID heapID (#879) 2026-01-08 16:36:05 -08:00
struct_ov22_0225AF44.h
struct_ov22_0225AF68.h
struct_ov22_0225B1BC_decl.h
struct_ov22_0225B388.h Document software_sprite.c (#754) 2025-09-12 17:04:25 -04:00
struct_ov22_02254DE0.h
struct_ov22_02255CB8.h Document software_sprite.c (#754) 2025-09-12 17:04:25 -04:00
struct_ov22_02256BAC.h Renamed option struct elements (#550) 2025-06-22 10:55:07 -07:00
struct_ov22_02257F50_sub1_sub1.h
struct_ov22_02257F50_sub1.h
struct_ov22_02257F50_sub2.h Document software_sprite.c (#754) 2025-09-12 17:04:25 -04:00
struct_ov22_02257F50.h
struct_ov22_02258A48.h
struct_ov22_02259C9C.h Identify unk_02018340 -> bg_window 2024-10-20 11:59:06 -07:00
struct_ov22_02259C58_1.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
struct_ov22_02259C58.h Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
struct_ov22_02259D2C.h Document touch screen hit table action handling and Box action handling functions (#480) 2025-04-30 17:54:20 -07:00
struct_ov22_022596B0.h
struct_ov22_022597BC.h Rename NarcID fields (#560) 2025-06-22 12:48:26 -07:00
struct_ov22_022599A0.h Convert multiple int heapID to enum HeapID heapID (#879) 2026-01-08 16:36:05 -08:00
struct_ov22_0225500C.h Document software_sprite.c (#754) 2025-09-12 17:04:25 -04:00
struct_ov22_0225899C.h Document Fashion Case + Dress Up Photos (#885) 2026-01-16 15:13:37 -08:00
struct_ov22_02255040.h Document software_sprite.c (#754) 2025-09-12 17:04:25 -04:00
struct_ov22_02257964_sub1.h
struct_ov22_02257964_sub2.h Document software_sprite.c (#754) 2025-09-12 17:04:25 -04:00
struct_ov22_02257964.h
struct_ov22_02258470.h Document software_sprite.c (#754) 2025-09-12 17:04:25 -04:00
struct_ov22_02259484.h
struct_ov22_02259560.h
struct_ov22_02259820.h