pokeplatinum/include/overlay022/struct_ov22_0225A914.h

15 lines
317 B
C

#ifndef POKEPLATINUM_STRUCT_OV22_0225A914_H
#define POKEPLATINUM_STRUCT_OV22_0225A914_H
#include "sprite.h"
#include "sprite_resource.h"
typedef struct {
SpriteResource *unk_00[4];
Sprite *unk_10[20];
int unk_60;
int unk_64;
} UnkStruct_ov22_0225A914;
#endif // POKEPLATINUM_STRUCT_OV22_0225A914_H