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269 Commits
0.5 ... stable

Author SHA1 Message Date
Freddie W
34b173ba49
Merge pull request #78 from dannylin0711/stable
fix(sdvx): Use dynamic require instead of ESM style import
2026-02-26 04:12:05 +08:00
LatoWolf
e87a36d158 Use dynamic require instead of ESM style import (no type check in this case) 2026-02-26 03:12:53 +08:00
Freddie W
910c134f12
Merge pull request #77 from dannylin0711/stable
SDVX EG Final
2026-01-22 16:27:11 +08:00
LatoWolf
4e05f9107f sdvx: Update Readme 2026-01-22 14:17:07 +08:00
LatoWolf
45c7f0dcb1 sdvx: Update Readme 2026-01-22 14:15:44 +08:00
LatoWolf
5d484d8378 No more BigInt() to protect user from not able to start the server 2026-01-15 10:16:43 +08:00
LatoWolf
2cac29b513 Added judge save and modify detail page to load ap_card from game path 2026-01-15 10:16:39 +08:00
LatoWolf
b04e723fea Update SDVX webui plugin to use directly pointed asset paths, preview is still missing on some bgms 2026-01-14 15:33:38 +08:00
LatoWolf
7067c00c66
Fix multiroute 2026-01-06 02:49:33 +08:00
LatoWolf
ec0f23177b
Delete _shared/lib directory 2026-01-06 02:48:06 +08:00
dannylin0711
3dcc69bbba Merge branch 'stable' of github.com:dannylin0711/plugins into stable 2026-01-04 15:44:55 +08:00
dannylin0711
73b27b4e0d EG Final 2026-01-04 14:37:08 +08:00
LatoWolf
0cbb84d46f
Merge branch 'asphyxia-core:stable' into stable 2026-01-04 13:42:59 +08:00
Freddie W
997d141b3b
Merge pull request #76 from JamesLewisLiu/gitadora-feature-add
GITADORA Plugin Feature Add
2025-12-05 04:40:28 +08:00
James Liu
163642e0c1
Merge pull request #3 from JamesLewisLiu/codex/implement-shared-song-scores-feature
Add shared song score aggregation support
2025-12-05 01:21:10 +08:00
James Liu
1bbebfb033 Add shared song score aggregation support 2025-12-05 01:20:47 +08:00
James Liu
4aeb1249f6 Added initial support for GALAXY WAVE.
Added initial support for GALAXY WAVE.
2025-12-05 00:44:08 +08:00
James Liu
0ad96458b6 Add support up for Tri-Boost Re:EVOLVE, HIGH-VOLTAGE, FUZZ-UP
Add support up for Tri-Boost Re:EVOLVE, HIGH-VOLTAGE, FUZZ-UP
2025-12-04 22:56:42 +08:00
James Liu
502886ea93
Merge pull request #1 from JamesLewisLiu/codex/update-xml-reading-logic-for-mdb-files
Adjust MDB XML filename resolution
2025-12-03 23:05:02 +08:00
James Liu
98fe38982f Add support for prefixed MDB XML filenames 2025-12-03 23:04:36 +08:00
James Liu
d863a522b1 Fix GITADORA Plugin errors when launch asphyxia with devmode. 2025-12-03 09:19:10 +00:00
Freddie W
aaa4a93f57
Merge pull request #74 from duel0213/iidx
Add IIDX support
2025-10-04 19:47:59 +08:00
duel0213
ebf56f009d Merge branch 'stable' of https://github.com/asphyxia-core/plugins into iidx 2025-10-04 17:38:45 +09:00
duel0213
4427834df4 IIDX: Initial support added for Pinky Crush 2025-09-28 23:45:40 +09:00
Freddie W
dc36427ffb
Merge pull request #73 from cracrayol/stable
[PnM] Add Unilab support
2025-09-25 00:13:01 +08:00
cracrayol
3a215a1314 Unilab : Fix first play value 2025-09-24 16:45:58 +02:00
cracrayol
ee0ae068f6 Add Unilab support
Remove non-core Asphyxia data import
Send correct number of Goods
2025-09-24 16:13:34 +02:00
cracrayol
8d1b13c730
Merge branch 'asphyxia-core:stable' into stable 2025-09-22 22:44:46 +02:00
duel0213
3bad80d504 Merge pull request #2 from anzuwork/patch-5
IIDX: Fixed treating head equip as hand equip
2025-08-23 11:06:58 +09:00
Danny Lin
625552aa5c Add dependencies 2025-08-05 09:05:10 +08:00
Freddie W
eb8ac47803
Merge pull request #70 from dannylin0711/2024ver
SDVX 2024ver
2025-07-08 08:54:23 +08:00
duel0213
d66f9e1085 IIDX: Implemented EXTRA FAVORITE 2025-03-26 21:57:20 +09:00
duel0213
8bbe8390eb IIDX: Added error message for incompatible score database
IIDX: Fixed where unable to login after step up (rootage)
IIDX: Reverted `v0.1.15` dev mode hackjob codes
IIDX: Line Encoding changes, misc
2025-03-21 21:11:45 +09:00
duel0213
11cbbb9e7a IIDX: Fixed where unable to login after event play (copula) 2025-02-08 23:39:58 +09:00
duel0213
5821ea8b95 IIDX: Fixed where music.crate response may not compatible with certain versions 2025-02-08 19:15:59 +09:00
duel0213
7aff587928 IIDX: Moved invalid miss count migration code position 2025-01-26 16:04:40 +09:00
duel0213
1b277d768c IIDX: misc 2025-01-25 17:37:04 +09:00
duel0213
bc4b54dfd8 IIDX: Changed music.arenaCPU to make compatible with newer version 2025-01-25 12:30:07 +09:00
duel0213
1ee57ffa6e IIDX: misc 2 2025-01-25 11:25:09 +09:00
duel0213
1b9afb6486 IIDX: misc 2025-01-24 23:47:59 +09:00
duel0213
6783f0d13f IIDX: Fixed rival webui 2025-01-24 23:14:38 +09:00
duel0213
1a027d86e5 IIDX: Added migration for existing IIDX29 pcdata 2025-01-24 21:12:26 +09:00
duel0213
14d3452fc8 IIDX: misc 2025-01-23 22:58:14 +09:00
duel0213
6b5a90b05e IIDX: Fixed grade achieve and miss count 2025-01-22 01:14:06 +09:00
LatoWolf
0a0d463b63
Update common.ts 2025-01-21 09:49:48 +08:00
duel0213
a0f9167bfc IIDX: misc 2024-11-30 17:40:29 +09:00
duel0213
27de09dae2 IIDX: Added missing default elements on IIDX29 pcdata 2024-11-30 13:07:20 +09:00
duel0213
09407661ef IIDX: misc 2024-11-26 20:59:52 +09:00
duel0213
f231932289 IIDX: Changed pc.lanegacha response to not use lane gacha ticket by default 2024-11-26 19:27:45 +09:00
duel0213
2159989026 IIDX: Fixed score import (data version 2) 2024-11-26 19:21:52 +09:00
duel0213
863fa7a410 IIDX: Fixed lightning model settings save 2024-11-09 10:05:15 +09:00
duel0213
c3b2fab90c IIDX: Added migration code for invalid miss count records 2024-10-23 22:44:25 +09:00
dannylin0711
fd9866d483 Create exg_data.json 2024-10-21 13:06:34 +08:00
duel0213
ad36c48bc6 IIDX: misc 2024-10-20 03:33:13 +09:00
duel0213
44458a1a75 IIDX: Fixed MUSIC FILTER 2024-10-20 03:02:38 +09:00
duel0213
8d06dcf25b IIDX: misc 2024-10-20 01:46:33 +09:00
duel0213
3a73379fb9 IIDX: Fixed miss count issue 2024-10-19 23:08:29 +09:00
duel0213
993595ff99 IIDX: Fixed score import (DP/WebUI typo) 2024-10-17 19:47:22 +09:00
duel0213
1f05cef58b IIDX: Fixed where MISS COUNT has 0 as default 2024-10-14 22:14:42 +09:00
duel0213
844dd6c4d1 IIDX: Initial support added for EPOLIS
IIDX: Bug fixes and Enhancements
2024-10-09 11:23:39 +09:00
dannylin0711
06e7a067de SDVX EG update 2024-10-04 20:41:15 +08:00
duel0213
5750f8f464 IIDX: Added score import/export 2024-08-01 18:56:35 +09:00
duel0213
425b8962ee IIDX: Added grade badge save 2024-08-01 18:48:18 +09:00
duel0213
064838bca9 IIDX: Added experimental badge save/load support 2024-07-31 06:40:27 +09:00
duel0213
432cd116c1 IIDX: Added missing qpro saving code (WebUI) 2024-07-29 12:13:33 +09:00
duel0213
6853773a41 IIDX: Added dummy license element on pc.common response 2024-07-26 12:41:06 +09:00
duel0213
4330b65ade IIDX: Fixed where s_sub_type reference d_sub_type on pc.get response
IIDX: Update README.md
2024-07-18 06:52:17 +09:00
duel0213
a2e387d636 IIDX: Fixed where mydata not being sent on certain versions 2024-07-17 01:41:11 +09:00
duel0213
d8d2e59818 IIDX: misc 2 2024-07-10 04:51:38 +09:00
duel0213
156d76dda3 IIDX: misc 2024-06-11 15:31:38 +09:00
duel0213
1bb944e274 IIDX: Added Disable Beginner Option, misc 2024-05-21 16:13:32 +09:00
duel0213
d490c53425 IIDX: Update README.md 2024-05-03 20:53:15 +09:00
duel0213
4a0e97106a IIDX: Changed music.appoint response to comply with old games (~ DJ TROOPERS) 2024-04-06 20:48:42 +09:00
duel0213
851618de7f IIDX: Update README.md 2024-04-06 13:53:56 +09:00
duel0213
9c1bc88f96 IIDX: Initial support added for GOLD
IIDX: Fixed where plugin cannot be compiled (Buffer type) - 2
2024-04-06 00:59:27 +09:00
duel0213
20c2d7b83e IIDX: Fixed where plugin cannot be compiled (Buffer type) 2024-04-02 13:22:06 +09:00
duel0213
9a48fadde0 IIDX: Fixed timing display option isn't saving on certain version 2024-03-20 04:10:00 +09:00
duel0213
e04588e942 IIDX: Added events saving on CANNON BALLERS and misc 2024-03-19 15:27:07 +09:00
duel0213
6b24d34d89 Merge branch 'stable' of github.com:duel0213/asphyxia-plugins 2024-03-19 13:15:38 +09:00
duel0213
4a0e22ff98
Merge branch 'asphyxia-core:stable' into stable 2024-03-19 13:15:08 +09:00
duel0213
17e67042d6 IIDX: Added events saving on SINOBUZ and misc 2024-03-19 03:47:51 +09:00
Freddie Wang
9fa01f4104
Merge pull request #64 from raytsang/patch-1
[GITADORA] Fix isSharedFavoriteMusicEnabled is not a function
2024-03-18 20:31:34 +08:00
Raymond Tsang
7a272bd201
Fix isSharedFavoriteMusicEnabled is not a function 2024-03-18 17:05:16 +08:00
duel0213
e1155c7a66 IIDX: Added events saving on Rootage and misc 2024-03-17 00:04:26 +09:00
duel0213
e55e659b3b IIDX: Added OMEGA-Attack saving support 2024-02-29 18:24:46 +09:00
duel0213
bb3333152f IIDX: Fixed Base64toBuffer 2024-02-29 18:24:13 +09:00
duel0213
8a9683589b IIDX: Initial support added for EMPRESS 2024-02-28 09:19:13 +09:00
duel0213
28cf5af5da Merge branch 'stable' of github.com:duel0213/asphyxia-plugins 2024-02-27 12:29:41 +09:00
duel0213
b7df5d1c64 IIDX: Removed shop.savename as not working as intented 2024-02-27 12:27:46 +09:00
duel0213
ad074e5380 IIDX: Added BEGINNER/EXPERT play record support for DJ TROOPERS 2024-02-27 11:03:36 +09:00
duel0213
6244f37687 IIDX: Added music.getralive for DJ TROOPERS 2024-02-26 12:45:21 +09:00
duel0213
1d1e4575fe IIDX: Changed music.crate response to comply DJ TROOPERS 2024-02-26 10:11:47 +09:00
duel0213
df66022b4e Merge branch 'stable' of github.com:duel0213/asphyxia-plugins 2024-02-26 00:14:38 +09:00
duel0213
7f6836d1d8 IIDX: Changed music.crate response to comply with Resort Anthem 2024-02-26 00:14:11 +09:00
duel0213
f4d2a81f07 IIDX: Initial support added for DJ TROOPERS 2024-02-25 19:27:26 +09:00
duel0213
50f54ee2bb IIDX: Added ranking responses
IIDX: Added EXPERT/TUTORIAL records support on SIRIUS
2024-02-25 19:18:42 +09:00
duel0213
927030100a IIDX: Initial support added for SIRIUS 2024-02-23 14:36:22 +09:00
duel0213
c2412571c6 IIDX: Reflect shop name, step up achieve on responses 2024-02-21 00:59:21 +09:00
duel0213
4168a54bd3 IIDX: refactor music.appoint response to look somewhat cleaner 2024-02-20 09:22:14 +09:00
duel0213
c180ee208f IIDX: Exposed more pc.common/gameSystem.systemInfo attributes to plugin settings - 2 2024-02-19 11:28:30 +09:00
duel0213
28538c17dd IIDX: Exposed more pc.common attributes to plugin settings
IIDX: Fixed couple of events saving
2024-02-18 20:25:03 +09:00
duel0213
8fa3349b88 IIDX: Added clear/full combo rate, BEGINNER mode clear lamp support 2024-02-17 15:20:59 +09:00
duel0213
6902182a8d IIDX: Added Experimental WebUI / Plugin Settings
IIDX: Removed pugFile that no longer being used
2024-02-16 10:31:50 +09:00
duel0213
05a500f6c2 IIDX: Added Shop Ranking support 2024-02-15 02:30:06 +09:00
duel0213
998589c21b IIDX: Initial support added for SINOBUZ ~ Rootage
- Converted from asphyxia_route_public
2024-02-14 11:14:38 +09:00
duel0213
6e8c8017e5 IIDX: Initial support added for copula 2024-02-14 08:37:31 +09:00
duel0213
1f4f881545 IIDX: Initial support added for PENDUAL 2024-02-14 05:14:20 +09:00
duel0213
0b44be3640 IIDX: Initial support added for SPADA 2024-02-13 02:54:42 +09:00
duel0213
386c4ccb7b IIDX: Initial support added for tricoro
IIDX: Added movie_upload url setting on plugin settings
2024-01-31 13:00:05 +09:00
duel0213
b9bedd6d1f IIDX: Initial support added for Resort Anthem 2024-01-23 00:35:12 +09:00
duel0213
26b6140d2c Added Initial support for beatmaniaIIDX 2024-01-21 16:55:45 +09:00
LatoWolf
8891f2b222
Update exg.ts 2024-01-20 14:16:40 +08:00
dannylin0711
b2a5c63163 [1205] Enable HEXA OVERDRIVE 2023-12-12 18:55:41 +08:00
dannylin0711
485d751683 Fix licensed characters 2023-11-05 07:50:10 +08:00
Freddie Wang
ccd98fc76c
Merge pull request #61 from dannylin0711/stable
SDVX EG S3 support
2023-10-07 12:53:49 +08:00
dannylin0711
5daaba9b12 Fix data.json 2023-10-07 03:15:42 +08:00
dannylin0711
a5e2b5db0d Update data.json 2023-10-07 03:11:47 +08:00
dannylin0711
8503d5d295 Fix main bg preview making setting page incorrect color 2023-10-07 03:11:18 +08:00
dannylin0711
fea596a158 Add s3p extraction with pure nodejs 2023-10-07 03:06:43 +08:00
dannylin0711
9b7e4a405e Fix fs copy path 2023-10-07 03:05:25 +08:00
dannylin0711
1084ea71ec Fix mainbg not saving after apply in webui 2023-09-15 00:46:23 +08:00
dannylin0711
bc0d5bb0a4 Fix kencode parse error 2023-09-14 20:12:46 +08:00
dannylin0711
0ce49ea16b Main BG preview 2023-09-14 20:05:40 +08:00
dannylin0711
51c06fbb1f Update minimum Core version in readme 2023-09-14 19:10:41 +08:00
dannylin0711
046f442da2 Merge branch 'stable' of github.com:dannylin0711/plugins into stable 2023-09-14 18:44:11 +08:00
dannylin0711
573549d393 6.1.2 2023-09-14 18:43:45 +08:00
dannylin0711
e94794f777 6.1.2 2023-09-14 18:43:31 +08:00
dannylin0711
bbd424fd4c Fix skill type 2023-09-14 18:42:36 +08:00
dannylin0711
925f81f98c 6.1.1 Readme 2023-09-14 13:49:06 +08:00
dannylin0711
3cf798987e 6.1.1 2023-09-14 13:45:23 +08:00
dannylin0711
ff0c85c121 Fix Hiscore 2023-09-03 16:34:05 +08:00
dannylin0711
420961d82e Merge branch 'stable' of github.com:dannylin0711/plugins into stable 2023-08-25 04:51:50 +08:00
dannylin0711
0e289169b5 Further remove unused old version files 2023-08-25 04:51:34 +08:00
LatoWolf
5bdd2f2c7a
Merge branch 'asphyxia-core:stable' into stable 2023-08-24 15:49:56 -05:00
dannylin0711
27116545a4 6.1.0 2023-08-25 04:48:00 +08:00
Freddie Wang
013fafaed1
Merge pull request #58 from aoki-marika/highvoltage
Add GITADORA HIGH-VOLTAGE support
2023-05-03 15:32:12 +08:00
marika
a628fc437a Add GITADORA HIGH-VOLTAGE support with bugfixes. 2023-05-02 03:57:10 -03:00
Freddie Wang
87f6ba2abb
Merge pull request #57 from Kirito3481/jubeat-fix
[jubeat] Fix compile error
2023-02-15 23:48:47 +08:00
Kirito
09301ebada Fix compile error 2023-02-12 22:52:24 +09:00
cracrayol
1c408d84c4 Lapistoria+ : Add force unlock option 2022-09-28 18:36:10 +02:00
Freddie Wang
81630a86a2
Merge pull request #55 from cracrayol/stable
Kaimei Riddles : Support added
2022-09-18 12:29:29 +08:00
cracrayol
b4588e6c47 Kaimei Riddles : Support added
Usaneko : Add Daily Missions support
Usaneko+ : Remove game id check for Omnimix
2022-09-18 02:55:18 +02:00
Freddie Wang
78d8be9092
Merge pull request #54 from yuanqiuye/stable
Support Jubeat Festo
2022-08-14 21:25:17 +08:00
Sean Chen
a4fef0a05b Festo Support finished 2022-08-14 18:14:01 +08:00
Freddie Wang
89deb428e1
Merge pull request #52 from dannylin0711/patch-1
Fix #51
2022-07-30 14:57:37 +08:00
LatoWolf
e7c38f84dd
Fix #51 2022-07-30 14:54:39 +08:00
Freddie Wang
5ad309c1af
Merge pull request #48 from Kirito3481/stable
Support jubeat ripples
2022-05-26 14:22:04 +08:00
Kim Daesoo
5ae06b259a Initial Release 2022-05-26 15:02:13 +09:00
Freddie Wang
33f5720460
Merge pull request #47 from thomeval/stable
Implement Shared Favorite Songs option and server leaderboard
2022-05-24 15:44:00 +08:00
Thome Valentin
249d80d6da Removed one unused script reference 2022-05-24 08:29:31 +02:00
Thome Valentin
7dd7c199da Removed one duplicate .gitignore entry 2022-05-24 08:24:59 +02:00
thomeval
66381eff1f
Merge pull request #4 from thomeval/feature/00_sharedFavorites
Feature/00 shared favorites
2022-05-23 08:58:43 +02:00
Thome Valentin
b84df19e7c * Added experimental 'Shared Favorite Songs' option. If disabled, players will be able to keep separate lists of favorite songs for each version of Gitadora, as well as between Guitar Freaks and Drummania. Enable this option to have a single unified list of favorite songs for both games, and across all versions. Default is false, to match original arcade behaviour.
* Added a leaderboards page to the WebUI. This page displays the rank of all players per game and version, ordered by Skill rating.
 * More code cleanups to Profiles.ts
2022-05-23 07:43:50 +02:00
Freddie Wang
b9a9001682
Merge pull request #45 from thomeval/stable
[Gitadora] Fix default scroll speed, code cleanup
2022-05-18 17:02:36 +08:00
Thome Valentin
c4b52fd148 Merge branch 'stable' into feature/00_sharedFavorites
# Conflicts:
#	gitadora@asphyxia/README.md
#	gitadora@asphyxia/handlers/profiles.ts
2022-05-17 09:21:32 +02:00
thomeval
1649ab9bd9
Merge branch 'asphyxia-core:stable' into stable 2022-05-16 16:12:18 +02:00
thomeval
ea00a2330e
Merge pull request #3 from thomeval/bug/00_defaultNoteSpeed
Fixed note scroll speed defaulting to 0.5x
2022-05-16 13:51:58 +02:00
Thome Valentin
1b6ab0085f Fixed note scroll speed defaulting to 0.5x for newly registered profiles.
Introduced several new interfaces, and refactored code to cleanup profiles.ts
2022-05-16 13:50:18 +02:00
Thome Valentin
4a8e0707f0 Added experimental 'Shared Favorite Songs' option. 2022-05-16 06:47:59 +02:00
Freddie Wang
0bf3cc30fc
Merge pull request #44 from thomeval/stable
Fix loading MDB files in XML format
2022-05-13 18:46:31 +08:00
thomeval
90651282c0
Merge branch 'asphyxia-core:stable' into stable 2022-05-11 17:07:24 +02:00
Thome Valentin
f501bab164 Fixed bug preventing MDB files in XML format from loading correctly. 2022-05-11 17:06:03 +02:00
Freddie Wang
10ead0bdf4
Merge pull request #43 from thomeval/stable
Fixed plugin crash due to a missing import
2022-05-04 14:53:29 +08:00
Thome Valentin
3368953fbc Merge branch 'feature/00_betterMDB' into stable 2022-05-04 08:40:52 +02:00
Thome Valentin
ec4b59330d Fix missing import 2022-05-04 08:33:55 +02:00
Freddie Wang
1a2e955dd4
Merge pull request #42 from thomeval/feature/00_betterMDB
Feature/00 better mdb
2022-05-04 13:03:45 +08:00
Thome Valentin
a26b8db8df Updated readme 2022-05-04 07:00:51 +02:00
Thome Valentin
257c9962f5 Added several player profile stats to the web UI.
Refactored and cleaned up several functions.
MDB loader now logs the number of loaded songs available to GF and DM.
MDB: Fixed "is_secret" field being ignored (always set to false)
2022-05-04 06:58:17 +02:00
Freddie Wang
d0c9a7f918
Merge pull request #41 from thomeval/stable
Persist secret music and rewards
2022-05-01 22:43:40 +08:00
Thome Valentin
2fe270dbfa Merge branch 'stable' into feature/00_betterMDB 2022-05-01 12:55:54 +02:00
thomeval
67599e37da
Merge branch 'asphyxia-core:stable' into stable 2022-05-01 12:51:39 +02:00
thomeval
ad8a6b20a3
Merge pull request #2 from thomeval/feature/34_secretMusic
Feature/34 secret music
2022-05-01 12:51:00 +02:00
Thome Valentin
6c8585a258 Update readme file. 2022-05-01 12:50:14 +02:00
Thome Valentin
89be828ef8 Rewrite MDB loading code to support loading .xml, .json or .b64 files. This applies to the default MDB (determined by the version of the game requesting it), or custom MDB if that setting is enabled. To use a custom MDB, enable it in Web UI, then place a custom.json, custom.xml or custom.b64 file in the data/mdb subfolder. 2022-05-01 12:24:17 +02:00
Freddie Wang
d18edbcfa5
Merge pull request #40 from thomeval/stable
Fix server errors for two Guitar Freaks players, implement ranking and "Recommended to friends" songlist
2022-04-30 22:48:22 +08:00
Thome Valentin
5c612929e2 Secret music (unlocked songs) are now saved and loaded correctly. Partially fixes issue #34.
Rewards are now saved and loaded correctly. Partially fixes issue #34.
2022-04-30 07:00:28 +02:00
thomeval
b7377a3d0d
Merge pull request #1 from thomeval/bug/39_twoPlayerSave
Bug/39 two player save
2022-04-28 13:58:05 +02:00
Thome Valentin
1771619a3c Removed information.info field (seems to be unused by the game) 2022-04-28 13:55:36 +02:00
Thome Valentin
b104e40fac Fixed all_skill ranking always being set to 0.
Moved "samples" folder to "apisamples"
2022-04-28 11:14:43 +02:00
Thome Valentin
ce10dca416 Revert global gitignore 2022-04-28 10:23:52 +02:00
Thome Valentin
2929045847 - Fixed server error when saving profiles for two Guitar Freaks players at the end of a session. Fixes issue #39.
- Fixed another server error when two players are present, but only one player is using a profile.
- Added support for the "ranking" field. Gitadora will now correctly display your server ranking (based on Skill) on the post-game screen.
- Added logging for profile loading/saving when Asphyxia is running in dev mode.
- Added more logging to mdb (song database) loading.
- "Recommended to friends" songs are now saved and loaded correctly. Since you don't have any friends, this won't be terribly useful, but it does at least provide an extra five slots for saving your favourite songs.
- Fixed "Recommended to friends" song list being incorrectly initialized to "I think about you".
- Removed some unneeded duplicate code.
- Latest getPlayer() and savePlayers() API requests and responses are now saved to file when Asphyxia is in dev mode. Useful for debugging.

NOTE: The above has only been tested on Gitadora Exchain.
2022-04-28 10:18:16 +02:00
Freddie Wang
0773375713
Merge pull request #38 from dannylin0711/stable
Fix something
2022-04-05 20:47:15 +08:00
dannylin0711
369297131f fix 4 2022-04-04 17:25:32 +08:00
dannylin0711
9448915ab7 fix 3 2022-04-04 17:12:05 +08:00
LatoWolf
5730dfa544
fix 2 2022-04-04 16:54:22 +08:00
LatoWolf
09b8e5f106
idiot fix 2022-04-04 16:52:40 +08:00
Freddie Wang
6d572cf737
Merge pull request #37 from dannylin0711/stable
Exceed Gear y-1 support
2022-04-03 14:19:25 +08:00
dannylin0711
de6e89e3f0 Exceed Gear y-1 2022-04-03 13:13:16 +08:00
Freddie Wang
ea15d4628d
Merge pull request #32 from cracrayol/stable
Add MGA plugin + Fix for PnM plugin
2021-06-19 22:03:10 +08:00
cracrayol
4184cfbd25 Update PnM README. 2021-06-19 16:01:57 +02:00
cracrayol
a1b884dcd6 Merge branch 'mga' into stable 2021-06-19 14:02:52 +02:00
cracrayol
e4a247a715 MGA: Update README 2021-06-19 13:53:56 +02:00
cracrayol
3e52594f34 Merge branch 'stable' of https://github.com/cracrayol/plugins into stable 2021-06-19 12:17:48 +02:00
cracrayol
3bf7448e2c All: Send 0 if clear_type is not existing. 2021-06-19 12:17:24 +02:00
cracrayol
64c02a0dd3 MGA : Add comments 2021-06-19 10:33:39 +02:00
cracrayol
eff4de9134 Initial support for MGA 2021-06-16 00:41:02 +02:00
Freddie Wang
5e497b7f15
Merge pull request #30 from Kirito3481/ddr
Release Dance Dance Revolution Plugin
2021-06-07 16:32:10 +08:00
Kirito
34f506c3ce Support Dance Dance Revolution A, A20 2021-06-07 17:29:08 +09:00
Freddie Wang
732d5ee6dc
Merge pull request #29 from DitFranXX/fix-version-check
fix: 🐛 Fix if major version bump up to 2.0
2021-05-31 14:10:01 +08:00
DitFranXX
05f6c2e13c fix: 🐛 Fix if major version bump up to 2.0 2021-05-31 15:07:18 +09:00
Freddie Wang
7f8e3989ea
Merge pull request #28 from DitFranXX/gitadora-somethingnew
Gitadora v1.1.1
2021-05-28 10:54:10 +08:00
DitFranXX
3a8863b452 feat: 🔊 Update logger on musiclist for more readable. 2021-05-28 01:00:45 +09:00
DitFranXX
04c84d55f7 feat: 🔊 Support logger for more level 2021-05-28 00:58:01 +09:00
DitFranXX
f49179a416 chore: 🔖 Release GITADORA Plugin v1.1.1 2021-05-28 00:51:12 +09:00
DitFranXX
edc6b09a33 fix: 🐛 Trying to fix ex's bg event bug after nt support 2021-05-26 19:52:27 +09:00
DitFranXX
860e2c8c7b feat: 🔊 Logger update 2021-05-26 13:07:33 +09:00
Freddie Wang
a8759b3a4e
Merge pull request #21 from DitFranXX/gitadora-nextage
Gitadora NEX+AGE support
2021-05-25 20:23:17 +08:00
DitFranXX
bfec542a6d Update README.md
version tag add/correction
remove db migration notice as fixed on core side.
2021-05-25 21:20:23 +09:00
DitFranXX
8c79ec3739 Known issues. 2021-05-25 21:12:22 +09:00
DitFranXX
d290608305 Release the release version. :) Please squash. 2021-05-25 21:09:14 +09:00
Freddie Wang
058351255c
Merge pull request #27 from Kirito3481/jubeat
Support saucer fulfill
2021-05-25 12:17:44 +08:00
Kirito
105c9796bd saucer fulfill support 2021-05-25 13:07:44 +09:00
Freddie Wang
06d9cb58fb
Merge pull request #26 from Kirito3481/jubeat
Matching Support (Experimental)
2021-05-25 12:05:20 +08:00
Kirito
c18baaedd6 saucer support 2021-05-22 13:57:07 +09:00
Kirito
397144a2a9 Matching Support (Experimental) 2021-05-20 10:51:49 +09:00
Freddie Wang
d9b3051839
Merge pull request #25 from cracrayol/stable
Pop'n Plugin v2.2.1
2021-05-18 00:20:24 +08:00
cracrayol
6b158087b5 Usaneko/Peace : Add Omnimix support 2021-05-16 22:14:21 +02:00
Kirito
d457186980 Merge branch 'asphyxia-core:stable' into stable 2021-05-16 04:57:27 +09:00
cracrayol
5b0cfb25b2 Update README 2021-05-13 20:14:27 +02:00
cracrayol
f25590a1ee Fix score conversion code 2021-05-13 20:00:13 +02:00
DitFranXX
1a9f32916c Encore version config. 2021-05-11 22:54:37 +09:00
DitFranXX
b82ff40c7f Dummy support trbitem (testing) 2021-05-10 12:20:38 +09:00
DitFranXX
65ffaa5417 Resturcture bit 2021-05-10 12:09:37 +09:00
cracrayol
764f72e5d0 Set g_pm_id with friendId
Add generation of friendId for all versions
2021-05-06 22:44:12 +02:00
cracrayol
72aef41d0e Tune Street: save player customization 2021-05-05 18:33:26 +02:00
cracrayol
b7c7be2ef3 Merge remote-tracking branch 'upstream/stable' into stable 2021-05-04 12:52:58 +02:00
cracrayol
db8ace3dbe Pop'n Music plugin v2.2.0
Tune Street : Add Town Mode + enable Net Taisen
2021-05-04 12:49:55 +02:00
Freddie Wang
18b82eb86e
Update README.md 2021-05-02 19:54:02 +08:00
DitFranXX
530c83d7f5 matixx premium encore support 2021-05-02 14:36:03 +09:00
DitFranXX
fd5161199e NT special premium encore support test 2021-04-30 19:12:11 +09:00
DitFranXX
f3835a53b9 fix bug and encore(extra) stage info temp impl. 2021-04-30 01:57:20 +09:00
Freddie Wang
58743f618c
Merge pull request #23 from DitFranXX/patch-1
Fix TS2737 on SDVX plugin
2021-04-29 18:08:07 +08:00
DitFranXX
55008b575c
Fix TS2737 on SDVX plugin
TS2737: BigInt literals are not available when targeting lower than ES2020.
2021-04-28 13:27:58 +09:00
Kirito
256fe48701 copious support 2021-04-27 22:10:24 +09:00
DitFranXX
819561337e fix mattix and use less dupe codes 2021-04-27 13:00:11 +09:00
DitFranXX
91f772d309 initailize migration helper 2021-04-26 20:03:35 +09:00
DitFranXX
75b6cd9464 dummy highvoltage support(not work) 2021-04-26 19:51:44 +09:00
cracrayol
d94b4ea1bb Fantasia : fix rival scores 2021-04-26 10:42:52 +02:00
DitFranXX
79311d686c Simplfiy 2021-04-26 17:20:19 +09:00
Kirito
8d0f882822 Fix jubeat profile 2021-04-26 17:06:56 +09:00
DitFranXX
fbebd9eac8 Nextage Beta Release 2021-04-26 07:09:18 +09:00
DitFranXX
18f05da297 Fix bootup on login due to missing value
and fix some version correction on save load.
still left to work on save system
2021-04-26 06:33:46 +09:00
DitFranXX
3c941c3b3e Use b64 as a data 2021-04-26 03:21:13 +09:00
DitFranXX
770ac0c66b Very basic nextage support (for now). 2021-04-26 02:51:22 +09:00
Freddie Wang
5797c2ca97
Merge pull request #19 from Kirito3481/stable
Add jubeat plugin
2021-04-25 16:50:27 +08:00
Freddie Wang
80a29aed17
Merge pull request #20 from RoxCian/bst-support
Fix a webui bug about name saving for BeatStream Animtribe
2021-04-25 16:49:57 +08:00
RoxCian
ee92f52b59 Now the player name can be saved via webui (BeatStream) 2021-04-25 16:32:41 +08:00
Rox Cian
c3ad4e8c62
Merge pull request #3 from asphyxia-core/stable
Update fork: bst-support
2021-04-25 16:21:55 +08:00
Kirito
f96aecf53d jubeat knit support 2021-04-24 18:10:06 +09:00
Freddie Wang
a78917c06a
Merge pull request #17 from Kirito3481/stable
Booth Support
2021-04-21 01:03:25 +08:00
Freddie Wang
b58b69886b
Merge pull request #18 from cracrayol/stable
Pop'n Music rivals support
2021-04-21 01:03:10 +08:00
Kirito
d1eb39e944 Booth support 2021-04-20 22:46:02 +09:00
Kirito
0c925ca0e0 Implement eventlog.write 2021-04-20 13:12:38 +09:00
cracrayol
086e055455 Merge remote-tracking branch 'upstream/stable' into stable 2021-04-19 23:17:10 +02:00
cracrayol
b9257ce08a Fix loading of rivals scores 2021-04-19 23:09:55 +02:00
cracrayol
84113ca2e2 Add rivals support for fantasia and sunny park
Add comments
2021-04-17 00:13:02 +02:00
cracrayol
af7128e327 Fix addRival refid check 2021-04-15 23:47:00 +02:00
cracrayol
c3119b6e4b Add rivals support for Lapistoria-peace
Fix stamp not properly initialized on usaneko
2021-04-15 23:45:06 +02:00
Freddie Wang
b90427387d
Merge pull request #16 from cracrayol/stable
Updated Pop'n Music plugin
2021-04-15 17:50:44 +08:00
cracrayol
efb28ad9a0 Fantasia: Fix player card best_music 2021-04-12 10:32:50 +02:00
cracrayol
abd4525129 Add most played songs 2021-04-11 15:35:56 +02:00
cracrayol
bc93c8603e Tune street: Fix profile name not displayed 2021-04-10 13:47:18 +02:00
cracrayol
ad677b4c2b Pop'n Music plugin v2.0.0
* Big rewrite/reorganization of the code
* Add support for Tune Street, fantasia, Sunny Park, Lapistoria
* Add automatic convertion from plugin v1.x data to v2.x
* Enable/disable score sharing between versions
* Various fixes
2021-04-09 23:08:37 +02:00
cracrayol
718ded19cf Merge remote-tracking branch 'upstream/stable' into stable 2021-04-09 23:06:06 +02:00
cracrayol
a31def74ad Update readme 2020-12-19 02:22:56 +01:00
cracrayol
5a4db13a88 Add change name, enable/disable popn 25 event
Disable NET Taisen
2020-12-19 02:22:17 +01:00
cracrayol
7c776accf4 Merge branch 'stable' of github.com:cracrayol/plugins into stable 2020-12-19 02:20:59 +01:00
cracrayol
7007c6781d Update Readme 2020-12-15 22:31:14 +01:00
cracrayol
f72f723b17 Set 23/24/25 to latest phase 2020-12-15 22:31:14 +01:00
466 changed files with 114706 additions and 9421 deletions

1
.gitignore vendored
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@ -1,5 +1,6 @@
# Editor configs
.vscode
.idea
# External modules
node_modules

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@ -16,6 +16,7 @@ I don't actually follow any coding rules for this jank so neither should you. Th
I'll do my best to merge PR, but please make sure you are submitting code targeted for "public" releases. (Unless it is some ancient rare stuff and you feel generous enough to provide support for it)
- For new plugins: please use `@asphyxia` identifier for your plugin since you are submitting code as the community.
- This way we prevent third-party plugins (e.g. `popn` or `popn@someoneelse`) from conflicting with our database.
- For existing plugins: please inlude a changelog in your PR so it is easier for me to tell what it is for.
## How do I make plugins?

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@ -1,6 +1,6 @@
# BeatStream
Plugin Version: **v1.0.1**
Plugin Version: **v1.0.2**
Supported Versions:

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@ -20,8 +20,10 @@ export namespace Bst2HandlersWebUI {
sfxStreamNoteTail: number
}) => {
try {
let base = await DB.FindOne<IBst2Base>(data.refid, { collection: "bst.bst2.player.base" })
let customization = await DB.FindOne<IBst2Customization>(data.refid, { collection: "bst.bst2.player.customization" })
if (customization == null) throw new Error("No profile for refid=" + data.refid)
if (!customization || !base) throw new Error("No profile for refid=" + data.refid)
base.name = data.name
customization.custom[0] = data.rippleNote
customization.custom[2] = data.sfxNormalNote
customization.custom[3] = data.sfxRippleNote
@ -30,6 +32,7 @@ export namespace Bst2HandlersWebUI {
customization.custom[6] = data.backgroundBrightness
customization.custom[7] = (data.judgeText << 0) | (data.rippleNoteGuide << 1) | (data.streamNoteGuide << 2) | (data.sfxStreamNoteTail << 3) | (data.sfxFine << 4)
customization.custom[9] = data.judgeText
DBM.update<IBst2Base>(data.refid, { collection: "bst.bst2.player.base" }, base)
DBM.update<IBst2Customization>(data.refid, { collection: "bst.bst2.player.customization" }, customization)
UtilityHandlersWebUI.pushMessage("Save BeatStream Animtribe settings succeeded!", 2, WebUIMessageType.success, data.refid)
} catch (e) {

18
ddr@asphyxia/README.md Normal file
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@ -0,0 +1,18 @@
# Dance Dance Revolution
![Version](https://img.shields.io/badge/Version-v1.0.0-brightgreen?style=for-the-badge)
---
Supported version
- Dance Dance Revolution A20
- Dance Dance Revolution A
---
Changelogs
**v1.0.0**
- Initial release

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@ -0,0 +1,18 @@
export const eventLog: EPR = (info, data, send) => {
return send.object({
gamesession: K.ITEM("s64", BigInt(1)),
logsendflg: K.ITEM("s32", 0),
logerrlevel: K.ITEM("s32", 0),
evtidnosendflg: K.ITEM("s32", 0)
});
};
export const convcardnumber: EPR = (info, data, send) => {
return send.object({
result: K.ITEM("s32", 0),
data: {
card_number: K.ITEM("str", $(data).str("data.card_id").split("|")[0])
}
});
};

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@ -0,0 +1,275 @@
import { CommonOffset, LastOffset, OptionOffset, Profile } from "../models/profile";
import { formatCode } from "../utils";
import { Score } from "../models/score";
import { Ghost } from "../models/ghost";
enum GameStyle {
SINGLE,
DOUBLE,
VERSUS
}
export const usergamedata: EPR = async (info, data, send) => {
const mode = $(data).str("data.mode");
const refId = $(data).str("data.refid");
switch (mode) {
case "userload":
return send.object(await userload(refId));
case "usernew":
return send.object(await usernew(refId, data));
case "usersave":
return send.object(await usersave(refId, data));
case "rivalload":
return send.object(await rivalload(refId, data));
case "ghostload":
return send.object(await ghostload(refId, data));
case "inheritance":
return send.object(inheritance(refId));
default:
return send.deny();
}
};
const userload = async (refId: string) => {
let resObj = {
result: K.ITEM("s32", 0),
is_new: K.ITEM("bool", false),
music: [],
eventdata: []
};
if (!refId.startsWith("X000")) {
const profile = await DB.FindOne<Profile>(refId, { collection: "profile" });
if (!profile) resObj.is_new = K.ITEM("bool", true);
const scores = await DB.Find<Score>(refId, { collection: "score" });
for (const score of scores) {
const note = [];
for (let i = 0; i < 9; i++) {
if (score.difficulty !== i) {
note.push({
count: K.ITEM("u16", 0),
rank: K.ITEM("u8", 0),
clearkind: K.ITEM("u8", 0),
score: K.ITEM("s32", 0),
ghostid: K.ITEM("s32", 0)
});
} else {
note.push({
count: K.ITEM("u16", 1),
rank: K.ITEM("u8", score.rank),
clearkind: K.ITEM("u8", score.clearKind),
score: K.ITEM("s32", score.score),
ghostid: K.ITEM("s32", score.songId)
});
}
}
resObj.music.push({
mcode: K.ITEM("u32", score.songId),
note
});
}
resObj["grade"] = {
single_grade: K.ITEM("u32", profile.singleGrade || 0),
dougle_grade: K.ITEM("u32", profile.doubleGrade || 0)
};
}
return resObj;
};
const usernew = async (refId: string, data: any) => {
const shopArea = $(data).str("data.shoparea", "");
let profile = await DB.FindOne<Profile>(refId, { collection: "profile" });
if (!profile) {
profile = (await DB.Upsert<Profile>(refId, { collection: "profile" }, {
collection: "profile",
ddrCode: _.random(1, 99999999),
shopArea
})).docs[0];
}
return {
result: K.ITEM("s32", 0),
seq: K.ITEM("str", formatCode(profile.ddrCode)),
code: K.ITEM("s32", profile.ddrCode),
shoparea: K.ITEM("str", profile.shopArea),
};
};
const usersave = async (refId: string, serverData: any) => {
const profile = await DB.FindOne<Profile>(refId, { collection: "profile" });
if (profile) {
const data = $(serverData).element("data");
const notes = data.elements("note");
const events = data.elements("event");
const common = profile.usergamedata.COMMON.strdata.split(",");
const option = profile.usergamedata.OPTION.strdata.split(",");
const last = profile.usergamedata.LAST.strdata.split(",");
if (data.bool("isgameover")) {
const style = data.number("playstyle");
if (style === GameStyle.DOUBLE) {
common[CommonOffset.DOUBLE_PLAYS] = (parseInt(common[CommonOffset.DOUBLE_PLAYS]) + 1) + "";
} else {
common[CommonOffset.SINGLE_PLAYS] = (parseInt(common[CommonOffset.SINGLE_PLAYS]) + 1) + "";
}
common[CommonOffset.TOTAL_PLAYS] = (+common[CommonOffset.DOUBLE_PLAYS]) + (+common[CommonOffset.SINGLE_PLAYS]) + "";
const workoutEnabled = !!+common[CommonOffset.WEIGHT_DISPLAY];
const workoutWeight = +common[CommonOffset.WEIGHT];
if (workoutEnabled && workoutWeight > 0) {
let total = 0;
for (const note of notes) {
total = total + note.number("calorie", 0);
}
last[LastOffset.CALORIES] = total + "";
}
for (const event of events) {
const eventId = event.number("eventid", 0);
const eventType = event.number("eventtype", 0);
if (eventId === 0 || eventType === 0) continue;
const eventCompleted = event.number("comptime") !== 0;
const eventProgress = event.number("savedata");
if (!profile.events) profile.events = {};
profile.events[eventId] = {
completed: eventCompleted,
progress: eventProgress
};
}
const gradeNode = data.element("grade");
if (gradeNode) {
const single = gradeNode.number("single_grade", 0);
const double = gradeNode.number("double_grade", 0);
profile.singleGrade = single;
profile.doubleGrade = double;
}
}
let scoreData: KDataReader | null;
let stageNum = 0;
for (const note of notes) {
if (note.number("stagenum") > stageNum) {
scoreData = note;
stageNum = note.number("stagenum");
}
}
if (scoreData) {
const songId = scoreData.number("mcode");
const difficulty = scoreData.number("notetype");
const rank = scoreData.number("rank");
const clearKind = scoreData.number("clearkind");
const score = scoreData.number("score");
const maxCombo = scoreData.number("maxcombo");
const ghostSize = scoreData.number("ghostsize");
const ghost = scoreData.str("ghost");
option[OptionOffset.SPEED] = scoreData.number("opt_speed").toString(16);
option[OptionOffset.BOOST] = scoreData.number("opt_boost").toString(16);
option[OptionOffset.APPEARANCE] = scoreData.number("opt_appearance").toString(16);
option[OptionOffset.TURN] = scoreData.number("opt_turn").toString(16);
option[OptionOffset.STEP_ZONE] = scoreData.number("opt_dark").toString(16);
option[OptionOffset.SCROLL] = scoreData.number("opt_scroll").toString(16);
option[OptionOffset.ARROW_COLOR] = scoreData.number("opt_arrowcolor").toString(16);
option[OptionOffset.CUT] = scoreData.number("opt_cut").toString(16);
option[OptionOffset.FREEZE] = scoreData.number("opt_freeze").toString(16);
option[OptionOffset.JUMP] = scoreData.number("opt_jump").toString(16);
option[OptionOffset.ARROW_SKIN] = scoreData.number("opt_arrowshape").toString(16);
option[OptionOffset.FILTER] = scoreData.number("opt_filter").toString(16);
option[OptionOffset.GUIDELINE] = scoreData.number("opt_guideline").toString(16);
option[OptionOffset.GAUGE] = scoreData.number("opt_gauge").toString(16);
option[OptionOffset.COMBO_POSITION] = scoreData.number("opt_judgepriority").toString(16);
option[OptionOffset.FAST_SLOW] = scoreData.number("opt_timing").toString(16);
await DB.Upsert<Score>(refId, {
collection: "score",
songId,
difficulty
}, {
$set: {
rank,
clearKind,
score,
maxCombo
}
});
await DB.Upsert<Ghost>(refId, {
collection: "ghost",
songId,
difficulty
}, {
$set: {
ghostSize,
ghost
}
});
}
await DB.Update<Profile>(refId, { collection: "profile" }, {
$set: {
"usergamedata.COMMON.strdata": common.join(","),
"usergamedata.OPTION.strdata": option.join(","),
"usergamedata.LAST.strdata": last.join(","),
}
});
}
return {
result: K.ITEM("s32", 0)
};
};
const rivalload = (refId: string, data: any) => {
const loadFlag = $(data).number("data.loadflag");
const record = [];
return {
result: K.ITEM("s32", 0),
data: {
recordtype: K.ITEM("s32", loadFlag),
record
}
};
};
const ghostload = (refId: string, data: any) => {
const ghostdata = {};
return {
result: K.ITEM("s32", 0),
ghostdata
};
};
const inheritance = (refId: string) => {
return {
result: K.ITEM("s32", 0),
InheritanceStatus: K.ITEM("s32", 1)
};
};

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@ -0,0 +1,45 @@
import { Profile } from "../models/profile";
export const usergamedata_recv: EPR = async (info, data, send) => {
const refId = $(data).str("data.refid");
const profile = await DB.FindOne<Profile>(refId, { collection: "profile" });
let recordNum = 0;
const record = [];
const d = [];
const types = $(data).str("data.recv_csv").split(",").filter((_, i) => (i % 2 === 0));
for (const type of types) {
let strdata = "<NODATA>";
let bindata = "<NODATA>";
if (profile) {
strdata = profile.usergamedata[type]["strdata"];
bindata = profile.usergamedata[type]["bindata"];
if (type === "OPTION") {
const split = strdata.split(",");
split[0] = U.GetConfig("save_option") ? "1" : "0";
strdata = split.join(",");
}
}
d.push({
...K.ITEM("str", !profile ? strdata : Buffer.from(strdata).toString("base64")),
...profile && { bin1: K.ITEM("str", Buffer.from(bindata).toString("base64")) }
});
recordNum++;
}
record.push({ d });
return send.object({
result: K.ITEM("s32", 0),
player: {
record,
record_num: K.ITEM("u32", recordNum)
}
});
};

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import { Profile } from "../models/profile";
export const usergamedata_send: EPR = async (info, data, send) => {
const refId = $(data).str("data.refid");
const profile = await DB.FindOne<Profile>(refId, { collection: "profile" });
if (!profile) return send.deny();
for (const record of $(data).elements("data.record.d")) {
const decodeStr = Buffer.from(record.str("", ""), "base64").toString("ascii");
const decodeBin = Buffer.from(record.str("bin1", ""), "base64").toString("ascii");
const strdata = decodeStr.split(",");
const type = Buffer.from(strdata[1]).toString("utf-8");
if (!profile.usergamedata) profile.usergamedata = {};
if (!profile.usergamedata[type]) profile.usergamedata[type] = {};
profile.usergamedata[type] = {
strdata: strdata.slice(2, -1).join(","),
bindata: decodeBin
};
}
try {
await DB.Update<Profile>(refId, { collection: "profile" }, profile);
return send.object({ result: K.ITEM("s32", 0) });
} catch {
return send.deny();
}
};

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import { convcardnumber, eventLog } from "./handlers/common";
import { usergamedata } from "./handlers/usergamedata";
import { usergamedata_recv } from "./handlers/usergamedata_recv";
import { usergamedata_send } from "./handlers/usergamedata_send";
import { CommonOffset, OptionOffset, Profile } from "./models/profile";
export function register() {
R.GameCode("MDX");
R.Config("save_option", {
name: "Save option",
desc: "Gets the previously set options as they are.",
default: true,
type: "boolean"
});
R.Route("playerdata.usergamedata_advanced", usergamedata);
R.Route("playerdata.usergamedata_recv", usergamedata_recv);
R.Route("playerdata.usergamedata_send", usergamedata_send);
R.Route("system.convcardnumber", convcardnumber);
R.Route("eventlog.write", eventLog);
R.WebUIEvent("updateName", async ({ refid, name }) => {
let strdata: Profile | string[] = await DB.FindOne<Profile>(refid, { collection: "profile" });
if (strdata) {
strdata = strdata.usergamedata.COMMON.strdata.split(",");
strdata[CommonOffset.NAME] = name;
await DB.Update<Profile>(refid, { collection: "profile" }, {
$set: {
"usergamedata.COMMON.strdata": strdata.join(",")
}
});
}
});
R.WebUIEvent("updateWeight", async ({ refid, weight }) => {
let strdata: Profile | string[] = await DB.FindOne<Profile>(refid, { collection: "profile" });
if (strdata) {
strdata = strdata.usergamedata.COMMON.strdata.split(",");
strdata[CommonOffset.WEIGHT] = weight;
await DB.Update<Profile>(refid, { collection: "profile" }, {
$set: {
"usergamedata.COMMON.strdata": strdata.join(",")
}
});
}
});
R.WebUIEvent("updateDisplayCalories", async ({ refid, selected }) => {
let strdata: Profile | string[] = await DB.FindOne<Profile>(refid, { collection: "profile" });
if (strdata) {
strdata = strdata.usergamedata.COMMON.strdata.split(",");
strdata[CommonOffset.WEIGHT_DISPLAY] = selected;
await DB.Update<Profile>(refid, { collection: "profile" }, {
$set: {
"usergamedata.COMMON.strdata": strdata.join(",")
}
});
}
});
R.WebUIEvent("updateArrowSkin", async ({ refid, selected }) => {
let strdata: Profile | string[] = await DB.FindOne<Profile>(refid, { collection: "profile" });
if (strdata) {
strdata = strdata.usergamedata.OPTION.strdata.split(",");
strdata[OptionOffset.ARROW_SKIN] = selected;
await DB.Update<Profile>(refid, { collection: "profile" }, {
$set: {
"usergamedata.OPTION.strdata": strdata.join(",")
}
});
}
});
R.WebUIEvent("updateGuideline", async ({ refid, selected }) => {
let strdata: Profile | string[] = await DB.FindOne<Profile>(refid, { collection: "profile" });
if (strdata) {
strdata = strdata.usergamedata.OPTION.strdata.split(",");
strdata[OptionOffset.GUIDELINE] = selected;
await DB.Update<Profile>(refid, { collection: "profile" }, {
$set: {
"usergamedata.OPTION.strdata": strdata.join(",")
}
});
}
});
R.WebUIEvent("updateFilter", async ({ refid, selected }) => {
let strdata: Profile | string[] = await DB.FindOne<Profile>(refid, { collection: "profile" });
if (strdata) {
strdata = strdata.usergamedata.OPTION.strdata.split(",");
strdata[OptionOffset.FILTER] = selected;
await DB.Update<Profile>(refid, { collection: "profile" }, {
$set: {
"usergamedata.OPTION.strdata": strdata.join(",")
}
});
}
});
R.WebUIEvent("updateJudgmentPriority", async ({ refid, selected }) => {
let strdata: Profile | string[] = await DB.FindOne<Profile>(refid, { collection: "profile" });
if (strdata) {
strdata = strdata.usergamedata.OPTION.strdata.split(",");
strdata[OptionOffset.COMBO_POSITION] = selected;
await DB.Update<Profile>(refid, { collection: "profile" }, {
$set: {
"usergamedata.OPTION.strdata": strdata.join(",")
}
});
}
});
R.WebUIEvent("updateDisplayTiming", async ({ refid, selected }) => {
let strdata: Profile | string[] = await DB.FindOne<Profile>(refid, { collection: "profile" });
if (strdata) {
strdata = strdata.usergamedata.OPTION.strdata.split(",");
strdata[OptionOffset.FAST_SLOW] = selected;
await DB.Update<Profile>(refid, { collection: "profile" }, {
$set: {
"usergamedata.OPTION.strdata": strdata.join(",")
}
});
}
});
}

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export interface Ghost {
collection: "ghost";
songId: number;
difficulty: number;
ghostSize: number;
ghost: string;
}

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export enum CommonOffset {
AREA = 1,
SEQ_HEX = 1,
WEIGHT_DISPLAY = 3,
CHARACTER,
EXTRA_CHARGE,
TOTAL_PLAYS = 9,
SINGLE_PLAYS = 11,
DOUBLE_PLAYS,
WEIGHT = 17,
NAME = 25,
SEQ
}
export enum OptionOffset {
SPEED = 1,
BOOST,
APPEARANCE,
TURN,
STEP_ZONE,
SCROLL,
ARROW_COLOR,
CUT,
FREEZE,
JUMP,
ARROW_SKIN,
FILTER,
GUIDELINE,
GAUGE,
COMBO_POSITION,
FAST_SLOW
}
export enum LastOffset {
SONG = 3,
CALORIES = 10
}
export enum RivalOffset {
RIVAL_1_ACTIVE = 1,
RIVAL_2_ACTIVE,
RIVAL_3_ACTIVE,
RIVAL_1_DDRCODE = 9,
RIVAL_2_DDRCODE,
RIVAL_3_DDRCODE,
}
export interface Profile {
collection: "profile";
ddrCode: number;
shopArea: string;
singleGrade?: number;
doubleGrade?: number;
events?: {};
usergamedata?: {
COMMON?: {
strdata?: string;
bindata?: string;
};
OPTION?: {
strdata?: string;
bindata?: string;
};
LAST?: {
strdata?: string;
bindata?: string;
};
RIVAL?: {
strdata?: string;
bindata?: string;
};
};
}

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export enum Difficulty {
SINGLE_BEGINNER,
SINGLE_BASIC,
SINGLE_DIFFICULT,
SINGLE_EXPERT,
SINGLE_CHALLENGE,
DOUBLE_BASIC,
DOUBLE_DIFFICULT,
DOUBLE_EXPERT,
DOUBLE_CHALLENGE
}
export enum Rank {
AAA,
AA_PLUS,
AA,
AA_MINUS,
A_PLUS,
A,
A_MINUS,
B_PLUS,
B,
B_MINUS,
C_PLUS,
C,
C_MINUS,
D_PLUS,
D,
E
}
export enum ClearKind {
NONE = 6,
GOOD_COMBO,
GREAT_COMBO,
PERPECT_COMBO,
MARVELOUS_COMBO
}
export interface Score {
collection: "score";
songId: number;
difficulty: Difficulty;
rank: Rank;
clearKind: ClearKind;
score: number;
maxCombo: number;
}

13
ddr@asphyxia/utils.ts Normal file
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export function getVersion(info: EamuseInfo) {
const dateCode = parseInt(info.model.split(":")[4]);
if (dateCode >= 2019022600 && dateCode <= 2020020300) return 10;
return 0;
}
export function formatCode(ddrCode: number) {
const pad = (ddrCode + "").padStart(8, "0");
return pad.replace(/^([0-9]{4})([0-9]{4})$/, "$1-$2");
}

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$('#change-name').on('click', () => {
const name = $('#dancer_name').val().toUpperCase();
emit('updateName', { refid, name }).then(() => location.reload());
});
$('#change-weight').on('click', () => {
const weight1 = $('#weight_1').val();
const weight2 = $('#weight_2').val();
const weight = weight1 + '.' + weight2;
emit('updateWeight', { refid, weight }).then(() => location.reload());
});
$('#change-display-calories').on('click', () => {
const selected = $('#display_calories option:selected').val();
emit('updateDisplayCalories', { refid, selected }).then(() => location.reload());
});
$('#change-arrow-skin').on('click', () => {
const selected = $('#arrow_skin option:selected').val();
emit('updateArrowSkin', { refid, selected }).then(() => location.reload());
});
$('#change-guideline').on('click', () => {
const selected = $('#guideline option:selected').val();
emit('updateGuideline', { refid, selected }).then(() => location.reload());
});
$('#change-filter').on('click', () => {
const selected = $('#filter option:selected').val();
emit('updateFilter', { refid, selected }).then(() => location.reload());
});
$('#change-judgment-priority').on('click', () => {
const selected = $('#judgment_priority option:selected').val();
emit('updateJudgmentPriority', { refid, selected }).then(() => location.reload());
});
$('#change-display-timing').on('click', () => {
const selected = $('#display_timing option:selected').val();
emit('updateDisplayTiming', { refid, selected }).then(() => location.reload());
});

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//DATA//
profile: DB.FindOne(refid, { collection: "profile" })
-
const onOff = [ "Off", "On" ];
const characters = [ "All Character Random", "Man Random", "Female Random", "Yuni", "Rage", "Afro", "Jenny", "Emi", "Baby-Lon", "Gus", "Ruby", "Alice", "Julio", "Bonnie", "Zero", "Rinon" ];
const arrowSkins = [ "Normal", "X", "Classic", "Cyber", "Medium", "Small", "Dot" ];
const guidelines = [ "Off", "Border", "Center" ];
const filters = [ "Off", "Dark", "Darker", "Darkest" ];
const judgmentPrioritys = [ "Judgment priority", "Arrow priority" ];
if (profile.usergamedata)
-
const common = profile.usergamedata.COMMON.strdata.split(",");
const option = profile.usergamedata.OPTION.strdata.split(",");
const name = common[25];
const weight = common[17];
const displayCalories = parseInt(common[3]);
const character = parseInt(common[4]);
const arrowSkin = parseInt(option[11]);
const guideline = parseInt(option[13]);
const filter = parseInt(option[12]);
const judgmentPriority = parseInt(option[15]);
const displayTiming = parseInt(option[16]);
div
.card
.card-header
p.card-header-title
span.icon
i.mdi.mdi-cog
| Profile Settings
.card-content
.field.is-horizontal.has-addons
.field-label.is-normal
label.label Dancer Name
.field-body
p.control
input.input(type="text", id="dancer_name", pattern="[A-Z]{8}", maxlength=8, value=name)
p.control
a.button.is-primary#change-name Change
.field.is-horizontal.has-addons
.field-label.is-normal
label.label Workout Weight
.field-body
p.control
input.input(type="number", id="weight_1", value=weight.split(".")[0])
p.control
input.input(type="number", id="weight_2", value=weight.split(".")[1])
p.control
a.button.is-primary#change-weight Change
.field.is-horizontal.has-addons
.field-label.is-normal
label.label Workout Display Calories
.field-body
p.control
.select
select#display_calories
if (displayCalories === 1)
option(value=0) Off
option(value=1, selected) On
else
option(value=0, selected) Off
option(value=1) On
p.control
a.button.is-primary#change-display-calories Submit
.field.is-horizontal.has-addons
.field-label.is-normal
label.label Arrow Skin
.field-body
p.control
.select
select#arrow_skin
each v, i in arrowSkins
if (arrowSkin === i)
option(value=i, selected) #{v}
else
option(value=i) #{v}
p.control
a.button.is-primary#change-arrow-skin Submit
.field.is-horizontal.has-addons
.field-label.is-normal
label.label Guideline
.field-body
p.control
.select
select#guideline
each v, i in guidelines
if (guideline === i)
option(value=i, selected) #{v}
else
option(value=i) #{v}
p.control
a.button.is-primary#change-guideline Submit
.field.is-horizontal.has-addons
.field-label.is-normal
label.label Filter concentration
.field-body
p.control
.select
select#filter
each v, i in filters
if (filter === i)
option(value=i, selected) #{v}
else
option(value=i) #{v}
p.control
a.button.is-primary#change-filter Submit
.field.is-horizontal.has-addons
.field-label.is-normal
label.label Judgment display priority
.field-body
p.control
.select
select#judgment_priority
each v, i in judgmentPrioritys
if (judgmentPriority === i)
option(value=i, selected) #{v}
else
option(value=i) #{v}
p.control
a.button.is-primary#change-judgment-priority Submit
.field.is-horizontal.has-addons
.field-label.is-normal
label.label Display Timing judgment
.field-body
p.control
.select
select#display_timing
each v, i in ["Off", "On"]
if (displayTiming === i)
option(value=i, selected) #{v}
else
option(value=i) #{v}
p.control
a.button.is-primary#change-display-timing Submit
script(src="static/js/profile_settings.js")

1
gitadora@asphyxia/.gitignore vendored Normal file
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apisamples/

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@ -1,15 +1,122 @@
GITADORA Plugin for Asphyxia-Core
=================================
This plugin is converted from public-exported Asphyxia's Routes.
![Version: v1.4.0](https://img.shields.io/badge/version-v1.4.0-blue)
This plugin is based on converted from public-exported Asphyxia's Routes.
Supported Versions
==================
- Tri-Boost Re:EVOLVE
- Matixx
- Exchain
- EXCHAIN
- NEX+AGE
- HIGH-VOLTAGE
- FUZZ-UP
- GALAXY WAVE
When Plugin Doesn't work correctly / Startup Error on Plugin
------------------------------------------------------------
The folder structure between v1.0 and v1.1 is quite different. Do not overwrite plugin folder.
<br>If you encounter errors, Please try these steps:
1. Remove `gitadora@asphyxia` folder.
2. Ctrl-C and Ctrl-V the newest version of `gitadora@asphyxia`
3. (Custom MDB Users) Reupload MDB or move `data/custom_mdb.xml` to `data/mdb/custom.xml`
Known Issues
============
* ~Information dialog keep showing as plugin doesn't store item data currently.~ (Fixed as of version 1.2.1)
* Special Premium Encore on Nextage is unimplemented. However, a workaround is available. Try it.
* Friends and Rivals are unimplemented.
Shared Data Options
===================
Two experimental options allow operators to share data across versions:
* **Shared Favorite Songs** (`shared_favorite_songs`, default: `false`): When enabled, favorite lists are unified across Guitar Freaks, DrumMania, and supported versions.
* **Shared Song Scores** (`shared_song_scores`, default: `false`): When enabled, the server merges the best results for each chart across every stored version and saves them under a shared version identifier. The merged record uses the following shape (fields marked with `//` describe their meaning):
```
scores: {
"<musicid>": {
update: [<seq>, <new_skill>], // Highest new_skill value seen and its associated seq
diffs: {
"<seq>": {
perc: <number>, // Highest achievement percentage
rank: <number>, // Highest rank reached for the chart
clear: <boolean>, // Whether the chart has been cleared
fc: <boolean>, // Whether a full combo was achieved
ex: <boolean>, // Whether an excellent was achieved
meter: "<string>",// Best meter value as a stringified bigint
prog: <number>, // Highest progression value
}
}
}
}
```
Scores are stored under `version: "shared"` but are automatically applied to the active module when loading a profile, ensuring players benefit from their best combined results regardless of the client version.
Release Notes
=============
v1.0.0 (Current)
v1.4.0
----------------
* Added support for Tri-Boost Re:EVOLVE, HIGH-VOLTAGE, FUZZ-UP, GALAXY WAVE
* Bugfix for launch core with "--dev/--console"
v1.3.0
----------------
* Added experimental 'Shared Favorite Songs' option. If disabled, players will be able to keep separate lists of favorite songs for each version of Gitadora, as well as between Guitar Freaks and Drummania. Enable this option to have a single unified list of favorite songs for both games, and across all versions. Default is false, to match original arcade behaviour.
* Added a leaderboards page to the WebUI. This page displays the rank of all players per game and version, ordered by Skill rating.
* More code cleanups to Profiles.ts
v1.2.4
----------------
* Fixed note scroll speed defaulting to 0.5x for newly registered profiles.
* Misc code cleanup. No changes expected to plugin behaviour.
v1.2.3
----------------
* Fixed bug preventing MDB files in XML format from loading (Thanks to DualEdge for reporting this ).
v1.2.2
----------------
* Major improvements to the MDB (song data) loader. MDB files can now be in .json, .xml or .b64 format. This applies to both the per-version defaults and custom MDBs. To use a custom MDB, enable it in the web UI, and place a 'custom.xml', 'custom.json' or 'custom.b64' file in the data/mdb subfolder.
* Added several player profile stats to the web UI.
* MDB loader now logs the number of loaded songs available to GF and DM when in dev mode.
* MDB: Fixed "is_secret" field being ignored (always set to false)
v1.2.1
----------------
* Secret Music (unlocked songs) are now saved and loaded correctly. Partially fixes Github issue #34. Note that all songs are already marked as unlocked by the server - there is no need to unlock them manually. If you would like to lock them, consider using a custom MDB.
* Rewards field is now saved and loaded correctly. Fixes Github issue #34
NOTE: Rewards and secret music data is saved at the end of each session, so you will see the unlock notifications one last time after updating the plugin to this version.
v1.2.0
----------------
* Fixed server error when saving profiles for two Guitar Freaks players at the end of a session. Fixes Github issue #39.
* Fixed another server error when two players are present, but only one player is using a profile.
* Added support for the "ranking" field. Gitadora will now correctly display your server ranking (based on Skill) on the post-game screen.
* "Recommended to friends" songs are now saved and loaded correctly. Since you don't have any friends, this won't be terribly useful, but it does at least provide an extra five slots for saving your favourite songs.
* Fixed "Recommended to friends" song list being incorrectly initialized to "I think about you".
* misc: Added logging for profile loading/saving when Asphyxia is running in dev mode.
* misc: Added more logging to mdb (song database) loading.
* misc: Removed some unneeded duplicate code.
* misc: Latest getPlayer() and savePlayers() API requests and responses are now saved to file when Asphyxia is in dev mode. Useful for debugging.
v1.1.1
----------------
* fix: Error when create new profile on exchain.
* fix: last song doesn't work correctly.
* misc: Add logger for tracking problem.
v1.1.0
------
* NEX+AGE Support (Not full support.)
* Restructure bit for maintaining.
v1.0.0
------
* Initial release for public

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mdb_ex.xml
mdb_mt.xml
mdb_ex.b64
mdb_mt.b64
custom_mdb.xml

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@ -1,58 +0,0 @@
import { CommonMusicData, readJSONOrXML, readXML } from './helper';
export async function processData() {
const { music } = await readJSONOrXML('data/mdb_ex.json', 'data/mdb_ex.xml', processRawData)
return {
music,
};
}
export async function processRawData(path: string): Promise<CommonMusicData> {
const data = await readXML(path)
const mdb = $(data).elements("mdb.mdb_data");
const music: any[] = [];
for (const m of mdb) {
const d = m.numbers("xg_diff_list");
const contain = m.numbers("contain_stat");
const gf = contain[0];
const dm = contain[1];
if (gf == 0 && dm == 0) {
continue;
}
let type = gf;
if (gf == 0) {
type = dm;
}
music.push({
id: K.ITEM('s32', m.number("music_id")),
cont_gf: K.ITEM('bool', gf == 0 ? 0 : 1),
cont_dm: K.ITEM('bool', dm == 0 ? 0 : 1),
is_secret: K.ITEM('bool', 0),
is_hot: K.ITEM('bool', type == 2 ? 0 : 1),
data_ver: K.ITEM('s32', m.number("data_ver")),
diff: K.ARRAY('u16', [
d[0],
d[1],
d[2],
d[3],
d[4],
d[10],
d[11],
d[12],
d[13],
d[14],
d[5],
d[6],
d[7],
d[8],
d[9],
]),
});
}
return {
music,
};
}

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@ -1,58 +0,0 @@
import { CommonMusicData, readJSONOrXML, readXML } from './helper';
export async function processData() {
const { music } = await readJSONOrXML('data/mdb_mt.json', 'data/mdb_mt.xml', processRawData)
return {
music,
};
}
export async function processRawData(path: string): Promise<CommonMusicData> {
const data = await readXML(path)
const mdb = $(data).elements("mdb.mdb_data");
const music: any[] = [];
for (const m of mdb) {
const d = m.numbers("xg_diff_list");
const contain = m.numbers("contain_stat");
const gf = contain[0];
const dm = contain[1];
if (gf == 0 && dm == 0) {
continue;
}
let type = gf;
if (gf == 0) {
type = dm;
}
music.push({
id: K.ITEM('s32', m.number("music_id")),
cont_gf: K.ITEM('bool', gf == 0 ? 0 : 1),
cont_dm: K.ITEM('bool', dm == 0 ? 0 : 1),
is_secret: K.ITEM('bool', 0),
is_hot: K.ITEM('bool', type == 2 ? 0 : 1),
data_ver: K.ITEM('s32', m.number("data_ver")),
diff: K.ARRAY('u16', [
d[0],
d[1],
d[2],
d[3],
d[4],
d[10],
d[11],
d[12],
d[13],
d[14],
d[5],
d[6],
d[7],
d[8],
d[9],
]),
});
}
return {
music,
};
}

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import { getVersion } from "../utils";
interface EncoreStageData {
level: number
musics: number[]
unlock_challenge?: number[]
}
export function getEncoreStageData(info: EamuseInfo): EncoreStageData {
const fallback = { level: 10, musics: [0] }
const level: number = U.GetConfig("encore_version")
const ntDummyEncore = U.GetConfig("nextage_dummy_encore")
switch (getVersion(info)) {
case 'galaxywave':
return {
level,
musics: [
2866, // Calm days
2893, // 愛はToxic! feat.Lilymone
2885, // Astrum
2897, // DESPERATE ERROR
2884, // Multiverse
2919, // DOGMA
2922, // Stay By My Side
2937, // Prog for your Soul
2963, // Zero Visibility
2939, // Hopeful Daybreak!!!
2956, // Over Time Groove
]
}
case 'fuzzup':
return {
level,
musics: [
2812, // THE LAST OF FIREFACE
2814, // ENCOUNT
2783, // Q転直下
2848, // Bloody Iron Maiden
2860, // Serious Joke
2844, // HyperNebula
2877, // AVEL
2892, // Elliptic Orbits
]
}
case 'highvoltage':
return {
level,
musics: [
2686, // CYCLONICxSTORM
2687, // Heptagram
2700, // Saiph
2706, // LUCID NIGHTMARE
2740, // Mobius
2748, // Under The Shades Of The Divine Ray
2772, // REBELLION
2812, // THE LAST OF FIREFACE
]
}
case 'nextage':
return {
level,
musics: !ntDummyEncore ? [
2587, // 悪魔のハニープリン
2531, // The ULTIMATES -reminiscence-
2612, // ECLIPSE 2
2622, // Slip Into My Royal Blood
2686, // CYCLONICxSTORM
// FIXME: Fix special encore.
305, 602, 703, 802, 902, 1003, 1201, 1400, 1712, 1916, 2289, 2631, // DD13 and encores.
1704, 1811, 2121, 2201, 2624, // Soranaki and encores.
1907, 2020, 2282, 2341, 2666 // Stargazer and encores.
] : [
2622, 305, 1704, 1907, 2686 // Dummy.
]
}
case 'exchain':
return {
level,
musics: [
2246, // 箱庭の世界
2498, // Cinnamon
2500, // キヤロラ衛星の軌跡
2529, // グリーンリーフ症候群
2548, // Let's Dance
2587, // 悪魔のハニープリン
5020, // Timepiece phase II (CLASSIC)
5033, // MODEL FT2 Miracle Version (CLASSIC)
2586, // 美麗的夏日風
5060, // EXCELSIOR DIVE (CLASSIC)
2530, // The ULTIMATES -CHRONICLE-
2581, // 幸せの代償
5046, // Rock to Infinity (CLASSIC)
]
}
case 'matixx':
return {
level,
musics: [
2432, // Durian
2445, // ヤオヨロズランズ
2456, // Fate of the Furious
2441, // PIRATES BANQUET
2444, // Aion
2381, // Duella Lyrica
2471, // triangulum
2476, // MODEL FT4
2486, // 煉獄事変
2496, // CAPTURING XANADU
2497, // Physical Decay
2499, // Cinnamon
2498, // けもののおうじゃ★めうめう
]
}
case 're':
return {
level,
musics: [
2341, // Anathema
2384, // White Forest
2393, // REFLEXES MANIPULATION
2392, // 主亡き機械人形のまなざし
2406, // Exclamation
2414, // MEDUSA
2422, // BLACK ROSES
2411, // ギタドラシカ
2432, // Durian
]
}
default:
return fallback
}
}

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@ -1,36 +0,0 @@
export interface CommonMusicDataField {
id: KITEM<"s32">;
cont_gf: KITEM<"bool">;
cont_dm: KITEM<"bool">;
is_secret: KITEM<"bool">;
is_hot: KITEM<"bool">;
data_ver: KITEM<"s32">;
diff: KARRAY<"u16">;
}
export interface CommonMusicData {
music: CommonMusicDataField[]
}
export async function readXML(path: string) {
const xml = await IO.ReadFile(path, 'utf-8');
const json = U.parseXML(xml, false)
return json
}
export async function readJSON(path: string) {
const str = await IO.ReadFile(path, 'utf-8');
const json = JSON.parse(str)
return json
}
export async function readJSONOrXML(jsonPath: string, xmlPath: string, processHandler: (path: string) => Promise<CommonMusicData>): Promise<CommonMusicData> {
if (!IO.Exists(jsonPath)) {
const data = await processHandler(xmlPath)
await IO.WriteFile(jsonPath, JSON.stringify(data))
return data
} else {
const json = JSON.parse(await IO.ReadFile(jsonPath, 'utf-8'))
return json
}
}

11
gitadora@asphyxia/data/mdb/.gitignore vendored Normal file
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@ -0,0 +1,11 @@
ex.xml
mt.xml
nt.xml
hv.xml
ex.json
mt.json
nt.json
hv.json
custom.xml
custom.json
blacklist.txt

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import Logger from "../../utils/logger";
import { CommonMusicData } from "../../models/commonmusicdata";
export enum DATAVersion {
GALAXYWAVE = "gw",
FUZZUP = "fz",
HIGHVOLTAGE = "hv",
NEXTAGE = "nt",
EXCHAIN = "ex",
MATTIX = "mt",
TBRE = "re"
}
const allowedFormats = ['.json', '.xml', '.b64']
const mdbFolder = "data/mdb/"
type processRawDataHandler = (path: string) => Promise<CommonMusicData>
const logger = new Logger("mdb")
export async function readXML(path: string) {
const xml = await IO.ReadFile(path, 'utf-8');
const json = U.parseXML(xml, false)
return json
}
export async function readMDBFile(path: string, processHandler?: processRawDataHandler): Promise<CommonMusicData> {
if (!IO.Exists(path)) {
throw "Unable to find MDB file at " + path
}
logger.debugInfo(`Loading MDB data from ${path}.`)
let result : CommonMusicData;
const fileType = path.substring(path.lastIndexOf('.')).toLowerCase()
switch (fileType) {
case '.json':
const str = await IO.ReadFile(path, 'utf-8');
result = JSON.parse(str)
break;
case '.xml':
processHandler = processHandler ?? defaultProcessRawXmlData
result = await processHandler(path)
// Uncomment to save the loaded XML file as JSON.
// await IO.WriteFile(path.replace(".xml", ".json"), JSON.stringify(result))
break;
case '.b64':
const buff = await IO.ReadFile(path, 'utf-8');
const bufferCtor = (globalThis as {
Buffer?: {
from(input: string, encoding: string): { toString(encoding: string): string }
}
}).Buffer
if (!bufferCtor) {
throw new Error('Buffer is not available in the current environment.')
}
const json = bufferCtor.from(buff, 'base64').toString('utf-8')
// Uncomment to save the decoded base64 file as JSON.
// await IO.WriteFile(path.replace(".b64",".json"), json)
result = JSON.parse(json)
break;
default:
throw `Invalid MDB file type: ${fileType}. Only .json, .xml, .b64 are supported.`
}
// Some MDB sources may not provide seq_release_state. Ensure it is present for every song entry.
result.music.forEach((entry) => {
if (entry.seq_release_state == null) {
entry.seq_release_state = K.ITEM('s32', 1)
}
})
let gfCount = result.music.filter((e) => e.cont_gf["@content"][0]).length
let dmCount = result.music.filter((e) => e.cont_dm["@content"][0]).length
logger.debugInfo(`Loaded ${result.music.length} songs from MDB file. ${gfCount} songs for GF, ${dmCount} songs for DM.`)
return result
}
export function gameVerToDataVer(ver: string): DATAVersion {
switch(ver) {
case 'galaxywave':
return DATAVersion.GALAXYWAVE
case 'fuzzup':
return DATAVersion.FUZZUP
case 'highvoltage':
return DATAVersion.HIGHVOLTAGE
case 'nextage':
return DATAVersion.NEXTAGE
case 'exchain':
return DATAVersion.EXCHAIN
case 'matixx':
return DATAVersion.MATTIX
default:
return DATAVersion.TBRE
}
}
/**
* Attempts to find a .json, .xml, or .b64 file (in that order) matching the given name in the specified folder.
* @param fileNameWithoutExtension - The name of the file to find (without the extension).
* @param path - The path to the folder to search. If left null, the default MDB folder ('data/mdb' in the plugin folder) will be used.
* @returns - The path of the first matching file found, or null if no file was found.
*/
export function findMDBFile(fileNameWithoutExtension: string, path: string = null): string {
path = path ?? mdbFolder
if (!IO.Exists(path)) {
throw `Path does not exist: ${path}`
}
if (!path.endsWith("/")) {
path += "/"
}
for (const ext of allowedFormats) {
const candidateFileNames = ext === ".xml"
? [
`mdb_${fileNameWithoutExtension}${ext}`,
`${fileNameWithoutExtension}${ext}`,
]
: [`${fileNameWithoutExtension}${ext}`]
for (const fileName of candidateFileNames) {
const filePath = path + fileName
if (IO.Exists(filePath)) {
return filePath
}
}
}
return null
}
export async function loadSongsForGameVersion(gameVer: string, processHandler?: processRawDataHandler) {
const ver = gameVerToDataVer(gameVer)
let mdbFile = findMDBFile(ver, mdbFolder)
if (mdbFile == null) {
throw `No valid MDB files were found in the data/mdb subfolder. Ensure that this folder contains at least one of the following: ${ver}.json, mdb_${ver}.xml (${ver}.xml as fallback) or ${ver}.b64`
}
const music = await readMDBFile(mdbFile, processHandler ?? defaultProcessRawXmlData)
return music
}
export async function defaultProcessRawXmlData(path: string): Promise<CommonMusicData> {
const data = await readXML(path)
const mdb = $(data).elements("mdb.mdb_data");
const music: any[] = [];
for (const m of mdb) {
const d = m.numbers("xg_diff_list");
const contain = m.numbers("contain_stat");
const gf = contain[0];
const dm = contain[1];
if (gf == 0 && dm == 0) {
continue;
}
let type = gf;
if (gf == 0) {
type = dm;
}
music.push({
id: K.ITEM('s32', m.number("music_id")),
cont_gf: K.ITEM('bool', gf == 0 ? 0 : 1),
cont_dm: K.ITEM('bool', dm == 0 ? 0 : 1),
is_secret: K.ITEM('bool', m.number("is_secret", 0)),
is_hot: K.ITEM('bool', type == 2 ? 0 : 1),
data_ver: K.ITEM('s32', m.number("data_ver", 255)),
seq_release_state: K.ITEM('s32', 1),
diff: K.ARRAY('u16', [
d[0],
d[1],
d[2],
d[3],
d[4],
d[10],
d[11],
d[12],
d[13],
d[14],
d[5],
d[6],
d[7],
d[8],
d[9],
]),
});
}
return {
music,
};
}

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import { Extra } from "../models/extra";
import { FavoriteMusic } from "../models/favoritemusic";
import { isSharedFavoriteMusicEnabled } from "../utils/index";
import Logger from "../utils/logger";
const logger = new Logger("FavoriteMusic");
/**
* Extracts favorite music data from the given extra data container, and saves it to the database as shared favorite music data for the player with the given refid.
* This function has no effect if the 'Shared favorite music' option is not enabled.
* Note that shared favorite music is shared across both Guitar Freaks and Drummania, as well as all supported versions of the game.
* @param refid The refid of the player.
* @param extra The extra data container of the player, containing the favorite music lists to be saved.
* @returns {boolean} - whether the favorite music data was successfully saved.
*/
export async function saveSharedFavoriteMusicFromExtra(refid: string, extra: Extra) : Promise<boolean>
{
if (!isSharedFavoriteMusicEnabled()) {
return false
}
let result : FavoriteMusic = {
collection: 'favoritemusic',
pluginVer: 1,
list_1: extra.list_1,
list_2: extra.list_2,
list_3: extra.list_3,
recommend_musicid_list: extra.recommend_musicid_list,
}
try
{
await saveFavoriteMusic(refid, result)
logger.debugInfo(`Saved shared favorite music for profile ${refid} successfully.`);
return true
}
catch (e)
{
logger.error(`Failed to save shared favorite music for profile ${refid}.`);
logger.error(e);
return false
}
}
/**
* Retrieves shared favorite music data from the database for the player with the given refid, and applies the data to the provided extra data container.
* This function has no effect if the 'Shared favorite music' option is not enabled.
* Note that shared favorite music is shared across both Guitar Freaks and Drummania, as well as all supported versions of the game.
* @param refid - The refid of the player.
* @param extra - The destination object where favorite music data should be applied.
*/
export async function applySharedFavoriteMusicToExtra(refid : string, extra : Extra) : Promise<void>
{
if (!isSharedFavoriteMusicEnabled()) {
return
}
try
{
let favoriteMusic = await loadFavoriteMusic(refid)
if (favoriteMusic == null) {
return
}
extra.list_1 = favoriteMusic.list_1
extra.list_2 = favoriteMusic.list_2
extra.list_3 = favoriteMusic.list_3
extra.recommend_musicid_list = favoriteMusic.recommend_musicid_list
logger.debugInfo(`Loaded shared favorite music for profile ${refid} successfully.`);
}
catch (e)
{
logger.error(`Failed to load shared favorite music for profile ${refid}.`);
logger.error(e);
}
}
export async function saveFavoriteMusic(refid: string, data : FavoriteMusic) : Promise<any>
{
return await DB.Upsert<FavoriteMusic>(refid, {
collection: 'favoritemusic',
}, data)
}
export async function loadFavoriteMusic(refid : string) : Promise<FavoriteMusic | null>
{
const favoriteMusic = await DB.FindOne<FavoriteMusic>(refid, {
collection: 'favoritemusic'
})
if (!favoriteMusic) {
logger.debugInfo(`No shared favourite music available for profile ${refid}. Using game specific favorites. Favorites will be saved as shared favorites at the end of the game session.`);
return null
}
return favoriteMusic
}

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@ -1,80 +1,41 @@
import { getVersion } from "../utils";
import { processData as ExchainMusic } from "../data/Exchain"
import { processData as MatixxMusic } from "../data/Matixx"
import { CommonMusicDataField, readJSONOrXML, readXML } from "../data/helper";
import { findMDBFile, readMDBFile, loadSongsForGameVersion } from "../data/mdb";
import { CommonMusicDataField } from "../models/commonmusicdata";
import Logger from "../utils/logger"
import { getPlayableMusicResponse, PlayableMusicResponse } from "../models/Responses/playablemusicresponse";
import { isAsphyxiaDebugMode } from "../utils/index";
const logger = new Logger("MusicList")
export const playableMusic: EPR = async (info, data, send) => {
const version = getVersion(info);
const start = Date.now()
let music: CommonMusicDataField[] = [];
try {
if (U.GetConfig("enable_custom_mdb")) {
const data = await readXML('data/custom_mdb.xml')
const mdb = $(data).elements("mdb.mdb_data");
for (const m of mdb) {
const d = m.numbers("xg_diff_list");
const contain = m.numbers("contain_stat");
const gf = contain[0];
const dm = contain[1];
if (gf == 0 && dm == 0) {
continue;
}
let type = gf;
if (gf == 0) {
type = dm;
}
music.push({
id: K.ITEM('s32', m.number("music_id")),
cont_gf: K.ITEM('bool', gf == 0 ? 0 : 1),
cont_dm: K.ITEM('bool', dm == 0 ? 0 : 1),
is_secret: K.ITEM('bool', 0),
is_hot: K.ITEM('bool', type == 2 ? 0 : 1),
data_ver: K.ITEM('s32', m.number("data_ver", 115)),
diff: K.ARRAY('u16', [
d[0],
d[1],
d[2],
d[3],
d[4],
d[10],
d[11],
d[12],
d[13],
d[14],
d[5],
d[6],
d[7],
d[8],
d[9],
]),
});
}
let customMdb = findMDBFile("custom")
music = (await readMDBFile(customMdb)).music
}
} catch (e) {
console.error(e.stack);
console.error("Fallback: Using default MDB method.")
logger.warn("Read Custom MDB failed. Using default MDB as a fallback.")
logger.debugWarn(e.stack);
music = [];
}
if (music.length == 0) {
if (version == 'exchain') {
music = _.get(await ExchainMusic(), 'music', []);
} else {
music = _.get(await MatixxMusic(), 'music', []);
}
music = (await loadSongsForGameVersion(version)).music
}
const end = Date.now()
const timeDiff = end - start
logger.debugInfo(`MDB loading took ${timeDiff} ms`)
let response : PlayableMusicResponse = getPlayableMusicResponse(music)
await send.object(response)
if (isAsphyxiaDebugMode()) {
await IO.WriteFile(`apisamples/playableMusicList.json`, JSON.stringify(music, null, 4))
}
};
await send.object({
hot: {
major: K.ITEM('s32', 1),
minor: K.ITEM('s32', 1),
},
musicinfo: K.ATTR({ nr: `${music.length}` }, {
music,
}),
});
};

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@ -0,0 +1,90 @@
import { PLUGIN_VER } from "../const";
import { Scores } from "../models/scores";
type ScoreDiff = Scores['scores'][string]['diffs'][string];
type ScoreEntry = Scores['scores'][string];
function selectBetterMeter(existing?: string, incoming?: string): string {
if (!incoming) return existing ?? "0";
if (!existing) return incoming;
try {
return BigInt(incoming) > BigInt(existing) ? incoming : existing;
} catch (e) {
return incoming || existing;
}
}
function mergeScoreDiff(existing: ScoreDiff | undefined, incoming: ScoreDiff): ScoreDiff {
if (!existing) return incoming;
return {
perc: Math.max(existing.perc ?? 0, incoming.perc ?? 0),
rank: Math.max(existing.rank ?? 0, incoming.rank ?? 0),
meter: selectBetterMeter(existing.meter, incoming.meter),
prog: Math.max(existing.prog ?? 0, incoming.prog ?? 0),
clear: (existing.clear ?? false) || (incoming.clear ?? false),
fc: (existing.fc ?? false) || (incoming.fc ?? false),
ex: (existing.ex ?? false) || (incoming.ex ?? false),
};
}
function mergeScoreEntry(existing: ScoreEntry | undefined, incoming: ScoreEntry): ScoreEntry {
const mergedDiffs: ScoreEntry['diffs'] = existing ? { ...existing.diffs } : {};
for (const [seq, diff] of Object.entries(incoming.diffs)) {
mergedDiffs[seq] = mergeScoreDiff(mergedDiffs[seq], diff);
}
const mergedUpdate = existing?.update ? [...existing.update] : [0, 0];
if (incoming.update && (mergedUpdate[1] ?? 0) < incoming.update[1]) {
mergedUpdate[0] = incoming.update[0];
mergedUpdate[1] = incoming.update[1];
}
return {
update: mergedUpdate,
diffs: mergedDiffs,
};
}
function mergeScoreCollections(target: Scores['scores'], incoming: Scores['scores']): Scores['scores'] {
const merged = { ...target } as Scores['scores'];
for (const [mid, entry] of Object.entries(incoming)) {
merged[mid] = mergeScoreEntry(merged[mid], entry);
}
return merged;
}
async function persistSharedScores(refid: string, game: 'gf' | 'dm', scores: Scores['scores']) {
await DB.Upsert<Scores>(refid, { collection: 'scores', game, version: 'shared' }, {
collection: 'scores',
version: 'shared',
pluginVer: PLUGIN_VER,
game,
scores,
});
}
/**
* Load and merge scores across all versions for a player/game pair and persist them under version "shared".
*/
export async function getMergedSharedScores(refid: string, game: 'gf' | 'dm'): Promise<Scores['scores']> {
const scoreDocs = await DB.Find<Scores>(refid, { collection: 'scores', game });
const mergedScores = scoreDocs.reduce<Scores['scores']>((acc, doc) => mergeScoreCollections(acc, doc.scores), {} as Scores['scores']);
await persistSharedScores(refid, game, mergedScores);
return mergedScores;
}
/**
* Merge the provided score set into the shared scores document for the player/game pair.
*/
export async function mergeScoresIntoShared(refid: string, game: 'gf' | 'dm', scores: Scores['scores']) {
const existingShared = await DB.FindOne<Scores>(refid, { collection: 'scores', game, version: 'shared' });
const mergedScores = mergeScoreCollections(existingShared?.scores ?? {}, scores);
await persistSharedScores(refid, game, mergedScores);
}

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@ -1,3 +1,10 @@
/// <reference lib="es2020.bigint" />
import { getEncoreStageData } from "../data/extrastage";
import Logger from "../utils/logger";
import { getVersion } from "../utils";
const logger = new Logger('info');
export const shopInfoRegist: EPR = async (info, data, send) => {
send.object({
data: {
@ -14,13 +21,393 @@ export const shopInfoRegist: EPR = async (info, data, send) => {
}
export const gameInfoGet: EPR = async (info, data, send) => {
const eventData = getEventDataResponse()
const extraData = getEncoreStageData(info)
const VER = getVersion(info)
if (VER == "galaxywave"){
await send.object({
now_date: K.ITEM('u64', BigInt(Date.now())),
extra: {
extra_lv: K.ITEM('s32', extraData.level),
extramusic: {
music: extraData.musics.map(mid => {
return {
musicid: K.ITEM('s32', mid),
get_border: K.ITEM('u8', 0),
}
})
}
},
infect_music: { term: K.ITEM('u8', 0) },
unlock_challenge: { term: K.ITEM('s32', 0) },
battle: { term: K.ITEM('s32', 0) },
battle_chara: { term: K.ITEM('s32', 0) },
data_ver_limit: { term: K.ITEM('s32', 0) },
ea_pass_propel: { term: K.ITEM('s32', 0) },
monthly_skill: {
term: K.ITEM('u8', 0),
target_music: {
music: {
musicid: K.ITEM('s32', 0),
},
},
},
update_prog: { term: K.ITEM('s32', 0) },
rockwave: {
event_list: {
event: {
data_id: K.ITEM('s32', 0),
data_version: K.ITEM('s32', 0),
event_id: K.ITEM('s32', 0),
event_type: K.ITEM('s32', 0),
start_date: K.ITEM('u64', BigInt(0)),
end_date: K.ITEM('u64', BigInt(0)),
is_open: K.ITEM('bool', 0),
bg_no: K.ITEM('s32', 0),
target_musicid: K.ITEM('s32', 0),
clear_border: K.ITEM('s32', 0),
reward_musicid: K.ITEM('s32', 0),
reward_musicid_border_list: K.ITEM('s32', 0),
reward_stickerid: K.ITEM('s32', 0),
reward_stickerid_list: K.ITEM('s32', 0),
reward_stickerid_border_list: K.ITEM('s32', 0),
firstbit: K.ITEM('s32', 0),
quest_no: K.ITEM('s32', 0),
target_music_list: {
music: {
musicid: K.ITEM('s32', 0),
}
},
ranking_list: K.ITEM('u64', BigInt(0)),
}
}
},
general_term: {
termdata: {
type: K.ITEM('str', ''),
term: K.ITEM('s32', 0),
state: K.ITEM('s32', 0),
start_date_ms: K.ITEM('u64', BigInt(0)),
end_date_ms: K.ITEM('u64', BigInt(0)),
}
},
jubeat_omiyage_challenge: {},
kac2017: {},
nostalgia_concert: {},
trbitemdata: {},
ctrl_movie: {},
ng_jacket: {},
ng_recommend_music: {},
ranking: {
skill_0_999: {},
skill_1000_1499: {},
skill_1500_1999: {},
skill_2000_2499: {},
skill_2500_2999: {},
skill_3000_3499: {},
skill_3500_3999: {},
skill_4000_4499: {},
skill_4500_4999: {},
skill_5000_5499: {},
skill_5500_5999: {},
skill_6000_6499: {},
skill_6500_6999: {},
skill_7000_7499: {},
skill_7500_7999: {},
skill_8000_8499: {},
skill_8500_9999: {},
total: {},
original: {},
bemani: {},
famous: {},
anime: {},
band: {},
western: {},
},
processing_report_state: K.ITEM('u8', 0),
assert_report_state: K.ITEM('u8', 0),
recommendmusic: { '@attr': { nr: 0 } },
demomusic: { '@attr': { nr: 0 } },
event_skill: {},
temperature: { is_send: K.ITEM('bool', 0) },
bemani_summer_2018: { is_open: K.ITEM('bool', 0) },
kac2018: {
event: {
term: K.ITEM('s32', 0),
since: K.ITEM('u64', BigInt(0)),
till: K.ITEM('u64', BigInt(0)),
is_open: K.ITEM('bool', 0),
target_music: {
music_id: K.ARRAY('s32', [0, 0, 0, 0, 0, 0]),
},
},
},
...eventData,
});
} else if (VER == "fuzzup"){
await send.object({
now_date: K.ITEM('u64', BigInt(Date.now())),
extra: {
extra_lv: K.ITEM('u8', extraData.level),
extramusic: {
music: extraData.musics.map(mid => {
return {
musicid: K.ITEM('s32', mid),
get_border: K.ITEM('u8', 0),
}
})
}
},
infect_music: { term: K.ITEM('u8', 0) },
unlock_challenge: { term: K.ITEM('u8', 0) },
battle: { term: K.ITEM('u8', 0) },
battle_chara: { term: K.ITEM('u8', 0) },
data_ver_limit: { term: K.ITEM('s32', 0) },
ea_pass_propel: { term: K.ITEM('u8', 0) },
monthly_skill: {
term: K.ITEM('u8', 0),
target_music: {
music: {
musicid: K.ITEM('s32', 0),
},
},
},
update_prog: { term: K.ITEM('u8', 0) },
rockwave: { event_list: {} },
general_term: {},
jubeat_omiyage_challenge: {},
kac2017: {},
nostalgia_concert: {},
trbitemdata: {},
ctrl_movie: {},
ng_jacket: {},
ng_recommend_music: {},
ranking: {
skill_0_999: {},
skill_1000_1499: {},
skill_1500_1999: {},
skill_2000_2499: {},
skill_2500_2999: {},
skill_3000_3499: {},
skill_3500_3999: {},
skill_4000_4499: {},
skill_4500_4999: {},
skill_5000_5499: {},
skill_5500_5999: {},
skill_6000_6499: {},
skill_6500_6999: {},
skill_7000_7499: {},
skill_7500_7999: {},
skill_8000_8499: {},
skill_8500_9999: {},
total: {},
original: {},
bemani: {},
famous: {},
anime: {},
band: {},
western: {},
},
processing_report_state: K.ITEM('u8', 0),
assert_report_state: K.ITEM('u8', 0),
recommendmusic: { '@attr': { nr: 0 } },
demomusic: { '@attr': { nr: 0 } },
event_skill: {},
temperature: { is_send: K.ITEM('bool', 0) },
bemani_summer_2018: { is_open: K.ITEM('bool', 0) },
kac2018: {
event: {
term: K.ITEM('s32', 0),
since: K.ITEM('u64', BigInt(0)),
till: K.ITEM('u64', BigInt(0)),
is_open: K.ITEM('bool', 0),
target_music: {
music_id: K.ARRAY('s32', [0, 0, 0, 0, 0, 0]),
},
},
},
livehouse: {
event_list: {
event: {
is_open: K.ITEM('bool', 0),
term: K.ITEM('u8', 0),
start_date_ms: K.ITEM('u64', BigInt(0)),
end_date_ms: K.ITEM('u64', BigInt(0)),
livehouse_name: K.ITEM('str', 'Asphyxia'),
reward_list: {
reward: {
reward_id: K.ITEM('s32', 0),
reward_kind: K.ITEM('s32', 0),
reward_itemid: K.ITEM('s32', 0),
unlock_border: K.ITEM('s32', 0),
},
},
requirements_musicid: K.ITEM('s32', 0),
member_table: K.ITEM('s32', 0),
},
},
bonus: {
term: K.ITEM('u8', 0),
stage_bonus: K.ITEM('s32', 0),
charm_bonus: K.ITEM('s32', 0),
start_date_ms: K.ITEM('u64', BigInt(0)),
end_date_ms: K.ITEM('u64', BigInt(0)),
},
},
...eventData,
});
}//Older
else {
await send.object({
now_date: K.ITEM('u64', BigInt(Date.now())),
extra: {
extra_lv: K.ITEM('u8', extraData.level),
extramusic: {
music: extraData.musics.map(mid => {
return {
musicid: K.ITEM('s32', mid),
get_border: K.ITEM('u8', 0),
}
})
}
},
infect_music: { term: K.ITEM('u8', 0) },
unlock_challenge: { term: K.ITEM('u8', 0) },
battle: { term: K.ITEM('u8', 0) },
battle_chara: { term: K.ITEM('u8', 0) },
data_ver_limit: { term: K.ITEM('u8', 0) },
ea_pass_propel: { term: K.ITEM('u8', 0) },
monthly_skill: {
term: K.ITEM('u8', 0),
target_music: {
music: {
musicid: K.ITEM('s32', 0),
},
},
},
update_prog: { term: K.ITEM('u8', 0) },
rockwave: { event_list: {} },
general_term: {},
jubeat_omiyage_challenge: {},
kac2017: {},
nostalgia_concert: {},
trbitemdata: {},
ctrl_movie: {},
ng_jacket: {},
ng_recommend_music: {},
ranking: {
skill_0_999: {},
skill_1000_1499: {},
skill_1500_1999: {},
skill_2000_2499: {},
skill_2500_2999: {},
skill_3000_3499: {},
skill_3500_3999: {},
skill_4000_4499: {},
skill_4500_4999: {},
skill_5000_5499: {},
skill_5500_5999: {},
skill_6000_6499: {},
skill_6500_6999: {},
skill_7000_7499: {},
skill_7500_7999: {},
skill_8000_8499: {},
skill_8500_9999: {},
total: {},
original: {},
bemani: {},
famous: {},
anime: {},
band: {},
western: {},
},
processing_report_state: K.ITEM('u8', 0),
assert_report_state: K.ITEM('u8', 0),
recommendmusic: { '@attr': { nr: 0 } },
demomusic: { '@attr': { nr: 0 } },
event_skill: {},
temperature: { is_send: K.ITEM('bool', 0) },
bemani_summer_2018: { is_open: K.ITEM('bool', 0) },
kac2018: {
event: {
term: K.ITEM('s32', 0),
since: K.ITEM('u64', BigInt(0)),
till: K.ITEM('u64', BigInt(0)),
is_open: K.ITEM('bool', 0),
target_music: {
music_id: K.ARRAY('s32', [0, 0, 0, 0, 0, 0]),
},
},
},
KAC2016: {
is_entry: K.ITEM('bool', 0),
term: K.ITEM('u8', 0),
musicid: K.ITEM('s32', 0),
},
KAC2016_skill_ranking: { term: K.ITEM('u8', 0) },
season_sticker: { term: K.ITEM('u8', 0) },
paseli_point_lose: { term: K.ITEM('u8', 0) },
nostal_link: { term: K.ITEM('u8', 0) },
encore_advent: { term: K.ITEM('u8', 0) },
sdvx_stamprally: { term: K.ITEM('u8', 0) },
sdvx_stamprally2: { term: K.ITEM('u8', 0) },
floor_policy_2_info: { term: K.ITEM('u8', 0) },
long_otobear_fes_2: {
term: K.ITEM('u8', 0),
bonus_musicid: K.ITEM('s32', 0),
},
...eventData,
});
}
};
function getEventDataResponse() {
const addition: any = {
monstar_subjugation: {
bonus_musicid: K.ITEM('s32', 0),
},
bear_fes: {},
nextadium: {},
galaxy_parade: {
corner_list: {
corner: {
is_open: K.ITEM('bool', 0),
data_ver: K.ITEM('s32', 0),
genre: K.ITEM('s32', 0),
corner_id: K.ITEM('s32', 0),
corner_name: K.ITEM('str', ''),
start_date_ms: K.ITEM('u64', BigInt(0)),
end_date_ms: K.ITEM('u64', BigInt(0)),
requirements_musicid: K.ITEM('s32', 0),
reward_list: {
reward: {
reward_id: K.ITEM('s32', 0),
reward_kind: K.ITEM('s32', 0),
reward_itemid: K.ITEM('s32', 0),
unlock_border: K.ITEM('s32', 0),
}
},
}
},
gacha_table: {
chara_odds: {
chara_id: K.ITEM('s32', 0),
odds: K.ITEM('s32', 0),
}
},
bonus: {
term: K.ITEM('s32', 0),
stage_bonus: K.ITEM('s32', 0),
charm_bonus: K.ITEM('s32', 0),
start_date_ms: K.ITEM('u64', BigInt(0)),
end_date_ms: K.ITEM('u64', BigInt(0)),
}
},
};
const time = BigInt(31536000);
for (let i = 1; i <= 20; ++i) {
const obj = {
term: K.ITEM('u8', 0),
@ -33,7 +420,8 @@ export const gameInfoGet: EPR = async (info, data, send) => {
term: K.ITEM('u8', 0),
start_date_ms: K.ITEM('u64', time),
end_date_ms: K.ITEM('u64', time),
bonus_musicid: {},
//bonus_musicid: {},
bonus_musicid: K.ITEM('s32', 0),
};
addition[`sdvx_stamprally3`] = obj;
addition[`chronicle_1`] = obj;
@ -42,7 +430,20 @@ export const gameInfoGet: EPR = async (info, data, send) => {
term: K.ITEM('u8', 0),
sticker_list: {},
};
addition['thanksgiving'] = {
...obj,
box_term: {
state: K.ITEM('u8', 0)
}
};
addition['lotterybox'] = {
...obj,
box_term: {
state: K.ITEM('u8', 0)
}
};
} else {
addition[`phrase_combo_challenge_${i}`] = obj;
}
@ -50,94 +451,42 @@ export const gameInfoGet: EPR = async (info, data, send) => {
addition['monstar_subjugation'][`monstar_subjugation_${i}`] = obj;
addition['bear_fes'][`bear_fes_${i}`] = obj;
}
if (i <= 2) {
addition[`gitadora_oracle_${i}`] = {
term: K.ITEM('u8', 0),
bonus_musicid: K.ITEM('s32', 0),
};
addition[`gitadora_oracle_${i}`] = {
term: K.ITEM('u8', 0),
bonus_musicid: K.ITEM('s32', 0),
};
}
if (i <= 3) {
addition[`kouyou_challenge_${i}`] = {
term: K.ITEM('u8', 0),
bonus_musicid: K.ITEM('s32', 0),
};
addition[`dokidoki_valentine2_${i}`] = {
term: K.ITEM('u8', 0),
bonus_musicid: K.ITEM('s32', 0),
};
addition[`wakuteka_whiteday2_${i}`] = { term: K.ITEM('u8', 0) };
addition[`ohanami_challenge_${i}`] = {
term: K.ITEM('u8', 0),
bonus_musicid: K.ITEM('s32', 0),
};
addition[`otobear_in_the_tsubo_${i}`] = {
term: K.ITEM('u8', 0),
bonus_musicid: K.ITEM('s32', 0),
};
addition[`summer_craft_${i}`] = {
term: K.ITEM('u8', 0),
bonus_musicid: K.ITEM('s32', 0),
};
}
}
await send.object({
now_date: K.ITEM('u64', time),
extra: {
extra_lv: K.ITEM('u8', 10),
extramusic: {
music: {
musicid: K.ITEM('s32', 0),
get_border: K.ITEM('u8', 0),
},
},
},
infect_music: { term: K.ITEM('u8', 0) },
unlock_challenge: { term: K.ITEM('u8', 0) },
battle: { term: K.ITEM('u8', 0) },
battle_chara: { term: K.ITEM('u8', 0) },
data_ver_limit: { term: K.ITEM('u8', 0) },
ea_pass_propel: { term: K.ITEM('u8', 0) },
monthly_skill: {
term: K.ITEM('u8', 0),
target_music: {
music: {
musicid: K.ITEM('s32', 0),
},
},
},
update_prog: { term: K.ITEM('u8', 0) },
rockwave: { event_list: {} },
general_term: {},
jubeat_omiyage_challenge: {},
kac2017: {},
nostalgia_concert: {},
trbitemdata: {},
ctrl_movie: {},
ng_jacket: {},
ng_recommend_music: {},
ranking: {
skill_0_999: {},
skill_1000_1499: {},
skill_1500_1999: {},
skill_2000_2499: {},
skill_2500_2999: {},
skill_3000_3499: {},
skill_3500_3999: {},
skill_4000_4499: {},
skill_4500_4999: {},
skill_5000_5499: {},
skill_5500_5999: {},
skill_6000_6499: {},
skill_6500_6999: {},
skill_7000_7499: {},
skill_7500_7999: {},
skill_8000_8499: {},
skill_8500_9999: {},
total: {},
original: {},
bemani: {},
famous: {},
anime: {},
band: {},
western: {},
},
processing_report_state: K.ITEM('u8', 0),
assert_report_state: K.ITEM('u8', 0),
recommendmusic: { '@attr': { nr: 0 } },
demomusic: { '@attr': { nr: 0 } },
event_skill: {},
temperature: { is_send: K.ITEM('bool', 0) },
bemani_summer_2018: { is_open: K.ITEM('bool', 0) },
kac2018: {
event: {
term: K.ITEM('s32', 0),
since: K.ITEM('u64', BigInt(0)),
till: K.ITEM('u64', BigInt(0)),
is_open: K.ITEM('bool', 0),
target_music: {
music_id: K.ARRAY('s32', [0, 0, 0, 0, 0, 0]),
},
},
},
...addition,
});
};
return addition
}

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@ -1,37 +1,79 @@
import { gameInfoGet, shopInfoRegist } from "./handlers/info";
import { playableMusic } from "./handlers/MusicList"
import { getPlayer, check, regist, savePlayer } from "./handlers/profiles";
import { getPlayer, check, regist, savePlayers } from "./handlers/profiles";
import { updatePlayerInfo } from "./handlers/webui";
import { isRequiredVersion } from "./utils";
import { isAsphyxiaDebugMode, isRequiredCoreVersion } from "./utils";
import Logger from "./utils/logger";
const logger = new Logger("main")
export function register() {
if(!isRequiredVersion(1, 20)) {
console.error("You need newer version of Core. v1.20 or newer required.")
if(!isRequiredCoreVersion(1, 20)) {
console.error("A newer version of Asphyxia Core (v1.20 or later) is required.")
}
R.GameCode('M32');
R.Config("encore_version", {
name: "Encore Version",
desc: "Set encore version",
type: "integer",
default: 13,
})
R.Config("nextage_dummy_encore", {
name: "Dummy Encore for SPE (Nextage Only)",
desc: "Since Nextage's Special Premium Encore system is bit complicated, \n"
+ "SPE System isn't fully implemented. \n"
+ "This option is a workaround for this issue as limiting some Encores for SPE.",
type: "boolean",
default: false
})
R.Config("enable_custom_mdb", {
name: "Enable Custom MDB",
desc: "For who uses own MDB",
desc: "If disabled, the server will provide the default MDB (song list) to Gitadora clients, depending on which version of the game they are running." +
"Enable this option to provide your own custom MDB instead. MDB files are stored in the 'gitadora@asphyxia/data/mdb' folder, and can be in .xml, .json or .b64 format.",
type: "boolean",
default: false,
})
R.DataFile("data/custom_mdb.xml", {
R.Config("shared_favorite_songs", {
name: "Shared Favorite Songs (Experimental)",
desc: "If disabled, players will be able to keep separate lists of favorite songs for each version of Gitadora, as well as between Guitar Freaks and Drummania. " +
"Enable this option to have a single unified list of favorite songs for both games, and across all versions. Default is false, to match original arcade behaviour.",
type: "boolean",
default: false,
})
R.Config("shared_song_scores", {
name: "Shared Song Scores (Experimental)",
desc: "If disabled, players will keep separate scoreboards per version. Enable to merge best scores across all versions and games into a shared store.",
type: "boolean",
default: false,
})
R.DataFile("data/mdb/custom.xml", {
accept: ".xml",
name: "Custom MDB",
desc: "You need to enable Custom MDB option first."
desc: "Remember to enable the 'Enable Custom MDB' option for the uploaded file to have any effect."
})
R.WebUIEvent('updatePlayerInfo', updatePlayerInfo);
const MultiRoute = (method: string, handler: EPR | boolean) => {
// Helper for register multiple versions.
R.Route(`${method}`, handler);
R.Route(`re_${method}`, handler);
R.Route(`matixx_${method}`, handler);
R.Route(`exchain_${method}`, handler);
R.Route(`matixx_${method}`, handler);
// TODO: NEXTAGE
// TODO: TB, TBRE and more older version?
R.Route(`nextage_${method}`, handler)
R.Route(`highvoltage_${method}`, handler)
R.Route(`fuzzup_${method}`, handler)
R.Route(`galaxywave_${method}`, handler)
R.Route(`galaxywave_delta_${method}`, handler)
// TODO: TB, and more older version?
};
// Info
@ -45,5 +87,14 @@ export function register() {
MultiRoute('cardutil.regist', regist);
MultiRoute('cardutil.check', check);
MultiRoute('gametop.get', getPlayer);
MultiRoute('gameend.regist', savePlayer);
MultiRoute('gameend.regist', savePlayers);
// Misc
R.Route('bemani_gakuen.get_music_info', true)
R.Unhandled(async (info, data, send) => {
if (["eventlog"].includes(info.module)) return;
logger.error(`Received Unhandled Request on Method "${info.method}" by ${info.model}/${info.module}`)
logger.debugError(`Received Request: ${JSON.stringify(data, null, 4)}`)
})
}

View File

@ -0,0 +1,79 @@
export interface BattleDataResponse
{
info: {
orb: KITEM<'s32'>,
get_gb_point: KITEM<'s32'>,
send_gb_point: KITEM<'s32'>,
}
greeting: {
greeting_1: KITEM<'str'>,
greeting_2: KITEM<'str'>,
greeting_3: KITEM<'str'>,
greeting_4: KITEM<'str'>,
greeting_5: KITEM<'str'>,
greeting_6: KITEM<'str'>,
greeting_7: KITEM<'str'>,
greeting_8: KITEM<'str'>,
greeting_9: KITEM<'str'>,
}
setting: {
matching: KITEM<'s32'>,
info_level: KITEM<'s32'>,
}
score: {
battle_class: KITEM<'s32'>,
max_battle_class: KITEM<'s32'>,
battle_point: KITEM<'s32'>,
win: KITEM<'s32'>,
lose: KITEM<'s32'>,
draw: KITEM<'s32'>,
consecutive_win: KITEM<'s32'>,
max_consecutive_win: KITEM<'s32'>,
glorious_win: KITEM<'s32'>,
max_defeat_skill: KITEM<'s32'>,
latest_result: KITEM<'s32'>,
}
history: {}
}
export function getDefaultBattleDataResponse() : BattleDataResponse {
return {
info: {
orb: K.ITEM('s32', 0),
get_gb_point: K.ITEM('s32', 0),
send_gb_point: K.ITEM('s32', 0),
},
greeting: {
greeting_1: K.ITEM('str', ''),
greeting_2: K.ITEM('str', ''),
greeting_3: K.ITEM('str', ''),
greeting_4: K.ITEM('str', ''),
greeting_5: K.ITEM('str', ''),
greeting_6: K.ITEM('str', ''),
greeting_7: K.ITEM('str', ''),
greeting_8: K.ITEM('str', ''),
greeting_9: K.ITEM('str', ''),
},
setting: {
matching: K.ITEM('s32', 0),
info_level: K.ITEM('s32', 0),
},
score: {
battle_class: K.ITEM('s32', 0),
max_battle_class: K.ITEM('s32', 0),
battle_point: K.ITEM('s32', 0),
win: K.ITEM('s32', 0),
lose: K.ITEM('s32', 0),
draw: K.ITEM('s32', 0),
consecutive_win: K.ITEM('s32', 0),
max_consecutive_win: K.ITEM('s32', 0),
glorious_win: K.ITEM('s32', 0),
max_defeat_skill: K.ITEM('s32', 0),
latest_result: K.ITEM('s32', 0),
},
history: {},
}
}

View File

@ -0,0 +1,30 @@
export interface CheckPlayerResponse {
player: {
name: KITEM<'str'>,
charaid: KITEM<'s32'>,
did: KITEM<'s32'>,
skilldata: {
skill: KITEM<'s32'>
all_skill: KITEM<'s32'>
old_skill: KITEM<'s32'>
old_all_skill: KITEM<'s32'>
},
}
}
export function getCheckPlayerResponse(playerNo : number, name: string, id: number) : CheckPlayerResponse
{
return {
player: K.ATTR({ no: `${playerNo}`, state: '2' }, {
name: K.ITEM('str', name),
charaid: K.ITEM('s32', 0),
did: K.ITEM('s32', id),
skilldata: {
skill: K.ITEM('s32', 0),
all_skill: K.ITEM('s32', 0),
old_skill: K.ITEM('s32', 0),
old_all_skill: K.ITEM('s32', 0),
}
})
}
}

View File

@ -0,0 +1,22 @@
import { CommonMusicDataField } from "../commonmusicdata"
export interface PlayableMusicResponse
{
hot: {
major: KITEM<'s32'>,
minor: KITEM<'s32'>
}
musicinfo: KATTR<any>
}
export function getPlayableMusicResponse(music : CommonMusicDataField[]) : PlayableMusicResponse {
return {
hot: {
major: K.ITEM('s32', 1),
minor: K.ITEM('s32', 1),
},
musicinfo: K.ATTR({ nr: `${music.length}` }, {
music,
}),
}
}

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@ -0,0 +1,71 @@
import { Profile } from "../profile";
export interface PlayerPlayInfoResponse {
cabid: KITEM<'s32'>,
play: KITEM<'s32'>,
playtime: KITEM<'s32'>,
playterm: KITEM<'s32'>,
session_cnt: KITEM<'s32'>,
matching_num: KITEM<'s32'>,
extra_stage: KITEM<'s32'>,
extra_play: KITEM<'s32'>,
extra_clear: KITEM<'s32'>,
encore_play: KITEM<'s32'>,
encore_clear: KITEM<'s32'>,
pencore_play: KITEM<'s32'>,
pencore_clear: KITEM<'s32'>,
max_clear_diff: KITEM<'s32'>,
max_full_diff: KITEM<'s32'>,
max_exce_diff: KITEM<'s32'>,
clear_num: KITEM<'s32'>,
full_num: KITEM<'s32'>,
exce_num: KITEM<'s32'>,
no_num: KITEM<'s32'>,
e_num: KITEM<'s32'>,
d_num: KITEM<'s32'>,
c_num: KITEM<'s32'>,
b_num: KITEM<'s32'>,
a_num: KITEM<'s32'>,
s_num: KITEM<'s32'>,
ss_num: KITEM<'s32'>,
last_category: KITEM<'s32'>,
last_musicid: KITEM<'s32'>,
last_seq: KITEM<'s32'>,
disp_level: KITEM<'s32'>,
}
export function getPlayerPlayInfoResponse(profile : Profile) : PlayerPlayInfoResponse {
return {
cabid: K.ITEM('s32', 0),
play: K.ITEM('s32', profile.play),
playtime: K.ITEM('s32', profile.playtime),
playterm: K.ITEM('s32', profile.playterm),
session_cnt: K.ITEM('s32', profile.session_cnt),
matching_num: K.ITEM('s32', 0),
extra_stage: K.ITEM('s32', profile.extra_stage),
extra_play: K.ITEM('s32', profile.extra_play),
extra_clear: K.ITEM('s32', profile.extra_clear),
encore_play: K.ITEM('s32', profile.encore_play),
encore_clear: K.ITEM('s32', profile.encore_clear),
pencore_play: K.ITEM('s32', profile.pencore_play),
pencore_clear: K.ITEM('s32', profile.pencore_clear),
max_clear_diff: K.ITEM('s32', profile.max_clear_diff),
max_full_diff: K.ITEM('s32', profile.max_full_diff),
max_exce_diff: K.ITEM('s32', profile.max_exce_diff),
clear_num: K.ITEM('s32', profile.clear_num),
full_num: K.ITEM('s32', profile.full_num),
exce_num: K.ITEM('s32', profile.exce_num),
no_num: K.ITEM('s32', profile.no_num),
e_num: K.ITEM('s32', profile.e_num),
d_num: K.ITEM('s32', profile.d_num),
c_num: K.ITEM('s32', profile.c_num),
b_num: K.ITEM('s32', profile.b_num),
a_num: K.ITEM('s32', profile.a_num),
s_num: K.ITEM('s32', profile.s_num),
ss_num: K.ITEM('s32', profile.ss_num),
last_category: K.ITEM('s32', profile.last_category),
last_musicid: K.ITEM('s32', profile.last_musicid),
last_seq: K.ITEM('s32', profile.last_seq),
disp_level: K.ITEM('s32', profile.disp_level),
}
}

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@ -0,0 +1,110 @@
import { Profile } from "../profile"
import { Record } from "../record"
export interface PlayerRecordResponse {
max_record: {
skill: KITEM<'s32'>,
all_skill: KITEM<'s32'>,
clear_diff: KITEM<'s32'>,
full_diff: KITEM<'s32'>,
exce_diff: KITEM<'s32'>,
clear_music_num: KITEM<'s32'>,
full_music_num: KITEM<'s32'>,
exce_music_num: KITEM<'s32'>,
clear_seq_num: KITEM<'s32'>,
classic_all_skill: KITEM<'s32'>
},
diff_record: {
diff_100_nr: KITEM<'s32'>,
diff_150_nr: KITEM<'s32'>,
diff_200_nr: KITEM<'s32'>,
diff_250_nr: KITEM<'s32'>,
diff_300_nr: KITEM<'s32'>,
diff_350_nr: KITEM<'s32'>,
diff_400_nr: KITEM<'s32'>,
diff_450_nr: KITEM<'s32'>,
diff_500_nr: KITEM<'s32'>,
diff_550_nr: KITEM<'s32'>,
diff_600_nr: KITEM<'s32'>,
diff_650_nr: KITEM<'s32'>,
diff_700_nr: KITEM<'s32'>,
diff_750_nr: KITEM<'s32'>,
diff_800_nr: KITEM<'s32'>,
diff_850_nr: KITEM<'s32'>,
diff_900_nr: KITEM<'s32'>,
diff_950_nr: KITEM<'s32'>,
diff_100_clear: KARRAY<'s32'>
diff_150_clear: KARRAY<'s32'>
diff_200_clear: KARRAY<'s32'>
diff_250_clear: KARRAY<'s32'>
diff_300_clear: KARRAY<'s32'>
diff_350_clear: KARRAY<'s32'>
diff_400_clear: KARRAY<'s32'>
diff_450_clear: KARRAY<'s32'>
diff_500_clear: KARRAY<'s32'>
diff_550_clear: KARRAY<'s32'>
diff_600_clear: KARRAY<'s32'>
diff_650_clear: KARRAY<'s32'>
diff_700_clear: KARRAY<'s32'>
diff_750_clear: KARRAY<'s32'>
diff_800_clear: KARRAY<'s32'>
diff_850_clear: KARRAY<'s32'>
diff_900_clear: KARRAY<'s32'>
diff_950_clear: KARRAY<'s32'>
}
}
export function getPlayerRecordResponse(profile: Profile, rec: Record) : PlayerRecordResponse {
return {
max_record: {
skill: K.ITEM('s32', profile.max_skill),
all_skill: K.ITEM('s32', profile.max_all_skill),
clear_diff: K.ITEM('s32', profile.clear_diff),
full_diff: K.ITEM('s32', profile.full_diff),
exce_diff: K.ITEM('s32', profile.exce_diff),
clear_music_num: K.ITEM('s32', profile.clear_music_num),
full_music_num: K.ITEM('s32', profile.full_music_num),
exce_music_num: K.ITEM('s32', profile.exce_music_num),
clear_seq_num: K.ITEM('s32', profile.clear_seq_num),
classic_all_skill: K.ITEM('s32', profile.classic_all_skill),
},
diff_record: {
diff_100_nr: K.ITEM('s32', rec.diff_100_nr),
diff_150_nr: K.ITEM('s32', rec.diff_150_nr),
diff_200_nr: K.ITEM('s32', rec.diff_200_nr),
diff_250_nr: K.ITEM('s32', rec.diff_250_nr),
diff_300_nr: K.ITEM('s32', rec.diff_300_nr),
diff_350_nr: K.ITEM('s32', rec.diff_350_nr),
diff_400_nr: K.ITEM('s32', rec.diff_400_nr),
diff_450_nr: K.ITEM('s32', rec.diff_450_nr),
diff_500_nr: K.ITEM('s32', rec.diff_500_nr),
diff_550_nr: K.ITEM('s32', rec.diff_550_nr),
diff_600_nr: K.ITEM('s32', rec.diff_600_nr),
diff_650_nr: K.ITEM('s32', rec.diff_650_nr),
diff_700_nr: K.ITEM('s32', rec.diff_700_nr),
diff_750_nr: K.ITEM('s32', rec.diff_750_nr),
diff_800_nr: K.ITEM('s32', rec.diff_800_nr),
diff_850_nr: K.ITEM('s32', rec.diff_850_nr),
diff_900_nr: K.ITEM('s32', rec.diff_900_nr),
diff_950_nr: K.ITEM('s32', rec.diff_950_nr),
diff_100_clear: K.ARRAY('s32', rec.diff_100_clear),
diff_150_clear: K.ARRAY('s32', rec.diff_150_clear),
diff_200_clear: K.ARRAY('s32', rec.diff_200_clear),
diff_250_clear: K.ARRAY('s32', rec.diff_250_clear),
diff_300_clear: K.ARRAY('s32', rec.diff_300_clear),
diff_350_clear: K.ARRAY('s32', rec.diff_350_clear),
diff_400_clear: K.ARRAY('s32', rec.diff_400_clear),
diff_450_clear: K.ARRAY('s32', rec.diff_450_clear),
diff_500_clear: K.ARRAY('s32', rec.diff_500_clear),
diff_550_clear: K.ARRAY('s32', rec.diff_550_clear),
diff_600_clear: K.ARRAY('s32', rec.diff_600_clear),
diff_650_clear: K.ARRAY('s32', rec.diff_650_clear),
diff_700_clear: K.ARRAY('s32', rec.diff_700_clear),
diff_750_clear: K.ARRAY('s32', rec.diff_750_clear),
diff_800_clear: K.ARRAY('s32', rec.diff_800_clear),
diff_850_clear: K.ARRAY('s32', rec.diff_850_clear),
diff_900_clear: K.ARRAY('s32', rec.diff_900_clear),
diff_950_clear: K.ARRAY('s32', rec.diff_950_clear),
},
};
}

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@ -0,0 +1,46 @@
export interface PlayerStickerResponse {
id: KITEM<'s32'>,
pos_x: KITEM<'float'> ,
pos_y: KITEM<'float'>,
scale_x: KITEM<'float'> ,
scale_y: KITEM<'float'>,
rotate: KITEM<'float'>
}
export function getPlayerStickerResponse(playerCard : any[]) : PlayerStickerResponse[] {
let stickers : PlayerStickerResponse[] = []
if (!_.isArray(playerCard)) {
return stickers
}
for (const item of playerCard) {
const id = _.get(item, 'id');
const posX = _.get(item, 'position.0');
const posY = _.get(item, 'position.1');
const scaleX = _.get(item, 'scale.0');
const scaleY = _.get(item, 'scale.1');
const rotation = _.get(item, 'rotation');
if (
!isFinite(id) ||
!isFinite(posX) ||
!isFinite(posY) ||
!isFinite(scaleX) ||
!isFinite(scaleY) ||
!isFinite(rotation)
) {
continue;
}
stickers.push({
id: K.ITEM('s32', id),
pos_x: K.ITEM('float', posX),
pos_y: K.ITEM('float', posY),
scale_x: K.ITEM('float', scaleX),
scale_y: K.ITEM('float', scaleY),
rotate: K.ITEM('float', rotation),
});
}
return stickers
}

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@ -0,0 +1,41 @@
import { PlayerRanking } from "../playerranking"
export interface SaveProfileResponse
{
skill: {
rank: KITEM<'s32'>,
total_nr: KITEM<'s32'>
}
all_skill: {
rank: KITEM<'s32'>,
total_nr: KITEM<'s32'>
}
kac2018: {
data: {
term: KITEM<'s32'>,
total_score: KITEM<'s32'>,
score: KARRAY<'s32'>,
music_type: KARRAY<'s32'>,
play_count: KARRAY<'s32'>
}
}
}
export function getSaveProfileResponse(playerNo: number, ranking : PlayerRanking)
{
const result : SaveProfileResponse = K.ATTR({ no: `${playerNo}` }, {
skill: { rank: K.ITEM('s32', ranking.skill), total_nr: K.ITEM('s32', ranking.totalPlayers) },
all_skill: { rank: K.ITEM('s32', ranking.all_skill), total_nr: K.ITEM('s32', ranking.totalPlayers) },
kac2018: {
data: {
term: K.ITEM('s32', 0),
total_score: K.ITEM('s32', 0),
score: K.ARRAY('s32', [0, 0, 0, 0, 0, 0]),
music_type: K.ARRAY('s32', [0, 0, 0, 0, 0, 0]),
play_count: K.ARRAY('s32', [0, 0, 0, 0, 0, 0]),
},
},
})
return result
}

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@ -0,0 +1,25 @@
import { Profile } from "../profile";
export interface SecretMusicResponse {
musicid: KITEM<'s32'>;
seq: KITEM<'u16'>;
kind: KITEM<'s32'>;
}
export function getSecretMusicResponse(profile: Profile) : SecretMusicResponse[] {
let response : SecretMusicResponse[] = []
if (!profile.secretmusic?.music ) {
return response
}
for (let music of profile.secretmusic.music) {
response.push({
musicid: K.ITEM('s32', music.musicid),
seq: K.ITEM('u16', music.seq),
kind: K.ITEM('s32', music.kind)
})
}
return response
}

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@ -0,0 +1,14 @@
export interface CommonMusicDataField {
id: KITEM<"s32">;
cont_gf: KITEM<"bool">;
cont_dm: KITEM<"bool">;
is_secret: KITEM<"bool">;
is_hot: KITEM<"bool">;
data_ver: KITEM<"s32">;
diff: KARRAY<"u16">;
seq_release_state: KITEM<"s32">;
}
export interface CommonMusicData {
music: CommonMusicDataField[]
}

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@ -1,3 +1,5 @@
import { PLUGIN_VER } from "../const";
export interface Extra {
collection: 'extra';
@ -11,4 +13,29 @@ export interface Extra {
list_1: number[];
list_2: number[];
list_3: number[];
}
recommend_musicid_list: number[];
reward_status: number[];
}
export function getDefaultExtra(game: 'gf' | 'dm', version: string, id: number) : Extra {
const result : Extra = {
collection: 'extra',
pluginVer: PLUGIN_VER,
game,
version,
id,
playstyle: Array(50).fill(0),
custom: Array(50).fill(0),
list_1: Array(100).fill(-1),
list_2: Array(100).fill(-1),
list_3: Array(100).fill(-1),
recommend_musicid_list: Array(5).fill(-1),
reward_status: Array(50).fill(0),
}
result.playstyle[1] = 1 // Note scroll speed (should default to 1.0x)
result.playstyle[36] = 20 // Target Timing Adjustment
result.playstyle[48] = 20 // Note Display Adjustment
return result
}

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@ -0,0 +1,10 @@
export interface FavoriteMusic {
collection: 'favoritemusic',
pluginVer: number;
list_1: number[];
list_2: number[];
list_3: number[];
recommend_musicid_list: number[];
}

View File

@ -1,7 +1,9 @@
import { PLUGIN_VER } from "../const";
export interface PlayerInfo {
collection: 'playerinfo',
pluginVer: Number;
pluginVer: number;
id: number;
version: string,
@ -16,4 +18,15 @@ export interface PlayerInfo {
}[];
// TODO: Add Board things.
}
}
export function getDefaultPlayerInfo(version: string, id: number) : PlayerInfo {
return {
collection: 'playerinfo',
pluginVer: PLUGIN_VER,
id,
version,
name: 'ASPHYXIA-CORE USER',
title: 'Please edit on WebUI',
}
}

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@ -0,0 +1,7 @@
export interface PlayerRanking
{
refid: string;
skill: number;
all_skill: number;
totalPlayers: number;
}

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@ -0,0 +1,8 @@
export interface PlayerStickerResponse {
id: KITEM<'s32'>,
pos_x: KITEM<'float'> ,
pos_y: KITEM<'float'>,
scale_x: KITEM<'float'> ,
scale_y: KITEM<'float'>,
rotate: KITEM<'float'>
}

View File

@ -1,3 +1,6 @@
import { PLUGIN_VER } from "../const";
import { SecretMusicEntry } from "./secretmusicentry";
export interface Profile {
collection: 'profile';
@ -54,4 +57,70 @@ export interface Profile {
exce_music_num: number;
clear_seq_num: number;
classic_all_skill: number;
secretmusic: {
music: SecretMusicEntry[];
}
}
export function getDefaultProfile (game: 'gf' | 'dm', version: string, id: number): Profile {
return {
collection: 'profile',
pluginVer: PLUGIN_VER,
game,
version,
id,
play: 0,
playtime: 0,
playterm: 0,
session_cnt: 0,
extra_stage: 0,
extra_play: 0,
extra_clear: 0,
encore_play: 0,
encore_clear: 0,
pencore_play: 0,
pencore_clear: 0,
max_clear_diff: 0,
max_full_diff: 0,
max_exce_diff: 0,
clear_num: 0,
full_num: 0,
exce_num: 0,
no_num: 0,
e_num: 0,
d_num: 0,
c_num: 0,
b_num: 0,
a_num: 0,
s_num: 0,
ss_num: 0,
last_category: 0,
last_musicid: -1,
last_seq: 0,
disp_level: 0,
progress: 0,
disp_state: 0,
skill: 0,
all_skill: 0,
extra_gauge: 0,
encore_gauge: 0,
encore_cnt: 0,
encore_success: 0,
unlock_point: 0,
max_skill: 0,
max_all_skill: 0,
clear_diff: 0,
full_diff: 0,
exce_diff: 0,
clear_music_num: 0,
full_music_num: 0,
exce_music_num: 0,
clear_seq_num: 0,
classic_all_skill: 0,
secretmusic: {
music: []
}
}
};

View File

@ -1,3 +1,5 @@
import { PLUGIN_VER } from "../const";
export interface Record {
collection: 'record';
@ -41,4 +43,50 @@ export interface Record {
diff_850_clear: number[];
diff_900_clear: number[];
diff_950_clear: number[];
}
}
export function getDefaultRecord(game: 'gf' | 'dm', version: string): Record {
return {
collection: 'record',
pluginVer: PLUGIN_VER,
game,
version,
diff_100_nr: 0,
diff_150_nr: 0,
diff_200_nr: 0,
diff_250_nr: 0,
diff_300_nr: 0,
diff_350_nr: 0,
diff_400_nr: 0,
diff_450_nr: 0,
diff_500_nr: 0,
diff_550_nr: 0,
diff_600_nr: 0,
diff_650_nr: 0,
diff_700_nr: 0,
diff_750_nr: 0,
diff_800_nr: 0,
diff_850_nr: 0,
diff_900_nr: 0,
diff_950_nr: 0,
diff_100_clear: [0, 0, 0, 0, 0, 0, 0],
diff_150_clear: [0, 0, 0, 0, 0, 0, 0],
diff_200_clear: [0, 0, 0, 0, 0, 0, 0],
diff_250_clear: [0, 0, 0, 0, 0, 0, 0],
diff_300_clear: [0, 0, 0, 0, 0, 0, 0],
diff_350_clear: [0, 0, 0, 0, 0, 0, 0],
diff_400_clear: [0, 0, 0, 0, 0, 0, 0],
diff_450_clear: [0, 0, 0, 0, 0, 0, 0],
diff_500_clear: [0, 0, 0, 0, 0, 0, 0],
diff_550_clear: [0, 0, 0, 0, 0, 0, 0],
diff_600_clear: [0, 0, 0, 0, 0, 0, 0],
diff_650_clear: [0, 0, 0, 0, 0, 0, 0],
diff_700_clear: [0, 0, 0, 0, 0, 0, 0],
diff_750_clear: [0, 0, 0, 0, 0, 0, 0],
diff_800_clear: [0, 0, 0, 0, 0, 0, 0],
diff_850_clear: [0, 0, 0, 0, 0, 0, 0],
diff_900_clear: [0, 0, 0, 0, 0, 0, 0],
diff_950_clear: [0, 0, 0, 0, 0, 0, 0],
}
}

View File

@ -1,8 +1,10 @@
import { PLUGIN_VER } from "../const";
export interface Scores {
collection: 'scores';
game: 'gf' | 'dm';
version: string;
version?: string;
pluginVer: number
scores: {
@ -22,3 +24,13 @@ export interface Scores {
};
};
}
export function getDefaultScores (game: 'gf' | 'dm', version: string): Scores {
return {
collection: 'scores',
version,
pluginVer: PLUGIN_VER,
game,
scores: {}
}
};

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@ -0,0 +1,5 @@
export interface SecretMusicEntry {
musicid: number;
seq: number;
kind: number;
}

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@ -0,0 +1,5 @@
export interface SecretMusicResponse {
musicid: KITEM<'s32'>;
seq: KITEM<'u16'>;
kind: KITEM<'s32'>;
}

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@ -1,19 +0,0 @@
export const isGF = (info: EamuseInfo) => {
return info.model.split(':')[2] == 'A';
};
export const isDM = (info: EamuseInfo) => {
return info.model.split(':')[2] == 'B';
};
export const getVersion = (info: EamuseInfo) => {
const moduleName: string = info.module;
return moduleName.match(/([^_]*)_(.*)/)[1];
};
export function isRequiredVersion(major: number, minor: number) {
// version value exposed since Core v1.19
const core_major = typeof CORE_VERSION_MAJOR === "number" ? CORE_VERSION_MAJOR : 1
const core_minor = typeof CORE_VERSION_MINOR === "number" ? CORE_VERSION_MINOR : 18
return core_major >= major && core_minor >= minor
}

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@ -0,0 +1,39 @@
export const isGF = (info: EamuseInfo) => {
return info.model.split(':')[2] == 'A';
};
export const isDM = (info: EamuseInfo) => {
return info.model.split(':')[2] == 'B';
};
export const getVersion = (info: EamuseInfo) => {
const moduleName: string = info.module;
const moduleMatch = moduleName.match(/([^_]*)_(.*)/);
if (moduleMatch && moduleMatch[1]) {
return moduleMatch[1];
}
console.error(`Unable to parse version from module name "${moduleName}".`);
return "unknown";
};
export function isRequiredCoreVersion(major: number, minor: number) {
// version value exposed since Core v1.19
const core_major = typeof CORE_VERSION_MAJOR === "number" ? CORE_VERSION_MAJOR : 1
const core_minor = typeof CORE_VERSION_MINOR === "number" ? CORE_VERSION_MINOR : 18
return core_major > major || (core_major === major && core_minor >= minor)
};
export function isAsphyxiaDebugMode() : boolean {
const argv = (globalThis as { process?: { argv?: string[] } }).process?.argv ?? [];
return argv.includes("--dev") || argv.includes("--console");
}
export function isSharedFavoriteMusicEnabled() : boolean{
return Boolean(U.GetConfig("shared_favorite_songs"))
}
export function isSharedSongScoresEnabled() : boolean{
return Boolean(U.GetConfig("shared_song_scores"))
}

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@ -0,0 +1,57 @@
import { isAsphyxiaDebugMode } from ".";
export default class Logger {
public category: string | null;
public constructor(category?: string) {
this.category = (category == null) ? null : `[${category}]`
}
public error(...args: any[]) {
this.argsHandler(console.error, ...args)
}
public debugError(...args: any[]) {
if (isAsphyxiaDebugMode()) {
this.argsHandler(console.error, ...args)
}
}
public warn(...args: any[]) {
this.argsHandler(console.warn, ...args)
}
public debugWarn(...args: any[]) {
if (isAsphyxiaDebugMode()) {
this.argsHandler(console.warn, ...args)
}
}
public info(...args: any[]) {
this.argsHandler(console.info, ...args)
}
public debugInfo(...args: any[]) {
if (isAsphyxiaDebugMode()) {
this.argsHandler(console.info, ...args)
}
}
public log(...args: any[]) {
this.argsHandler(console.log, ...args)
}
public debugLog(...args: any[]) {
if (isAsphyxiaDebugMode()) {
this.argsHandler(console.log, ...args)
}
}
private argsHandler(target: Function, ...args: any[]) {
if (this.category == null) {
target(...args)
} else {
target(this.category, ...args)
}
}
}

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@ -0,0 +1,107 @@
//DATA//
infos: DB.Find(null, { collection: 'playerinfo' })
profiles: DB.Find(null, { collection: 'profile' })
-
-
function getFullGameName(shortName) {
switch (shortName) {
case "dm" :
return "DrumMania"
case "gf":
return "GuitarFreaks"
default:
return "Unknown"
}
}
function getFullGameVersion(shortVer) {
switch (shortVer) {
case "re" :
return "Tri-Boost Re:EVOLVE"
case "matixx":
return "Matixx"
case "EXCHAIN":
return "exchain"
case "nextage":
return "NEX+AGE"
case "highvoltage":
return "HIGH-VOLTAGE"
case "fuzzup":
return "FUZZ-UP"
case "galaxywave":
return "GALAXY WAVE"
case "galaxywave_delta":
return "GALAXY WAVE DELTA"
default:
return "Unknown"
}
}
const versions = ["re", "matixx", "exchain", "nextage", "highvoltage", "fuzzup", "galaxywave", "galaxywave_delta"]
const games = ["gf", "dm"]
function generateLeaderboards(infos, profiles) {
let result = []
for (const version of versions) {
for (const game of games) {
result.push(generateLeaderboard(infos, profiles, version, game))
}
}
// Hide versions and games with no entries
result = result.filter((e) => e.entries.length > 0)
return result
}
function generateLeaderboard(infos, profiles, version, game) {
let entries = []
let idx = 1
let currentProfiles = profiles.filter((e) => e.game === game && e.version === version)
currentProfiles = currentProfiles.sort((a, b) => b.skill - a.skill)
for (const profile of currentProfiles) {
const info = infos.find(i => i.__refid === profile.__refid)
const name = info ? info.name : "Unknown"
const scoreData = {
rank: idx,
name: name,
skill: profile.skill / 100,
all_skill: profile.all_skill / 100,
clear_music_num : profile.clear_music_num,
clear_diff: profile.clear_diff / 100
}
entries.push(scoreData)
idx++
}
let result = {
version: version,
game: game,
entries: entries
}
return result
}
-
each board in generateLeaderboards(infos, profiles)
h3 #{getFullGameName(board.game)} #{getFullGameVersion(board.version)}
table
tr
th Rank
th Name
th Skill
th All Skill
th Songs Cleared
th Hardest Clear
each e in board.entries
tr
td #{e.rank}
td #{e.name}
td #{e.skill}
td #{e.all_skill}
td #{e.clear_music_num}
td #{e.clear_diff}

View File

@ -1,6 +1,42 @@
//DATA//
info: DB.Find(refid, { collection: 'playerinfo' })
profile: DB.Find(refid, { collection: 'profile' })
-
-
function getFullGameName(shortName) {
switch (shortName) {
case "gf":
return "GuitarFreaks"
case "dm" :
return "DrumMania"
default:
return "Unknown"
}
}
function getFullGameVersion(shortVer) {
switch (shortVer) {
case "re" :
return "Tri-Boost Re:EVOLVE"
case "matixx":
return "Matixx"
case "EXCHAIN":
return "exchain"
case "nextage":
return "NEX+AGE"
case "highvoltage":
return "HIGH-VOLTAGE"
case "fuzzup":
return "FUZZ-UP"
case "galaxywave":
return "GALAXY WAVE"
case "galaxywave_delta":
return "GALAXY WAVE DELTA"
default:
return "Unknown"
}
}
-
div
@ -10,7 +46,7 @@ div
p.card-header-title
span.icon
i.mdi.mdi-account-edit
| User Detail (#{i.version})
| User Detail (#{getFullGameVersion(i.version)})
.card-content
form(method="post" action="/emit/updatePlayerInfo")
.field
@ -33,4 +69,51 @@ div
button.button.is-primary(type="submit")
span.icon
i.mdi.mdi-check
span Submit
span Submit
div
each pr in profile
.card
.card-header
p.card-header-title
span.icon
i.mdi.mdi-account-details
| Profile Detail (#{getFullGameName(pr.game)} #{getFullGameVersion(pr.version)})
.card-content
form(method="post")
.field
label.label Skill
.control
input.input(type="text" name="skill", value=(pr.skill/100) readonly)
.field
label.label Skill (All Songs)
.control
input.input(type="text" name="all_skill", value=(pr.all_skill/100) readonly)
.field
label.label Songs Cleared
.control
input.input(type="text" name="clear_num", value=pr.clear_num readonly)
.field
label.label Full Combos
.control
input.input(type="text" name="full_num", value=pr.full_num readonly)
.field
label.label Excellent Full Combos
.control
input.input(type="text" name="exce_num", value=pr.exce_num readonly)
.field
label.label Highest Difficulty Cleared
.control
input.input(type="text" name="max_clear_diff", value=(pr.max_clear_diff/100) readonly)
.field
label.label Highest Difficulty Full Combo
.control
input.input(type="text" name="max_full_diff", value=(pr.max_full_diff/100) readonly)
.field
label.label Highest Difficulty Excellent Full Combo
.control
input.input(type="text" name="max_exce_diff", value=(pr.max_exce_diff/100) readonly)
.field
label.label Sessions
.control
input.input(type="text" name="session_cnt", value=pr.session_cnt readonly)

170
iidx@asphyxia/README.md Normal file
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# beatmaniaIIDX
Plugin Version: **v0.1.17**
---
Supported Versions
- beatmaniaIIDX 14 GOLD (2007072301)
- beatmaniaIIDX 15 DJ TROOPERS (2008031100)
- beatmaniaIIDX 16 EMPRESS (2009072200)
- beatmaniaIIDX 17 SIRIUS (2010071200)
- beatmaniaIIDX 18 Resort Anthem (2011071200)
- beatmaniaIIDX 19 Lincle (2012090300)
- beatmaniaIIDX 20 tricoro (2013090900)
- beatmaniaIIDX 21 SPADA (2014071600)
- beatmaniaIIDX 22 PENDUAL (2015080500)
- beatmaniaIIDX 23 copula (2016083100)
- beatmaniaIIDX 24 SINOBUZ (2017082800)
- beatmaniaIIDX 25 CANNON BALLERS (2018091900)
- beatmaniaIIDX 26 Rootage (2019090200)
- beatmaniaIIDX 27 HEROIC VERSE (2020092900)
- beatmaniaIIDX 28 BISTROVER (2021091500)
- beatmaniaIIDX 29 CastHour (2022082400)
- beatmaniaIIDX 30 RESIDENT (2023090500)
- beatmaniaIIDX 31 EPOLIS (2024082600)
- beatmaniaIIDX 32 Pinky Crush (2025082500)
---
Features
- STEP UP (Partial)
- SKILL ANALYZER
- EVENT (Partial)
- ARENA (LOCAL only)
- RANDOME LANE TICKET
- FAVORITE/SONG SELECTION NOTES
- ORIGINAL FILTER
---
Known Issues
- Clear Lamps may display invalid lamps due to missing conversion code
- DJ LEVEL folders are broken in ~ DJ TROOPERS due to missing rank\_id
- LEGGENDARIA play records before HEROIC VERSE may not display on higher version due to missing conversion code
- SUPER FUTURE 2323 play records doesn't display on other version due to missing conversion code
- ONE MORE EXTRA STAGE progress won't save (can't test this due to skill issue)
- Some of licensed songs are locked behind (kinda solved with music\_open but needs to be verified)
- Some of badges aren't saving in RESIDENT ~ (needs to figure out name to id)
---
Changelogs
**v0.1.0**
- Added Initial support for Lincle
**v0.1.1**
- Added Initial support for HEROIC VERSE
- Expanded score array to adapting newer difficulty (SPN ~ DPA [6] -> SPB ~ DPL [10])
- This borked previous score datas recorded with v0.1.0
- All score data now shared with all version
- as it doesn't have music\_id conversion, it will display incorrect data on certain versions
- Added Initial customize support (no webui)
**v0.1.2**
- Added Initial support for BISTROVER
- Added Initial Rival support (partial webui)
**v0.1.3**
- Added Initial support for CastHour
**v0.1.4**
- Added Initial support for RESIDENT
**v0.1.5**
- Added Initial support for Resort Anthem
- LEAGUE, STORY does not work yet
- Fixed where s\_hispeed/d\_hispeed doesn't save correctly
**v0.1.6**
- Added Initial support for tricoro
- Some of event savings are broken
- Added movie\_upload url setting on plugin setting (BISTROVER ~)
- This uses JSON instead of XML and this requires additional setup (can't test or implement this as I don't own NVIDIA GPU)
**v0.1.7**
- Added Initial support for SPADA
- Some of event savings are broken
- Fixed where rtype didn't save correctly (BISTROVER ~)
**v0.1.8**
- Added RIVAL pacemaker support
- Added Initial support for PENDUAL
- Some of event savings are broken
- Fixed where old\_linkage\_secret\_flg is missing on pc.get response (RESIDENT)
- Fixed where game could crash due to invalid rival qprodata
- Fixed where lift isn't saving (SPADA)
**v0.1.9**
- Added Initial support for copula
- Some of event savings are broken
- Added shop.getconvention/shop.setconvention/shop.getname/shop.savename response
**v0.1.10**
- Added Initial support for SINOBUZ ~ Rootage
- Converted from asphyxia\_route\_public
**v0.1.11**
- Added Shop Ranking support
- Changed pc.common/gameSystem.systemInfo response not to use pugFile
- IIDX\_CPUS on models/arena.ts came from asphyxia\_route\_public
**v0.1.12**
- Exposed some of pc.common attributes to plugin settings (WIP)
- Added Experimental WebUI (WIP)
- Added music.crate/music.breg response
- CLEAR RATE and BEGINNER clear lamp may not work on certain versions
- Added Initial support for SIRIUS
- Fixed where Venue Top didn't save correctly (BISTROVER ~)
- Fixed where music.appoint send empty response even rival has score data but player doesn't have score data
- Fixed where FAVORITE may work only on specific version
- Fixed where shop name always displayed as "CORE" instead of saved one
- Fixed where rlist STEP UP achieve value was fixed value instead of saved one
- Fixed where fcombo isn't saving (Resort Anthem)
- Removed shop.savename as not working as intented
**v0.1.13**
- Added Initial support for DJ TROOPERS
- Added Initial support for EMPRESS
- Fixed where EXPERT result does not display total cleared users and ranking position
**v0.1.14**
- Added Experimental OMEGA-Attack event saving support on tricoro
- Reworked on SINOBUZ ~ Rootage responses
- Fixed where Base64toBuffer returns invalid value sometimes
- Fixed where timing display option isn't saving on certain versions
**v0.1.15**
- Added Initial support for GOLD
- Added Disable Beginner Option
- Added Experimental Badge saving support
- Added Experimental score import/export
- Fixed where plugin may fail to register due to missing types in dev mode (invalid setup for dev, just enough to get around)
- Fixed where unable to login after first-play (SPADA, SINOBUZ, Rootage)
- Fixed where pacemaker isn't working as intended due to malformed ghost data on music.appoint response (~ DJ TROOPERS)
- Fixed where pacemaker isn't working as intented due to wrong condition check (HEROIC VERSE ~)
- Fixed where pacemaker sub-type isn't load correctly (HEROIC VERSE ~)
- Fixed where QPRO data doesn't get saved in WebUI
**v0.1.16**
- Added Initial support for EPOLIS
- Added music\_open on gameSystem.systemInfo response
- Added EXTRA FAVORITE support
- Fixed where lightning settings doesn't get saved on logout
- Fixed where Disable Music Preview, Disable HCN Color, VEFX Lock settings doesn't reflect
- Fixed where MISS COUNT has 0 as default (including score import)
- Fixed where MISS COUNT doesn't get updated when exscore is same
- Fixed where lightning model settings saved incorrectly
- Fixed where unable to import score if user has DP scores
- Fixed where unable to achieve dan if you failed once
- Fixed where unable to login (tricoro, CastHour, Rootage)
- Fixed where unable to specify rival in WebUI
- Fixed where music.arenaCPU isn't working as intended due to change of type (EPOLIS ~)
- Fixed where qpro head equip request handle as hand equip (@anzuwork)
- Added error message for invalid score database entries
- Reverted `v0.1.15` dev mode related code changes (now requires proper dev setup, refer parent README.md)
- WebUI is now display values of corresponding version
**v0.1.17**
- Added Initial support for Pinky Crush

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{
"31": {
"0": {
"15": {
"music_id": [ 25090, 23068, 19004, 29045 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
},
"16": {
"music_id": [ 23005, 27078, 22065, 27060 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
},
"17": {
"music_id": [ 29007, 26108, 19002, 18004 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
},
"18": {
"music_id": [ 25007, 18032, 16020, 12004 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
}
},
"1": {
"15": {
"music_id": [ 15032, 29033, 27092, 30020 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
},
"16": {
"music_id": [ 10028, 26070, 28091, 23075 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
},
"17": {
"music_id": [ 26012, 28002, 17017, 28005 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
},
"18": {
"music_id": [ 28008, 15001, 19002, 9028 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
}
}
},
"32": {
"0": {
"15": {
"music_id": [ 19022, 30033, 27013, 29045 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
},
"16": {
"music_id": [ 27034, 24023, 16009, 25085 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
},
"17": {
"music_id": [ 26087, 19002, 29050, 30024 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
},
"18": {
"music_id": [ 30052, 18032, 16020, 12004 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
}
},
"1": {
"15": {
"music_id": [ 12002, 31063, 23046, 30020 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
},
"16": {
"music_id": [ 26106, 14021, 29052, 23075 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
},
"17": {
"music_id": [ 29042, 26043, 17017, 28005 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
},
"18": {
"music_id": [ 25007, 29017, 19002, 9028 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
}
}
}
}

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@ -0,0 +1,82 @@
{
"26": {
"26002": { "kind": 0 },
"26006": { "kind": 0 },
"26022": { "kind": 0 },
"26045": { "kind": 0 }
},
"27": {
"27070": { "kind": 0 },
"27071": { "kind": 0 },
"27073": { "kind": 0 }
},
"28": {
"28001": { "kind": 0 },
"28036": { "kind": 0 },
"28038": { "kind": 0 },
"28072": { "kind": 0 },
"28074": { "kind": 0 }
},
"29": {
"29071": { "kind": 0 },
"29072": { "kind": 0 },
"29075": { "kind": 0 },
"29081": { "kind": 0 },
"29082": { "kind": 0 },
"29085": { "kind": 0 },
"29101": { "kind": 0 },
"29102": { "kind": 0 },
"29103": { "kind": 0 }
},
"30": {
"30038": { "kind": 0 },
"30082": { "kind": 0 },
"30083": { "kind": 0 },
"30084": { "kind": 0 },
"30085": { "kind": 0 },
"30101": { "kind": 0 },
"30102": { "kind": 0 },
"30104": { "kind": 0 },
"30105": { "kind": 0 }
},
"31": {
"31021": { "kind": 0 },
"31022": { "kind": 0 },
"31023": { "kind": 0 },
"31024": { "kind": 0 },
"31025": { "kind": 0 },
"31065": { "kind": 0 },
"31066": { "kind": 0 },
"31097": { "kind": 0 },
"31098": { "kind": 0 },
"31099": { "kind": 0 },
"31100": { "kind": 0 },
"31101": { "kind": 0 },
"31102": { "kind": 0 },
"31110": { "kind": 0 },
"31112": { "kind": 0 },
"31113": { "kind": 0 }
},
"32": {
"32022": { "kind": 0 },
"32049": { "kind": 0 },
"32078": { "kind": 0 },
"32079": { "kind": 0 },
"32080": { "kind": 0 },
"32081": { "kind": 0 },
"32082": { "kind": 0 },
"32083": { "kind": 0 },
"32084": { "kind": 0 },
"32085": { "kind": 0 },
"32096": { "kind": 0 },
"32097": { "kind": 0 },
"32098": { "kind": 0 },
"32019": { "kind": 0 },
"32101": { "kind": 0 },
"32102": { "kind": 0 },
"32103": { "kind": 0 },
"32104": { "kind": 0 },
"32110": { "kind": 0 },
"32111": { "kind": 0 }
}
}

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import { IIDX_CPUS } from "../models/arena";
import { GetVersion } from "../util";
export const gssysteminfo: EPR = async (info, data, send) => {
const version = GetVersion(info);
if (version < 24) return send.success();
let result: any = {
arena_schedule: {
phase: K.ITEM("u8", U.GetConfig("ArenaPhase")),
start: K.ITEM("u32", 1605784800),
end: K.ITEM("u32", 4102326000)
},
arena_music_difficult: [],
maching_class_range: [],
arena_cpu_define: [],
}
// following datas are made up needs to figure out correct way to do it //
let music_open = JSON.parse(await IO.ReadFile("data/music_open.json", "utf-8"));
if (!_.isNil(music_open[version])) {
result = Object.assign(result, { music_open: [] });
Object.keys(music_open).forEach(v => {
Object.keys(music_open[v]).forEach(m => {
if (Number(v) > version) return;
result.music_open.push({
music_id: K.ITEM("s32", Number(m)),
kind: K.ITEM("s32", music_open[v][m].kind),
});
});
});
}
switch (version) {
case 32:
result.arena_schedule.phase = K.ITEM("u8", 3);
result.arena_schedult = Object.assign(result.arena_schedule, { season: K.ITEM("u8", 0) }); // arena season for online //
case 31:
result.arena_schedult = Object.assign(result.arena_schedule, { rule_type: K.ITEM("u8", 0) }); // arena rule for online //
result = Object.assign(result, { grade_course: [] });
// following datas are made up needs to figure out correct way to do it //
let grade = JSON.parse(await IO.ReadFile("data/grade.json", "utf-8"));
if (!_.isNil(grade[version])) {
Object.keys(grade[version]).forEach(s => {
Object.keys(grade[version][s]).forEach(c => {
result.grade_course.push({
play_style: K.ITEM("s32", Number(s)),
grade_id: K.ITEM("s32", Number(c)),
is_valid: K.ITEM("bool", true),
music_id_0: K.ITEM("s32", grade[version][s][c].music_id[0]),
class_id_0: K.ITEM("s32", grade[version][s][c].class_id[0]),
music_id_1: K.ITEM("s32", grade[version][s][c].music_id[1]),
class_id_1: K.ITEM("s32", grade[version][s][c].class_id[1]),
music_id_2: K.ITEM("s32", grade[version][s][c].music_id[2]),
class_id_2: K.ITEM("s32", grade[version][s][c].class_id[2]),
music_id_3: K.ITEM("s32", grade[version][s][c].music_id[3]),
class_id_3: K.ITEM("s32", grade[version][s][c].class_id[3]),
index: K.ITEM("s32", result.grade_course.length),
cube_num: K.ITEM("s32", 0),
kind: K.ITEM("s32", grade[version][s][c].kind),
});
});
});
}
default:
break;
}
// arena_music_difficult //
for (let s = 0; s < 2; ++s) {
for (let c = 0; c < 20; ++c) {
result.arena_music_difficult.push({
play_style: K.ITEM("s32", s),
arena_class: K.ITEM("s32", c),
low_difficult: K.ITEM("s32", 1),
high_difficult: K.ITEM("s32", 12),
is_leggendaria: K.ITEM("bool", 1),
force_music_list_id: K.ITEM("s32", 0),
});
result.maching_class_range.push({
play_style: K.ITEM("s32", s),
matching_class: K.ITEM("s32", c),
low_arena_class: K.ITEM("s32", 1),
high_arena_class: K.ITEM("s32", 20),
});
result.arena_cpu_define.push({
play_style: K.ITEM("s32", s),
arena_class: K.ITEM("s32", c),
grade_id: K.ITEM("s32", IIDX_CPUS[s][c][0]),
low_music_difficult: K.ITEM("s32", IIDX_CPUS[s][c][1]),
high_music_difficult: K.ITEM("s32", IIDX_CPUS[s][c][2]),
is_leggendaria: K.ITEM("bool", IIDX_CPUS[s][c][3]),
});
}
}
switch (version) {
case 29:
result = Object.assign(result, {
CommonBossPhase: K.ATTR({ val: String(3) }),
Event1InternalPhase: K.ATTR({ val: String(U.GetConfig("ch_event")) }),
ExtraBossEventPhase: K.ATTR({ val: String(U.GetConfig("ch_extraboss")) }),
isNewSongAnother12OpenFlg: K.ATTR({ val: String(Number(U.GetConfig("NewSongAnother12"))) }),
gradeOpenPhase: K.ATTR({ val: String(U.GetConfig("Grade")) }),
isEiseiOpenFlg: K.ATTR({ val: String(Number(U.GetConfig("Eisei"))) }),
WorldTourismOpenList: K.ATTR({ val: String(-1) }),
BPLBattleOpenPhase: K.ATTR({ val: String(2) }),
});
break;
case 30:
result = Object.assign(result, {
CommonBossPhase: K.ATTR({ val: String(3) }),
Event1InternalPhase: K.ATTR({ val: String(U.GetConfig("rs_event")) }),
ExtraBossEventPhase: K.ATTR({ val: String(U.GetConfig("rs_extraboss")) }),
isNewSongAnother12OpenFlg: K.ATTR({ val: String(Number(U.GetConfig("NewSongAnother12"))) }),
gradeOpenPhase: K.ATTR({ val: String(U.GetConfig("Grade")) }),
isEiseiOpenFlg: K.ATTR({ val: String(Number(U.GetConfig("Eisei"))) }),
WorldTourismOpenList: K.ATTR({ val: String(-1) }),
BPLBattleOpenPhase: K.ATTR({ val: String(2) }),
})
break;
case 31:
let totalMetron = 0;
let eventData = await DB.Find(null, {
collection: "event_1",
version: version,
event_data: "myepo_map",
});
if (!_.isNil(eventData)) {
eventData.forEach((res: any) => {
totalMetron += Number(res.metron_total_get);
});
}
Object.assign(result, {
CommonBossPhase: K.ATTR({ val: String(3) }),
Event1Value: K.ATTR({ val: String(U.GetConfig("ep_event")) }),
Event1Phase: K.ATTR({ val: String(U.GetConfig("ep_event1")) }),
Event2Phase: K.ATTR({ val: String(U.GetConfig("ep_event2")) }),
ExtraBossEventPhase: K.ATTR({ val: String(U.GetConfig("ep_extraboss")) }),
isNewSongAnother12OpenFlg: K.ATTR({ val: String(Number(U.GetConfig("NewSongAnother12"))) }),
isKiwamiOpenFlg: K.ATTR({ val: String(Number(U.GetConfig("Eisei"))) }),
WorldTourismOpenList: K.ATTR({ val: String(-1) }),
BPLBattleOpenPhase: K.ATTR({ val: String(2) }),
UnlockLeggendaria: K.ATTR({ val: String(1) }),
BPLSerialCodePhase: K.ATTR({ val: String(0) }),
Event1AllPlayerTotalGetMetron: K.ATTR({ val: String(totalMetron) }), // total amount of all users metron //
});
break;
case 32:
result = Object.assign(result, {
Event1Value: K.ATTR({ val: String(U.GetConfig("pc_event")) }), // TEST //
Event1Phase: K.ATTR({ val: String(U.GetConfig("pc_event1")) }), // TEST //
Event2Phase: K.ATTR({ val: String(U.GetConfig("pc_event2")) }), // TEST //
ExtraBossEventPhase: K.ATTR({ val: String(U.GetConfig("pc_extraboss")) }), // TEST //
isNewSongAnother12OpenFlg: K.ATTR({ val: String(Number(U.GetConfig("NewSongAnother12"))) }),
isKiwamiOpenFlg: K.ATTR({ val: String(Number(U.GetConfig("Eisei"))) }),
WorldTourismOpenList: K.ATTR({ val: String(-1) }),
OldBPLBattleOpenPhase: K.ATTR({ val: String(3) }),
});
break;
default:
break;
}
return send.object(result);
};

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import { pcdata } from "../models/pcdata";
import { grade } from "../models/grade";
import { IDtoRef, GetVersion } from "../util";
import { eisei_grade } from "../models/lightning";
import { badge } from "../models/badge";
export const graderaised: EPR = async (info, data, send) => {
const version = GetVersion(info);
const iidxid = Number($(data).attr().iidxid);
const refid = await IDtoRef(iidxid);
const gid = Number($(data).attr().gid);
const gtype = Number($(data).attr().gtype);
let cflg = Number($(data).attr().cflg);
let achi = Number($(data).attr().achi);
let pcdata = await DB.FindOne<pcdata>(refid, { collection: "pcdata", version: version });
let grade = await DB.FindOne<grade>(refid, {
collection: "grade",
version: version,
style: gtype,
gradeId: gid,
});
if (version >= 23) cflg = Number($(data).attr().cstage);
const isTDJ = !_.isNil($(data).element("lightning_play_data")); // lightning model //
const hasEiseiData = (!_.isNil($(data).element("eisei_data")) || !_.isNil($(data).element("eisei_grade_data")) || !_.isNil($(data).element("kiwami_data")));
if (isTDJ && hasEiseiData) {
let eisei_clear_type: number;
let eisei_grade_id: number;
let eisei_grade_type: number;
let eisei_stage_num: number;
let eisei_option: number;
let eisei_past_achievement: number[];
let eisei_past_selected_course: number[];
let eisei_max_past_achievement: number[];
let eisei_max_past_selected_course: number[];
switch (version) {
case 27:
eisei_clear_type = Number($(data).attr("eisei_data").clear_type);
eisei_grade_id = Number($(data).attr("eisei_data").grade_id);
eisei_grade_type = Number($(data).attr("eisei_data").grade_type);
eisei_stage_num = Number($(data).attr("eisei_data").stage_num);
eisei_past_achievement = $(data).element("eisei_data").numbers("past_achievement");
eisei_max_past_achievement = $(data).element("eisei_data").numbers("max_past_achievement");
break;
case 30:
eisei_clear_type = Number($(data).element("eisei_data").attr().clear_type);
eisei_grade_id = Number($(data).element("eisei_data").attr().grade_id);
eisei_grade_type = Number($(data).element("eisei_data").attr().grade_type);
eisei_stage_num = Number($(data).element("eisei_data").attr().stage_num);
eisei_option = Number($(data).element("eisei_data").attr().option);
eisei_past_achievement = $(data).element("eisei_data").numbers("past_achievement");
eisei_past_selected_course = $(data).element("eisei_data").numbers("past_selected_course");
eisei_max_past_achievement = $(data).element("eisei_data").numbers("max_past_achievement");
eisei_max_past_selected_course = $(data).element("eisei_data").numbers("max_past_selected_course");
break;
case 31:
case 32:
eisei_clear_type = Number($(data).attr("kiwami_data").clear_type);
eisei_grade_id = Number($(data).attr("kiwami_data").grade_id);
eisei_grade_type = Number($(data).attr("kiwami_data").grade_type);
eisei_stage_num = Number($(data).attr("kiwami_data").stage_num);
eisei_option = Number($(data).attr("kiwami_data").option);
eisei_past_achievement = $(data).element("kiwami_data").numbers("past_achievement");
eisei_past_selected_course = $(data).element("kiwami_data").numbers("past_selected_course");
eisei_max_past_achievement = $(data).element("kiwami_data").numbers("max_past_achievement");
eisei_max_past_selected_course = $(data).element("kiwami_data").numbers("max_past_selected_course");
break;
default:
eisei_clear_type = Number($(data).attr("eisei_grade_data").clear_type);
eisei_grade_id = Number($(data).attr("eisei_grade_data").grade_id);
eisei_grade_type = Number($(data).attr("eisei_grade_data").grade_type);
eisei_stage_num = Number($(data).attr("eisei_grade_data").stage_num);
eisei_past_achievement = $(data).element("eisei_grade_data").numbers("past_achievement");
eisei_past_selected_course = $(data).element("eisei_grade_data").numbers("past_selected_course");
eisei_max_past_achievement = $(data).element("eisei_grade_data").numbers("max_past_achievement");
eisei_max_past_selected_course = $(data).element("eisei_grade_data").numbers("max_past_selected_course");
break;
}
await DB.Upsert<eisei_grade>(
refid,
{
collection: "eisei_grade",
version: version,
grade_type: eisei_grade_type,
grade_id: eisei_grade_id,
},
{
$set: {
clear_type: eisei_clear_type,
stage_num: eisei_stage_num,
option: eisei_option,
past_achievement: eisei_past_achievement,
past_selected_course: eisei_past_selected_course,
max_past_achievement: eisei_max_past_achievement,
max_past_selected_course: eisei_max_past_selected_course,
},
}
);
return send.object(
K.ATTR({
pnum: "1", // This isn't visible to user and seems leftover //
})
);
}
let updatePcdata = false;
let updateGrade = false;
if (_.isNil(pcdata)) return send.deny();
if (_.isNil(grade)) {
if (cflg == 4) {
if (gtype == 0) pcdata.sgid = Math.max(gid, pcdata.sgid);
else pcdata.dgid = Math.max(gid, pcdata.dgid);
updatePcdata = true;
}
updateGrade = true;
} else {
if (cflg >= grade.maxStage || achi >= grade.archive) {
cflg = Math.max(cflg, grade.maxStage);
achi = Math.max(achi, grade.archive);
updateGrade = true;
}
if (cflg == 4) {
if (gtype == 0) pcdata.sgid = Math.max(gid, pcdata.sgid);
else pcdata.dgid = Math.max(gid, pcdata.dgid);
updatePcdata = true;
}
}
if (updatePcdata) {
await DB.Upsert<pcdata>(
refid,
{
collection: "pcdata",
version: version,
},
{
$set: pcdata
}
);
}
if (updateGrade) {
await DB.Upsert<grade>(
refid,
{
collection: "grade",
version: version,
style: gtype,
gradeId: gid,
},
{
$set: {
maxStage: cflg,
archive: achi,
}
}
);
}
if (!_.isNil($(data).element("badge"))) {
await DB.Upsert<badge>(
refid,
{
collection: "badge",
version: version,
category_name: "grade",
flg_id: Number($(data).attr("badge").badge_flg_id),
},
{
$set: {
flg: Number($(data).attr("badge").badge_flg),
}
}
);
}
let gradeUser = await DB.Find<grade>(null, {
collection: "grade",
version: version,
style: gtype,
gradeId: gid,
maxStage: 4,
});
return send.object(
K.ATTR({
pnum: String(gradeUser.length),
})
);
};

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import { expert, ranking } from "../models/ranking";
import { profile } from "../models/profile";
import { GetVersion, IDtoRef } from "../util";
export const rankingentry: EPR = async (info, data, send) => {
// pside //
const version = GetVersion(info);
const refid = await IDtoRef(Number($(data).attr().iidxid));
const coid = Number($(data).attr().coid);
const clid = Number($(data).attr().clid);
const opname = $(data).attr().opname;
const oppid = Number($(data).attr().oppid);
const pgnum = Number($(data).attr().pgnum);
const gnum = Number($(data).attr().gnum);
const opt = Number($(data).attr().opt);
const opt2 = Number($(data).attr().opt2);
const clr = Number($(data).attr().clr);
const exscore = (pgnum * 2 + gnum);
const cstage = Number($(data).attr().cstage);
const expert_data = await DB.FindOne<expert>(refid, {
collection: "expert",
version: version,
coid: coid,
});
let pgArray = Array<number>(6).fill(0); // PGREAT //
let gArray = Array<number>(6).fill(0); // GREAT //
let cArray = Array<number>(6).fill(0); // CLEAR FLAGS //
let optArray = Array<number>(6).fill(0); // USED OPTION (SP/DP) //
let opt2Array = Array<number>(6).fill(0); // USED OPTION (DP) //
let esArray = Array<number>(6).fill(0); // EXSCORE //
if (_.isNil(expert_data)) {
cArray[clid] = clr;
pgArray[clid] = pgnum;
gArray[clid] = gnum;
optArray[clid] = opt;
opt2Array[clid] = opt2;
esArray[clid] = exscore;
}
else {
cArray = expert_data.cArray;
pgArray = expert_data.pgArray;
gArray = expert_data.gArray;
optArray = expert_data.optArray;
opt2Array = expert_data.opt2Array;
esArray = expert_data.esArray;
const pExscore = esArray[clid];
if (exscore > pExscore) {
pgArray[clid] = pgnum;
gArray[clid] = gnum;
optArray[clid] = opt;
opt2Array[clid] = opt2;
esArray[clid] = exscore;
}
cArray[clid] = Math.max(cArray[clid], clr);
}
await DB.Upsert<expert>(
refid,
{
collection: "expert",
version: version,
coid: coid,
},
{
$set: {
cArray,
pgArray,
gArray,
optArray,
opt2Array,
esArray,
}
}
);
const profile = await DB.FindOne<profile>(refid, {
collection: "profile",
});
const name = profile.name;
await DB.Upsert<ranking>(
{
collection: "ranking",
version: version,
coid: coid,
clid: clid,
},
{
$set: {
pgnum: pgnum,
gnum: gnum,
name: name,
opname: opname,
pid: oppid,
udate: 0,
exscore: exscore,
maxStage: cstage,
}
}
);
let expertUser = await DB.Find<ranking>({
collection: "ranking",
version: version,
coid: coid,
clid: clid,
});
expertUser.sort((a: ranking, b: ranking) => b.exscore - a.exscore);
let rankPos = expertUser.findIndex((a: ranking) => a.name == name);
return send.object(K.ATTR({
anum: String(expertUser.length),
jun: String(rankPos + 1),
}));
};
export const rankingoentry: EPR = async (info, data, send) => {
const version = GetVersion(info);
const refid = await IDtoRef(Number($(data).attr().iidxid));
const coid = Number($(data).attr().coid);
const clid = Number($(data).attr().clid);
const pgnum = Number($(data).attr().pgnum);
const gnum = Number($(data).attr().gnum);
const opt = Number($(data).attr().opt);
const opt2 = Number($(data).attr().opt2);
const clr = Number($(data).attr().clr);
const exscore = (pgnum * 2 + gnum);
// TODO:: figure out what this does //
return send.success();
};
export const rankinggetranker: EPR = async (info, data, send) => {
const version = GetVersion(info);
const ranking = await DB.Find<ranking>({
collection: "ranking",
version: version,
coid: Number($(data).attr().coid),
clid: Number($(data).attr().clid),
});
let result = {
ranker: [],
}
if (_.isNil(ranking)) return send.success();
ranking.sort((a: ranking, b: ranking) => b.exscore - a.exscore);
ranking.forEach((res) => {
result.ranker.push(
K.ATTR({
gnum: String(res.gnum),
pgnum: String(res.pgnum),
name: res.name,
opname: res.opname,
pid: String(res.pid),
udate: String(res.udate),
})
);
});
return send.object(result);
};

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import { convention_data, shop_data } from "../models/shop";
import { GetVersion } from "../util";
export const shopgetname: EPR = async (info, data, send) => {
const shop_data = await DB.FindOne<shop_data>({
collection: "shop_data",
});
if (_.isNil(shop_data)) {
await DB.Insert<shop_data>({
collection: "shop_data",
opname: "",
pid: 53,
cls_opt: 0,
});
return send.object(
K.ATTR({
opname: "",
pid: "53",
cls_opt: "0",
hr: "0",
mi: "0",
}),
{ encoding: "shift_jis" }
);
}
return send.object(
K.ATTR({
opname: shop_data.opname,
pid: String(shop_data.pid),
cls_opt: String(shop_data.cls_opt),
hr: "0",
mi: "0",
}),
{ encoding: "shift_jis" }
);
};
export const shopsavename: EPR = async (info, data, send) => {
// removed saving code as opname attribute being sent as shift_jis but KDataReader read as utf-8 //
return send.success();
};
export const shopgetconvention: EPR = async (info, data, send) => {
const version = GetVersion(info);
const convention_data = await DB.FindOne<convention_data>({
collection: "shop_convention",
version: version,
});
if (_.isNil(convention_data)) return send.deny();
return send.object(
K.ATTR({
music_0: String(convention_data.music_0),
music_1: String(convention_data.music_1),
music_2: String(convention_data.music_2),
music_3: String(convention_data.music_3),
},
{
valid: K.ITEM("bool", convention_data.valid),
})
);
};
export const shopsetconvention: EPR = async (info, data, send) => {
const version = GetVersion(info);
await DB.Upsert<convention_data>(
{
collection: "shop_convention",
version: version,
},
{
$set: {
music_0: $(data).number("music_0"),
music_1: $(data).number("music_1"),
music_2: $(data).number("music_2"),
music_3: $(data).number("music_3"),
valid: $(data).bool("valid"),
},
}
);
return send.success();
};

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import { profile } from "../models/profile";
import { rival } from "../models/rival";
import { custom } from "../models/custom";
import { score, old_score } from "../models/score";
import { lightning_custom } from "../models/lightning";
export const updateRivalSettings = async (data) => {
let update_array = [];
if (!(_.isEmpty(data.sp_rival1))) {
let update_data = {
play_style: 1,
index: 0,
rival_refid: data.sp_rival1,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(data.refid,
{
collection: "rival",
play_style: 1,
index: 0,
}
)
}
if (!(_.isEmpty(data.sp_rival2))) {
let update_data = {
play_style: 1,
index: 1,
rival_refid: data.sp_rival2,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(data.refid,
{
collection: "rival",
play_style: 1,
index: 1,
}
)
}
if (!(_.isEmpty(data.sp_rival3))) {
let update_data = {
play_style: 1,
index: 2,
rival_refid: data.sp_rival3,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(data.refid,
{
collection: "rival",
play_style: 1,
index: 2,
}
)
}
if (!(_.isEmpty(data.sp_rival4))) {
let update_data = {
play_style: 1,
index: 3,
rival_refid: data.sp_rival4,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(data.refid,
{
collection: "rival",
play_style: 1,
index: 3,
}
)
}
if (!(_.isEmpty(data.sp_rival5))) {
let update_data = {
play_style: 1,
index: 4,
rival_refid: data.sp_rival5,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(data.refid,
{
collection: "rival",
play_style: 1,
index: 4,
}
)
}
if (!(_.isEmpty(data.dp_rival1))) {
let update_data = {
play_style: 2,
index: 0,
rival_refid: data.dp_rival1,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(data.refid,
{
collection: "rival",
play_style: 2,
index: 0,
}
)
}
if (!(_.isEmpty(data.dp_rival2))) {
let update_data = {
play_style: 2,
index: 1,
rival_refid: data.dp_rival2,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(data.refid,
{
collection: "rival",
play_style: 2,
index: 1,
}
)
}
if (!(_.isEmpty(data.dp_rival3))) {
let update_data = {
play_style: 2,
index: 2,
rival_refid: data.dp_rival3,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(data.refid,
{
collection: "rival",
play_style: 2,
index: 2,
}
)
}
if (!(_.isEmpty(data.dp_rival4))) {
let update_data = {
play_style: 2,
index: 3,
rival_refid: data.dp_rival4,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(data.refid,
{
collection: "rival",
play_style: 2,
index: 3,
}
)
}
if (!(_.isEmpty(data.dp_rival5))) {
let update_data = {
play_style: 2,
index: 4,
rival_refid: data.dp_rival5,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(data.refid,
{
collection: "rival",
play_style: 2,
index: 4,
}
)
}
for (let i = 0; i < update_array.length; i++) {
await DB.Upsert<rival>(data.refid, {
collection: "rival",
play_style: update_array[i].play_style,
index: update_array[i].index,
}, {
$set: {
rival_refid: update_array[i].rival_refid,
}
}
)
}
};
export const updateCustomSettings = async (data) => {
const profile = await DB.FindOne<profile>(data.refid, {
collection: "profile",
});
let customize = {
frame: Number(data.frame),
turntable: Number(data.turntable),
note_burst: Number(data.note_burst),
menu_music: Number(data.menu_music),
lane_cover: Number(data.lane_cover),
category_vox: Number(data.category_vox),
note_skin: Number(data.note_skin),
full_combo_splash: Number(data.full_combo_splash),
disable_musicpreview: StoB(data.disable_musicpreview),
note_beam: Number(data.note_beam),
judge_font: Number(data.judge_font),
pacemaker_cover: Number(data.pacemaker_cover),
vefx_lock: StoB(data.vefx_lock),
effect: Number(data.effect),
bomb_size: Number(data.bomb_size),
disable_hcn_color: StoB(data.disable_hcn_color),
first_note_preview: Number(data.first_note_preview),
rank_folder: StoB(data.rank_folder),
clear_folder: StoB(data.clear_folder),
diff_folder: StoB(data.diff_folder),
alpha_folder: StoB(data.alpha_folder),
rival_folder: StoB(data.rival_folder),
rival_battle_folder: StoB(data.rival_battle_folder),
rival_info: StoB(data.rival_info),
hide_playcount: StoB(data.hide_playcount),
disable_graph_cutin: StoB(data.disable_graph_cutin),
classic_hispeed: StoB(data.classic_hispeed),
rival_played_folder: StoB(data.rival_played_folder),
hide_iidxid: StoB(data.hide_iidxid),
disable_beginner_option: StoB(data.disable_beginner_option),
qpro_head: Number(data.qpro_head),
qpro_hair: Number(data.qpro_hair),
qpro_face: Number(data.qpro_face),
qpro_hand: Number(data.qpro_hand),
qpro_body: Number(data.qpro_body),
qpro_back: Number(data.qpro_back),
}
await DB.Upsert<custom>(data.refid, {
collection: "custom",
version: Number(data.version)
},
{
$set: customize
});
if (!_.isEmpty(data.name) && data.name != profile.name) {
// TODO:: check name is in valid format //
await DB.Upsert<profile>(data.refid, {
collection: "profile",
}, {
$set: {
name: data.name
}
});
}
if (data.version > 27) {
await DB.Upsert<lightning_custom>(data.refid, {
collection: "lightning_custom",
version: Number(data.version)
},
{
$set: {
premium_skin: Number(data.lm_skin),
premium_bg: Number(data.lm_bg),
}
});
}
};
export const importScoreData = async (data, send: WebUISend) => {
if (_.isEmpty(data.data)) {
console.error("[Score Importer] Supplied data is empty");
return send.error(400, "Empty data");
}
let content = null;
let version = 0;
let count = 0;
try {
content = JSON.parse(data.data);
version = content.version;
count = content.count;
}
catch {
console.error("[Score Importer] Invaild data has been supplied");
return send.error(400, "Invalid data");
}
switch (version) {
case 1:
let sd_ver1: old_score[] = content.data;
for (let a = 0; a < count; a++) {
let result = {
pgArray: Array<number>(10).fill(0),
gArray: Array<number>(10).fill(0),
mArray: Array<number>(10).fill(-1),
cArray: Array<number>(10).fill(0),
rArray: Array<number>(10).fill(-1),
esArray: Array<number>(10).fill(0),
optArray: Array<number>(10).fill(0),
opt2Array: Array<number>(10).fill(0),
}
if (!_.isNil(sd_ver1[a].spmArray)) {
for (let b = 0; b < 5; b++) {
result.cArray[b] = sd_ver1[a].spmArray[2 + b];
result.esArray[b] = sd_ver1[a].spmArray[7 + b];
if (sd_ver1[a].spmArray[12 + b] != -1) result.mArray[b] = sd_ver1[a].spmArray[12 + b];
}
}
if (!_.isNil(sd_ver1[a].dpmArray)) {
for (let b = 5; b < 10; b++) {
result.cArray[b] = sd_ver1[a].dpmArray[2 + (b - 5)];
result.esArray[b] = sd_ver1[a].dpmArray[7 + (b - 5)];
if (sd_ver1[a].dpmArray[12 + (b - 5)] != -1) result.mArray[b] = sd_ver1[a].dpmArray[12 + (b - 5)];
}
}
if (!_.isNil(sd_ver1[a].optArray)) {
result.optArray = sd_ver1[a].optArray;
}
if (!_.isNil(sd_ver1[a].opt2Array)) {
result.opt2Array = sd_ver1[a].opt2Array;
}
for (let b = 0; b < 10; b++) {
if (_.isNil(sd_ver1[a][b])) continue;
result[b] = sd_ver1[a][b];
if (!_.isNil(sd_ver1[a][b + 10])) {
result[b + 10] = sd_ver1[a][b + 10];
}
}
await DB.Upsert<score>(data.refid,
{
collection: "score",
mid: sd_ver1[a].music_id
},
{
$set: {
...result
}
}
);
}
break;
case 2:
let sd_ver2: score[] = content.data;
for (let a = 0; a < count; a++) {
let result = {
pgArray: sd_ver2[a].pgArray,
gArray: sd_ver2[a].gArray,
mArray: sd_ver2[a].mArray,
cArray: sd_ver2[a].cArray,
rArray: sd_ver2[a].rArray,
esArray: sd_ver2[a].esArray,
optArray: sd_ver2[a].optArray,
opt2Array: sd_ver2[a].opt2Array,
};
for (let b = 0; b < 10; b++) {
if (_.isNil(sd_ver2[a][b])) continue;
result[b] = sd_ver2[a][b];
if (!_.isNil(sd_ver2[a][b + 10])) {
result[b + 10] = sd_ver2[a][b + 10];
}
}
await DB.Upsert<score>(data.refid,
{
collection: "score",
mid: sd_ver2[a].mid
},
{
$set: {
...result,
}
}
);
}
break;
default:
console.error("[Score Importer] Unregistered score data version");
return send.error(400, "Invalid data version");
}
}
export const exportScoreData = async (data, send: WebUISend) => {
const score = await DB.Find<score>(data.refid, {
collection: "score"
});
if (score == null) return send.error(400, "No data");
let result = {
version: 2,
count: score.length,
data: {
...score,
}
}
send.json(result);
}
function StoB(value: string) {
return value == "on" ? true : false;
};

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import { pccommon, pcreg, pcget, pcgetname, pctakeover, pcvisit, pcsave, pcoldget, pcgetlanegacha, pcdrawlanegacha, pcshopregister } from "./handlers/pc";
import { shopgetname, shopsavename, shopgetconvention, shopsetconvention } from "./handlers/shop";
import { musicreg, musicgetrank, musicappoint, musicarenacpu, musiccrate, musicbreg, musicgetralive } from "./handlers/music";
import { graderaised } from "./handlers/grade";
import { gssysteminfo } from "./handlers/gamesystem";
import { updateRivalSettings, updateCustomSettings, importScoreData, exportScoreData } from "./handlers/webui";
import { GetVersion } from "./util";
import { rankingentry, rankinggetranker, rankingoentry } from "./handlers/ranking";
export function register() {
if (CORE_VERSION_MAJOR <= 1 && CORE_VERSION_MINOR < 31) {
console.error("The current version of Asphyxia Core is not supported. Requires version '1.31' or later.");
return;
}
R.Contributor("duel0213");
R.GameCode("GLD");
R.GameCode("HDD");
R.GameCode("I00");
R.GameCode("JDJ");
R.GameCode("JDZ");
R.GameCode("KDZ");
R.GameCode("LDJ");
// common //
R.Config("BeatPhase", {
name: "Beat #",
desc: "1 / 2 / 3 / FREE", // This can be event phase on old versions //
type: "integer",
default: 3, // BEAT FREE //
});
// ~ Resort Anthem (common) / /
R.Config("cmd_gmbl", {
name: "G.JUDGE",
desc: "Enable G.JUDGE Command (~ Resort Anthem)",
type: "boolean",
default: true,
});
R.Config("cmd_gmbla", {
name: "G.JUDGE-A",
desc: "Enable G.JUDGE-A Command (~ Resort Anthem)",
type: "boolean",
default: true,
});
R.Config("cmd_regl", {
name: "REGUL-SPEED",
desc: "Enable REGUL-SPEED Command (~ Resort Anthem)",
type: "boolean",
default: true,
});
R.Config("cmd_rndp", {
name: "RANDOM+",
desc: "Enable RANDOM+ Command (~ Resort Anthem)",
type: "boolean",
default: true,
});
R.Config("cmd_hrnd", {
name: "H-RANDOM",
desc: "Enable H-RANDOM Command (~ Resort Anthem)",
type: "boolean",
default: true,
});
R.Config("cmd_alls", {
name: "ALL-SCRATCH",
desc: "Enable ALL-SCRATCH Command (~ Resort Anthem)",
type: "boolean",
default: true,
});
// SPADA ~ (common) //
R.Config("NewSongAnother12", {
name: "New Song Another",
desc: "Enables ANOTHER difficulty of current version's new songs that has Level 12",
type: "boolean",
default: true,
});
// PENDUAL ~ (common) //
R.Config("ExpertPhase", {
name: "Expert Phase",
type: "integer",
default: 2,
});
R.Config("ExpertRandomPhase", {
name: "Expert Random Phase",
type: "integer",
default: 2,
});
// HEROIC VERSE ~ (common) //
R.Config("ArenaPhase", {
name: "ARENA Phase",
type: "integer",
default: 2, // ADVERTISE //
});
// BISTROVER ~ (common) //
R.Config("MovieUpload", {
name: "Movie Upload URL",
type: "string",
desc: "API address for play video uploading feature (JSON)",
default: "http://localhost/"
});
R.Config("Eisei", {
name: "Eisei Grade Courses",
desc: "Enable EISEI/KIWAMI Grade Courses",
type: "boolean",
default: true,
});
// CastHour ~ RESIDENT (common) //
R.Config("Grade", {
name: "Grade Open Phase",
desc: "RED / KAIDEN",
type: "integer",
default: 2,
})
// SIRIUS //
R.Config("sr_league", {
name: "League Phase (SR)",
type: "integer",
default: 0,
});
// Resort Anthem //
R.Config("ra_league", {
name: "League Phase (RA)",
type: "integer",
default: 0,
});
R.Config("ra_story", {
name: "Story Phase (RA)",
type: "integer",
default: 0,
});
R.Config("ra_event", {
name: "Tour Phase (RA)",
type: "integer",
default: 3,
});
R.Config("ra_lincle", {
name: "Lincle LINK Phase (RA)",
type: "integer",
default: 1,
});
// Lincle //
R.Config("lc_lincle", {
name: "Lincle LINK Phase (LC)",
type: "integer",
default: 2,
});
R.Config("lc_boss", {
name: "Lincle Kingdom Phase",
type: "integer",
default: 2,
});
// tricoro //
R.Config("tr_limit", {
name: "Limit Burst Phase (TR)",
type: "integer",
default: 24, // TODO:: verify //
});
R.Config("tr_boss", {
name: "Event Phase (TR)",
desc: "RED / BLUE / YELLOW",
type: "integer",
default: 3,
});
R.Config("tr_red", {
name: "RED Phase",
desc: "LEGEND CROSS Phase",
type: "integer",
default: 3,
});
R.Config("tr_yellow", {
name: "YELLOW Phase",
desc: "ぼくらの宇宙戦争 Phase",
type: "integer",
default: 3,
});
R.Config("tr_medal", {
name: "Medal Phase (TR)",
type: "integer",
default: 3,
});
R.Config("tr_cafe", {
name: "Café de Tran",
desc: "Enable Café de Tran Event (tricoro)",
type: "boolean",
default: true,
});
R.Config("tr_tripark", {
name: "Everyone's SPACEWAR!!",
desc: "Enable クプロ・ミミニャミ・パステルくんのみんなで宇宙戦争!! Event (tricoro)",
type: "boolean",
default: true,
});
// SPADA //
R.Config("sp_limit", {
name: "Limit Burst Phase (SP)",
type: "integer",
default: 24,
});
R.Config("sp_boss", {
name: "Event Phase (SP)",
desc: "Spada†leggendaria Phase",
type: "integer",
default: 3,
});
R.Config("sp_boss1", {
name: "Qprogue Phase (SP)",
type: "integer",
default: 4,
});
R.Config("sp_cafe", {
name: "Café de Tran",
desc: "Enable Café de Tran Event (SPADA)",
type: "boolean",
default: true,
});
R.Config("sp_tripark", {
name: "Everyone's SPACEWAR!!",
desc: "Enable クプロ・ミミニャミ・パステルくんのみんなで宇宙戦争!! Event (SPADA)",
type: "boolean",
default: true,
});
R.Config("sp_triparkskip", {
name: "Everyone's SPACEWAR!! Skip",
desc: "Skips クプロ・ミミニャミ・パステルくんのみんなで宇宙戦争!! Event Scenes",
type: "integer",
default: 2,
});
R.Config("sp_superstar", {
name: "SUPER STAR -MITSURU-",
desc: "SUPER STAR 満 -MITSURU- 完全復活祭 Phase",
type: "integer",
default: 2,
});
// PENDUAL //
R.Config("pd_preplay", {
name: "SUPER FUTURE 2323 Phase",
type: "integer",
default: 2,
});
R.Config("pd_tohoremix", {
name: "BEMANI X TOHO",
desc: "BEMANI×TOHO REITAISAI 2015 project Phase",
type: "integer",
default: 2,
});
R.Config("pd_limit", {
name: "Chrono Chaser Phase",
type: "integer",
default: 9,
});
R.Config("pd_boss", {
name: "Event Phase (PD)",
desc: "Chrono Seeker / Qpronicle Chord / PENDUAL TALISMAN",
type: "integer",
default: 3,
});
R.Config("pd_chronodiver", {
name: "Chrono Seeker",
type: "integer",
default: 3,
});
R.Config("pd_qproniclechord", {
name: "Qpronicle Chord",
type: "integer",
default: 2,
});
R.Config("pd_cccollabo", {
name: "Coca-Cola×BEMANI",
desc: "Coca-Cola×BEMANI 店舗限定ロケテスト Phase",
type: "integer",
default: 3,
});
R.Config("pd_timephase", {
name: "Time Phase",
type: "integer",
desc: "Default / Present / Future",
default: 0,
});
// copula //
R.Config("cp_boss", {
name: "Event Phase (CP)",
desc: "開通!とことこライン / Mystery Line",
type: "integer",
default: 2,
});
R.Config("cp_event1", {
name: "開通!とことこライン",
desc: "開通!とことこライン Phase",
type: "integer",
default: 1,
});
R.Config("cp_event2", {
name: "Mystery Line",
desc: "Mystery Line Phase",
type: "integer",
default: 2,
});
R.Config("cp_extraboss",
{
name: "Extra Boss Phase (CP)",
desc: "Extra Boss Phase",
type: "integer",
default: 30,
});
R.Config("cp_bemanisummer", {
name: "BEMANI Summer 2016",
desc: "NEW Generation 夏の流星フェスタ2016 Phase",
type: "integer",
default: 2,
});
// SINOBUZ //
R.Config("sb_boss", {
name: "Event Phase (SB)",
desc: "攻城シノバズ伝 / 忍々七鍵伝",
type: "integer",
default: 2,
});
R.Config("sb_event1", {
name: "攻城シノバズ伝",
desc: "攻城シノバズ伝 Phase",
type: "integer",
default: 2,
});
R.Config("sb_event2", {
name: "忍々七鍵伝",
desc: "忍々七鍵伝 Phase",
type: "integer",
default: 1,
});
R.Config("sb_extraboss",
{
name: "BUZRA ARTS",
desc: "BUZRA ARTS Phase",
type: "integer",
default: 35,
});
// CANNON BALLERS //
R.Config("cb_boss", {
name: "Event Phase (SB)",
desc: "激走!キャノンレーサー",
type: "integer",
default: 1,
});
R.Config("cb_event1", {
name: "激走!キャノンレーサー",
desc: "激走!キャノンレーサー Phase",
type: "integer",
default: 3,
});
R.Config("cb_extraboss",
{
name: "IIDX AIR RACE",
desc: "IIDX AIR RACE Phase",
type: "integer",
default: 35,
});
// Rootage //
R.Config("rt_boss", {
name: "Event Phase (RT)",
desc: "蜃気楼の図書館 / DELABITY LABORATORY",
type: "integer",
default: 2,
});
R.Config("rt_event1", {
name: "蜃気楼の図書館",
desc: "蜃気楼の図書館 Phase",
type: "integer",
default: 3,
});
R.Config("rt_event2", {
name: "DELABITY LABORATORY",
desc: "DELABITY LABORATORY Phase",
type: "integer",
default: 2,
});
R.Config("rt_extraboss",
{
name: "ARC SCORE",
desc: "ARC SCORE Phase",
type: "integer",
default: 3,
});
// HEROIC VERSE //
R.Config("hv_boss", {
name: "Event Phase (HV)",
desc: "HEROIC WORKOUT!!",
type: "integer",
default: 1,
});
R.Config("hv_event", {
name: "HEROIC WORKOUT!!",
desc: "HEROIC WORKOUT!! Phase",
type: "integer",
default: 4,
});
R.Config("hv_extraboss",
{
name: "SHADOW REBELLION",
desc: "SHADOW REBELLION Phase",
type: "integer",
default: 1,
});
// BISTROVER //
R.Config("bo_boss", {
name: "Event Phase (BO)",
desc: "召しませBISTROVER",
type: "integer",
default: 1,
});
R.Config("bo_extraboss", {
name: "BISTRO LANDING",
desc: "BISTRO LANDING Phase",
type: "integer",
default: 1,
});
R.Config("bo_event", {
name: "召しませBISTROVER",
desc: "召しませBISTROVER Phase",
type: "integer",
default: 1,
});
// CastHour //
R.Config("ch_event", {
name: "CastHour Space",
desc: "CastHour Space Phase",
type: "integer",
default: 5,
});
R.Config("ch_extraboss", {
name: "Extra Boss Phase (CH)",
type: "integer",
default: 3,
});
// RESIDENT //
R.Config("rs_event", {
name: "RESIDENT PARTY",
desc: "RESIDENT PARTY Phase",
type: "integer",
default: 5,
});
R.Config("rs_extraboss", {
name: "Extra Boss Phase (RS)",
type: "integer",
default: 3,
});
// EPOLIS //
R.Config("ep_event", {
name: "Event Phase (EP)",
desc: "MY POLIS DESIGNER / EPOLIS RESTORATION",
type: "integer",
default: 2,
});
R.Config("ep_event1", {
name: "MY POLIS DESIGNER",
desc: "MY POLIS DESIGNER Phase",
type: "integer",
default: 3,
});
R.Config("ep_event2", {
name: "EPOLIS RESTORATION",
desc: "EPOLIS RESTORATION Phase",
type: "integer",
default: 3,
});
R.Config("ep_extraboss", {
name: "EPOLIS SINGULARITY",
desc: "EPOLIS SINGULARITY Phase",
type: "integer",
default: 3,
});
// Pinky Crush //
R.Config("pc_event", {
name: "Event Phase (PC)",
desc: "ピンキージャンプアップ! / ピンキーアンダーグラウンド",
type: "integer",
default: 2,
});
R.Config("pc_event1", {
name: "ピンキージャンプアップ!",
desc: "ピンキージャンプアップ! Phase",
type: "integer",
default: 3,
});
R.Config("pc_event2", {
name: "ピンキーアンダーグラウンド",
desc: "ピンキーアンダーグラウンド Phase",
type: "integer",
default: 3,
});
R.Config("pc_extraboss", {
name: "Extra Boss Phase (PC)",
type: "integer",
default: 3,
});
// TODO:: Make a list of customize items //
R.WebUIEvent("iidxGetProfile", async (data, send: WebUISend) => {
const pcdata = await DB.FindOne(data.refid, {
collection: "pcdata",
version: Number(data.version),
});
return send.json({
pcdata,
});
});
R.WebUIEvent("iidxGetSetting", async (data, send: WebUISend) => {
const custom = await DB.FindOne(data.refid, {
collection: "custom",
version: Number(data.version),
});
const lm_custom = await DB.FindOne(data.refid, {
collection: "lightning_custom",
version: Number(data.version),
});
return send.json({
custom,
lm_custom,
});
});
R.WebUIEvent("iidxUpdateRival", updateRivalSettings);
R.WebUIEvent("iidxUpdateCustom", updateCustomSettings);
R.WebUIEvent("iidxImportScoreData", importScoreData);
R.WebUIEvent("iidxExportScoreData", exportScoreData);
const MultiRoute = (method: string, handler: EPR | boolean) => {
R.Route(`${method}`, handler);
R.Route(`IIDX21${method}`, handler);
R.Route(`IIDX22${method}`, handler);
R.Route(`IIDX23${method}`, handler);
R.Route(`IIDX24${method}`, handler);
R.Route(`IIDX25${method}`, handler);
R.Route(`IIDX26${method}`, handler);
R.Route(`IIDX27${method}`, handler);
R.Route(`IIDX28${method}`, handler);
R.Route(`IIDX29${method}`, handler);
R.Route(`IIDX30${method}`, handler);
R.Route(`IIDX31${method}`, handler);
R.Route(`IIDX32${method}`, handler);
};
MultiRoute("pc.common", pccommon);
MultiRoute("pc.reg", pcreg);
MultiRoute("pc.get", pcget);
MultiRoute("pc.getname", pcgetname);
MultiRoute("pc.oldget", pcoldget);
MultiRoute("pc.takeover", pctakeover);
MultiRoute("pc.visit", pcvisit);
MultiRoute("pc.save", pcsave);
MultiRoute("pc.shopregister", pcshopregister);
MultiRoute("pc.getLaneGachaTicket", pcgetlanegacha);
MultiRoute("pc.drawLaneGacha", pcdrawlanegacha);
MultiRoute("pc.consumeLaneGachaTicket", true);
MultiRoute("shop.getname", shopgetname);
MultiRoute("shop.savename", shopsavename);
MultiRoute("shop.getconvention", shopgetconvention);
MultiRoute("shop.setconvention", shopsetconvention);
MultiRoute("music.crate", musiccrate);
MultiRoute("music.getrank", musicgetrank);
MultiRoute("music.getralive", musicgetralive);
MultiRoute("music.appoint", musicappoint);
MultiRoute("music.reg", musicreg);
MultiRoute("music.breg", musicbreg);
MultiRoute("music.arenaCPU", musicarenacpu);
MultiRoute("grade.raised", graderaised);
MultiRoute("ranking.entry", rankingentry);
MultiRoute("ranking.oentry", rankingoentry);
MultiRoute("ranking.getranker", rankinggetranker);
MultiRoute("gameSystem.systemInfo", gssysteminfo);
R.Unhandled((req: EamuseInfo, data: any, send: EamuseSend) => {
console.warn(`Unhandled Request : [${GetVersion(req)}], ${req.module}.${req.method}, ${JSON.stringify(data)}`);
return send.success();
});
}

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export interface activity {
collection: "activity";
version: number;
date: number;
play_style: number;
music_num: number;
play_time: number;
keyboard_num: number;
scratch_num: number;
clear_update_num: number[];
score_update_num: number[];
}
export interface activity_mybest {
collection: "activity_mybest";
version: number;
play_style: number;
play_side: number;
music_id: number;
note_id: number;
target_graph: number;
target_score: number;
pacemaker: number;
best_clear: number;
best_score: number;
best_misscount: number;
now_clear: number;
now_score: number;
now_misscount: number;
now_pgreat: number;
now_great: number;
now_good: number;
now_bad: number;
now_poor: number;
now_combo: number;
now_fast: number;
now_slow: number;
option: number;
option_2: number;
ghost_gauge_data: string;
gauge_type: number;
result_type: number;
is_special_result: number;
update_date: number;
}

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export const IIDX_CPUS = [
[
[6, 4, 5, 0],
[7, 5, 6, 0],
[8, 6, 6, 0],
[9, 6, 7, 0],
[10, 7, 7, 0],
[10, 7, 8, 0],
[11, 8, 8, 0],
[11, 8, 9, 0],
[12, 9, 9, 0],
[12, 9, 10, 0],
[13, 9, 10, 0],
[13, 10, 10, 0],
[14, 10, 11, 0],
[14, 10, 11, 1],
[15, 11, 11, 1],
[15, 11, 12, 1],
[16, 11, 12, 1],
[16, 11, 12, 1],
[17, 12, 12, 1],
[18, 12, 12, 1],
],
[
[6, 3, 5, 0],
[7, 3, 5, 0],
[8, 4, 5, 0],
[8, 4, 5, 0],
[9, 5, 6, 0],
[9, 5, 6, 0],
[10, 6, 6, 0],
[10, 6, 7, 0],
[11, 7, 7, 0],
[11, 7, 8, 0],
[12, 8, 8, 0],
[12, 8, 9, 0],
[13, 9, 9, 0],
[13, 9, 10, 0],
[14, 9, 10, 0],
[15, 10, 10, 0],
[15, 10, 11, 0],
[16, 11, 11, 1],
[17, 11, 12, 1],
[18, 12, 12, 1],
],
];

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export interface badge {
collection: "badge";
version: number;
category_name: string;
flg_id: number;
flg: number;
}

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export interface custom {
collection: "custom";
version: number;
// skin //
frame: number;
turntable: number;
note_burst: number;
menu_music: number;
lane_cover: number;
category_vox: number;
note_skin: number;
full_combo_splash: number;
disable_musicpreview: boolean;
note_beam: number;
judge_font: number;
pacemaker_cover: number;
vefx_lock: boolean;
effect: number;
bomb_size: number;
disable_hcn_color: boolean;
first_note_preview: number;
skin_customize_flg: number[];
note_size: number; // epolis //
lift_cover: number;
note_beam_size: number;
// appendsettings
rank_folder: boolean;
clear_folder: boolean;
diff_folder: boolean;
alpha_folder: boolean;
rival_folder: boolean;
rival_battle_folder: boolean;
rival_info: boolean;
hide_playcount: boolean;
disable_graph_cutin: boolean;
classic_hispeed: boolean;
rival_played_folder: boolean;
hide_iidxid: boolean;
disable_beginner_option: boolean;
// qpro //
qpro_head: number;
qpro_hair: number;
qpro_face: number;
qpro_hand: number;
qpro_body: number;
qpro_back: number; // epolis //
// qpro_secret (heroic verse) //
qpro_secret_head: string[];
qpro_secret_hair: string[];
qpro_secret_face: string[];
qpro_secret_hand: string[];
qpro_secret_body: string[];
qpro_secret_back: string[]; // epolis //
}
export const default_custom = {
frame: 0,
turntable: 0,
note_burst: 0,
menu_music: 0,
lane_cover: 0,
category_vox: 0,
note_skin: 0,
full_combo_splash: 0,
disable_musicpreview: false,
note_beam: 0,
judge_font: 0,
pacemaker_cover: 0,
vefx_lock: false,
effect: 0,
bomb_size: 0,
disable_hcn_color: false,
first_note_preview: 0,
skin_customize_flg: Array<number>(3).fill(-1),
note_size: 0,
lift_cover: 0,
note_beam_size: 0,
rank_folder: true,
clear_folder: true,
diff_folder: true,
alpha_folder: true,
rival_folder: true,
rival_battle_folder: true,
rival_info: true,
hide_playcount: false,
disable_graph_cutin: false,
classic_hispeed: false,
rival_played_folder: true,
hide_iidxid: false,
disable_beginner_option: false,
qpro_head: 0,
qpro_hair: 0,
qpro_face: 0,
qpro_hand: 0,
qpro_body: 0,
qpro_back: 0,
qpro_secret_head: Array<string>(7).fill("-1"),
qpro_secret_hair: Array<string>(7).fill("-1"),
qpro_secret_face: Array<string>(7).fill("-1"),
qpro_secret_hand: Array<string>(7).fill("-1"),
qpro_secret_body: Array<string>(7).fill("-1"),
qpro_secret_back: Array<string>(7).fill("-1"),
}

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export interface blueboss {
level: number;
gauge: number;
item: number;
item_flg: number;
row0: number;
row1: number;
column0: number;
column1: number;
general: number;
first_flg: number;
sector: number;
durability: string;
}

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export interface extra_boss {
collection: "extra_boss";
version: number;
phase: number;
extra: number;
extra_b: number;
onemore: number;
onemore_b: number;
}

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export interface extra_favorite {
collection: "extra_favorite";
version: number;
folder_id: number;
sp_mlist: string | Buffer;
sp_clist: string | Buffer;
dp_mlist: string | Buffer;
dp_clist: string | Buffer;
}

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export interface grade {
collection: "grade";
version: number;
style: number;
gradeId: number;
maxStage: number;
archive: number; // typo: achieve //
}

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export interface lightning_settings {
collection: "lightning_settings";
version: number;
headphone_vol: number;
resistance_sp_left: number;
resistance_sp_right: number;
resistance_dp_left: number;
resistance_dp_right: number;
slider: number[];
light: number[];
concentration: number;
keyboard_kind: number; // epolis //
brightness: number;
}
export interface lightning_playdata {
collection: "lightning_playdata";
version: number;
sp_num: number;
dp_num: number;
}
export interface lightning_custom {
collection: "lightning_custom";
version: number;
premium_skin: number;
premium_bg: number;
}
export interface eisei_grade {
collection: "eisei_grade";
version: number;
clear_type: number;
grade_id: number;
grade_type: number;
stage_num: number;
option: number;
past_achievement: number[];
past_selected_course: number[];
max_past_achievement: number[];
max_past_selected_course: number[];
}
export interface eisei_grade_data {
clear_type: number;
grade_id: number;
grade_type: number;
stage_num: number;
option: number;
past: number[];
selected_course: number[];
max_past: number[];
max_selected_course: number[];
}
export interface lightning_musicmemo {
collection: "lightning_musicmemo";
version: number;
music_idx: number;
play_style: number;
music_id: number;
}
export interface musicmemo_data {
music_idx: number;
play_style: number;
music_id: number;
}
export interface lightning_musicmemo_new {
collection: "lightning_musicmemo_new";
version: number;
folder_idx: number;
folder_name: string;
play_style: number;
music_ids: number[];
}
export interface musicmemo_data_new {
folder_idx: number;
folder_name: string;
play_style: number;
music_ids: number[];
}
export interface lightning_musicfilter {
collection: "lightning_musicfilter";
version: number;
play_style: number;
folder_id: number;
filter_id: number;
is_valid: boolean;
value0: number;
value1: number;
}
export interface lightning_musicfilter_sort {
collection: "lightning_musicfilter_sort";
version: number;
play_style: number;
folder_id: number;
sort: number;
}
export interface musicfilter_data {
play_style: number;
folder_id: number;
filter_id: number;
is_valid: number;
value0: number;
value1: number;
}
export interface musicfilter_sort_data {
play_style: number;
folder_id: number;
sort: number;
}
export const lm_playdata = {
sp_num: 0,
dp_num: 0,
};
export const lm_settings = {
headphone_vol: 10,
resistance_sp_left: 4,
resistance_sp_right: 4,
resistance_dp_left: 4,
resistance_dp_right: 4,
slider: [7, 7, 7, 7, 7, 15, 15],
light: [1, 1, 1, 1, 1, 1],
concentration: 0,
};
export const lm_settings_new = {
headphone_vol: 10,
resistance_sp_left: 4,
resistance_sp_right: 4,
resistance_dp_left: 4,
resistance_dp_right: 4,
slider: [7, 7, 7, 7, 7, 15, 15],
light: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
concentration: 0,
keyboard_kind: 10, // epolis //
brightness: 2,
}
export const lm_customdata = {
premium_skin: 0, // Icons //
premium_bg: 0, // Background (epolis) //
}

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export interface profile {
collection: "profile";
refid: string;
id: number;
idstr: string;
name: string;
pid: number;
language: number;
total_pc: number;
total_kbd: number;
total_scr: number;
}
export const default_profile = {
language: -1,
total_pc: 0,
total_kbd: 0,
total_scr: 0,
}

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export interface expert {
collection: "expert";
version: number;
coid: number;
cArray: number[];
pgArray: number[];
gArray: number[];
optArray: number[];
opt2Array: number[];
esArray: number[];
}
export interface ranking {
collection: "ranking";
version: number;
clid: number;
coid: number;
gnum: number;
pgnum: number;
name: string;
opname: string;
pid: number;
udate: number;
exscore: number; // <- for sort //
maxStage: number;
}

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export interface rival {
collection: "rival";
play_style: number;
index: number;
rival_refid: string;
};
export interface rival_data {
play_style: number;
index: number;
qprodata: number[];
profile: (string | number)[];
pcdata: number[];
}

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export interface score {
collection: "score";
mid: number;
pgArray: number[];
gArray: number[];
mArray: number[];
cArray: number[];
rArray: number[];
esArray: number[];
optArray: number[];
opt2Array: number[];
}
export interface score_top {
collection: "score_top";
play_style: number;
mid: number;
names: string[];
scores: number[];
clflgs: number[];
}
export interface old_score {
music_id: number;
spmArray: number[];
dpmArray: number[];
optArray: number[];
opt2Array: number[];
option_1: number;
option_2: number;
}

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export interface shop_data {
collection: "shop_data";
opname: string;
pid: number;
cls_opt: number;
}
export interface convention_data {
collection: "shop_convention";
version: number;
music_0: number;
music_1: number;
music_2: number;
music_3: number;
valid: boolean;
}

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export interface tutorial {
collection: "tutorial";
version: number;
tid: number;
clr: number;
}

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export interface world_tourism {
collection: "world_tourism";
version: number;
tour_id: number;
progress: number;
}

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pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach sflg0=pcdata.sflg0 sflg1=pcdata.sflg1 sflg2=pcdata.sflg2 gno=pcdata.gno sdhd=pcdata.sdhd sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 mcomb=pcdata.mcomb ncomb=pcdata.ncomb mode=pcdata.mode pmode=pcdata.pmode)
grade(sgid=pcdata.sgid dgid=pcdata.dgid __type="str") #{gradeStr}
ex(__type="str") #{exStr}
skin(__type="str") #{skinStr}
rlist
- for (let rd of rArray)
rival(rno=rd.index id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
gold(now_g=pcdata.gold_now all_g=pcdata.gold_all use_g=pcdata.gold_use)

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pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach sflg0=pcdata.sflg0 sflg1=pcdata.sflg1 sflg2=pcdata.sflg2 gno=pcdata.gno sdhd=pcdata.sdhd sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 mcomb=pcdata.mcomb ncomb=pcdata.ncomb mode=pcdata.mode pmode=pcdata.pmode)
grade(sgid=pcdata.sgid dgid=pcdata.dgid __type="str") #{gradeStr}
ex(__type="str") #{exStr}
skin(__type="str") #{skinStr}
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
visitor(anum="10" snum="10" pnum="10" vs_flg="1")

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pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach sflg0=pcdata.sflg0 sflg1=pcdata.sflg1 sflg2=pcdata.sflg2 gno=pcdata.gno sdhd=pcdata.sdhd sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 mcomb=pcdata.mcomb ncomb=pcdata.ncomb mode=pcdata.mode pmode=pcdata.pmode lift_len=pcdata.liflen)
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
ex
- for (let e of eArray)
e(__type="u32" __count="5") #{e[0]} #{e[1]} #{e[2]} #{e[3]} #{e[4]}
skin(__type="u16" __count="12") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} 0 0 0 0
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
visitor(anum="10" snum="10" pnum="10" vs_flg="1")
fcombo(__type="s16" __count="2") #{pcdata.fcombo[0]} #{pcdata.fcombo[1]}
jewel(rate="100")
jnum(__type="s64") #{pcdata.jewel_num}
bjnum(__type="s32" __count="18") #{pcdata.jewel_bnum[0]} #{pcdata.jewel_bnum[1]} #{pcdata.jewel_bnum[2]} #{pcdata.jewel_bnum[3]} #{pcdata.jewel_bnum[4]} #{pcdata.jewel_bnum[5]} #{pcdata.jewel_bnum[6]} #{pcdata.jewel_bnum[7]} #{pcdata.jewel_bnum[8]} #{pcdata.jewel_bnum[9]} #{pcdata.jewel_bnum[10]} #{pcdata.jewel_bnum[11]} #{pcdata.jewel_bnum[12]} #{pcdata.jewel_bnum[13]} #{pcdata.jewel_bnum[14]} #{pcdata.jewel_bnum[15]} #{pcdata.jewel_bnum[16]} #{pcdata.jewel_bnum[17]}

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pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach sflg0=pcdata.sflg0 sflg1=pcdata.sflg1 gno=pcdata.gno timing=pcdata.timing sdhd=pcdata.sdhd sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 mcomb=pcdata.mcomb ncomb=pcdata.ncomb mode=pcdata.mode pmode=pcdata.pmode liflen=pcdata.liflen)
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
ex
- for (let e of eArray)
e(__type="u32" __count="5") #{e[0]} #{e[1]} #{e[2]} #{e[3]} #{e[4]}
skin(__type="u16" __count="12") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} 0 0 0 0
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
visitor(anum="10" snum="10" pnum="10" vs_flg="1")
fcombo(__type="s16" __count="2") #{pcdata.fcombo[0]} #{pcdata.fcombo[1]}
party
fnum(__type="s32" __count="24") #{pcdata.party[0]} #{pcdata.party[1]} #{pcdata.party[2]} #{pcdata.party[3]} #{pcdata.party[4]} #{pcdata.party[5]} #{pcdata.party[6]} #{pcdata.party[7]} #{pcdata.party[8]} #{pcdata.party[9]} #{pcdata.party[10]} #{pcdata.party[11]} #{pcdata.party[12]} #{pcdata.party[13]} #{pcdata.party[14]} #{pcdata.party[15]} #{pcdata.party[16]} #{pcdata.party[17]} #{pcdata.party[18]} #{pcdata.party[19]} #{pcdata.party[20]} #{pcdata.party[21]} #{pcdata.party[22]} #{pcdata.party[23]}
jubeat(jflg_0="-1" jflg_1="-1" jflg_2="-1" jflg_3="-1")

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pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach sflg0=pcdata.sflg0 sflg1=pcdata.sflg1 gno=pcdata.gno timing=pcdata.timing sdhd=pcdata.sdhd sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 mcomb=pcdata.mcomb ncomb=pcdata.ncomb mode=pcdata.mode pmode=pcdata.pmode liflen=pcdata.liflen)
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
ex
skin(__type="u16" __count="12") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} 0 0 0 0
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
visitor(anum="10" snum="10" pnum="10" vs_flg="1")
fcombo(__type="s16" __count="2") #{pcdata.fcombo[0]} #{pcdata.fcombo[1]}
lincle(comflg="1" flg1="-1" flg2="-1" flg3="-1" flg4="-1" flg5="-1" flg6="-1" flg7="-1" refcomp="1")
reflec(tf="1" br="1" ssc="1" sr="1" wu="1" sg="1" tb="1")
jubeat(jflg_0="-1" jflg_1="-1" jflg_2="-1" jflg_3="-1")
if event != null
tour(pt=event.pt rsv=event.rsv r0=event.r0 r1=event.r1 r2=event.r2 r3=event.r3 r4=event.r4 r5=event.r5 r6=event.r6 r7=event.r7)
cf(__type="bin") #{event.cf}
pf(__type="bin") #{event.pf}
mf(__type="bin") #{event.mf}

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pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach sflg0=pcdata.sflg0 sflg1=pcdata.sflg1 help=pcdata.help gno=pcdata.gno timing=pcdata.timing sdhd=pcdata.sdhd sdtype=pcdata.sdtype notes=pcdata.notes pase=pcdata.pase sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 mode=pcdata.mode pmode=pcdata.pmode liflen=pcdata.liflen)
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
ex
skin(__type="s16" __count="14") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} 0 #{Number(custom.disable_musicpreview)} 0 0
qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1])
ocrs
//-weekly(wid="-1" mid="-1")
visitor(anum="10" snum="10" pnum="10" vs_flg="1")
fcombo(__type="s16" __count="2") #{pcdata.fcombo[0]} #{pcdata.fcombo[1]}
step(sp_ach=pcdata.st_sp_ach dp_ach=pcdata.st_dp_ach sp_dif=pcdata.st_sp_dif dp_dif=pcdata.st_dp_dif)
lincle(comflg="1" flg1="-1" flg2="-1" flg3="-1" flg4="-1" flg5="-1" flg6="-1" flg7="-1")
reflec(tf="1" br="1" ssc="1" sr="1" wu="1" sg="1" tb="1")
jubeat(point="0" bonus="0" jbonus=pcdata.jpoint open="1")
if event != null
kingdom(level=event.level exp=event.exp deller=event.deller place=event.place tower=event.tower boss=event.boss combo=event.combo jewel=event.jewel generic=event.generic)
cf(__type="bin") #{event.cf}
qcf(__type="bin") #{event.qcf}
piece(__type="bin") #{event.piece}
history
type(__type="u8" __count="30") #{pcdata.type[0]} #{pcdata.type[1]} #{pcdata.type[2]} #{pcdata.type[3]} #{pcdata.type[4]} #{pcdata.type[5]} #{pcdata.type[6]} #{pcdata.type[7]} #{pcdata.type[8]} #{pcdata.type[9]} #{pcdata.type[10]} #{pcdata.type[11]} #{pcdata.type[12]} #{pcdata.type[13]} #{pcdata.type[14]} #{pcdata.type[15]} #{pcdata.type[16]} #{pcdata.type[17]} #{pcdata.type[18]} #{pcdata.type[19]} #{pcdata.type[20]} #{pcdata.type[21]} #{pcdata.type[22]} #{pcdata.type[23]} #{pcdata.type[24]} #{pcdata.type[25]} #{pcdata.type[26]} #{pcdata.type[27]} #{pcdata.type[28]} #{pcdata.type[29]}
time(__type="time" __count="30") #{pcdata.time[0]} #{pcdata.time[1]} #{pcdata.time[2]} #{pcdata.time[3]} #{pcdata.time[4]} #{pcdata.time[5]} #{pcdata.time[6]} #{pcdata.time[7]} #{pcdata.time[8]} #{pcdata.time[9]} #{pcdata.time[10]} #{pcdata.time[11]} #{pcdata.time[12]} #{pcdata.time[13]} #{pcdata.time[14]} #{pcdata.time[15]} #{pcdata.time[16]} #{pcdata.time[17]} #{pcdata.time[18]} #{pcdata.time[19]} #{pcdata.time[20]} #{pcdata.time[21]} #{pcdata.time[22]} #{pcdata.time[23]} #{pcdata.time[24]} #{pcdata.time[25]} #{pcdata.time[26]} #{pcdata.time[27]} #{pcdata.time[28]} #{pcdata.time[29]}
param0(__type="s32" __count="30") #{pcdata.p0[0]} #{pcdata.p0[1]} #{pcdata.p0[2]} #{pcdata.p0[3]} #{pcdata.p0[4]} #{pcdata.p0[5]} #{pcdata.p0[6]} #{pcdata.p0[7]} #{pcdata.p0[8]} #{pcdata.p0[9]} #{pcdata.p0[10]} #{pcdata.p0[11]} #{pcdata.p0[12]} #{pcdata.p0[13]} #{pcdata.p0[14]} #{pcdata.p0[15]} #{pcdata.p0[16]} #{pcdata.p0[17]} #{pcdata.p0[18]} #{pcdata.p0[19]} #{pcdata.p0[20]} #{pcdata.p0[21]} #{pcdata.p0[22]} #{pcdata.p0[23]} #{pcdata.p0[24]} #{pcdata.p0[25]} #{pcdata.p0[26]} #{pcdata.p0[27]} #{pcdata.p0[28]} #{pcdata.p0[29]}
param1(__type="s32" __count="30") #{pcdata.p1[0]} #{pcdata.p1[1]} #{pcdata.p1[2]} #{pcdata.p1[3]} #{pcdata.p1[4]} #{pcdata.p1[5]} #{pcdata.p1[6]} #{pcdata.p1[7]} #{pcdata.p1[8]} #{pcdata.p1[9]} #{pcdata.p1[10]} #{pcdata.p1[11]} #{pcdata.p1[12]} #{pcdata.p1[13]} #{pcdata.p1[14]} #{pcdata.p1[15]} #{pcdata.p1[16]} #{pcdata.p1[17]} #{pcdata.p1[18]} #{pcdata.p1[19]} #{pcdata.p1[20]} #{pcdata.p1[21]} #{pcdata.p1[22]} #{pcdata.p1[23]} #{pcdata.p1[24]} #{pcdata.p1[25]} #{pcdata.p1[26]} #{pcdata.p1[27]} #{pcdata.p1[28]} #{pcdata.p1[29]}
param2(__type="s32" __count="30") #{pcdata.p2[0]} #{pcdata.p2[1]} #{pcdata.p2[2]} #{pcdata.p2[3]} #{pcdata.p2[4]} #{pcdata.p2[5]} #{pcdata.p2[6]} #{pcdata.p2[7]} #{pcdata.p2[8]} #{pcdata.p2[9]} #{pcdata.p2[10]} #{pcdata.p2[11]} #{pcdata.p2[12]} #{pcdata.p2[13]} #{pcdata.p2[14]} #{pcdata.p2[15]} #{pcdata.p2[16]} #{pcdata.p2[17]} #{pcdata.p2[18]} #{pcdata.p2[19]} #{pcdata.p2[20]} #{pcdata.p2[21]} #{pcdata.p2[22]} #{pcdata.p2[23]} #{pcdata.p2[24]} #{pcdata.p2[25]} #{pcdata.p2[26]} #{pcdata.p2[27]} #{pcdata.p2[28]} #{pcdata.p2[29]}
param3(__type="s32" __count="30") #{pcdata.p3[0]} #{pcdata.p3[1]} #{pcdata.p3[2]} #{pcdata.p3[3]} #{pcdata.p3[4]} #{pcdata.p3[5]} #{pcdata.p3[6]} #{pcdata.p3[7]} #{pcdata.p3[8]} #{pcdata.p3[9]} #{pcdata.p3[10]} #{pcdata.p3[11]} #{pcdata.p3[12]} #{pcdata.p3[13]} #{pcdata.p3[14]} #{pcdata.p3[15]} #{pcdata.p3[16]} #{pcdata.p3[17]} #{pcdata.p3[18]} #{pcdata.p3[19]} #{pcdata.p3[20]} #{pcdata.p3[21]} #{pcdata.p3[22]} #{pcdata.p3[23]} #{pcdata.p3[24]} #{pcdata.p3[25]} #{pcdata.p3[26]} #{pcdata.p3[27]} #{pcdata.p3[28]} #{pcdata.p3[29]}
param4(__type="s32" __count="30") #{pcdata.p4[0]} #{pcdata.p4[1]} #{pcdata.p4[2]} #{pcdata.p4[3]} #{pcdata.p4[4]} #{pcdata.p4[5]} #{pcdata.p4[6]} #{pcdata.p4[7]} #{pcdata.p4[8]} #{pcdata.p4[9]} #{pcdata.p4[10]} #{pcdata.p4[11]} #{pcdata.p4[12]} #{pcdata.p4[13]} #{pcdata.p4[14]} #{pcdata.p4[15]} #{pcdata.p4[16]} #{pcdata.p4[17]} #{pcdata.p4[18]} #{pcdata.p4[19]} #{pcdata.p4[20]} #{pcdata.p4[21]} #{pcdata.p4[22]} #{pcdata.p4[23]} #{pcdata.p4[24]} #{pcdata.p4[25]} #{pcdata.p4[26]} #{pcdata.p4[27]} #{pcdata.p4[28]} #{pcdata.p4[29]}

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IIDX21pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach mode=pcdata.mode pmode=pcdata.pmode rtype=pcdata.rtype sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 gpos=pcdata.gpos s_sorttype=pcdata.s_sorttype d_sorttype=pcdata.d_sorttype s_pace=pcdata.s_pace d_pace=pcdata.d_pace s_gno=pcdata.s_gno d_gno=pcdata.d_gno s_gtype=pcdata.s_gtype d_gtype=pcdata.d_gtype s_sdlen=pcdata.s_sdlen d_sdlen=pcdata.d_sdlen s_sdtype=pcdata.s_sdtype d_sdtype=pcdata.d_sdtype s_timing=pcdata.s_timing d_timing=pcdata.d_timing s_notes=pcdata.s_notes d_notes=pcdata.d_notes s_judge=pcdata.s_judge d_judge=pcdata.d_judge s_judgeAdj=pcdata.s_judgeAdj d_judgeAdj=pcdata.d_judgeAdj s_hispeed=pcdata.s_hispeed d_hispeed=pcdata.d_hispeed s_liflen=pcdata.s_liflen d_liflen=pcdata.d_liflen s_disp_judge=pcdata.s_disp_judge d_disp_judge=pcdata.d_disp_judge s_opstyle=pcdata.s_opstyle d_opstyle=pcdata.d_opstyle)
spdp_rival(flg="-1")
bind_eaappli
secret
flg1(__type="s64" __count="2") -1 -1
flg2(__type="s64" __count="2") -1 -1
flg3(__type="s64" __count="2") -1 -1
if pcdata.sp_mlist != null
favorite
sp_mlist(__type="bin") #{pcdata.sp_mlist}
sp_clist(__type="bin") #{pcdata.sp_clist}
dp_mlist(__type="bin") #{pcdata.dp_mlist}
dp_clist(__type="bin") #{pcdata.dp_clist}
qpro_secret
head(__type="s64" __count="3") -1 -1 -1
hair(__type="s64" __count="3") -1 -1 -1
face(__type="s64" __count="3") -1 -1 -1
body(__type="s64" __count="3") -1 -1 -1
hand(__type="s64" __count="3") -1 -1 -1
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
skin(__type="s16" __count="14") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} 0 #{Number(custom.disable_musicpreview)} 0 0
qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
stepdata(step_sach=rd.pcdata[4] step_dach=rd.pcdata[5])
qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1])
shop(name=shop_data.opname)
join_shop(joinflg="1" join_cflg="1" join_id="ea" join_name=shop_data.opname)
visitor(anum="10" snum="10" pnum="10" vs_flg="1")
if pcdata.st_album != null
step(damage=pcdata.st_damage defeat=pcdata.st_defeat progress=pcdata.st_progress round=pcdata.st_round sp_mission=pcdata.st_sp_mission dp_mission=pcdata.st_dp_mission sp_level=pcdata.st_sp_level dp_level=pcdata.st_dp_level sp_mplay=pcdata.st_sp_mplay dp_mplay=pcdata.st_dp_mplay last_select=pcdata.st_last_select)
album(__type="bin") #{pcdata.st_album}
//-step_assist(iidx_id iidx_id_str name hair head face body hand)
achievements(pack=pcdata.achi_pack pack_comp=pcdata.achi_packcomp last_weekly=pcdata.achi_lastweekly weekly_num=pcdata.achi_weeklynum visit_flg=pcdata.achi_visitflg rival_crush=pcdata.achi_rivalcrush)
trophy(__type="s64" __count="10") #{pcdata.achi_trophy[0]} #{pcdata.achi_trophy[1]} #{pcdata.achi_trophy[2]} #{pcdata.achi_trophy[3]} #{pcdata.achi_trophy[4]} #{pcdata.achi_trophy[5]} #{pcdata.achi_trophy[6]} #{pcdata.achi_trophy[7]} #{pcdata.achi_trophy[8]} #{pcdata.achi_trophy[9]}
if link5 != null
link5(qpro=link5.qpro glass=link5.glass treasure="0" beautiful=link5.beautiful quaver=link5.quaver castle=link5.castle flip=link5.flip titans=link5.titans exusia=link5.exusia waxing=link5.waxing sampling=link5.sampling beachside=link5.beachside cuvelia=link5.cuvelia reunion=link5.reunion bad=link5.bad turii=link5.turii anisakis=link5.anisakis second=link5.second whydidyou=link5.whydidyou china=link5.china fallen=link5.fallen broken=link5.broken summer=link5.summer sakura=link5.sakura wuv=link5.wuv survival=link5.survival thunder=link5.thunder qproflg="0" glassflg="0" reflec_data="0")
//-cafe(food pastry rainbow beastie astraia beachimp holysnow trueblue ledvsscu service is_first)
gakuen(music_list="-1")
baseball(music_list="-1")
if tricolettepark != null
tricolettepark(open_music=tricolettepark.open_music boss0_damage=tricolettepark.boss0_damage boss1_damage=tricolettepark.boss1_damage boss2_damage=tricolettepark.boss2_damage boss3_damage=tricolettepark.boss3_damage boss0_stun=tricolettepark.boss0_stun boss1_stun=tricolettepark.boss1_stun boss2_stun=tricolettepark.boss2_stun boss3_stun=tricolettepark.boss3_stun magic_gauge="0" party="0" is_union="0" attack_rate="1")
pyramid(music_list="-1" item_list="-1" statue_0="0" statue_1="0" statue_2="0")
deller(deller=pcdata.deller rate="1")
orb_data(rest_orb=pcdata.orb)
if boss1 != null
boss1(stamina=boss1.stamina attack=boss1.attack item_flg=boss1.item_flg item_flg2=boss1.item_flg2 pick=boss1.pick row0=boss1.row0 row1=boss1.row1 row2=boss1.row2 row3=boss1.row3 column0=boss1.column0 column1=boss1.column1 column2=boss1.column2 column3=boss1.column3 map=boss1.map job=boss1.job general=boss1.general battle=boss1.battle boss0_n=boss1.boss0_n boss0_h=boss1.boss0_h boss0_a=boss1.boss0_a boss1_n=boss1.boss1_n boss1_h=boss1.boss1_h boss1_a=boss1.boss1_a boss2_n=boss1.boss2_n boss2_h=boss1.boss2_h boss2_a=boss1.boss2_a item1="0" item2="0" item3="0" boss_scene=boss1.boss_scene boss0_damage=boss1.boss0_damage boss1_damage=boss1.boss1_damage boss2_damage=boss1.boss2_damage boss3_damage=boss1.boss3_damage boss4_damage=boss1.boss4_damage boss5_damage=boss1.boss5_damage boss6_damage=boss1.boss6_damage)
durability(__type="bin") #{boss1.durability}
level(__type="s32" __count="28") #{boss1.level[0]} #{boss1.level[1]} #{boss1.level[2]} #{boss1.level[3]} #{boss1.level[4]} #{boss1.level[5]} #{boss1.level[6]}
//-boss1_phase4(map_clear_flg)
new_durability
//-superstar(achieve_flg)

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@ -0,0 +1,67 @@
IIDX22pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach mode=pcdata.mode pmode=pcdata.pmode rtype=pcdata.rtype sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 gpos=pcdata.gpos s_sorttype=pcdata.s_sorttype d_sorttype=pcdata.d_sorttype s_pace=pcdata.s_pace d_pace=pcdata.d_pace s_gno=pcdata.s_gno d_gno=pcdata.d_gno s_gtype=pcdata.s_gtype d_gtype=pcdata.d_gtype s_sdlen=pcdata.s_sdlen d_sdlen=pcdata.d_sdlen s_sdtype=pcdata.s_sdtype d_sdtype=pcdata.d_sdtype s_timing=pcdata.s_timing d_timing=pcdata.d_timing s_notes=pcdata.s_notes d_notes=pcdata.d_notes s_judge=pcdata.s_judge d_judge=pcdata.d_judge s_judgeAdj=pcdata.s_judgeAdj d_judgeAdj=pcdata.d_judgeAdj s_hispeed=pcdata.s_hispeed d_hispeed=pcdata.d_hispeed s_liflen=pcdata.s_liflen d_liflen=pcdata.d_liflen s_disp_judge=pcdata.s_disp_judge d_disp_judge=pcdata.d_disp_judge s_opstyle=pcdata.s_opstyle d_opstyle=pcdata.d_opstyle s_exscore=pcdata.s_exscore d_exscore=pcdata.d_exscore s_largejudge=pcdata.s_largejudge d_largejudge=pcdata.d_largejudge)
spdp_rival(flg="-1")
bind_eaappli
secret
flg1(__type="s64" __count="3") -1 -1 -1
flg2(__type="s64" __count="3") -1 -1 -1
flg3(__type="s64" __count="3") -1 -1 -1
if pcdata.sp_mlist != null
favorite
sp_mlist(__type="bin") #{pcdata.sp_mlist}
sp_clist(__type="bin") #{pcdata.sp_clist}
dp_mlist(__type="bin") #{pcdata.dp_mlist}
dp_clist(__type="bin") #{pcdata.dp_clist}
qpro_secret
head(__type="s64" __count="4") -1 -1 -1 -1
hair(__type="s64" __count="4") -1 -1 -1 -1
face(__type="s64" __count="4") -1 -1 -1 -1
body(__type="s64" __count="4") -1 -1 -1 -1
hand(__type="s64" __count="4") -1 -1 -1 -1
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
skin(__type="s16" __count="14") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} 0 #{Number(custom.disable_musicpreview)} 0 0
qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
stepdata(step_sach=rd.pcdata[4] step_dach=rd.pcdata[5])
qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1])
shop(name=shop_data.opname)
join_shop(joinflg="1" join_cflg="1" join_id="ea" join_name=shop_data.opname)
visitor(anum="10" snum="10" pnum="10" vs_flg="1")
if pcdata.st_album != null
step(damage=pcdata.st_damage defeat=pcdata.st_defeat progress=pcdata.st_progress round=pcdata.st_round sp_mission=pcdata.st_sp_mission dp_mission=pcdata.st_dp_mission sp_level=pcdata.st_sp_level dp_level=pcdata.st_dp_level sp_mplay=pcdata.st_sp_mplay dp_mplay=pcdata.st_dp_mplay age_list=pcdata.st_age_list is_secret=pcdata.st_is_secret is_present=pcdata.st_is_present is_future=pcdata.st_is_future)
album(__type="bin") #{pcdata.st_album}
//-step_assist(iidx_id iidx_id_str name hair head face body hand)
if chrono_diver != null
chrono_diver(play_count=chrono_diver.play_count present_unlock=chrono_diver.present_unlock future_unlock=chrono_diver.future_unlock success_count_0_n=chrono_diver.success_count_0_n success_count_0_h=chrono_diver.success_count_0_h success_count_0_a=chrono_diver.success_count_0_a success_count_1_n=chrono_diver.success_count_1_n success_count_1_h=chrono_diver.success_count_1_h success_count_1_a=chrono_diver.success_count_1_a success_count_2_n=chrono_diver.success_count_2_n success_count_2_h=chrono_diver.success_count_2_h success_count_2_a=chrono_diver.success_count_2_a success_count_3_n=chrono_diver.success_count_3_n success_count_3_h=chrono_diver.success_count_3_h success_count_3_a=chrono_diver.success_count_3_a story_list=chrono_diver.story_list)
if qpronicle_chord != null
qpronicle_chord(is_first_select_map=qpronicle_chord.is_first_select_map last_select_map=qpronicle_chord.last_select_map story_view_list=qpronicle_chord.story_view_list is_login_bonus=qpronicle_chord.is_use_login_bonus patona_leader=qpronicle_chord.patona_leader patona_sub_1=qpronicle_chord.patona_sub_1 patona_sub_2=qpronicle_chord.patona_sub_2 rare_enemy_damage1=qpronicle_chord.rare_enemy_damage1 rare_enemy_damage2=qpronicle_chord.rare_enemy_damage2 rare_enemy_damage3=qpronicle_chord.rare_enemy_damage3 rare_enemy_damage4=qpronicle_chord.rare_enemy_damage4 rare_enemy_damage5=qpronicle_chord.rare_enemy_damage5)
- for (let evt of qpronicle_chord_sub)
patona_data(patona_no=evt.patona_id level=evt.level exp=evt.exp affection=evt.affection dissatisfaction=evt.dissatisfaction)
if qpronicle_phase3 != null
qpronicle_phase3(stairs_num=qpronicle_phase3.stairs_num flame_list=qpronicle_phase3.flame_list lane_list=qpronicle_phase3.lane_list map0_select=qpronicle_phase3.map0_select map1_select=qpronicle_phase3.map1_select map2_select=qpronicle_phase3.map2_select map3_select=qpronicle_phase3.map3_select map4_select=qpronicle_phase3.map4_select map5_select=qpronicle_phase3.map5_select map6_select=qpronicle_phase3.map6_select is_love_scene_skip="1")
qpronicle_love(music_list="-1")
boss_event_3(music_list="-1" bonus_point=pendual_talis.point)
//-chaser(phase attack exist_age summon_gate success failed damage_point boss_hp)
ues_music(__type="u32" __count="40")
achievements(pack=pcdata.achi_pack pack_comp=pcdata.achi_packcomp last_weekly=pcdata.achi_lastweekly weekly_num=pcdata.achi_weeklynum visit_flg=pcdata.achi_visitflg rival_crush=pcdata.achi_rivalcrush)
trophy(__type="s64" __count="10") #{pcdata.achi_trophy[0]} #{pcdata.achi_trophy[1]} #{pcdata.achi_trophy[2]} #{pcdata.achi_trophy[3]} #{pcdata.achi_trophy[4]} #{pcdata.achi_trophy[5]} #{pcdata.achi_trophy[6]} #{pcdata.achi_trophy[7]} #{pcdata.achi_trophy[8]} #{pcdata.achi_trophy[9]}
old_linked_event(gakuen_list="-1" baseball_list="-1" tricolette_list="-1" cafedetran_list="-1")
pyramid(music_list="-1" item_list="-1" statue_0="0" statue_1="0" statue_2="0")
reflec_collabo(collabo_phase="2" phase1_iidx_play="10" phase2_iidx_play="10" phase1_reflec_play="10" phase2_reflec_play="10" phase1_music_list="-1" phase2_music_list="-1" phase1_iidx_item="-1" phase2_iidx_item="-1" phase1_reflec_item="-1" phase2_reflec_item="-1")
destiny_catharsis(music_bit="-1")
bemani_summer_collabo(music_bit="-1")
deller(deller=pcdata.deller rate="1")
orb_data(rest_orb=pcdata.orb)
time_sandglass(item_num="10")
present_time_sandglass(item_num="10")
sound_holic(music_list="-1" announce_list="-1")
cc_collabo_music(music_list="-1")
cc_collabo_data(customize_list="-1" new_get_customize="1" new_open_music="1" new_consume_drink="1")
beatstream_collabo(music_list="-1")
konami_stytle
is_skip(__type="bool") 1
floor_infection(music_list="-1")

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