Commit Graph

145 Commits

Author SHA1 Message Date
vulcandth
033ae0afed Add DEF to constants w/ some macro updates 2023-06-01 18:51:20 -05:00
camthesaxman
7a50367e04
make it actually build with current RGBDS (#106) 2022-12-17 00:03:52 +00:00
Rangi
5eb9ee4cfb Some miscellaneous refactoring 2021-07-04 18:24:56 -04:00
Zumi
af65010e2c
Disassemble field debug (bank $3f) (#97)
* Disassemble SFX and cries

* Disassemble clock dialog

* Disassemble slot machine minigame

* Disassemble AnimateTilesetImpl

* Disassemble start menu frame type dialog

* Disassemble field menu

* Split debug menus into debug folder

* Remove redundant shims
2021-07-04 18:08:45 -04:00
Rangi
71050d6134
Merge pull request #96 from ZoomTen/cries-sfx
Rip SFX and cries (bank $3c)
2021-06-20 12:35:07 -04:00
Rangi
f917febffb
Merge pull request #95 from ZoomTen/super-gameboy
Some work on SGB functions (bank $02)
2021-06-20 12:32:51 -04:00
Zumi Daxuya
d3da336c87 Reorganize cry and SFX more closely to pokegold 2021-05-31 14:22:22 +07:00
Zumi Daxuya
87d04a1252 Move super_palettes.inc to data/sgb/ 2021-05-18 15:37:05 +07:00
Zumi Daxuya
8a43aebe6e Decode SGB pal_packets 2021-05-18 15:35:33 +07:00
Zumi Daxuya
ee0e7ea5a0 Decode SGB blk_packets 2021-05-18 15:00:46 +07:00
Zumi Daxuya
0f72265c2f Decode SGB system control packets 2021-05-17 18:09:43 +07:00
Zumi Daxuya
3384ac5d7a split SGB packet data 2021-05-17 18:09:43 +07:00
Zumi Daxuya
84cc9c2e38 Identify some more SGB stuff, rework SGB layout constants 2021-05-17 18:09:43 +07:00
Zumi Daxuya
e7e6b36248 Move overworld sprites to data/ 2021-05-16 13:50:25 +07:00
Zumi Daxuya
12072812f6 Label sprite sets according to map group names 2021-05-16 13:39:37 +07:00
Zumi Daxuya
4fa5e3a3bd Define map group sprite sets 2021-05-16 13:28:12 +07:00
Zumi
f17cbee7a9
Dump banks $09 and $0B (#93) 2021-05-08 13:15:39 -04:00
Zumi Daxuya
3b72913fa7 Split sound test text pointers to another file 2020-12-17 13:50:58 +07:00
Rangi
43286f4373 Match pokegold's battle transition code more closely 2020-12-08 14:33:46 -05:00
Zumi Daxuya
d87c2feced Disassemble battle transitions 2020-12-08 23:18:24 +07:00
jd-0
fbf7fd0654
Kanto Mon Names (#79)
Rename Kanto mons to English
2020-11-13 11:14:34 -05:00
jd-0
3a77905970
Fill in named constants & values for moves (#76)
Fill in named constants & values for moves
2020-09-23 21:02:03 -04:00
Rangi
af404efb48 Move the 'map' macro to where it is used 2020-09-22 20:15:42 -04:00
Rangi
7a283a649a Use map constants for wild data 2020-09-22 19:46:11 -04:00
Rangi
c9a953200e include -> INCLUDE 2020-09-22 16:06:05 -04:00
Rangi
82cec686ec Use Japanese charmap characters 2020-09-22 15:57:42 -04:00
Rangi
a013d9d615 Indent with tabs 2020-09-22 15:20:44 -04:00
jd-0
822e42787d
Relabeled Item/MoveDescriptions & DexEntries (#74)
Re-label item & move descriptions and dex entries
2020-09-22 15:17:40 -04:00
Rangi
95a66c7110 Simplify bg_event usage, and document map event macro arguments 2020-09-22 15:12:27 -04:00
Rangi
e6a99b8f9e Port updated map event macros 2020-09-22 14:44:22 -04:00
Rangi
5e70f4cb51 Extract move data table (needs identification) 2020-09-22 13:12:27 -04:00
Rangi
3b4ea37c36 Replace enum with const, and update many constants to be more like pokegold 2020-09-22 12:57:02 -04:00
Rangi
34cbb1a9d4 Port the improved connection macro from pokegold/pokecrystal 2020-09-22 11:40:17 -04:00
Rangi
9b03aac9fe Rename tileset graphics for future Polished Map compatibility 2020-09-21 23:31:53 -04:00
jd-0
83e26cb45a Add tileset header macro from pokered 2020-09-21 15:41:51 -07:00
jd-0
ab6dcc6fb2 Extract bank 07, 08,13, & 37 tilesets' metatiles and collision data 2020-09-21 13:03:58 -07:00
jd-0
4657f35e55 Extract bank $0C tilesets' metatiles and collision data
Are collisions always 1/4 the metatile size??

Build: OK
2020-09-21 11:53:45 -07:00
Rangi
5d27a2f2e8 Extract bank $06 tilesets' metatiles and collision data 2020-09-21 13:05:47 -04:00
Rangi
5c4ee473c5 Remove excess spaces 2020-09-21 12:15:16 -04:00
Rangi
9f2ef498fb Copy pokered map organization (maps/*.blk, scripts/*.asm, data/maps/objects/*.asm) 2020-09-21 12:15:06 -04:00
Rangi
f2118b1715 Extract Pokédex entries 2020-09-20 23:58:37 -04:00
Rangi
a6bf7954f0 Extract item descriptions 2020-09-20 19:00:57 -04:00
Rangi
e3fec6e1a5 Extract move descriptions 2020-09-20 18:37:48 -04:00
Rangi
d6ae961c64 Use local .End or .FirstEntryEnd labels for measuring data/GFX sizes 2020-09-20 17:31:31 -04:00
Rangi
7e49b5ebc6 More cleanup of whitespace and comments 2020-09-20 16:58:05 -04:00
Rangi
c8764950bb Remove more address comments 2020-09-20 16:25:43 -04:00
jd-0
8900eb7ad0 Remove address comments
Regex patterns used:
 ; [0-9a-f]{1,5} \([0-9a-f]{1,2}:[0-9a-f]{1,4}\)
 ; [0-9a-f]{1,2}:[0-9a-f]{4}
 ; [0-9a-f]{4,5}

 ;[0-9a-f]{4,5}
 ;[0-9a-f]{1,2}:[0-9a-f]{1,4}
2020-09-20 12:07:01 -07:00
Rangi
e789ee48b6 Capitalize DEF 2020-09-20 14:02:39 -04:00
Rangi
fac958b280 - Remove trailing whitespace
- Indent with single tabs, not spaces
- Colons after labels
- Capitalize BANK, HIGH, and LOW
- dbw BANK(X), X -> dba X
2020-09-20 13:58:03 -04:00
Ebernacher90
d4315d68bd Give all .asm and all .inc except of base_stats/???.inc new line at the end of file 2020-09-13 03:46:21 +02:00