* Labelling Bank 0D, part 1
* Untangled math HRAM variables
* Bank 10's out of the bag, I guess
* Label Bank 0D, part 2, decompiled related Bank 0E functions
* Fix data outside section
* Finished labeling Bank 0D and connected variables and functions
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Co-authored-by: vulcandth <vulcandth@gmail.com>
* Sporadic constantifying and function naming
* Added bank 14
* Delete .DS_Store files
* Delete EOL whitespace
* Use Tab indents instead of four spaces
* Identify some routines
* Identify more stuff
* Identified party and box structs
* Identified wBattleMon and wEnemyMon structs
* Macro'd landmarks, cleaned up comments
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Co-authored-by: vulcandth <vulcandth@gmail.com>