This commit is contained in:
duel0213 2025-10-04 17:38:45 +09:00
commit ebf56f009d
20 changed files with 4091 additions and 373 deletions

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@ -11,11 +11,18 @@ Plugin Version: **v3.0.0**
- pop'n music Usagi to Neko to Shōnen no Yume
- pop'n music peace
- pop'n music Kaimei riddles
- pop'n music Unilab
Important : require minimum Asphyxia Core **v1.31**
## Changelog
### 4.0.0
* Unilab: Support added
* Lapistoria+ : Add Force Unlock
* Remove non-core Asphyxia data import
* Bugfix: Send correct number of Goods
### 3.0.0
* Kaimei riddles: Support added
* Usaneko: Add Daily Missions support
@ -57,14 +64,6 @@ Update phase data : All versions are on latest phase.
#### 1.0.0
Initial Release.
## How to import data from non-core Asphyxia
To import data, you have to :
* Create your popn profile in Asphyxia-core. You just have to insert your card in the game and follow the process until coming to the select mode select screen. Once here, quit the game.
* Create a backup of your savedata.db file (in case something goes wrong).
* In the web UI of Asphyxia, go to POPN -> Profile and click detail on your profile
* Put the content of your non-core asphyxia popn music files in the text fields (pop.json and popn_scores.json) and click Import.
* Data is imported. Run the game, insert your card and your scores are available.
## Known limitations
* No rival support for Tune Street
* Some stats are not implemented

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@ -369,6 +369,18 @@ const getProfile = async (refid: string, name?: string) => {
player.item.push(item);
}
if(U.GetConfig("enable_force_unlock")) {
for(let i = 1; i <= GAME_MAX_MUSIC_ID; i++) {
player.item.push({
type: K.ITEM('u8', 0),
id: K.ITEM('u16', i),
param: K.ITEM('u16', 15),
is_new: K.ITEM('bool', 0),
get_time: K.ITEM('u64', BigInt(0)),
});
}
}
// Add version specific datas
const params = await utils.readParams(refid, version);
utils.addExtraData(player, params, extraData);

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@ -275,6 +275,18 @@ const getProfile = async (refid: string, name?: string) => {
player.item.push(item);
}
if(U.GetConfig("enable_force_unlock")) {
for(let i = 1; i <= GAME_MAX_MUSIC_ID; i++) {
player.item.push({
type: K.ITEM('u8', 0),
id: K.ITEM('u16', i),
param: K.ITEM('u16', 15),
is_new: K.ITEM('bool', 0),
get_time: K.ITEM('u64', BigInt(0)),
});
}
}
// Add version specific datas
const params = await utils.readParams(refid, version);
utils.addExtraData(player, params, extraData);

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@ -1,5 +1,5 @@
import { AchievementsUsaneko } from "../models/achievements";
import { ExtraData, Params, Phase } from "../models/common";
import { ExtraData, Phase } from "../models/common";
import * as utils from "./utils";
export const setRoutes = () => {
@ -37,7 +37,7 @@ const getInfoCommon = (req: EamuseInfo) => {
}
// Choco
for (let i = 1; i <= 5; ++i) {
for (let i = 0; i < 5; ++i) {
result.choco.push({
choco_id: K.ITEM('s16', i),
param: K.ITEM('s32', -1),
@ -45,8 +45,8 @@ const getInfoCommon = (req: EamuseInfo) => {
}
// Goods
for (let i = 1; i <= 98; ++i) {
let price = 200;
for (let i = 0; i < GAME_MAX_DECO_ID[version]; ++i) {
let price = 250;
if (i < 15) {
price = 30;
} else if (i < 30) {
@ -55,10 +55,12 @@ const getInfoCommon = (req: EamuseInfo) => {
price = 60;
} else if (i < 60) {
price = 80;
} else if (i < 98) {
price = 200;
}
result.goods.push({
item_id: K.ITEM('s32', i),
item_id: K.ITEM('s32', i + 1),
item_type: K.ITEM('s16', 3),
price: K.ITEM('s32', price),
goods_type: K.ITEM('s16', 0),
@ -66,13 +68,15 @@ const getInfoCommon = (req: EamuseInfo) => {
}
// Area
for (let i = 1; i <= 16; ++i) {
result.area.push({
area_id: K.ITEM('s16', i),
end_date: K.ITEM('u64', BigInt(0)),
medal_id: K.ITEM('s16', i),
is_limit: K.ITEM('bool', 0),
});
if(version == 'v24') {
for (let i = 0; i < 16; ++i) {
result.area.push({
area_id: K.ITEM('s16', i),
end_date: K.ITEM('u64', BigInt(0)),
medal_id: K.ITEM('s16', i),
is_limit: K.ITEM('bool', 0),
});
}
}
// TODO : Course ranking
@ -388,7 +392,7 @@ const getProfile = async (refid: string, version: string, name?: string) => {
// Add version specific datas
let params = await utils.readParams(refid, version);
utils.addExtraData(player, params, EXTRA_DATA);
utils.addExtraData(player, params, getExtraData(version));
const achievements = <AchievementsUsaneko>await utils.readAchievements(refid, version, { ...defaultAchievements, version });
@ -462,6 +466,18 @@ const getProfile = async (refid: string, version: string, name?: string) => {
});
}
if(U.GetConfig("enable_force_unlock")) {
for(let i = 1; i <= GAME_MAX_MUSIC_ID[version]; i++) {
player.item.push({
type: K.ITEM('u8', 0),
id: K.ITEM('u16', i),
param: K.ITEM('u16', 15),
is_new: K.ITEM('bool', 0),
get_time: K.ITEM('u64', BigInt(0)),
});
}
}
// Usaneko events
if (version == 'v24') {
const date = new Date();
@ -542,6 +558,34 @@ const getProfile = async (refid: string, version: string, name?: string) => {
}
}
// Unilab events
if (version == 'v27') {
const teams = achievements.team || [];
const batteries = achievements.battery || [];
player.event_p27.first_play = K.ITEM('bool', teams.length == 0);
player.event_p27.elem_first_play = K.ITEM('bool', batteries.length == 0);
player.event_p27.team = [];
for (const team of teams) {
player.event_p27.team.push({
team_id: K.ITEM('s16', team.team_id || 0),
ex_no: K.ITEM('s16', team.ex_no || 0),
point: K.ITEM('u32', team.point || 0),
is_cleared: K.ITEM('bool', team.is_cleared || false),
});
};
player.event_p27.battery = [];
for (const battery of batteries) {
player.event_p27.battery.push({
battery_id: K.ITEM('s16', battery.battery_id || 0),
energy: K.ITEM('u32', battery.energy || 0),
is_cleared: K.ITEM('bool', battery.is_cleared || false),
});
};
}
return player;
}
@ -557,7 +601,7 @@ const write = async (req: EamuseInfo, data: any, send: EamuseSend): Promise<any>
const params = await utils.readParams(refid, version);
const achievements = <AchievementsUsaneko>await utils.readAchievements(refid, version, { ...defaultAchievements, version });
utils.getExtraData(data, params, EXTRA_DATA);
utils.getExtraData(data, params, getExtraData(version, true));
// areas
let areas = _.get(data, 'area', []);
@ -753,6 +797,59 @@ const write = async (req: EamuseInfo, data: any, send: EamuseSend): Promise<any>
}
}
// Unilab (v27)
if (version == 'v27') {
let eventData = _.get(data, 'event_p27', []);
let team = _.get(eventData, 'team', null);
if(_.isPlainObject(team)) {
if (_.isNil(achievements.team)) {
achievements.team = [];
}
const team_id = $(team).number('team_id');
const ex_no = $(team).number('ex_no');
const point = $(team).number('point');
const is_cleared = $(team).bool('is_cleared');
let savedTeam = _.find(achievements.team, {'team_id': team_id});
if(_.isUndefined(savedTeam)) {
achievements.team.push({
team_id,
ex_no,
point,
is_cleared
});
} else {
savedTeam.ex_no = ex_no;
savedTeam.point = point;
savedTeam.is_cleared = is_cleared;
}
}
let battery = _.get(eventData, 'battery', null);
if(_.isPlainObject(battery)) {
if (_.isNil(achievements.battery)) {
achievements.battery = [];
}
const battery_id = $(battery).number('battery_id');
const energy = $(battery).number('energy');
const is_cleared = $(battery).bool('is_cleared');
let savedBattery = _.find(achievements.battery, {'battery_id': battery_id});
if(_.isUndefined(savedBattery)) {
achievements.battery.push({
battery_id,
energy,
is_cleared
});
} else {
savedBattery.energy = energy;
savedBattery.is_cleared = is_cleared;
}
}
}
await utils.writeParams(refid, version, params);
await utils.writeAchievements(refid, version, achievements);
@ -794,6 +891,9 @@ const friend = async (req: EamuseInfo, data: any, send: EamuseSend): Promise<any
const getPhase = (version: String): Phase[] => {
let phase = [];
switch(version) {
case 'v27':
phase = PHASE['v27'];
break;
case 'v26':
phase = PHASE['v26'];
case 'v25':
@ -804,6 +904,23 @@ const getPhase = (version: String): Phase[] => {
return _.sortBy(phase, 'id');
}
const getExtraData = (version: String, full: boolean = false): ExtraData => {
let extraData = EXTRA_DATA_COMMON;
if (full) {
extraData = _.merge(extraData, EXTRA_DATA_V27, EXTRA_DATA_V26);
} else {
switch(version) {
case 'v27':
extraData = _.merge(extraData, EXTRA_DATA_V27);
break;
case 'v26':
extraData = _.merge(extraData, EXTRA_DATA_V26);
break;
}
}
return extraData;
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
let isOmni = false;
@ -814,9 +931,11 @@ const getVersion = (req: EamuseInfo): string => {
}
const date: number = parseInt(req.model.match(/:(\d*)$/)[1]);
if (date > 2020120900) {
if (date >= 2022091300) {
return 'v27';
} else if (date >= 2021042600 && date < 2022091300) {
return 'v26';
} else if (date >= 2018101700 && date <= 2020120900) {
} else if (date >= 2018101700 && date < 2021042600 ) {
return 'v25';
} else {
return 'v24';
@ -826,7 +945,15 @@ const getVersion = (req: EamuseInfo): string => {
const GAME_MAX_MUSIC_ID = {
v24: 1704,
v25: 1877,
v26: 2019
v26: 2019,
v27: 2188
}
const GAME_MAX_DECO_ID = {
v24: 97,
v25: 133,
v26: 133,
v27: 81
}
const defaultAchievements: AchievementsUsaneko = {
@ -840,64 +967,71 @@ const defaultAchievements: AchievementsUsaneko = {
stamps: {},
riddles: {},
missions: {},
team: [],
battery: []
}
const PHASE = {
v24: [
{ id: 0, p: 11 }, // Default song phase availability (0-11)
{ id: 1, p: 2 },
{ id: 2, p: 2 },
{ id: 3, p: 4 },
{ id: 4, p: 1 },
{ id: 5, p: 0 }, // Enable Net Taisen (0-1)
{ id: 6, p: 1 }, // Enable NAVI-kun shunkyoku toujou, allows song 1608 to be unlocked (0-1)
{ id: 7, p: 1 },
{ id: 8, p: 2 },
{ id: 9, p: 2 }, // Daily Mission (0-2)
{ id: 0, p: 11 }, // Default song phase availability (0-11)
{ id: 1, p: 2 }, // Unknown event (0-2)
{ id: 2, p: 2 }, // Holiday Greeting (0-2)
{ id: 3, p: 4 }, // Unknown event (0-2)
{ id: 4, p: 1 }, // Unknown event (0-1)
{ id: 5, p: 0 }, // Enable Net Taisen (0-1)
{ id: 6, p: 1 }, // Enable NAVI-kun shunkyoku toujou, allows song 1608 to be unlocked (0-1)
{ id: 7, p: 1 }, // Unknown event (0-1)
{ id: 8, p: 2 }, // Unknown event (0-2)
{ id: 9, p: 2 }, // Daily Mission (0-2)
{ id: 10, p: 15 }, // NAVI-kun Song phase availability (0-15)
{ id: 11, p: 1 },
{ id: 12, p: 2 },
{ id: 13, p: 1 }, // Enable Pop'n Peace preview song (0-1)
{ id: 11, p: 1 }, // Unknown event (0-1)
{ id: 12, p: 2 }, // Unknown event (0-2)
{ id: 13, p: 1 }, // Enable Pop'n Peace preview song (0-1)
],
v25: [
{ id: 0, p: 23 },
{ id: 1, p: 4 },
{ id: 10, p: 30 },
// New params
{ id: 14, p: 39 },
{ id: 15, p: 2 },
{ id: 16, p: 3 },
{ id: 17, p: 8 },
{ id: 18, p: 1 },
{ id: 19, p: 1 },
{ id: 20, p: 13 },
{ id: 21, p: 20 }, // pop'n event archive
{ id: 22, p: 2 },
{ id: 23, p: 1 },
{ id: 24, p: 1 },
{ id: 0, p: 23 }, // Default song phase availability (0-23)
{ id: 1, p: 4 }, // Unknown event (0-4)
{ id: 10, p: 30 }, // NAVI-kun Song phase availability (0-30)
{ id: 14, p: 39 }, // Stamp Card Rally (0-39)
{ id: 15, p: 2 }, // Unknown event (0-2)
{ id: 16, p: 3 }, // Unknown event (0-3)
{ id: 17, p: 8 }, // Unknown event (0-8)
{ id: 18, p: 1 }, // FLOOR INFECTION event (0-1)
{ id: 19, p: 1 }, // Pop'n music × NOSTALGIA kyouenkai (0-1)
{ id: 20, p: 13 }, // Event archive (0-13)
{ id: 21, p: 20 }, // Pop'n event archive (0-20)
{ id: 22, p: 2 }, // バンめし♪ ふるさとグランプリ (0-2)
{ id: 23, p: 1 }, // いちかのBEMANI投票選抜戦2019 (0-1)
{ id: 24, p: 1 }, // ダンキラ!!! × pop'n music (0-1)
],
v26: [
// Music phase
// Phase 24: Seize The Day, 知りたい
// Phase 25: Triple Cross
// Phase 26: GO²TOS, Jailbreaker
// Phase 27: Aftermath
// Phase 28: 「Sweet Love」
// Phase 29: GET WILD (UPPER), シュガーソングとビターステップ (UPPER)
// Phase 30 (MAX): 群像夏
{ id: 0, p: 30 },
// New params
{ id: 0, p: 30 }, // Music phase (0: No unlock, 1-30: steps)
{ id: 25, p: 62 }, // M&N event (0: disable, 62: all characters)
{ id: 26, p: 3 }, // Unknown event (0-3)
{ id: 27, p: 2 }, // peace soundtrack hatsubai kinen SP (0: not started, 1: enabled, 2: ended)
{ id: 28, p: 2 }, // MZD no kimagure tanteisha joshu (0: not started, 1: enabled, 2: ended)
{ id: 29, p: 5 }, // Shutchou! pop'n quest Lively (0: not started, 1-4: step enabled, 5: ended)
{ id: 30, p: 6 }, // Shutchou! pop'n quest Lively II (0: not started, 1-5: step enabled, 6: ended)
{ id: 26, p: 3 }, // Unknown event (0-3)
{ id: 27, p: 2 }, // peace soundtrack hatsubai kinen SP (0: not started, 1: enabled, 2: ended)
{ id: 28, p: 2 }, // MZD no kimagure tanteisha joshu (0: not started, 1: enabled, 2: ended)
{ id: 29, p: 5 }, // Shutchou! pop'n quest Lively (0: not started, 1-4: step enabled, 5: ended)
{ id: 30, p: 6 }, // Shutchou! pop'n quest Lively II (0: not started, 1-5: step enabled, 6: ended)
],
v27: [
{ id: 0, p: 6 }, // Music phase (0: No unlock, 1-6: steps)
{ id: 1, p: 6 }, // Shutchou! pop'n quest Lively II (0: not started, 1-5: steps, 6: ended)
{ id: 2, p: 4 }, // KAC 2023 (0/2/4: disabled, 1: Caldwell 99, 3: Hexer / mathematical good-bye)
{ id: 3, p: 0 }, // Net Taisen (0: diabled, 1: enabled, 2: enabled + local)
{ id: 4, p: 7 }, // Unknown event (0-7)
{ id: 5, p: 48 }, // Narunaru♪ UniLab jikkenshitsu! event (0: not started, 1-47: steps, 48: ended)
{ id: 6, p: 2 }, // Super Unilab BOOST! (0: disabled, 1: enabled, 2: ended)
{ id: 7, p: 6 }, // Unknown event (0-6)
{ id: 8, p: 2 }, // Unknown event (0-2)
{ id: 9, p: 44 }, // Kakusei no Elem event (0: not started, 1-44: steps)
{ id: 10, p: 1 }, // Awakening Elem (0: disabled, 1: enabled)
{ id: 11, p: 2 }, // CanCan's Super Awakening Boost (0: disabled, 1: enabled, 2: ended)
{ id: 12, p: 2 }, // Unknown event (0-2)
{ id: 13, p: 2 }, // Unknown event (0-2)
]
}
const EXTRA_DATA: ExtraData = {
const EXTRA_DATA_COMMON: ExtraData = {
play_id: { type: 's32', path: 'account', default: 0 },
start_type: { type: 's8', path: 'account', default: 0 },
tutorial: { type: 's16', path: 'account', default: -1 },
@ -923,15 +1057,6 @@ const EXTRA_DATA: ExtraData = {
player_point: { type: 's32', path: 'account', default: 300 },
power_point_list: { type: 's32', path: 'account', default: [0], isArray: true },
//v26
card_again_count: { type: 's16', path: 'account', default: 0 },
sp_riddles_id: { type: 's16', path: 'account', default: -1 },
point: { type: 'u32', path: 'event2021', default: 0 }, // for peace soundtrack hatsubai kinen SP
step: { type: 'u8', path: 'event2021', default: 0 }, // for Shutchou! pop'n quest Lively
quest_point: { type: 'u32', path: 'event2021', default: Array(8).fill(0), isArray: true }, // for Shutchou! pop'n quest Lively
step_nos: { type: 'u8', path: 'event2021', default: 0 }, // for Shutchou! pop'n quest Lively II
quest_point_nos: { type: 'u32', path: 'event2021', default: Array(13).fill(0), isArray: true }, // for Shutchou! pop'n quest Lively II
mode: { type: 'u8', path: 'config', default: 0 },
chara: { type: 's16', path: 'config', default: 0 },
music: { type: 's16', path: 'config', default: 0 },
@ -973,3 +1098,21 @@ const EXTRA_DATA: ExtraData = {
comment_1: { type: 'u16', path: 'customize', default: 0 },
comment_2: { type: 'u16', path: 'customize', default: 0 },
}
const EXTRA_DATA_V26: ExtraData = {
card_again_count: { type: 's16', path: 'account', default: 0 },
sp_riddles_id: { type: 's16', path: 'account', default: -1 },
point: { type: 'u32', path: 'event2021', default: 0 }, // for peace soundtrack hatsubai kinen SP
step: { type: 'u8', path: 'event2021', default: 0 }, // for Shutchou! pop'n quest Lively
quest_point: { type: 'u32', path: 'event2021', default: Array(8).fill(0), isArray: true }, // for Shutchou! pop'n quest Lively
step_nos: { type: 'u8', path: 'event2021', default: 0 }, // for Shutchou! pop'n quest Lively II
quest_point_nos: { type: 'u32', path: 'event2021', default: Array(13).fill(0), isArray: true }, // for Shutchou! pop'n quest Lively II
}
const EXTRA_DATA_V27: ExtraData = {
lift: { type: 'bool', path: 'option', default: 0 },
lift_rate: { type: 's16', path: 'option', default: 0 },
team_id: { type: 's16', path: 'event_p27', default: 0 },
select_battery_id: { type: 's16', path: 'event_p27', default: 1 },
today_first_play: { type: 'bool', path: 'event_p27', default: 1 },
}

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@ -1,32 +0,0 @@
import { Profile, Scores } from "../models/common";
export const importPnmData = async (data: {
refid: string;
profile: string;
scores: string;
}) => {
const profile = JSON.parse(data.profile);
const scores = JSON.parse(data.scores);
await DB.Update<Profile>(
data.refid,
{ collection: 'profile' },
{
$set: {
...profile
}
}
);
await DB.Upsert<Scores>(
data.refid,
{ collection: 'scores' },
{
$set: {
scores: {
...scores
}
}
}
);
};

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@ -4,7 +4,6 @@ import * as sunny from "./handler/sunny";
import * as lapistoria from "./handler/lapistoria";
import * as eclale from "./handler/eclale";
import * as usaneko from "./handler/usaneko";
import { importPnmData } from "./handler/webui";
import { Rivals } from "./models/common";
const getVersion = (req: any) => {
@ -30,7 +29,12 @@ export function register() {
default: true,
});
R.WebUIEvent('importPnmData', importPnmData);
R.Config("enable_force_unlock", {
name: "Unlock all songs",
desc: "Force unlocking all songs (Lapistoria and later).",
type: "boolean",
default: true,
});
R.WebUIEvent('updatePnmPlayerInfo', async (data: any) => {
await DB.Update(data.refid, { collection: 'profile' }, { $set: { name: data.name } });

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@ -122,4 +122,20 @@ export interface AchievementsUsaneko extends Achievements {
other_count: number;
};
};
team: Team[];
battery: Battery[]
}
interface Team {
team_id: number;
ex_no: number;
point: number;
is_cleared: boolean;
}
interface Battery {
battery_id: number;
energy: number;
is_cleared: boolean;
}

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@ -1,11 +0,0 @@
$('#import-click').on('click', () => {
data = {
refid: $('#refid').val(),
profile: $('#profile').val(),
scores: $('#scores').val()
}
emit('importPnmData', data).then(() => {
$('#import-success').removeClass("is-hidden");
});
});

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@ -61,26 +61,4 @@ div
div
label There is a limit of 4 rivals maximum (only the 2 firsts will be used for Sunny Park and lower).
div
label The score sharing option also affect scores get from rivals.
.card
.card-header
p.card-header-title
span.icon
i.mdi.mdi-account-edit
| Import data
.card-content
.field
label.label Import data from previous Asphyxia (non-core)
.field
input.input(type="text" id="profile" name="profile" placeholder="Put content of popn.json")
.field
input.input(type="text" id="scores" name="scores" placeholder="Put content of popn_scores.json")
.field
label.help.is-danger /!\ Please backup your savedata.db before importing data /!\
.field
button.button.is-primary#import-click
span.icon
i.mdi.mdi-file-import-outline
span Import
script(src="static/js/profile_page.js")
label The score sharing option also affect scores get from rivals.

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@ -1,4 +1,5 @@
export const EVENT6 = [
export let EVENT6 = [
'SERIALCODE_JP',
'DEMOGAME_PLAY',
'MATCHING_MODE',
'MATCHING_MODE_FREE_IP',
@ -39,13 +40,25 @@ export const EVENT6 = [
'SUBBG_DISABLE',
'NEMSYS_DISABLE',
'S_PUC_EFFECT_ENABLE',
'BEGINNER_MUSIC_FOLDER',
'BEGINNER_MUSIC_FOLDER\t56,78,80,86,87,91,111,135,128,134,275,278,180,469,697,770,769,779,842,948,940,1057',
'BEGINNER_MUSIC_FOLDER\t1056,1096,1062,932,1222,1136,1341,1297,1441,1472,1446,1455,1469,1475,1454,1449,1448,1540,1453,1456,1447,1451,1452,1480,1458,1457,1450,1657,1649,1471',
'BEGINNER_MUSIC_FOLDER\t1735,1658,1756,1757,1754,1755,1758,1753,1749,1812,1820,1817,1741,1739,1740,1867,1871,1866,1872,1861,1858,1860,1862,1857,1903,1904,1859,1863,1856,1864,1865,1911,1916,1917,1914,1915,1918,1960',
'PLAYER_RADAR_ENABLE',
'SINGLE_BATTLE_ENABLE',
// 'USE_CUDA_VIDEO_PRESENTER'
// 'SUBMONITOR_VSYNC_ENABLE',
'USE_CUDA_VIDEO_PRESENTER',
'CHARACTER_IGNORE_DISABLE\t122,123,131,139,140,143,149,160,162,163',
'SUBBG_IGNORE_DISABLE\t166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182,183,184,185,281,282,283,284,285,286,287,288,289,290,291,292,293,294,295,296,297,298,299,300,301,302,303,304,305,306,307,308,309,310,311',
'SUBBG_IGNORE_DISABLE\t312,313,314,315,316,317,318,319,320,321,322,323,324,325,326,327,328,329,330,331,332,333,334,335,336,337,338,339,340,341,342,343,344,345,346,369,370,371,372,373,374,375,376,377,378,379,380,381,419,420,421',
'SUBBG_IGNORE_DISABLE\t422,423,424,425,426,427,428,429,430,431,432,433,434,435,436,437,438,464,465,466,467,468,469,470,471,472,473,474,475,476,477,478,479,480,481,482',
'STAMP_IGNORE_DISABLE\t273~312,773~820,993~1032,1245~1284,1469~1508',
'HEXA_OVERDRIVE_ENABLE\t1,2,3,4,5,6,7,8,9,10,11,12',
'TAMAADV_ENABLE',
'CAMERA_CALIBRATION_TEST_MENU_ENABLE',
'APRIL_RAINBOW_LINE_ACTIVE'
];
export const COURSES6 = [
export let COURSES6 = [
{
id: 1,
name: 'SKILL ANALYZER 第1回 Aコース',
@ -2818,7 +2831,7 @@ export const COURSES6 = [
}
];
export const SDVX_AUTOMATION_SONGS = [
export let SDVX_AUTOMATION_SONGS = [
1,
2,
3,
@ -2893,6 +2906,7 @@ export const SDVX_AUTOMATION_SONGS = [
228,
229,
239,
241,
247,
250,
251,
@ -2940,6 +2954,7 @@ export const SDVX_AUTOMATION_SONGS = [
376,
377,
381,
390,
393,
398,
408,
@ -3051,7 +3066,7 @@ export const SDVX_AUTOMATION_SONGS = [
787,
];
export const SDVX_AUTOMATION_SONGS_2 = [
export let SDVX_AUTOMATION_SONGS_2 = [
788,
789,
790,
@ -3284,7 +3299,7 @@ export const SDVX_AUTOMATION_SONGS_2 = [
1280,
]
const SDVX_AUTOMATION_SONGS_3 = [
export let SDVX_AUTOMATION_SONGS_3 = [
1281,
1282,
1300,
@ -3504,8 +3519,7 @@ const SDVX_AUTOMATION_SONGS_3 = [
99004,
]
export const EXTENDS6 = [
export let EXTENDS6 = [
{
id: 91,
type: 17,
@ -3553,9 +3567,26 @@ export const EXTENDS6 = [
'',
'',
],
},
{
id: 94,
type: 20,
params: [
0,
0,
0,
0,
0,
'0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19',
'',
'',
'',
'',
],
}
];
var ITEM_TYPE_CREW = 11
var ITEM_TYPE_APPEAL = 15
var ITEM_TYPE_STAMP = 17

File diff suppressed because it is too large Load Diff

View File

@ -1,5 +1,6 @@
import { EVENT6, COURSES6, EXTENDS6, VALGENE6 } from '../data/exg';
import {getVersion, getRandomIntInclusive} from '../utils';
import fs from 'fs';
export const informationString =
`[sz:120] [olc:555555][ol:4][c:ff3333,3333ff,77ff77]Asphyxia
@ -32,17 +33,15 @@ export const common: EPR = async (info, data, send) => {
let courses = [];
let extend = [];
console.log("Calling common function");
const version = parseInt(info.model.split(":")[4]);
let exg_data_json = JSON.parse(fs.readFileSync('./plugins/sdvx@asphyxia/data/exg_data.json', 'utf8'));
events = EVENT6;
courses = COURSES6;
// EXTENDS6.forEach(val => extend.push(Object.assign({}, val)));
extend = EXTENDS6;
extend = extend.concat(exg_data_json.extends_data);
// extend = extend.concat(exg_data.extends_data);
switch (info.method) {
case 'sv6_common': {
events = EVENT6;
courses = COURSES6;
EXTENDS6.forEach(val => extend.push(Object.assign({}, val)));
break;
}
}
let songs = [];
if (U.GetConfig('unlock_all_songs')) {
@ -258,8 +257,8 @@ export const common: EPR = async (info, data, send) => {
season: K.ITEM('s32',3),
rule: K.ITEM('s32',0),
rank_match_target: K.ARRAY('s32', [
1,1,1,1,
1,1,1,1,
2,2,2,2,
2,2,2,2,
1,1,1,1,
1,1,1,1,
0,0,0,0,
@ -286,6 +285,9 @@ export const common: EPR = async (info, data, send) => {
item_type: K.ITEM('s32', c.item_type),
item_id: K.ITEM('s32', c.item_id),
})),
},
invest:{
limit_date: K.ITEM('u64',BigInt(newTime)),
}
},
{ encoding: 'utf8' }

View File

@ -19,6 +19,7 @@ function unlockNavigators(items: Partial<Item>[]) {
console.log("Unlocking Navigators");
// 10 genesis card for MITSURU's voice
items.push({ type: 4, id: 599, param: 10 });
// items.push({ type: 21, id: 1, param: 1 });
return items;
}
@ -29,6 +30,16 @@ function unlockAppealCards(items: Partial<Item>[]) {
return items;
}
function unlock_all_valkgen(items: Partial<Item>[]) {
// for (let i = 0; i < 500; ++i) items.push({ type: 17, id: i, param: 1 }); // stamp
// for (let i = 0; i < 600; ++i) items.push({ type: 18, id: i, param: 1 }); // subbg
// for (let i = 0; i < 100; ++i) items.push({ type: 19, id: i, param: 1 }); // bgm
// for (let i = 0; i < 100; ++i) items.push({ type: 20, id: i, param: 1 }); // nemsys
// for (let i = 0; i < 30; ++i) items.push({ type: 21, id: i, param: 1 }); // mainbg
return items;
}
export const loadScore: EPR = async (info, data, send) => {
console.log("Now loading score");
const version = Math.abs(getVersion(info));
@ -364,6 +375,7 @@ export const load: EPR = async (info, data, send) => {
let tempItem = U.GetConfig('unlock_all_navigators') ? unlockNavigators(items) : items;
tempItem = U.GetConfig('unlock_all_appeal_cards') ? unlockAppealCards(tempItem) : tempItem;
tempItem = unlock_all_valkgen(tempItem);
// Make generator power always 100%,
for (let i = 0; i < 50; i++) {

View File

@ -6,6 +6,8 @@ import { Mix } from '../models/mix';
import { fstat } from 'fs';
import { error } from 'console';
import { setMaxIdleHTTPParsers } from 'http';
import { unpackS3P } from '../s3p';
import { secureHeapUsed } from 'crypto';
export const updateProfile = async (data: {
refid: string;
@ -203,7 +205,7 @@ export const deleteMix = async (data: { code: string }) => {
export const make_hexa_easier = async(data:{
refid:string;
}) => {
}, send: WebUISend) => {
let all_hexa = await DB.Find<Item>(data.refid, { collection: 'item' ,type:16 })
let playedNum = [] // Prevent previous unlocked hexa from being locked again
all_hexa.forEach((item:Item)=>{
@ -213,7 +215,7 @@ export const make_hexa_easier = async(data:{
}
});
for(let i = 1; i <= 50; i++){ // Hexa Diver 7, up to id = 50
for(let i = 1; i <= 71; i++){ // Hexa Diver 7, up to id = 50
if(!playedNum.includes(i)){
await DB.Upsert<Item>(
data.refid,
@ -222,19 +224,29 @@ export const make_hexa_easier = async(data:{
)
}
}
send.json({status:"ok"})
}
export const converted_received = async (data: { zip_file:any }, send: WebUISend) => {
}
export const import_assets = async (data: { path: string }, send: WebUISend) => {
// await init(wasmUrl);
// let ffmpeg = await Wasmer.fromRegistry("wasmer/ffmpeg");
let Admzip = require('../../_shared/lib/adm-zip')
let path = data.path
console.log(path)
let fs = require('fs')
if (!fs.existsSync(path + '/data/graphics/')) {
console.log('Path does not exist.')
send.error(400,'Path does not exist.')
console.log('Path for Graphics does not exist.')
send.error(400,'Path for Graphics does not exist.')
return
}
await fs.promises.cp(path + "/data/graphics/ap_card", './plugins/sdvx@asphyxia/webui/asset/ap_card', {recursive: true}).catch((err: any) => {
console.log(err)
})
@ -247,6 +259,210 @@ export const import_assets = async (data: { path: string }, send: WebUISend) =>
await fs.promises.cp(path + "/data/graphics/submonitor_bg", './plugins/sdvx@asphyxia/webui/asset/submonitor_bg', {recursive: true}).catch((err: any) => {
console.log(err)
})
console.log('Assets imported.')
send.json({status:"ok"})
if (!fs.existsSync(path + '/data/sound/')) {
console.log('Path for sound does not exist.')
send.error(400,'Path for sound does not exist.')
return
}
let zip = new Admzip()
await fs.promises.readdir(path + "/data/sound/custom").then((files: any) => {
// let file = files[0]
console.log(files)
for(let i in files){
let file = files[i]
if(file.endsWith('.s3p')){
fs.mkdirSync('./plugins/sdvx@asphyxia/webui/asset/temp/'+file, { recursive: true });
// fs.mkdirSync('./plugins/sdvx@asphyxia/webui/asset/audio/'+file.substring(0, 9), { recursive: true });
unpackS3P('./plugins/sdvx@asphyxia/webui/asset/temp/'+file, path + "/data/sound/custom/" + file, {})
// fs.promises.readFileSync('./plugins/sdvx@asphyxia/webui/asset/temp/'+file+'/0.wma').then(async (data: any) => {
// const instance = await ffmpeg.entrypoint.run({
// args: ["-i", "-", "-f", "wav", "-"],
// stdin: new Uint8Array(data),
// });
// const { stdout } = await instance.wait();
// fs.writeFileSync('./plugins/sdvx@asphyxia/webui/asset/audio/'+file.substring(0, 9)+'/0.wav', stdout);
// })
// exec(shell([ffmpeg, '-i', './plugins/sdvx@asphyxia/webui/asset/temp/'+file+'/0.wma', './plugins/sdvx@asphyxia/webui/asset/audio/'+file.substring(0, 9)+'/0.mp3']), (err: any, stdout: any, stderr: any) => {
// console.log(err)
// })
// exec(shell([ffmpeg, '-i', './plugins/sdvx@asphyxia/webui/asset/temp/'+file+'/1.wma', './plugins/sdvx@asphyxia/webui/asset/audio/'+file.substring(0, 9)+'/1.mp3']), (err: any, stdout: any, stderr: any) => {
// console.log(err)
// })
// if(fs.existsSync('./plugins/sdvx@asphyxia/webui/asset/temp/'+file+'/2.wma')){
// exec(shell([ffmpeg, '-i', './plugins/sdvx@asphyxia/webui/asset/temp/'+file+'/2.wma', './plugins/sdvx@asphyxia/webui/asset/audio/'+file.substring(0, 9)+'/2.mp3']), (err: any, stdout: any, stderr: any) => {
// console.log(err)
// })
// }
}
}
}).finally(() => {
zip.addLocalFolder('./plugins/sdvx@asphyxia/webui/asset/temp', 'temp')
zip.writeZip('./plugins/sdvx@asphyxia/webui/asset/temp.zip')
})
await fs.promises.rm('./plugins/sdvx@asphyxia/webui/asset/temp', { recursive: true, force: true }).catch((err: any) => {
console.log(err)
})
console.log('Assets imported. Now converting audio files on browser...')
send.file('webui/asset/temp.zip')
// fs.promises.rm('./plugins/sdvx@asphyxia/webui/asset/temp.zip', { force: true }).catch((err: any) => {
// console.log(err)
// })
// send.json({status:"ok"})
};
export const update_webui_nemsys_data = async (data: any, send: WebUISend) => {
let string = data.file
let nemsys_xml = U.parseXML(string)
const fs = require('fs')
const filename = "../webui/asset/json/data.json"
const datajson = require(filename)
nemsys_xml.custom_nemsys_data.info.filter((e: any) => e.id != 8 && e.id != 9 && e.id != 10 && e.id != 11).forEach((item: any) => {
if(datajson.nemsys.filter((e: any) => e.value == item.id).length == 0){
datajson.nemsys.push({
value: item.id,
name: item.texture_name
})
}
})
fs.writeFileSync("./plugins/sdvx@asphyxia/webui/asset/json/data.json", JSON.stringify(datajson, null, 2))
send.json({status:"ok"})
}
export const update_webui_stamp_data = async (data: any, send: WebUISend) => {
let string = data.file
let chat_stamp_xml = U.parseXML(string)
const fs = require('fs')
const filename = "../webui/asset/json/data.json"
const datajson = require(filename)
chat_stamp_xml.chat_stamp_data.info.forEach((item: any) => {
if(datajson.stamp.filter((e: any) => e.value == item.id).length == 0){
let addition = ""
if(item.filename != ""){
addition = item.filename.substring(item.filename.length - 2)
}
datajson.stamp.push({
value: item.id,
name: item.title + " " +addition
})
}
})
fs.writeFileSync("./plugins/sdvx@asphyxia/webui/asset/json/data.json", JSON.stringify(datajson, null, 2))
send.json({status:"ok"})
}
export const update_webui_subbg_data = async (data: any, send: WebUISend) => {
const fs = require('fs')
const filename = "../webui/asset/json/data.json"
const datajson = require(filename)
let subbg_folder = fs.readdirSync("./plugins/sdvx@asphyxia/webui/asset/submonitor_bg")
let subbg_entry = {}
subbg_folder.forEach((item: any) => {
if(item.endsWith(".png")||item.endsWith(".mp4")){
if(subbg_entry[item.substring(6, 10)] == undefined){
subbg_entry[item.substring(6, 10)] = {"count":1, "video":false}
}else{
subbg_entry[item.substring(6, 10)]["count"] += 1
}
}
if(item.endsWith(".mp4")){
subbg_entry[item.substring(6, 10)]["video"] = true
}
})
console.log(JSON.stringify(subbg_entry, null, 2))
Object.keys(subbg_entry).forEach((item: any) => {
if(datajson.subbg.filter((e: any) => e.value == item).length == 0){
if(subbg_entry[item]["video"]){
datajson.subbg.push({
value: parseInt(item),
name: "SubBG "+ item,
video: true,
})
}else if(subbg_entry[item]["count"] > 1){
datajson.subbg.push({
value: parseInt(item),
name: "SubBG "+ item,
multi: true,
})
}else{
datajson.subbg.push({
value: parseInt(item),
name: "SubBG "+ item,
})
}
}else{
if(subbg_entry[item]["video"]){
datajson.subbg.forEach((e: any) => {
if(e.value == parseInt(item)){
e.video = true
}
})
}else if(subbg_entry[item]["count"] > 1){
datajson.subbg.forEach((e: any) => {
if(e.value == parseInt(item)){
e.multi = true
}
})
}
}
})
fs.writeFileSync("./plugins/sdvx@asphyxia/webui/asset/json/data.json", JSON.stringify(datajson, null, 2))
send.json({status:"ok"})
}
export const update_webui_bgm_data = async (data: any, send: WebUISend) => {
const fs = require('fs')
const filename = "../webui/asset/json/data.json"
const datajson = require(filename)
let bgm_folder = fs.readdirSync("./plugins/sdvx@asphyxia/webui/asset/audio")
let bgm_entry = []
bgm_folder.forEach((item: any) => {
if(item.substring(0, 6) == "custom"){
bgm_entry.push(parseInt(item.substring(item.length - 2)))
}
})
console.log(bgm_entry)
bgm_entry.forEach((item: any) => {
if(datajson.bgm.filter((e: any) => e.value == item).length == 0){
datajson.bgm.push({
value: parseInt(item),
name: "BGM "+ item,
})
}
})
fs.writeFileSync("./plugins/sdvx@asphyxia/webui/asset/json/data.json", JSON.stringify(datajson, null, 2))
send.json({status:"ok"})
}

View File

@ -9,7 +9,11 @@ import {
importMix,
deleteMix,
make_hexa_easier,
import_assets
import_assets,
update_webui_nemsys_data,
update_webui_stamp_data,
update_webui_subbg_data,
update_webui_bgm_data
// sendImg,
// sendImgWithID,
// getScore,
@ -59,7 +63,7 @@ export function register() {
R.Config('use_asphyxia_gameover',{ type: 'boolean', default: true, name:'Use Asphyxia Gameover', desc:'Enable the Asphyxia gameover message after ending the game.'})
R.Config('use_blasterpass',{ type: 'boolean', default: true, name:'Use Blaster Pass', desc:'Enable Blaster Pass for VW and EG'});
R.Config('new_year_special',{ type: 'boolean', default: true, name:'Use New Year Special', desc:'Enable New Year Special BGM for login'});
R.Config('music_count',{ type: 'integer', default: 2200, name:'Music Count', desc:'The total number of music in the game.'});
R.Config('music_count',{ type: 'integer', default: 2200, name:'Music Count', desc:'The maximum id of music in the game.'});
R.WebUIEvent('updateProfile', updateProfile);
R.WebUIEvent('updateMix', updateMix);
@ -67,6 +71,10 @@ export function register() {
R.WebUIEvent('deleteMix', deleteMix);
R.WebUIEvent('easyHexa', make_hexa_easier);
R.WebUIEvent('import_assets', import_assets);
R.WebUIEvent('update_webui_nemsys', update_webui_nemsys_data);
R.WebUIEvent('update_webui_chat_stamp', update_webui_stamp_data);
R.WebUIEvent('update_webui_subbg', update_webui_subbg_data);
R.WebUIEvent('update_webui_bgm', update_webui_bgm_data);
const MultiRoute = (method: string, handler: EPR | boolean) => {
R.Route(`game.sv6_${method}`, handler);
@ -127,6 +135,8 @@ export function register() {
//logerrlevel: K.ITEM('s32', 0),
//evtidnosendflg: K.ITEM('s32', 0)
}));
R.Unhandled();

View File

@ -1,16 +0,0 @@
- let music = 0;
- let event = 0;
- let catalog = 0;
game
limited
while music < 200
music(id=music++, flag=2)
event
while event < 16
info(id=event++)
catalog
while catalog < 256
info(id=catalog++, currency=1, price=1)

View File

@ -1,23 +0,0 @@
game
name(__type="str") #{name}
code(__type="str") #{code}
gamecoin_packet(__type="u32") #{packets}
gamecoin_block(__type="u32") #{blocks}
exp_point(__type="u32") #{expPoint ? expPoint : 0}
m_user_cnt(__type="u32") #{mUserCnt ? mUserCnt : 0}
have_item(__type="bool" __count=512) #{Array(512).fill(1).join(" ")}
have_note(__type="bool" __count=512) #{Array(512).fill(1).join(" ")}
last(
music_id=musicID,
music_type=musicType,
sort_type=sortType,
headphone=headphone,
hispeed=hiSpeed,
appeal_id=appeal,
frame0=boothFrame ? boothFrame[0] : 0,
frame1=boothFrame ? boothFrame[1] : 0,
frame2=boothFrame ? boothFrame[2] : 0,
frame3=boothFrame ? boothFrame[3] : 0,
frame4=boothFrame ? boothFrame[4] : 0,
)

View File

@ -1,38 +0,0 @@
- let music = 0;
- let event = 0;
- let catalog = 0;
game
music_limited
while music < 23
each type in [0,1,2,3]
info
music_id(__type="s32") #{music++}
music_type(__type="u8") #{type}
limited(__type="u8") 3
event
while event < 41
info
event_id(__type="u32") #{event++}
skill_course
each course in courses
info
course_id(__type="s16") #{course.id}
level(__type="s16") #{course.level}
season_id(__type="s16") #{course.season_id}
season_name(__type="str") #{course.season_name}
season_new_flg(__type="bool") #{course.new_flg}
course_name(_type="str") #{course.name}
course_type(__type="s16") #{course.type}
skill_name_id(__type="s16") #{course.name_id}
matching_assist(__type="bool") #{course.matching_assist}
guage_type(__type="s16") #{course.guage_type}
paseli_type(type="s16") #{course.paseli_type}
each trackinfo in course.tracks
track
track_no(__type="s16") #{trackinfo.no}
music_id(__type="s32") #{trackinfo.id}
music_type(__type="s8") #{trackinfo.type}

View File

@ -1,105 +0,0 @@
game
result(__type="u8") 0
name(__type="str") #{name}
code(__type="str") #{code}
sdvx_id(__type="str") #{code}
gamecoin_packet(__type="u32") #{packets}
gamecoin_block(__type="u32") #{blocks}
last
music_id(__type="s32") #{musicID}
music_type(__type="u8") #{musicType}
sort_type(__type="u8") #{sortType}
comment_id(__type="u16") 0
appeal_id(__type="u16") #{appeal}
headphone(__type="u8") #{headphone}
narrow_down(__type="u8") #{narrowDown}
gauge_option(__type="u8") #{gaugeOption}
blaster_energy(__type="u32") #{blasterEnergy}
blaster_count(__type="u32") #{blasterCount}
extrack_energy(__type="u16") #{extrackEnergy}
hispeed(__type="s32") #{hiSpeed}
lanespeed(__type="u32") #{laneSpeed}
ars_option(__type="u8") #{arsOption}
notes_option(__type="u8") #{notesOption}
early_late_disp(__type="u8") #{earlyLateDisp}
draw_adjust(__type="s32") #{drawAdjust}
eff_c_left(__type="u8") #{effCLeft}
eff_c_right(__type="u8") #{effCRight}
kac_id(__type="str") #{name}
skill_level(__type="s16") #{skill.level}
skill_base_id(__type="s16") #{skill.base}
skill_name_id(__type="s16") #{skill.name}
ea_shop
packet_booster(__type="s32") 1
if version < 5
block_booster(__type="s32") 1
if version >= 5
blaster_pass_enable(__type="bool") 1
blaster_pass_limit_date(__type="u64") #{currentTime}
eaappli
relation(__type="s8") 1
cloud
relation(__type="s8") 1
block_no(__type="s32") 0
skill
course
each course in courses
d
ssnid(__type="s16") #{course.sid}
crsid(__type="s16") #{course.cid}
sc(__type="s32") #{course.score}
ex(__type="s32") 0
ct(__type="s16") #{course.clear}
gr(__type="s16") #{course.grade}
ar(__type="s16") #{course.rate}
cnt(__type="s16") #{course.count}
course_total
each course in courses
d
ssnid(__type="s16") #{course.sid}
crsid(__type="s16") #{course.cid}
sc(__type="s32") #{course.score}
ex(__type="s32") 0
ct(__type="s16") #{course.clear}
gr(__type="s16") #{course.grade}
ar(__type="s16") #{course.rate}
cnt(__type="s16") #{course.count}
course_all
each course in courses
d
ssnid(__type="s16") #{course.sid}
crsid(__type="s16") #{course.cid}
sc(__type="s32") #{course.score}
ex(__type="s32") 0
ct(__type="s16") #{course.clear}
gr(__type="s16") #{course.grade}
ar(__type="s16") #{course.rate}
cnt(__type="s16") #{course.count}
item
each item in tempItem
info
type(__type="u8") #{item.type}
id(__type="u32") #{item.id}
param(__type="u32") #{item.param}
play_count(__type="u32") 1001
day_count(__type="u32") 301
today_count(__type="u32") 21
play_chain(__type="u32") 31
max_play_chain(__type="u32") 31
week_count(__type="u32") 9
week_play_count(__type="u32") 101
week_chain(__type="u32") 31
max_week_chain(__type="u32") 31

View File

@ -1,14 +0,0 @@
game
new
each music in temp
music
music_id (__type="u32")#{music.mid}
music_type (__type="u32")#{music.type}
score (__type="u32")#{music.score}
cnt (__type="u32")1
clear_type (__type="u32")#{music.clear}
score_grade (__type="u32")#{music.grade}
btn_rate (__type="u32")#{music.buttonRate}
long_rate (__type="u32")#{music.longRate}
vol_rate (__type="u32")#{music.volRate}
old