pokeplatinum/include/overlay022/ov22_02259484.h

18 lines
717 B
C

#ifndef POKEPLATINUM_OV22_02259484_H
#define POKEPLATINUM_OV22_02259484_H
#include "constants/heap.h"
#include "overlay022/struct_ov22_02259484.h"
#include "overlay022/struct_ov22_02259560.h"
void ov22_02259484(UnkStruct_ov22_02259484 *param0, int param1, enum HeapID heapID);
void ov22_022594AC(UnkStruct_ov22_02259484 *param0);
UnkStruct_ov22_02259560 *ov22_022594C0(UnkStruct_ov22_02259484 *param0, void *param1, int param2);
void ov22_02259510(UnkStruct_ov22_02259560 *param0);
void ov22_02259520(UnkStruct_ov22_02259560 *param0, UnkStruct_ov22_02259560 *param1);
void ov22_02259530(UnkStruct_ov22_02259560 *param0);
void ov22_02259540(UnkStruct_ov22_02259560 *param0);
#endif // POKEPLATINUM_OV22_02259484_H