pokegold-spaceworld/engine
DrippingYellow baeb0acd54
Decompile and label all battle animations (#116)
* Began decompiling Bank $33

* Decompiled battle anim functions

* Decompiled battle anim OAM and AnimObjGFX, split up and labelled battle animation graphics, other minor changes

* Deleted useless files I forgot to delete

* Decompiled framesets

* Decompiled battle anim objects

* Partially started decompiling animations

* Finished decompiling and labelling bank 32 in its entirety

* Replaced gfx.c with latest version

* Labelled all sound effects, properly constantified

* Fixed up bg_effects.asm, other minor LYOverrides-related changes
2025-06-03 23:39:19 -04:00
..
battle Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
battle_anims Decompile and label all battle animations (#116) 2025-06-03 23:39:19 -04:00
debug Decompile and label all battle animations (#116) 2025-06-03 23:39:19 -04:00
dumps Decompile and label all battle animations (#116) 2025-06-03 23:39:19 -04:00
events Decompile and label all battle animations (#116) 2025-06-03 23:39:19 -04:00
games Decompiling Pokedex and Sprite Animation objects (#114) 2025-03-27 23:38:42 -05:00
gfx Decompile and label all battle animations (#116) 2025-06-03 23:39:19 -04:00
items Decompiling Pokedex and Sprite Animation objects (#114) 2025-03-27 23:38:42 -05:00
link Remove address comments 2020-09-20 12:07:01 -07:00
math include -> INCLUDE 2020-09-22 16:06:05 -04:00
menu Decompiling Pokedex and Sprite Animation objects (#114) 2025-03-27 23:38:42 -05:00
movie Decompile and label all battle animations (#116) 2025-06-03 23:39:19 -04:00
overworld Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
pokemon Finish labelling Bank 0D (#113) 2025-02-15 17:48:47 -06:00
sprite_anims Decompiling Pokedex and Sprite Animation objects (#114) 2025-03-27 23:38:42 -05:00
sprites Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
bcd.asm Remove address comments 2020-09-20 12:07:01 -07:00
landmarks.asm Adding bank14, good chunk of text transcribed and labelled in bank0d, renaming farcall to callab, and much more (#112) 2025-01-16 12:12:38 -06:00
palettes.asm Decompiling Pokedex and Sprite Animation objects (#114) 2025-03-27 23:38:42 -05:00
predef.asm Remove address comments 2020-09-20 12:07:01 -07:00
smallflag.asm Remove address comments 2020-09-20 12:07:01 -07:00
trainer_gear.asm Decompiling Pokedex and Sprite Animation objects (#114) 2025-03-27 23:38:42 -05:00
unknown_boxes.asm Finish labelling Bank 0D (#113) 2025-02-15 17:48:47 -06:00