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20 lines
460 B
C
20 lines
460 B
C
#ifndef POKEPLATINUM_STRUCT_OV22_0225500C_H
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#define POKEPLATINUM_STRUCT_OV22_0225500C_H
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#include "overlay022/struct_ov22_02254DE0.h"
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#include "software_sprite.h"
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typedef struct {
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UnkStruct_ov22_02254DE0 *unk_00;
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SoftwareSpriteManager *unk_04;
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SoftwareSpriteChars *unk_08;
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SoftwareSpritePalette *unk_0C;
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int unk_10;
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int unk_14;
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u32 unk_18;
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u32 unk_1C;
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} UnkStruct_ov22_0225500C;
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#endif // POKEPLATINUM_STRUCT_OV22_0225500C_H
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