Identify, split, decompile m4a, and more

ResetSprites, gCharMemCursor, gSpriteCount; analysed subheaps; identified more file pointers
This commit is contained in:
nullableVoidPtr 2018-11-20 13:17:30 +08:00
parent f4ef62bb41
commit c7045ae369
23 changed files with 3858 additions and 4795 deletions

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@ -60,6 +60,9 @@ $(BUILD_DIR)/src/agb_flash.o : CC1FLAGS := -O -mthumb-interwork
$(BUILD_DIR)/src/agb_flash_1m.o: CC1FLAGS := -O -mthumb-interwork
$(BUILD_DIR)/src/agb_flash_mx.o: CC1FLAGS := -O -mthumb-interwork
$(BUILD_DIR)/src/m4a_2.o: CC1 := tools/agbcc/bin/old_agbcc
$(BUILD_DIR)/src/m4a_4.o: CC1 := tools/agbcc/bin/old_agbcc
#### Main Rules ####
ALL_BUILDS := red

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@ -198,7 +198,7 @@ _08000406:
movs r0, 0x2
bl sub_800A8F8
movs r0, 0x1
bl sub_8004D8C
bl ResetSprites
movs r0, 0
bl xxx_update_some_bg_tiles
bl sub_80097B0
@ -431,7 +431,7 @@ xxx_update_stuff:
bl sub_8009908
bl xxx_call_update_bg_sound_input
movs r0, 0
bl sub_8004D8C
bl ResetSprites
pop {r0}
bx r0
.align 2, 0

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@ -1062,7 +1062,7 @@ sub_800BD08:
ands r3, r1
strh r3, [r0, 0xA]
ldrh r0, [r0, 0xA]
bl sub_80AEF24
bl m4aSoundInit
ldr r0, _0800BDB8
movs r2, 0
strh r2, [r0]
@ -1184,7 +1184,7 @@ _0800BE4C:
movs r0, 0x1
strh r0, [r1]
adds r0, r6, 0
bl sub_80AEFA8
bl m4aSongNumStart
_0800BE70:
cmp r4, 0
beq _0800BE78
@ -1258,19 +1258,19 @@ _0800BEE0:
movs r1, 0x1
strh r1, [r0]
adds r0, r6, 0
bl sub_80AEFA8
bl m4aSongNumStart
ldr r4, _0800BF44
adds r0, r4, 0
bl sub_80AF198
bl m4aMPlayImmInit
adds r0, r4, 0
movs r1, 0xFF
movs r2, 0
bl sub_80AFF50
bl m4aMPlayVolumeControl
adds r0, r6, 0
bl sub_80AF074
bl m4aSongNumStop
adds r0, r4, 0
adds r1, r5, 0
bl sub_80AF170
bl m4aMPlayFadeIn
_0800BF26:
cmp r7, 0
beq _0800BF2E
@ -1333,7 +1333,7 @@ sub_800BF80:
cmp r1, r0
beq _0800BFA2
ldr r0, _0800BFC8
bl sub_80AF7C0
bl m4aMPlayStop
_0800BFA2:
ldr r0, _0800BFC0
ldr r2, _0800BFC4
@ -1392,7 +1392,7 @@ _0800BFE8:
strh r0, [r1]
ldr r0, _0800C028
adds r1, r4, 0
bl sub_80AF140
bl m4aMPlayFadeOut
b _0800C044
.align 2, 0
_0800C018: .4byte gUnknown_202D690
@ -1403,7 +1403,7 @@ _0800C028: .4byte gUnknown_20008F0
_0800C02C:
strh r2, [r3]
ldr r0, _0800C038
bl sub_80AF7C0
bl m4aMPlayStop
b _0800C044
.align 2, 0
_0800C038: .4byte gUnknown_20008F0
@ -1506,7 +1506,7 @@ _0800C0B4:
strb r2, [r0]
ldr r0, _0800C11C
movs r1, 0x1
bl sub_80AF150
bl m4aMPlayFadeOutTemporarily
b _0800C15E
.align 2, 0
_0800C0FC: .4byte 0x000003e5
@ -1529,9 +1529,9 @@ _0800C12C:
movs r0, 0x3
strh r0, [r4]
ldr r0, _0800C140
bl sub_80AF7C0
bl m4aMPlayStop
ldrh r0, [r6]
bl sub_80AEFA8
bl m4aSongNumStart
b _0800C15E
.align 2, 0
_0800C140: .4byte gUnknown_20008F0
@ -1542,9 +1542,9 @@ _0800C144:
cmp r0, 0x1
bls _0800C15E
ldr r0, _0800C17C
bl sub_80AF7C0
bl m4aMPlayStop
ldrh r0, [r6]
bl sub_80AEFA8
bl m4aSongNumStart
movs r0, 0x3
_0800C15C:
strh r0, [r4]
@ -1618,7 +1618,7 @@ _0800C1DC:
lsls r0, 24
lsrs r5, r0, 24
mov r0, r8
bl sub_80AEFA8
bl m4aSongNumStart
movs r0, 0x1
strh r0, [r4]
mov r0, r8
@ -1693,7 +1693,7 @@ _0800C22C:
mov r0, r8
movs r1, 0xF
adds r2, r7, 0
bl sub_80AFF50
bl m4aMPlayVolumeControl
_0800C27E:
cmp r6, 0
beq _0800C286
@ -1705,7 +1705,7 @@ _0800C286:
pop {r0}
bx r0
.align 2, 0
_0800C290: .4byte gUnknown_9E8665C
_0800C290: .4byte gMPlayTable
_0800C294: .4byte gUnknown_3000FD8
thumb_func_end sub_800C214
@ -1736,7 +1736,7 @@ sub_800C298:
movs r5, 0x4
_0800C2C8:
ldr r0, [r6]
bl sub_80AF7C0
bl m4aMPlayStop
strh r7, [r4]
mov r2, r8
strh r2, [r4, 0x2]
@ -1756,7 +1756,7 @@ _0800C2C8:
.align 2, 0
_0800C2F0: .4byte 0x000003e5
_0800C2F4: .4byte gUnknown_3000FE8
_0800C2F8: .4byte gUnknown_9E8665C
_0800C2F8: .4byte gMPlayTable
_0800C2FC:
adds r0, r5, 0
bl sub_800CAAC
@ -1782,7 +1782,7 @@ _0800C2FC:
bl nullsub_21
b _0800C3DE
.align 2, 0
_0800C330: .4byte gUnknown_9E8665C
_0800C330: .4byte gMPlayTable
_0800C334: .4byte gUnknown_3000FD8
_0800C338:
bl sub_800B620
@ -1792,7 +1792,7 @@ _0800C338:
cmp r0, r5
bne _0800C35A
adds r0, r7, 0
bl sub_80AF7C0
bl m4aMPlayStop
movs r1, 0
movs r0, 0
strh r0, [r4]
@ -1823,7 +1823,7 @@ _0800C364:
mov r0, r8
strh r0, [r1]
ldr r0, _0800C3A4
bl sub_80AF7C0
bl m4aMPlayStop
_0800C38C:
cmp r4, 0
beq _0800C3DE
@ -1854,7 +1854,7 @@ _0800C3A8:
mov r2, r8
strh r2, [r1]
ldr r0, _0800C3F4
bl sub_80AF7C0
bl m4aMPlayStop
_0800C3D6:
cmp r4, 0
beq _0800C3DE
@ -1924,15 +1924,15 @@ _0800C43E:
beq _0800C46C
ldr r0, [r6]
mov r1, r9
bl sub_80AF140
bl m4aMPlayFadeOut
b _0800C47E
.align 2, 0
_0800C460: .4byte 0x000003e5
_0800C464: .4byte gUnknown_3000FE8
_0800C468: .4byte gUnknown_9E8665C
_0800C468: .4byte gMPlayTable
_0800C46C:
ldr r0, [r6]
bl sub_80AF7C0
bl m4aMPlayStop
strh r4, [r5]
mov r1, r8
strh r1, [r5, 0x2]
@ -1985,14 +1985,14 @@ _0800C496:
beq _0800C4EC
adds r0, r6, 0
mov r1, r9
bl sub_80AF140
bl m4aMPlayFadeOut
b _0800C4FE
.align 2, 0
_0800C4E4: .4byte gUnknown_3000FD8
_0800C4E8: .4byte gUnknown_9E8665C
_0800C4E8: .4byte gMPlayTable
_0800C4EC:
adds r0, r6, 0
bl sub_80AF7C0
bl m4aMPlayStop
movs r0, 0
strh r4, [r5]
mov r1, r8
@ -2026,7 +2026,7 @@ _0800C508:
beq _0800C54C
ldr r0, _0800C548
mov r1, r9
bl sub_80AF140
bl m4aMPlayFadeOut
b _0800C556
.align 2, 0
_0800C53C: .4byte 0x000003e6
@ -2035,7 +2035,7 @@ _0800C544: .4byte gUnknown_202D68E
_0800C548: .4byte gUnknown_2000970
_0800C54C:
ldr r0, _0800C560
bl sub_80AF7C0
bl m4aMPlayStop
mov r0, r8
strh r0, [r4]
_0800C556:
@ -2069,7 +2069,7 @@ _0800C564:
beq _0800C5AC
ldr r0, _0800C5A8
mov r1, r9
bl sub_80AF140
bl m4aMPlayFadeOut
b _0800C5B6
.align 2, 0
_0800C5A0: .4byte gUnknown_202D690
@ -2077,7 +2077,7 @@ _0800C5A4: .4byte gUnknown_202D68E
_0800C5A8: .4byte gUnknown_2000970
_0800C5AC:
ldr r0, _0800C5CC
bl sub_80AF7C0
bl m4aMPlayStop
mov r1, r8
strh r1, [r5]
_0800C5B6:
@ -2246,7 +2246,7 @@ _0800C6D8:
beq _0800C718
ldrh r0, [r2]
_0800C6E4:
bl sub_80AEFA8
bl m4aSongNumStart
movs r0, 0x3
strh r0, [r4]
b _0800C8A2
@ -2297,7 +2297,7 @@ _0800C74C: .4byte gUnknown_202D68E
_0800C750: .4byte 0x000003e5
_0800C754:
ldr r0, _0800C76C
bl sub_80AF7C0
bl m4aMPlayStop
_0800C75A:
ldr r1, _0800C770
ldrh r0, [r1]
@ -2324,7 +2324,7 @@ _0800C774:
cmp r0, 0
beq _0800C7A4
ldrh r0, [r3]
bl sub_80AEFA8
bl m4aSongNumStart
b _0800C7BE
.align 2, 0
_0800C794: .4byte gUnknown_202D68A
@ -2334,7 +2334,7 @@ _0800C7A0: .4byte gUnknown_202D694
_0800C7A4:
ldr r0, _0800C7B0
movs r1, 0x4
bl sub_80AF170
bl m4aMPlayFadeIn
b _0800C7BE
.align 2, 0
_0800C7B0: .4byte gUnknown_20008F0
@ -2342,7 +2342,7 @@ _0800C7B4:
ldr r0, _0800C7CC
strh r2, [r0]
ldr r0, _0800C7D0
bl sub_80AF7C0
bl m4aMPlayStop
_0800C7BE:
ldr r1, _0800C7D4
movs r0, 0
@ -2402,7 +2402,7 @@ _0800C834: .4byte gUnknown_202D68A
_0800C838: .4byte 0x000003e7
_0800C83C:
ldr r0, _0800C854
bl sub_80AF7C0
bl m4aMPlayStop
_0800C842:
ldr r1, _0800C858
movs r0, 0
@ -2436,7 +2436,7 @@ _0800C864:
ldr r0, _0800C898
strh r2, [r0]
adds r0, r1, 0
bl sub_80AEFA8
bl m4aSongNumStart
strh r4, [r6]
b _0800C8A2
.align 2, 0
@ -2503,10 +2503,10 @@ _0800C8F0:
ldr r0, [r0]
ldrh r2, [r4, 0x4]
movs r1, 0xFF
bl sub_80AFF50
bl m4aMPlayVolumeControl
b _0800C926
.align 2, 0
_0800C918: .4byte gUnknown_9E8665C
_0800C918: .4byte gMPlayTable
_0800C91C:
strh r0, [r4]
mov r1, r8
@ -2579,8 +2579,8 @@ _0800C9A8:
strh r0, [r4]
_0800C9AC:
ldr r0, _0800C9C8
bl sub_80AF7C0
bl sub_80AF5AC
bl m4aMPlayStop
bl m4aSoundVSyncOff
cmp r5, 0
beq _0800C9BE
bl sub_800B5F0
@ -2599,7 +2599,7 @@ sub_800C9CC:
bl sub_800B620
lsls r0, 24
lsrs r4, r0, 24
bl sub_80AF628
bl m4aSoundVSyncOn
ldr r0, _0800CA08
ldrh r0, [r0]
cmp r0, 0
@ -2620,7 +2620,7 @@ sub_800C9CC:
cmp r0, 0
beq _0800CA1C
ldrh r0, [r2]
bl sub_80AEFA8
bl m4aSongNumStart
b _0800CA22
.align 2, 0
_0800CA08: .4byte gUnknown_202D690
@ -2630,7 +2630,7 @@ _0800CA14: .4byte gUnknown_202D688
_0800CA18: .4byte gUnknown_202D694
_0800CA1C:
ldr r0, _0800CA30
bl sub_80AF108
bl m4aMPlayContinue
_0800CA22:
cmp r4, 0
beq _0800CA2A
@ -2762,7 +2762,7 @@ sub_800CAE0:
ldrh r0, [r0, 0x4]
bx lr
.align 2, 0
_0800CAEC: .4byte gUnknown_9E866BC
_0800CAEC: .4byte gSongTable
thumb_func_end sub_800CAE0
thumb_func_start sub_800CAF0
@ -2782,7 +2782,7 @@ sub_800CAF0:
movs r0, 0x1
b _0800CB12
.align 2, 0
_0800CB0C: .4byte gUnknown_9E8665C
_0800CB0C: .4byte gMPlayTable
_0800CB10:
movs r0, 0
_0800CB12:

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@ -7661,7 +7661,7 @@ sub_8010960:
bl xxx_call_update_bg_sound_input
bl sub_8011860
movs r0, 0
bl sub_8004D8C
bl ResetSprites
pop {r4-r6}
pop {r0}
bx r0
@ -9290,7 +9290,7 @@ sub_801169C:
bl xxx_call_update_bg_sound_input
bl sub_8011860
movs r0, 0
bl sub_8004D8C
bl ResetSprites
add sp, 0x8
pop {r4-r6}
pop {r0}

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@ -25,7 +25,7 @@ sub_8012A18:
bl sub_8009908
bl xxx_call_update_bg_sound_input
movs r0, 0
bl sub_8004D8C
bl ResetSprites
pop {r0}
bx r0
.align 2, 0
@ -17484,7 +17484,7 @@ sub_801B3C0:
push {r4,r5,lr}
adds r5, r0, 0
movs r0, 0x1
bl sub_8004D8C
bl ResetSprites
ldr r4, _0801B40C
movs r0, 0x94
movs r1, 0x8
@ -19806,7 +19806,7 @@ sub_801C620:
lsls r4, 24
lsrs r4, 24
movs r0, 0x1
bl sub_8004D8C
bl ResetSprites
ldr r5, _0801C670
movs r0, 0x94
movs r1, 0x8
@ -26163,7 +26163,7 @@ sub_801F808:
push {r4,r5,lr}
adds r4, r0, 0
movs r0, 0x1
bl sub_8004D8C
bl ResetSprites
ldr r5, _0801F88C
movs r0, 0xD4
movs r1, 0x8
@ -41273,7 +41273,7 @@ _0802706E:
sub_8027074:
push {r4,lr}
movs r0, 0
bl sub_8004D8C
bl ResetSprites
ldr r4, _080270A0
movs r0, 0xF0
lsls r0, 1
@ -73146,7 +73146,7 @@ sub_8036FDC:
movs r2, 0x1
bl sub_800641C
movs r0, 0
bl sub_8004D8C
bl ResetSprites
ldr r5, _080370C0
ldr r0, [r5]
cmp r0, 0
@ -73610,7 +73610,7 @@ sub_80373C4:
bl sub_8009908
bl xxx_call_update_bg_sound_input
movs r0, 0
bl sub_8004D8C
bl ResetSprites
pop {r0}
bx r0
thumb_func_end sub_80373C4
@ -76245,7 +76245,7 @@ sub_8038830:
add r0, r12
str r5, [r0]
movs r0, 0
bl sub_8004D8C
bl ResetSprites
pop {r4,r5}
pop {r0}
bx r0
@ -86815,7 +86815,7 @@ _0803DB88: .4byte gUnknown_83B0000
_0803DB8C: .4byte gDungeonNameBannerPalette
_0803DB90: .4byte gUnknown_80F6100
_0803DB94: .4byte gDungeonNameBannerFontFile
_0803DB98: .4byte gDungeonNameBannerFontFile + 4
_0803DB98: .4byte gDungeonNameBannerFont
_0803DB9C: .4byte 0x06000140
_0803DBA0: .4byte gUnknown_203B418
_0803DBA4: .4byte 0x00000645
@ -87287,7 +87287,7 @@ _0803DF08:
adds r0, r2, r0
b _0803DF3A
.align 2, 0
_0803DF1C: .4byte gDungeonNameBannerFontFile + 4
_0803DF1C: .4byte gDungeonNameBannerFont
_0803DF20:
lsls r0, r1, 3
adds r0, r5
@ -88114,7 +88114,7 @@ _0803E5A2:
bl sub_8011860
bl sub_8040B60
movs r0, 0
bl sub_8004D8C
bl ResetSprites
movs r0, 0
bl nullsub_10
ldr r1, _0803E664
@ -88186,7 +88186,7 @@ sub_803E668:
strb r1, [r0]
bl sub_8011860
movs r0, 0
bl sub_8004D8C
bl ResetSprites
movs r0, 0
bl nullsub_10
ldr r0, [r4]
@ -273046,7 +273046,7 @@ _080995AE:
_08099604:
bl xxx_call_update_bg_sound_input
movs r0, 0
bl sub_8004D8C
bl ResetSprites
mov r2, r9
cmp r2, 0
beq _08099524
@ -299178,7 +299178,7 @@ _080A6434:
_080A6444:
strh r0, [r5, 0xA]
movs r0, 0x1
bl sub_8004D8C
bl ResetSprites
movs r0, 0x1
bl nullsub_10
pop {r3,r4}
@ -299342,7 +299342,7 @@ sub_80A658C:
push {r4,lr}
bl sub_800DB7C
movs r0, 0
bl sub_8004D8C
bl ResetSprites
movs r0, 0
bl nullsub_10
bl sub_8005180
@ -300572,7 +300572,7 @@ _080A6E56:
sub_80A6E68:
push {lr}
movs r0, 0
bl sub_8004D8C
bl ResetSprites
movs r0, 0
bl nullsub_10
bl sub_800E970

4627
asm/m4a.s

File diff suppressed because it is too large Load Diff

1647
asm/m4a_1.s Normal file

File diff suppressed because it is too large Load Diff

70
asm/m4a_2.s Normal file
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@ -0,0 +1,70 @@
.include "asm/macros.inc"
.include "constants/gba_constants.inc"
.include "constants/m4a_constants.inc"
.syntax unified
.text
thumb_func_start CgbModVol
CgbModVol:
push {r4,lr}
adds r1, r0, 0
ldrb r0, [r1, 0x2]
lsls r2, r0, 24
lsrs r4, r2, 24
ldrb r3, [r1, 0x3]
lsls r0, r3, 24
lsrs r3, r0, 24
cmp r4, r3
bcc _080AFA94
lsrs r0, r2, 25
cmp r0, r3
bcc _080AFAA0
movs r0, 0xF
strb r0, [r1, 0x1B]
b _080AFAAE
_080AFA94:
lsrs r0, 25
cmp r0, r4
bcc _080AFAA0
movs r0, 0xF0
strb r0, [r1, 0x1B]
b _080AFAAE
_080AFAA0:
movs r0, 0xFF
strb r0, [r1, 0x1B]
ldrb r2, [r1, 0x3]
ldrb r3, [r1, 0x2]
adds r0, r2, r3
lsrs r0, 4
b _080AFABE
_080AFAAE:
ldrb r2, [r1, 0x3]
ldrb r3, [r1, 0x2]
adds r0, r2, r3
lsrs r0, 4
strb r0, [r1, 0xA]
cmp r0, 0xF
bls _080AFAC0
movs r0, 0xF
_080AFABE:
strb r0, [r1, 0xA]
_080AFAC0:
ldrb r2, [r1, 0x6]
ldrb r3, [r1, 0xA]
adds r0, r2, 0
muls r0, r3
adds r0, 0xF
asrs r0, 4
strb r0, [r1, 0x19]
ldrb r0, [r1, 0x1C]
ldrb r2, [r1, 0x1B]
ands r0, r2
strb r0, [r1, 0x1B]
pop {r4}
pop {r0}
bx r0
thumb_func_end CgbModVol
.align 2, 0 @ Don't pad with nop.

574
asm/m4a_3.s Normal file
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@ -0,0 +1,574 @@
.include "asm/macros.inc"
.include "constants/gba_constants.inc"
.include "constants/m4a_constants.inc"
.syntax unified
.text
thumb_func_start CgbSound
CgbSound:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x1C
ldr r0, =SOUND_INFO_PTR
ldr r0, [r0]
str r0, [sp, 0x4]
ldrb r0, [r0, 0xA]
cmp r0, 0
beq _080AFB00
subs r0, 0x1
ldr r1, [sp, 0x4]
strb r0, [r1, 0xA]
b _080AFB06
.pool
_080AFB00:
movs r0, 0xE
ldr r2, [sp, 0x4]
strb r0, [r2, 0xA]
_080AFB06:
movs r6, 0x1
ldr r0, [sp, 0x4]
ldr r4, [r0, 0x1C]
_080AFB0C:
ldrb r1, [r4]
movs r0, 0xC7
ands r0, r1
adds r2, r6, 0x1
mov r10, r2
movs r2, 0x40
adds r2, r4
mov r9, r2
cmp r0, 0
bne _080AFB22
b _080AFF0C
_080AFB22:
cmp r6, 0x2
beq _080AFB54
cmp r6, 0x2
bgt _080AFB30
cmp r6, 0x1
beq _080AFB36
b _080AFB8C
_080AFB30:
cmp r6, 0x3
beq _080AFB6C
b _080AFB8C
_080AFB36:
ldr r0, =REG_NR10
str r0, [sp, 0x8]
ldr r7, =REG_NR11
ldr r2, =REG_NR12
str r2, [sp, 0xC]
adds r0, 0x4
str r0, [sp, 0x10]
adds r2, 0x2
b _080AFB9C
.pool
_080AFB54:
ldr r0, =REG_NR10 + 1
str r0, [sp, 0x8]
ldr r7, =REG_NR21
ldr r2, =REG_NR22
b _080AFB94
.pool
_080AFB6C:
ldr r0, =REG_NR30
str r0, [sp, 0x8]
ldr r7, =REG_NR31
ldr r2, =REG_NR32
str r2, [sp, 0xC]
adds r0, 0x4
str r0, [sp, 0x10]
adds r2, 0x2
b _080AFB9C
.pool
_080AFB8C:
ldr r0, =REG_NR30 + 1
str r0, [sp, 0x8]
ldr r7, =REG_NR41
ldr r2, =REG_NR42
_080AFB94:
str r2, [sp, 0xC]
adds r0, 0xB
str r0, [sp, 0x10]
adds r2, 0x4
_080AFB9C:
str r2, [sp, 0x14]
ldr r0, [sp, 0x4]
ldrb r0, [r0, 0xA]
str r0, [sp]
ldr r2, [sp, 0xC]
ldrb r0, [r2]
mov r8, r0
adds r2, r1, 0
movs r0, 0x80
ands r0, r2
cmp r0, 0
beq _080AFC92
movs r3, 0x40
adds r0, r3, 0
ands r0, r2
lsls r0, 24
lsrs r5, r0, 24
adds r0, r6, 0x1
mov r10, r0
movs r1, 0x40
adds r1, r4
mov r9, r1
cmp r5, 0
bne _080AFCB6
movs r0, 0x3
strb r0, [r4]
strb r0, [r4, 0x1D]
adds r0, r4, 0
str r3, [sp, 0x18]
bl CgbModVol
ldr r3, [sp, 0x18]
cmp r6, 0x2
beq _080AFC04
cmp r6, 0x2
bgt _080AFBF8
cmp r6, 0x1
beq _080AFBFE
b _080AFC58
.pool
_080AFBF8:
cmp r6, 0x3
beq _080AFC10
b _080AFC58
_080AFBFE:
ldrb r0, [r4, 0x1F]
ldr r2, [sp, 0x8]
strb r0, [r2]
_080AFC04:
ldr r0, [r4, 0x24]
lsls r0, 6
ldrb r1, [r4, 0x1E]
adds r0, r1, r0
strb r0, [r7]
b _080AFC64
_080AFC10:
ldr r1, [r4, 0x24]
ldr r0, [r4, 0x28]
cmp r1, r0
beq _080AFC38
ldr r2, [sp, 0x8]
strb r3, [r2]
ldr r1, =REG_WAVE_RAM
ldr r2, [r4, 0x24]
ldr r0, [r2]
str r0, [r1]
adds r1, 0x4
ldr r0, [r2, 0x4]
str r0, [r1]
adds r1, 0x4
ldr r0, [r2, 0x8]
str r0, [r1]
adds r1, 0x4
ldr r0, [r2, 0xC]
str r0, [r1]
str r2, [r4, 0x28]
_080AFC38:
ldr r0, [sp, 0x8]
strb r5, [r0]
ldrb r0, [r4, 0x1E]
strb r0, [r7]
ldrb r0, [r4, 0x1E]
cmp r0, 0
beq _080AFC50
movs r0, 0xC0
b _080AFC72
.pool
_080AFC50:
movs r1, 0x80
negs r1, r1
strb r1, [r4, 0x1A]
b _080AFC74
_080AFC58:
ldrb r0, [r4, 0x1E]
strb r0, [r7]
ldr r0, [r4, 0x24]
lsls r0, 3
ldr r2, [sp, 0x10]
strb r0, [r2]
_080AFC64:
ldrb r0, [r4, 0x4]
adds r0, 0x8
mov r8, r0
ldrb r0, [r4, 0x1E]
cmp r0, 0
beq _080AFC72
movs r0, 0x40
_080AFC72:
strb r0, [r4, 0x1A]
_080AFC74:
ldrb r1, [r4, 0x4]
movs r2, 0
strb r1, [r4, 0xB]
movs r0, 0xFF
ands r0, r1
adds r1, r6, 0x1
mov r10, r1
movs r1, 0x40
adds r1, r4
mov r9, r1
cmp r0, 0
bne _080AFC8E
b _080AFDCA
_080AFC8E:
strb r2, [r4, 0x9]
b _080AFDF8
_080AFC92:
movs r0, 0x4
ands r0, r2
cmp r0, 0
beq _080AFCC4
ldrb r0, [r4, 0xD]
subs r0, 0x1
strb r0, [r4, 0xD]
movs r2, 0xFF
ands r0, r2
lsls r0, 24
adds r1, r6, 0x1
mov r10, r1
movs r2, 0x40
adds r2, r4
mov r9, r2
cmp r0, 0
ble _080AFCB6
b _080AFE0A
_080AFCB6:
lsls r0, r6, 24
lsrs r0, 24
bl CgbOscOff
movs r0, 0
strb r0, [r4]
b _080AFF08
_080AFCC4:
movs r0, 0x40
ands r0, r1
adds r2, r6, 0x1
mov r10, r2
movs r2, 0x40
adds r2, r4
mov r9, r2
cmp r0, 0
beq _080AFD04
movs r0, 0x3
ands r0, r1
cmp r0, 0
beq _080AFD04
movs r0, 0xFC
ands r0, r1
movs r2, 0
strb r0, [r4]
ldrb r1, [r4, 0x7]
strb r1, [r4, 0xB]
movs r0, 0xFF
ands r0, r1
cmp r0, 0
beq _080AFD36
movs r0, 0x1
ldrb r1, [r4, 0x1D]
orrs r0, r1
strb r0, [r4, 0x1D]
cmp r6, 0x3
beq _080AFDF8
ldrb r2, [r4, 0x7]
mov r8, r2
b _080AFDF8
_080AFD04:
ldrb r0, [r4, 0xB]
cmp r0, 0
bne _080AFDF8
cmp r6, 0x3
bne _080AFD16
movs r0, 0x1
ldrb r1, [r4, 0x1D]
orrs r0, r1
strb r0, [r4, 0x1D]
_080AFD16:
adds r0, r4, 0
bl CgbModVol
movs r0, 0x3
ldrb r2, [r4]
ands r0, r2
cmp r0, 0
bne _080AFD6A
ldrb r0, [r4, 0x9]
subs r0, 0x1
strb r0, [r4, 0x9]
movs r1, 0xFF
ands r0, r1
lsls r0, 24
cmp r0, 0
bgt _080AFD66
_080AFD36:
ldrb r2, [r4, 0xC]
ldrb r1, [r4, 0xA]
adds r0, r2, 0
muls r0, r1
adds r0, 0xFF
asrs r0, 8
movs r1, 0
strb r0, [r4, 0x9]
lsls r0, 24
cmp r0, 0
beq _080AFCB6
movs r0, 0x4
ldrb r2, [r4]
orrs r0, r2
strb r0, [r4]
movs r0, 0x1
ldrb r1, [r4, 0x1D]
orrs r0, r1
strb r0, [r4, 0x1D]
cmp r6, 0x3
beq _080AFE0A
movs r2, 0x8
mov r8, r2
b _080AFE0A
_080AFD66:
ldrb r0, [r4, 0x7]
b _080AFDF6
_080AFD6A:
cmp r0, 0x1
bne _080AFD76
_080AFD6E:
ldrb r0, [r4, 0x19]
strb r0, [r4, 0x9]
movs r0, 0x7
b _080AFDF6
_080AFD76:
cmp r0, 0x2
bne _080AFDBA
ldrb r0, [r4, 0x9]
subs r0, 0x1
strb r0, [r4, 0x9]
movs r1, 0xFF
ands r0, r1
lsls r0, 24
ldrb r2, [r4, 0x19]
lsls r1, r2, 24
cmp r0, r1
bgt _080AFDB6
_080AFD8E:
ldrb r0, [r4, 0x6]
cmp r0, 0
bne _080AFD9E
movs r0, 0xFC
ldrb r1, [r4]
ands r0, r1
strb r0, [r4]
b _080AFD36
_080AFD9E:
ldrb r0, [r4]
subs r0, 0x1
strb r0, [r4]
movs r0, 0x1
ldrb r2, [r4, 0x1D]
orrs r0, r2
strb r0, [r4, 0x1D]
cmp r6, 0x3
beq _080AFD6E
movs r0, 0x8
mov r8, r0
b _080AFD6E
_080AFDB6:
ldrb r0, [r4, 0x5]
b _080AFDF6
_080AFDBA:
ldrb r0, [r4, 0x9]
adds r0, 0x1
strb r0, [r4, 0x9]
movs r1, 0xFF
ands r0, r1
ldrb r2, [r4, 0xA]
cmp r0, r2
bcc _080AFDF4
_080AFDCA:
ldrb r0, [r4]
subs r0, 0x1
movs r2, 0
strb r0, [r4]
ldrb r1, [r4, 0x5]
strb r1, [r4, 0xB]
movs r0, 0xFF
ands r0, r1
cmp r0, 0
beq _080AFD8E
movs r0, 0x1
ldrb r1, [r4, 0x1D]
orrs r0, r1
strb r0, [r4, 0x1D]
ldrb r0, [r4, 0xA]
strb r0, [r4, 0x9]
cmp r6, 0x3
beq _080AFDF8
ldrb r2, [r4, 0x5]
mov r8, r2
b _080AFDF8
_080AFDF4:
ldrb r0, [r4, 0x4]
_080AFDF6:
strb r0, [r4, 0xB]
_080AFDF8:
ldrb r0, [r4, 0xB]
subs r0, 0x1
strb r0, [r4, 0xB]
ldr r0, [sp]
cmp r0, 0
bne _080AFE0A
subs r0, 0x1
str r0, [sp]
b _080AFD04
_080AFE0A:
movs r0, 0x2
ldrb r1, [r4, 0x1D]
ands r0, r1
cmp r0, 0
beq _080AFE82
cmp r6, 0x3
bgt _080AFE4A
movs r0, 0x8
ldrb r2, [r4, 0x1]
ands r0, r2
cmp r0, 0
beq _080AFE4A
ldr r0, =REG_SOUNDBIAS + 1
ldrb r0, [r0]
cmp r0, 0x3F
bgt _080AFE3C
ldr r0, [r4, 0x20]
adds r0, 0x2
ldr r1, =0x000007fc
b _080AFE46
.pool
_080AFE3C:
cmp r0, 0x7F
bgt _080AFE4A
ldr r0, [r4, 0x20]
adds r0, 0x1
ldr r1, =0x000007fe
_080AFE46:
ands r0, r1
str r0, [r4, 0x20]
_080AFE4A:
cmp r6, 0x4
beq _080AFE5C
ldr r0, [r4, 0x20]
ldr r1, [sp, 0x10]
strb r0, [r1]
b _080AFE6A
.pool
_080AFE5C:
ldr r2, [sp, 0x10]
ldrb r0, [r2]
movs r1, 0x8
ands r1, r0
ldr r0, [r4, 0x20]
orrs r0, r1
strb r0, [r2]
_080AFE6A:
movs r0, 0xC0
ldrb r1, [r4, 0x1A]
ands r0, r1
adds r1, r4, 0
adds r1, 0x21
ldrb r1, [r1]
adds r0, r1, r0
strb r0, [r4, 0x1A]
movs r2, 0xFF
ands r0, r2
ldr r1, [sp, 0x14]
strb r0, [r1]
_080AFE82:
movs r0, 0x1
ldrb r2, [r4, 0x1D]
ands r0, r2
cmp r0, 0
beq _080AFF08
ldr r1, =REG_NR51
ldrb r0, [r1]
ldrb r2, [r4, 0x1C]
bics r0, r2
ldrb r2, [r4, 0x1B]
orrs r0, r2
strb r0, [r1]
cmp r6, 0x3
bne _080AFED4
ldr r0, =gCgb3Vol
ldrb r1, [r4, 0x9]
adds r0, r1, r0
ldrb r0, [r0]
ldr r2, [sp, 0xC]
strb r0, [r2]
movs r1, 0x80
adds r0, r1, 0
ldrb r2, [r4, 0x1A]
ands r0, r2
cmp r0, 0
beq _080AFF08
ldr r0, [sp, 0x8]
strb r1, [r0]
ldrb r0, [r4, 0x1A]
ldr r1, [sp, 0x14]
strb r0, [r1]
movs r0, 0x7F
ldrb r2, [r4, 0x1A]
ands r0, r2
strb r0, [r4, 0x1A]
b _080AFF08
.pool
_080AFED4:
movs r0, 0xF
mov r1, r8
ands r1, r0
mov r8, r1
ldrb r2, [r4, 0x9]
lsls r0, r2, 4
add r0, r8
ldr r1, [sp, 0xC]
strb r0, [r1]
movs r2, 0x80
ldrb r0, [r4, 0x1A]
orrs r0, r2
ldr r1, [sp, 0x14]
strb r0, [r1]
cmp r6, 0x1
bne _080AFF08
ldr r0, [sp, 0x8]
ldrb r1, [r0]
movs r0, 0x8
ands r0, r1
cmp r0, 0
bne _080AFF08
ldrb r0, [r4, 0x1A]
orrs r0, r2
ldr r1, [sp, 0x14]
strb r0, [r1]
_080AFF08:
movs r0, 0
strb r0, [r4, 0x1D]
_080AFF0C:
mov r6, r10
mov r4, r9
cmp r6, 0x4
bgt _080AFF16
b _080AFB0C
_080AFF16:
add sp, 0x1C
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end CgbSound
.align 2, 0 @ Don't pad with nop.

View File

@ -5,8 +5,8 @@
.text
thumb_func_start sub_8004D8C
sub_8004D8C:
thumb_func_start ResetSprites
ResetSprites:
push {r4,r5,lr}
lsls r0, 24
lsrs r4, r0, 24
@ -120,8 +120,8 @@ _08004E50:
pop {r0}
bx r0
.align 2, 0
_08004E68: .4byte gUnknown_20266A8
_08004E6C: .4byte gUnknown_2026E30
_08004E68: .4byte gSpriteCount
_08004E6C: .4byte gCharMemCursor
_08004E70: .4byte 0x06010000
_08004E74: .4byte gUnknown_203B074
_08004E78: .4byte gUnknown_20266B0
@ -129,7 +129,7 @@ _08004E7C: .4byte gUnknown_20256A0
_08004E80: .4byte gUnknown_20262A8
_08004E84: .4byte gUnknown_2025EA8
_08004E88: .4byte 0x00000804
thumb_func_end sub_8004D8C
thumb_func_end ResetSprites
thumb_func_start sub_8004E8C
sub_8004E8C:
@ -230,7 +230,7 @@ _08004F20:
strh r0, [r1, 0x2]
b _08004F86
.align 2, 0
_08004F40: .4byte gUnknown_20266A8
_08004F40: .4byte gSpriteCount
_08004F44: .4byte 0x0000fcff
_08004F48: .4byte 0x0000f1ff
_08004F4C: .4byte 0x000003ff
@ -448,7 +448,7 @@ _080050D8:
strh r0, [r2, 0x2]
b _08005128
.align 2, 0
_080050F4: .4byte gUnknown_20266A8
_080050F4: .4byte gSpriteCount
_080050F8: .4byte gUnknown_20262A8
_080050FC:
ldrh r1, [r6]
@ -513,7 +513,7 @@ _08005168:
bx r0
.align 2, 0
_08005174: .4byte gUnknown_2025EA8
_08005178: .4byte gUnknown_20266A8
_08005178: .4byte gSpriteCount
_0800517C: .4byte gUnknown_20256A0
thumb_func_end AddSprite
@ -728,8 +728,8 @@ _080052F2:
bx r0
.align 2, 0
_080052F8: .4byte gUnknown_203B074
_080052FC: .4byte gUnknown_2026E30
_08005300: .4byte gUnknown_2026E30
_080052FC: .4byte gCharMemCursor
_08005300: .4byte gCharMemCursor
thumb_func_end sub_80052BC
thumb_func_start sub_8005304
@ -790,7 +790,7 @@ sub_800533C:
str r0, [r1]
b _0800538E
.align 2, 0
_08005368: .4byte gUnknown_2026E30
_08005368: .4byte gCharMemCursor
_0800536C: .4byte 0x06010000
_08005370:
cmp r6, 0

View File

@ -11966,42 +11966,3 @@ gUnknown_812F1F8: @ 812F1F8
gUnknown_813237C: @ 813237C
.incbin "baserom.gba", 0x13237C, 0x13D610
.global gUnknown_826F98C
gUnknown_826F98C: @ 826F98C
.incbin "baserom.gba", 0x26F98C, 0x90
.global gUnknown_826FA1C
gUnknown_826FA1C: @ 826FA1C
.incbin "baserom.gba", 0x26FA1C, 0xB4
.global gUnknown_826FAD0
gUnknown_826FAD0: @ 826FAD0
.incbin "baserom.gba", 0x26FAD0, 0x30
.global gUnknown_826FB00
gUnknown_826FB00: @ 826FB00
.incbin "baserom.gba", 0x26FB00, 0x18
.global gUnknown_826FB18
gUnknown_826FB18: @ 826FB18
.incbin "baserom.gba", 0x26FB18, 0x84
.global gUnknown_826FB9C
gUnknown_826FB9C: @ 826FB9C
.incbin "baserom.gba", 0x26FB9C, 0x18
.global gUnknown_826FBB4
gUnknown_826FBB4: @ 826FBB4
.incbin "baserom.gba", 0x26FBB4, 0x3C
.global gUnknown_826FBF0
gUnknown_826FBF0: @ 826FBF0
.incbin "baserom.gba", 0x26FBF0, 0x10
.global gUnknown_826FC00
gUnknown_826FC00: @ 826FC00
.incbin "baserom.gba", 0x26FC00, 0x34
.global gUnknown_826FC34
gUnknown_826FC34: @ 826FC34
.incbin "baserom.gba", 0x26FC34, 0x30

View File

@ -1,9 +1,9 @@
.section .rodata
.global gUnknown_9E8665C
gUnknown_9E8665C: @ 9E8665C
.global gMPlayTable
gMPlayTable: @ 9E8665C
.incbin "baserom.gba", 0x1E8665C, 0x60
.global gUnknown_9E866BC
gUnknown_9E866BC: @ 9E866BC
.global gSongTable
gSongTable: @ 9E866BC
.incbin "baserom.gba", 0x1E866BC

View File

@ -26,7 +26,7 @@ struct HeapFreeListElement
struct HeapDescriptor
{
u32 unk0;
u32 unk4;
struct HeapDescriptor *parentHeap;
struct HeapFreeListElement *freeList;
s32 freeCount;
u32 freeListLength;
@ -51,6 +51,6 @@ void MemoryCopy32(u32 *dest, u32 *src, s32 size);
void InitHeapInternal(void);
void DoInitHeap(struct HeapDescriptor *, struct HeapSettings *, struct HeapFreeListElement *, u32);
void InitSubHeap(struct HeapDescriptor *, struct HeapFreeListElement *, u32);
void InitSubHeap(struct HeapDescriptor *, struct HeapMemoryBlock *, u32);
#endif // GUARD_MEMORY_H
#endif // GUARD_MEMORY_H

View File

@ -1,5 +1,8 @@
ENTRY(Start)
gNumMusicPlayers = 8;
gMaxLines = 0;
SECTIONS {
. = 0x2000000;
@ -8,23 +11,15 @@ SECTIONS {
{
ewram_start = .;
INCLUDE "sym_ewram.ld"
. = ALIGN(4);
src/agb_flash.o(.bss);
. = ALIGN(4);
tools/agbcc/lib/libgcc.a:fp-bit.o(.bss);
. = ALIGN(4);
tools/agbcc/lib/libgcc.a:dp-bit.o(.bss);
. = ALIGN(4);
tools/agbcc/lib/libc.a:syscalls.o(.bss);
. = ALIGN(16);
INCLUDE "sym_ewram2.ld"
. = ALIGN(4);
tools/agbcc/lib/libc.a:impure.o(.data);
. = ALIGN(4);
tools/agbcc/lib/libc.a:locale.o(.data);
. = ALIGN(4);
tools/agbcc/lib/libc.a:mallocr.o(.data);
. = ALIGN(4);
gUnknown_203BC04 = .;
. = 0x40000;
}
@ -73,7 +68,11 @@ SECTIONS {
asm/save.o(.text);
src/save1.o(.text);
asm/code_8012A18.o(.text);
asm/m4a.o(.text);
asm/m4a_1.o(.text);
src/m4a_2.o(.text);
asm/m4a_2.o(.text);
asm/m4a_3.o(.text);
src/m4a_4.o(.text);
asm/syscall.o(.text);
src/agb_flash.o(.text);
src/agb_flash_1m.o(.text);
@ -138,23 +137,17 @@ SECTIONS {
data/data.o(.rodata);
src/file_system.o(.rodata);
data/data_80B9BB8.o(.rodata);
src/m4a_tables.o(.rodata);
src/agb_flash.o(.rodata);
src/agb_flash_1m.o(.rodata);
src/agb_flash_mx.o(.rodata);
src/agb_flash_le.o(.rodata);
. = ALIGN(4);
tools/agbcc/lib/libc.a:sprintf.o(.rodata);
. = ALIGN(4);
tools/agbcc/lib/libc.a:vfprintf.o(.rodata);
. = ALIGN(4);
tools/agbcc/lib/libc.a:dtoa.o(.rodata);
. = ALIGN(4);
tools/agbcc/lib/libc.a:impure.o(.rodata);
. = ALIGN(4);
tools/agbcc/lib/libc.a:locale.o(.rodata);
. = ALIGN(4);
tools/agbcc/lib/libc.a:mprec.o(.rodata);
. = ALIGN(4);
tools/agbcc/lib/libc.a:syscalls.o(.rodata);
. = ALIGN(4);
data/data_8270000.o(.rodata);
@ -169,7 +162,8 @@ SECTIONS {
unk_code_end = .;
}
unk_code_ram_end = unk_code_ram + (unk_code_end - unk_code);
unk_code_section_size = (unk_code_end - unk_code);
unk_code_ram_end = unk_code_ram + unk_code_section_size;
end = unk_code_ram_end;
. = 0x8300000;

View File

@ -18,7 +18,7 @@ void InitBGPaletteBuffer(void)
u8* p;
ptr = gUnknown_20251F0;
ptr = gBGPaletteBuffer;
i = 0x80;
i <<= 2;
@ -30,12 +30,12 @@ void InitBGPaletteBuffer(void)
paletteUsed = TRUE;
p = gUnknown_20251D0;
p = gBGPaletteUsed;
p += 31;
do
*p-- = paletteUsed;
while ((s32) p >= (s32) &gUnknown_20251D0);
while ((s32) p >= (s32) &gBGPaletteUsed);
}
void SetBGPaletteBufferColorRGB(s32 index, u8 *RGBArray, s32 a3, u8 *a4)
{

834
src/m4a_2.c Normal file
View File

@ -0,0 +1,834 @@
#include "gba/m4a_internal.h"
extern char SoundMainRAM_Buffer[0x400];
extern struct SoundInfo gSoundInfo;
u32 MidiKeyToFreq(struct WaveData *wav, u8 key, u8 fineAdjust)
{
u32 val1;
u32 val2;
u32 fineAdjustShifted = fineAdjust << 24;
if (key > 178)
{
key = 178;
fineAdjustShifted = 255 << 24;
}
val1 = gScaleTable[key];
val1 = gFreqTable[val1 & 0xF] >> (val1 >> 4);
val2 = gScaleTable[key + 1];
val2 = gFreqTable[val2 & 0xF] >> (val2 >> 4);
return umul3232H32(wav->freq, val1 + umul3232H32(val2 - val1, fineAdjustShifted));
}
void UnusedDummyFunc()
{
}
void MPlayContinue(struct MusicPlayerInfo *mplayInfo)
{
if (mplayInfo->ident == ID_NUMBER)
{
mplayInfo->ident++;
mplayInfo->status &= ~MUSICPLAYER_STATUS_PAUSE;
mplayInfo->ident = ID_NUMBER;
}
}
void MPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed)
{
if (mplayInfo->ident == ID_NUMBER)
{
mplayInfo->ident++;
mplayInfo->fadeOC = speed;
mplayInfo->fadeOI = speed;
mplayInfo->fadeOV = (64 << FADE_VOL_SHIFT);
mplayInfo->ident = ID_NUMBER;
}
}
void m4aSoundInit(void)
{
s32 i;
CpuCopy32((void *)((s32)SoundMainRAM & ~1), SoundMainRAM_Buffer, sizeof(SoundMainRAM_Buffer));
SoundInit(&gSoundInfo);
MPlayExtender(gCgbChans);
m4aSoundMode(SOUND_MODE_DA_BIT_8
| SOUND_MODE_FREQ_18157
| (14 << SOUND_MODE_MASVOL_SHIFT)
| (5 << SOUND_MODE_MAXCHN_SHIFT));
for (i = 0; i < NUM_MUSIC_PLAYERS; i++)
{
struct MusicPlayerInfo *mplayInfo = gMPlayTable[i].info;
MPlayOpen(mplayInfo, gMPlayTable[i].track, gMPlayTable[i].unk_8);
mplayInfo->unk_B = gMPlayTable[i].unk_A;
mplayInfo->memAccArea = gMPlayMemAccArea;
}
}
void m4aSoundMain(void)
{
SoundMain();
}
void m4aSongNumStart(u16 n)
{
const struct MusicPlayer *mplayTable = gMPlayTable;
const struct Song *songTable = gSongTable;
const struct Song *song = &songTable[n];
const struct MusicPlayer *mplay = &mplayTable[song->ms];
MPlayStart(mplay->info, song->header);
}
void m4aSongNumStartOrChange(u16 n)
{
const struct MusicPlayer *mplayTable = gMPlayTable;
const struct Song *songTable = gSongTable;
const struct Song *song = &songTable[n];
const struct MusicPlayer *mplay = &mplayTable[song->ms];
if (mplay->info->songHeader != song->header)
{
MPlayStart(mplay->info, song->header);
}
else
{
if ((mplay->info->status & MUSICPLAYER_STATUS_TRACK) == 0
|| (mplay->info->status & MUSICPLAYER_STATUS_PAUSE))
{
MPlayStart(mplay->info, song->header);
}
}
}
void m4aSongNumStartOrContinue(u16 n)
{
const struct MusicPlayer *mplayTable = gMPlayTable;
const struct Song *songTable = gSongTable;
const struct Song *song = &songTable[n];
const struct MusicPlayer *mplay = &mplayTable[song->ms];
if (mplay->info->songHeader != song->header)
MPlayStart(mplay->info, song->header);
else if ((mplay->info->status & MUSICPLAYER_STATUS_TRACK) == 0)
MPlayStart(mplay->info, song->header);
else if (mplay->info->status & MUSICPLAYER_STATUS_PAUSE)
MPlayContinue(mplay->info);
}
void m4aSongNumStop(u16 n)
{
const struct MusicPlayer *mplayTable = gMPlayTable;
const struct Song *songTable = gSongTable;
const struct Song *song = &songTable[n];
const struct MusicPlayer *mplay = &mplayTable[song->ms];
if (mplay->info->songHeader == song->header)
m4aMPlayStop(mplay->info);
}
void m4aSongNumContinue(u16 n)
{
const struct MusicPlayer *mplayTable = gMPlayTable;
const struct Song *songTable = gSongTable;
const struct Song *song = &songTable[n];
const struct MusicPlayer *mplay = &mplayTable[song->ms];
if (mplay->info->songHeader == song->header)
MPlayContinue(mplay->info);
}
void m4aMPlayAllStop(void)
{
s32 i;
for (i = 0; i < NUM_MUSIC_PLAYERS; i++)
m4aMPlayStop(gMPlayTable[i].info);
}
void m4aMPlayContinue(struct MusicPlayerInfo *mplayInfo)
{
MPlayContinue(mplayInfo);
}
void m4aMPlayAllContinue(void)
{
s32 i;
for (i = 0; i < NUM_MUSIC_PLAYERS; i++)
MPlayContinue(gMPlayTable[i].info);
}
void m4aMPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed)
{
MPlayFadeOut(mplayInfo, speed);
}
void m4aMPlayFadeOutTemporarily(struct MusicPlayerInfo *mplayInfo, u16 speed)
{
if (mplayInfo->ident == ID_NUMBER)
{
mplayInfo->ident++;
mplayInfo->fadeOC = speed;
mplayInfo->fadeOI = speed;
mplayInfo->fadeOV = (64 << FADE_VOL_SHIFT) | TEMPORARY_FADE;
mplayInfo->ident = ID_NUMBER;
}
}
void m4aMPlayFadeIn(struct MusicPlayerInfo *mplayInfo, u16 speed)
{
if (mplayInfo->ident == ID_NUMBER)
{
mplayInfo->ident++;
mplayInfo->fadeOC = speed;
mplayInfo->fadeOI = speed;
mplayInfo->fadeOV = (0 << FADE_VOL_SHIFT) | FADE_IN;
mplayInfo->status &= ~MUSICPLAYER_STATUS_PAUSE;
mplayInfo->ident = ID_NUMBER;
}
}
void m4aMPlayImmInit(struct MusicPlayerInfo *mplayInfo)
{
s32 trackCount = mplayInfo->trackCount;
struct MusicPlayerTrack *track = mplayInfo->tracks;
while (trackCount > 0)
{
if (track->flags & MPT_FLG_EXIST)
{
if (track->flags & MPT_FLG_START)
{
Clear64byte(track);
track->flags = MPT_FLG_EXIST;
track->bendRange = 2;
track->volX = 64;
track->lfoSpeed = 22;
track->tone.type = 1;
}
}
trackCount--;
track++;
}
}
void MPlayExtender(struct CgbChannel *cgbChans)
{
struct SoundInfo *soundInfo;
u32 ident;
REG_SOUNDCNT_X = SOUND_MASTER_ENABLE
| SOUND_4_ON
| SOUND_3_ON
| SOUND_2_ON
| SOUND_1_ON;
REG_SOUNDCNT_L = 0; // set master volume to zero
REG_NR12 = 0x8;
REG_NR22 = 0x8;
REG_NR42 = 0x8;
REG_NR14 = 0x80;
REG_NR24 = 0x80;
REG_NR44 = 0x80;
REG_NR30 = 0;
REG_NR50 = 0x77;
soundInfo = SOUND_INFO_PTR;
ident = soundInfo->ident;
if (ident != ID_NUMBER)
return;
soundInfo->ident++;
gMPlayJumpTable[8] = ply_memacc;
gMPlayJumpTable[17] = ply_lfos;
gMPlayJumpTable[19] = ply_mod;
gMPlayJumpTable[28] = ply_xcmd;
gMPlayJumpTable[29] = ply_endtie;
gMPlayJumpTable[30] = SampleFreqSet;
gMPlayJumpTable[31] = TrackStop;
gMPlayJumpTable[32] = FadeOutBody;
gMPlayJumpTable[33] = TrkVolPitSet;
soundInfo->cgbChans = (struct CgbChannel *)cgbChans;
soundInfo->CgbSound = CgbSound;
soundInfo->CgbOscOff = CgbOscOff;
soundInfo->MidiKeyToCgbFreq = MidiKeyToCgbFreq;
soundInfo->maxLines = MAX_LINES;
CpuFill32(0, cgbChans, sizeof(struct CgbChannel) * 4);
cgbChans[0].ty = 1;
cgbChans[0].panMask = 0x11;
cgbChans[1].ty = 2;
cgbChans[1].panMask = 0x22;
cgbChans[2].ty = 3;
cgbChans[2].panMask = 0x44;
cgbChans[3].ty = 4;
cgbChans[3].panMask = 0x88;
soundInfo->ident = ident;
}
void MusicPlayerJumpTableCopy(void)
{
asm("swi 0x2A");
}
void ClearChain(void *x)
{
void (*func)(void *) = *(&gMPlayJumpTable[34]);
func(x);
}
void Clear64byte(void *x)
{
void (*func)(void *) = *(&gMPlayJumpTable[35]);
func(x);
}
void SoundInit(struct SoundInfo *soundInfo)
{
soundInfo->ident = 0;
if (REG_DMA1CNT & (DMA_REPEAT << 16))
REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
if (REG_DMA2CNT & (DMA_REPEAT << 16))
REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
REG_DMA1CNT_H = DMA_32BIT;
REG_DMA2CNT_H = DMA_32BIT;
REG_SOUNDCNT_X = SOUND_MASTER_ENABLE
| SOUND_4_ON
| SOUND_3_ON
| SOUND_2_ON
| SOUND_1_ON;
REG_SOUNDCNT_H = SOUND_B_FIFO_RESET | SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT
| SOUND_A_FIFO_RESET | SOUND_A_TIMER_0 | SOUND_A_RIGHT_OUTPUT
| SOUND_ALL_MIX_FULL;
REG_SOUNDBIAS_H = (REG_SOUNDBIAS_H & 0x3F) | 0x40;
REG_DMA1SAD = (s32)soundInfo->pcmBuffer;
REG_DMA1DAD = (s32)&REG_FIFO_A;
REG_DMA2SAD = (s32)soundInfo->pcmBuffer + PCM_DMA_BUF_SIZE;
REG_DMA2DAD = (s32)&REG_FIFO_B;
SOUND_INFO_PTR = soundInfo;
CpuFill32(0, soundInfo, sizeof(struct SoundInfo));
soundInfo->maxChans = 8;
soundInfo->masterVolume = 15;
soundInfo->plynote = (u32)ply_note;
soundInfo->CgbSound = DummyFunc;
soundInfo->CgbOscOff = (void (*)(u8))DummyFunc;
soundInfo->MidiKeyToCgbFreq = (u32 (*)(u8, u8, u8))DummyFunc;
soundInfo->ExtVolPit = (u32)DummyFunc;
MPlayJumpTableCopy(gMPlayJumpTable);
soundInfo->MPlayJumpTable = (u32)gMPlayJumpTable;
SampleFreqSet(SOUND_MODE_FREQ_13379);
soundInfo->ident = ID_NUMBER;
}
void SampleFreqSet(u32 freq)
{
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
freq = (freq & 0xF0000) >> 16;
soundInfo->freq = freq;
soundInfo->pcmSamplesPerVBlank = gPcmSamplesPerVBlankTable[freq - 1];
soundInfo->pcmDmaPeriod = PCM_DMA_BUF_SIZE / soundInfo->pcmSamplesPerVBlank;
// LCD refresh rate 59.7275Hz
soundInfo->pcmFreq = (597275 * soundInfo->pcmSamplesPerVBlank + 5000) / 10000;
// CPU frequency 16.78Mhz
soundInfo->divFreq = (16777216 / soundInfo->pcmFreq + 1) >> 1;
// Turn off timer 0.
REG_TM0CNT_H = 0;
// cycles per LCD fresh 280896
REG_TM0CNT_L = -(280896 / soundInfo->pcmSamplesPerVBlank);
m4aSoundVSyncOn();
while (*(vu8 *)REG_ADDR_VCOUNT == 159)
;
while (*(vu8 *)REG_ADDR_VCOUNT != 159)
;
REG_TM0CNT_H = TIMER_ENABLE | TIMER_1CLK;
}
void m4aSoundMode(u32 mode)
{
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
u32 temp;
if (soundInfo->ident != ID_NUMBER)
return;
soundInfo->ident++;
temp = mode & (SOUND_MODE_REVERB_SET | SOUND_MODE_REVERB_VAL);
if (temp)
soundInfo->reverb = temp & SOUND_MODE_REVERB_VAL;
temp = mode & SOUND_MODE_MAXCHN;
if (temp)
{
struct SoundChannel *chan;
soundInfo->maxChans = temp >> SOUND_MODE_MAXCHN_SHIFT;
temp = MAX_DIRECTSOUND_CHANNELS;
chan = &soundInfo->chans[0];
while (temp != 0)
{
chan->status = 0;
temp--;
chan++;
}
}
temp = mode & SOUND_MODE_MASVOL;
if (temp)
soundInfo->masterVolume = temp >> SOUND_MODE_MASVOL_SHIFT;
temp = mode & SOUND_MODE_DA_BIT;
if (temp)
{
temp = (temp & 0x300000) >> 14;
REG_SOUNDBIAS_H = (REG_SOUNDBIAS_H & 0x3F) | temp;
}
temp = mode & SOUND_MODE_FREQ;
if (temp)
{
m4aSoundVSyncOff();
SampleFreqSet(temp);
}
soundInfo->ident = ID_NUMBER;
}
void SoundClear(void)
{
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
s32 i;
void *chan;
if (soundInfo->ident != ID_NUMBER)
return;
soundInfo->ident++;
i = MAX_DIRECTSOUND_CHANNELS;
chan = &soundInfo->chans[0];
while (i > 0)
{
((struct SoundChannel *)chan)->status = 0;
i--;
chan = (void *)((s32)chan + sizeof(struct SoundChannel));
}
chan = soundInfo->cgbChans;
if (chan)
{
i = 1;
while (i <= 4)
{
soundInfo->CgbOscOff(i);
((struct CgbChannel *)chan)->sf = 0;
i++;
chan = (void *)((s32)chan + sizeof(struct CgbChannel));
}
}
soundInfo->ident = ID_NUMBER;
}
void m4aSoundVSyncOff(void)
{
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
if (soundInfo->ident >= ID_NUMBER && soundInfo->ident <= ID_NUMBER + 1)
{
soundInfo->ident += 10;
if (REG_DMA1CNT & (DMA_REPEAT << 16))
REG_DMA1CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
if (REG_DMA2CNT & (DMA_REPEAT << 16))
REG_DMA2CNT = ((DMA_ENABLE | DMA_START_NOW | DMA_32BIT | DMA_SRC_INC | DMA_DEST_FIXED) << 16) | 4;
REG_DMA1CNT_H = DMA_32BIT;
REG_DMA2CNT_H = DMA_32BIT;
CpuFill32(0, soundInfo->pcmBuffer, sizeof(soundInfo->pcmBuffer));
}
}
void m4aSoundVSyncOn(void)
{
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
u32 ident = soundInfo->ident;
if (ident == ID_NUMBER)
return;
REG_DMA1CNT_H = DMA_ENABLE | DMA_START_SPECIAL | DMA_32BIT | DMA_REPEAT;
REG_DMA2CNT_H = DMA_ENABLE | DMA_START_SPECIAL | DMA_32BIT | DMA_REPEAT;
soundInfo->pcmDmaCounter = 0;
soundInfo->ident = ident - 10;
}
void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *tracks, u8 trackCount)
{
struct SoundInfo *soundInfo;
if (trackCount == 0)
return;
if (trackCount > MAX_MUSICPLAYER_TRACKS)
trackCount = MAX_MUSICPLAYER_TRACKS;
soundInfo = SOUND_INFO_PTR;
if (soundInfo->ident != ID_NUMBER)
return;
soundInfo->ident++;
Clear64byte(mplayInfo);
mplayInfo->tracks = tracks;
mplayInfo->trackCount = trackCount;
mplayInfo->status = MUSICPLAYER_STATUS_PAUSE;
while (trackCount != 0)
{
tracks->flags = 0;
trackCount--;
tracks++;
}
if (soundInfo->func != 0)
{
mplayInfo->func = soundInfo->func;
mplayInfo->intp = soundInfo->intp;
soundInfo->func = 0;
}
soundInfo->intp = (u32)mplayInfo;
soundInfo->func = (u32)MPlayMain;
soundInfo->ident = ID_NUMBER;
mplayInfo->ident = ID_NUMBER;
}
void MPlayStart(struct MusicPlayerInfo *mplayInfo, struct SongHeader *songHeader)
{
s32 i;
u8 unk_B;
struct MusicPlayerTrack *track;
if (mplayInfo->ident != ID_NUMBER)
return;
unk_B = mplayInfo->unk_B;
if (!unk_B
|| ((!mplayInfo->songHeader || !(mplayInfo->tracks[0].flags & MPT_FLG_START))
&& ((mplayInfo->status & MUSICPLAYER_STATUS_TRACK) == 0
|| (mplayInfo->status & MUSICPLAYER_STATUS_PAUSE)))
|| (mplayInfo->priority <= songHeader->priority))
{
mplayInfo->ident++;
mplayInfo->status = 0;
mplayInfo->songHeader = songHeader;
mplayInfo->tone = songHeader->tone;
mplayInfo->priority = songHeader->priority;
mplayInfo->clock = 0;
mplayInfo->tempoD = 150;
mplayInfo->tempoI = 150;
mplayInfo->tempoU = 0x100;
mplayInfo->tempoC = 0;
mplayInfo->fadeOI = 0;
i = 0;
track = mplayInfo->tracks;
while (i < songHeader->trackCount && i < mplayInfo->trackCount)
{
TrackStop(mplayInfo, track);
track->flags = MPT_FLG_EXIST | MPT_FLG_START;
track->chan = 0;
track->cmdPtr = songHeader->part[i];
i++;
track++;
}
while (i < mplayInfo->trackCount)
{
TrackStop(mplayInfo, track);
track->flags = 0;
i++;
track++;
}
if (songHeader->reverb & 0x80)
m4aSoundMode(songHeader->reverb);
mplayInfo->ident = ID_NUMBER;
}
}
void m4aMPlayStop(struct MusicPlayerInfo *mplayInfo)
{
s32 i;
struct MusicPlayerTrack *track;
if (mplayInfo->ident != ID_NUMBER)
return;
mplayInfo->ident++;
mplayInfo->status |= MUSICPLAYER_STATUS_PAUSE;
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
while (i > 0)
{
TrackStop(mplayInfo, track);
i--;
track++;
}
mplayInfo->ident = ID_NUMBER;
}
void FadeOutBody(struct MusicPlayerInfo *mplayInfo)
{
s32 i;
struct MusicPlayerTrack *track;
u16 fadeOI = mplayInfo->fadeOI;
register u32 temp asm("r3");
register u16 mask asm("r2");
if (fadeOI == 0)
return;
mplayInfo->fadeOC--;
temp = 0xFFFF;
mask = temp;
if (mplayInfo->fadeOC != 0)
return;
mplayInfo->fadeOC = fadeOI;
if (mplayInfo->fadeOV & FADE_IN)
{
mplayInfo->fadeOV += (4 << FADE_VOL_SHIFT);
if ((u16)(mplayInfo->fadeOV & mask) >= (64 << FADE_VOL_SHIFT))
{
mplayInfo->fadeOV = (64 << FADE_VOL_SHIFT);
mplayInfo->fadeOI = 0;
}
}
else
{
mplayInfo->fadeOV -= (4 << FADE_VOL_SHIFT);
if ((s16)(mplayInfo->fadeOV & mask) <= 0)
{
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
while (i > 0)
{
register u32 fadeOV asm("r7");
u32 val;
TrackStop(mplayInfo, track);
val = TEMPORARY_FADE;
fadeOV = mplayInfo->fadeOV;
val &= fadeOV;
if (!val)
track->flags = 0;
i--;
track++;
}
if (mplayInfo->fadeOV & TEMPORARY_FADE)
mplayInfo->status |= MUSICPLAYER_STATUS_PAUSE;
else
mplayInfo->status = MUSICPLAYER_STATUS_PAUSE;
mplayInfo->fadeOI = 0;
return;
}
}
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
while (i > 0)
{
if (track->flags & MPT_FLG_EXIST)
{
track->volX = (mplayInfo->fadeOV >> FADE_VOL_SHIFT);
track->flags |= MPT_FLG_VOLCHG;
}
i--;
track++;
}
}
void TrkVolPitSet(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
if (track->flags & MPT_FLG_VOLSET)
{
s32 x;
s32 y;
x = (u32)(track->vol * track->volX) >> 5;
if (track->modT == 1)
x = (u32)(x * (track->modM + 128)) >> 7;
y = 2 * track->pan + track->panX;
if (track->modT == 2)
y += track->modM;
if (y < -128)
y = -128;
else if (y > 127)
y = 127;
track->volMR = (u32)((y + 128) * x) >> 8;
track->volML = (u32)((127 - y) * x) >> 8;
}
if (track->flags & MPT_FLG_PITSET)
{
s32 bend = track->bend * track->bendRange;
register s32 x asm("r1") = track->tune;
x += bend;
x *= 4;
x += (track->keyShift << 8);
x += (track->keyShiftX << 8);
x += track->pitX;
if (track->modT == 0)
x += 16 * track->modM;
track->keyM = x >> 8;
track->pitM = x;
}
track->flags &= ~(MPT_FLG_PITSET | MPT_FLG_VOLSET);
}
u32 MidiKeyToCgbFreq(u8 chanNum, u8 key, u8 fineAdjust)
{
if (chanNum == 4)
{
if (key <= 20)
{
key = 0;
}
else
{
key -= 21;
if (key > 59)
key = 59;
}
return gNoiseTable[key];
}
else
{
s32 val1;
s32 val2;
if (key <= 35)
{
fineAdjust = 0;
key = 0;
}
else
{
key -= 36;
if (key > 130)
{
key = 130;
fineAdjust = 255;
}
}
val1 = gCgbScaleTable[key];
val1 = gCgbFreqTable[val1 & 0xF] >> (val1 >> 4);
val2 = gCgbScaleTable[key + 1];
val2 = gCgbFreqTable[val2 & 0xF] >> (val2 >> 4);
return val1 + ((fineAdjust * (val2 - val1)) >> 8) + 2048;
}
}
void CgbOscOff(u8 chanNum)
{
switch (chanNum)
{
case 1:
REG_NR12 = 8;
REG_NR14 = 0x80;
break;
case 2:
REG_NR22 = 8;
REG_NR24 = 0x80;
break;
case 3:
REG_NR30 = 0;
break;
default:
REG_NR42 = 8;
REG_NR44 = 0x80;
}
}

384
src/m4a_4.c Normal file
View File

@ -0,0 +1,384 @@
#include "gba/m4a_internal.h"
void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo)
{
if (mplayInfo->ident == ID_NUMBER)
{
mplayInfo->ident++;
mplayInfo->tempoU = tempo;
mplayInfo->tempoI = (mplayInfo->tempoD * mplayInfo->tempoU) >> 8;
mplayInfo->ident = ID_NUMBER;
}
}
void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume)
{
s32 i;
u32 bit;
struct MusicPlayerTrack *track;
if (mplayInfo->ident != ID_NUMBER)
return;
mplayInfo->ident++;
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
bit = 1;
while (i > 0)
{
if (trackBits & bit)
{
if (track->flags & MPT_FLG_EXIST)
{
track->volX = volume / 4;
track->flags |= MPT_FLG_VOLCHG;
}
}
i--;
track++;
bit <<= 1;
}
mplayInfo->ident = ID_NUMBER;
}
void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch)
{
s32 i;
u32 bit;
struct MusicPlayerTrack *track;
if (mplayInfo->ident != ID_NUMBER)
return;
mplayInfo->ident++;
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
bit = 1;
while (i > 0)
{
if (trackBits & bit)
{
if (track->flags & MPT_FLG_EXIST)
{
track->keyShiftX = pitch >> 8;
track->pitX = pitch;
track->flags |= MPT_FLG_PITCHG;
}
}
i--;
track++;
bit <<= 1;
}
mplayInfo->ident = ID_NUMBER;
}
void m4aMPlayPanpotControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s8 pan)
{
s32 i;
u32 bit;
struct MusicPlayerTrack *track;
if (mplayInfo->ident != ID_NUMBER)
return;
mplayInfo->ident++;
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
bit = 1;
while (i > 0)
{
if (trackBits & bit)
{
if (track->flags & MPT_FLG_EXIST)
{
track->panX = pan;
track->flags |= MPT_FLG_VOLCHG;
}
}
i--;
track++;
bit <<= 1;
}
mplayInfo->ident = ID_NUMBER;
}
void ClearModM(struct MusicPlayerTrack *track)
{
track->lfoSpeedC = 0;
track->modM = 0;
if (track->modT == 0)
track->flags |= MPT_FLG_PITCHG;
else
track->flags |= MPT_FLG_VOLCHG;
}
void m4aMPlayModDepthSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 modDepth)
{
s32 i;
u32 bit;
struct MusicPlayerTrack *track;
if (mplayInfo->ident != ID_NUMBER)
return;
mplayInfo->ident++;
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
bit = 1;
while (i > 0)
{
if (trackBits & bit)
{
if (track->flags & MPT_FLG_EXIST)
{
track->mod = modDepth;
if (!track->mod)
ClearModM(track);
}
}
i--;
track++;
bit <<= 1;
}
mplayInfo->ident = ID_NUMBER;
}
void m4aMPlayLFOSpeedSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 lfoSpeed)
{
s32 i;
u32 bit;
struct MusicPlayerTrack *track;
if (mplayInfo->ident != ID_NUMBER)
return;
mplayInfo->ident++;
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
bit = 1;
while (i > 0)
{
if (trackBits & bit)
{
if (track->flags & MPT_FLG_EXIST)
{
track->lfoSpeed = lfoSpeed;
if (!track->lfoSpeed)
ClearModM(track);
}
}
i--;
track++;
bit <<= 1;
}
mplayInfo->ident = ID_NUMBER;
}
#define MEMACC_COND_JUMP(cond) \
if (cond) \
goto cond_true; \
else \
goto cond_false; \
void ply_memacc(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
u32 op;
u8 *addr;
u8 data;
op = *track->cmdPtr;
track->cmdPtr++;
addr = mplayInfo->memAccArea + *track->cmdPtr;
track->cmdPtr++;
data = *track->cmdPtr;
track->cmdPtr++;
switch (op)
{
case 0:
*addr = data;
return;
case 1:
*addr += data;
return;
case 2:
*addr -= data;
return;
case 3:
*addr = mplayInfo->memAccArea[data];
return;
case 4:
*addr += mplayInfo->memAccArea[data];
return;
case 5:
*addr -= mplayInfo->memAccArea[data];
return;
case 6:
MEMACC_COND_JUMP(*addr == data)
return;
case 7:
MEMACC_COND_JUMP(*addr != data)
return;
case 8:
MEMACC_COND_JUMP(*addr > data)
return;
case 9:
MEMACC_COND_JUMP(*addr >= data)
return;
case 10:
MEMACC_COND_JUMP(*addr <= data)
return;
case 11:
MEMACC_COND_JUMP(*addr < data)
return;
case 12:
MEMACC_COND_JUMP(*addr == mplayInfo->memAccArea[data])
return;
case 13:
MEMACC_COND_JUMP(*addr != mplayInfo->memAccArea[data])
return;
case 14:
MEMACC_COND_JUMP(*addr > mplayInfo->memAccArea[data])
return;
case 15:
MEMACC_COND_JUMP(*addr >= mplayInfo->memAccArea[data])
return;
case 16:
MEMACC_COND_JUMP(*addr <= mplayInfo->memAccArea[data])
return;
case 17:
MEMACC_COND_JUMP(*addr < mplayInfo->memAccArea[data])
return;
default:
return;
}
cond_true:
{
void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[1]);
func(mplayInfo, track);
return;
}
cond_false:
track->cmdPtr += 4;
}
void ply_xcmd(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
u32 n = *track->cmdPtr;
track->cmdPtr++;
gXcmdTable[n](mplayInfo, track);
}
void ply_xxx(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[0]);
func(mplayInfo, track);
}
#define READ_XCMD_BYTE(var, n) \
{ \
u32 byte = track->cmdPtr[(n)]; \
byte <<= n * 8; \
(var) &= ~(0xFF << (n * 8)); \
(var) |= byte; \
}
void ply_xwave(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
u32 wav;
READ_XCMD_BYTE(wav, 0) // UB: uninitialized variable
READ_XCMD_BYTE(wav, 1)
READ_XCMD_BYTE(wav, 2)
READ_XCMD_BYTE(wav, 3)
track->tone.wav = (struct WaveData *)wav;
track->cmdPtr += 4;
}
void ply_xtype(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.type = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xatta(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.attack = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xdeca(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.decay = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xsust(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.sustain = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xrele(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.release = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xiecv(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->echoVolume = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xiecl(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->echoLength = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xleng(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.length = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xswee(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.pan_sweep = *track->cmdPtr;
track->cmdPtr++;
}
void DummyFunc()
{
;
}

223
src/m4a_tables.c Normal file
View File

@ -0,0 +1,223 @@
#include "gba/m4a_internal.h"
// Some of these functions have different signatures, so we need to make this
// an array of void pointers or a struct. It's simpler to just make it an array
// for now.
void * const gMPlayJumpTableTemplate[] =
{
ply_fine,
ply_goto,
ply_patt,
ply_pend,
ply_rept,
ply_fine,
ply_fine,
ply_fine,
ply_fine,
ply_prio,
ply_tempo,
ply_keysh,
ply_voice,
ply_vol,
ply_pan,
ply_bend,
ply_bendr,
ply_lfos,
ply_lfodl,
ply_mod,
ply_modt,
ply_fine,
ply_fine,
ply_tune,
ply_fine,
ply_fine,
ply_fine,
ply_port,
ply_fine,
ply_endtie,
SampleFreqSet,
TrackStop,
FadeOutBody,
TrkVolPitSet,
RealClearChain,
SoundMainBTM,
};
const u8 gScaleTable[] =
{
0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA, 0xEB,
0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB,
0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB,
0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB,
0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB,
0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B,
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B,
0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B,
0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B,
0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B,
0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B,
0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B,
0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B,
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B,
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B,
};
const u32 gFreqTable[] =
{
2147483648u,
2275179671u,
2410468894u,
2553802834u,
2705659852u,
2866546760u,
3037000500u,
3217589947u,
3408917802u,
3611622603u,
3826380858u,
4053909305u,
};
const u16 gPcmSamplesPerVBlankTable[] =
{
96,
132,
176,
224,
264,
304,
352,
448,
528,
608,
672,
704,
};
const u8 gCgbScaleTable[] =
{
0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B,
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B,
0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B,
0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B,
0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B,
0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B,
0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B,
0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B,
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B,
0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B,
0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB,
};
const s16 gCgbFreqTable[] =
{
-2004,
-1891,
-1785,
-1685,
-1591,
-1501,
-1417,
-1337,
-1262,
-1192,
-1125,
-1062,
};
const u8 gNoiseTable[] =
{
0xD7, 0xD6, 0xD5, 0xD4,
0xC7, 0xC6, 0xC5, 0xC4,
0xB7, 0xB6, 0xB5, 0xB4,
0xA7, 0xA6, 0xA5, 0xA4,
0x97, 0x96, 0x95, 0x94,
0x87, 0x86, 0x85, 0x84,
0x77, 0x76, 0x75, 0x74,
0x67, 0x66, 0x65, 0x64,
0x57, 0x56, 0x55, 0x54,
0x47, 0x46, 0x45, 0x44,
0x37, 0x36, 0x35, 0x34,
0x27, 0x26, 0x25, 0x24,
0x17, 0x16, 0x15, 0x14,
0x07, 0x06, 0x05, 0x04,
0x03, 0x02, 0x01, 0x00,
};
const u8 gCgb3Vol[] =
{
0x00, 0x00,
0x60, 0x60, 0x60, 0x60,
0x40, 0x40, 0x40, 0x40,
0x80, 0x80, 0x80, 0x80,
0x20, 0x20,
};
const u8 gClockTable[] =
{
0x00,
0x01,
0x02,
0x03,
0x04,
0x05,
0x06,
0x07,
0x08,
0x09,
0x0A,
0x0B,
0x0C,
0x0D,
0x0E,
0x0F,
0x10,
0x11,
0x12,
0x13,
0x14,
0x15,
0x16,
0x17,
0x18,
0x1C,
0x1E,
0x20,
0x24,
0x28,
0x2A,
0x2C,
0x30,
0x34,
0x36,
0x38,
0x3C,
0x40,
0x42,
0x44,
0x48,
0x4C,
0x4E,
0x50,
0x54,
0x58,
0x5A,
0x5C,
0x60,
};
const XcmdFunc gXcmdTable[] =
{
ply_xxx,
ply_xwave,
ply_xtype,
ply_xxx,
ply_xatta,
ply_xdeca,
ply_xsust,
ply_xrele,
ply_xiecv,
ply_xiecl,
ply_xleng,
ply_xswee
};

View File

@ -113,7 +113,7 @@ void DoInitHeap(struct HeapDescriptor *descriptor, struct HeapSettings *settings
descriptor->start = settings->start;
descriptor->size = aligned_size;
descriptor->unk0 = 2;
descriptor->unk4 = 0;
descriptor->parentHeap = NULL;
descriptor->freeList = freeList;
descriptor->freeCount = 1;
descriptor->freeListLength = freeListLength;
@ -126,7 +126,7 @@ void DoInitHeap(struct HeapDescriptor *descriptor, struct HeapSettings *settings
freeList->grp = 0;
}
void InitSubHeap(struct HeapDescriptor *parentHeap, struct HeapFreeListElement *start, u32 freeListMax)
void InitSubHeap(struct HeapDescriptor *parentHeap, struct HeapMemoryBlock *block, u32 freeListMax)
{
u32 freeListSize;
u32 aligned_size;
@ -137,9 +137,9 @@ void InitSubHeap(struct HeapDescriptor *parentHeap, struct HeapFreeListElement *
freeListSize = freeListMax * 3;
alignment = ~3;
freeListSize *= 8;
aligned_size = (start->atb - freeListSize) & alignment; //possible struct misalignment?
freeList = (struct HeapFreeListElement *)start->unk_atb;
settings.start = &((u8 *)start->unk_atb)[freeListSize];
aligned_size = (block->size - freeListSize) & alignment;
freeList = (struct HeapFreeListElement *)block->start;
settings.start = &((u8 *)block->start)[freeListSize];
settings.size = aligned_size;
DoInitHeap(parentHeap, &settings, freeList, freeListMax);
}
}

View File

@ -10,4 +10,4 @@ void sub_80129FC()
MemoryFree(gUnknown_203B194);
gUnknown_203B194 = NULL;
}
}
}

View File

@ -1,10 +1,10 @@
#include "global.h"
void sub_8004D8C(u32);
void ResetSprites(bool32);
void SetSavingIconCoords(u32);
void InitSprites(void)
{
sub_8004D8C(1);
ResetSprites(1);
SetSavingIconCoords(0);
}
}

View File

@ -6,7 +6,7 @@ gUnknown_20008F0 = .; /* 20008F0 */
gUnknown_2000970 = .; /* 2000970 */
. += 0xC0;
gUnknown_2000A30 = .; /* 2000A30 */
gMPlayMemAccArea = .; /* 2000A30 */
. += 0x50;
gUnknown_2000A80 = .; /* 2000A80 */
@ -82,13 +82,13 @@ gUnknown_2025EA8 = .; /* 2025EA8 */
gUnknown_20262A8 = .; /* 20262A8 */
. += 0x400;
gUnknown_20266A8 = .; /* 20266A8 */
gSpriteCount = .; /* 20266A8 */
. += 0x8;
gUnknown_20266B0 = .; /* 20266B0 */
. += 0x780;
gUnknown_2026E30 = .; /* 2026E30 */
gCharMemCursor = .; /* 2026E30 */
. += 0x8;
gUnknown_2026E38 = .; /* 2026E38 */
@ -519,7 +519,10 @@ gDungeonNameBannerPalette = .; /* 202EC88 */
. += 0x4;
gDungeonNameBannerFontFile = .; /* 202EC8C */
. += 0x8;
. += 0x4;
gDungeonNameBannerFont = .; /* 202EC90 */
. += 0x4;
gUnknown_202EC94 = .; /* 202EC94 */
. += 0x4;

View File

@ -1,13 +1,10 @@
. = ALIGN(2);
gUnknown_2039ED0 = .; /* 2039ED0 */
gSoundInfo = .; /* 2039ED0 */
. += 0xFB0;
gUnknown_203AE80 = .; /* 203AE80 */
. += 0x4;
gUnknown_203AE84 = .; /* 203AE84 */
. += 0x84;
gMPlayJumpTable = .; /* 203AE80 */
. += 0x88;
gUnknown_203AF08 = .; /* 203AF08 */
. += 0x4;
@ -15,7 +12,7 @@ gUnknown_203AF08 = .; /* 203AF08 */
gUnknown_203AF0C = .; /* 203AF0C */
. += 0x4;
gUnknown_203AF10 = .; /* 203AF10 */
gCgbChans = .; /* 203AF10 */
. += 0x100;
gFlashTimeoutFlag = .; /* 203B010 */