pmd-red/src
2022-12-02 11:56:59 -08:00
..
data actually nuke src/data/menus and put strings in the structs when possible vs references 2022-02-20 09:00:38 -08:00
adventure_log_menu.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
adventure_log.c some code cleanup 2022-08-26 09:25:27 -07:00
agb_flash_1m.c initial commit 2017-12-10 22:41:46 -08:00
agb_flash_le.c initial commit 2017-12-10 22:41:46 -08:00
agb_flash_mx.c initial commit 2017-12-10 22:41:46 -08:00
agb_flash.c initial commit 2017-12-10 22:41:46 -08:00
bg_palette_buffer.c Data work and decomp some mail/pelipper board (#54) 2021-09-24 00:49:43 -05:00
charge_move.c finish off dungeon random and few simple status funcs 2022-04-04 10:55:21 -07:00
code_2.c add more to moves header 2022-02-17 18:59:53 -06:00
code_80A26CC.c more labeling 2022-12-02 11:56:36 -08:00
code_80A7714.c more decomp 2022-11-02 22:05:20 -07:00
code_800C9CC.c 15% pog 2021-06-28 14:28:21 -05:00
code_800D090.c better names and clean things up 2022-07-31 15:40:44 -07:00
code_801AFA4.c Swapped out more text macros 2021-12-14 22:54:04 -05:00
code_801B3C0.c Match GetCurrentMissionText and sub_8097318 2022-05-13 12:11:47 -07:00
code_801C620.c decomp 801C8C4 2022-04-29 07:58:12 -07:00
code_801D760.c some code cleanup 2022-08-26 09:25:27 -07:00
code_801DCC4.c Moves and some friend_area_action_menu 2021-11-02 16:31:16 -07:00
code_801EE10.c more labeling 2022-12-02 11:56:36 -08:00
code_803B050.c more labeling 2022-12-02 11:56:36 -08:00
code_803C1B4.c more decomp 2022-11-02 22:05:20 -07:00
code_803D0D8.c Miscellaneous Work (Again) (#31) 2021-03-23 12:11:10 -05:00
code_806CD90.c address review comments 2022-05-30 09:58:59 -07:00
code_807E5AC.c more decomp work 2022-11-12 15:44:26 -08:00
code_809D148.c some more decomp 2022-06-03 17:53:07 -07:00
code_8012A18_1.c Labeled more symbols (#77) 2021-11-20 08:47:46 -08:00
code_8012A18.c Keep on keepin on (#38) 2021-05-23 16:19:35 -05:00
code_8041AD0.c more decomp 2022-11-02 22:05:20 -07:00
code_8045A00.c more decomp work 2022-11-12 15:44:26 -08:00
code_8048DB8.c document more functions and cleanup some code 2022-11-18 10:00:22 -08:00
code_8069E0C.c finish decomp of code_8075BA4.s 2022-11-17 19:50:37 -08:00
code_8073CF0.c these funcs have nothing to do with those so separate them 2022-02-20 09:08:42 -08:00
code_8086A3C.c decomp a few more 2022-10-10 10:04:41 -07:00
code_8094F88.c decomp some more saving functions 2022-03-11 10:14:30 -08:00
code_8097DD0.c finish out ai_targeting and move data 2022-11-18 16:54:10 -08:00
code_8097F40.c Decomped CanMoveForward() 2022-03-26 22:47:38 -04:00
code_80001DC.c Decompile UpdateInput 2020-12-28 20:13:22 -06:00
code_80118A4.c more labeling 2022-12-02 11:56:36 -08:00
code_80428A0.c some more decomp 2022-11-18 15:14:06 -08:00
code_80521D0.c Decomped HasStatusAffectingActions() 2022-01-13 22:56:30 -05:00
code_80848F0.c more decomp 2022-11-02 22:05:20 -07:00
code_80869E4.c more labeling 2022-06-05 12:28:17 -07:00
code_80958E8.c more labeling 2022-12-02 11:56:36 -08:00
code_80972F4.c more decomp 2022-11-02 22:05:20 -07:00
code_800558C_1.c more decomping 2022-10-10 10:04:41 -07:00
code_800558C.c Sese's April/May Dump (#37) 2021-05-15 18:59:55 -05:00
code_808417C.c document CalculateStatusTurns (from PR comments) 2022-05-30 10:03:38 -07:00
code_809447C.c these funcs have nothing to do with those so separate them 2022-02-20 09:08:42 -08:00
code_809747C.c more labeling 2022-12-02 11:56:36 -08:00
code_8009804.c Finish out game options and FatalError 2021-06-23 17:35:37 -05:00
code_8040094.c decomp multiple move/orb actions and event flag 2022-10-10 10:04:41 -07:00
code_8048480.c document more functions and cleanup some code 2022-11-18 10:00:22 -08:00
code_8057824_1.c decomp a few more 2022-10-10 10:04:41 -07:00
code_8057824.c document more functions and cleanup some code 2022-11-18 10:00:22 -08:00
code_8077274_1.c document more functions and cleanup some code 2022-11-18 10:00:22 -08:00
code_8083288.c these funcs have nothing to do with those so separate them 2022-02-20 09:08:42 -08:00
code_8092334.c More pokemon related decomp (#48) 2021-08-01 12:09:13 -07:00
code_8095824.c more labeling 2022-12-02 11:56:36 -08:00
code_8097670.c fix a few nonmatchings and code cleanup 2022-03-21 17:48:40 -07:00
code_8272724.c more decomping of functions 2020-09-20 01:54:59 -05:00
code.c decomp multiple move/orb actions and event flag 2022-10-10 10:04:41 -07:00
cpu.c Sese's April/May Dump (#37) 2021-05-15 18:59:55 -05:00
credits.c Death by 74 files (#65) 2021-10-22 10:01:07 -07:00
debug_menu_1.c Death by 74 files (#65) 2021-10-22 10:01:07 -07:00
debug_menu_2.c Death by 74 files (#65) 2021-10-22 10:01:07 -07:00
debug_menu_mid.c more decomp 2022-11-11 16:49:48 -08:00
debug_menu.c more decomp 2022-11-11 16:49:48 -08:00
debug.c decomp multiple move/orb actions and event flag 2022-10-10 10:04:41 -07:00
ds_menus.c Move some data to src and add some more headers 2022-02-17 18:54:59 -06:00
dungeon_2_1.c more decomp 2022-11-02 22:05:20 -07:00
dungeon_2.c decomp more of rescue password and label GetDungeonFloorCount 2022-05-16 20:23:45 -07:00
dungeon_action.c more decomp work 2022-11-12 15:44:26 -08:00
dungeon_ai_attack.c Merge remote-tracking branch 'upstream/master' 2022-05-29 00:24:02 -04:00
dungeon_ai_item_weight.c Merge remote-tracking branch 'upstream/master' 2022-05-29 00:24:02 -04:00
dungeon_ai_items.c more decomp 2022-11-11 16:49:48 -08:00
dungeon_ai_leader.c Decomped GetLeaderEntity() 2022-10-16 22:00:14 -04:00
dungeon_ai_movement_1.c decomp a few funcs 2022-07-31 17:07:42 -07:00
dungeon_ai_movement.c Decomped GetLeaderEntityIfVisible() 2022-10-16 21:26:43 -04:00
dungeon_ai_targeting.c label data 2022-11-18 16:58:14 -08:00
dungeon_ai.c document more functions and cleanup some code 2022-11-18 10:00:22 -08:00
dungeon_capabilities_1.c Merge remote-tracking branch 'upstream/master' 2022-05-29 00:24:02 -04:00
dungeon_capabilities.c Decomped more dungeon AI (#67) 2021-10-28 09:01:07 -07:00
dungeon_engine.c more decomp work 2022-11-12 15:44:26 -08:00
dungeon_items.c Decomped GetLeaderEntity() 2022-10-16 22:00:14 -04:00
dungeon_leader.c doing some more decomp 2022-10-18 18:45:08 -05:00
dungeon_map_access.c some more decomp 2022-11-18 15:14:06 -08:00
dungeon_movement_1.c more decomp 2022-11-02 22:05:20 -07:00
dungeon_movement.c Decomped GetCrossableTerrain() 2022-01-25 23:17:27 -05:00
dungeon_pokemon_attributes.c more decomp 2022-11-11 16:49:48 -08:00
dungeon_random.c finish off dungeon random and few simple status funcs 2022-04-04 10:55:21 -07:00
dungeon_range.c more decomp 2022-11-02 22:05:20 -07:00
dungeon_util_1.c decomp a few more 2022-10-10 10:04:41 -07:00
dungeon_util.c some more decomp 2022-04-24 11:01:01 -07:00
dungeon_visibility.c some more decomp 2022-04-24 11:01:01 -07:00
dungeon.c doc'ing more bool stuff from pmde 2020-09-09 19:58:33 -05:00
event_flag_1.c more labeling 2022-12-02 11:56:36 -08:00
event_flag.c Disassemble a script-related table 2021-11-04 02:10:38 +01:00
exclusive_pokemon_1.c finish out ai_targeting and move data 2022-11-18 16:54:10 -08:00
exclusive_pokemon.c more splitting and labeling with some decomp 2021-06-18 17:56:20 -05:00
felicity_bank_1.c better names and clean things up 2022-07-31 15:40:44 -07:00
felicity_bank.c Thank You Mail and minor DungeonEnitity Work (#52) 2021-09-08 21:32:59 -07:00
file_system.c Sese's April/May Dump (#37) 2021-05-15 18:59:55 -05:00
flash.c More data dumping and some code cleaning (#46) 2021-08-12 17:26:01 -07:00
friend_area_1.c More pokemon related decomp (#48) 2021-08-01 12:09:13 -07:00
friend_area_action_menu_1.c more labeling 2022-12-02 11:56:36 -08:00
friend_area_action_menu.c more labeling 2022-12-02 11:56:36 -08:00
friend_area.c Renamed sprintf() duplicate function 2022-03-10 22:33:13 -05:00
friend_list_menu_1.c more decomp 2022-07-10 16:10:28 -07:00
friend_list_menu.c more labeling 2022-12-02 11:56:36 -08:00
friend_rescue_1.c document some rescue password 2022-06-03 17:52:24 -07:00
friend_rescue.c add more to moves header 2022-02-17 18:59:53 -06:00
game_options.c More pokemon related decomp (#48) 2021-08-01 12:09:13 -07:00
ground_link.c ground_link function 2022-03-20 17:53:32 +01:00
ground_main.c more labeling 2022-12-02 11:56:36 -08:00
ground_map_1.c some ground_script work 2022-12-02 11:56:59 -08:00
ground_map_2.c more decomping 2022-10-10 10:04:41 -07:00
ground_map.c more decomp 2022-11-02 22:05:20 -07:00
ground_script.c some ground_script work 2022-12-02 11:56:59 -08:00
gulpin_shop_1.c Moves and some friend_area_action_menu 2021-11-02 16:31:16 -07:00
gulpin_shop.c Moves and some friend_area_action_menu 2021-11-02 16:31:16 -07:00
hints_menu.c Moves and some friend_area_action_menu 2021-11-02 16:31:16 -07:00
input.c Data work and decomp some mail/pelipper board (#54) 2021-09-24 00:49:43 -05:00
items.c doing some more decomp 2022-10-18 18:45:08 -05:00
kangaskhan_storage_1.c Sese's vacation work 2021-07-07 11:39:34 -05:00
kangaskhan_storage_2.c better names and clean things up 2022-07-31 15:40:44 -07:00
kangaskhan_storage_3.c better names and clean things up 2022-07-31 15:40:44 -07:00
kangaskhan_storage.c Makefile and Install.md Revamp (#41) 2021-07-09 19:35:12 -05:00
kecleon_items_1.c some code cleanup 2022-08-26 09:25:27 -07:00
kecleon_items.c Makefile and Install.md Revamp (#41) 2021-07-09 19:35:12 -05:00
libisagbprn.c Add libisagbprn 2019-08-13 13:00:33 -04:00
load_screen.c more labeling 2022-12-02 11:56:36 -08:00
luminous_cave.c continue labeling more music stuff 2022-06-17 11:39:29 -07:00
m4a_tables.c Identify, split, decompile m4a, and more 2018-11-20 15:04:02 +08:00
m4a.c Sese's April/May Dump (#37) 2021-05-15 18:59:55 -05:00
mailbox_1.c Label all entities in Boss Fight Cutscenes (#78) 2021-11-22 12:14:58 -06:00
mailbox.c some more decomp dungeon work 2022-05-12 19:51:52 -07:00
main_menu.c actually nuke src/data/menus and put strings in the structs when possible vs references 2022-02-20 09:00:38 -08:00
main.c More data dumping and some code cleaning (#46) 2021-08-12 17:26:01 -07:00
makuhita_dojo_1.c more labeling 2022-12-02 11:56:36 -08:00
makuhita_dojo.c more decomping 2022-10-10 10:04:41 -07:00
memory_mid.c No wifi + 2 days on train = more decomp (#80) 2021-12-01 14:33:06 -08:00
memory.c further splitting and decomping 2020-10-21 17:48:40 -05:00
memory1.c some more nullsubs 2020-09-15 17:09:36 -05:00
more_input.c Death by 74 files (#65) 2021-10-22 10:01:07 -07:00
move_util.c more decomping 2022-10-10 10:04:41 -07:00
moves_1.c Decomped HasLastUsedMove() 2022-03-10 22:32:17 -05:00
moves.c rename unk12 to maxPowerBoost 2022-05-30 09:59:18 -07:00
music.c better names and clean things up 2022-07-31 15:40:44 -07:00
number_util.c whitespace cleanup 2022-02-20 09:09:52 -08:00
other_menus.c Death by 74 files (#65) 2021-10-22 10:01:07 -07:00
other_random.c decompile other_random 2017-12-11 09:18:22 -08:00
pelipper_board_1.c more decomping 2022-10-10 10:04:41 -07:00
pelipper_board.c more decomping 2022-10-10 10:04:41 -07:00
personality_test.c better names and clean things up 2022-07-31 15:40:44 -07:00
play_time.c More pokemon related decomp (#48) 2021-08-01 12:09:13 -07:00
pokemon_3.c more labeling 2022-12-02 11:56:36 -08:00
pokemon_mail.c move pokemon mail data to src 2021-12-22 17:00:21 -06:00
pokemon_mid.c more labeling 2022-12-02 11:56:36 -08:00
pokemon.c Label and doc iq skills and tactics info (#75) 2021-11-15 11:02:26 -08:00
position_util.c Decomped AvoidEnemies() 2022-03-26 22:47:38 -04:00
post_office_guide.c more decomp 2022-11-02 22:05:20 -07:00
random.c create random.h 2017-12-11 00:56:09 -08:00
rescue_password_menu_1.c More PMD grind (#50) 2021-09-01 18:05:30 -07:00
rescue_password_menu.c decomp most funcs with CreateRescueTitle 2022-06-12 18:18:09 -07:00
rescue_team_info.c more labeling 2022-12-02 11:56:36 -08:00
save.c more decomp 2022-11-11 16:49:48 -08:00
sprite.c Identify, split, decompile m4a, and more 2018-11-20 15:04:02 +08:00
status_checker.c some more decomp 2022-11-18 15:14:06 -08:00
status_checks_1.c more decomp work 2022-11-12 15:44:26 -08:00
status_checks.c Decomped DecideAttack() 2022-02-04 23:13:01 -05:00
status.c document more functions and cleanup some code 2022-11-18 10:00:22 -08:00
targeting_flags.c Decomped WeightMoveIfUsable() 2022-02-22 22:38:57 -05:00
targeting.c Decomped TargetTileInFront() 2022-02-05 22:02:03 -05:00
text_1.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
text_util.c Sese's April/May Dump (#37) 2021-05-15 18:59:55 -05:00
text.c Sese's April/May Dump (#37) 2021-05-15 18:59:55 -05:00
thank_you_wonder_mail.c decomp most funcs with CreateRescueTitle 2022-06-12 18:18:09 -07:00
tile_types.c some more decomp 2022-11-18 15:14:06 -08:00
trade_items_menu.c Death by 74 files (#65) 2021-10-22 10:01:07 -07:00
trap.c Decomped CanLayTrap() 2022-02-21 15:40:12 -05:00
type_chart.c Renamed move boolean functions 2022-03-10 22:59:38 -05:00
type_effectiveness.c Decomped GetFlashFireStatus() 2022-03-10 22:32:17 -05:00
unk_menu_203B360_1.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
unk_menu_203B360.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
unk_menu_203B364.c Dungeon pokemon/Floor ID JSON Part 1 (#39) 2021-06-09 22:54:21 -05:00
util.c decompile util 2017-12-11 10:14:59 -08:00
weather.c Decomped GetLeaderEntity() 2022-10-16 22:00:14 -04:00
wonder_mail_2_1.c better names and clean things up 2022-07-31 15:40:44 -07:00
wonder_mail_2_mid.c decomp most funcs with CreateRescueTitle 2022-06-12 18:18:09 -07:00
wonder_mail_2.c more labeling 2022-12-02 11:56:36 -08:00
wonder_mail_3_1.c More PMD grind (#50) 2021-09-01 18:05:30 -07:00
wonder_mail_3_mid.c more decomping 2022-10-10 10:04:41 -07:00
wonder_mail_3.c more decomp 2022-11-02 22:05:20 -07:00
wonder_mail_4.c more decomping 2022-07-10 16:10:28 -07:00
wonder_mail_5.c better names and clean things up 2022-07-31 15:40:44 -07:00
wonder_mail_6.c more decomping 2022-10-10 10:04:41 -07:00
wonder_mail_802DF88.c more decomp 2022-11-02 22:05:20 -07:00
wonder_mail_main_menu.c better names and clean things up 2022-07-31 15:40:44 -07:00
wonder_mail.c more labeling 2022-12-02 11:56:36 -08:00