This uses catch-all files like main.asm to reduce the total quantity and size of
build objects (from 1.1 GB to 70 MB).
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Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
* Started labelling dumped bank 1 functions, identified movement values
* Changed all NPCs to use the new movement constants
* Updated the rest of the movement constant instances, removed the old movement_constants.asm
* Ready to deal the finishing blow to bank01.asm
* Bank 01 is no more. Other scattered changes.
* Labelled a few flags and matched a few variables with pokegold
* Finished labelling bank02.asm too while I was at it