Commit Graph

126 Commits

Author SHA1 Message Date
andwhyisit
9e0256c98a Migrated some more text to the spreadsheet. 2019-03-14 23:13:52 +10:00
andwhyisit
18cce82375 Realigning bank 1. 2019-03-05 22:20:40 +10:00
andwhyisit
64bf802465 Merge branch 'master' into master-to-patch-2 2019-03-05 21:23:17 +10:00
luckytyphlosion
6e2bc25eb5 Disassemble SetTime. 2019-02-26 15:12:02 -05:00
andwhyisit
35dd3e5ce7 Merge branch 'master' into master-to-patch 2019-02-26 23:24:57 +10:00
obskyr
fc14cab189 Put 2/3 charmap EQUs back in - works in the latest version of RGBDS 2019-02-26 02:42:49 +01:00
obskyr
0e77e1aaa7 Fix EQUs in text_entry.asm 2019-02-26 01:57:55 +01:00
obskyr
dc28ae4425 Separate text out into CSVs 2019-02-23 01:29:57 +01:00
2Tie
bc246eb3cb cleaned up labels and added more constants, removed the hardcoded relative jumps. 2018-11-30 16:47:42 -07:00
2Tie
7564f1a7c2 Disassembled the rest of the code in bank 4 as far as i can tell. Lines 899, 1538, and 1631 in engine/menu/start_menu.asm have hardcoded jumps that i couldn't figure out how to make work myself. 2018-11-29 01:50:18 -07:00
Pokeglitch
a34a877158 Fixed a few erroneous strings 2018-10-13 08:41:53 -04:00
Pokeglitch
21cf33a438 Replaced all hradcoded pointers with labels 2018-10-12 07:14:07 -04:00
Pokeglitch
40ee879b68 Dumping bank 3. Still need to convert a few hardcoded pointers to labels 2018-10-11 22:09:43 -04:00
Pokeglitch
95e09f83f4 Fixed hardcoded bank. Uncommented out 2 strings since they work now (previously it threw an Invalid UTF-8 error) 2018-08-23 19:39:38 -04:00
Pokeglitch
aaa5a57add Finished changing hardcoded addresses to labels 2018-08-21 20:42:49 -04:00
Pokeglitch
b5f45af7e7 Dumped rest of bank, still need to clean up a few hardcoded addresses 2018-08-21 13:13:00 -04:00
Pokeglitch
27e02c59d9 Extracted corrupted gfx 2018-08-21 08:47:37 -04:00
Pokeglitch
4db23afba6 Finished another section in Bank 2 2018-08-21 08:04:30 -04:00
Pokeglitch
d6f3c27ed2 Finished another section in Bank 2 2018-08-20 17:50:35 -04:00
Pokeglitch
bcc0cf8dc1 Dumped another section of bank 2 2018-08-20 14:41:10 -04:00
Pokeglitch
5c52907062 Dumped first section of Bank 2 2018-08-20 08:45:06 -04:00
Pokeglitch
b67fc88e00 Capitalized unknown HRAM labels 2018-07-31 22:03:58 -04:00
Pokeglitch
e9226d0a53 Small formatting fix 2018-07-31 21:09:01 -04:00
Pokeglitch
9d93ab21de Finished dumping bank 1 2018-07-31 21:06:42 -04:00
Pokeglitch
998fea6e43 More bank 1 dumps 2018-07-31 12:55:50 -04:00
Pokeglitch
21fdd85e3d Dumped more of bank 1 2018-07-31 10:38:47 -04:00
Pokeglitch
410e41ab77 began dumping bank 1 2018-07-30 22:34:21 -04:00
luckytyphlosion
3b704c267c Merge branch 'master' into section-reorg 2018-07-08 21:21:12 -04:00
obskyr
12af7aabb9 Implement hack pointcut system
Ported from Sanqui's Harvest Moon 3 translation project!

Also puts a pointcut in place to keep patch WRAM uncleared when starting a new game.
2018-07-07 07:46:02 +02:00
IIMarckus
11f4c2953d Main menu: New Game starts a new game, Play Pokémon starts the demo. 2018-07-07 07:34:01 +02:00
IIMarckus
4c98fd8fef Display a complete main menu. 2018-07-07 07:34:01 +02:00
Sanqui
31f03df0ea Begin English translation with font and main menu 2018-07-07 07:34:00 +02:00
obskyr
5ec276e7c7 Disassemble new game WRAM initialization
With a lot of unknowns still there, of course.
2018-07-07 07:08:26 +02:00
luckytyphlosion
e1659ecd41 Introduce linkerscript.
Addresses of sections will now be added to the linkerscript via `org`, and the section name will be the path/to/file. If there is more than one section in the file, then add a @SectionName after the path/to/file to describe the section.
2018-07-03 17:07:05 -04:00
luckytyphlosion
f3f0e711bf Fix uncaught build errors. 2018-07-03 14:10:28 -04:00
luckytyphlosion
9824a57620 Merge branch 'master' of https://github.com/pret/pokegold-spaceworld 2018-07-03 13:37:21 -04:00
luckytyphlosion
75e4f78492 Merge branch 'master' of https://github.com/luckytyphlosion/pokegold-spaceworld 2018-07-03 13:36:50 -04:00
luckytyphlosion
870d85fc27 Merge branch 'master' of https://github.com/pret/pokegold-spaceworld 2018-07-03 13:27:51 -04:00
obskyr
e596d41c17 A few small formatting fixes 2018-07-03 04:59:38 +02:00
obskyr
382fd4b50e Merge branch 'collisions-movements' of https://github.com/Pokeglitch/pokegold-spaceworld into master
And that's the last of the manual merges for now! Hooray!
2018-07-03 04:50:33 +02:00
obskyr
9ee9fe5c8f Merge branch 'master' of https://github.com/mid-kid/pokegold-spaceworld into master
Once again, manually. Hoo boy.
2018-07-03 04:27:25 +02:00
obskyr
5a8a294140 Merge branch 'master' of https://github.com/2Tie/pokegold-spaceworld into master
Long overdue!
2018-07-03 03:29:47 +02:00
Pokeglitch
2dfc7fc635 Moved CollisionTypeTable to separate file 2018-06-25 22:55:48 -04:00
Pokeglitch
3c966f7df4 Disassembled all routines related to sprite movement/collisions. Added in constants 2018-06-25 22:43:31 -04:00
Tauwasser
906ea8bdfc engine: disassemble player movement (WIP)
Signed-off-by: Tauwasser <Tauwasser@tauwasser.eu>
2018-06-24 23:15:07 +02:00
Tauwasser
57481cc942 home/copy2: rename Function0d02 to RedrawPlayerSprite
Signed-off-by: Tauwasser <Tauwasser@tauwasser.eu>
2018-06-24 23:10:16 +02:00
2Tie
0369ef51b4 split the oak speeches and game setup into two files 2018-06-23 10:19:49 -06:00
IIMarckus
d65cb5004e Extract a little more from Oak's speech. 2018-06-23 05:15:40 -06:00
IIMarckus
6ecb818d5f Disassemble Oak's speech. 2018-06-23 04:52:34 -06:00
IIMarckus
d3bd2fe6e5 Disassemble main menu selection logic. 2018-06-23 03:38:29 -06:00