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battle
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Decompiled and labelled the remainder of Bank $0e
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2025-09-16 12:26:06 -05:00 |
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battle_anims
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Decompile and label all battle animations (#116)
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2025-06-03 23:39:19 -04:00 |
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collision
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Remove address comments
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2020-09-20 12:07:01 -07:00 |
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debug
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Update to RGBDS 0.8.0
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2024-07-22 12:36:47 +00:00 |
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items
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Finish labelling and split off bank03, bank09, and bank0b (#119)
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2025-07-30 17:35:58 -04:00 |
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maps
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Labelling and separating bank01.asm (#117)
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2025-07-07 19:02:15 -04:00 |
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moves
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Decompile and label all battle animations (#116)
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2025-06-03 23:39:19 -04:00 |
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pokemon
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Finish labelling and split off bank03, bank09, and bank0b (#119)
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2025-07-30 17:35:58 -04:00 |
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sgb
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Finish labelling and split off bank03, bank09, and bank0b (#119)
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2025-07-30 17:35:58 -04:00 |
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sprite_anims
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Finish labelling and split off bank03, bank09, and bank0b (#119)
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2025-07-30 17:35:58 -04:00 |
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sprites
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Labelling and separating bank01.asm (#117)
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2025-07-07 19:02:15 -04:00 |
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text
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Use Japanese charmap characters
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2020-09-22 15:57:42 -04:00 |
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tilesets
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Extract bank 07, 08,13, & 37 tilesets' metatiles and collision data
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2020-09-21 13:03:58 -07:00 |
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trainers
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Decompiled and labelled the remainder of Bank $0e
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2025-09-16 12:26:06 -05:00 |
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types
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Decompiling Pokedex and Sprite Animation objects (#114)
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2025-03-27 23:38:42 -05:00 |
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mon_menu.inc
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Finish labelling and split off bank03, bank09, and bank0b (#119)
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2025-07-30 17:35:58 -04:00 |
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overworld_sprites.asm
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make it actually build with current RGBDS (#106)
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2022-12-17 00:03:52 +00:00 |
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predef_pointers.inc
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Decompiled the rest of bank 23
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2025-10-22 21:41:35 -05:00 |
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sound_test_text_pointers.inc
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Split sound test text pointers to another file
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2020-12-17 13:50:58 +07:00 |
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tileset_headers.asm
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make it actually build with current RGBDS (#106)
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2022-12-17 00:03:52 +00:00 |
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wild.asm
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Kanto Mon Names (#79)
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2020-11-13 11:14:34 -05:00 |