Commit Graph

  • d03c311487
    Merge 56d3cb506b into d694763e28 Alieneer 2026-05-17 00:26:42 +0000
  • 56d3cb506b Disassemble the rest of Bank $3F Alieneer 2026-05-16 20:24:24 -0400
  • 1b0d923414 Disassemble FightDebugMenu Alieneer 2026-05-08 18:00:00 -0400
  • ddd7a65a3d
    Merge 15eeb8ec80 into d694763e28 Alieneer 2026-04-22 20:01:35 +0000
  • 15eeb8ec80 Cleanup layout.link Alieneer 2026-04-22 16:00:41 -0400
  • a2492eb8a9 Bank $23 Split + AnimateHealingMachine Alieneer 2026-04-07 18:02:36 -0400
  • 5c91bf3d97
    Merge e46eb31159 into d694763e28 Alieneer 2026-04-13 14:45:09 -0400
  • e46eb31159 Merge remote-tracking branch 'upstream/master' into tilesetcollision Alieneer 2026-04-13 14:40:55 -0400
  • ce4caee91a Merge remote-tracking branch 'upstream/master' into tilesetcollision Alieneer 2026-04-13 14:40:55 -0400
  • d694763e28
    Correct town names and Silent Hill dungeon name (#135) master Alieneer 2026-04-12 22:13:30 -0400
  • dc2cfc5907 Tileset Collision .inc files (Pt. 2) Alieneer 2026-04-06 16:25:44 -0400
  • 12c73fe834 Implement Suggestions Alieneer 2026-04-11 16:34:56 -0400
  • 5a900689f0 Correct Town Names and Silent Hill dungeon name Alieneer 2026-04-11 16:02:51 -0400
  • 125718aebd
    Merge c9af937141 into d1c1413435 MDTravis 2026-04-04 02:53:57 -0400
  • c9af937141 Finally, a bit-perfect compile. MDTravis 2026-04-04 02:53:35 -0400
  • ed84418859 Tileset Collision .inc files (Pt. 1) Alieneer 2026-04-04 02:46:09 -0400
  • 9a25df2d3e Merge branch 'master' of https://github.com/MDTravisYT/pokegold-spaceworld MDTravis 2026-04-04 02:41:00 -0400
  • b08487832c Partially correct header data for Silver Version MDTravis 2026-04-04 02:40:53 -0400
  • d1c1413435
    Corrected/standardized tilesets names (#132) Alieneer 2026-04-03 20:35:50 -0400
  • c086db3eba Corrected/standardized tilesets names. Alieneer 2026-04-03 19:40:26 -0400
  • 4f632382d0
    Merge pull request #24 from pret/master MDTravis 2026-04-03 13:39:17 -0400
  • 3708c0586e Readjust Makefile back to Gold Version MDTravis 2026-04-03 13:38:01 -0400
  • f8a2783b06 Documented 2 bugs, and 3 functions. Alieneer 2026-03-07 16:00:24 -0500
  • 21525ab43a Readjust sprite constants MDTravis 2026-03-11 01:41:07 -0400
  • 7361efef13 Correct collision_type_table.asm ID comments MDTravis 2026-03-01 23:54:42 -0500
  • 51d0f205dd Named constants for SGB town palettes MDTravis 2026-02-26 15:28:21 -0500
  • 9cfb4ffb52
    Document the animated tilesets (#130) Alieneer 2026-04-03 13:26:19 -0400
  • 4b211607cf
    Apply suggestions from code review Rangi 2026-04-03 13:22:34 -0400
  • 573b4564e1 Documented the Animated tilesets Alieneer 2026-04-02 22:56:04 -0400
  • da82805ece Merge remote-tracking branch 'remotes/origin/master' into silver-compilable MDTravis 2026-03-16 02:20:59 -0400
  • 27eb30ef63 Merge branch 'master' of https://github.com/MDTravisYT/pokegold-spaceworld MDTravis 2026-03-11 01:41:13 -0400
  • c81327d538 Readjust sprite constants MDTravis 2026-03-11 01:41:07 -0400
  • a4574552fe
    Merge pull request #22 from BreavyTF2/doc-bugs MDTravis 2026-03-09 16:55:56 -0400
  • e108df0348 Documented 2 bugs, and 3 functions. Alieneer 2026-03-07 16:00:24 -0500
  • 68e9a68140 Decode SGB palettes MDTravis 2026-03-05 19:00:31 -0500
  • f8153a336c SGB Silver tilemaps decoded MDTravis 2026-03-05 17:29:02 -0500
  • 3852918849 gold compile fix MDTravis 2026-03-04 21:23:16 -0500
  • 800d81ad7b bit perfect silver outside of header MDTravis 2026-03-04 20:12:05 -0500
  • 61dcd76c5d Start on Silver compiling MDTravis 2026-03-04 14:14:03 -0500
  • 4c7e042e6b Correct collision_type_table.asm ID comments MDTravis 2026-03-01 23:54:42 -0500
  • cbfe866acd Named constants for SGB town palettes MDTravis 2026-02-26 15:28:21 -0500
  • 452a322140
    Finish labelling bank $0f (#127) DrippingYellow 2026-01-21 17:43:18 -0600
  • c9f3db80bf
    Merge branch 'pret:master' into changes DrippingYellow 2026-01-21 15:57:58 -0600
  • 95aa09c544 Split wildmon probabilities into separate file for consistency, renamed "wild.inc" DrippingYellow 2026-01-21 15:57:18 -0600
  • 7f3e77acbe Fix CI (rgbds needed sudo apt-get update) Rangi 2026-01-21 12:03:31 -0500
  • 9352a7a04a Bank $0f split into engine/battle/core.asm and engine/overworld/wildmons.asm DrippingYellow 2026-01-20 22:08:54 -0600
  • 395be71059 Finished labelling bank $0f DrippingYellow 2026-01-16 21:42:20 -0600
  • 10c095bdc0
    Merge pull request #126 from DrippingYellow/changes Rangi 2026-01-07 22:24:15 -0500
  • d87cd47364
    Apply suggestions from code review Rangi 2026-01-07 22:14:25 -0500
  • 2e7dc6596a
    Merge branch 'master' into changes DrippingYellow 2025-12-20 13:30:16 -0500
  • b23ebba34a Finished labelling overworld loop states DrippingYellow 2025-12-12 20:22:47 -0600
  • 5904823317 Remove executable permission from various files Rangi42 2025-12-02 10:42:50 -0500
  • fe207f25bb Use $(PYTHON) in Makefile for Python tools Rangi42 2025-12-02 10:39:04 -0500
  • a2b2608bf2 Remove executable permission from various files Rangi42 2025-12-02 10:42:50 -0500
  • bbc89d8d98 Use $(PYTHON) in Makefile for Python tools Rangi42 2025-12-02 10:39:04 -0500
  • d94d75f8fc
    Charmap and text strings update (#124) Narishma-gb 2025-11-25 20:27:50 +0100
  • 7298144923
    Consistent comments for shared Katakana+Hiragana graphics Rangi 2025-11-25 13:44:07 -0500
  • cf43acae63 Add back $4d Narishma-gb 2025-11-25 18:56:36 +0100
  • 8aa9825aeb Charmap update and reorder, TextAsmEnd Narishma-gb 2025-11-25 18:43:14 +0100
  • 6d9711db75 Remove unused charmap entries, name Function3036 Narishma-gb 2025-11-24 23:37:43 +0100
  • e8ebf74343 Format text strings, using macro where possible Narishma-gb 2025-11-24 21:13:02 +0100
  • add3d79a7e Add Katakana , , , in charmap and text strings Narishma-gb 2025-11-24 19:02:51 +0100
  • 26a44bf940
    Use features of RGBDS 1.0.0 (#123) Rangi 2025-11-13 15:28:12 -0500
  • a82f40a922 Use RGBDS v1.0.0 Rangi 2025-11-13 15:25:14 -0500
  • 043576e8c7 Do not warn about overwriting bytes in the corrected header Rangi 2025-11-13 15:21:16 -0500
  • 55704e6037 Use single-quoted character literals for numeric values Rangi 2025-11-13 15:20:23 -0500
  • 26e6c465df Use ? to silence nodes in warning/error location backtraces Rangi 2025-11-13 15:10:28 -0500
  • c01ec87032 Use new string functions and operators Rangi 2025-11-13 15:06:52 -0500
  • 5bbeec7eae Use rgbgfx -c dmg for grayscale 1bpp/2bpp Rangi 2025-11-13 15:06:24 -0500
  • 8174454af7 All programs (rgbasm, rgblink, rgbfix, rgbgfx) support -W warnings Rangi 2025-11-13 14:56:29 -0500
  • c13ff726a7 Decompiled the rest of bank 23 DrippingYellow 2025-10-22 21:41:35 -0500
  • 9743fff41b Decompiled and labelled the remainder of Bank $0e DrippingYellow 2025-09-16 12:26:06 -0500
  • 3cf72d5246 Remove unnecessary --trim-trailing from gfx/trainer_gear/town_map.png Rangi42 2025-09-06 12:29:54 -0400
  • d7eb11cf06 Decompiled the rest of bank 05, definitively labelled the map object struct DrippingYellow 2025-09-04 13:28:26 -0500
  • e384ea25ec
    Finish labelling and split off bank03, bank09, and bank0b (#119) DrippingYellow 2025-07-30 16:35:58 -0500
  • 494f14f165 Moved pokedex letter graphics out of charmap DrippingYellow 2025-07-30 12:30:36 -0500
  • 7975b18614 Tying up loose ends, splitting most of the completely labelled bank dumps DrippingYellow 2025-07-30 10:51:53 -0500
  • 181cdc0c52 Finished labelling bank03.asm and bank0b.asm DrippingYellow 2025-07-27 20:31:02 -0500
  • 85419c9d5b Fully labelled bank09.asm, started bank03.asm DrippingYellow 2025-07-20 21:05:06 -0500
  • 030186d4cf
    Labelling and separating bank01.asm (#117) DrippingYellow 2025-07-07 18:02:15 -0500
  • 609e61e585 Finished labelling bank02.asm too while I was at it DrippingYellow 2025-07-07 12:34:06 -0500
  • 28efefc9a4 Labelled a few flags and matched a few variables with pokegold DrippingYellow 2025-07-06 19:09:02 -0500
  • 4d0755d920 Bank 01 is no more. Other scattered changes. DrippingYellow 2025-07-05 22:50:17 -0500
  • 797fd1dbec Ready to deal the finishing blow to bank01.asm DrippingYellow 2025-06-27 19:29:23 -0500
  • d48c68e647 Updated the rest of the movement constant instances, removed the old movement_constants.asm DrippingYellow 2025-06-23 23:23:58 -0500
  • e6b6a0c34f Changed all NPCs to use the new movement constants DrippingYellow 2025-06-23 20:23:43 -0500
  • 5bbc8a8647 Started labelling dumped bank 1 functions, identified movement values DrippingYellow 2025-06-23 19:33:33 -0500
  • 5a6e7a4f2d Add .rgbds-version file for rgbenv compatibility Rangi42 2025-06-07 18:16:48 -0400
  • baeb0acd54
    Decompile and label all battle animations (#116) DrippingYellow 2025-06-03 22:39:19 -0500
  • 7530418828 Fixed up bg_effects.asm, other minor LYOverrides-related changes DrippingYellow 2025-05-27 22:08:07 -0500
  • ad3c6d2e5e Labelled all sound effects, properly constantified DrippingYellow 2025-05-25 17:20:42 -0500
  • 6751ccf28d Replaced gfx.c with latest version DrippingYellow 2025-05-25 12:14:40 -0500
  • 1e64151bb3 Finished decompiling and labelling bank 32 in its entirety DrippingYellow 2025-05-23 15:19:21 -0500
  • a13205fbd8 Partially started decompiling animations DrippingYellow 2025-05-17 16:02:15 -0500
  • 7e17cfac59 Decompiled battle anim objects DrippingYellow 2025-05-13 23:05:27 -0500
  • c01e1f1331 Decompiled framesets DrippingYellow 2025-05-13 10:48:09 -0500
  • 4da7eb811a Deleted useless files I forgot to delete DrippingYellow 2025-05-12 16:18:16 -0500
  • d6d33bfb0c Decompiled battle anim OAM and AnimObjGFX, split up and labelled battle animation graphics, other minor changes DrippingYellow 2025-05-12 15:51:41 -0500
  • e5d5c4c92a Decompiled battle anim functions DrippingYellow 2025-05-09 21:45:22 -0500
  • 78044b9d94 Began decompiling Bank $33 DrippingYellow 2025-04-29 11:45:16 -0500