pokegold-spaceworld/engine/debug/field
DrippingYellow baeb0acd54
Decompile and label all battle animations (#116)
* Began decompiling Bank $33

* Decompiled battle anim functions

* Decompiled battle anim OAM and AnimObjGFX, split up and labelled battle animation graphics, other minor changes

* Deleted useless files I forgot to delete

* Decompiled framesets

* Decompiled battle anim objects

* Partially started decompiling animations

* Finished decompiling and labelling bank 32 in its entirety

* Replaced gfx.c with latest version

* Labelled all sound effects, properly constantified

* Fixed up bg_effects.asm, other minor LYOverrides-related changes
2025-06-03 23:39:19 -04:00
..
change_tileset.inc Disassemble field debug (bank $3f) (#97) 2021-07-04 18:08:45 -04:00
change_transportation.inc Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
check_tile.inc Rework object_struct and map_object 2023-06-01 22:51:44 -05:00
field_cut.inc Rework object_struct and map_object 2023-06-01 22:51:44 -05:00
follow_npc_test.inc Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
item_test.inc Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
map_viewer.inc Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
minigames.inc Disassemble field debug (bank $3f) (#97) 2021-07-04 18:08:45 -04:00
mon_following.inc Decompile and label all battle animations (#116) 2025-06-03 23:39:19 -04:00
move_to_entrance.inc Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
npc_movement_test.inc Decompile and label all battle animations (#116) 2025-06-03 23:39:19 -04:00
pokemart_menu.inc Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
sprite_viewer.inc Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
teleport.inc Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
toggle_npc_movement.inc Disassemble field debug (bank $3f) (#97) 2021-07-04 18:08:45 -04:00
toolgear.inc Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
unused_flag_menu.inc Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
unused_priority_menu.inc Disassemble field debug (bank $3f) (#97) 2021-07-04 18:08:45 -04:00
vram_viewer.inc Finish labelling Bank 0D (#113) 2025-02-15 17:48:47 -06:00
warp.inc Decompile and label all battle animations (#116) 2025-06-03 23:39:19 -04:00