pokegold-spaceworld/data/maps/objects/PlayerHouse2F.asm
DrippingYellow 030186d4cf
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Labelling and separating bank01.asm (#117)
* Started labelling dumped bank 1 functions, identified movement values

* Changed all NPCs to use the new movement constants

* Updated the rest of the movement constant instances, removed the old movement_constants.asm

* Ready to deal the finishing blow to bank01.asm

* Bank 01 is no more. Other scattered changes.

* Labelled a few flags and matched a few variables with pokegold

* Finished labelling bank02.asm too while I was at it
2025-07-07 19:02:15 -04:00

26 lines
614 B
NASM

INCLUDE "constants.asm"
SECTION "data/maps/objects/PlayerHouse2F.asm", ROMX
map_attributes PlayerHouse2F, PLAYER_HOUSE_2F, 0
PlayerHouse2F_MapEvents::
dw $4000 ; unknown
def_warp_events
warp_event 9, 0, PLAYER_HOUSE_1F, 3, 16
def_bg_events
bg_event 1, 1, 1
bg_event 2, 1, 2
bg_event 3, 1, 3
bg_event 5, 1, 4
bg_event 7, 2, 5
def_object_events
object_event 8, 1, SPRITE_ROCKER, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
object_event 6, 1, SPRITE_CLEFAIRY, SPRITEMOVEFN_TURN_DOWN, 0, 0, -1, -1, 0, 0, 0, 0, 0, 0
PlayerHouse2F_Blocks::
INCBIN "maps/PlayerHouse2F.blk"