Added Initial support for beatmaniaIIDX

This commit is contained in:
duel0213 2024-01-17 06:36:43 +09:00
parent ccd98fc76c
commit 26b6140d2c
32 changed files with 6870 additions and 0 deletions

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iidx@asphyxia/README.md Normal file
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# beatmaniaIIDX
Plugin Version: **v0.1.4**
---
Supported Versions
- beatmaniaIIDX 19 Lincle
- beatmaniaIIDX 27 HEROIC VERSE
- beatmaniaIIDX 28 BISTROVER
- beatmaniaIIDX 29 CastHour
- beatmaniaIIDX 30 RESIDENT
---
Features
- STEP UP (Partial)
- SKILL ANALYZER
- EVENT
- ARENA (Local)
- RANDOME LANE TICKET
- SONG SELECTION NOTES
---
Changelogs
**v0.1.0**
- Added Initial support for Lincle
**v0.1.1**
- Added Initial support for HEROIC VERSE
- Expanded score array to adapting newer difficulty, (SPN ~ DPA [6] -> SPB ~ DPL [10])
- This borked previous score datas recorded with v0.1.0
- All score data now shared with all version. as it doesn't have music_id conversion, it will display incorrect data on certain versions.
- Added Initial customize support (no webui)
**v0.1.2**
- Added Initial support for BISTROVER
- Added Initial Rival support (partial webui)
**v0.1.3**
- Added Initial support for CastHour
**v0.1.4**
- Added Initial support for RESIDENT

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import { GetVersion } from "../util";
export const gssysteminfo: EPR = async (info, data, send) => {
const version = GetVersion(info);
if (version >= 27) {
return send.pugFile(`pug/LDJ/${version}systeminfo.pug`);
}
return send.success();
};

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import { pcdata } from "../models/pcdata";
import { grade } from "../models/grade";
import { IDtoRef, GetVersion } from "../util";
import { eisei_grade } from "../models/lightning";
export const graderaised: EPR = async (info, data, send) => {
const version = GetVersion(info);
const iidxid = parseInt($(data).attr().iidxid);
const refid = await IDtoRef(iidxid);
const gid = parseInt($(data).attr().gid);
const gtype = parseInt($(data).attr().gtype);
let cflg = parseInt($(data).attr().cflg);
let achi = parseInt($(data).attr().achi);
let pcdata = await DB.FindOne<pcdata>(refid, { collection: "pcdata", version: version });
let grade = await DB.FindOne<grade>(refid, {
collection: "grade",
version: version,
style: gtype,
gradeId: gid,
});
if (version >= 27) cflg = parseInt($(data).attr().cstage);
const isTDJ = !(_.isNil($(data).element("lightning_play_data"))); // lightning model //
const hasEiseiData = (!(_.isNil($(data).element("eisei_data"))) || !(_.isNil($(data).element("eisei_grade_data"))));;
if (isTDJ && hasEiseiData) {
let eisei_clear_type: number;
let eisei_grade_id: number;
let eisei_grade_type: number;
let eisei_stage_num: number;
let eisei_option: number;
let eisei_past_achievement: number[];
let eisei_past_selected_course: number[];
let eisei_max_past_achievement: number[];
let eisei_max_past_selected_course: number[];
if (version == 27) {
eisei_clear_type = parseInt($(data).attr("eisei_data").clear_type);
eisei_grade_id = parseInt($(data).attr("eisei_data").grade_id);
eisei_grade_type = parseInt($(data).attr("eisei_data").grade_type);
eisei_stage_num = parseInt($(data).attr("eisei_data").stage_num);
eisei_past_achievement = $(data).element("eisei_data").numbers("past_achievement");
eisei_max_past_achievement = $(data).element("eisei_data").numbers("max_past_achievement");
} if (version >= 30) {
eisei_clear_type = parseInt($(data).element("eisei_data").attr().clear_type);
eisei_grade_id = parseInt($(data).element("eisei_data").attr().grade_id);
eisei_grade_type = parseInt($(data).element("eisei_data").attr().grade_type);
eisei_stage_num = parseInt($(data).element("eisei_data").attr().stage_num);
eisei_option = parseInt($(data).element("eisei_data").attr().option);
eisei_past_achievement = $(data).element("eisei_data").numbers("past_achievement");
eisei_past_selected_course = $(data).element("eisei_data").numbers("past_selected_course");
eisei_max_past_achievement = $(data).element("eisei_data").numbers("max_past_achievement");
eisei_max_past_selected_course = $(data).element("eisei_data").numbers("max_past_selected_course");
} else {
eisei_clear_type = parseInt($(data).attr("eisei_grade_data").clear_type);
eisei_grade_id = parseInt($(data).attr("eisei_grade_data").grade_id);
eisei_grade_type = parseInt($(data).attr("eisei_grade_data").grade_type);
eisei_stage_num = parseInt($(data).attr("eisei_grade_data").stage_num);
eisei_past_achievement = $(data).element("eisei_grade_data").numbers("past_achievement");
eisei_past_selected_course = $(data).element("eisei_grade_data").numbers("past_selected_course");
eisei_max_past_achievement = $(data).element("eisei_grade_data").numbers("max_past_achievement");
eisei_max_past_selected_course = $(data).element("eisei_grade_data").numbers("max_past_selected_course");
}
await DB.Upsert<eisei_grade>(
refid,
{
collection: "eisei_grade",
version: version,
grade_type: eisei_grade_type,
grade_id: eisei_grade_id,
},
{
$set: {
clear_type: eisei_clear_type,
stage_num: eisei_stage_num,
option: eisei_option,
past_achievement: eisei_past_achievement,
past_selected_course: eisei_past_selected_course,
max_past_achievement: eisei_max_past_achievement,
max_past_selected_course: eisei_max_past_selected_course,
},
}
);
return send.object(
K.ATTR({
status: "0",
pnum: "1",
})
);
}
let updatePcdata = false;
let updateGrade = false;
if (_.isNil(pcdata)) return send.deny();
if (_.isNil(grade)) {
if (cflg == 4) {
if (gtype == 0)
pcdata.sgid = Math.max(gid, pcdata.sgid);
else
pcdata.dgid = Math.max(gid, pcdata.dgid);
updatePcdata = true;
}
updateGrade = true;
} else {
if (cflg >= grade.maxStage || achi >= grade.archive) {
cflg = Math.max(cflg, grade.maxStage);
achi = Math.max(achi, grade.archive);
updateGrade = true;
}
if (cflg == 4) updatePcdata = true;
}
if (updatePcdata) {
await DB.Upsert<pcdata>(
refid,
{
collection: "pcdata",
version: version,
},
{
$set: pcdata
}
);
}
if (updateGrade) {
await DB.Upsert<grade>(
refid,
{
collection: "grade",
version: version,
style: gtype,
gradeId: gid,
},
{
$set: {
maxStage: cflg,
archive: achi,
}
}
);
}
let gradeUser = await DB.Find<grade>(null, {
collection: "grade",
version: version,
style: gtype,
gradeId: gid,
maxStage: 4,
});
return send.object(
K.ATTR({
status: "0",
pnum: String(gradeUser.length),
})
);
};

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import { IDtoRef, Base64toBuffer, GetVersion, OldMidToNewMid, NewMidToOldMid } from "../util";
import { score, score_top } from "../models/score";
import { profile } from "../models/profile";
export const musicgetrank: EPR = async (info, data, send) => {
const version = GetVersion(info);
const refid = await IDtoRef(parseInt($(data).attr().iidxid));
const cltype = parseInt($(data).attr().cltype); // 0 -> SP, 1 -> DP //
const music_data: any = (
await DB.Find(refid, {
collection: "score",
})
);
const rival_refids = [
[parseInt($(data).attr().iidxid0), await IDtoRef(parseInt($(data).attr().iidxid0))],
[parseInt($(data).attr().iidxid1), await IDtoRef(parseInt($(data).attr().iidxid1))],
[parseInt($(data).attr().iidxid2), await IDtoRef(parseInt($(data).attr().iidxid2))],
[parseInt($(data).attr().iidxid3), await IDtoRef(parseInt($(data).attr().iidxid3))],
[parseInt($(data).attr().iidxid4), await IDtoRef(parseInt($(data).attr().iidxid4))],
];
let m = [], top = [];
let score_data: number[];
let indices, temp_mid = 0;
if (version == 19) {
indices = cltype === 0 ? [1, 2, 3] : [6, 7, 8];
music_data.forEach((res: score) => {
temp_mid = NewMidToOldMid(res.mid);
if (temp_mid > 1999) return;
if (cltype == 0) {
score_data = [-1, temp_mid, ...indices.map(i => res.cArray[i]), ...indices.map(i => res.esArray[i]), ...indices.map(i => res.mArray[i])];
} else {
score_data = [-1, temp_mid, ...indices.map(i => res.cArray[i]), ...indices.map(i => res.esArray[i]), ...indices.map(i => res.mArray[i])];
}
m.push(K.ARRAY("s16", score_data));
});
for (let i = 0; i < rival_refids.length; i++) {
if (_.isNaN(rival_refids[i][0])) continue;
const rival_score = await DB.Find<score>(String(rival_refids[i][1]),
{ collection: "score", }
);
rival_score.forEach((res: score) => {
temp_mid = NewMidToOldMid(res.mid);
if (temp_mid > 1999) return;
if (cltype == 0) {
score_data = [i, temp_mid, ...indices.map(i => res.cArray[i]), ...indices.map(i => res.esArray[i]), ...indices.map(i => res.mArray[i])];
} else {
score_data = [i, temp_mid, ...indices.map(i => res.cArray[i]), ...indices.map(i => res.esArray[i]), ...indices.map(i => res.mArray[i])];
}
m.push(K.ARRAY("s16", score_data));
});
}
} else if (version >= 27) {
indices = cltype === 0 ? [0, 1, 2, 3, 4] : [5, 6, 7, 8, 9];
music_data.forEach((res: score) => {
if (cltype == 0) {
score_data = [-1, res.mid, ...indices.map(i => res.cArray[i]), ...indices.map(i => res.esArray[i]), ...indices.map(i => res.mArray[i])];
} else {
score_data = [-1, res.mid, ...indices.map(i => res.cArray[i]), ...indices.map(i => res.esArray[i]), ...indices.map(i => res.mArray[i])];
}
m.push(K.ARRAY("s16", score_data));
});
for (let i = 0; i < rival_refids.length; i++) {
if (_.isNaN(rival_refids[i][0])) continue;
const rival_score = await DB.Find<score>(String(rival_refids[i][1]),
{ collection: "score", }
);
rival_score.forEach((res: score) => { // rival score //
if (cltype == 0) {
score_data = [i, res.mid, ...indices.map(i => res.cArray[i]), ...indices.map(i => res.esArray[i]), ...indices.map(i => res.mArray[i])];
} else {
score_data = [i, res.mid, ...indices.map(i => res.cArray[i]), ...indices.map(i => res.esArray[i]), ...indices.map(i => res.mArray[i])];
}
m.push(K.ARRAY("s16", score_data));
});
}
const score_top = await DB.Find<score_top>({
collection: "score_top",
play_style: cltype,
});
if (score_top.length > 0) {
score_top.forEach((res) => {
top.push({
"@attr": ({
name0: res.names[0],
name1: res.names[1],
name2: res.names[2],
name3: res.names[3],
name4: res.names[4],
}),
detail: K.ARRAY("s16", [res.mid, ...res.clflgs, ...res.scores])
});
});
}
return send.object({
style: K.ATTR({type: String(cltype)}),
m,
top,
});
} else {
return send.success();
}
return send.object({
m
});
}
export const musicappoint: EPR = async (info, data, send) => {
const version = GetVersion(info);
// clid, ctype, grd, iidxid, lv, mid, subtype //
const refid = await IDtoRef(parseInt($(data).attr().iidxid));
let mid = parseInt($(data).attr().mid);
let clid = parseInt($(data).attr().clid);
const mapping = [1, 2, 3, 6, 7, 8];
if (version == 19) {
mid = OldMidToNewMid(mid);
clid = mapping[clid];
}
const music_data: score | null = await DB.FindOne<score>(refid, {
collection: "score",
mid: mid,
[clid]: { $exists: true },
});
if (_.isNil(music_data)) return send.success();
let mydata, option = 0, option2 = 0;
if (version >= 27) {
if (!_.isNil(music_data.optArray) && version > 27) {
option = music_data.optArray[clid];
option2 = music_data.opt2Array[clid];
}
mydata = Base64toBuffer(music_data[clid]);
}
else mydata = K.ITEM("bin", Base64toBuffer(music_data[clid]));
if (version >= 27) {
let my_gauge_data = Base64toBuffer(music_data[clid + 10]);
return send.object({
"@attr": { my_option: option, my_option2: option2 }, // CastHour //
mydata: K.ITEM("bin", mydata),
my_gauge_data: K.ITEM("bin", my_gauge_data),
});
}
return send.object({
mydata
});
}
export const musicreg: EPR = async (info, data, send) => {
const version = GetVersion(info);
// wid, oppid, opname, opt, opt2, pside, nocnt, anum //
const refid = await IDtoRef(parseInt($(data).attr().iidxid));
const pgnum = parseInt($(data).attr().pgnum);
const gnum = parseInt($(data).attr().gnum);
const mnum = parseInt($(data).attr().mnum);
const cflg = parseInt($(data).attr().cflg);
let mid = parseInt($(data).attr().mid);
let clid = parseInt($(data).attr().clid);
let exscore = (pgnum * 2 + gnum);
let ghost = null, ghost_gauge = null; // Heroic Verse //
let style = 0, option = 0, option_2 = 0;
const mapping = [1, 2, 3, 6, 7, 8];
if (version == -1) return send.deny();
else if (version == 19) {
mid = OldMidToNewMid(mid);
if (mid == -1) return send.deny();
clid = mapping[clid];
}
const music_data: score | null = await DB.FindOne<score>(refid, {
collection: "score",
mid: mid,
});
const profile = await DB.FindOne<profile>(refid, {
collection: "profile",
});
// SPN -> DPA [0~5] -> LINCLE //
// SPB -> DPL [0~9] -> Heroic Verse //
let pgArray = Array<number>(10).fill(0); // PGREAT //
let gArray = Array<number>(10).fill(0); // GREAT //
let mArray = Array<number>(10).fill(0); // MISS //
let cArray = Array<number>(10).fill(0); // CLEAR FLAGS //
let esArray = Array<number>(10).fill(0); // EXSCORE //
let optArray = Array<number>(10).fill(0); // USED OPTION (CastHour) //
let opt2Array = Array<number>(10).fill(0); // USED OPTION (CastHour) //
if (version >= 19) ghost = $(data).buffer("ghost").toString("base64");
if (version >= 27) {
ghost_gauge = $(data).buffer("ghost_gauge").toString("base64");
style = parseInt($(data).element("music_play_log").attr().play_style);
if (version >= 29) {
option = parseInt($(data).element("music_play_log").attr().option1);
option_2 = parseInt($(data).element("music_play_log").attr().option2);
}
}
if (_.isNil(music_data)) {
pgArray[clid] = pgnum;
gArray[clid] = gnum;
mArray[clid] = mnum;
cArray[clid] = cflg;
esArray[clid] = exscore;
optArray[clid] = option;
opt2Array[clid] = option_2;
} else {
pgArray = music_data.pgArray;
gArray = music_data.gArray;
mArray = music_data.mArray;
cArray = music_data.cArray;
esArray = music_data.esArray;
if (!_.isNil(music_data.optArray)) { // temp //
optArray = music_data.optArray;
opt2Array = music_data.opt2Array;
}
const pExscore = esArray[clid];
if (exscore > pExscore) {
pgArray[clid] = Math.max(pgArray[clid], pgnum);
gArray[clid] = Math.max(gArray[clid], gnum);
mArray[clid] = Math.max(mArray[clid], mnum);
esArray[clid] = Math.max(esArray[clid], exscore);
optArray[clid] = option;
opt2Array[clid] = option_2;
} else {
ghost = music_data[clid];
if (version >= 27) ghost_gauge = music_data[clid + 10];
}
cArray[clid] = Math.max(cArray[clid], cflg);
}
if (version >= 27) {
const score_top: score_top | null = await DB.FindOne<score_top>(null, {
collection: "score_top",
play_style: style,
mid: mid,
});
let names = Array<string>(5).fill("");
let scores = Array<number>(5).fill(-1);
let clflgs = Array<number>(5).fill(-1);
let tmp_clid = clid;
if (style == 1) tmp_clid -= 5;
if (_.isNil(score_top)) {
if (esArray[clid] > exscore) {
names[clid] = profile.name;
scores[clid] = esArray[clid];
clflgs[clid] = cArray[clid];
} else {
names[clid] = profile.name;
scores[clid] = exscore;
clflgs[clid] = cflg;
}
} else {
names = score_top.names;
scores = score_top.scores;
clflgs = score_top.clflgs;
if (exscore > scores[clid]) {
names[clid] = profile.name;
scores[clid] = exscore;
clflgs[clid] = cflg;
}
}
await DB.Upsert<score_top>(
{
collection: "score_top",
play_style: style,
mid: mid,
},
{
$set: {
names,
scores,
clflgs,
}
}
);
}
await DB.Upsert<score>(
refid,
{
collection: "score",
mid: mid,
},
{
$set: {
pgArray,
gArray,
mArray,
cArray,
esArray,
optArray,
opt2Array,
[clid]: ghost,
[clid + 10]: ghost_gauge,
}
}
);
send.object(
K.ATTR({
status: "0",
mid: String(mid),
clid: String(clid),
crate: "0",
frate: "0",
})
);
}
// this is not valid response //
export const musicarenacpu: EPR = async (info, data, send) => {
const version = GetVersion(info);
if (version == -1) return send.deny();
let cpu_score_list = [], total_notes = [];
$(data).elements("music_list").forEach((res) => {
total_notes.push(res.number("total_notes"));
});
for (let a = 0; a < $(data).elements("cpu_list").length; a++) {
let score_list = [];
total_notes.forEach((res) => {
score_list.push({
score: K.ITEM("s32", _.random(res, res * 2)),
ghost: K.ITEM("u8", 0),
enable_score: K.ITEM("bool", 1),
enable_ghost: K.ITEM("bool", 0),
});
})
cpu_score_list.push({
index: K.ITEM("s32", a),
score_list,
});
}
return send.object({
cpu_score_list,
})
}

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export const shopgetname: EPR = async (info, data, send) => {
return send.object(
K.ATTR({
status: "0",
opname: "",
pid: "57",
cls_opt: "0",
hr: "0",
mi: "0",
})
);
};
export const shopgetconvention: EPR = async (info, data, send) => {
return send.deny();
};
export const shopsetconvention: EPR = async (info, data, send) => {
return send.deny();
};

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import { profile } from "../models/profile";
import { rival } from "../models/rival";
export const updateRivalSettings = async (data: {
// All of data sent as string
iidxid: string;
sp_rival1?: string;
sp_rival2?: string;
sp_rival3?: string;
sp_rival4?: string;
sp_rival5?: string;
dp_rival1?: string;
dp_rival2?: string;
dp_rival3?: string;
dp_rival4?: string;
dp_rival5?: string;
}) => {
const profile = await DB.FindOne<profile>(null, {
collection: "profile",
idstr: data.iidxid,
});
let update_array = [];
if (!(_.isEmpty(data.sp_rival1))) {
let update_data = {
play_style: 1,
index: 0,
rival_refid: data.sp_rival1,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(profile.refid,
{
collection: 'rival',
play_style: 1,
index: 0,
}
)
}
if (!(_.isEmpty(data.sp_rival2))) {
let update_data = {
play_style: 1,
index: 1,
rival_refid: data.sp_rival2,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(profile.refid,
{
collection: 'rival',
play_style: 1,
index: 1,
}
)
}
if (!(_.isEmpty(data.sp_rival3))) {
let update_data = {
play_style: 1,
index: 2,
rival_refid: data.sp_rival3,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(profile.refid,
{
collection: 'rival',
play_style: 1,
index: 2,
}
)
}
if (!(_.isEmpty(data.sp_rival4))) {
let update_data = {
play_style: 1,
index: 3,
rival_refid: data.sp_rival4,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(profile.refid,
{
collection: 'rival',
play_style: 1,
index: 3,
}
)
}
if (!(_.isEmpty(data.sp_rival5))) {
let update_data = {
play_style: 1,
index: 4,
rival_refid: data.sp_rival5,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(profile.refid,
{
collection: 'rival',
play_style: 1,
index: 4,
}
)
}
if (!(_.isEmpty(data.dp_rival1))) {
let update_data = {
play_style: 2,
index: 0,
rival_refid: data.dp_rival1,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(profile.refid,
{
collection: 'rival',
play_style: 2,
index: 0,
}
)
}
if (!(_.isEmpty(data.dp_rival2))) {
let update_data = {
play_style: 2,
index: 1,
rival_refid: data.dp_rival2,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(profile.refid,
{
collection: 'rival',
play_style: 2,
index: 1,
}
)
}
if (!(_.isEmpty(data.dp_rival3))) {
let update_data = {
play_style: 2,
index: 2,
rival_refid: data.dp_rival3,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(profile.refid,
{
collection: 'rival',
play_style: 2,
index: 2,
}
)
}
if (!(_.isEmpty(data.dp_rival4))) {
let update_data = {
play_style: 2,
index: 3,
rival_refid: data.dp_rival4,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(profile.refid,
{
collection: 'rival',
play_style: 2,
index: 3,
}
)
}
if (!(_.isEmpty(data.dp_rival5))) {
let update_data = {
play_style: 2,
index: 4,
rival_refid: data.dp_rival5,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(profile.refid,
{
collection: 'rival',
play_style: 2,
index: 4,
}
)
}
for (let i = 0; i < update_array.length; i++) {
await DB.Upsert<rival>(profile.refid, {
collection: "rival",
play_style: update_array[i].play_style,
index: update_array[i].index,
}, {
$set: {
rival_refid: update_array[i].rival_refid,
}
}
)
}
};

64
iidx@asphyxia/index.ts Normal file
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import { pccommon, pcreg, pcget, pcgetname, pctakeover, pcvisit, pcsave, pcoldget, pcgetlanegacha, pcconsumelanegacha, pcdrawlanegacha } from "./handlers/pc";
import { shopgetname, shopgetconvention, shopsetconvention } from "./handlers/shop";
import { musicreg, musicgetrank, musicappoint, musicarenacpu } from "./handlers/music";
import { graderaised } from "./handlers/grade";
import { gssysteminfo } from "./handlers/gamesystem";
import { updateRivalSettings } from "./handlers/webui";
export function register() {
if (CORE_VERSION_MAJOR <= 1 && CORE_VERSION_MINOR < 31) {
console.error("The current version of Asphyxia Core is not supported. Requires version '1.31' or later.");
return;
}
R.Contributor("duel0213");
R.GameCode("KDZ");
R.GameCode("LDJ");
R.Config("BeatPhase", {
name: "Beat #",
type: "integer",
default: 3,
});
R.WebUIEvent("updateIIDXRivalSettings", updateRivalSettings);
const MultiRoute = (method: string, handler: EPR | boolean) => {
R.Route(`${method}`, handler);
R.Route(`IIDX27${method}`, handler);
R.Route(`IIDX28${method}`, handler);
R.Route(`IIDX29${method}`, handler);
R.Route(`IIDX30${method}`, handler);
};
MultiRoute("pc.common", pccommon);
MultiRoute("pc.reg", pcreg);
MultiRoute("pc.get", pcget);
MultiRoute("pc.getname", pcgetname);
MultiRoute("pc.oldget", pcoldget);
MultiRoute("pc.takeover", pctakeover);
MultiRoute("pc.visit", pcvisit);
MultiRoute("pc.save", pcsave);
MultiRoute("pc.getLaneGachaTicket", pcgetlanegacha);
MultiRoute("pc.drawLaneGacha", pcdrawlanegacha);
MultiRoute("pc.consumeLaneGachaTicket", pcconsumelanegacha);
MultiRoute("shop.getname", shopgetname);
MultiRoute("shop.getconvention", shopgetconvention);
MultiRoute("shop.setconvention", shopsetconvention);
MultiRoute("music.getrank", musicgetrank);
MultiRoute("music.appoint", musicappoint);
MultiRoute("music.reg", musicreg);
MultiRoute("music.arenaCPU", musicarenacpu);
MultiRoute("grade.raised", graderaised);
MultiRoute("gameSystem.systemInfo", gssysteminfo);
R.Unhandled((req: EamuseInfo, data: any, send: EamuseSend) => {
console.warn(`Unhandled Request : ${req.module}.${req.method}`);
return send.success();
});
}

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export interface custom {
collection: "custom";
version: number;
// skin //
frame: number;
turntable: number;
note_burst: number;
menu_music: number;
lane_cover: number;
category_vox: number;
note_skin: number;
full_combo_splash: number;
disable_musicpreview: boolean;
note_beam: number;
judge_font: number;
pacemaker_cover: number;
vefx_lock: boolean;
effect: number;
bomb_size: number;
disable_hcn_color: boolean;
first_note_preview: boolean;
// appendsettings
rank_folder: boolean;
clear_folder: boolean;
diff_folder: boolean;
alpha_folder: boolean;
rival_folder: boolean;
rival_battle_folder: boolean;
rival_info: boolean;
hide_playcount: boolean;
disable_graph_cutin: boolean;
classic_hispeed: boolean;
rival_played_folder: boolean;
hide_iidxid: boolean;
// qpro //
qpro_head: number;
qpro_hair: number;
qpro_face: number;
qpro_hand: number;
qpro_body: number;
// qpro_secret (heroic verse) //
qpro_secret_head: string[];
qpro_secret_hair: string[];
qpro_secret_face: string[];
qpro_secret_hand: string[];
qpro_secret_body: string[];
}
export const default_custom = {
frame: 0,
turntable: 0,
note_burst: 0,
menu_music: 0,
lane_cover: 0,
category_vox: 0,
note_skin: 0,
full_combo_splash: 0,
disable_musicpreview: false,
note_beam: 0,
judge_font: 0,
pacemaker_cover: 0,
vefx_lock: false,
effect: 0,
bomb_size: 0,
disable_hcn_color: false,
first_note_preview: false,
rank_folder: true,
clear_folder: true,
diff_folder: true,
alpha_folder: true,
rival_folder: true,
rival_battle_folder: true,
rival_info: true,
hide_playcount: false,
disable_graph_cutin: false,
classic_hispeed: false,
rival_played_folder: true,
hide_iidxid: false,
qpro_head: 0,
qpro_hair: 0,
qpro_face: 0,
qpro_hand: 0,
qpro_body: 0,
qpro_secret_head: Array<string>(7).fill("-1"),
qpro_secret_hair: Array<string>(7).fill("-1"),
qpro_secret_face: Array<string>(7).fill("-1"),
qpro_secret_hand: Array<string>(7).fill("-1"),
qpro_secret_body: Array<string>(7).fill("-1"),
}

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export interface grade {
collection: "grade";
version: number;
style: number;
gradeId: number;
maxStage: number;
archive: number;
}

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export interface lightning_settings {
collection: "lightning_settings";
version: number;
headphone_vol: number;
resistance_sp_left: number;
resistance_sp_right: number;
resistance_dp_left: number;
resistance_dp_right: number;
slider: number[];
light: number[];
concentration: number;
};
export interface lightning_playdata {
collection: "lightning_playdata";
version: number;
sp_num: number;
dp_num: number;
};
export interface eisei_grade {
collection: "eisei_grade";
version: number;
clear_type: number;
grade_id: number;
grade_type: number;
stage_num: number;
option: number;
past_achievement: number[];
past_selected_course: number[];
max_past_achievement: number[];
max_past_selected_course: number[];
}
export interface eisei_grade_data {
clear_type: number;
grade_id: number;
grade_type: number;
stage_num: number;
option: number;
past: number[];
selected_course: number[];
max_past: number[];
max_selected_course: number[];
}
export interface lightning_musicmemo {
collection: "lightning_musicmemo";
version: number;
music_idx: number;
play_style: number;
music_id: number;
}
export interface musicmemo_data {
music_idx: number;
play_style: number;
music_id: number;
}
export interface lightning_musicmemo_new {
collection: "lightning_musicmemo_new";
version: number;
folder_idx: number;
folder_name: string;
play_style: number;
music_ids: number[];
}
export interface musicmemo_data_new {
folder_idx: number;
folder_name: string;
play_style: number;
music_ids: number[];
}
export const lm_playdata = {
sp_num: 0,
dp_num: 0,
};
export const lm_settings = {
headphone_vol: 10,
resistance_sp_left: 4,
resistance_sp_right: 4,
resistance_dp_left: 4,
resistance_dp_right: 4,
slider: [7, 7, 7, 7, 7, 15, 15],
light: [1, 1, 1, 1, 1, 1],
concentration: 0,
};
export const lm_settings_new = {
headphone_vol: 10,
resistance_sp_left: 4,
resistance_sp_right: 4,
resistance_dp_left: 4,
resistance_dp_right: 4,
slider: [7, 7, 7, 7, 7, 15, 15],
light: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
concentration: 0,
}

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export interface pcdata {
collection: "pcdata";
version: number;
spnum: number; // attributes (Lincle) //
dpnum: number;
sach: number;
dach: number;
sflg0: number;
sflg1: number;
help: number;
gno: number;
timing: number;
sdhd: number;
sdtype: number;
notes: number;
pase: number;
sp_opt: number;
dp_opt: number;
dp_opt2: number;
mode: number;
pmode: number;
ngrade: number; // <- attribute (BISTROVER) //
fcombo: number[];
liflen: number;
rtype: number; // attributes (Heroic Verse) //
gpos: number;
s_sorttype: number;
d_sorttype: number;
s_pace: number;
d_pace: number;
s_gno: number;
d_gno: number;
s_sub_gno: number;
d_sub_gno: number;
s_gtype: number;
d_gtype: number;
s_sdlen: number;
d_sdlen: number;
s_sdtype: number;
d_sdtype: number;
s_timing: number;
d_timing: number;
s_notes: number;
d_notes: number;
s_judge: number;
d_judge: number;
s_judgeAdj: number;
d_judgeAdj: number;
s_hispeed: number;
d_hispeed: number;
s_liflen: number;
d_liflen: number;
s_disp_judge: number;
d_disp_judge: number;
s_opstyle: number;
d_opstyle: number;
s_graph_score: number;
d_graph_score: number;
s_auto_scrach: number;
d_auto_scrach: number;
s_gauge_disp: number;
d_gauge_disp: number;
s_lane_brignt: number;
d_lane_brignt: number;
s_camera_layout: number;
d_camera_layout: number;
s_ghost_score: number;
d_ghost_score: number;
s_tsujigiri_disp: number;
d_tsujigiri_disp: number;
s_auto_adjust: number; // CastHour //
d_auto_adjust: number;
s_timing_split: number; // RESIDENT //
d_timing_split: number;
s_visualization: number;
d_visualization: number;
secret_flg1: string[]; // secret (Heroic Verse) //
secret_flg2: string[];
secret_flg3: string[];
secret_flg4: string[];
leggendaria_flg1: string[]; // leggendaria (bistrover) //
dr_sprank: number[]; // djrank (Heroic Verse) //
dr_sppoint: number[];
dr_dprank: number[];
dr_dppoint: number[];
nr_spradar: number[]; // notes_radar (Heroic Verse) //
nr_dpradar: number[];
achi_lastweekly: number; // achievement (Heroic Verse) //
achi_pack: number;
achi_packcomp: number;
achi_rivalcrush: number;
achi_visitflg: number;
achi_weeklynum: number;
achi_trophy: string[]; // for somewhat reason save throws 160 elements but anything above 20 will rejected //
deller: number; // in-game currency (heroic verse) //
orb: number;
present_orb: number;
sgid: number; // grade //
dgid: number;
jpoint: number; // jpoint (lincle) //
st_sp_ach: number; // step (lincle) //
st_sp_dif: number;
st_dp_ach: number;
st_dp_dif: number;
st_enemy_damage: number; // step (Heroic Verse) //
st_progress: number;
st_is_track_ticket: boolean;
st_sp_level: number;
st_dp_level: number;
st_sp_mission_point: number;
st_dp_mission_point: number;
st_sp_dj_mission_level: number;
st_dp_dj_mission_level: number;
st_sp_clear_mission_level: number;
st_dp_clear_mission_level: number;
st_sp_dj_mission_clear: number;
st_dp_dj_mission_clear: number;
st_sp_clear_mission_clear: number;
st_dp_clear_mission_clear: number;
st_sp_mplay: number;
st_dp_mplay: number;
st_tips_read_list: number;
st_total_point: number; // CastHour //
st_enemy_defeat_flg: number;
st_mission_clear_num: number;
st_sp_fluctuation: number; // RESIDENT //
st_dp_fluctuation: number;
event_play_num: number; // event (Heroic Verse) / /
event_last_select_id: number;
event_last_select_type: number; // CastHour //
event_story_prog: number; // BISTROVER //
event_failed_num: number;
type: number[]; // history (Lincle) //
time: number[];
p0: number[];
p1: number[];
p2: number[];
p3: number[];
p4: number[];
eb_keyorb: number; // extra boss (Heroic Verse) //
eb_bossorb0: number;
eb_bossorb1: number;
eb_bossorb2: number;
eb_bossorb3: number;
eb_bossorb4: number;
eb_bossorb5: number;
eb_bossorb6: number;
eb_bossorb7: number;
tourism_secret_flg1: string[];
tourism_secret_flg2: string[];
}
export const KDZ_pcdata = {
version: 19,
spnum: 0,
dpnum: 0,
sach: 0,
dach: 0,
sflg0: 0,
sflg1: 0,
help: 1,
gno: 0,
timing: 0,
sdhd: 0,
sdtype: 0,
notes: 0,
pase: 0,
sp_opt: 0,
dp_opt: 0,
dp_opt2: 0,
mode: 0,
pmode: 0,
fcombo: Array<number>(2).fill(0),
liflen: 0,
sgid: -1,
dgid: -1,
jpoint: 0,
st_sp_ach: -1,
st_sp_dif: -1,
st_dp_ach: -1,
st_dp_dif: -1,
type: Array<number>(30).fill(255),
time: Array<number>(30).fill(0),
p0: Array<number>(30).fill(-1),
p1: Array<number>(30).fill(-1),
p2: Array<number>(30).fill(-1),
p3: Array<number>(30).fill(-1),
p4: Array<number>(30).fill(-1),
}
export const IIDX27_pcdata = {
version: 27,
spnum: 0,
dpnum: 0,
sach: 0,
dach: 0,
mode: 0,
pmode: 0,
rtype: 0,
sp_opt: 0,
dp_opt: 0,
dp_opt2: 0,
gpos: 0,
s_sorttype: 0,
d_sorttype: 0,
s_pace: 0,
d_pace: 0,
s_gno: 0,
d_gno: 0,
s_sub_gno: 0,
d_sub_gno: 0,
s_gtype: 0,
d_gtype: 0,
s_sdlen: 0,
d_sdlen: 0,
s_sdtype: 0,
d_sdtype: 0,
s_timing: 0,
d_timing: 0,
s_notes: 0,
d_notes: 0,
s_judge: 0,
d_judge: 0,
s_judgeAdj: 0,
d_judgeAdj: 0,
s_hispeed: 0,
d_hispeed: 0,
s_liflen: 0,
d_liflen: 0,
s_disp_judge: 0,
d_disp_judge: 0,
s_opstyle: 0,
d_opstyle: 0,
s_graph_score: 0,
d_graph_score: 0,
s_auto_scrach: 0,
d_auto_scrach: 0,
s_gauge_disp: 0,
d_gauge_disp: 0,
s_lane_brignt: 0,
d_lane_brignt: 0,
s_camera_layout: 0,
d_camera_layout: 0,
s_ghost_score: 0,
d_ghost_score: 0,
s_tsujigiri_disp: 0,
d_tsujigiri_disp: 0,
secret_flg1: Array<string>(3).fill("-1"),
secret_flg2: Array<string>(3).fill("-1"),
secret_flg3: Array<string>(3).fill("-1"),
secret_flg4: Array<string>(3).fill("-1"),
dr_sprank: Array<number>(15).fill(0),
dr_sppoint: Array<number>(15).fill(0),
dr_dprank: Array<number>(15).fill(0),
dr_dppoint: Array<number>(15).fill(0),
nr_spradar: Array<number>(6).fill(0),
nr_dpradar: Array<number>(6).fill(0),
st_enemy_damage: 0,
st_progress: 0,
st_is_track_ticket: false,
st_sp_level: 0,
st_dp_level: 0,
st_sp_mission_point: 0,
st_dp_mission_point: 0,
st_sp_dj_mission_level: 0,
st_dp_dj_mission_level: 0,
st_sp_clear_mission_level: 0,
st_dp_clear_mission_level: 0,
st_sp_dj_mission_clear: 0,
st_dp_dj_mission_clear: 0,
st_sp_clear_mission_clear: 0,
st_dp_clear_mission_clear: 0,
st_sp_mplay: 0,
st_dp_mplay: 0,
st_tips_read_list: 0,
sgid: -1,
dgid: -1,
achi_lastweekly: 0,
achi_pack: 0,
achi_packcomp: 0,
achi_rivalcrush: 0,
achi_visitflg: 0,
achi_weeklynum: 0,
achi_trophy: Array<string>(20).fill("0"),
deller: 0,
orb: 0,
present_orb: 0,
event_play_num: 0,
event_last_select_id: -1,
eb_keyorb: 0,
eb_bossorb0: 0,
eb_bossorb1: 0,
eb_bossorb2: 0,
eb_bossorb3: 0,
eb_bossorb4: 0,
eb_bossorb5: 0,
eb_bossorb6: 0,
eb_bossorb7: 0,
}
export const IIDX28_pcdata = {
version: 28,
spnum: 0,
dpnum: 0,
sach: 0,
dach: 0,
mode: 0,
pmode: 0,
ngrade: 0,
rtype: 0,
sp_opt: 0,
dp_opt: 0,
dp_opt2: 0,
gpos: 0,
s_sorttype: 0,
d_sorttype: 0,
s_pace: 0,
d_pace: 0,
s_gno: 0,
d_gno: 0,
s_sub_gno: 0,
d_sub_gno: 0,
s_gtype: 0,
d_gtype: 0,
s_sdlen: 0,
d_sdlen: 0,
s_sdtype: 0,
d_sdtype: 0,
s_timing: 0,
d_timing: 0,
s_notes: 0,
d_notes: 0,
s_judge: 0,
d_judge: 0,
s_judgeAdj: 0,
d_judgeAdj: 0,
s_hispeed: 0,
d_hispeed: 0,
s_liflen: 0,
d_liflen: 0,
s_disp_judge: 0,
d_disp_judge: 0,
s_opstyle: 0,
d_opstyle: 0,
s_graph_score: 0,
d_graph_score: 0,
s_auto_scrach: 0,
d_auto_scrach: 0,
s_gauge_disp: 0,
d_gauge_disp: 0,
s_lane_brignt: 0,
d_lane_brignt: 0,
s_camera_layout: 0,
d_camera_layout: 0,
s_ghost_score: 0,
d_ghost_score: 0,
s_tsujigiri_disp: 0,
d_tsujigiri_disp: 0,
secret_flg1: Array<string>(3).fill("-1"),
secret_flg2: Array<string>(3).fill("-1"),
secret_flg3: Array<string>(3).fill("-1"),
secret_flg4: Array<string>(3).fill("-1"),
leggendaria_flg1: Array<string>(3).fill("-1"),
dr_sprank: Array<number>(15).fill(0),
dr_sppoint: Array<number>(15).fill(0),
dr_dprank: Array<number>(15).fill(0),
dr_dppoint: Array<number>(15).fill(0),
nr_spradar: Array<number>(6).fill(0),
nr_dpradar: Array<number>(6).fill(0),
st_enemy_damage: 0,
st_progress: 0,
st_is_track_ticket: false,
st_sp_level: 0,
st_dp_level: 0,
st_sp_mission_point: 0,
st_dp_mission_point: 0,
st_sp_dj_mission_level: 0,
st_dp_dj_mission_level: 0,
st_sp_clear_mission_level: 0,
st_dp_clear_mission_level: 0,
st_sp_dj_mission_clear: 0,
st_dp_dj_mission_clear: 0,
st_sp_clear_mission_clear: 0,
st_dp_clear_mission_clear: 0,
st_sp_mplay: 0,
st_dp_mplay: 0,
st_tips_read_list: 0,
sgid: -1,
dgid: -1,
achi_lastweekly: 0,
achi_pack: 0,
achi_packcomp: 0,
achi_rivalcrush: 0,
achi_visitflg: 0,
achi_weeklynum: 0,
achi_trophy: Array<string>(20).fill("0"),
deller: 0,
orb: 0,
present_orb: 0,
event_play_num: 0,
event_last_select_id: -1,
event_story_prog: 0,
event_failed_num: 0,
eb_keyorb: 0,
eb_bossorb0: 0,
eb_bossorb1: 0,
eb_bossorb2: 0,
eb_bossorb3: 0,
eb_bossorb4: 0,
eb_bossorb5: 0,
eb_bossorb6: 0,
eb_bossorb7: 0,
}
export const IIDX29_pcdata = {
version: 29,
spnum: 0,
dpnum: 0,
sach: 0,
dach: 0,
mode: 0,
pmode: 0,
ngrade: 0,
rtype: 0,
sp_opt: 0,
dp_opt: 0,
dp_opt2: 0,
gpos: 0,
s_sorttype: 0,
d_sorttype: 0,
s_pace: 0,
d_pace: 0,
s_gno: 0,
d_gno: 0,
s_sub_gno: 0,
d_sub_gno: 0,
s_gtype: 0,
d_gtype: 0,
s_sdlen: 0,
d_sdlen: 0,
s_sdtype: 0,
d_sdtype: 0,
s_timing: 0,
d_timing: 0,
s_notes: 0,
d_notes: 0,
s_judge: 0,
d_judge: 0,
s_judgeAdj: 0,
d_judgeAdj: 0,
s_hispeed: 0,
d_hispeed: 0,
s_liflen: 0,
d_liflen: 0,
s_disp_judge: 0,
d_disp_judge: 0,
s_opstyle: 0,
d_opstyle: 0,
s_graph_score: 0,
d_graph_score: 0,
s_auto_scrach: 0,
d_auto_scrach: 0,
s_gauge_disp: 0,
d_gauge_disp: 0,
s_lane_brignt: 0,
d_lane_brignt: 0,
s_camera_layout: 0,
d_camera_layout: 0,
s_ghost_score: 0,
d_ghost_score: 0,
s_tsujigiri_disp: 0,
d_tsujigiri_disp: 0,
s_auto_adjust: 0,
d_auto_adjust: 0,
secret_flg1: Array<string>(3).fill("-1"),
secret_flg2: Array<string>(3).fill("-1"),
secret_flg3: Array<string>(3).fill("-1"),
secret_flg4: Array<string>(3).fill("-1"),
leggendaria_flg1: Array<string>(3).fill("-1"),
dr_sprank: Array<number>(15).fill(0),
dr_sppoint: Array<number>(15).fill(0),
dr_dprank: Array<number>(15).fill(0),
dr_dppoint: Array<number>(15).fill(0),
nr_spradar: Array<number>(6).fill(0),
nr_dpradar: Array<number>(6).fill(0),
st_enemy_damage: 0,
st_progress: 0,
st_total_point: 0,
st_enemy_defeat_flg: 0,
st_is_track_ticket: false,
st_sp_level: 0,
st_dp_level: 0,
st_sp_mplay: 0,
st_dp_mplay: 0,
st_tips_read_list: 0,
st_mission_clear_num: 0,
sgid: -1,
dgid: -1,
achi_lastweekly: 0,
achi_pack: 0,
achi_packcomp: 0,
achi_rivalcrush: 0,
achi_visitflg: 0,
achi_weeklynum: 0,
achi_trophy: Array<string>(20).fill("0"),
deller: 0,
orb: 0,
present_orb: 0,
event_play_num: 0,
event_last_select_id: -1,
event_last_select_type: -1,
}
export const IIDX30_pcdata = {
version: 30,
spnum: 0,
dpnum: 0,
sach: 0,
dach: 0,
mode: 0,
pmode: 0,
ngrade: 0,
rtype: 0,
sp_opt: 0,
dp_opt: 0,
dp_opt2: 0,
gpos: 0,
s_sorttype: 0,
d_sorttype: 0,
s_pace: 0,
d_pace: 0,
s_gno: 0,
d_gno: 0,
s_sub_gno: 0,
d_sub_gno: 0,
s_gtype: 0,
d_gtype: 0,
s_sdlen: 0,
d_sdlen: 0,
s_sdtype: 0,
d_sdtype: 0,
s_timing: 0,
d_timing: 0,
s_notes: 0,
d_notes: 0,
s_judge: 0,
d_judge: 0,
s_judgeAdj: 0,
d_judgeAdj: 0,
s_hispeed: 0,
d_hispeed: 0,
s_liflen: 0,
d_liflen: 0,
s_disp_judge: 0,
d_disp_judge: 0,
s_opstyle: 0,
d_opstyle: 0,
s_graph_score: 0,
d_graph_score: 0,
s_auto_scrach: 0,
d_auto_scrach: 0,
s_gauge_disp: 0,
d_gauge_disp: 0,
s_lane_brignt: 0,
d_lane_brignt: 0,
s_camera_layout: 0,
d_camera_layout: 0,
s_ghost_score: 0,
d_ghost_score: 0,
s_tsujigiri_disp: 0,
d_tsujigiri_disp: 0,
s_auto_adjust: 0,
d_auto_adjust: 0,
s_timing_split: 0,
d_timing_split: 0,
s_visualization: 0,
d_visualization: 0,
secret_flg1: Array<string>(3).fill("-1"),
secret_flg2: Array<string>(3).fill("-1"),
secret_flg3: Array<string>(3).fill("-1"),
secret_flg4: Array<string>(3).fill("-1"),
leggendaria_flg1: Array<string>(3).fill("-1"),
tourism_secret_flg1: Array<string>(3).fill("-1"),
tourism_secret_flg2: Array<string>(3).fill("-1"),
dr_sprank: Array<number>(15).fill(0),
dr_sppoint: Array<number>(15).fill(0),
dr_dprank: Array<number>(15).fill(0),
dr_dppoint: Array<number>(15).fill(0),
nr_spradar: Array<number>(6).fill(0),
nr_dpradar: Array<number>(6).fill(0),
st_enemy_damage: 0,
st_progress: 0,
st_total_point: 0,
st_enemy_defeat_flg: 0,
st_is_track_ticket: false,
st_sp_level: 0,
st_dp_level: 0,
st_sp_fluctuation: 0,
st_dp_fluctuation: 0,
st_mission_clear_num: 0,
st_sp_mplay: 0,
st_dp_mplay: 0,
st_tips_read_list: 0,
sgid: -1,
dgid: -1,
achi_lastweekly: 0,
achi_pack: 0,
achi_packcomp: 0,
achi_rivalcrush: 0,
achi_visitflg: 0,
achi_weeklynum: 0,
achi_trophy: Array<string>(20).fill("0"),
deller: 0,
orb: 0,
present_orb: 0,
event_play_num: 0,
event_last_select_id: -1,
}

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export interface profile {
collection: "profile";
refid: string;
id: number;
idstr: string;
name: string;
pid: number;
language: number;
total_pc: number;
total_kbd: number;
total_scr: number;
}
export const default_profile = {
language: -1,
total_pc: 0,
total_kbd: 0,
total_scr: 0,
}

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export interface rival {
collection: "rival";
play_style: number;
index: number;
rival_refid: string;
};
export interface rival_data {
play_style: number;
index: number;
qprodata: number[];
profile: (string | number)[];
pcdata: number[];
}

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export interface score {
collection: "score";
mid: number;
pgArray: number[];
gArray: number[];
mArray: number[];
cArray: number[];
esArray: number[];
optArray: number[];
opt2Array: number[];
}
export interface score_top {
collection: "score_top";
play_style: number;
mid: number;
names: string[];
scores: number[];
clflgs: number[];
}

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export interface world_tourism {
collection: "world_tourism";
version: number;
tour_id: number;
progress: number;
}

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pc(status="0" expire="600")
ir(beat=beat)
//- cm(id="" folder="" compo="")
lincle(phase="2")
boss(phase="2")
mr_secret(flg="-1")
travel(flg="-1")

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pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach sflg0=pcdata.sflg0 sflg1=pcdata.sflg1 help=pcdata.help gno=pcdata.gno timing=pcdata.timing sdhd=pcdata.sdhd sdtype=pcdata.sdtype notes=pcdata.notes pase=pcdata.pase sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 mode=pcdata.mode pmode=pcdata.pmode liflen=pcdata.liflen)
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
ex
skin(__type="s16" __count="14") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} 0 #{custom.disable_musicpreview} 0 0
qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1])
ocrs
weekly(wid="-1" mid="-1")
visitor(anum="0" snum="0" pnum="0" vs_flg="1")
attack(a0="0" a1="0" a2="0" a3="0" a4="0" a5="0")
fcombo(__type="s16" __count="2") #{pcdata.fcombo[0]} #{pcdata.fcombo[1]}
step(sp_ach=pcdata.st_sp_ach dp_ach=pcdata.st_dp_ach sp_dif=pcdata.st_sp_dif dp_dif=pcdata.st_dp_dif)
lincle(comflg="1" flg1="1" flg2="1" flg3="1" flg4="1" flg5="1" flg6="1" flg7="1")
reflec(tf="1" br="1" ssc="1" sr="1" wu="1" sg="1" tb="1")
jubeat(point="0" bonus="0" jbonus=pcdata.jpoint open="1")
if event != null
kingdom(level=event.level exp=event.exp deller=event.deller place=event.place tower=event.tower boss=event.boss combo=event.combo jewel=event.jewel generic=event.generic)
cf(__type="bin") #{event.cf}
qcf(__type="bin") #{event.qcf}
piece(__type="bin") #{event.piece}
history
type(__type="u8" __count="30") #{pcdata.type[0]} #{pcdata.type[1]} #{pcdata.type[2]} #{pcdata.type[3]} #{pcdata.type[4]} #{pcdata.type[5]} #{pcdata.type[6]} #{pcdata.type[7]} #{pcdata.type[8]} #{pcdata.type[9]} #{pcdata.type[10]} #{pcdata.type[11]} #{pcdata.type[12]} #{pcdata.type[13]} #{pcdata.type[14]} #{pcdata.type[15]} #{pcdata.type[16]} #{pcdata.type[17]} #{pcdata.type[18]} #{pcdata.type[19]} #{pcdata.type[20]} #{pcdata.type[21]} #{pcdata.type[22]} #{pcdata.type[23]} #{pcdata.type[24]} #{pcdata.type[25]} #{pcdata.type[26]} #{pcdata.type[27]} #{pcdata.type[28]} #{pcdata.type[29]}
time(__type="time" __count="30") #{pcdata.time[0]} #{pcdata.time[1]} #{pcdata.time[2]} #{pcdata.time[3]} #{pcdata.time[4]} #{pcdata.time[5]} #{pcdata.time[6]} #{pcdata.time[7]} #{pcdata.time[8]} #{pcdata.time[9]} #{pcdata.time[10]} #{pcdata.time[11]} #{pcdata.time[12]} #{pcdata.time[13]} #{pcdata.time[14]} #{pcdata.time[15]} #{pcdata.time[16]} #{pcdata.time[17]} #{pcdata.time[18]} #{pcdata.time[19]} #{pcdata.time[20]} #{pcdata.time[21]} #{pcdata.time[22]} #{pcdata.time[23]} #{pcdata.time[24]} #{pcdata.time[25]} #{pcdata.time[26]} #{pcdata.time[27]} #{pcdata.time[28]} #{pcdata.time[29]}
param0(__type="s32" __count="30") #{pcdata.p0[0]} #{pcdata.p0[1]} #{pcdata.p0[2]} #{pcdata.p0[3]} #{pcdata.p0[4]} #{pcdata.p0[5]} #{pcdata.p0[6]} #{pcdata.p0[7]} #{pcdata.p0[8]} #{pcdata.p0[9]} #{pcdata.p0[10]} #{pcdata.p0[11]} #{pcdata.p0[12]} #{pcdata.p0[13]} #{pcdata.p0[14]} #{pcdata.p0[15]} #{pcdata.p0[16]} #{pcdata.p0[17]} #{pcdata.p0[18]} #{pcdata.p0[19]} #{pcdata.p0[20]} #{pcdata.p0[21]} #{pcdata.p0[22]} #{pcdata.p0[23]} #{pcdata.p0[24]} #{pcdata.p0[25]} #{pcdata.p0[26]} #{pcdata.p0[27]} #{pcdata.p0[28]} #{pcdata.p0[29]}
param1(__type="s32" __count="30") #{pcdata.p1[0]} #{pcdata.p1[1]} #{pcdata.p1[2]} #{pcdata.p1[3]} #{pcdata.p1[4]} #{pcdata.p1[5]} #{pcdata.p1[6]} #{pcdata.p1[7]} #{pcdata.p1[8]} #{pcdata.p1[9]} #{pcdata.p1[10]} #{pcdata.p1[11]} #{pcdata.p1[12]} #{pcdata.p1[13]} #{pcdata.p1[14]} #{pcdata.p1[15]} #{pcdata.p1[16]} #{pcdata.p1[17]} #{pcdata.p1[18]} #{pcdata.p1[19]} #{pcdata.p1[20]} #{pcdata.p1[21]} #{pcdata.p1[22]} #{pcdata.p1[23]} #{pcdata.p1[24]} #{pcdata.p1[25]} #{pcdata.p1[26]} #{pcdata.p1[27]} #{pcdata.p1[28]} #{pcdata.p1[29]}
param2(__type="s32" __count="30") #{pcdata.p2[0]} #{pcdata.p2[1]} #{pcdata.p2[2]} #{pcdata.p2[3]} #{pcdata.p2[4]} #{pcdata.p2[5]} #{pcdata.p2[6]} #{pcdata.p2[7]} #{pcdata.p2[8]} #{pcdata.p2[9]} #{pcdata.p2[10]} #{pcdata.p2[11]} #{pcdata.p2[12]} #{pcdata.p2[13]} #{pcdata.p2[14]} #{pcdata.p2[15]} #{pcdata.p2[16]} #{pcdata.p2[17]} #{pcdata.p2[18]} #{pcdata.p2[19]} #{pcdata.p2[20]} #{pcdata.p2[21]} #{pcdata.p2[22]} #{pcdata.p2[23]} #{pcdata.p2[24]} #{pcdata.p2[25]} #{pcdata.p2[26]} #{pcdata.p2[27]} #{pcdata.p2[28]} #{pcdata.p2[29]}
param3(__type="s32" __count="30") #{pcdata.p3[0]} #{pcdata.p3[1]} #{pcdata.p3[2]} #{pcdata.p3[3]} #{pcdata.p3[4]} #{pcdata.p3[5]} #{pcdata.p3[6]} #{pcdata.p3[7]} #{pcdata.p3[8]} #{pcdata.p3[9]} #{pcdata.p3[10]} #{pcdata.p3[11]} #{pcdata.p3[12]} #{pcdata.p3[13]} #{pcdata.p3[14]} #{pcdata.p3[15]} #{pcdata.p3[16]} #{pcdata.p3[17]} #{pcdata.p3[18]} #{pcdata.p3[19]} #{pcdata.p3[20]} #{pcdata.p3[21]} #{pcdata.p3[22]} #{pcdata.p3[23]} #{pcdata.p3[24]} #{pcdata.p3[25]} #{pcdata.p3[26]} #{pcdata.p3[27]} #{pcdata.p3[28]} #{pcdata.p3[29]}
param4(__type="s32" __count="30") #{pcdata.p4[0]} #{pcdata.p4[1]} #{pcdata.p4[2]} #{pcdata.p4[3]} #{pcdata.p4[4]} #{pcdata.p4[5]} #{pcdata.p4[6]} #{pcdata.p4[7]} #{pcdata.p4[8]} #{pcdata.p4[9]} #{pcdata.p4[10]} #{pcdata.p4[11]} #{pcdata.p4[12]} #{pcdata.p4[13]} #{pcdata.p4[14]} #{pcdata.p4[15]} #{pcdata.p4[16]} #{pcdata.p4[17]} #{pcdata.p4[18]} #{pcdata.p4[19]} #{pcdata.p4[20]} #{pcdata.p4[21]} #{pcdata.p4[22]} #{pcdata.p4[23]} #{pcdata.p4[24]} #{pcdata.p4[25]} #{pcdata.p4[26]} #{pcdata.p4[27]} #{pcdata.p4[28]} #{pcdata.p4[29]}

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IIDX27pc(status="0" expire="600")
ir(beat=beat)
//-
cm(id="" folder="" compo="")
tdj_cm
cm(id="" filename="")
expert(phase="1")
expert_random_secert(phase="1")
boss(phase="1")
vip_pass_black
deller_bonus(open="1")
newsong_another(open="1")
secret_full_open
system_voice_phase(phase="1")
extra_boss_event(phase="1")
event1_phase(phase="4")
premium_area_news(open="1")
premium_area_qpro(open="1")
play_video
display_asio_logo

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IIDX27pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach mode=pcdata.mode pmode=pcdata.pmode rtype=pcdata.rtype sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 gpos=pcdata.gpos s_sorttype=pcdata.s_sorttype d_sorttype=pcdata.d_sorttype s_pace=pcdata.s_pace d_pace=pcdata.d_pace s_gno=pcdata.s_gno d_gno=pcdata.d_gno s_sub_gno=pcdata.d_sub_gno d_sub_gno=pcdata.d_sub_gno s_gtype=pcdata.s_gtype d_gtype=pcdata.d_gtype s_sdlen=pcdata.s_sdlen d_sdlen=pcdata.d_sdlen s_sdtype=pcdata.s_sdtype d_sdtype=pcdata.d_sdtype s_timing=pcdata.s_timing d_timing=pcdata.d_timing s_notes=pcdata.s_notes d_notes=pcdata.d_notes s_judge=pcdata.s_judge d_judge=pcdata.d_judge s_judgeAdj=pcdata.s_judgeAdj d_judgeAdj=pcdata.d_judgeAdj s_hispeed=pcdata.s_hispeed d_hispeed=pcdata.d_hispeed s_liflen=pcdata.s_liflen d_liflen=pcdata.d_liflen s_disp_judge=pcdata.s_disp_judge d_disp_judge=pcdata.d_disp_judge s_opstyle=pcdata.s_opstyle d_opstyle=pcdata.d_opstyle s_graph_score=pcdata.s_graph_score d_graph_score=pcdata.d_graph_score s_auto_scrach=pcdata.s_auto_scrach d_auto_scrach=pcdata.d_auto_scrach s_gauge_disp=pcdata.s_gauge_disp d_gauge_disp=pcdata.d_gauge_disp s_lane_brignt=pcdata.s_lane_brignt d_lane_brignt=pcdata.d_lane_brignt s_camera_layout=pcdata.s_camera_layout d_camera_layout=pcdata.d_camera_layout s_ghost_score=pcdata.s_ghost_score d_ghost_score=pcdata.d_ghost_score s_tsujigiri_disp=pcdata.s_tsujigiri_disp d_tsujigiri_disp=pcdata.d_tsujigiri_disp)
lightning_play_data(dpnum=lm_playdata.dp_num spnum=lm_playdata.sp_num)
lightning_setting(headphone_vol=lm_settings.headphone_vol resistance_dp_left=lm_settings.resistance_dp_left resistance_dp_right=lm_settings.resistance_dp_right resistance_sp_left=lm_settings.resistance_sp_left resistance_sp_right=lm_settings.resistance_sp_right)
slider(__type="s32" __count="7") #{lm_settings.slider[0]} #{lm_settings.slider[1]} #{lm_settings.slider[2]} #{lm_settings.slider[3]} #{lm_settings.slider[4]} #{lm_settings.slider[5]} #{lm_settings.slider[6]}
light(__type="bool" __count="6") #{lm_settings.light[0]} #{lm_settings.light[1]} #{lm_settings.light[2]} #{lm_settings.light[3]} #{lm_settings.light[4]} #{lm_settings.light[5]}
concentration(__type="bool") #{lm_settings.concentration}
bind_eaappli
ea_premium_course
enable_qr_reward
leggendaria_open
qpro_secret
head(__type="s64" __count="7") #{custom.qpro_secret_head[0]} #{custom.qpro_secret_head[1]} #{custom.qpro_secret_head[2]} #{custom.qpro_secret_head[3]} #{custom.qpro_secret_head[4]} #{custom.qpro_secret_head[5]} #{custom.qpro_secret_head[6]}
hair(__type="s64" __count="7") #{custom.qpro_secret_hair[0]} #{custom.qpro_secret_hair[1]} #{custom.qpro_secret_hair[2]} #{custom.qpro_secret_hair[3]} #{custom.qpro_secret_hair[4]} #{custom.qpro_secret_hair[5]} #{custom.qpro_secret_hair[6]}
face(__type="s64" __count="7") #{custom.qpro_secret_face[0]} #{custom.qpro_secret_face[1]} #{custom.qpro_secret_face[2]} #{custom.qpro_secret_face[3]} #{custom.qpro_secret_face[4]} #{custom.qpro_secret_face[5]} #{custom.qpro_secret_face[6]}
body(__type="s64" __count="7") #{custom.qpro_secret_body[0]} #{custom.qpro_secret_body[1]} #{custom.qpro_secret_body[2]} #{custom.qpro_secret_body[3]} #{custom.qpro_secret_body[4]} #{custom.qpro_secret_body[5]} #{custom.qpro_secret_body[6]}
hand(__type="s64" __count="7") #{custom.qpro_secret_hand[0]} #{custom.qpro_secret_hand[1]} #{custom.qpro_secret_hand[2]} #{custom.qpro_secret_hand[3]} #{custom.qpro_secret_hand[4]} #{custom.qpro_secret_hand[5]} #{custom.qpro_secret_hand[6]}
secret
flg1(__type="s64" __count="3") -1 -1 -1
flg2(__type="s64" __count="3") -1 -1 -1
flg3(__type="s64" __count="3") -1 -1 -1
flg4(__type="s64" __count="3") -1 -1 -1
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
eisei_grade
- for (let ed of eArray)
detail(grade_type=ed.grade_type grade_id=ed.grade_id stage_num=ed.stage_num clear_type=ed.clear_type)
past(__type="s32" __count="5") #{ed.past[0]} #{ed.past[1]} #{ed.past[2]} #{ed.past[3]} #{ed.past[4]}
max_past(__type="s32" __count="5") #{ed.max_past[0]} #{ed.max_past[1]} #{ed.max_past[2]} #{ed.max_past[3]} #{ed.max_past[4]}
skin(__type="s16" __count="20") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} #{custom.note_beam} #{custom.judge_font} 0 #{custom.disable_musicpreview} #{custom.pacemaker_cover} #{custom.vefx_lock} #{custom.effect} #{custom.bomb_size} #{custom.disable_hcn_color} #{custom.first_note_preview}
qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
is_robo(__type="bool") 0
qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1])
shop(name="CORE")
dj_rank(style="0")
rank(__type="s32" __count="15") #{pcdata.dr_sprank[0]} #{pcdata.dr_sprank[1]} #{pcdata.dr_sprank[2]} #{pcdata.dr_sprank[3]} #{pcdata.dr_sprank[4]} #{pcdata.dr_sprank[5]} #{pcdata.dr_sprank[6]} #{pcdata.dr_sprank[7]} #{pcdata.dr_sprank[8]} #{pcdata.dr_sprank[9]} #{pcdata.dr_sprank[10]} #{pcdata.dr_sprank[11]} #{pcdata.dr_sprank[12]} #{pcdata.dr_sprank[13]} #{pcdata.dr_sprank[14]}
point(__type="s32" __count="15") #{pcdata.dr_sppoint[0]} #{pcdata.dr_sppoint[1]} #{pcdata.dr_sppoint[2]} #{pcdata.dr_sppoint[3]} #{pcdata.dr_sppoint[4]} #{pcdata.dr_sppoint[5]} #{pcdata.dr_sppoint[6]} #{pcdata.dr_sppoint[7]} #{pcdata.dr_sppoint[8]} #{pcdata.dr_sppoint[9]} #{pcdata.dr_sppoint[10]} #{pcdata.dr_sppoint[11]} #{pcdata.dr_sppoint[12]} #{pcdata.dr_sppoint[13]} #{pcdata.dr_sppoint[14]}
dj_rank(style="1")
rank(__type="s32" __count="15") #{pcdata.dr_dprank[0]} #{pcdata.dr_dprank[1]} #{pcdata.dr_dprank[2]} #{pcdata.dr_dprank[3]} #{pcdata.dr_dprank[4]} #{pcdata.dr_dprank[5]} #{pcdata.dr_dprank[6]} #{pcdata.dr_dprank[7]} #{pcdata.dr_dprank[8]} #{pcdata.dr_dprank[9]} #{pcdata.dr_dprank[10]} #{pcdata.dr_dprank[11]} #{pcdata.dr_dprank[12]} #{pcdata.dr_dprank[13]} #{pcdata.dr_dprank[14]}
point(__type="s32" __count="15") #{pcdata.dr_dppoint[0]} #{pcdata.dr_dppoint[1]} #{pcdata.dr_dppoint[2]} #{pcdata.dr_dppoint[3]} #{pcdata.dr_dppoint[4]} #{pcdata.dr_dppoint[5]} #{pcdata.dr_dppoint[6]} #{pcdata.dr_dppoint[7]} #{pcdata.dr_dppoint[8]} #{pcdata.dr_dppoint[9]} #{pcdata.dr_dppoint[10]} #{pcdata.dr_dppoint[11]} #{pcdata.dr_dppoint[12]} #{pcdata.dr_dppoint[13]} #{pcdata.dr_dppoint[14]}
notes_radar(style="0")
radar_score(__type="s32" __count="6") #{pcdata.nr_spradar[0]} #{pcdata.nr_spradar[1]} #{pcdata.nr_spradar[2]} #{pcdata.nr_spradar[3]} #{pcdata.nr_spradar[4]} #{pcdata.nr_spradar[5]}
notes_radar(style="1")
radar_score(__type="s32" __count="6") #{pcdata.nr_dpradar[0]} #{pcdata.nr_dpradar[1]} #{pcdata.nr_dpradar[2]} #{pcdata.nr_dpradar[3]} #{pcdata.nr_dpradar[4]} #{pcdata.nr_dpradar[5]}
step(dp_clear_mission_clear=pcdata.st_dp_clear_mission_clear dp_clear_mission_level=pcdata.st_dp_clear_mission_level dp_dj_mission_clear=pcdata.st_dp_dj_mission_clear dp_dj_mission_level=pcdata.st_dp_dj_mission_level dp_level=pcdata.st_dp_level dp_mission_point=pcdata.st_dp_mission_point dp_mplay=pcdata.st_dp_mplay enemy_damage=pcdata.st_enemy_damage progress=pcdata.st_progress sp_clear_mission_clear=pcdata.st_sp_clear_mission_clear sp_clear_mission_level=pcdata.st_sp_clear_mission_level sp_dj_mission_clear=pcdata.st_sp_dj_mission_clear sp_dj_mission_level=pcdata.st_sp_dj_mission_level sp_level=pcdata.st_sp_level sp_mission_point=pcdata.st_sp_mission_point sp_mplay=pcdata.st_sp_mplay tips_read_list=pcdata.st_tips_read_list)
is_track_ticket(__type="bool") #{pcdata.st_is_track_ticket}
achievements(last_weekly=pcdata.achi_lastweekly pack=pcdata.achi_pack pack_comp=pcdata.achi_packcomp rival_crush=pcdata.achi_rivalcrush visit_flg=pcdata.achi_visitflg weekly_num=pcdata.achi_weeklynum)
trophy(__type="s64" __count="20") #{pcdata.achi_trophy[0]} #{pcdata.achi_trophy[1]} #{pcdata.achi_trophy[2]} #{pcdata.achi_trophy[3]} #{pcdata.achi_trophy[4]} #{pcdata.achi_trophy[5]} #{pcdata.achi_trophy[6]} #{pcdata.achi_trophy[7]} #{pcdata.achi_trophy[8]} #{pcdata.achi_trophy[9]} #{pcdata.achi_trophy[10]} #{pcdata.achi_trophy[11]} #{pcdata.achi_trophy[12]} #{pcdata.achi_trophy[13]} #{pcdata.achi_trophy[14]} #{pcdata.achi_trophy[15]} #{pcdata.achi_trophy[16]} #{pcdata.achi_trophy[17]} #{pcdata.achi_trophy[18]} #{pcdata.achi_trophy[19]}
deller(deller=pcdata.deller rate="1")
orb_data(rest_orb=pcdata.orb present_orb=pcdata.present_orb)
leggendaria_semi_open(flg="-1")
arena_data(play_num="2" play_num_dp="1" play_num_sp="1")
achieve_data(arena_class="20" best_top_class_continuing="0" now_top_class_continuing="0" play_style="0" rating_value="20")
achieve_data(arena_class="20" best_top_class_continuing="0" now_top_class_continuing="0" play_style="1" rating_value="20")
cube_data(cube="0" season_id="0")
chat_data(chat_type_0="CHAT CUSTOM 1" chat_type_1="CHAT CUSTOM 2" chat_type_2="CHAT CUSTOM 3" chat_type_3="CHAT CUSTOM 4")
is_chat_0(__type="bool") 1
is_chat_1(__type="bool") 1
is_chat_2(__type="bool") 1
is_chat_3(__type="bool") 1
skin_customize_flg(skin_frame_flg="-1" skin_bgm_flg="-1")
event1(event_play_num=pcdata.event_play_num last_select_gym_id=pcdata.event_last_select_id)
- for (let evt of evtArray)
gym_data(gym_id=evt.gym_id play_num=evt.play_num gauge_spirit=evt.gauge_spirit gauge_technique=evt.gauge_technique gauge_body=evt.gauge_body boss_attack_num=evt.boss_attack_num boss_damage=evt.boss_damage disp_lounge_list=evt.disp_lounge_list stb_type=evt.stb_type)
is_complete(__type="bool") #{evt.is_complete}
is_gauge_max(__type="bool") #{evt.is_gauge_max}
floor_infection4(music_list="-1")
bemani_vote(music_list="-1")
bemani_janken_meeting(music_list="-1")
bemani_rush(music_list_ichika="-1" music_list_nono="-1")
ultimate_mobile_link(music_list="-1")
language_setting(language=profile.language)
movie_agreement(agreement_version="1")
extra_boss_event(key_orb="0" boss_orb_0="0" boss_orb_1="0" boss_orb_2="0" boss_orb_3="0" boss_orb_4="0" boss_orb_5="0" boss_orb_6="0" boss_orb_7="0")

View File

@ -0,0 +1,765 @@
IIDX27gameSystem(status="0")
arena_schedule
phase(__type="u8") 2
start(__type="u32") 1605784800
end(__type="u32") 4102326000
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 0
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 1
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 2
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 3
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 4
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 5
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 6
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 7
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 8
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 9
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 10
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 11
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 12
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 13
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 14
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 15
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 16
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 17
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 18
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 19
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 0
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 1
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 2
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 3
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 4
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 5
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 6
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 7
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 8
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 9
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 10
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 11
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 12
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 13
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 14
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 15
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 16
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 17
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 18
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 19
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 0
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 1
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 2
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 3
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
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low_arena_class(__type="s32") 1
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maching_class_range
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maching_class_range
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maching_class_range
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maching_class_range
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maching_class_range
play_style(__type="s32") 0
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maching_class_range
play_style(__type="s32") 0
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maching_class_range
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maching_class_range
play_style(__type="s32") 0
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maching_class_range
play_style(__type="s32") 0
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maching_class_range
play_style(__type="s32") 0
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maching_class_range
play_style(__type="s32") 0
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maching_class_range
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maching_class_range
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maching_class_range
play_style(__type="s32") 0
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maching_class_range
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maching_class_range
play_style(__type="s32") 1
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maching_class_range
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maching_class_range
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maching_class_range
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maching_class_range
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maching_class_range
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maching_class_range
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maching_class_range
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maching_class_range
play_style(__type="s32") 1
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maching_class_range
play_style(__type="s32") 1
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maching_class_range
play_style(__type="s32") 1
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low_arena_class(__type="s32") 1
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maching_class_range
play_style(__type="s32") 1
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maching_class_range
play_style(__type="s32") 1
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maching_class_range
play_style(__type="s32") 1
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maching_class_range
play_style(__type="s32") 1
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maching_class_range
play_style(__type="s32") 1
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maching_class_range
play_style(__type="s32") 1
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low_arena_class(__type="s32") 1
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maching_class_range
play_style(__type="s32") 1
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low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 0
grade_id(__type="s32") 6
low_music_difficult(__type="s32") 4
high_music_difficult(__type="s32") 5
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 1
grade_id(__type="s32") 7
low_music_difficult(__type="s32") 5
high_music_difficult(__type="s32") 6
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 2
grade_id(__type="s32") 8
low_music_difficult(__type="s32") 6
high_music_difficult(__type="s32") 6
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 3
grade_id(__type="s32") 9
low_music_difficult(__type="s32") 6
high_music_difficult(__type="s32") 7
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 4
grade_id(__type="s32") 10
low_music_difficult(__type="s32") 7
high_music_difficult(__type="s32") 7
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 5
grade_id(__type="s32") 10
low_music_difficult(__type="s32") 7
high_music_difficult(__type="s32") 8
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 6
grade_id(__type="s32") 11
low_music_difficult(__type="s32") 8
high_music_difficult(__type="s32") 8
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 7
grade_id(__type="s32") 11
low_music_difficult(__type="s32") 8
high_music_difficult(__type="s32") 9
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 8
grade_id(__type="s32") 12
low_music_difficult(__type="s32") 9
high_music_difficult(__type="s32") 9
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 9
grade_id(__type="s32") 12
low_music_difficult(__type="s32") 9
high_music_difficult(__type="s32") 10
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 10
grade_id(__type="s32") 13
low_music_difficult(__type="s32") 9
high_music_difficult(__type="s32") 10
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 11
grade_id(__type="s32") 13
low_music_difficult(__type="s32") 10
high_music_difficult(__type="s32") 10
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 12
grade_id(__type="s32") 14
low_music_difficult(__type="s32") 10
high_music_difficult(__type="s32") 11
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 13
grade_id(__type="s32") 14
low_music_difficult(__type="s32") 10
high_music_difficult(__type="s32") 11
is_leggendaria(__type="bool") 1
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 14
grade_id(__type="s32") 15
low_music_difficult(__type="s32") 11
high_music_difficult(__type="s32") 11
is_leggendaria(__type="bool") 1
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 15
grade_id(__type="s32") 15
low_music_difficult(__type="s32") 11
high_music_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 16
grade_id(__type="s32") 16
low_music_difficult(__type="s32") 11
high_music_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 17
grade_id(__type="s32") 16
low_music_difficult(__type="s32") 11
high_music_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 18
grade_id(__type="s32") 17
low_music_difficult(__type="s32") 12
high_music_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 19
grade_id(__type="s32") 18
low_music_difficult(__type="s32") 12
high_music_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 0
grade_id(__type="s32") 6
low_music_difficult(__type="s32") 3
high_music_difficult(__type="s32") 5
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 1
grade_id(__type="s32") 7
low_music_difficult(__type="s32") 3
high_music_difficult(__type="s32") 5
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 2
grade_id(__type="s32") 8
low_music_difficult(__type="s32") 4
high_music_difficult(__type="s32") 5
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 3
grade_id(__type="s32") 8
low_music_difficult(__type="s32") 4
high_music_difficult(__type="s32") 5
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 4
grade_id(__type="s32") 9
low_music_difficult(__type="s32") 5
high_music_difficult(__type="s32") 6
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 5
grade_id(__type="s32") 9
low_music_difficult(__type="s32") 5
high_music_difficult(__type="s32") 6
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 6
grade_id(__type="s32") 10
low_music_difficult(__type="s32") 6
high_music_difficult(__type="s32") 6
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 7
grade_id(__type="s32") 10
low_music_difficult(__type="s32") 6
high_music_difficult(__type="s32") 7
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 8
grade_id(__type="s32") 11
low_music_difficult(__type="s32") 7
high_music_difficult(__type="s32") 7
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 9
grade_id(__type="s32") 11
low_music_difficult(__type="s32") 7
high_music_difficult(__type="s32") 8
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 10
grade_id(__type="s32") 12
low_music_difficult(__type="s32") 8
high_music_difficult(__type="s32") 8
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 11
grade_id(__type="s32") 12
low_music_difficult(__type="s32") 8
high_music_difficult(__type="s32") 9
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 12
grade_id(__type="s32") 13
low_music_difficult(__type="s32") 9
high_music_difficult(__type="s32") 9
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 13
grade_id(__type="s32") 13
low_music_difficult(__type="s32") 9
high_music_difficult(__type="s32") 10
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 14
grade_id(__type="s32") 14
low_music_difficult(__type="s32") 9
high_music_difficult(__type="s32") 10
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 15
grade_id(__type="s32") 15
low_music_difficult(__type="s32") 10
high_music_difficult(__type="s32") 10
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 16
grade_id(__type="s32") 15
low_music_difficult(__type="s32") 10
high_music_difficult(__type="s32") 11
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 17
grade_id(__type="s32") 16
low_music_difficult(__type="s32") 11
high_music_difficult(__type="s32") 11
is_leggendaria(__type="bool") 1
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 18
grade_id(__type="s32") 17
low_music_difficult(__type="s32") 11
high_music_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 19
grade_id(__type="s32") 18
low_music_difficult(__type="s32") 12
high_music_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1

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@ -0,0 +1,24 @@
IIDX28pc(status="0" expire="600")
ir(beat=beat)
//-
cm(id="" folder="" compo="")
tdj_cm
cm(id="" filename="")
movie_agreement(version="1")
expert(phase="1")
expert_random_secert(phase="1")
boss(phase="1")
vip_pass_black
eisei(open="1")
deller_bonus(open="1")
newsong_another(open="1")
expert_secret_full_open
system_voice_phase(phase="1")
extra_boss_event(phase="1")
event1_phase(phase="4")
premium_area_news(open="1")
premium_area_qpro(open="1")
play_video
world_tourism(open_list="-1")
bpl_battle(phase="1")
display_asio_logo

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@ -0,0 +1,93 @@
IIDX28pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach mode=pcdata.mode pmode=pcdata.pmode ngrade=pcdata.ngrade rtype=pcdata.rtype sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 gpos=pcdata.gpos s_sorttype=pcdata.s_sorttype d_sorttype=pcdata.d_sorttype s_pace=pcdata.s_pace d_pace=pcdata.d_pace s_gno=pcdata.s_gno d_gno=pcdata.d_gno s_sub_gno=pcdata.d_sub_gno d_sub_gno=pcdata.d_sub_gno s_gtype=pcdata.s_gtype d_gtype=pcdata.d_gtype s_sdlen=pcdata.s_sdlen d_sdlen=pcdata.d_sdlen s_sdtype=pcdata.s_sdtype d_sdtype=pcdata.d_sdtype s_timing=pcdata.s_timing d_timing=pcdata.d_timing s_notes=pcdata.s_notes d_notes=pcdata.d_notes s_judge=pcdata.s_judge d_judge=pcdata.d_judge s_judgeAdj=pcdata.s_judgeAdj d_judgeAdj=pcdata.d_judgeAdj s_hispeed=pcdata.s_hispeed d_hispeed=pcdata.d_hispeed s_liflen=pcdata.s_liflen d_liflen=pcdata.d_liflen s_disp_judge=pcdata.s_disp_judge d_disp_judge=pcdata.d_disp_judge s_opstyle=pcdata.s_opstyle d_opstyle=pcdata.d_opstyle s_graph_score=pcdata.s_graph_score d_graph_score=pcdata.d_graph_score s_auto_scrach=pcdata.s_auto_scrach d_auto_scrach=pcdata.d_auto_scrach s_gauge_disp=pcdata.s_gauge_disp d_gauge_disp=pcdata.d_gauge_disp s_lane_brignt=pcdata.s_lane_brignt d_lane_brignt=pcdata.d_lane_brignt s_camera_layout=pcdata.s_camera_layout d_camera_layout=pcdata.d_camera_layout s_ghost_score=pcdata.s_ghost_score d_ghost_score=pcdata.d_ghost_score s_tsujigiri_disp=pcdata.s_tsujigiri_disp d_tsujigiri_disp=pcdata.d_tsujigiri_disp)
lightning_play_data(dpnum=lm_playdata.dp_num spnum=lm_playdata.sp_num)
lightning_setting(headphone_vol=lm_settings.headphone_vol resistance_dp_left=lm_settings.resistance_dp_left resistance_dp_right=lm_settings.resistance_dp_right resistance_sp_left=lm_settings.resistance_sp_left resistance_sp_right=lm_settings.resistance_sp_right skin_0="0" flg_skin_0="-1")
slider(__type="s32" __count="7") #{lm_settings.slider[0]} #{lm_settings.slider[1]} #{lm_settings.slider[2]} #{lm_settings.slider[3]} #{lm_settings.slider[4]} #{lm_settings.slider[5]} #{lm_settings.slider[6]}
light(__type="bool" __count="6") #{lm_settings.light[0]} #{lm_settings.light[1]} #{lm_settings.light[2]} #{lm_settings.light[3]} #{lm_settings.light[4]} #{lm_settings.light[5]}
concentration(__type="bool") #{lm_settings.concentration}
spdp_rival(flg="-1")
bind_eaappli
ea_premium_course
enable_qr_reward
secret
flg1(__type="s64" __count="3") -1 -1 -1
flg2(__type="s64" __count="3") -1 -1 -1
flg3(__type="s64" __count="3") -1 -1 -1
flg4(__type="s64" __count="3") -1 -1 -1
leggendaria
flg1(__type="s64" __count="3") -1 -1 -1
music_memo
- for (let m of mArray)
music(index=m.music_idx play_style=m.play_style music_id=m.music_id)
qpro_secret
head(__type="s64" __count="7") #{custom.qpro_secret_head[0]} #{custom.qpro_secret_head[1]} #{custom.qpro_secret_head[2]} #{custom.qpro_secret_head[3]} #{custom.qpro_secret_head[4]} #{custom.qpro_secret_head[5]} #{custom.qpro_secret_head[6]}
hair(__type="s64" __count="7") #{custom.qpro_secret_hair[0]} #{custom.qpro_secret_hair[1]} #{custom.qpro_secret_hair[2]} #{custom.qpro_secret_hair[3]} #{custom.qpro_secret_hair[4]} #{custom.qpro_secret_hair[5]} #{custom.qpro_secret_hair[6]}
face(__type="s64" __count="7") #{custom.qpro_secret_face[0]} #{custom.qpro_secret_face[1]} #{custom.qpro_secret_face[2]} #{custom.qpro_secret_face[3]} #{custom.qpro_secret_face[4]} #{custom.qpro_secret_face[5]} #{custom.qpro_secret_face[6]}
body(__type="s64" __count="7") #{custom.qpro_secret_body[0]} #{custom.qpro_secret_body[1]} #{custom.qpro_secret_body[2]} #{custom.qpro_secret_body[3]} #{custom.qpro_secret_body[4]} #{custom.qpro_secret_body[5]} #{custom.qpro_secret_body[6]}
hand(__type="s64" __count="7") #{custom.qpro_secret_hand[0]} #{custom.qpro_secret_hand[1]} #{custom.qpro_secret_hand[2]} #{custom.qpro_secret_hand[3]} #{custom.qpro_secret_hand[4]} #{custom.qpro_secret_hand[5]} #{custom.qpro_secret_hand[6]}
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
eisei_grade_data
- for (let ed of eArray)
detail(grade_type=ed.grade_type grade_id=ed.grade_id stage_num=ed.stage_num clear_type=ed.clear_type)
past(__type="s32" __count="5") #{ed.past[0]} #{ed.past[1]} #{ed.past[2]} #{ed.past[3]} #{ed.past[4]}
selected_course(__type="s32" __count="5") #{ed.selected_course[0]} #{ed.selected_course[1]} #{ed.selected_course[2]} #{ed.selected_course[3]} #{ed.selected_course[4]}
max_past(__type="s32" __count="5") #{ed.max_past[0]} #{ed.max_past[1]} #{ed.max_past[2]} #{ed.max_past[3]} #{ed.max_past[4]}
max_selected_course(__type="s32" __count="5") #{ed.max_selected_course[0]} #{ed.max_selected_course[1]} #{ed.max_selected_course[2]} #{ed.max_selected_course[3]} #{ed.max_selected_course[4]}
skin(__type="s16" __count="20") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} #{custom.note_beam} #{custom.judge_font} 0 #{custom.disable_musicpreview} #{custom.pacemaker_cover} #{custom.vefx_lock} #{custom.effect} #{custom.bomb_size} #{custom.disable_hcn_color} #{custom.first_note_preview}
qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
is_robo(__type="bool") 0
qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1])
shop(name="CORE")
dj_rank(style="0")
rank(__type="s32" __count="15") #{pcdata.dr_sprank[0]} #{pcdata.dr_sprank[1]} #{pcdata.dr_sprank[2]} #{pcdata.dr_sprank[3]} #{pcdata.dr_sprank[4]} #{pcdata.dr_sprank[5]} #{pcdata.dr_sprank[6]} #{pcdata.dr_sprank[7]} #{pcdata.dr_sprank[8]} #{pcdata.dr_sprank[9]} #{pcdata.dr_sprank[10]} #{pcdata.dr_sprank[11]} #{pcdata.dr_sprank[12]} #{pcdata.dr_sprank[13]} #{pcdata.dr_sprank[14]}
point(__type="s32" __count="15") #{pcdata.dr_sppoint[0]} #{pcdata.dr_sppoint[1]} #{pcdata.dr_sppoint[2]} #{pcdata.dr_sppoint[3]} #{pcdata.dr_sppoint[4]} #{pcdata.dr_sppoint[5]} #{pcdata.dr_sppoint[6]} #{pcdata.dr_sppoint[7]} #{pcdata.dr_sppoint[8]} #{pcdata.dr_sppoint[9]} #{pcdata.dr_sppoint[10]} #{pcdata.dr_sppoint[11]} #{pcdata.dr_sppoint[12]} #{pcdata.dr_sppoint[13]} #{pcdata.dr_sppoint[14]}
dj_rank(style="1")
rank(__type="s32" __count="15") #{pcdata.dr_dprank[0]} #{pcdata.dr_dprank[1]} #{pcdata.dr_dprank[2]} #{pcdata.dr_dprank[3]} #{pcdata.dr_dprank[4]} #{pcdata.dr_dprank[5]} #{pcdata.dr_dprank[6]} #{pcdata.dr_dprank[7]} #{pcdata.dr_dprank[8]} #{pcdata.dr_dprank[9]} #{pcdata.dr_dprank[10]} #{pcdata.dr_dprank[11]} #{pcdata.dr_dprank[12]} #{pcdata.dr_dprank[13]} #{pcdata.dr_dprank[14]}
point(__type="s32" __count="15") #{pcdata.dr_dppoint[0]} #{pcdata.dr_dppoint[1]} #{pcdata.dr_dppoint[2]} #{pcdata.dr_dppoint[3]} #{pcdata.dr_dppoint[4]} #{pcdata.dr_dppoint[5]} #{pcdata.dr_dppoint[6]} #{pcdata.dr_dppoint[7]} #{pcdata.dr_dppoint[8]} #{pcdata.dr_dppoint[9]} #{pcdata.dr_dppoint[10]} #{pcdata.dr_dppoint[11]} #{pcdata.dr_dppoint[12]} #{pcdata.dr_dppoint[13]} #{pcdata.dr_dppoint[14]}
notes_radar(style="0")
radar_score(__type="s32" __count="6") #{pcdata.nr_spradar[0]} #{pcdata.nr_spradar[1]} #{pcdata.nr_spradar[2]} #{pcdata.nr_spradar[3]} #{pcdata.nr_spradar[4]} #{pcdata.nr_spradar[5]}
notes_radar(style="1")
radar_score(__type="s32" __count="6") #{pcdata.nr_dpradar[0]} #{pcdata.nr_dpradar[1]} #{pcdata.nr_dpradar[2]} #{pcdata.nr_dpradar[3]} #{pcdata.nr_dpradar[4]} #{pcdata.nr_dpradar[5]}
step(dp_clear_mission_clear=pcdata.st_dp_clear_mission_clear dp_clear_mission_level=pcdata.st_dp_clear_mission_level dp_dj_mission_clear=pcdata.st_dp_dj_mission_clear dp_dj_mission_level=pcdata.st_dp_dj_mission_level dp_level=pcdata.st_dp_level dp_mission_point=pcdata.st_dp_mission_point dp_mplay=pcdata.st_dp_mplay enemy_damage=pcdata.st_enemy_damage progress=pcdata.st_progress sp_clear_mission_clear=pcdata.st_sp_clear_mission_clear sp_clear_mission_level=pcdata.st_sp_clear_mission_level sp_dj_mission_clear=pcdata.st_sp_dj_mission_clear sp_dj_mission_level=pcdata.st_sp_dj_mission_level sp_level=pcdata.st_sp_level sp_mission_point=pcdata.st_sp_mission_point sp_mplay=pcdata.st_sp_mplay tips_read_list=pcdata.st_tips_read_list)
is_track_ticket(__type="bool") #{pcdata.st_is_track_ticket}
achievements(last_weekly=pcdata.achi_lastweekly pack=pcdata.achi_pack pack_comp=pcdata.achi_packcomp rival_crush=pcdata.achi_rivalcrush visit_flg=pcdata.achi_visitflg weekly_num=pcdata.achi_weeklynum)
trophy(__type="s64" __count="20") #{pcdata.achi_trophy[0]} #{pcdata.achi_trophy[1]} #{pcdata.achi_trophy[2]} #{pcdata.achi_trophy[3]} #{pcdata.achi_trophy[4]} #{pcdata.achi_trophy[5]} #{pcdata.achi_trophy[6]} #{pcdata.achi_trophy[7]} #{pcdata.achi_trophy[8]} #{pcdata.achi_trophy[9]} #{pcdata.achi_trophy[10]} #{pcdata.achi_trophy[11]} #{pcdata.achi_trophy[12]} #{pcdata.achi_trophy[13]} #{pcdata.achi_trophy[14]} #{pcdata.achi_trophy[15]} #{pcdata.achi_trophy[16]} #{pcdata.achi_trophy[17]} #{pcdata.achi_trophy[18]} #{pcdata.achi_trophy[19]}
deller(deller=pcdata.deller rate="1")
orb_data(rest_orb=pcdata.orb present_orb=pcdata.present_orb)
arena_data(play_num="2" play_num_dp="1" play_num_sp="1" prev_best_class_sp="20" prev_best_class_dp="20")
achieve_data(arena_class="20" best_top_class_continuing="0" now_top_class_continuing="0" counterattack_num="0" play_style="0" rating_value="20")
achieve_data(arena_class="20" best_top_class_continuing="0" now_top_class_continuing="0" counterattack_num="0" play_style="1" rating_value="20")
cube_data(cube="0" season_id="0")
chat_data(chat_type_0="CHAT CUSTOM 1" chat_type_1="CHAT CUSTOM 2" chat_type_2="CHAT CUSTOM 3" chat_type_3="CHAT CUSTOM 4")
is_chat_0(__type="bool") 1
is_chat_1(__type="bool") 1
is_chat_2(__type="bool") 1
is_chat_3(__type="bool") 1
skin_customize_flg(skin_frame_flg="-1" skin_bgm_flg="-1")
event_1(event_play_num=pcdata.event_play_num story_prog=pcdata.event_story_prog last_select_area_id=pcdata.event_last_select_id failed_num=pcdata.event_failed_num)
- for (let evt of evtArray)
area_data(area_id=evt.area_id play_num=evt.play_num recipe_prog0=evt.recipe_prog0 recipe_prog1=evt.recipe_prog1 recipe_prog2=evt.recipe_prog2 recipe_prog3=evt.recipe_prog3 recipe_prog4=evt.recipe_prog4 operation_num=evt.operation_num operation_prog=evt.operation_prog last_select_recipe=evt.last_select_recipe area_prog=evt.area_prog)
is_complete(__type="bool") #{evt.is_complete}
floor_infection4(music_list="-1")
bemani_vote(music_list="-1")
bemani_janken_meeting(music_list="-1")
bemani_rush(music_list_ichika="-1" music_list_nono="-1")
ultimate_mobile_link(music_list="-1")
link_flag
bemani_musiq_fes(music_list="-1")
busou_linkage(music_list="-1")
busou_linkage_2(music_list="-1")
valkyrie_linkage_data(progress="100")
bemani_song_battle(music_list="-1")
language_setting(language=profile.language)
movie_agreement(agreement_version="1")
extra_boss_event(key_orb="0" boss_orb_0="0" boss_orb_1="0" boss_orb_2="0" boss_orb_3="0" boss_orb_4="0" boss_orb_5="0" boss_orb_6="0" boss_orb_7="0")
world_tourism
- for (let wd of wArray)
tour_data(tour_id=wd.tour_id progress=wd.progress)
world_tourism_secret(music_list="-1")

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IIDX28gameSystem(status="0")
arena_schedule
phase(__type="u8") 2
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arena_music_difficult
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high_difficult(__type="s32") 12
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arena_music_difficult
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
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force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
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force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
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force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
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force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
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force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
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force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 13
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 14
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 15
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
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low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
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force_music_list_id(__type="s32") -1
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maching_class_range
play_style(__type="s32") 0
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maching_class_range
play_style(__type="s32") 0
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maching_class_range
play_style(__type="s32") 0
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maching_class_range
play_style(__type="s32") 0
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maching_class_range
play_style(__type="s32") 0
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maching_class_range
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maching_class_range
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maching_class_range
play_style(__type="s32") 0
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maching_class_range
play_style(__type="s32") 0
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maching_class_range
play_style(__type="s32") 0
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maching_class_range
play_style(__type="s32") 0
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maching_class_range
play_style(__type="s32") 0
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maching_class_range
play_style(__type="s32") 0
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maching_class_range
play_style(__type="s32") 0
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maching_class_range
play_style(__type="s32") 0
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maching_class_range
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maching_class_range
play_style(__type="s32") 0
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maching_class_range
play_style(__type="s32") 0
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maching_class_range
play_style(__type="s32") 0
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maching_class_range
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maching_class_range
play_style(__type="s32") 1
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maching_class_range
play_style(__type="s32") 1
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maching_class_range
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maching_class_range
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maching_class_range
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maching_class_range
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maching_class_range
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maching_class_range
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maching_class_range
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maching_class_range
play_style(__type="s32") 1
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maching_class_range
play_style(__type="s32") 1
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maching_class_range
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maching_class_range
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maching_class_range
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maching_class_range
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maching_class_range
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arena_cpu_define
play_style(__type="s32") 0
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arena_cpu_define
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arena_cpu_define
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arena_cpu_define
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arena_cpu_define
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arena_cpu_define
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arena_cpu_define
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arena_cpu_define
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arena_cpu_define
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arena_cpu_define
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arena_cpu_define
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arena_cpu_define
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arena_cpu_define
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arena_cpu_define
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arena_cpu_define
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arena_cpu_define
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arena_cpu_define
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arena_cpu_define
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grade_id(__type="s32") 9
low_music_difficult(__type="s32") 5
high_music_difficult(__type="s32") 6
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 5
grade_id(__type="s32") 9
low_music_difficult(__type="s32") 5
high_music_difficult(__type="s32") 6
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 6
grade_id(__type="s32") 10
low_music_difficult(__type="s32") 6
high_music_difficult(__type="s32") 6
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 7
grade_id(__type="s32") 10
low_music_difficult(__type="s32") 6
high_music_difficult(__type="s32") 7
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 8
grade_id(__type="s32") 11
low_music_difficult(__type="s32") 7
high_music_difficult(__type="s32") 7
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 9
grade_id(__type="s32") 11
low_music_difficult(__type="s32") 7
high_music_difficult(__type="s32") 8
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 10
grade_id(__type="s32") 12
low_music_difficult(__type="s32") 8
high_music_difficult(__type="s32") 8
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 11
grade_id(__type="s32") 12
low_music_difficult(__type="s32") 8
high_music_difficult(__type="s32") 9
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 12
grade_id(__type="s32") 13
low_music_difficult(__type="s32") 9
high_music_difficult(__type="s32") 9
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 13
grade_id(__type="s32") 13
low_music_difficult(__type="s32") 9
high_music_difficult(__type="s32") 10
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 14
grade_id(__type="s32") 14
low_music_difficult(__type="s32") 9
high_music_difficult(__type="s32") 10
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 15
grade_id(__type="s32") 15
low_music_difficult(__type="s32") 10
high_music_difficult(__type="s32") 10
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 16
grade_id(__type="s32") 15
low_music_difficult(__type="s32") 10
high_music_difficult(__type="s32") 11
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 17
grade_id(__type="s32") 16
low_music_difficult(__type="s32") 11
high_music_difficult(__type="s32") 11
is_leggendaria(__type="bool") 1
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 18
grade_id(__type="s32") 17
low_music_difficult(__type="s32") 11
high_music_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 19
grade_id(__type="s32") 18
low_music_difficult(__type="s32") 12
high_music_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1

View File

@ -0,0 +1,25 @@
IIDX29pc(status="0" expire="600")
ir(beat=beat)
//-
cm(id="" folder="" compo="")
tdj_cm
cm(id="" filename="")
movie_agreement(version="1")
expert(phase="1")
expert_random_secert(phase="1")
boss(phase="1")
vip_pass_black
eisei(open="1")
deller_bonus(open="1")
newsong_another(open="1")
expert_secret_full_open
system_voice_phase(phase="1")
extra_boss_event(phase="1")
event1_phase(phase="4")
premium_area_news(open="1")
premium_area_qpro(open="1")
play_video
world_tourism(open_list="-1")
bpl_battle(phase="1")
display_asio_logo
lane_gacha

View File

@ -0,0 +1,98 @@
IIDX29pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach mode=pcdata.mode pmode=pcdata.pmode ngrade=pcdata.ngrade rtype=pcdata.rtype sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 gpos=pcdata.gpos s_sorttype=pcdata.s_sorttype d_sorttype=pcdata.d_sorttype s_pace=pcdata.s_pace d_pace=pcdata.d_pace s_gno=pcdata.s_gno d_gno=pcdata.d_gno s_sub_gno=pcdata.d_sub_gno d_sub_gno=pcdata.d_sub_gno s_gtype=pcdata.s_gtype d_gtype=pcdata.d_gtype s_sdlen=pcdata.s_sdlen d_sdlen=pcdata.d_sdlen s_sdtype=pcdata.s_sdtype d_sdtype=pcdata.d_sdtype s_timing=pcdata.s_timing d_timing=pcdata.d_timing s_notes=pcdata.s_notes d_notes=pcdata.d_notes s_judge=pcdata.s_judge d_judge=pcdata.d_judge s_judgeAdj=pcdata.s_judgeAdj d_judgeAdj=pcdata.d_judgeAdj s_hispeed=pcdata.s_hispeed d_hispeed=pcdata.d_hispeed s_liflen=pcdata.s_liflen d_liflen=pcdata.d_liflen s_disp_judge=pcdata.s_disp_judge d_disp_judge=pcdata.d_disp_judge s_opstyle=pcdata.s_opstyle d_opstyle=pcdata.d_opstyle s_graph_score=pcdata.s_graph_score d_graph_score=pcdata.d_graph_score s_auto_scrach=pcdata.s_auto_scrach d_auto_scrach=pcdata.d_auto_scrach s_gauge_disp=pcdata.s_gauge_disp d_gauge_disp=pcdata.d_gauge_disp s_lane_brignt=pcdata.s_lane_brignt d_lane_brignt=pcdata.d_lane_brignt s_camera_layout=pcdata.s_camera_layout d_camera_layout=pcdata.d_camera_layout s_ghost_score=pcdata.s_ghost_score d_ghost_score=pcdata.d_ghost_score s_tsujigiri_disp=pcdata.s_tsujigiri_disp d_tsujigiri_disp=pcdata.d_tsujigiri_disp s_auto_adjust=pcdata.s_auto_adjust d_auto_adjust=pcdata.d_auto_adjust)
lightning_play_data(dpnum=lm_playdata.dp_num spnum=lm_playdata.sp_num)
lightning_setting(headphone_vol=lm_settings.headphone_vol resistance_dp_left=lm_settings.resistance_dp_left resistance_dp_right=lm_settings.resistance_dp_right resistance_sp_left=lm_settings.resistance_sp_left resistance_sp_right=lm_settings.resistance_sp_right skin_0="0" flg_skin_0="-1")
slider(__type="s32" __count="7") #{lm_settings.slider[0]} #{lm_settings.slider[1]} #{lm_settings.slider[2]} #{lm_settings.slider[3]} #{lm_settings.slider[4]} #{lm_settings.slider[5]} #{lm_settings.slider[6]}
light(__type="bool" __count="10") #{lm_settings.light[0]} #{lm_settings.light[1]} #{lm_settings.light[2]} #{lm_settings.light[3]} #{lm_settings.light[4]} #{lm_settings.light[5]} #{lm_settings.light[6]} #{lm_settings.light[7]} #{lm_settings.light[8]} #{lm_settings.light[9]}
concentration(__type="bool") #{lm_settings.concentration}
spdp_rival(flg="-1")
bind_eaappli
ea_premium_course
enable_qr_reward
secret
flg1(__type="s64" __count="3") -1 -1 -1
flg2(__type="s64" __count="3") -1 -1 -1
flg3(__type="s64" __count="3") -1 -1 -1
flg4(__type="s64" __count="3") -1 -1 -1
leggendaria
flg1(__type="s64" __count="3") -1 -1 -1
music_memo
- for (let m of mArray)
music(index=m.music_idx play_style=m.play_style music_id=m.music_id)
qpro_secret
head(__type="s64" __count="7") #{custom.qpro_secret_head[0]} #{custom.qpro_secret_head[1]} #{custom.qpro_secret_head[2]} #{custom.qpro_secret_head[3]} #{custom.qpro_secret_head[4]} #{custom.qpro_secret_head[5]} #{custom.qpro_secret_head[6]}
hair(__type="s64" __count="7") #{custom.qpro_secret_hair[0]} #{custom.qpro_secret_hair[1]} #{custom.qpro_secret_hair[2]} #{custom.qpro_secret_hair[3]} #{custom.qpro_secret_hair[4]} #{custom.qpro_secret_hair[5]} #{custom.qpro_secret_hair[6]}
face(__type="s64" __count="7") #{custom.qpro_secret_face[0]} #{custom.qpro_secret_face[1]} #{custom.qpro_secret_face[2]} #{custom.qpro_secret_face[3]} #{custom.qpro_secret_face[4]} #{custom.qpro_secret_face[5]} #{custom.qpro_secret_face[6]}
body(__type="s64" __count="7") #{custom.qpro_secret_body[0]} #{custom.qpro_secret_body[1]} #{custom.qpro_secret_body[2]} #{custom.qpro_secret_body[3]} #{custom.qpro_secret_body[4]} #{custom.qpro_secret_body[5]} #{custom.qpro_secret_body[6]}
hand(__type="s64" __count="7") #{custom.qpro_secret_hand[0]} #{custom.qpro_secret_hand[1]} #{custom.qpro_secret_hand[2]} #{custom.qpro_secret_hand[3]} #{custom.qpro_secret_hand[4]} #{custom.qpro_secret_hand[5]} #{custom.qpro_secret_hand[6]}
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
eisei_grade_data
- for (let ed of eArray)
detail(grade_type=ed.grade_type grade_id=ed.grade_id stage_num=ed.stage_num clear_type=ed.clear_type)
past(__type="s32" __count="3") #{ed.past[0]} #{ed.past[1]} #{ed.past[2]}
selected_course(__type="s32" __count="3") #{ed.selected_course[0]} #{ed.selected_course[1]} #{ed.selected_course[2]}
max_past(__type="s32" __count="3") #{ed.max_past[0]} #{ed.max_past[1]} #{ed.max_past[2]}
max_selected_course(__type="s32" __count="3") #{ed.max_selected_course[0]} #{ed.max_selected_course[1]} #{ed.max_selected_course[2]}
skin(__type="s16" __count="20") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} #{custom.note_beam} #{custom.judge_font} 0 #{custom.disable_musicpreview} #{custom.pacemaker_cover} #{custom.vefx_lock} #{custom.effect} #{custom.bomb_size} #{custom.disable_hcn_color} #{custom.first_note_preview}
qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
is_robo(__type="bool") 0
qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1])
shop(name="CORE")
dj_rank(style="0")
rank(__type="s32" __count="15") #{pcdata.dr_sprank[0]} #{pcdata.dr_sprank[1]} #{pcdata.dr_sprank[2]} #{pcdata.dr_sprank[3]} #{pcdata.dr_sprank[4]} #{pcdata.dr_sprank[5]} #{pcdata.dr_sprank[6]} #{pcdata.dr_sprank[7]} #{pcdata.dr_sprank[8]} #{pcdata.dr_sprank[9]} #{pcdata.dr_sprank[10]} #{pcdata.dr_sprank[11]} #{pcdata.dr_sprank[12]} #{pcdata.dr_sprank[13]} #{pcdata.dr_sprank[14]}
point(__type="s32" __count="15") #{pcdata.dr_sppoint[0]} #{pcdata.dr_sppoint[1]} #{pcdata.dr_sppoint[2]} #{pcdata.dr_sppoint[3]} #{pcdata.dr_sppoint[4]} #{pcdata.dr_sppoint[5]} #{pcdata.dr_sppoint[6]} #{pcdata.dr_sppoint[7]} #{pcdata.dr_sppoint[8]} #{pcdata.dr_sppoint[9]} #{pcdata.dr_sppoint[10]} #{pcdata.dr_sppoint[11]} #{pcdata.dr_sppoint[12]} #{pcdata.dr_sppoint[13]} #{pcdata.dr_sppoint[14]}
dj_rank(style="1")
rank(__type="s32" __count="15") #{pcdata.dr_dprank[0]} #{pcdata.dr_dprank[1]} #{pcdata.dr_dprank[2]} #{pcdata.dr_dprank[3]} #{pcdata.dr_dprank[4]} #{pcdata.dr_dprank[5]} #{pcdata.dr_dprank[6]} #{pcdata.dr_dprank[7]} #{pcdata.dr_dprank[8]} #{pcdata.dr_dprank[9]} #{pcdata.dr_dprank[10]} #{pcdata.dr_dprank[11]} #{pcdata.dr_dprank[12]} #{pcdata.dr_dprank[13]} #{pcdata.dr_dprank[14]}
point(__type="s32" __count="15") #{pcdata.dr_dppoint[0]} #{pcdata.dr_dppoint[1]} #{pcdata.dr_dppoint[2]} #{pcdata.dr_dppoint[3]} #{pcdata.dr_dppoint[4]} #{pcdata.dr_dppoint[5]} #{pcdata.dr_dppoint[6]} #{pcdata.dr_dppoint[7]} #{pcdata.dr_dppoint[8]} #{pcdata.dr_dppoint[9]} #{pcdata.dr_dppoint[10]} #{pcdata.dr_dppoint[11]} #{pcdata.dr_dppoint[12]} #{pcdata.dr_dppoint[13]} #{pcdata.dr_dppoint[14]}
notes_radar(style="0")
radar_score(__type="s32" __count="6") #{pcdata.nr_spradar[0]} #{pcdata.nr_spradar[1]} #{pcdata.nr_spradar[2]} #{pcdata.nr_spradar[3]} #{pcdata.nr_spradar[4]} #{pcdata.nr_spradar[5]}
notes_radar(style="1")
radar_score(__type="s32" __count="6") #{pcdata.nr_dpradar[0]} #{pcdata.nr_dpradar[1]} #{pcdata.nr_dpradar[2]} #{pcdata.nr_dpradar[3]} #{pcdata.nr_dpradar[4]} #{pcdata.nr_dpradar[5]}
step(enemy_damage=pcdata.st_enemy_damage progress=pcdata.st_progress total_point=pcdata.st_total_point enemy_defeat_flg=pcdata.st_enemy_defeat_flg sp_level=pcdata.st_sp_level dp_level=pcdata.st_dp_level mission_clear_num=pcdata.st_mission_clear_num sp_mplay=pcdata.st_sp_mplay dp_mplay=pcdata.st_dp_mplay tips_read_list=pcdata.st_tips_read_list)
is_track_ticket(__type="bool") #{pcdata.st_is_track_ticket}
achievements(last_weekly=pcdata.achi_lastweekly pack=pcdata.achi_pack pack_comp=pcdata.achi_packcomp rival_crush=pcdata.achi_rivalcrush visit_flg=pcdata.achi_visitflg weekly_num=pcdata.achi_weeklynum)
trophy(__type="s64" __count="20") #{pcdata.achi_trophy[0]} #{pcdata.achi_trophy[1]} #{pcdata.achi_trophy[2]} #{pcdata.achi_trophy[3]} #{pcdata.achi_trophy[4]} #{pcdata.achi_trophy[5]} #{pcdata.achi_trophy[6]} #{pcdata.achi_trophy[7]} #{pcdata.achi_trophy[8]} #{pcdata.achi_trophy[9]} #{pcdata.achi_trophy[10]} #{pcdata.achi_trophy[11]} #{pcdata.achi_trophy[12]} #{pcdata.achi_trophy[13]} #{pcdata.achi_trophy[14]} #{pcdata.achi_trophy[15]} #{pcdata.achi_trophy[16]} #{pcdata.achi_trophy[17]} #{pcdata.achi_trophy[18]} #{pcdata.achi_trophy[19]}
deller(deller=pcdata.deller rate="1")
orb_data(rest_orb=pcdata.orb present_orb=pcdata.present_orb)
arena_data(play_num="2" play_num_dp="1" play_num_sp="1" prev_best_class_sp="20" prev_best_class_dp="20")
achieve_data(arena_class="20" best_top_class_continuing="0" now_top_class_continuing="0" counterattack_num="0" play_style="0" rating_value="20")
achieve_data(arena_class="20" best_top_class_continuing="0" now_top_class_continuing="0" counterattack_num="0" play_style="1" rating_value="20")
cube_data(cube="0" season_id="0")
chat_data(chat_type_0="CHAT CUSTOM 1" chat_type_1="CHAT CUSTOM 2" chat_type_2="CHAT CUSTOM 3" chat_type_3="CHAT CUSTOM 4")
is_chat_0(__type="bool") 1
is_chat_1(__type="bool") 1
is_chat_2(__type="bool") 1
is_chat_3(__type="bool") 1
skin_customize_flg(skin_frame_flg="-1" skin_bgm_flg="-1" skin_lane_flg3="-1")
event_1(event_play_num=pcdata.event_play_num last_select_platform_type=pcdata.event_last_select_type last_select_platform_id=pcdata.event_last_select_id)
- for (let evt of evtArray)
plat_watch_data(platform_id=evt.platform_id play_num=evt.play_num last_select_channel=evt.last_select_channel platform_prog=evt.platform_prog)
- for (let evt2 of evtArray2)
ch_watch_data(platform_id=evt2.platform_id channel_id=evt2.channel_id play_num=evt2.channel_play_num gauge=evt2.gauge)
is_complete(__type="bool") #{evt2.is_complete}
floor_infection4(music_list="-1")
bemani_vote(music_list="-1")
bemani_janken_meeting(music_list="-1")
bemani_rush(music_list_ichika="-1" music_list_nono="-1")
ultimate_mobile_link(music_list="-1")
link_flag
bemani_musiq_fes(music_list="-1")
busou_linkage(music_list="-1")
busou_linkage_2(music_list="-1")
valkyrie_linkage_2_data(progress="100")
bemani_song_battle(music_list="-1")
language_setting(language=profile.language)
movie_agreement(agreement_version="1")
movie_setting
hide_name(__type="bool") 0
world_tourism
- for (let wd of wArray)
tour_data(tour_id=wd.tour_id progress=wd.progress)
world_tourism_secrfet_flg
flg1(__type="s64" __count="3") -1 -1 -1
flg2(__type="s64" __count="3") -1 -1 -1

View File

@ -0,0 +1,773 @@
IIDX29gameSystem(status="0")
arena_schedule
phase(__type="u8") 2
start(__type="u32") 1605784800
end(__type="u32") 4102326000
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 0
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 1
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 2
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 3
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 4
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 5
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 6
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 7
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 8
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 9
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 10
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 11
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 12
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 13
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 14
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 15
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 16
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 17
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 18
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 19
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 0
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 1
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 2
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 3
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 4
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 5
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 6
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 7
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 8
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 9
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 10
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 11
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 12
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 13
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 14
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 15
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 16
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 17
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 18
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 19
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 0
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 1
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 2
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 3
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 4
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 5
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 6
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 7
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 8
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 9
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 10
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 11
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 12
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 13
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 14
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 15
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 16
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 17
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 18
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 19
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 1
matching_class(__type="s32") 0
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 1
matching_class(__type="s32") 1
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 1
matching_class(__type="s32") 2
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 1
matching_class(__type="s32") 3
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 1
matching_class(__type="s32") 4
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 1
matching_class(__type="s32") 5
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 1
matching_class(__type="s32") 6
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 1
matching_class(__type="s32") 7
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 1
matching_class(__type="s32") 8
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 1
matching_class(__type="s32") 9
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 1
matching_class(__type="s32") 10
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 1
matching_class(__type="s32") 11
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 1
matching_class(__type="s32") 12
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 1
matching_class(__type="s32") 13
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 1
matching_class(__type="s32") 14
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 1
matching_class(__type="s32") 15
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 1
matching_class(__type="s32") 16
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 1
matching_class(__type="s32") 17
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 1
matching_class(__type="s32") 18
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 1
matching_class(__type="s32") 19
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 0
grade_id(__type="s32") 6
low_music_difficult(__type="s32") 4
high_music_difficult(__type="s32") 5
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 1
grade_id(__type="s32") 7
low_music_difficult(__type="s32") 5
high_music_difficult(__type="s32") 6
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 2
grade_id(__type="s32") 8
low_music_difficult(__type="s32") 6
high_music_difficult(__type="s32") 6
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 3
grade_id(__type="s32") 9
low_music_difficult(__type="s32") 6
high_music_difficult(__type="s32") 7
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 4
grade_id(__type="s32") 10
low_music_difficult(__type="s32") 7
high_music_difficult(__type="s32") 7
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 5
grade_id(__type="s32") 10
low_music_difficult(__type="s32") 7
high_music_difficult(__type="s32") 8
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 6
grade_id(__type="s32") 11
low_music_difficult(__type="s32") 8
high_music_difficult(__type="s32") 8
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 7
grade_id(__type="s32") 11
low_music_difficult(__type="s32") 8
high_music_difficult(__type="s32") 9
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 8
grade_id(__type="s32") 12
low_music_difficult(__type="s32") 9
high_music_difficult(__type="s32") 9
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 9
grade_id(__type="s32") 12
low_music_difficult(__type="s32") 9
high_music_difficult(__type="s32") 10
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 10
grade_id(__type="s32") 13
low_music_difficult(__type="s32") 9
high_music_difficult(__type="s32") 10
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 11
grade_id(__type="s32") 13
low_music_difficult(__type="s32") 10
high_music_difficult(__type="s32") 10
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 12
grade_id(__type="s32") 14
low_music_difficult(__type="s32") 10
high_music_difficult(__type="s32") 11
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 13
grade_id(__type="s32") 14
low_music_difficult(__type="s32") 10
high_music_difficult(__type="s32") 11
is_leggendaria(__type="bool") 1
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 14
grade_id(__type="s32") 15
low_music_difficult(__type="s32") 11
high_music_difficult(__type="s32") 11
is_leggendaria(__type="bool") 1
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 15
grade_id(__type="s32") 15
low_music_difficult(__type="s32") 11
high_music_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 16
grade_id(__type="s32") 16
low_music_difficult(__type="s32") 11
high_music_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 17
grade_id(__type="s32") 16
low_music_difficult(__type="s32") 11
high_music_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 18
grade_id(__type="s32") 17
low_music_difficult(__type="s32") 12
high_music_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
arena_cpu_define
play_style(__type="s32") 0
arena_class(__type="s32") 19
grade_id(__type="s32") 18
low_music_difficult(__type="s32") 12
high_music_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 0
grade_id(__type="s32") 6
low_music_difficult(__type="s32") 3
high_music_difficult(__type="s32") 5
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 1
grade_id(__type="s32") 7
low_music_difficult(__type="s32") 3
high_music_difficult(__type="s32") 5
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 2
grade_id(__type="s32") 8
low_music_difficult(__type="s32") 4
high_music_difficult(__type="s32") 5
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 3
grade_id(__type="s32") 8
low_music_difficult(__type="s32") 4
high_music_difficult(__type="s32") 5
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 4
grade_id(__type="s32") 9
low_music_difficult(__type="s32") 5
high_music_difficult(__type="s32") 6
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 5
grade_id(__type="s32") 9
low_music_difficult(__type="s32") 5
high_music_difficult(__type="s32") 6
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 6
grade_id(__type="s32") 10
low_music_difficult(__type="s32") 6
high_music_difficult(__type="s32") 6
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 7
grade_id(__type="s32") 10
low_music_difficult(__type="s32") 6
high_music_difficult(__type="s32") 7
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 8
grade_id(__type="s32") 11
low_music_difficult(__type="s32") 7
high_music_difficult(__type="s32") 7
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 9
grade_id(__type="s32") 11
low_music_difficult(__type="s32") 7
high_music_difficult(__type="s32") 8
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 10
grade_id(__type="s32") 12
low_music_difficult(__type="s32") 8
high_music_difficult(__type="s32") 8
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 11
grade_id(__type="s32") 12
low_music_difficult(__type="s32") 8
high_music_difficult(__type="s32") 9
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 12
grade_id(__type="s32") 13
low_music_difficult(__type="s32") 9
high_music_difficult(__type="s32") 9
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 13
grade_id(__type="s32") 13
low_music_difficult(__type="s32") 9
high_music_difficult(__type="s32") 10
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 14
grade_id(__type="s32") 14
low_music_difficult(__type="s32") 9
high_music_difficult(__type="s32") 10
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 15
grade_id(__type="s32") 15
low_music_difficult(__type="s32") 10
high_music_difficult(__type="s32") 10
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 16
grade_id(__type="s32") 15
low_music_difficult(__type="s32") 10
high_music_difficult(__type="s32") 11
is_leggendaria(__type="bool") 0
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 17
grade_id(__type="s32") 16
low_music_difficult(__type="s32") 11
high_music_difficult(__type="s32") 11
is_leggendaria(__type="bool") 1
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 18
grade_id(__type="s32") 17
low_music_difficult(__type="s32") 11
high_music_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
arena_cpu_define
play_style(__type="s32") 1
arena_class(__type="s32") 19
grade_id(__type="s32") 18
low_music_difficult(__type="s32") 12
high_music_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
CommonBossPhase(val="1")
Event1InternalPhase(val="4")
ExtraBossEventPhase(val="1")
isNewSongAnother12OpenFlg(val="1")
gradeOpenPhase(val="2")
isEiseiOpenFlg(val="1")
WorldTourismOpenList(val="-1")
BPLBattleOpenPhase(val="1")

View File

@ -0,0 +1,18 @@
IIDX30pc(status="0" expire="600")
ir(beat=beat)
//-
cm(id="" folder="" compo="")
tdj_cm
cm(id="" filename="")
movie_agreement(version="1")
vip_pass_black
deller_bonus(open="1")
newsong_another(open="1")
system_voice_phase(phase="1")
premium_area_news(open="1")
premium_area_qpro(open="1")
play_video
display_asio_logo
lane_gacha
tourism_booster
ameto_event

View File

@ -0,0 +1,100 @@
IIDX30pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach mode=pcdata.mode pmode=pcdata.pmode ngrade=pcdata.ngrade rtype=pcdata.rtype sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 gpos=pcdata.gpos s_sorttype=pcdata.s_sorttype d_sorttype=pcdata.d_sorttype s_pace=pcdata.s_pace d_pace=pcdata.d_pace s_gno=pcdata.s_gno d_gno=pcdata.d_gno s_sub_gno=pcdata.d_sub_gno d_sub_gno=pcdata.d_sub_gno s_gtype=pcdata.s_gtype d_gtype=pcdata.d_gtype s_sdlen=pcdata.s_sdlen d_sdlen=pcdata.d_sdlen s_sdtype=pcdata.s_sdtype d_sdtype=pcdata.d_sdtype s_timing=pcdata.s_timing d_timing=pcdata.d_timing s_notes=pcdata.s_notes d_notes=pcdata.d_notes s_judge=pcdata.s_judge d_judge=pcdata.d_judge s_judgeAdj=pcdata.s_judgeAdj d_judgeAdj=pcdata.d_judgeAdj s_hispeed=pcdata.s_hispeed d_hispeed=pcdata.d_hispeed s_liflen=pcdata.s_liflen d_liflen=pcdata.d_liflen s_disp_judge=pcdata.s_disp_judge d_disp_judge=pcdata.d_disp_judge s_opstyle=pcdata.s_opstyle d_opstyle=pcdata.d_opstyle s_graph_score=pcdata.s_graph_score d_graph_score=pcdata.d_graph_score s_auto_scrach=pcdata.s_auto_scrach d_auto_scrach=pcdata.d_auto_scrach s_gauge_disp=pcdata.s_gauge_disp d_gauge_disp=pcdata.d_gauge_disp s_lane_brignt=pcdata.s_lane_brignt d_lane_brignt=pcdata.d_lane_brignt s_camera_layout=pcdata.s_camera_layout d_camera_layout=pcdata.d_camera_layout s_ghost_score=pcdata.s_ghost_score d_ghost_score=pcdata.d_ghost_score s_tsujigiri_disp=pcdata.s_tsujigiri_disp d_tsujigiri_disp=pcdata.d_tsujigiri_disp s_auto_adjust=pcdata.s_auto_adjust d_auto_adjust=pcdata.d_auto_adjust s_timing_split=pcdata.s_timing_split d_timing_split=pcdata.d_timing_split s_visualization=pcdata.s_visualization d_visualization=pcdata.d_visualization)
lightning_play_data(dpnum=lm_playdata.dp_num spnum=lm_playdata.sp_num)
lightning_setting(headphone_vol=lm_settings.headphone_vol resistance_dp_left=lm_settings.resistance_dp_left resistance_dp_right=lm_settings.resistance_dp_right resistance_sp_left=lm_settings.resistance_sp_left resistance_sp_right=lm_settings.resistance_sp_right skin_0="0" flg_skin_0="-1")
slider(__type="s32" __count="7") #{lm_settings.slider[0]} #{lm_settings.slider[1]} #{lm_settings.slider[2]} #{lm_settings.slider[3]} #{lm_settings.slider[4]} #{lm_settings.slider[5]} #{lm_settings.slider[6]}
light(__type="bool" __count="10") #{lm_settings.light[0]} #{lm_settings.light[1]} #{lm_settings.light[2]} #{lm_settings.light[3]} #{lm_settings.light[4]} #{lm_settings.light[5]} #{lm_settings.light[6]} #{lm_settings.light[7]} #{lm_settings.light[8]} #{lm_settings.light[9]}
concentration(__type="bool") #{lm_settings.concentration}
spdp_rival(flg="-1")
bind_eaappli
ea_premium_course
enable_qr_reward
secret
flg1(__type="s64" __count="3") -1 -1 -1
flg2(__type="s64" __count="3") -1 -1 -1
flg3(__type="s64" __count="3") -1 -1 -1
flg4(__type="s64" __count="3") -1 -1 -1
leggendaria
flg1(__type="s64" __count="3") -1 -1 -1
music_memo
- for (let m of mArray)
folder(play_style=m.play_style folder_id=m.folder_idx name=m.folder_name)
music_id(__type="s32" __count="10") #{m.music_ids[0]} #{m.music_ids[1]} #{m.music_ids[2]} #{m.music_ids[3]} #{m.music_ids[4]} #{m.music_ids[5]} #{m.music_ids[6]} #{m.music_ids[7]} #{m.music_ids[8]} #{m.music_ids[9]}
qpro_secret
head(__type="s64" __count="7") #{custom.qpro_secret_head[0]} #{custom.qpro_secret_head[1]} #{custom.qpro_secret_head[2]} #{custom.qpro_secret_head[3]} #{custom.qpro_secret_head[4]} #{custom.qpro_secret_head[5]} #{custom.qpro_secret_head[6]}
hair(__type="s64" __count="7") #{custom.qpro_secret_hair[0]} #{custom.qpro_secret_hair[1]} #{custom.qpro_secret_hair[2]} #{custom.qpro_secret_hair[3]} #{custom.qpro_secret_hair[4]} #{custom.qpro_secret_hair[5]} #{custom.qpro_secret_hair[6]}
face(__type="s64" __count="7") #{custom.qpro_secret_face[0]} #{custom.qpro_secret_face[1]} #{custom.qpro_secret_face[2]} #{custom.qpro_secret_face[3]} #{custom.qpro_secret_face[4]} #{custom.qpro_secret_face[5]} #{custom.qpro_secret_face[6]}
body(__type="s64" __count="7") #{custom.qpro_secret_body[0]} #{custom.qpro_secret_body[1]} #{custom.qpro_secret_body[2]} #{custom.qpro_secret_body[3]} #{custom.qpro_secret_body[4]} #{custom.qpro_secret_body[5]} #{custom.qpro_secret_body[6]}
hand(__type="s64" __count="7") #{custom.qpro_secret_hand[0]} #{custom.qpro_secret_hand[1]} #{custom.qpro_secret_hand[2]} #{custom.qpro_secret_hand[3]} #{custom.qpro_secret_hand[4]} #{custom.qpro_secret_hand[5]} #{custom.qpro_secret_hand[6]}
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
eisei_data
- for (let ed of eArray)
detail(grade_type=ed.grade_type grade_id=ed.grade_id stage_num=ed.stage_num clear_type=ed.clear_type option=ed.option)
past(__type="s32" __count="3") #{ed.past[0]} #{ed.past[1]} #{ed.past[2]}
selected_course(__type="s32" __count="3") #{ed.selected_course[0]} #{ed.selected_course[1]} #{ed.selected_course[2]}
max_past(__type="s32" __count="3") #{ed.max_past[0]} #{ed.max_past[1]} #{ed.max_past[2]}
max_selected_course(__type="s32" __count="3") #{ed.max_selected_course[0]} #{ed.max_selected_course[1]} #{ed.max_selected_course[2]}
skin(__type="s16" __count="20") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} #{custom.note_beam} #{custom.judge_font} 0 #{custom.disable_musicpreview} #{custom.pacemaker_cover} #{custom.vefx_lock} #{custom.effect} #{custom.bomb_size} #{custom.disable_hcn_color} #{custom.first_note_preview}
qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
is_robo(__type="bool") 0
qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1])
shop(name="CORE")
notes_radar(style="0")
radar_score(__type="s32" __count="6") #{pcdata.nr_spradar[0]} #{pcdata.nr_spradar[1]} #{pcdata.nr_spradar[2]} #{pcdata.nr_spradar[3]} #{pcdata.nr_spradar[4]} #{pcdata.nr_spradar[5]}
notes_radar(style="1")
radar_score(__type="s32" __count="6") #{pcdata.nr_dpradar[0]} #{pcdata.nr_dpradar[1]} #{pcdata.nr_dpradar[2]} #{pcdata.nr_dpradar[3]} #{pcdata.nr_dpradar[4]} #{pcdata.nr_dpradar[5]}
step(enemy_damage=pcdata.st_enemy_damage progress=pcdata.st_progress total_point=pcdata.st_total_point enemy_defeat_flg=pcdata.st_enemy_defeat_flg sp_level=pcdata.st_sp_level dp_level=pcdata.st_dp_level sp_fluctuation=pcdata.st_sp_fluctuation dp_fluctuation=pcdata.st_dp_fluctuation mission_clear_num=pcdata.st_mission_clear_num sp_mplay=pcdata.st_sp_mplay dp_mplay=pcdata.st_dp_mplay tips_read_list=pcdata.st_tips_read_list)
is_track_ticket(__type="bool") #{pcdata.st_is_track_ticket}
achievements(last_weekly=pcdata.achi_lastweekly pack=pcdata.achi_pack pack_comp=pcdata.achi_packcomp rival_crush=pcdata.achi_rivalcrush visit_flg=pcdata.achi_visitflg weekly_num=pcdata.achi_weeklynum)
//- i have no idea why this now needs to be 10 instead of 20
trophy(__type="s64" __count="10") #{pcdata.achi_trophy[0]} #{pcdata.achi_trophy[1]} #{pcdata.achi_trophy[2]} #{pcdata.achi_trophy[3]} #{pcdata.achi_trophy[4]} #{pcdata.achi_trophy[5]} #{pcdata.achi_trophy[6]} #{pcdata.achi_trophy[7]} #{pcdata.achi_trophy[8]} #{pcdata.achi_trophy[9]}
deller(deller=pcdata.deller rate="1")
orb_data(rest_orb=pcdata.orb present_orb=pcdata.present_orb)
arena_data(play_num="2" play_num_dp="1" play_num_sp="1" prev_best_class_sp="20" prev_best_class_dp="20")
achieve_data(play_style="0" arena_class="20" rating_value="20" win_count="0" now_winning_streak_count="0" best_winning_streak_count="0" perfect_win_count="0" counterattack_num="0" mission_clear_num="0")
achieve_data(play_style="1" arena_class="20" rating_value="20" win_count="0" now_winning_streak_count="0" best_winning_streak_count="0" perfect_win_count="0" counterattack_num="0" mission_clear_num="0")
cube_data(cube="0" season_id="0")
chat_data(chat_type_0="CHAT CUSTOM 1" chat_type_1="CHAT CUSTOM 2" chat_type_2="CHAT CUSTOM 3" chat_type_3="CHAT CUSTOM 4")
is_chat_0(__type="bool") 1
is_chat_1(__type="bool") 1
is_chat_2(__type="bool") 1
is_chat_3(__type="bool") 1
skin_customize_flg(skin_frame_flg="-1" skin_bgm_flg="-1" skin_lane_flg3="-1")
event_1(event_play_num=pcdata.event_play_num last_select_flyer_id=pcdata.event_last_select_id)
- for (let evt of evtArray)
flyer_data(flyer_id=evt.flyer_id play_num=evt.play_num last_select_genre=evt.last_select_genre flyer_prog=evt.flyer_prog skill_param=evt.skill_param)
- for (let evt2 of evtArray2)
genre_data(flyer_id=evt2.flyer_id genre_id=evt2.genre_id play_num=evt2.genre_playnum gauge=evt2.gauge)
is_complete(__type="bool") #{evt2.is_complete}
floor_infection4(music_list="-1")
bemani_vote(music_list="-1")
bemani_janken_meeting(music_list="-1")
bemani_rush(music_list_ichika="-1" music_list_nono="-1")
ultimate_mobile_link(music_list="-1")
link_flag
bemani_musiq_fes(music_list="-1")
busou_linkage(music_list="-1")
busou_linkage_2(music_list="-1")
valkyrie_linkage(music_list_1="-1" music_list_2="-1" music_list_3="-1")
bemani_song_battle(music_list="-1")
bemani_mixup(music_list="-1")
ccj_linkage(music_list="-1")
triple_tribe(music_list="-1")
language_setting(language=profile.language)
movie_agreement(agreement_version="1")
movie_setting
hide_name(__type="bool") 0
world_tourism
- for (let wd of wArray)
tour_data(tour_id=wd.tour_id progress=wd.progress)
world_tourism_secret_flg
flg1(__type="s64" __count="3") -1 -1 -1
flg2(__type="s64" __count="3") -1 -1 -1
badge
- for (let b of bArray)
badge_data(category_id=b.id badge_flg_id=b.flg_id badge_flg=b.flg)

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@ -0,0 +1,773 @@
IIDX30gameSystem(status="0")
arena_schedule
phase(__type="u8") 2
start(__type="u32") 1605784800
end(__type="u32") 4102326000
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 0
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 1
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 2
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 3
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 4
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 5
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 6
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 7
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 8
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 9
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 10
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 11
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 12
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 13
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 14
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 15
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 16
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 17
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 18
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 0
arena_class(__type="s32") 19
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 0
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 1
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 2
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 3
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 4
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 5
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 6
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 7
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 8
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 9
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 10
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 11
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 12
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 13
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 14
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 15
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 16
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 17
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 18
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
arena_music_difficult
play_style(__type="s32") 1
arena_class(__type="s32") 19
low_difficult(__type="s32") 1
high_difficult(__type="s32") 12
is_leggendaria(__type="bool") 1
force_music_list_id(__type="s32") -1
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 0
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 1
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 2
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 3
low_arena_class(__type="s32") 1
high_arena_class(__type="s32") 20
maching_class_range
play_style(__type="s32") 0
matching_class(__type="s32") 4
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maching_class_range
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maching_class_range
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maching_class_range
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arena_cpu_define
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CommonBossPhase(val="1")
Event1InternalPhase(val="4")
ExtraBossEventPhase(val="1")
isNewSongAnother12OpenFlg(val="1")
gradeOpenPhase(val="2")
isEiseiOpenFlg(val="1")
WorldTourismOpenList(val="-1")
BPLBattleOpenPhase(val="1")

162
iidx@asphyxia/util.ts Normal file
View File

@ -0,0 +1,162 @@
import { custom } from "./models/custom";
import { pcdata } from "./models/pcdata";
import { profile } from "./models/profile";
export function IDtoCode(id: number) {
const padded = _.padStart(String(id), 8);
return `${padded.slice(0, 4)}-${padded.slice(4)}`;
}
export async function IDtoRef(iidxid: number) {
const profile = await DB.FindOne<profile>(null, {
collection: "profile",
id: iidxid,
});
if (_.isNil(profile)) return null;
return profile.__refid;
}
export function OldMidToNewMid(mid: number) {
const numberString = String(mid);
return Number(`${numberString.slice(0, -2)}0${numberString.slice(-2)}`);
}
export function NewMidToOldMid(mid: number) {
const numberString = String(mid);
if (numberString.length == 4) return Number(`${numberString.slice(0, 1)}${numberString.slice(-2)}`);
return Number(`${numberString.slice(0, 2)}${numberString.slice(3)}`);
}
export function Base64toBuffer(s: string) {
const base64list =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
let t = "",
p = -8,
a = 0,
c: number,
d: number;
if (s == null) return Buffer.from([0x00]);
for (let i = 0; i < s.length; i++) {
if ((c = base64list.indexOf(s.charAt(i))) < 0) continue;
a = (a << 6) | (c & 63);
if ((p += 6) >= 0) {
d = (a >> p) & 255;
if (c != 64) t += String.fromCharCode(d);
a &= 63;
p -= 8;
}
}
return Buffer.from(t);
}
export function GetVersion(info: EamuseInfo) {
let version = -1;
switch (info.model.substring(0, 3)) {
case "KDZ": return 19;
case "LDJ": return parseInt(info.module.substring(4, 6));
}
return version;
}
export function appendSettingConverter(
rf: boolean,
cf: boolean,
df: boolean,
af: boolean,
rsf: boolean,
rbf: boolean,
ri: boolean,
hpc: boolean,
dgc: boolean,
chs: boolean,
rpf: boolean,
hii: boolean,
) {
const result =
Number(rf) << 0 |
Number(cf) << 1 |
Number(df) << 2 |
Number(af) << 3 |
Number(rsf) << 4 |
Number(rbf) << 6 |
Number(ri) << 7 |
Number(hpc) << 8 |
Number(dgc) << 9 |
Number(chs) << 10 |
Number(rpf) << 11 |
Number(hii) << 12;
return result;
}
export async function ReftoProfile(refid: string) {
const profile = await DB.FindOne<profile>(refid, {
collection: "profile",
});
let profile_data = [];
try {
profile_data = [
profile.name,
profile.pid,
profile.id,
profile.idstr,
];
} catch {
profile_data = ["", 0, 0, ""];
}
return profile_data;
}
export async function ReftoPcdata(refid: string, version: number) {
const pcdata = await DB.FindOne<pcdata>(refid, {
collection: "pcdata",
version: version,
});
let p_data = [];
try {
p_data = [
pcdata.sgid,
pcdata.dgid,
pcdata.sach,
pcdata.dach,
];
} catch {
p_data = [0, 0, 0, 0];
}
return p_data;
}
export async function ReftoQPRO(refid: string) {
const custom = await DB.FindOne<custom>(refid, {
collection: "custom",
});
let qpro_data = [];
try {
qpro_data = [
custom.qpro_hair,
custom.qpro_head,
custom.qpro_face,
custom.qpro_body,
custom.qpro_hand,
];
} catch {
qpro_data = [0, 0, 0, 0, 0];
}
return qpro_data;
}

View File

@ -0,0 +1,82 @@
//DATA//
profile: DB.FindOne(refid, { collection: "profile" })
profiles: DB.Find(null, { collection: "profile" })
rival: DB.Find(refid, { collection: "rival" })
-
const rival_list=[["", "None", "0000-0000"]]
profiles.forEach((res) => {
rival_list.push([res.refid, res.name, res.idstr])
})
div
.card
.card-header
p.card-header-title
span.icon
i.mdi.mdi-account-edit
| Rivals
.card-content
form(method="post" action="/emit/updateIIDXRivalSettings")
.field
input(type="text" name="iidxid", value=profile.idstr readonly hidden)
label.label SP Rivals
.body
.control
.select
select(name="sp_rival1")
each i in rival_list
option(value=i[0]) #{i[1]} [#{i[2]}]
.control
.select
select(name="sp_rival2")
each i in rival_list
option(value=i[0]) #{i[1]} [#{i[2]}]
.control
.select
select(name="sp_rival3")
each i in rival_list
option(value=i[0]) #{i[1]} [#{i[2]}]
.control
.select
select(name="sp_rival4")
each i in rival_list
option(value=i[0]) #{i[1]} [#{i[2]}]
.control
.select
select(name="sp_rival5")
each i in rival_list
option(value=i[0]) #{i[1]} [#{i[2]}]
.field
label.label DP Rivals
.body
.control
.select
select(name="dp_rival1")
each i in rival_list
option(value=i[0]) #{i[1]} [#{i[2]}]
.control
.select
select(name="dp_rival2")
each i in rival_list
option(value=i[0]) #{i[1]} [#{i[2]}]
.control
.select
select(name="dp_rival3")
each i in rival_list
option(value=i[0]) #{i[1]} [#{i[2]}]
.control
.select
select(name="dp_rival4")
each i in rival_list
option(value=i[0]) #{i[1]} [#{i[2]}]
.control
.select
select(name="dp_rival5")
each i in rival_list
option(value=i[0]) #{i[1]} [#{i[2]}]
.field
button.button.is-primary(type="submit")
span.icon
i.mdi.mdi-check
span Submit