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funcptr_ov22_02259D78.h
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ov22_0225A428.h
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ov22_0225AF8C.h
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Document Fashion Case + Dress Up Photos (#885)
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2026-01-16 15:13:37 -08:00 |
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ov22_0225AF44.h
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ov22_0225B660.h
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Standarized OverlayManager names (#524)
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2025-05-26 12:50:57 -07:00 |
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ov22_02254DE0.h
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Convert multiple int heapID to enum HeapID heapID (#879)
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2026-01-08 16:36:05 -08:00 |
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ov22_02255D44.h
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Document Contest script commands (#982)
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2026-03-15 13:56:52 -07:00 |
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ov22_02257F50.h
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ov22_02259C58.h
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ov22_022578F4.h
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Convert multiple int heapID to enum HeapID heapID (#879)
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2026-01-08 16:36:05 -08:00 |
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ov22_022588F0.h
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ov22_022589E0.h
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ov22_022597BC.h
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ov22_0225894C.h
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Document Fashion Case + Dress Up Photos (#885)
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2026-01-16 15:13:37 -08:00 |
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ov22_02255094.h
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Convert multiple int heapID to enum HeapID heapID (#879)
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2026-01-08 16:36:05 -08:00 |
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ov22_02259098.h
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Document Fashion Case + Dress Up Photos (#885)
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2026-01-16 15:13:37 -08:00 |
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ov22_02259484.h
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Convert multiple int heapID to enum HeapID heapID (#879)
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2026-01-08 16:36:05 -08:00 |
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ov22_02259560.h
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struct_ov22_0225A154.h
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Identify structs used in char_transfer + document templates
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2025-02-02 19:55:58 -08:00 |
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struct_ov22_0225A428.h
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Strbuf to String (#847)
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2025-12-14 10:36:00 -05:00 |
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struct_ov22_0225A914.h
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Mass terminology update: CellActor -> Sprite, etc.
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2025-02-13 18:43:23 -08:00 |
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struct_ov22_0225A0E4.h
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Document software_sprite.c (#754)
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2025-09-12 17:04:25 -04:00 |
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struct_ov22_0225AB54.h
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Mass terminology update: CellActor -> Sprite, etc.
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2025-02-13 18:43:23 -08:00 |
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struct_ov22_0225AD68.h
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struct_ov22_0225AE9C.h
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Mass terminology update: CellActor -> Sprite, etc.
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2025-02-13 18:43:23 -08:00 |
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struct_ov22_0225AF8C.h
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Convert multiple int heapID to enum HeapID heapID (#879)
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2026-01-08 16:36:05 -08:00 |
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struct_ov22_0225AF44.h
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struct_ov22_0225AF68.h
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struct_ov22_0225B1BC_decl.h
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struct_ov22_0225B388.h
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Document software_sprite.c (#754)
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2025-09-12 17:04:25 -04:00 |
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struct_ov22_02254DE0.h
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struct_ov22_02255CB8.h
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Document software_sprite.c (#754)
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2025-09-12 17:04:25 -04:00 |
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struct_ov22_02256BAC.h
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Renamed option struct elements (#550)
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2025-06-22 10:55:07 -07:00 |
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struct_ov22_02257F50_sub1_sub1.h
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struct_ov22_02257F50_sub1.h
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struct_ov22_02257F50_sub2.h
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Document software_sprite.c (#754)
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2025-09-12 17:04:25 -04:00 |
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struct_ov22_02257F50.h
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struct_ov22_02258A48.h
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struct_ov22_02259C9C.h
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Identify unk_02018340 -> bg_window
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2024-10-20 11:59:06 -07:00 |
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struct_ov22_02259C58_1.h
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Mass terminology update: CellActor -> Sprite, etc.
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2025-02-13 18:43:23 -08:00 |
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struct_ov22_02259C58.h
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Mass terminology update: CellActor -> Sprite, etc.
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2025-02-13 18:43:23 -08:00 |
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struct_ov22_02259D2C.h
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Document touch screen hit table action handling and Box action handling functions (#480)
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2025-04-30 17:54:20 -07:00 |
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struct_ov22_022596B0.h
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struct_ov22_022597BC.h
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Rename NarcID fields (#560)
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2025-06-22 12:48:26 -07:00 |
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struct_ov22_022599A0.h
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Convert multiple int heapID to enum HeapID heapID (#879)
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2026-01-08 16:36:05 -08:00 |
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struct_ov22_0225500C.h
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Document software_sprite.c (#754)
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2025-09-12 17:04:25 -04:00 |
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struct_ov22_0225899C.h
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Document Fashion Case + Dress Up Photos (#885)
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2026-01-16 15:13:37 -08:00 |
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struct_ov22_02255040.h
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Document software_sprite.c (#754)
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2025-09-12 17:04:25 -04:00 |
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struct_ov22_02257964_sub1.h
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struct_ov22_02257964_sub2.h
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Document software_sprite.c (#754)
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2025-09-12 17:04:25 -04:00 |
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struct_ov22_02257964.h
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struct_ov22_02258470.h
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Document software_sprite.c (#754)
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2025-09-12 17:04:25 -04:00 |
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struct_ov22_02259484.h
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struct_ov22_02259560.h
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struct_ov22_02259820.h
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