Commit Graph

59 Commits

Author SHA1 Message Date
CharlesFolz4
cc846e7d55
Document Contest script commands (#982) 2026-03-15 13:56:52 -07:00
Eduardo Quezada
4e03cfcb49
Document Fashion Case + Dress Up Photos (#885) 2026-01-16 15:13:37 -08:00
Eduardo Quezada
8bcb66b1f2
Convert multiple int heapID to enum HeapID heapID (#879) 2026-01-08 16:36:05 -08:00
Eduardo Quezada
84ba2c9077
Strbuf to String (#847) 2025-12-14 10:36:00 -05:00
Rachel
4fbfeb3de8
Document software_sprite.c (#754) 2025-09-12 17:04:25 -04:00
Eduardo Quezada
cbaf319838
Rename NarcID fields (#560) 2025-06-22 12:48:26 -07:00
Eduardo Quezada
e1874d99c1
Renamed option struct elements (#550) 2025-06-22 10:55:07 -07:00
Eduardo Quezada
fc03351879
Standarized OverlayManager names (#524)
* Standarized OverlayManager names

* Most "overlay" to "application"

* Other renames

* Last rename

* undo ov97_0222D30C.c changes
2025-05-26 12:50:57 -07:00
CharlesFolz4
3c206367aa
Document touch screen hit table action handling and Box action handling functions (#480)
Some checks are pending
build / build (push) Waiting to run
Co-authored-by: narf0708@gmail.com <narf0708@gmail.com>
2025-04-30 17:54:20 -07:00
RavePossum
ad79c0418c unk_0200762C -> pokemon_sprite 2025-03-09 19:24:44 -04:00
RavePossum
f0ff83c47a Remove pokemon sprite struct def file and move to unk_0200762C.h 2025-03-09 19:24:43 -04:00
RavePossum
fa983cf03b Move PokemonSpriteTemplate to pokemon sprite struct def header 2025-03-09 19:24:43 -04:00
RavePossum
67ec27b77e Move PokemonSpriteManager to pokemon sprite struct def header 2025-03-09 19:24:43 -04:00
RavePossum
7c6bfa45df Mass rename UnkStruct_02007768 -> PokemonSpriteManager 2025-03-09 19:24:43 -04:00
RavePossum
d0f759ca3b Mass rename ArchivedSprite -> PokemonSpriteTemplate 2025-03-09 19:23:08 -04:00
Eduardo Quezada
0495a9b133 Breadcrum params used with Heap_AllocFromHeap - Part 6 2025-03-06 14:31:16 -03:00
Eduardo Quezada
dc9096d85f Document params used with Heap_AllocFromHeap - Part 4 2025-03-04 17:44:32 -03:00
Eduardo Quezada
6596c34172 Document params used with Heap_AllocFromHeap - Part 3 2025-03-04 14:31:49 -03:00
Rachel
41abbde3c6 Mass terminology update: CellActor -> Sprite, etc. 2025-02-13 18:43:23 -08:00
Rachel
6ae0808081 Document sprite_util structs 2025-02-04 18:52:36 -08:00
Rachel
7f3e09fc33 Identify unk_020093B4 -> sprite_util 2025-02-04 18:52:36 -08:00
Rachel
81cb1b2f27 Identify structs used in char_transfer + document templates 2025-02-02 19:55:58 -08:00
Rachel
14b7a95da0 Identify unk_0201E86C -> char_transfer 2025-02-02 19:55:58 -08:00
Rachel
97d1986ee1 Collapse NARC struct decl into narc.h, clean up narc.c 2024-10-23 13:48:18 -07:00
Rachel
8f6b317313 Identify UnkStruct_02018340_t -> BgConfig and document fields 2024-10-22 10:15:00 -07:00
Rachel
163050584a Identify unk_02018340 -> bg_window 2024-10-20 11:59:06 -07:00
Fexty12573
6334d6fbd2 clang format 2024-07-07 11:09:04 +02:00
Fexty12573
97932c582a Move sprite resource structs to header and remove decl files 2024-07-07 10:38:52 +02:00
Fexty12573
48058a910e Document SpriteResource functions 2024-07-07 10:12:57 +02:00
Fexty12573
e0a28e0099 Rename sprite util files and struct 2024-07-07 10:01:08 +02:00
Rachel
36045f723b Format the source tree 2024-07-06 14:40:34 -07:00
Fexty12573
90f74076c3 Rename files accordingly 2024-06-30 10:17:55 +02:00
Fexty12573
d23322852c Rename GraphicElement* -> CellActor* 2024-06-30 10:17:55 +02:00
Fexty12573
969657753c Rename some CellActor structs 2024-06-30 10:17:12 +02:00
Fexty12573
55410866e9 PR Feedback: Rename ResourceManager -> ResourceCollection 2024-06-29 13:41:16 +02:00
Fexty12573
f3c5559343 Struct cleanup 2024-06-27 15:26:14 +02:00
Fexty12573
5ff7170bce Document ResourceManager functions 2024-06-27 11:06:52 +02:00
Fexty12573
3c96d1ab7f PR Feedback: Move struct definitions and fix includes 2024-06-21 18:20:45 +02:00
TrainerRiley
95148c5036
Merge branch 'main' into poketch_buttons 2024-04-14 14:25:57 -07:00
RavePossum
554577e509 move options struct definition to options file, mass rename to game_options 2024-04-14 16:17:45 -04:00
Trainer Riley
877f06144c Rename touch_screen file 2024-04-13 23:07:00 -07:00
Trainer Riley
a4dec2033b Document PoketchButton and PoketchButtonManager, name Touch Screen location structs 2024-04-13 22:49:32 -07:00
Rachel
a356b7cd28 unk_020067E8.[h,c] -> overlay_manager.[h,c] 2024-04-02 21:06:40 -07:00
Rachel
58a83127d8 Consolidate struct definitions for OverlayManager(Template) into single header 2024-04-02 20:55:41 -07:00
Rachel
319c26c4d0 UnkStruct_020067E8 -> OverlayManager 2024-04-02 18:34:47 -07:00
Rachel
2a88567e80 Rename AnimationControlFlags -> Options + label struct fields 2024-02-19 11:25:30 -08:00
Rachel
b7fffbfc76
Rebase + clean-up PR#115 with current project state (#134)
* improving readability

also seemingly located the party healing function

* readability

* clean it up

* Update pokemon.h

* add function names

Adds names to many unnamed functions for readability. Also adds names to a couple structs.

* add function names

* add struct names

* more functions with human names

* rename chatotcrydata

* doxygen documentation

* update box mon function

ProcessBoxPokemonWithTrainerInfo is now UpdateBoxMonStatusAndTrainerInfo and all params are labeled

* fixing formatting

---------

Co-authored-by: Jack <schoenjack98@gmail.com>
2024-01-28 19:05:12 -08:00
Rachel
4499136219 Document + label fields for UnkStruct_02008A90 -> ArchivedSprite 2023-11-03 19:20:20 -07:00
lhearachel
57a0b5fcc4 [Mass Rename] Structs and subroutines for GiveExp task func
Functions:
- ov16_0223E05C -> BattleSystem_MessageLoader
- ov16_02259B38 -> BattleSystem_PokemonIsOT
- ov16_022499C0 -> BattleScript_CalcEffortValues
- ov16_0223EDF0 -> BattleSystem_TextSpeed
- ov16_0223FB24 -> BattleMessage_Print
- sub_0201D724  -> Message_Printing
- ov16_02265D14 -> BattleIO_UpdateExpGauge
- sub_02076B14  -> Pokemon_ShouldLevelUp
- ov16_02265FF8 -> BattleIO_PlayStatusEffect
- ov16_0226614C -> BattleIO_PlayLevelUpAnimation
- ov16_02251C94 -> BattleSystem_ReloadPokemon
- ov16_0224B520 -> BattleScript_LoadPartyLevelUpIcon
- ov16_0223DF00 -> BattleSystem_BGL
- ov16_0223DF04 -> BattleSystem_Window
- ov16_0223E064 -> BattleSystem_PaletteSys
- sub_02019060  -> BGL_SetPriority
- ov16_0223F8DC -> BattleSystem_SetGaugePriority
- sub_0200DA60  -> Window_SetFrame
- sub_0200DAA0  -> Window_FramePalette
- sub_02003050  -> PaletteSys_LoadPalette
- sub_0201A7E8  -> BGL_AddWindow
- sub_0201ADA4  -> BGL_FillWindow
- sub_0200DC48  -> Window_Show
- ov16_0223FB78 -> BattleMessage_PrintToWindow
- sub_0201AE78  -> BGL_WindowColor
- sub_02005748  -> Sound_PlayEffect
- sub_0200DC9C  -> Window_Clear
- sub_0201A8FC  -> BGL_DeleteWindow
- ov16_0224B7CC -> BattleScript_FreePartyLevelUpIcon
- sub_0207727C  -> Pokemon_LevelUpMove
- ov16_022664C4 -> BattleIO_ForgetMove
- sub_0200DA58  -> SysTask_Done

Structs:
- UnkStruct_02002F38 -> PaletteSys
- UnkStruct_02018340 -> BGL
- UnkStruct_0205AA50 -> Window
- UnkStruct_ov16_02248E74 -> PokemonStats
2023-10-13 10:03:01 -07:00
lhearachel
fb3af3b9fc Label core SysTask struct + funcptr
UnkStruct_0201CD38 -> SysTask
UnkFuncPtr_0201CE28 -> SysTaskFunc
2023-10-13 09:59:51 -07:00