mirror of
https://github.com/pret/pmd-red.git
synced 2026-04-01 06:55:02 -05:00
295 lines
8.2 KiB
C
295 lines
8.2 KiB
C
#include "global.h"
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#include "constants/ability.h"
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#include "constants/move_id.h"
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#include "constants/type.h"
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#include "constants/weather.h"
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#include "dungeon_entity.h"
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#include "dungeon_global_data.h"
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#include "dungeon_pokemon_attributes.h"
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#include "dungeon_random.h"
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#include "dungeon_util.h"
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#include "pokemon.h"
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#include "weather.h"
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#include "gUnknown_203B46C.h"
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#include "text_util.h"
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extern struct UnkSaveStruct1 *gUnknown_203B46C;
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struct unkStruct_80F520C
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{
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u8 unk0;
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u8 unk1;
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s16 unk2;
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};
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extern struct unkStruct_80F520C gUnknown_80F520C[];
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extern u8 gAvailablePokemonNames[];
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extern u8 gUnknown_202DE58[];
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extern u8 gUnknown_80F51E4[];
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extern u8 *gUnknown_80FCC7C[];
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extern u8 *gUnknown_80FCCAC[];
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extern u8 *gUnknown_80FDCC8[];
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extern void SetMessageArgument(char[], struct DungeonEntity*, u32);
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void sub_80522F4(struct DungeonEntity *r0, struct DungeonEntity *r1, const char r2[]);
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extern void sub_8042900(struct DungeonEntity *r0);
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extern void sub_8042968(struct DungeonEntity *r0);
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extern void sub_806ABAC(struct DungeonEntity *, struct DungeonEntity *);
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extern void PausedStatusTarget(struct DungeonEntity *, struct DungeonEntity *,u32,u32,u32);
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void sub_8041BBC(struct DungeonEntity *r0);
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extern u8 sub_8045888(struct DungeonEntity *);
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extern void sub_806A2BC(struct DungeonEntity *, u8);
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extern void sub_804178C(u32);
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extern void sub_803F508(struct DungeonEntity *);
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extern void sub_804AC20(struct Position *);
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extern u8 sub_8092364(u8);
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extern void sub_803E46C(u32);
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extern void sub_803E708(u32 r0, u32 r1);
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void sub_8069E0C(struct DungeonEntity *pokemon)
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{
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s32 index;
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struct DungeonEntityData *entityData;
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entityData = pokemon->entityData;
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if (HasAbility(pokemon, ABILITY_FORECAST)) {
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entityData->types[0] = gUnknown_80F520C[GetWeather(pokemon)].unk0;
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entityData->types[1] = TYPE_NONE;
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}
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else {
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for(index = 0; index < 2; index++)
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entityData->types[index] = GetPokemonType(entityData->entityID, index);
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}
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for(index = 0; index < 2; index++)
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entityData->abilities[index] = GetPokemonAbility(entityData->entityID, index);
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gDungeonGlobalData->unkC = 1;
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}
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void TriggerWeatherAbilities(void)
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{
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struct DungeonEntity *entity;
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s32 index;
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if (gDungeonGlobalData->unkC != 0) {
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gDungeonGlobalData->unkC = 0;
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gDungeonGlobalData->negateWeatherEffects = FALSE;
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for(index = 0; index < DUNGEON_MAX_POKEMON; index++)
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{
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entity = gDungeonGlobalData->allPokemon[index];
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if (EntityExists(entity)) {
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if (HasAbility(entity, ABILITY_DRIZZLE)) {
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gDungeonGlobalData->startingWeather[WEATHER_RAIN] = 1;
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}
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else if (HasAbility(entity, ABILITY_SAND_STREAM)) {
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gDungeonGlobalData->startingWeather[WEATHER_SANDSTORM] = 1;
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}
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else if (HasAbility(entity, ABILITY_DROUGHT)) {
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gDungeonGlobalData->startingWeather[WEATHER_SUNNY] = 1;
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}
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if ((HasAbility(entity, ABILITY_AIR_LOCK)) || (HasAbility(entity, ABILITY_CLOUD_NINE))) {
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gDungeonGlobalData->negateWeatherEffects = TRUE;
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}
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}
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}
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}
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}
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s32 sub_8069F54(struct DungeonEntity *pokemon, s16 param_2)
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{
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if ((((param_2 * 0x10000) + 0xfe880000U) >> 0x10) < 4) {
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if (HasAbility(pokemon, ABILITY_FORECAST)) {
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return gUnknown_80F520C[GetWeather(pokemon)].unk2;
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}
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else {
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return 0x178;
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}
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}
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return param_2;
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}
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static inline u8 sub_8069F9C_sub(struct DungeonEntity *pokemon)
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{
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u32 weather;
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weather = GetWeather(pokemon);
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return gUnknown_80F51E4[weather];
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}
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void sub_8069F9C(struct DungeonEntity *pokemon,struct DungeonEntity * target,struct PokemonMove *move)
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{
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u8 type;
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u8 ability;
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const char *__src;
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register s32 abilityCounter asm("r1"); // r1
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int randomIndex;
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int abilityIndex;
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struct DungeonEntityData *iVar6; // r7
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struct DungeonEntityData *iVar7; // r2
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struct DungeonEntityData *iVar8;
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u8 local_20 [4];
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if (!EntityExists(pokemon)) {
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return;
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}
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if (!EntityExists(target)) {
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return;
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}
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if (pokemon == target) {
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return;
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}
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iVar7 = pokemon->entityData;
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iVar8 = iVar7;
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iVar6 = target->entityData;
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abilityIndex = -1;
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if (iVar6->abilities[0] == ABILITY_TRACE) {
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abilityIndex = 0;
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}
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if (iVar6->abilities[1] == ABILITY_TRACE) {
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abilityIndex = 1;
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}
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if (-1 < abilityIndex) {
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abilityCounter = 0;
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ability = iVar7->abilities[0];
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if (ability != ABILITY_NONE) {
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local_20[0] = ability;
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abilityCounter = 1;
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}
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ability = iVar8->abilities[1];
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if (ability != ABILITY_NONE) {
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local_20[abilityCounter] = ability;
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abilityCounter++;
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}
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if (abilityCounter != 0) {
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if (abilityCounter == 1) {
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randomIndex = 0;
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}
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else {
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randomIndex = DungeonRandomCapped(abilityCounter);
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if (randomIndex < 0) goto _0806A068;
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}
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iVar6->abilities[abilityIndex] = local_20[randomIndex];
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gDungeonGlobalData->unkC = 1;
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SetMessageArgument(gAvailablePokemonNames,target,0);
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sub_80522F4(pokemon,target,*gUnknown_80FCC7C);
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sub_8042900(target);
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sub_806ABAC(pokemon,target);
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}
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}
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_0806A068:
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if (iVar6->unk15A != 0) {
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iVar6->unk15A = 0;
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if (HasAbility(target, ABILITY_COLOR_CHANGE)) {
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type = GetMoveTypeForPokemon(pokemon,move);
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if (move->moveID == MOVE_WEATHER_BALL) {
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type = sub_8069F9C_sub(pokemon);
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}
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if ((type != TYPE_NONE) && (!HasType(target,type))) {
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iVar6->types[0] = type;
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iVar6->types[1] = TYPE_NONE;
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iVar6->isColorChanged = TRUE;
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SetMessageArgument(gAvailablePokemonNames,target,0);
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__src = GetUnformattedTypeString(iVar6->types[0]);
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strcpy(gUnknown_202DE58,__src);
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sub_80522F4(pokemon,target,*gUnknown_80FCCAC);
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sub_8042968(target);
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}
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}
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}
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}
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void sub_806A120(struct DungeonEntity * pokemon, struct DungeonEntity * target, struct PokemonMove* move)
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{
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u32 uVar2_u32;
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u8 moveType;
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const char *typeString;
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struct DungeonEntityData *entityData;
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if ((((EntityExists(pokemon)) && (EntityExists(target))) && (pokemon != target))
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&& (entityData = target->entityData, entityData->protectionStatus == 0xC)) {
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moveType = GetMoveTypeForPokemon(pokemon, move);
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uVar2_u32 = sub_8092364(moveType);
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if (uVar2_u32 != TYPE_NONE) {
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entityData->types[0] = uVar2_u32;
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entityData->types[1] = 0;
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sub_8041BBC(target);
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SetMessageArgument(gAvailablePokemonNames,target,0);
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typeString = GetUnformattedTypeString(uVar2_u32);
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strcpy(gUnknown_202DE58,typeString);
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sub_80522F4(pokemon,target,*gUnknown_80FDCC8);
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}
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}
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}
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void sub_806A1B0(struct DungeonEntity *pokemon)
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{
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if ((EntityExists(pokemon)) && (HasAbility(pokemon, ABILITY_TRUANT))) {
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PausedStatusTarget(pokemon,pokemon,0,1,0);
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}
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}
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void sub_806A1E8(struct DungeonEntity *pokemon)
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{
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bool8 bVar3;
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struct DungeonEntityData *entityData;
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bVar3 = FALSE;
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if (EntityExists(pokemon)) {
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if (GetEntityType(pokemon) == ENTITY_POKEMON) {
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entityData = pokemon->entityData;
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bVar3 = (!entityData->isEnemy);
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}
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if (gUnknown_203B46C->unk1 == '\0') {
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bVar3 = FALSE;
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}
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if (bVar3 && (sub_8045888(pokemon) == '\0')) {
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sub_806A2BC(pokemon,1);
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}
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}
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}
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void sub_806A240(struct DungeonEntity *pokemon, struct DungeonEntity *target)
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{
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bool8 isEnemy;
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struct DungeonEntityData *entityData;
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isEnemy = FALSE;
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if (EntityExists(pokemon)){
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if (GetEntityType(pokemon) == ENTITY_POKEMON) {
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entityData = pokemon->entityData;
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isEnemy = (!entityData->isEnemy);
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}
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if (isEnemy && (sub_8045888(pokemon) == '\0')) {
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sub_806A2BC(pokemon,1);
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return;
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}
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else if (GetEntityType(target) == ENTITY_POKEMON) {
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entityData = target->entityData;
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isEnemy = (!entityData->isEnemy);
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}
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if (isEnemy && (sub_8045888(target) == '\0')) {
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sub_806A2BC(target,1);
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}
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}
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}
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void sub_806A2BC(struct DungeonEntity *pokemon, u8 param_2)
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{
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if ((EntityExists(pokemon)) && (GetEntityType(pokemon) == ENTITY_POKEMON) && (gDungeonGlobalData->leader != pokemon)) {
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if (param_2 != '\0') {
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sub_804178C(1);
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while (gDungeonGlobalData->unk12 < 0x3c) {
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sub_803E46C(0x34);
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}
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}
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sub_803E708(4,0x44);
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sub_803F508(pokemon);
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sub_804AC20(&pokemon->posWorld);
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gDungeonGlobalData->unk12 = 0;
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}
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}
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void nullsub_95(void)
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{}
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