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21525ab43a1dd89ceb84d09542b59a2d0bb4db3d
It would make more sense to make duplicate sprite IDs reference the latest definition of it instead of the earliest. Let's say I included the sprite, but commented it out. Now the label it pointed to falls into the next sprite over, thus making it the same as the next sprite over. This change also makes much more sense with certain maps now. Rockets are defined properly in Team Rocket areas, Red's Mom is now defined in her house, and the League buildings are filled with CoolTrainers.
Pokémon Gold and Silver: Space World 1997 Demo 
This is a work-in-progress disassembly of the Pokémon Gold and Pokémon Silver prototypes demoed at Space World 1997.
It builds the following ROMs:
- Gold_debug.sgb
sha1: b1d7539a87dea81b2cff6146afaad64470d08d84 - Gold_debug.sgb (correct header)
sha1: 87fd8dbe5db39619529abcfc99e74cc5ecb8b94e
You will need to provide a copy of Gold_debug.sgb renamed baserom.gb to build the ROMs.
See also
You can find us on Discord (pret, #prototypes-and-leaks).
For other pret projects, see pret.github.io.
Description
Languages
Assembly
99.1%
C
0.7%
Makefile
0.2%