Merge pull request #74 from duel0213/iidx

Add IIDX support
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Freddie W 2025-10-04 19:47:59 +08:00 committed by GitHub
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iidx@asphyxia/README.md Normal file
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# beatmaniaIIDX
Plugin Version: **v0.1.17**
---
Supported Versions
- beatmaniaIIDX 14 GOLD (2007072301)
- beatmaniaIIDX 15 DJ TROOPERS (2008031100)
- beatmaniaIIDX 16 EMPRESS (2009072200)
- beatmaniaIIDX 17 SIRIUS (2010071200)
- beatmaniaIIDX 18 Resort Anthem (2011071200)
- beatmaniaIIDX 19 Lincle (2012090300)
- beatmaniaIIDX 20 tricoro (2013090900)
- beatmaniaIIDX 21 SPADA (2014071600)
- beatmaniaIIDX 22 PENDUAL (2015080500)
- beatmaniaIIDX 23 copula (2016083100)
- beatmaniaIIDX 24 SINOBUZ (2017082800)
- beatmaniaIIDX 25 CANNON BALLERS (2018091900)
- beatmaniaIIDX 26 Rootage (2019090200)
- beatmaniaIIDX 27 HEROIC VERSE (2020092900)
- beatmaniaIIDX 28 BISTROVER (2021091500)
- beatmaniaIIDX 29 CastHour (2022082400)
- beatmaniaIIDX 30 RESIDENT (2023090500)
- beatmaniaIIDX 31 EPOLIS (2024082600)
- beatmaniaIIDX 32 Pinky Crush (2025082500)
---
Features
- STEP UP (Partial)
- SKILL ANALYZER
- EVENT (Partial)
- ARENA (LOCAL only)
- RANDOME LANE TICKET
- FAVORITE/SONG SELECTION NOTES
- ORIGINAL FILTER
---
Known Issues
- Clear Lamps may display invalid lamps due to missing conversion code
- DJ LEVEL folders are broken in ~ DJ TROOPERS due to missing rank\_id
- LEGGENDARIA play records before HEROIC VERSE may not display on higher version due to missing conversion code
- SUPER FUTURE 2323 play records doesn't display on other version due to missing conversion code
- ONE MORE EXTRA STAGE progress won't save (can't test this due to skill issue)
- Some of licensed songs are locked behind (kinda solved with music\_open but needs to be verified)
- Some of badges aren't saving in RESIDENT ~ (needs to figure out name to id)
---
Changelogs
**v0.1.0**
- Added Initial support for Lincle
**v0.1.1**
- Added Initial support for HEROIC VERSE
- Expanded score array to adapting newer difficulty (SPN ~ DPA [6] -> SPB ~ DPL [10])
- This borked previous score datas recorded with v0.1.0
- All score data now shared with all version
- as it doesn't have music\_id conversion, it will display incorrect data on certain versions
- Added Initial customize support (no webui)
**v0.1.2**
- Added Initial support for BISTROVER
- Added Initial Rival support (partial webui)
**v0.1.3**
- Added Initial support for CastHour
**v0.1.4**
- Added Initial support for RESIDENT
**v0.1.5**
- Added Initial support for Resort Anthem
- LEAGUE, STORY does not work yet
- Fixed where s\_hispeed/d\_hispeed doesn't save correctly
**v0.1.6**
- Added Initial support for tricoro
- Some of event savings are broken
- Added movie\_upload url setting on plugin setting (BISTROVER ~)
- This uses JSON instead of XML and this requires additional setup (can't test or implement this as I don't own NVIDIA GPU)
**v0.1.7**
- Added Initial support for SPADA
- Some of event savings are broken
- Fixed where rtype didn't save correctly (BISTROVER ~)
**v0.1.8**
- Added RIVAL pacemaker support
- Added Initial support for PENDUAL
- Some of event savings are broken
- Fixed where old\_linkage\_secret\_flg is missing on pc.get response (RESIDENT)
- Fixed where game could crash due to invalid rival qprodata
- Fixed where lift isn't saving (SPADA)
**v0.1.9**
- Added Initial support for copula
- Some of event savings are broken
- Added shop.getconvention/shop.setconvention/shop.getname/shop.savename response
**v0.1.10**
- Added Initial support for SINOBUZ ~ Rootage
- Converted from asphyxia\_route\_public
**v0.1.11**
- Added Shop Ranking support
- Changed pc.common/gameSystem.systemInfo response not to use pugFile
- IIDX\_CPUS on models/arena.ts came from asphyxia\_route\_public
**v0.1.12**
- Exposed some of pc.common attributes to plugin settings (WIP)
- Added Experimental WebUI (WIP)
- Added music.crate/music.breg response
- CLEAR RATE and BEGINNER clear lamp may not work on certain versions
- Added Initial support for SIRIUS
- Fixed where Venue Top didn't save correctly (BISTROVER ~)
- Fixed where music.appoint send empty response even rival has score data but player doesn't have score data
- Fixed where FAVORITE may work only on specific version
- Fixed where shop name always displayed as "CORE" instead of saved one
- Fixed where rlist STEP UP achieve value was fixed value instead of saved one
- Fixed where fcombo isn't saving (Resort Anthem)
- Removed shop.savename as not working as intented
**v0.1.13**
- Added Initial support for DJ TROOPERS
- Added Initial support for EMPRESS
- Fixed where EXPERT result does not display total cleared users and ranking position
**v0.1.14**
- Added Experimental OMEGA-Attack event saving support on tricoro
- Reworked on SINOBUZ ~ Rootage responses
- Fixed where Base64toBuffer returns invalid value sometimes
- Fixed where timing display option isn't saving on certain versions
**v0.1.15**
- Added Initial support for GOLD
- Added Disable Beginner Option
- Added Experimental Badge saving support
- Added Experimental score import/export
- Fixed where plugin may fail to register due to missing types in dev mode (invalid setup for dev, just enough to get around)
- Fixed where unable to login after first-play (SPADA, SINOBUZ, Rootage)
- Fixed where pacemaker isn't working as intended due to malformed ghost data on music.appoint response (~ DJ TROOPERS)
- Fixed where pacemaker isn't working as intented due to wrong condition check (HEROIC VERSE ~)
- Fixed where pacemaker sub-type isn't load correctly (HEROIC VERSE ~)
- Fixed where QPRO data doesn't get saved in WebUI
**v0.1.16**
- Added Initial support for EPOLIS
- Added music\_open on gameSystem.systemInfo response
- Added EXTRA FAVORITE support
- Fixed where lightning settings doesn't get saved on logout
- Fixed where Disable Music Preview, Disable HCN Color, VEFX Lock settings doesn't reflect
- Fixed where MISS COUNT has 0 as default (including score import)
- Fixed where MISS COUNT doesn't get updated when exscore is same
- Fixed where lightning model settings saved incorrectly
- Fixed where unable to import score if user has DP scores
- Fixed where unable to achieve dan if you failed once
- Fixed where unable to login (tricoro, CastHour, Rootage)
- Fixed where unable to specify rival in WebUI
- Fixed where music.arenaCPU isn't working as intended due to change of type (EPOLIS ~)
- Fixed where qpro head equip request handle as hand equip (@anzuwork)
- Added error message for invalid score database entries
- Reverted `v0.1.15` dev mode related code changes (now requires proper dev setup, refer parent README.md)
- WebUI is now display values of corresponding version
**v0.1.17**
- Added Initial support for Pinky Crush

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{
"31": {
"0": {
"15": {
"music_id": [ 25090, 23068, 19004, 29045 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
},
"16": {
"music_id": [ 23005, 27078, 22065, 27060 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
},
"17": {
"music_id": [ 29007, 26108, 19002, 18004 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
},
"18": {
"music_id": [ 25007, 18032, 16020, 12004 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
}
},
"1": {
"15": {
"music_id": [ 15032, 29033, 27092, 30020 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
},
"16": {
"music_id": [ 10028, 26070, 28091, 23075 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
},
"17": {
"music_id": [ 26012, 28002, 17017, 28005 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
},
"18": {
"music_id": [ 28008, 15001, 19002, 9028 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
}
}
},
"32": {
"0": {
"15": {
"music_id": [ 19022, 30033, 27013, 29045 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
},
"16": {
"music_id": [ 27034, 24023, 16009, 25085 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
},
"17": {
"music_id": [ 26087, 19002, 29050, 30024 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
},
"18": {
"music_id": [ 30052, 18032, 16020, 12004 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
}
},
"1": {
"15": {
"music_id": [ 12002, 31063, 23046, 30020 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
},
"16": {
"music_id": [ 26106, 14021, 29052, 23075 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
},
"17": {
"music_id": [ 29042, 26043, 17017, 28005 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
},
"18": {
"music_id": [ 25007, 29017, 19002, 9028 ],
"class_id": [ 3, 3, 3, 3 ],
"kind": 0
}
}
}
}

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{
"26": {
"26002": { "kind": 0 },
"26006": { "kind": 0 },
"26022": { "kind": 0 },
"26045": { "kind": 0 }
},
"27": {
"27070": { "kind": 0 },
"27071": { "kind": 0 },
"27073": { "kind": 0 }
},
"28": {
"28001": { "kind": 0 },
"28036": { "kind": 0 },
"28038": { "kind": 0 },
"28072": { "kind": 0 },
"28074": { "kind": 0 }
},
"29": {
"29071": { "kind": 0 },
"29072": { "kind": 0 },
"29075": { "kind": 0 },
"29081": { "kind": 0 },
"29082": { "kind": 0 },
"29085": { "kind": 0 },
"29101": { "kind": 0 },
"29102": { "kind": 0 },
"29103": { "kind": 0 }
},
"30": {
"30038": { "kind": 0 },
"30082": { "kind": 0 },
"30083": { "kind": 0 },
"30084": { "kind": 0 },
"30085": { "kind": 0 },
"30101": { "kind": 0 },
"30102": { "kind": 0 },
"30104": { "kind": 0 },
"30105": { "kind": 0 }
},
"31": {
"31021": { "kind": 0 },
"31022": { "kind": 0 },
"31023": { "kind": 0 },
"31024": { "kind": 0 },
"31025": { "kind": 0 },
"31065": { "kind": 0 },
"31066": { "kind": 0 },
"31097": { "kind": 0 },
"31098": { "kind": 0 },
"31099": { "kind": 0 },
"31100": { "kind": 0 },
"31101": { "kind": 0 },
"31102": { "kind": 0 },
"31110": { "kind": 0 },
"31112": { "kind": 0 },
"31113": { "kind": 0 }
},
"32": {
"32022": { "kind": 0 },
"32049": { "kind": 0 },
"32078": { "kind": 0 },
"32079": { "kind": 0 },
"32080": { "kind": 0 },
"32081": { "kind": 0 },
"32082": { "kind": 0 },
"32083": { "kind": 0 },
"32084": { "kind": 0 },
"32085": { "kind": 0 },
"32096": { "kind": 0 },
"32097": { "kind": 0 },
"32098": { "kind": 0 },
"32019": { "kind": 0 },
"32101": { "kind": 0 },
"32102": { "kind": 0 },
"32103": { "kind": 0 },
"32104": { "kind": 0 },
"32110": { "kind": 0 },
"32111": { "kind": 0 }
}
}

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import { IIDX_CPUS } from "../models/arena";
import { GetVersion } from "../util";
export const gssysteminfo: EPR = async (info, data, send) => {
const version = GetVersion(info);
if (version < 24) return send.success();
let result: any = {
arena_schedule: {
phase: K.ITEM("u8", U.GetConfig("ArenaPhase")),
start: K.ITEM("u32", 1605784800),
end: K.ITEM("u32", 4102326000)
},
arena_music_difficult: [],
maching_class_range: [],
arena_cpu_define: [],
}
// following datas are made up needs to figure out correct way to do it //
let music_open = JSON.parse(await IO.ReadFile("data/music_open.json", "utf-8"));
if (!_.isNil(music_open[version])) {
result = Object.assign(result, { music_open: [] });
Object.keys(music_open).forEach(v => {
Object.keys(music_open[v]).forEach(m => {
if (Number(v) > version) return;
result.music_open.push({
music_id: K.ITEM("s32", Number(m)),
kind: K.ITEM("s32", music_open[v][m].kind),
});
});
});
}
switch (version) {
case 32:
result.arena_schedule.phase = K.ITEM("u8", 3);
result.arena_schedult = Object.assign(result.arena_schedule, { season: K.ITEM("u8", 0) }); // arena season for online //
case 31:
result.arena_schedult = Object.assign(result.arena_schedule, { rule_type: K.ITEM("u8", 0) }); // arena rule for online //
result = Object.assign(result, { grade_course: [] });
// following datas are made up needs to figure out correct way to do it //
let grade = JSON.parse(await IO.ReadFile("data/grade.json", "utf-8"));
if (!_.isNil(grade[version])) {
Object.keys(grade[version]).forEach(s => {
Object.keys(grade[version][s]).forEach(c => {
result.grade_course.push({
play_style: K.ITEM("s32", Number(s)),
grade_id: K.ITEM("s32", Number(c)),
is_valid: K.ITEM("bool", true),
music_id_0: K.ITEM("s32", grade[version][s][c].music_id[0]),
class_id_0: K.ITEM("s32", grade[version][s][c].class_id[0]),
music_id_1: K.ITEM("s32", grade[version][s][c].music_id[1]),
class_id_1: K.ITEM("s32", grade[version][s][c].class_id[1]),
music_id_2: K.ITEM("s32", grade[version][s][c].music_id[2]),
class_id_2: K.ITEM("s32", grade[version][s][c].class_id[2]),
music_id_3: K.ITEM("s32", grade[version][s][c].music_id[3]),
class_id_3: K.ITEM("s32", grade[version][s][c].class_id[3]),
index: K.ITEM("s32", result.grade_course.length),
cube_num: K.ITEM("s32", 0),
kind: K.ITEM("s32", grade[version][s][c].kind),
});
});
});
}
default:
break;
}
// arena_music_difficult //
for (let s = 0; s < 2; ++s) {
for (let c = 0; c < 20; ++c) {
result.arena_music_difficult.push({
play_style: K.ITEM("s32", s),
arena_class: K.ITEM("s32", c),
low_difficult: K.ITEM("s32", 1),
high_difficult: K.ITEM("s32", 12),
is_leggendaria: K.ITEM("bool", 1),
force_music_list_id: K.ITEM("s32", 0),
});
result.maching_class_range.push({
play_style: K.ITEM("s32", s),
matching_class: K.ITEM("s32", c),
low_arena_class: K.ITEM("s32", 1),
high_arena_class: K.ITEM("s32", 20),
});
result.arena_cpu_define.push({
play_style: K.ITEM("s32", s),
arena_class: K.ITEM("s32", c),
grade_id: K.ITEM("s32", IIDX_CPUS[s][c][0]),
low_music_difficult: K.ITEM("s32", IIDX_CPUS[s][c][1]),
high_music_difficult: K.ITEM("s32", IIDX_CPUS[s][c][2]),
is_leggendaria: K.ITEM("bool", IIDX_CPUS[s][c][3]),
});
}
}
switch (version) {
case 29:
result = Object.assign(result, {
CommonBossPhase: K.ATTR({ val: String(3) }),
Event1InternalPhase: K.ATTR({ val: String(U.GetConfig("ch_event")) }),
ExtraBossEventPhase: K.ATTR({ val: String(U.GetConfig("ch_extraboss")) }),
isNewSongAnother12OpenFlg: K.ATTR({ val: String(Number(U.GetConfig("NewSongAnother12"))) }),
gradeOpenPhase: K.ATTR({ val: String(U.GetConfig("Grade")) }),
isEiseiOpenFlg: K.ATTR({ val: String(Number(U.GetConfig("Eisei"))) }),
WorldTourismOpenList: K.ATTR({ val: String(-1) }),
BPLBattleOpenPhase: K.ATTR({ val: String(2) }),
});
break;
case 30:
result = Object.assign(result, {
CommonBossPhase: K.ATTR({ val: String(3) }),
Event1InternalPhase: K.ATTR({ val: String(U.GetConfig("rs_event")) }),
ExtraBossEventPhase: K.ATTR({ val: String(U.GetConfig("rs_extraboss")) }),
isNewSongAnother12OpenFlg: K.ATTR({ val: String(Number(U.GetConfig("NewSongAnother12"))) }),
gradeOpenPhase: K.ATTR({ val: String(U.GetConfig("Grade")) }),
isEiseiOpenFlg: K.ATTR({ val: String(Number(U.GetConfig("Eisei"))) }),
WorldTourismOpenList: K.ATTR({ val: String(-1) }),
BPLBattleOpenPhase: K.ATTR({ val: String(2) }),
})
break;
case 31:
let totalMetron = 0;
let eventData = await DB.Find(null, {
collection: "event_1",
version: version,
event_data: "myepo_map",
});
if (!_.isNil(eventData)) {
eventData.forEach((res: any) => {
totalMetron += Number(res.metron_total_get);
});
}
Object.assign(result, {
CommonBossPhase: K.ATTR({ val: String(3) }),
Event1Value: K.ATTR({ val: String(U.GetConfig("ep_event")) }),
Event1Phase: K.ATTR({ val: String(U.GetConfig("ep_event1")) }),
Event2Phase: K.ATTR({ val: String(U.GetConfig("ep_event2")) }),
ExtraBossEventPhase: K.ATTR({ val: String(U.GetConfig("ep_extraboss")) }),
isNewSongAnother12OpenFlg: K.ATTR({ val: String(Number(U.GetConfig("NewSongAnother12"))) }),
isKiwamiOpenFlg: K.ATTR({ val: String(Number(U.GetConfig("Eisei"))) }),
WorldTourismOpenList: K.ATTR({ val: String(-1) }),
BPLBattleOpenPhase: K.ATTR({ val: String(2) }),
UnlockLeggendaria: K.ATTR({ val: String(1) }),
BPLSerialCodePhase: K.ATTR({ val: String(0) }),
Event1AllPlayerTotalGetMetron: K.ATTR({ val: String(totalMetron) }), // total amount of all users metron //
});
break;
case 32:
result = Object.assign(result, {
Event1Value: K.ATTR({ val: String(U.GetConfig("pc_event")) }), // TEST //
Event1Phase: K.ATTR({ val: String(U.GetConfig("pc_event1")) }), // TEST //
Event2Phase: K.ATTR({ val: String(U.GetConfig("pc_event2")) }), // TEST //
ExtraBossEventPhase: K.ATTR({ val: String(U.GetConfig("pc_extraboss")) }), // TEST //
isNewSongAnother12OpenFlg: K.ATTR({ val: String(Number(U.GetConfig("NewSongAnother12"))) }),
isKiwamiOpenFlg: K.ATTR({ val: String(Number(U.GetConfig("Eisei"))) }),
WorldTourismOpenList: K.ATTR({ val: String(-1) }),
OldBPLBattleOpenPhase: K.ATTR({ val: String(3) }),
});
break;
default:
break;
}
return send.object(result);
};

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import { pcdata } from "../models/pcdata";
import { grade } from "../models/grade";
import { IDtoRef, GetVersion } from "../util";
import { eisei_grade } from "../models/lightning";
import { badge } from "../models/badge";
export const graderaised: EPR = async (info, data, send) => {
const version = GetVersion(info);
const iidxid = Number($(data).attr().iidxid);
const refid = await IDtoRef(iidxid);
const gid = Number($(data).attr().gid);
const gtype = Number($(data).attr().gtype);
let cflg = Number($(data).attr().cflg);
let achi = Number($(data).attr().achi);
let pcdata = await DB.FindOne<pcdata>(refid, { collection: "pcdata", version: version });
let grade = await DB.FindOne<grade>(refid, {
collection: "grade",
version: version,
style: gtype,
gradeId: gid,
});
if (version >= 23) cflg = Number($(data).attr().cstage);
const isTDJ = !_.isNil($(data).element("lightning_play_data")); // lightning model //
const hasEiseiData = (!_.isNil($(data).element("eisei_data")) || !_.isNil($(data).element("eisei_grade_data")) || !_.isNil($(data).element("kiwami_data")));
if (isTDJ && hasEiseiData) {
let eisei_clear_type: number;
let eisei_grade_id: number;
let eisei_grade_type: number;
let eisei_stage_num: number;
let eisei_option: number;
let eisei_past_achievement: number[];
let eisei_past_selected_course: number[];
let eisei_max_past_achievement: number[];
let eisei_max_past_selected_course: number[];
switch (version) {
case 27:
eisei_clear_type = Number($(data).attr("eisei_data").clear_type);
eisei_grade_id = Number($(data).attr("eisei_data").grade_id);
eisei_grade_type = Number($(data).attr("eisei_data").grade_type);
eisei_stage_num = Number($(data).attr("eisei_data").stage_num);
eisei_past_achievement = $(data).element("eisei_data").numbers("past_achievement");
eisei_max_past_achievement = $(data).element("eisei_data").numbers("max_past_achievement");
break;
case 30:
eisei_clear_type = Number($(data).element("eisei_data").attr().clear_type);
eisei_grade_id = Number($(data).element("eisei_data").attr().grade_id);
eisei_grade_type = Number($(data).element("eisei_data").attr().grade_type);
eisei_stage_num = Number($(data).element("eisei_data").attr().stage_num);
eisei_option = Number($(data).element("eisei_data").attr().option);
eisei_past_achievement = $(data).element("eisei_data").numbers("past_achievement");
eisei_past_selected_course = $(data).element("eisei_data").numbers("past_selected_course");
eisei_max_past_achievement = $(data).element("eisei_data").numbers("max_past_achievement");
eisei_max_past_selected_course = $(data).element("eisei_data").numbers("max_past_selected_course");
break;
case 31:
case 32:
eisei_clear_type = Number($(data).attr("kiwami_data").clear_type);
eisei_grade_id = Number($(data).attr("kiwami_data").grade_id);
eisei_grade_type = Number($(data).attr("kiwami_data").grade_type);
eisei_stage_num = Number($(data).attr("kiwami_data").stage_num);
eisei_option = Number($(data).attr("kiwami_data").option);
eisei_past_achievement = $(data).element("kiwami_data").numbers("past_achievement");
eisei_past_selected_course = $(data).element("kiwami_data").numbers("past_selected_course");
eisei_max_past_achievement = $(data).element("kiwami_data").numbers("max_past_achievement");
eisei_max_past_selected_course = $(data).element("kiwami_data").numbers("max_past_selected_course");
break;
default:
eisei_clear_type = Number($(data).attr("eisei_grade_data").clear_type);
eisei_grade_id = Number($(data).attr("eisei_grade_data").grade_id);
eisei_grade_type = Number($(data).attr("eisei_grade_data").grade_type);
eisei_stage_num = Number($(data).attr("eisei_grade_data").stage_num);
eisei_past_achievement = $(data).element("eisei_grade_data").numbers("past_achievement");
eisei_past_selected_course = $(data).element("eisei_grade_data").numbers("past_selected_course");
eisei_max_past_achievement = $(data).element("eisei_grade_data").numbers("max_past_achievement");
eisei_max_past_selected_course = $(data).element("eisei_grade_data").numbers("max_past_selected_course");
break;
}
await DB.Upsert<eisei_grade>(
refid,
{
collection: "eisei_grade",
version: version,
grade_type: eisei_grade_type,
grade_id: eisei_grade_id,
},
{
$set: {
clear_type: eisei_clear_type,
stage_num: eisei_stage_num,
option: eisei_option,
past_achievement: eisei_past_achievement,
past_selected_course: eisei_past_selected_course,
max_past_achievement: eisei_max_past_achievement,
max_past_selected_course: eisei_max_past_selected_course,
},
}
);
return send.object(
K.ATTR({
pnum: "1", // This isn't visible to user and seems leftover //
})
);
}
let updatePcdata = false;
let updateGrade = false;
if (_.isNil(pcdata)) return send.deny();
if (_.isNil(grade)) {
if (cflg == 4) {
if (gtype == 0) pcdata.sgid = Math.max(gid, pcdata.sgid);
else pcdata.dgid = Math.max(gid, pcdata.dgid);
updatePcdata = true;
}
updateGrade = true;
} else {
if (cflg >= grade.maxStage || achi >= grade.archive) {
cflg = Math.max(cflg, grade.maxStage);
achi = Math.max(achi, grade.archive);
updateGrade = true;
}
if (cflg == 4) {
if (gtype == 0) pcdata.sgid = Math.max(gid, pcdata.sgid);
else pcdata.dgid = Math.max(gid, pcdata.dgid);
updatePcdata = true;
}
}
if (updatePcdata) {
await DB.Upsert<pcdata>(
refid,
{
collection: "pcdata",
version: version,
},
{
$set: pcdata
}
);
}
if (updateGrade) {
await DB.Upsert<grade>(
refid,
{
collection: "grade",
version: version,
style: gtype,
gradeId: gid,
},
{
$set: {
maxStage: cflg,
archive: achi,
}
}
);
}
if (!_.isNil($(data).element("badge"))) {
await DB.Upsert<badge>(
refid,
{
collection: "badge",
version: version,
category_name: "grade",
flg_id: Number($(data).attr("badge").badge_flg_id),
},
{
$set: {
flg: Number($(data).attr("badge").badge_flg),
}
}
);
}
let gradeUser = await DB.Find<grade>(null, {
collection: "grade",
version: version,
style: gtype,
gradeId: gid,
maxStage: 4,
});
return send.object(
K.ATTR({
pnum: String(gradeUser.length),
})
);
};

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import { expert, ranking } from "../models/ranking";
import { profile } from "../models/profile";
import { GetVersion, IDtoRef } from "../util";
export const rankingentry: EPR = async (info, data, send) => {
// pside //
const version = GetVersion(info);
const refid = await IDtoRef(Number($(data).attr().iidxid));
const coid = Number($(data).attr().coid);
const clid = Number($(data).attr().clid);
const opname = $(data).attr().opname;
const oppid = Number($(data).attr().oppid);
const pgnum = Number($(data).attr().pgnum);
const gnum = Number($(data).attr().gnum);
const opt = Number($(data).attr().opt);
const opt2 = Number($(data).attr().opt2);
const clr = Number($(data).attr().clr);
const exscore = (pgnum * 2 + gnum);
const cstage = Number($(data).attr().cstage);
const expert_data = await DB.FindOne<expert>(refid, {
collection: "expert",
version: version,
coid: coid,
});
let pgArray = Array<number>(6).fill(0); // PGREAT //
let gArray = Array<number>(6).fill(0); // GREAT //
let cArray = Array<number>(6).fill(0); // CLEAR FLAGS //
let optArray = Array<number>(6).fill(0); // USED OPTION (SP/DP) //
let opt2Array = Array<number>(6).fill(0); // USED OPTION (DP) //
let esArray = Array<number>(6).fill(0); // EXSCORE //
if (_.isNil(expert_data)) {
cArray[clid] = clr;
pgArray[clid] = pgnum;
gArray[clid] = gnum;
optArray[clid] = opt;
opt2Array[clid] = opt2;
esArray[clid] = exscore;
}
else {
cArray = expert_data.cArray;
pgArray = expert_data.pgArray;
gArray = expert_data.gArray;
optArray = expert_data.optArray;
opt2Array = expert_data.opt2Array;
esArray = expert_data.esArray;
const pExscore = esArray[clid];
if (exscore > pExscore) {
pgArray[clid] = pgnum;
gArray[clid] = gnum;
optArray[clid] = opt;
opt2Array[clid] = opt2;
esArray[clid] = exscore;
}
cArray[clid] = Math.max(cArray[clid], clr);
}
await DB.Upsert<expert>(
refid,
{
collection: "expert",
version: version,
coid: coid,
},
{
$set: {
cArray,
pgArray,
gArray,
optArray,
opt2Array,
esArray,
}
}
);
const profile = await DB.FindOne<profile>(refid, {
collection: "profile",
});
const name = profile.name;
await DB.Upsert<ranking>(
{
collection: "ranking",
version: version,
coid: coid,
clid: clid,
},
{
$set: {
pgnum: pgnum,
gnum: gnum,
name: name,
opname: opname,
pid: oppid,
udate: 0,
exscore: exscore,
maxStage: cstage,
}
}
);
let expertUser = await DB.Find<ranking>({
collection: "ranking",
version: version,
coid: coid,
clid: clid,
});
expertUser.sort((a: ranking, b: ranking) => b.exscore - a.exscore);
let rankPos = expertUser.findIndex((a: ranking) => a.name == name);
return send.object(K.ATTR({
anum: String(expertUser.length),
jun: String(rankPos + 1),
}));
};
export const rankingoentry: EPR = async (info, data, send) => {
const version = GetVersion(info);
const refid = await IDtoRef(Number($(data).attr().iidxid));
const coid = Number($(data).attr().coid);
const clid = Number($(data).attr().clid);
const pgnum = Number($(data).attr().pgnum);
const gnum = Number($(data).attr().gnum);
const opt = Number($(data).attr().opt);
const opt2 = Number($(data).attr().opt2);
const clr = Number($(data).attr().clr);
const exscore = (pgnum * 2 + gnum);
// TODO:: figure out what this does //
return send.success();
};
export const rankinggetranker: EPR = async (info, data, send) => {
const version = GetVersion(info);
const ranking = await DB.Find<ranking>({
collection: "ranking",
version: version,
coid: Number($(data).attr().coid),
clid: Number($(data).attr().clid),
});
let result = {
ranker: [],
}
if (_.isNil(ranking)) return send.success();
ranking.sort((a: ranking, b: ranking) => b.exscore - a.exscore);
ranking.forEach((res) => {
result.ranker.push(
K.ATTR({
gnum: String(res.gnum),
pgnum: String(res.pgnum),
name: res.name,
opname: res.opname,
pid: String(res.pid),
udate: String(res.udate),
})
);
});
return send.object(result);
};

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import { convention_data, shop_data } from "../models/shop";
import { GetVersion } from "../util";
export const shopgetname: EPR = async (info, data, send) => {
const shop_data = await DB.FindOne<shop_data>({
collection: "shop_data",
});
if (_.isNil(shop_data)) {
await DB.Insert<shop_data>({
collection: "shop_data",
opname: "",
pid: 53,
cls_opt: 0,
});
return send.object(
K.ATTR({
opname: "",
pid: "53",
cls_opt: "0",
hr: "0",
mi: "0",
}),
{ encoding: "shift_jis" }
);
}
return send.object(
K.ATTR({
opname: shop_data.opname,
pid: String(shop_data.pid),
cls_opt: String(shop_data.cls_opt),
hr: "0",
mi: "0",
}),
{ encoding: "shift_jis" }
);
};
export const shopsavename: EPR = async (info, data, send) => {
// removed saving code as opname attribute being sent as shift_jis but KDataReader read as utf-8 //
return send.success();
};
export const shopgetconvention: EPR = async (info, data, send) => {
const version = GetVersion(info);
const convention_data = await DB.FindOne<convention_data>({
collection: "shop_convention",
version: version,
});
if (_.isNil(convention_data)) return send.deny();
return send.object(
K.ATTR({
music_0: String(convention_data.music_0),
music_1: String(convention_data.music_1),
music_2: String(convention_data.music_2),
music_3: String(convention_data.music_3),
},
{
valid: K.ITEM("bool", convention_data.valid),
})
);
};
export const shopsetconvention: EPR = async (info, data, send) => {
const version = GetVersion(info);
await DB.Upsert<convention_data>(
{
collection: "shop_convention",
version: version,
},
{
$set: {
music_0: $(data).number("music_0"),
music_1: $(data).number("music_1"),
music_2: $(data).number("music_2"),
music_3: $(data).number("music_3"),
valid: $(data).bool("valid"),
},
}
);
return send.success();
};

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import { profile } from "../models/profile";
import { rival } from "../models/rival";
import { custom } from "../models/custom";
import { score, old_score } from "../models/score";
import { lightning_custom } from "../models/lightning";
export const updateRivalSettings = async (data) => {
let update_array = [];
if (!(_.isEmpty(data.sp_rival1))) {
let update_data = {
play_style: 1,
index: 0,
rival_refid: data.sp_rival1,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(data.refid,
{
collection: "rival",
play_style: 1,
index: 0,
}
)
}
if (!(_.isEmpty(data.sp_rival2))) {
let update_data = {
play_style: 1,
index: 1,
rival_refid: data.sp_rival2,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(data.refid,
{
collection: "rival",
play_style: 1,
index: 1,
}
)
}
if (!(_.isEmpty(data.sp_rival3))) {
let update_data = {
play_style: 1,
index: 2,
rival_refid: data.sp_rival3,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(data.refid,
{
collection: "rival",
play_style: 1,
index: 2,
}
)
}
if (!(_.isEmpty(data.sp_rival4))) {
let update_data = {
play_style: 1,
index: 3,
rival_refid: data.sp_rival4,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(data.refid,
{
collection: "rival",
play_style: 1,
index: 3,
}
)
}
if (!(_.isEmpty(data.sp_rival5))) {
let update_data = {
play_style: 1,
index: 4,
rival_refid: data.sp_rival5,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(data.refid,
{
collection: "rival",
play_style: 1,
index: 4,
}
)
}
if (!(_.isEmpty(data.dp_rival1))) {
let update_data = {
play_style: 2,
index: 0,
rival_refid: data.dp_rival1,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(data.refid,
{
collection: "rival",
play_style: 2,
index: 0,
}
)
}
if (!(_.isEmpty(data.dp_rival2))) {
let update_data = {
play_style: 2,
index: 1,
rival_refid: data.dp_rival2,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(data.refid,
{
collection: "rival",
play_style: 2,
index: 1,
}
)
}
if (!(_.isEmpty(data.dp_rival3))) {
let update_data = {
play_style: 2,
index: 2,
rival_refid: data.dp_rival3,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(data.refid,
{
collection: "rival",
play_style: 2,
index: 2,
}
)
}
if (!(_.isEmpty(data.dp_rival4))) {
let update_data = {
play_style: 2,
index: 3,
rival_refid: data.dp_rival4,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(data.refid,
{
collection: "rival",
play_style: 2,
index: 3,
}
)
}
if (!(_.isEmpty(data.dp_rival5))) {
let update_data = {
play_style: 2,
index: 4,
rival_refid: data.dp_rival5,
};
update_array.push(update_data);
} else {
await DB.Remove<rival>(data.refid,
{
collection: "rival",
play_style: 2,
index: 4,
}
)
}
for (let i = 0; i < update_array.length; i++) {
await DB.Upsert<rival>(data.refid, {
collection: "rival",
play_style: update_array[i].play_style,
index: update_array[i].index,
}, {
$set: {
rival_refid: update_array[i].rival_refid,
}
}
)
}
};
export const updateCustomSettings = async (data) => {
const profile = await DB.FindOne<profile>(data.refid, {
collection: "profile",
});
let customize = {
frame: Number(data.frame),
turntable: Number(data.turntable),
note_burst: Number(data.note_burst),
menu_music: Number(data.menu_music),
lane_cover: Number(data.lane_cover),
category_vox: Number(data.category_vox),
note_skin: Number(data.note_skin),
full_combo_splash: Number(data.full_combo_splash),
disable_musicpreview: StoB(data.disable_musicpreview),
note_beam: Number(data.note_beam),
judge_font: Number(data.judge_font),
pacemaker_cover: Number(data.pacemaker_cover),
vefx_lock: StoB(data.vefx_lock),
effect: Number(data.effect),
bomb_size: Number(data.bomb_size),
disable_hcn_color: StoB(data.disable_hcn_color),
first_note_preview: Number(data.first_note_preview),
rank_folder: StoB(data.rank_folder),
clear_folder: StoB(data.clear_folder),
diff_folder: StoB(data.diff_folder),
alpha_folder: StoB(data.alpha_folder),
rival_folder: StoB(data.rival_folder),
rival_battle_folder: StoB(data.rival_battle_folder),
rival_info: StoB(data.rival_info),
hide_playcount: StoB(data.hide_playcount),
disable_graph_cutin: StoB(data.disable_graph_cutin),
classic_hispeed: StoB(data.classic_hispeed),
rival_played_folder: StoB(data.rival_played_folder),
hide_iidxid: StoB(data.hide_iidxid),
disable_beginner_option: StoB(data.disable_beginner_option),
qpro_head: Number(data.qpro_head),
qpro_hair: Number(data.qpro_hair),
qpro_face: Number(data.qpro_face),
qpro_hand: Number(data.qpro_hand),
qpro_body: Number(data.qpro_body),
qpro_back: Number(data.qpro_back),
}
await DB.Upsert<custom>(data.refid, {
collection: "custom",
version: Number(data.version)
},
{
$set: customize
});
if (!_.isEmpty(data.name) && data.name != profile.name) {
// TODO:: check name is in valid format //
await DB.Upsert<profile>(data.refid, {
collection: "profile",
}, {
$set: {
name: data.name
}
});
}
if (data.version > 27) {
await DB.Upsert<lightning_custom>(data.refid, {
collection: "lightning_custom",
version: Number(data.version)
},
{
$set: {
premium_skin: Number(data.lm_skin),
premium_bg: Number(data.lm_bg),
}
});
}
};
export const importScoreData = async (data, send: WebUISend) => {
if (_.isEmpty(data.data)) {
console.error("[Score Importer] Supplied data is empty");
return send.error(400, "Empty data");
}
let content = null;
let version = 0;
let count = 0;
try {
content = JSON.parse(data.data);
version = content.version;
count = content.count;
}
catch {
console.error("[Score Importer] Invaild data has been supplied");
return send.error(400, "Invalid data");
}
switch (version) {
case 1:
let sd_ver1: old_score[] = content.data;
for (let a = 0; a < count; a++) {
let result = {
pgArray: Array<number>(10).fill(0),
gArray: Array<number>(10).fill(0),
mArray: Array<number>(10).fill(-1),
cArray: Array<number>(10).fill(0),
rArray: Array<number>(10).fill(-1),
esArray: Array<number>(10).fill(0),
optArray: Array<number>(10).fill(0),
opt2Array: Array<number>(10).fill(0),
}
if (!_.isNil(sd_ver1[a].spmArray)) {
for (let b = 0; b < 5; b++) {
result.cArray[b] = sd_ver1[a].spmArray[2 + b];
result.esArray[b] = sd_ver1[a].spmArray[7 + b];
if (sd_ver1[a].spmArray[12 + b] != -1) result.mArray[b] = sd_ver1[a].spmArray[12 + b];
}
}
if (!_.isNil(sd_ver1[a].dpmArray)) {
for (let b = 5; b < 10; b++) {
result.cArray[b] = sd_ver1[a].dpmArray[2 + (b - 5)];
result.esArray[b] = sd_ver1[a].dpmArray[7 + (b - 5)];
if (sd_ver1[a].dpmArray[12 + (b - 5)] != -1) result.mArray[b] = sd_ver1[a].dpmArray[12 + (b - 5)];
}
}
if (!_.isNil(sd_ver1[a].optArray)) {
result.optArray = sd_ver1[a].optArray;
}
if (!_.isNil(sd_ver1[a].opt2Array)) {
result.opt2Array = sd_ver1[a].opt2Array;
}
for (let b = 0; b < 10; b++) {
if (_.isNil(sd_ver1[a][b])) continue;
result[b] = sd_ver1[a][b];
if (!_.isNil(sd_ver1[a][b + 10])) {
result[b + 10] = sd_ver1[a][b + 10];
}
}
await DB.Upsert<score>(data.refid,
{
collection: "score",
mid: sd_ver1[a].music_id
},
{
$set: {
...result
}
}
);
}
break;
case 2:
let sd_ver2: score[] = content.data;
for (let a = 0; a < count; a++) {
let result = {
pgArray: sd_ver2[a].pgArray,
gArray: sd_ver2[a].gArray,
mArray: sd_ver2[a].mArray,
cArray: sd_ver2[a].cArray,
rArray: sd_ver2[a].rArray,
esArray: sd_ver2[a].esArray,
optArray: sd_ver2[a].optArray,
opt2Array: sd_ver2[a].opt2Array,
};
for (let b = 0; b < 10; b++) {
if (_.isNil(sd_ver2[a][b])) continue;
result[b] = sd_ver2[a][b];
if (!_.isNil(sd_ver2[a][b + 10])) {
result[b + 10] = sd_ver2[a][b + 10];
}
}
await DB.Upsert<score>(data.refid,
{
collection: "score",
mid: sd_ver2[a].mid
},
{
$set: {
...result,
}
}
);
}
break;
default:
console.error("[Score Importer] Unregistered score data version");
return send.error(400, "Invalid data version");
}
}
export const exportScoreData = async (data, send: WebUISend) => {
const score = await DB.Find<score>(data.refid, {
collection: "score"
});
if (score == null) return send.error(400, "No data");
let result = {
version: 2,
count: score.length,
data: {
...score,
}
}
send.json(result);
}
function StoB(value: string) {
return value == "on" ? true : false;
};

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import { pccommon, pcreg, pcget, pcgetname, pctakeover, pcvisit, pcsave, pcoldget, pcgetlanegacha, pcdrawlanegacha, pcshopregister } from "./handlers/pc";
import { shopgetname, shopsavename, shopgetconvention, shopsetconvention } from "./handlers/shop";
import { musicreg, musicgetrank, musicappoint, musicarenacpu, musiccrate, musicbreg, musicgetralive } from "./handlers/music";
import { graderaised } from "./handlers/grade";
import { gssysteminfo } from "./handlers/gamesystem";
import { updateRivalSettings, updateCustomSettings, importScoreData, exportScoreData } from "./handlers/webui";
import { GetVersion } from "./util";
import { rankingentry, rankinggetranker, rankingoentry } from "./handlers/ranking";
export function register() {
if (CORE_VERSION_MAJOR <= 1 && CORE_VERSION_MINOR < 31) {
console.error("The current version of Asphyxia Core is not supported. Requires version '1.31' or later.");
return;
}
R.Contributor("duel0213");
R.GameCode("GLD");
R.GameCode("HDD");
R.GameCode("I00");
R.GameCode("JDJ");
R.GameCode("JDZ");
R.GameCode("KDZ");
R.GameCode("LDJ");
// common //
R.Config("BeatPhase", {
name: "Beat #",
desc: "1 / 2 / 3 / FREE", // This can be event phase on old versions //
type: "integer",
default: 3, // BEAT FREE //
});
// ~ Resort Anthem (common) / /
R.Config("cmd_gmbl", {
name: "G.JUDGE",
desc: "Enable G.JUDGE Command (~ Resort Anthem)",
type: "boolean",
default: true,
});
R.Config("cmd_gmbla", {
name: "G.JUDGE-A",
desc: "Enable G.JUDGE-A Command (~ Resort Anthem)",
type: "boolean",
default: true,
});
R.Config("cmd_regl", {
name: "REGUL-SPEED",
desc: "Enable REGUL-SPEED Command (~ Resort Anthem)",
type: "boolean",
default: true,
});
R.Config("cmd_rndp", {
name: "RANDOM+",
desc: "Enable RANDOM+ Command (~ Resort Anthem)",
type: "boolean",
default: true,
});
R.Config("cmd_hrnd", {
name: "H-RANDOM",
desc: "Enable H-RANDOM Command (~ Resort Anthem)",
type: "boolean",
default: true,
});
R.Config("cmd_alls", {
name: "ALL-SCRATCH",
desc: "Enable ALL-SCRATCH Command (~ Resort Anthem)",
type: "boolean",
default: true,
});
// SPADA ~ (common) //
R.Config("NewSongAnother12", {
name: "New Song Another",
desc: "Enables ANOTHER difficulty of current version's new songs that has Level 12",
type: "boolean",
default: true,
});
// PENDUAL ~ (common) //
R.Config("ExpertPhase", {
name: "Expert Phase",
type: "integer",
default: 2,
});
R.Config("ExpertRandomPhase", {
name: "Expert Random Phase",
type: "integer",
default: 2,
});
// HEROIC VERSE ~ (common) //
R.Config("ArenaPhase", {
name: "ARENA Phase",
type: "integer",
default: 2, // ADVERTISE //
});
// BISTROVER ~ (common) //
R.Config("MovieUpload", {
name: "Movie Upload URL",
type: "string",
desc: "API address for play video uploading feature (JSON)",
default: "http://localhost/"
});
R.Config("Eisei", {
name: "Eisei Grade Courses",
desc: "Enable EISEI/KIWAMI Grade Courses",
type: "boolean",
default: true,
});
// CastHour ~ RESIDENT (common) //
R.Config("Grade", {
name: "Grade Open Phase",
desc: "RED / KAIDEN",
type: "integer",
default: 2,
})
// SIRIUS //
R.Config("sr_league", {
name: "League Phase (SR)",
type: "integer",
default: 0,
});
// Resort Anthem //
R.Config("ra_league", {
name: "League Phase (RA)",
type: "integer",
default: 0,
});
R.Config("ra_story", {
name: "Story Phase (RA)",
type: "integer",
default: 0,
});
R.Config("ra_event", {
name: "Tour Phase (RA)",
type: "integer",
default: 3,
});
R.Config("ra_lincle", {
name: "Lincle LINK Phase (RA)",
type: "integer",
default: 1,
});
// Lincle //
R.Config("lc_lincle", {
name: "Lincle LINK Phase (LC)",
type: "integer",
default: 2,
});
R.Config("lc_boss", {
name: "Lincle Kingdom Phase",
type: "integer",
default: 2,
});
// tricoro //
R.Config("tr_limit", {
name: "Limit Burst Phase (TR)",
type: "integer",
default: 24, // TODO:: verify //
});
R.Config("tr_boss", {
name: "Event Phase (TR)",
desc: "RED / BLUE / YELLOW",
type: "integer",
default: 3,
});
R.Config("tr_red", {
name: "RED Phase",
desc: "LEGEND CROSS Phase",
type: "integer",
default: 3,
});
R.Config("tr_yellow", {
name: "YELLOW Phase",
desc: "ぼくらの宇宙戦争 Phase",
type: "integer",
default: 3,
});
R.Config("tr_medal", {
name: "Medal Phase (TR)",
type: "integer",
default: 3,
});
R.Config("tr_cafe", {
name: "Café de Tran",
desc: "Enable Café de Tran Event (tricoro)",
type: "boolean",
default: true,
});
R.Config("tr_tripark", {
name: "Everyone's SPACEWAR!!",
desc: "Enable クプロ・ミミニャミ・パステルくんのみんなで宇宙戦争!! Event (tricoro)",
type: "boolean",
default: true,
});
// SPADA //
R.Config("sp_limit", {
name: "Limit Burst Phase (SP)",
type: "integer",
default: 24,
});
R.Config("sp_boss", {
name: "Event Phase (SP)",
desc: "Spada†leggendaria Phase",
type: "integer",
default: 3,
});
R.Config("sp_boss1", {
name: "Qprogue Phase (SP)",
type: "integer",
default: 4,
});
R.Config("sp_cafe", {
name: "Café de Tran",
desc: "Enable Café de Tran Event (SPADA)",
type: "boolean",
default: true,
});
R.Config("sp_tripark", {
name: "Everyone's SPACEWAR!!",
desc: "Enable クプロ・ミミニャミ・パステルくんのみんなで宇宙戦争!! Event (SPADA)",
type: "boolean",
default: true,
});
R.Config("sp_triparkskip", {
name: "Everyone's SPACEWAR!! Skip",
desc: "Skips クプロ・ミミニャミ・パステルくんのみんなで宇宙戦争!! Event Scenes",
type: "integer",
default: 2,
});
R.Config("sp_superstar", {
name: "SUPER STAR -MITSURU-",
desc: "SUPER STAR 満 -MITSURU- 完全復活祭 Phase",
type: "integer",
default: 2,
});
// PENDUAL //
R.Config("pd_preplay", {
name: "SUPER FUTURE 2323 Phase",
type: "integer",
default: 2,
});
R.Config("pd_tohoremix", {
name: "BEMANI X TOHO",
desc: "BEMANI×TOHO REITAISAI 2015 project Phase",
type: "integer",
default: 2,
});
R.Config("pd_limit", {
name: "Chrono Chaser Phase",
type: "integer",
default: 9,
});
R.Config("pd_boss", {
name: "Event Phase (PD)",
desc: "Chrono Seeker / Qpronicle Chord / PENDUAL TALISMAN",
type: "integer",
default: 3,
});
R.Config("pd_chronodiver", {
name: "Chrono Seeker",
type: "integer",
default: 3,
});
R.Config("pd_qproniclechord", {
name: "Qpronicle Chord",
type: "integer",
default: 2,
});
R.Config("pd_cccollabo", {
name: "Coca-Cola×BEMANI",
desc: "Coca-Cola×BEMANI 店舗限定ロケテスト Phase",
type: "integer",
default: 3,
});
R.Config("pd_timephase", {
name: "Time Phase",
type: "integer",
desc: "Default / Present / Future",
default: 0,
});
// copula //
R.Config("cp_boss", {
name: "Event Phase (CP)",
desc: "開通!とことこライン / Mystery Line",
type: "integer",
default: 2,
});
R.Config("cp_event1", {
name: "開通!とことこライン",
desc: "開通!とことこライン Phase",
type: "integer",
default: 1,
});
R.Config("cp_event2", {
name: "Mystery Line",
desc: "Mystery Line Phase",
type: "integer",
default: 2,
});
R.Config("cp_extraboss",
{
name: "Extra Boss Phase (CP)",
desc: "Extra Boss Phase",
type: "integer",
default: 30,
});
R.Config("cp_bemanisummer", {
name: "BEMANI Summer 2016",
desc: "NEW Generation 夏の流星フェスタ2016 Phase",
type: "integer",
default: 2,
});
// SINOBUZ //
R.Config("sb_boss", {
name: "Event Phase (SB)",
desc: "攻城シノバズ伝 / 忍々七鍵伝",
type: "integer",
default: 2,
});
R.Config("sb_event1", {
name: "攻城シノバズ伝",
desc: "攻城シノバズ伝 Phase",
type: "integer",
default: 2,
});
R.Config("sb_event2", {
name: "忍々七鍵伝",
desc: "忍々七鍵伝 Phase",
type: "integer",
default: 1,
});
R.Config("sb_extraboss",
{
name: "BUZRA ARTS",
desc: "BUZRA ARTS Phase",
type: "integer",
default: 35,
});
// CANNON BALLERS //
R.Config("cb_boss", {
name: "Event Phase (SB)",
desc: "激走!キャノンレーサー",
type: "integer",
default: 1,
});
R.Config("cb_event1", {
name: "激走!キャノンレーサー",
desc: "激走!キャノンレーサー Phase",
type: "integer",
default: 3,
});
R.Config("cb_extraboss",
{
name: "IIDX AIR RACE",
desc: "IIDX AIR RACE Phase",
type: "integer",
default: 35,
});
// Rootage //
R.Config("rt_boss", {
name: "Event Phase (RT)",
desc: "蜃気楼の図書館 / DELABITY LABORATORY",
type: "integer",
default: 2,
});
R.Config("rt_event1", {
name: "蜃気楼の図書館",
desc: "蜃気楼の図書館 Phase",
type: "integer",
default: 3,
});
R.Config("rt_event2", {
name: "DELABITY LABORATORY",
desc: "DELABITY LABORATORY Phase",
type: "integer",
default: 2,
});
R.Config("rt_extraboss",
{
name: "ARC SCORE",
desc: "ARC SCORE Phase",
type: "integer",
default: 3,
});
// HEROIC VERSE //
R.Config("hv_boss", {
name: "Event Phase (HV)",
desc: "HEROIC WORKOUT!!",
type: "integer",
default: 1,
});
R.Config("hv_event", {
name: "HEROIC WORKOUT!!",
desc: "HEROIC WORKOUT!! Phase",
type: "integer",
default: 4,
});
R.Config("hv_extraboss",
{
name: "SHADOW REBELLION",
desc: "SHADOW REBELLION Phase",
type: "integer",
default: 1,
});
// BISTROVER //
R.Config("bo_boss", {
name: "Event Phase (BO)",
desc: "召しませBISTROVER",
type: "integer",
default: 1,
});
R.Config("bo_extraboss", {
name: "BISTRO LANDING",
desc: "BISTRO LANDING Phase",
type: "integer",
default: 1,
});
R.Config("bo_event", {
name: "召しませBISTROVER",
desc: "召しませBISTROVER Phase",
type: "integer",
default: 1,
});
// CastHour //
R.Config("ch_event", {
name: "CastHour Space",
desc: "CastHour Space Phase",
type: "integer",
default: 5,
});
R.Config("ch_extraboss", {
name: "Extra Boss Phase (CH)",
type: "integer",
default: 3,
});
// RESIDENT //
R.Config("rs_event", {
name: "RESIDENT PARTY",
desc: "RESIDENT PARTY Phase",
type: "integer",
default: 5,
});
R.Config("rs_extraboss", {
name: "Extra Boss Phase (RS)",
type: "integer",
default: 3,
});
// EPOLIS //
R.Config("ep_event", {
name: "Event Phase (EP)",
desc: "MY POLIS DESIGNER / EPOLIS RESTORATION",
type: "integer",
default: 2,
});
R.Config("ep_event1", {
name: "MY POLIS DESIGNER",
desc: "MY POLIS DESIGNER Phase",
type: "integer",
default: 3,
});
R.Config("ep_event2", {
name: "EPOLIS RESTORATION",
desc: "EPOLIS RESTORATION Phase",
type: "integer",
default: 3,
});
R.Config("ep_extraboss", {
name: "EPOLIS SINGULARITY",
desc: "EPOLIS SINGULARITY Phase",
type: "integer",
default: 3,
});
// Pinky Crush //
R.Config("pc_event", {
name: "Event Phase (PC)",
desc: "ピンキージャンプアップ! / ピンキーアンダーグラウンド",
type: "integer",
default: 2,
});
R.Config("pc_event1", {
name: "ピンキージャンプアップ!",
desc: "ピンキージャンプアップ! Phase",
type: "integer",
default: 3,
});
R.Config("pc_event2", {
name: "ピンキーアンダーグラウンド",
desc: "ピンキーアンダーグラウンド Phase",
type: "integer",
default: 3,
});
R.Config("pc_extraboss", {
name: "Extra Boss Phase (PC)",
type: "integer",
default: 3,
});
// TODO:: Make a list of customize items //
R.WebUIEvent("iidxGetProfile", async (data, send: WebUISend) => {
const pcdata = await DB.FindOne(data.refid, {
collection: "pcdata",
version: Number(data.version),
});
return send.json({
pcdata,
});
});
R.WebUIEvent("iidxGetSetting", async (data, send: WebUISend) => {
const custom = await DB.FindOne(data.refid, {
collection: "custom",
version: Number(data.version),
});
const lm_custom = await DB.FindOne(data.refid, {
collection: "lightning_custom",
version: Number(data.version),
});
return send.json({
custom,
lm_custom,
});
});
R.WebUIEvent("iidxUpdateRival", updateRivalSettings);
R.WebUIEvent("iidxUpdateCustom", updateCustomSettings);
R.WebUIEvent("iidxImportScoreData", importScoreData);
R.WebUIEvent("iidxExportScoreData", exportScoreData);
const MultiRoute = (method: string, handler: EPR | boolean) => {
R.Route(`${method}`, handler);
R.Route(`IIDX21${method}`, handler);
R.Route(`IIDX22${method}`, handler);
R.Route(`IIDX23${method}`, handler);
R.Route(`IIDX24${method}`, handler);
R.Route(`IIDX25${method}`, handler);
R.Route(`IIDX26${method}`, handler);
R.Route(`IIDX27${method}`, handler);
R.Route(`IIDX28${method}`, handler);
R.Route(`IIDX29${method}`, handler);
R.Route(`IIDX30${method}`, handler);
R.Route(`IIDX31${method}`, handler);
R.Route(`IIDX32${method}`, handler);
};
MultiRoute("pc.common", pccommon);
MultiRoute("pc.reg", pcreg);
MultiRoute("pc.get", pcget);
MultiRoute("pc.getname", pcgetname);
MultiRoute("pc.oldget", pcoldget);
MultiRoute("pc.takeover", pctakeover);
MultiRoute("pc.visit", pcvisit);
MultiRoute("pc.save", pcsave);
MultiRoute("pc.shopregister", pcshopregister);
MultiRoute("pc.getLaneGachaTicket", pcgetlanegacha);
MultiRoute("pc.drawLaneGacha", pcdrawlanegacha);
MultiRoute("pc.consumeLaneGachaTicket", true);
MultiRoute("shop.getname", shopgetname);
MultiRoute("shop.savename", shopsavename);
MultiRoute("shop.getconvention", shopgetconvention);
MultiRoute("shop.setconvention", shopsetconvention);
MultiRoute("music.crate", musiccrate);
MultiRoute("music.getrank", musicgetrank);
MultiRoute("music.getralive", musicgetralive);
MultiRoute("music.appoint", musicappoint);
MultiRoute("music.reg", musicreg);
MultiRoute("music.breg", musicbreg);
MultiRoute("music.arenaCPU", musicarenacpu);
MultiRoute("grade.raised", graderaised);
MultiRoute("ranking.entry", rankingentry);
MultiRoute("ranking.oentry", rankingoentry);
MultiRoute("ranking.getranker", rankinggetranker);
MultiRoute("gameSystem.systemInfo", gssysteminfo);
R.Unhandled((req: EamuseInfo, data: any, send: EamuseSend) => {
console.warn(`Unhandled Request : [${GetVersion(req)}], ${req.module}.${req.method}, ${JSON.stringify(data)}`);
return send.success();
});
}

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export interface activity {
collection: "activity";
version: number;
date: number;
play_style: number;
music_num: number;
play_time: number;
keyboard_num: number;
scratch_num: number;
clear_update_num: number[];
score_update_num: number[];
}
export interface activity_mybest {
collection: "activity_mybest";
version: number;
play_style: number;
play_side: number;
music_id: number;
note_id: number;
target_graph: number;
target_score: number;
pacemaker: number;
best_clear: number;
best_score: number;
best_misscount: number;
now_clear: number;
now_score: number;
now_misscount: number;
now_pgreat: number;
now_great: number;
now_good: number;
now_bad: number;
now_poor: number;
now_combo: number;
now_fast: number;
now_slow: number;
option: number;
option_2: number;
ghost_gauge_data: string;
gauge_type: number;
result_type: number;
is_special_result: number;
update_date: number;
}

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export const IIDX_CPUS = [
[
[6, 4, 5, 0],
[7, 5, 6, 0],
[8, 6, 6, 0],
[9, 6, 7, 0],
[10, 7, 7, 0],
[10, 7, 8, 0],
[11, 8, 8, 0],
[11, 8, 9, 0],
[12, 9, 9, 0],
[12, 9, 10, 0],
[13, 9, 10, 0],
[13, 10, 10, 0],
[14, 10, 11, 0],
[14, 10, 11, 1],
[15, 11, 11, 1],
[15, 11, 12, 1],
[16, 11, 12, 1],
[16, 11, 12, 1],
[17, 12, 12, 1],
[18, 12, 12, 1],
],
[
[6, 3, 5, 0],
[7, 3, 5, 0],
[8, 4, 5, 0],
[8, 4, 5, 0],
[9, 5, 6, 0],
[9, 5, 6, 0],
[10, 6, 6, 0],
[10, 6, 7, 0],
[11, 7, 7, 0],
[11, 7, 8, 0],
[12, 8, 8, 0],
[12, 8, 9, 0],
[13, 9, 9, 0],
[13, 9, 10, 0],
[14, 9, 10, 0],
[15, 10, 10, 0],
[15, 10, 11, 0],
[16, 11, 11, 1],
[17, 11, 12, 1],
[18, 12, 12, 1],
],
];

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export interface badge {
collection: "badge";
version: number;
category_name: string;
flg_id: number;
flg: number;
}

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export interface custom {
collection: "custom";
version: number;
// skin //
frame: number;
turntable: number;
note_burst: number;
menu_music: number;
lane_cover: number;
category_vox: number;
note_skin: number;
full_combo_splash: number;
disable_musicpreview: boolean;
note_beam: number;
judge_font: number;
pacemaker_cover: number;
vefx_lock: boolean;
effect: number;
bomb_size: number;
disable_hcn_color: boolean;
first_note_preview: number;
skin_customize_flg: number[];
note_size: number; // epolis //
lift_cover: number;
note_beam_size: number;
// appendsettings
rank_folder: boolean;
clear_folder: boolean;
diff_folder: boolean;
alpha_folder: boolean;
rival_folder: boolean;
rival_battle_folder: boolean;
rival_info: boolean;
hide_playcount: boolean;
disable_graph_cutin: boolean;
classic_hispeed: boolean;
rival_played_folder: boolean;
hide_iidxid: boolean;
disable_beginner_option: boolean;
// qpro //
qpro_head: number;
qpro_hair: number;
qpro_face: number;
qpro_hand: number;
qpro_body: number;
qpro_back: number; // epolis //
// qpro_secret (heroic verse) //
qpro_secret_head: string[];
qpro_secret_hair: string[];
qpro_secret_face: string[];
qpro_secret_hand: string[];
qpro_secret_body: string[];
qpro_secret_back: string[]; // epolis //
}
export const default_custom = {
frame: 0,
turntable: 0,
note_burst: 0,
menu_music: 0,
lane_cover: 0,
category_vox: 0,
note_skin: 0,
full_combo_splash: 0,
disable_musicpreview: false,
note_beam: 0,
judge_font: 0,
pacemaker_cover: 0,
vefx_lock: false,
effect: 0,
bomb_size: 0,
disable_hcn_color: false,
first_note_preview: 0,
skin_customize_flg: Array<number>(3).fill(-1),
note_size: 0,
lift_cover: 0,
note_beam_size: 0,
rank_folder: true,
clear_folder: true,
diff_folder: true,
alpha_folder: true,
rival_folder: true,
rival_battle_folder: true,
rival_info: true,
hide_playcount: false,
disable_graph_cutin: false,
classic_hispeed: false,
rival_played_folder: true,
hide_iidxid: false,
disable_beginner_option: false,
qpro_head: 0,
qpro_hair: 0,
qpro_face: 0,
qpro_hand: 0,
qpro_body: 0,
qpro_back: 0,
qpro_secret_head: Array<string>(7).fill("-1"),
qpro_secret_hair: Array<string>(7).fill("-1"),
qpro_secret_face: Array<string>(7).fill("-1"),
qpro_secret_hand: Array<string>(7).fill("-1"),
qpro_secret_body: Array<string>(7).fill("-1"),
qpro_secret_back: Array<string>(7).fill("-1"),
}

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export interface blueboss {
level: number;
gauge: number;
item: number;
item_flg: number;
row0: number;
row1: number;
column0: number;
column1: number;
general: number;
first_flg: number;
sector: number;
durability: string;
}

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export interface extra_boss {
collection: "extra_boss";
version: number;
phase: number;
extra: number;
extra_b: number;
onemore: number;
onemore_b: number;
}

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export interface extra_favorite {
collection: "extra_favorite";
version: number;
folder_id: number;
sp_mlist: string | Buffer;
sp_clist: string | Buffer;
dp_mlist: string | Buffer;
dp_clist: string | Buffer;
}

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export interface grade {
collection: "grade";
version: number;
style: number;
gradeId: number;
maxStage: number;
archive: number; // typo: achieve //
}

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export interface lightning_settings {
collection: "lightning_settings";
version: number;
headphone_vol: number;
resistance_sp_left: number;
resistance_sp_right: number;
resistance_dp_left: number;
resistance_dp_right: number;
slider: number[];
light: number[];
concentration: number;
keyboard_kind: number; // epolis //
brightness: number;
}
export interface lightning_playdata {
collection: "lightning_playdata";
version: number;
sp_num: number;
dp_num: number;
}
export interface lightning_custom {
collection: "lightning_custom";
version: number;
premium_skin: number;
premium_bg: number;
}
export interface eisei_grade {
collection: "eisei_grade";
version: number;
clear_type: number;
grade_id: number;
grade_type: number;
stage_num: number;
option: number;
past_achievement: number[];
past_selected_course: number[];
max_past_achievement: number[];
max_past_selected_course: number[];
}
export interface eisei_grade_data {
clear_type: number;
grade_id: number;
grade_type: number;
stage_num: number;
option: number;
past: number[];
selected_course: number[];
max_past: number[];
max_selected_course: number[];
}
export interface lightning_musicmemo {
collection: "lightning_musicmemo";
version: number;
music_idx: number;
play_style: number;
music_id: number;
}
export interface musicmemo_data {
music_idx: number;
play_style: number;
music_id: number;
}
export interface lightning_musicmemo_new {
collection: "lightning_musicmemo_new";
version: number;
folder_idx: number;
folder_name: string;
play_style: number;
music_ids: number[];
}
export interface musicmemo_data_new {
folder_idx: number;
folder_name: string;
play_style: number;
music_ids: number[];
}
export interface lightning_musicfilter {
collection: "lightning_musicfilter";
version: number;
play_style: number;
folder_id: number;
filter_id: number;
is_valid: boolean;
value0: number;
value1: number;
}
export interface lightning_musicfilter_sort {
collection: "lightning_musicfilter_sort";
version: number;
play_style: number;
folder_id: number;
sort: number;
}
export interface musicfilter_data {
play_style: number;
folder_id: number;
filter_id: number;
is_valid: number;
value0: number;
value1: number;
}
export interface musicfilter_sort_data {
play_style: number;
folder_id: number;
sort: number;
}
export const lm_playdata = {
sp_num: 0,
dp_num: 0,
};
export const lm_settings = {
headphone_vol: 10,
resistance_sp_left: 4,
resistance_sp_right: 4,
resistance_dp_left: 4,
resistance_dp_right: 4,
slider: [7, 7, 7, 7, 7, 15, 15],
light: [1, 1, 1, 1, 1, 1],
concentration: 0,
};
export const lm_settings_new = {
headphone_vol: 10,
resistance_sp_left: 4,
resistance_sp_right: 4,
resistance_dp_left: 4,
resistance_dp_right: 4,
slider: [7, 7, 7, 7, 7, 15, 15],
light: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1],
concentration: 0,
keyboard_kind: 10, // epolis //
brightness: 2,
}
export const lm_customdata = {
premium_skin: 0, // Icons //
premium_bg: 0, // Background (epolis) //
}

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export interface profile {
collection: "profile";
refid: string;
id: number;
idstr: string;
name: string;
pid: number;
language: number;
total_pc: number;
total_kbd: number;
total_scr: number;
}
export const default_profile = {
language: -1,
total_pc: 0,
total_kbd: 0,
total_scr: 0,
}

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export interface expert {
collection: "expert";
version: number;
coid: number;
cArray: number[];
pgArray: number[];
gArray: number[];
optArray: number[];
opt2Array: number[];
esArray: number[];
}
export interface ranking {
collection: "ranking";
version: number;
clid: number;
coid: number;
gnum: number;
pgnum: number;
name: string;
opname: string;
pid: number;
udate: number;
exscore: number; // <- for sort //
maxStage: number;
}

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export interface rival {
collection: "rival";
play_style: number;
index: number;
rival_refid: string;
};
export interface rival_data {
play_style: number;
index: number;
qprodata: number[];
profile: (string | number)[];
pcdata: number[];
}

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export interface score {
collection: "score";
mid: number;
pgArray: number[];
gArray: number[];
mArray: number[];
cArray: number[];
rArray: number[];
esArray: number[];
optArray: number[];
opt2Array: number[];
}
export interface score_top {
collection: "score_top";
play_style: number;
mid: number;
names: string[];
scores: number[];
clflgs: number[];
}
export interface old_score {
music_id: number;
spmArray: number[];
dpmArray: number[];
optArray: number[];
opt2Array: number[];
option_1: number;
option_2: number;
}

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export interface shop_data {
collection: "shop_data";
opname: string;
pid: number;
cls_opt: number;
}
export interface convention_data {
collection: "shop_convention";
version: number;
music_0: number;
music_1: number;
music_2: number;
music_3: number;
valid: boolean;
}

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export interface tutorial {
collection: "tutorial";
version: number;
tid: number;
clr: number;
}

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export interface world_tourism {
collection: "world_tourism";
version: number;
tour_id: number;
progress: number;
}

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pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach sflg0=pcdata.sflg0 sflg1=pcdata.sflg1 sflg2=pcdata.sflg2 gno=pcdata.gno sdhd=pcdata.sdhd sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 mcomb=pcdata.mcomb ncomb=pcdata.ncomb mode=pcdata.mode pmode=pcdata.pmode)
grade(sgid=pcdata.sgid dgid=pcdata.dgid __type="str") #{gradeStr}
ex(__type="str") #{exStr}
skin(__type="str") #{skinStr}
rlist
- for (let rd of rArray)
rival(rno=rd.index id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
gold(now_g=pcdata.gold_now all_g=pcdata.gold_all use_g=pcdata.gold_use)

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pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach sflg0=pcdata.sflg0 sflg1=pcdata.sflg1 sflg2=pcdata.sflg2 gno=pcdata.gno sdhd=pcdata.sdhd sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 mcomb=pcdata.mcomb ncomb=pcdata.ncomb mode=pcdata.mode pmode=pcdata.pmode)
grade(sgid=pcdata.sgid dgid=pcdata.dgid __type="str") #{gradeStr}
ex(__type="str") #{exStr}
skin(__type="str") #{skinStr}
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
visitor(anum="10" snum="10" pnum="10" vs_flg="1")

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pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach sflg0=pcdata.sflg0 sflg1=pcdata.sflg1 sflg2=pcdata.sflg2 gno=pcdata.gno sdhd=pcdata.sdhd sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 mcomb=pcdata.mcomb ncomb=pcdata.ncomb mode=pcdata.mode pmode=pcdata.pmode lift_len=pcdata.liflen)
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
ex
- for (let e of eArray)
e(__type="u32" __count="5") #{e[0]} #{e[1]} #{e[2]} #{e[3]} #{e[4]}
skin(__type="u16" __count="12") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} 0 0 0 0
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
visitor(anum="10" snum="10" pnum="10" vs_flg="1")
fcombo(__type="s16" __count="2") #{pcdata.fcombo[0]} #{pcdata.fcombo[1]}
jewel(rate="100")
jnum(__type="s64") #{pcdata.jewel_num}
bjnum(__type="s32" __count="18") #{pcdata.jewel_bnum[0]} #{pcdata.jewel_bnum[1]} #{pcdata.jewel_bnum[2]} #{pcdata.jewel_bnum[3]} #{pcdata.jewel_bnum[4]} #{pcdata.jewel_bnum[5]} #{pcdata.jewel_bnum[6]} #{pcdata.jewel_bnum[7]} #{pcdata.jewel_bnum[8]} #{pcdata.jewel_bnum[9]} #{pcdata.jewel_bnum[10]} #{pcdata.jewel_bnum[11]} #{pcdata.jewel_bnum[12]} #{pcdata.jewel_bnum[13]} #{pcdata.jewel_bnum[14]} #{pcdata.jewel_bnum[15]} #{pcdata.jewel_bnum[16]} #{pcdata.jewel_bnum[17]}

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pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach sflg0=pcdata.sflg0 sflg1=pcdata.sflg1 gno=pcdata.gno timing=pcdata.timing sdhd=pcdata.sdhd sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 mcomb=pcdata.mcomb ncomb=pcdata.ncomb mode=pcdata.mode pmode=pcdata.pmode liflen=pcdata.liflen)
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
ex
- for (let e of eArray)
e(__type="u32" __count="5") #{e[0]} #{e[1]} #{e[2]} #{e[3]} #{e[4]}
skin(__type="u16" __count="12") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} 0 0 0 0
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
visitor(anum="10" snum="10" pnum="10" vs_flg="1")
fcombo(__type="s16" __count="2") #{pcdata.fcombo[0]} #{pcdata.fcombo[1]}
party
fnum(__type="s32" __count="24") #{pcdata.party[0]} #{pcdata.party[1]} #{pcdata.party[2]} #{pcdata.party[3]} #{pcdata.party[4]} #{pcdata.party[5]} #{pcdata.party[6]} #{pcdata.party[7]} #{pcdata.party[8]} #{pcdata.party[9]} #{pcdata.party[10]} #{pcdata.party[11]} #{pcdata.party[12]} #{pcdata.party[13]} #{pcdata.party[14]} #{pcdata.party[15]} #{pcdata.party[16]} #{pcdata.party[17]} #{pcdata.party[18]} #{pcdata.party[19]} #{pcdata.party[20]} #{pcdata.party[21]} #{pcdata.party[22]} #{pcdata.party[23]}
jubeat(jflg_0="-1" jflg_1="-1" jflg_2="-1" jflg_3="-1")

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pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach sflg0=pcdata.sflg0 sflg1=pcdata.sflg1 gno=pcdata.gno timing=pcdata.timing sdhd=pcdata.sdhd sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 mcomb=pcdata.mcomb ncomb=pcdata.ncomb mode=pcdata.mode pmode=pcdata.pmode liflen=pcdata.liflen)
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
ex
skin(__type="u16" __count="12") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} 0 0 0 0
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
visitor(anum="10" snum="10" pnum="10" vs_flg="1")
fcombo(__type="s16" __count="2") #{pcdata.fcombo[0]} #{pcdata.fcombo[1]}
lincle(comflg="1" flg1="-1" flg2="-1" flg3="-1" flg4="-1" flg5="-1" flg6="-1" flg7="-1" refcomp="1")
reflec(tf="1" br="1" ssc="1" sr="1" wu="1" sg="1" tb="1")
jubeat(jflg_0="-1" jflg_1="-1" jflg_2="-1" jflg_3="-1")
if event != null
tour(pt=event.pt rsv=event.rsv r0=event.r0 r1=event.r1 r2=event.r2 r3=event.r3 r4=event.r4 r5=event.r5 r6=event.r6 r7=event.r7)
cf(__type="bin") #{event.cf}
pf(__type="bin") #{event.pf}
mf(__type="bin") #{event.mf}

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pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach sflg0=pcdata.sflg0 sflg1=pcdata.sflg1 help=pcdata.help gno=pcdata.gno timing=pcdata.timing sdhd=pcdata.sdhd sdtype=pcdata.sdtype notes=pcdata.notes pase=pcdata.pase sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 mode=pcdata.mode pmode=pcdata.pmode liflen=pcdata.liflen)
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
ex
skin(__type="s16" __count="14") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} 0 #{Number(custom.disable_musicpreview)} 0 0
qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1])
ocrs
//-weekly(wid="-1" mid="-1")
visitor(anum="10" snum="10" pnum="10" vs_flg="1")
fcombo(__type="s16" __count="2") #{pcdata.fcombo[0]} #{pcdata.fcombo[1]}
step(sp_ach=pcdata.st_sp_ach dp_ach=pcdata.st_dp_ach sp_dif=pcdata.st_sp_dif dp_dif=pcdata.st_dp_dif)
lincle(comflg="1" flg1="-1" flg2="-1" flg3="-1" flg4="-1" flg5="-1" flg6="-1" flg7="-1")
reflec(tf="1" br="1" ssc="1" sr="1" wu="1" sg="1" tb="1")
jubeat(point="0" bonus="0" jbonus=pcdata.jpoint open="1")
if event != null
kingdom(level=event.level exp=event.exp deller=event.deller place=event.place tower=event.tower boss=event.boss combo=event.combo jewel=event.jewel generic=event.generic)
cf(__type="bin") #{event.cf}
qcf(__type="bin") #{event.qcf}
piece(__type="bin") #{event.piece}
history
type(__type="u8" __count="30") #{pcdata.type[0]} #{pcdata.type[1]} #{pcdata.type[2]} #{pcdata.type[3]} #{pcdata.type[4]} #{pcdata.type[5]} #{pcdata.type[6]} #{pcdata.type[7]} #{pcdata.type[8]} #{pcdata.type[9]} #{pcdata.type[10]} #{pcdata.type[11]} #{pcdata.type[12]} #{pcdata.type[13]} #{pcdata.type[14]} #{pcdata.type[15]} #{pcdata.type[16]} #{pcdata.type[17]} #{pcdata.type[18]} #{pcdata.type[19]} #{pcdata.type[20]} #{pcdata.type[21]} #{pcdata.type[22]} #{pcdata.type[23]} #{pcdata.type[24]} #{pcdata.type[25]} #{pcdata.type[26]} #{pcdata.type[27]} #{pcdata.type[28]} #{pcdata.type[29]}
time(__type="time" __count="30") #{pcdata.time[0]} #{pcdata.time[1]} #{pcdata.time[2]} #{pcdata.time[3]} #{pcdata.time[4]} #{pcdata.time[5]} #{pcdata.time[6]} #{pcdata.time[7]} #{pcdata.time[8]} #{pcdata.time[9]} #{pcdata.time[10]} #{pcdata.time[11]} #{pcdata.time[12]} #{pcdata.time[13]} #{pcdata.time[14]} #{pcdata.time[15]} #{pcdata.time[16]} #{pcdata.time[17]} #{pcdata.time[18]} #{pcdata.time[19]} #{pcdata.time[20]} #{pcdata.time[21]} #{pcdata.time[22]} #{pcdata.time[23]} #{pcdata.time[24]} #{pcdata.time[25]} #{pcdata.time[26]} #{pcdata.time[27]} #{pcdata.time[28]} #{pcdata.time[29]}
param0(__type="s32" __count="30") #{pcdata.p0[0]} #{pcdata.p0[1]} #{pcdata.p0[2]} #{pcdata.p0[3]} #{pcdata.p0[4]} #{pcdata.p0[5]} #{pcdata.p0[6]} #{pcdata.p0[7]} #{pcdata.p0[8]} #{pcdata.p0[9]} #{pcdata.p0[10]} #{pcdata.p0[11]} #{pcdata.p0[12]} #{pcdata.p0[13]} #{pcdata.p0[14]} #{pcdata.p0[15]} #{pcdata.p0[16]} #{pcdata.p0[17]} #{pcdata.p0[18]} #{pcdata.p0[19]} #{pcdata.p0[20]} #{pcdata.p0[21]} #{pcdata.p0[22]} #{pcdata.p0[23]} #{pcdata.p0[24]} #{pcdata.p0[25]} #{pcdata.p0[26]} #{pcdata.p0[27]} #{pcdata.p0[28]} #{pcdata.p0[29]}
param1(__type="s32" __count="30") #{pcdata.p1[0]} #{pcdata.p1[1]} #{pcdata.p1[2]} #{pcdata.p1[3]} #{pcdata.p1[4]} #{pcdata.p1[5]} #{pcdata.p1[6]} #{pcdata.p1[7]} #{pcdata.p1[8]} #{pcdata.p1[9]} #{pcdata.p1[10]} #{pcdata.p1[11]} #{pcdata.p1[12]} #{pcdata.p1[13]} #{pcdata.p1[14]} #{pcdata.p1[15]} #{pcdata.p1[16]} #{pcdata.p1[17]} #{pcdata.p1[18]} #{pcdata.p1[19]} #{pcdata.p1[20]} #{pcdata.p1[21]} #{pcdata.p1[22]} #{pcdata.p1[23]} #{pcdata.p1[24]} #{pcdata.p1[25]} #{pcdata.p1[26]} #{pcdata.p1[27]} #{pcdata.p1[28]} #{pcdata.p1[29]}
param2(__type="s32" __count="30") #{pcdata.p2[0]} #{pcdata.p2[1]} #{pcdata.p2[2]} #{pcdata.p2[3]} #{pcdata.p2[4]} #{pcdata.p2[5]} #{pcdata.p2[6]} #{pcdata.p2[7]} #{pcdata.p2[8]} #{pcdata.p2[9]} #{pcdata.p2[10]} #{pcdata.p2[11]} #{pcdata.p2[12]} #{pcdata.p2[13]} #{pcdata.p2[14]} #{pcdata.p2[15]} #{pcdata.p2[16]} #{pcdata.p2[17]} #{pcdata.p2[18]} #{pcdata.p2[19]} #{pcdata.p2[20]} #{pcdata.p2[21]} #{pcdata.p2[22]} #{pcdata.p2[23]} #{pcdata.p2[24]} #{pcdata.p2[25]} #{pcdata.p2[26]} #{pcdata.p2[27]} #{pcdata.p2[28]} #{pcdata.p2[29]}
param3(__type="s32" __count="30") #{pcdata.p3[0]} #{pcdata.p3[1]} #{pcdata.p3[2]} #{pcdata.p3[3]} #{pcdata.p3[4]} #{pcdata.p3[5]} #{pcdata.p3[6]} #{pcdata.p3[7]} #{pcdata.p3[8]} #{pcdata.p3[9]} #{pcdata.p3[10]} #{pcdata.p3[11]} #{pcdata.p3[12]} #{pcdata.p3[13]} #{pcdata.p3[14]} #{pcdata.p3[15]} #{pcdata.p3[16]} #{pcdata.p3[17]} #{pcdata.p3[18]} #{pcdata.p3[19]} #{pcdata.p3[20]} #{pcdata.p3[21]} #{pcdata.p3[22]} #{pcdata.p3[23]} #{pcdata.p3[24]} #{pcdata.p3[25]} #{pcdata.p3[26]} #{pcdata.p3[27]} #{pcdata.p3[28]} #{pcdata.p3[29]}
param4(__type="s32" __count="30") #{pcdata.p4[0]} #{pcdata.p4[1]} #{pcdata.p4[2]} #{pcdata.p4[3]} #{pcdata.p4[4]} #{pcdata.p4[5]} #{pcdata.p4[6]} #{pcdata.p4[7]} #{pcdata.p4[8]} #{pcdata.p4[9]} #{pcdata.p4[10]} #{pcdata.p4[11]} #{pcdata.p4[12]} #{pcdata.p4[13]} #{pcdata.p4[14]} #{pcdata.p4[15]} #{pcdata.p4[16]} #{pcdata.p4[17]} #{pcdata.p4[18]} #{pcdata.p4[19]} #{pcdata.p4[20]} #{pcdata.p4[21]} #{pcdata.p4[22]} #{pcdata.p4[23]} #{pcdata.p4[24]} #{pcdata.p4[25]} #{pcdata.p4[26]} #{pcdata.p4[27]} #{pcdata.p4[28]} #{pcdata.p4[29]}

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IIDX21pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach mode=pcdata.mode pmode=pcdata.pmode rtype=pcdata.rtype sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 gpos=pcdata.gpos s_sorttype=pcdata.s_sorttype d_sorttype=pcdata.d_sorttype s_pace=pcdata.s_pace d_pace=pcdata.d_pace s_gno=pcdata.s_gno d_gno=pcdata.d_gno s_gtype=pcdata.s_gtype d_gtype=pcdata.d_gtype s_sdlen=pcdata.s_sdlen d_sdlen=pcdata.d_sdlen s_sdtype=pcdata.s_sdtype d_sdtype=pcdata.d_sdtype s_timing=pcdata.s_timing d_timing=pcdata.d_timing s_notes=pcdata.s_notes d_notes=pcdata.d_notes s_judge=pcdata.s_judge d_judge=pcdata.d_judge s_judgeAdj=pcdata.s_judgeAdj d_judgeAdj=pcdata.d_judgeAdj s_hispeed=pcdata.s_hispeed d_hispeed=pcdata.d_hispeed s_liflen=pcdata.s_liflen d_liflen=pcdata.d_liflen s_disp_judge=pcdata.s_disp_judge d_disp_judge=pcdata.d_disp_judge s_opstyle=pcdata.s_opstyle d_opstyle=pcdata.d_opstyle)
spdp_rival(flg="-1")
bind_eaappli
secret
flg1(__type="s64" __count="2") -1 -1
flg2(__type="s64" __count="2") -1 -1
flg3(__type="s64" __count="2") -1 -1
if pcdata.sp_mlist != null
favorite
sp_mlist(__type="bin") #{pcdata.sp_mlist}
sp_clist(__type="bin") #{pcdata.sp_clist}
dp_mlist(__type="bin") #{pcdata.dp_mlist}
dp_clist(__type="bin") #{pcdata.dp_clist}
qpro_secret
head(__type="s64" __count="3") -1 -1 -1
hair(__type="s64" __count="3") -1 -1 -1
face(__type="s64" __count="3") -1 -1 -1
body(__type="s64" __count="3") -1 -1 -1
hand(__type="s64" __count="3") -1 -1 -1
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
skin(__type="s16" __count="14") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} 0 #{Number(custom.disable_musicpreview)} 0 0
qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
stepdata(step_sach=rd.pcdata[4] step_dach=rd.pcdata[5])
qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1])
shop(name=shop_data.opname)
join_shop(joinflg="1" join_cflg="1" join_id="ea" join_name=shop_data.opname)
visitor(anum="10" snum="10" pnum="10" vs_flg="1")
if pcdata.st_album != null
step(damage=pcdata.st_damage defeat=pcdata.st_defeat progress=pcdata.st_progress round=pcdata.st_round sp_mission=pcdata.st_sp_mission dp_mission=pcdata.st_dp_mission sp_level=pcdata.st_sp_level dp_level=pcdata.st_dp_level sp_mplay=pcdata.st_sp_mplay dp_mplay=pcdata.st_dp_mplay last_select=pcdata.st_last_select)
album(__type="bin") #{pcdata.st_album}
//-step_assist(iidx_id iidx_id_str name hair head face body hand)
achievements(pack=pcdata.achi_pack pack_comp=pcdata.achi_packcomp last_weekly=pcdata.achi_lastweekly weekly_num=pcdata.achi_weeklynum visit_flg=pcdata.achi_visitflg rival_crush=pcdata.achi_rivalcrush)
trophy(__type="s64" __count="10") #{pcdata.achi_trophy[0]} #{pcdata.achi_trophy[1]} #{pcdata.achi_trophy[2]} #{pcdata.achi_trophy[3]} #{pcdata.achi_trophy[4]} #{pcdata.achi_trophy[5]} #{pcdata.achi_trophy[6]} #{pcdata.achi_trophy[7]} #{pcdata.achi_trophy[8]} #{pcdata.achi_trophy[9]}
if link5 != null
link5(qpro=link5.qpro glass=link5.glass treasure="0" beautiful=link5.beautiful quaver=link5.quaver castle=link5.castle flip=link5.flip titans=link5.titans exusia=link5.exusia waxing=link5.waxing sampling=link5.sampling beachside=link5.beachside cuvelia=link5.cuvelia reunion=link5.reunion bad=link5.bad turii=link5.turii anisakis=link5.anisakis second=link5.second whydidyou=link5.whydidyou china=link5.china fallen=link5.fallen broken=link5.broken summer=link5.summer sakura=link5.sakura wuv=link5.wuv survival=link5.survival thunder=link5.thunder qproflg="0" glassflg="0" reflec_data="0")
//-cafe(food pastry rainbow beastie astraia beachimp holysnow trueblue ledvsscu service is_first)
gakuen(music_list="-1")
baseball(music_list="-1")
if tricolettepark != null
tricolettepark(open_music=tricolettepark.open_music boss0_damage=tricolettepark.boss0_damage boss1_damage=tricolettepark.boss1_damage boss2_damage=tricolettepark.boss2_damage boss3_damage=tricolettepark.boss3_damage boss0_stun=tricolettepark.boss0_stun boss1_stun=tricolettepark.boss1_stun boss2_stun=tricolettepark.boss2_stun boss3_stun=tricolettepark.boss3_stun magic_gauge="0" party="0" is_union="0" attack_rate="1")
pyramid(music_list="-1" item_list="-1" statue_0="0" statue_1="0" statue_2="0")
deller(deller=pcdata.deller rate="1")
orb_data(rest_orb=pcdata.orb)
if boss1 != null
boss1(stamina=boss1.stamina attack=boss1.attack item_flg=boss1.item_flg item_flg2=boss1.item_flg2 pick=boss1.pick row0=boss1.row0 row1=boss1.row1 row2=boss1.row2 row3=boss1.row3 column0=boss1.column0 column1=boss1.column1 column2=boss1.column2 column3=boss1.column3 map=boss1.map job=boss1.job general=boss1.general battle=boss1.battle boss0_n=boss1.boss0_n boss0_h=boss1.boss0_h boss0_a=boss1.boss0_a boss1_n=boss1.boss1_n boss1_h=boss1.boss1_h boss1_a=boss1.boss1_a boss2_n=boss1.boss2_n boss2_h=boss1.boss2_h boss2_a=boss1.boss2_a item1="0" item2="0" item3="0" boss_scene=boss1.boss_scene boss0_damage=boss1.boss0_damage boss1_damage=boss1.boss1_damage boss2_damage=boss1.boss2_damage boss3_damage=boss1.boss3_damage boss4_damage=boss1.boss4_damage boss5_damage=boss1.boss5_damage boss6_damage=boss1.boss6_damage)
durability(__type="bin") #{boss1.durability}
level(__type="s32" __count="28") #{boss1.level[0]} #{boss1.level[1]} #{boss1.level[2]} #{boss1.level[3]} #{boss1.level[4]} #{boss1.level[5]} #{boss1.level[6]}
//-boss1_phase4(map_clear_flg)
new_durability
//-superstar(achieve_flg)

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IIDX22pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach mode=pcdata.mode pmode=pcdata.pmode rtype=pcdata.rtype sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 gpos=pcdata.gpos s_sorttype=pcdata.s_sorttype d_sorttype=pcdata.d_sorttype s_pace=pcdata.s_pace d_pace=pcdata.d_pace s_gno=pcdata.s_gno d_gno=pcdata.d_gno s_gtype=pcdata.s_gtype d_gtype=pcdata.d_gtype s_sdlen=pcdata.s_sdlen d_sdlen=pcdata.d_sdlen s_sdtype=pcdata.s_sdtype d_sdtype=pcdata.d_sdtype s_timing=pcdata.s_timing d_timing=pcdata.d_timing s_notes=pcdata.s_notes d_notes=pcdata.d_notes s_judge=pcdata.s_judge d_judge=pcdata.d_judge s_judgeAdj=pcdata.s_judgeAdj d_judgeAdj=pcdata.d_judgeAdj s_hispeed=pcdata.s_hispeed d_hispeed=pcdata.d_hispeed s_liflen=pcdata.s_liflen d_liflen=pcdata.d_liflen s_disp_judge=pcdata.s_disp_judge d_disp_judge=pcdata.d_disp_judge s_opstyle=pcdata.s_opstyle d_opstyle=pcdata.d_opstyle s_exscore=pcdata.s_exscore d_exscore=pcdata.d_exscore s_largejudge=pcdata.s_largejudge d_largejudge=pcdata.d_largejudge)
spdp_rival(flg="-1")
bind_eaappli
secret
flg1(__type="s64" __count="3") -1 -1 -1
flg2(__type="s64" __count="3") -1 -1 -1
flg3(__type="s64" __count="3") -1 -1 -1
if pcdata.sp_mlist != null
favorite
sp_mlist(__type="bin") #{pcdata.sp_mlist}
sp_clist(__type="bin") #{pcdata.sp_clist}
dp_mlist(__type="bin") #{pcdata.dp_mlist}
dp_clist(__type="bin") #{pcdata.dp_clist}
qpro_secret
head(__type="s64" __count="4") -1 -1 -1 -1
hair(__type="s64" __count="4") -1 -1 -1 -1
face(__type="s64" __count="4") -1 -1 -1 -1
body(__type="s64" __count="4") -1 -1 -1 -1
hand(__type="s64" __count="4") -1 -1 -1 -1
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
skin(__type="s16" __count="14") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} 0 #{Number(custom.disable_musicpreview)} 0 0
qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
stepdata(step_sach=rd.pcdata[4] step_dach=rd.pcdata[5])
qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1])
shop(name=shop_data.opname)
join_shop(joinflg="1" join_cflg="1" join_id="ea" join_name=shop_data.opname)
visitor(anum="10" snum="10" pnum="10" vs_flg="1")
if pcdata.st_album != null
step(damage=pcdata.st_damage defeat=pcdata.st_defeat progress=pcdata.st_progress round=pcdata.st_round sp_mission=pcdata.st_sp_mission dp_mission=pcdata.st_dp_mission sp_level=pcdata.st_sp_level dp_level=pcdata.st_dp_level sp_mplay=pcdata.st_sp_mplay dp_mplay=pcdata.st_dp_mplay age_list=pcdata.st_age_list is_secret=pcdata.st_is_secret is_present=pcdata.st_is_present is_future=pcdata.st_is_future)
album(__type="bin") #{pcdata.st_album}
//-step_assist(iidx_id iidx_id_str name hair head face body hand)
if chrono_diver != null
chrono_diver(play_count=chrono_diver.play_count present_unlock=chrono_diver.present_unlock future_unlock=chrono_diver.future_unlock success_count_0_n=chrono_diver.success_count_0_n success_count_0_h=chrono_diver.success_count_0_h success_count_0_a=chrono_diver.success_count_0_a success_count_1_n=chrono_diver.success_count_1_n success_count_1_h=chrono_diver.success_count_1_h success_count_1_a=chrono_diver.success_count_1_a success_count_2_n=chrono_diver.success_count_2_n success_count_2_h=chrono_diver.success_count_2_h success_count_2_a=chrono_diver.success_count_2_a success_count_3_n=chrono_diver.success_count_3_n success_count_3_h=chrono_diver.success_count_3_h success_count_3_a=chrono_diver.success_count_3_a story_list=chrono_diver.story_list)
if qpronicle_chord != null
qpronicle_chord(is_first_select_map=qpronicle_chord.is_first_select_map last_select_map=qpronicle_chord.last_select_map story_view_list=qpronicle_chord.story_view_list is_login_bonus=qpronicle_chord.is_use_login_bonus patona_leader=qpronicle_chord.patona_leader patona_sub_1=qpronicle_chord.patona_sub_1 patona_sub_2=qpronicle_chord.patona_sub_2 rare_enemy_damage1=qpronicle_chord.rare_enemy_damage1 rare_enemy_damage2=qpronicle_chord.rare_enemy_damage2 rare_enemy_damage3=qpronicle_chord.rare_enemy_damage3 rare_enemy_damage4=qpronicle_chord.rare_enemy_damage4 rare_enemy_damage5=qpronicle_chord.rare_enemy_damage5)
- for (let evt of qpronicle_chord_sub)
patona_data(patona_no=evt.patona_id level=evt.level exp=evt.exp affection=evt.affection dissatisfaction=evt.dissatisfaction)
if qpronicle_phase3 != null
qpronicle_phase3(stairs_num=qpronicle_phase3.stairs_num flame_list=qpronicle_phase3.flame_list lane_list=qpronicle_phase3.lane_list map0_select=qpronicle_phase3.map0_select map1_select=qpronicle_phase3.map1_select map2_select=qpronicle_phase3.map2_select map3_select=qpronicle_phase3.map3_select map4_select=qpronicle_phase3.map4_select map5_select=qpronicle_phase3.map5_select map6_select=qpronicle_phase3.map6_select is_love_scene_skip="1")
qpronicle_love(music_list="-1")
boss_event_3(music_list="-1" bonus_point=pendual_talis.point)
//-chaser(phase attack exist_age summon_gate success failed damage_point boss_hp)
ues_music(__type="u32" __count="40")
achievements(pack=pcdata.achi_pack pack_comp=pcdata.achi_packcomp last_weekly=pcdata.achi_lastweekly weekly_num=pcdata.achi_weeklynum visit_flg=pcdata.achi_visitflg rival_crush=pcdata.achi_rivalcrush)
trophy(__type="s64" __count="10") #{pcdata.achi_trophy[0]} #{pcdata.achi_trophy[1]} #{pcdata.achi_trophy[2]} #{pcdata.achi_trophy[3]} #{pcdata.achi_trophy[4]} #{pcdata.achi_trophy[5]} #{pcdata.achi_trophy[6]} #{pcdata.achi_trophy[7]} #{pcdata.achi_trophy[8]} #{pcdata.achi_trophy[9]}
old_linked_event(gakuen_list="-1" baseball_list="-1" tricolette_list="-1" cafedetran_list="-1")
pyramid(music_list="-1" item_list="-1" statue_0="0" statue_1="0" statue_2="0")
reflec_collabo(collabo_phase="2" phase1_iidx_play="10" phase2_iidx_play="10" phase1_reflec_play="10" phase2_reflec_play="10" phase1_music_list="-1" phase2_music_list="-1" phase1_iidx_item="-1" phase2_iidx_item="-1" phase1_reflec_item="-1" phase2_reflec_item="-1")
destiny_catharsis(music_bit="-1")
bemani_summer_collabo(music_bit="-1")
deller(deller=pcdata.deller rate="1")
orb_data(rest_orb=pcdata.orb)
time_sandglass(item_num="10")
present_time_sandglass(item_num="10")
sound_holic(music_list="-1" announce_list="-1")
cc_collabo_music(music_list="-1")
cc_collabo_data(customize_list="-1" new_get_customize="1" new_open_music="1" new_consume_drink="1")
beatstream_collabo(music_list="-1")
konami_stytle
is_skip(__type="bool") 1
floor_infection(music_list="-1")

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IIDX23pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach mode=pcdata.mode pmode=pcdata.pmode rtype=pcdata.rtype sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 gpos=pcdata.gpos s_sorttype=pcdata.s_sorttype d_sorttype=pcdata.d_sorttype s_pace=pcdata.s_pace d_pace=pcdata.d_pace s_gno=pcdata.s_gno d_gno=pcdata.d_gno s_gtype=pcdata.s_gtype d_gtype=pcdata.d_gtype s_sdlen=pcdata.s_sdlen d_sdlen=pcdata.d_sdlen s_sdtype=pcdata.s_sdtype d_sdtype=pcdata.d_sdtype s_timing=pcdata.s_timing d_timing=pcdata.d_timing s_notes=pcdata.s_notes d_notes=pcdata.d_notes s_judge=pcdata.s_judge d_judge=pcdata.d_judge s_judgeAdj=pcdata.s_judgeAdj d_judgeAdj=pcdata.d_judgeAdj s_hispeed=pcdata.s_hispeed d_hispeed=pcdata.d_hispeed s_liflen=pcdata.s_liflen d_liflen=pcdata.d_liflen s_disp_judge=pcdata.s_disp_judge d_disp_judge=pcdata.d_disp_judge s_opstyle=pcdata.s_opstyle d_opstyle=pcdata.d_opstyle s_exscore=pcdata.s_exscore d_exscore=pcdata.d_exscore s_largejudge=pcdata.s_largejudge d_largejudge=pcdata.d_largejudge)
spdp_rival(flg="-1")
bind_eaappli
ea_premium_course
secret
flg1(__type="s64" __count="3") -1 -1 -1
flg2(__type="s64" __count="3") -1 -1 -1
flg3(__type="s64" __count="3") -1 -1 -1
if pcdata.sp_mlist != null
favorite
sp_mlist(__type="bin") #{pcdata.sp_mlist}
sp_clist(__type="bin") #{pcdata.sp_clist}
dp_mlist(__type="bin") #{pcdata.dp_mlist}
dp_clist(__type="bin") #{pcdata.dp_clist}
- for (let ef of efArray)
extra_favorite(folder_id=ef.folder_id)
sp_mlist(__type="bin") #{ef.sp_mlist}
sp_clist(__type="bin") #{ef.sp_clist}
dp_mlist(__type="bin") #{ef.dp_mlist}
dp_clist(__type="bin") #{ef.dp_clist}
qpro_secret
head(__type="s64" __count="4") -1 -1 -1 -1
hair(__type="s64" __count="4") -1 -1 -1 -1
face(__type="s64" __count="4") -1 -1 -1 -1
body(__type="s64" __count="4") -1 -1 -1 -1
hand(__type="s64" __count="4") -1 -1 -1 -1
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
skin(__type="s16" __count="14") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} 0 #{Number(custom.disable_musicpreview)} 0 0
qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
stepdata(step_sach=rd.pcdata[4] step_dach=rd.pcdata[5])
qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1])
shop(name=shop_data.opname)
join_shop(joinflg="1" join_cflg="1" join_id="ea" join_name=shop_data.opname)
visitor(anum="10" snum="10" pnum="10" vs_flg="1")
if pcdata.st_tokimeki != null
step(friendship=pcdata.st_friendship progress=pcdata.st_progress station_clear=pcdata.st_station_clear station_play=pcdata.st_station_play sp_mission=pcdata.st_sp_mission dp_mission=pcdata.st_dp_mission sp_level=pcdata.st_sp_level dp_level=pcdata.st_dp_level sp_mplay=pcdata.st_sp_mplay dp_mplay=pcdata.st_dp_mplay mission_gauge=pcdata.st_mission_gauge)
tokimeki(__type="bin") #{pcdata.st_tokimeki}
//-step_assist(iidx_id iidx_id_str name hair head face body hand)
qpronicle_love(music_list="-1")
achievements(pack=pcdata.achi_pack pack_comp=pcdata.achi_packcomp last_weekly=pcdata.achi_lastweekly weekly_num=pcdata.achi_weeklynum visit_flg=pcdata.achi_visitflg rival_crush=pcdata.achi_rivalcrush)
trophy(__type="s64" __count="10") #{pcdata.achi_trophy[0]} #{pcdata.achi_trophy[1]} #{pcdata.achi_trophy[2]} #{pcdata.achi_trophy[3]} #{pcdata.achi_trophy[4]} #{pcdata.achi_trophy[5]} #{pcdata.achi_trophy[6]} #{pcdata.achi_trophy[7]} #{pcdata.achi_trophy[8]} #{pcdata.achi_trophy[9]}
if open_tokotoko != null
event1_data(point_map_0=open_tokotoko.point_map_0 point_map_1=open_tokotoko.point_map_1 point_map_2=open_tokotoko.point_map_2 point_map_3=open_tokotoko.point_map_3 point_map_4=open_tokotoko.point_map_4 last_map=open_tokotoko.last_map hold_point=open_tokotoko.hold_point rank_point=open_tokotoko.rank_point tips_list=open_tokotoko.tips_list gift_point="0")
//-event1_assist(iidx_id iidx_id_str name hair head face body hand)
if mystery_line != null
event2_data(play_num=mystery_line.play_num now_area=mystery_line.now_stay_area now_note_grade=mystery_line.now_stay_note_grade stop_area_time=mystery_line.stop_area_time)
- for (let evt of mystery_line_sub)
event2_area_data(area_no=evt.area_no area_play=evt.area_play_num normal_point=evt.normal_point hyper_point=evt.hyper_point another_point=evt.another_point)
//-onemore_data(defeat_0 defeat_1 defeat_2 defeat_3 defeat_4 defeat_5 challenge_num_n challenge_num_h challenge_num_a)
reflec_collabo(phase1_music_list="-1" phase2_music_list="-1")
destiny_catharsis(music_bit="-1")
bemani_summer_collabo(music_bit="-1")
deller(deller=pcdata.deller rate="1")
orb_data(rest_orb=pcdata.orb)
rainbow_ticket(item_num="10")
beatstream_collabo(music_list="-1")
floor_infection(music_list="-1")
reflec_volzza_collabo(iidx_music_list="-1" reflec_music_list="-1")

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IIDX24pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach mode=pcdata.mode pmode=pcdata.pmode rtype=pcdata.rtype sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 gpos=pcdata.gpos s_sorttype=pcdata.s_sorttype d_sorttype=pcdata.d_sorttype s_pace=pcdata.s_pace d_pace=pcdata.d_pace s_gno=pcdata.s_gno d_gno=pcdata.d_gno s_gtype=pcdata.s_gtype d_gtype=pcdata.d_gtype s_sdlen=pcdata.s_sdlen d_sdlen=pcdata.d_sdlen s_sdtype=pcdata.s_sdtype d_sdtype=pcdata.d_sdtype s_timing=pcdata.s_timing d_timing=pcdata.d_timing s_notes=pcdata.s_notes d_notes=pcdata.d_notes s_judge=pcdata.s_judge d_judge=pcdata.d_judge s_judgeAdj=pcdata.s_judgeAdj d_judgeAdj=pcdata.d_judgeAdj s_hispeed=pcdata.s_hispeed d_hispeed=pcdata.d_hispeed s_liflen=pcdata.s_liflen d_liflen=pcdata.d_liflen s_disp_judge=pcdata.s_disp_judge d_disp_judge=pcdata.d_disp_judge s_opstyle=pcdata.s_opstyle d_opstyle=pcdata.d_opstyle s_exscore=pcdata.s_exscore d_exscore=pcdata.d_exscore s_graph_score=pcdata.s_graph_score d_graph_score=pcdata.d_graph_score)
spdp_rival(flg="0")
bind_eaappli
ea_premium_course
leggendaria_open
secret
flg1(__type="s64" __count="3") -1 -1 -1
flg2(__type="s64" __count="3") -1 -1 -1
flg3(__type="s64" __count="3") -1 -1 -1
if pcdata.sp_mlist != null
favorite
sp_mlist(__type="bin") #{pcdata.sp_mlist}
sp_clist(__type="bin") #{pcdata.sp_clist}
dp_mlist(__type="bin") #{pcdata.dp_mlist}
dp_clist(__type="bin") #{pcdata.dp_clist}
- for (let ef of efArray)
extra_favorite(folder_id=ef.folder_id)
sp_mlist(__type="bin") #{ef.sp_mlist}
sp_clist(__type="bin") #{ef.sp_clist}
dp_mlist(__type="bin") #{ef.dp_mlist}
dp_clist(__type="bin") #{ef.dp_clist}
qpro_secret
head(__type="s64" __count="4") -1 -1 -1 -1
hair(__type="s64" __count="4") -1 -1 -1 -1
face(__type="s64" __count="4") -1 -1 -1 -1
body(__type="s64" __count="4") -1 -1 -1 -1
hand(__type="s64" __count="4") -1 -1 -1 -1
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
skin(__type="s16" __count="17") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} 0 #{Number(custom.disable_musicpreview)} 0 0 0 0 0
qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
stepdata(step_sach=rd.pcdata[4] step_dach=rd.pcdata[5])
qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1])
shop(name=shop_data.opname)
is_robo(__type="bool") 0
ninja_rank(style="0")
rank(__type="s32" __count="13") #{pcdata.dr_sprank[0]} #{pcdata.dr_sprank[1]} #{pcdata.dr_sprank[2]} #{pcdata.dr_sprank[3]} #{pcdata.dr_sprank[4]} #{pcdata.dr_sprank[5]} #{pcdata.dr_sprank[6]} #{pcdata.dr_sprank[7]} #{pcdata.dr_sprank[8]} #{pcdata.dr_sprank[9]} #{pcdata.dr_sprank[10]} #{pcdata.dr_sprank[11]} #{pcdata.dr_sprank[12]}
point(__type="s32" __count="13") #{pcdata.dr_sppoint[0]} #{pcdata.dr_sppoint[1]} #{pcdata.dr_sppoint[2]} #{pcdata.dr_sppoint[3]} #{pcdata.dr_sppoint[4]} #{pcdata.dr_sppoint[5]} #{pcdata.dr_sppoint[6]} #{pcdata.dr_sppoint[7]} #{pcdata.dr_sppoint[8]} #{pcdata.dr_sppoint[9]} #{pcdata.dr_sppoint[10]} #{pcdata.dr_sppoint[11]} #{pcdata.dr_sppoint[12]}
ninja_rank(style="1")
rank(__type="s32" __count="13") #{pcdata.dr_dprank[0]} #{pcdata.dr_dprank[1]} #{pcdata.dr_dprank[2]} #{pcdata.dr_dprank[3]} #{pcdata.dr_dprank[4]} #{pcdata.dr_dprank[5]} #{pcdata.dr_dprank[6]} #{pcdata.dr_dprank[7]} #{pcdata.dr_dprank[8]} #{pcdata.dr_dprank[9]} #{pcdata.dr_dprank[10]} #{pcdata.dr_dprank[11]} #{pcdata.dr_dprank[12]}
point(__type="s32" __count="13") #{pcdata.dr_dppoint[0]} #{pcdata.dr_dppoint[1]} #{pcdata.dr_dppoint[2]} #{pcdata.dr_dppoint[3]} #{pcdata.dr_dppoint[4]} #{pcdata.dr_dppoint[5]} #{pcdata.dr_dppoint[6]} #{pcdata.dr_dppoint[7]} #{pcdata.dr_dppoint[8]} #{pcdata.dr_dppoint[9]} #{pcdata.dr_dppoint[10]} #{pcdata.dr_dppoint[11]} #{pcdata.dr_dppoint[12]}
if siege_sinobuz != null
event1(last_select_map=siege_sinobuz.last_select_map hold_rice=siege_sinobuz.hold_rice tax_rice=siege_sinobuz.tax_rice tips_list=siege_sinobuz.tipls_read)
- for (let evt of siege_sinobuz_sub)
map_data(map_id=evt.map_id play_num=evt.play_num progress=evt.progress battle_point=evt.battle_point rice_point=evt.rice_point is_clear=evt.is_clear)
ninjyutsu(__type="bin") #{evt.ninjyutsu}
map_card_damage(__type="bin") #{evt.card_damage}
map_card_clear(__type="bin") #{evt.card_clear}
if ninja_shichikyoden != null
event2(play_num=ninja_shichikyoden.play_num chakra_point=ninja_shichikyoden.chakra_point last_select_ryuha=ninja_shichikyoden.last_select_ryuha)
last_select_dojo(__type="bin") #{ninja_shichikyoden.last_select_dojo}
enemy_damage(__type="bin") #{ninja_shichikyoden.enemy_damage}
//-onemore_data(defeat_0 defeat_1 defeat_2 defeat_3 defeat_4 defeat_5 defeat_6 challenge_num_n challenge_num_h challenge_num_a)
join_shop(joinflg="1" join_cflg="1" join_id="ea" join_name=shop_data.opname)
visitor(anum="10" snum="10" pnum="10" vs_flg="1")
step(enemy_damage=pcdata.st_enemy_damage progress=pcdata.st_progress enemy_defeat_flg=pcdata.st_enemy_defeat_flg sp_level=pcdata.st_sp_level dp_level=pcdata.st_dp_level sp_mplay=pcdata.st_sp_mplay dp_mplay=pcdata.st_dp_mplay)
achievements(pack=pcdata.achi_pack pack_comp=pcdata.achi_packcomp last_weekly=pcdata.achi_lastweekly weekly_num=pcdata.achi_weeklynum visit_flg=pcdata.achi_visitflg rival_crush=pcdata.achi_rivalcrush)
trophy(__type="s64" __count="10") #{pcdata.achi_trophy[0]} #{pcdata.achi_trophy[1]} #{pcdata.achi_trophy[2]} #{pcdata.achi_trophy[3]} #{pcdata.achi_trophy[4]} #{pcdata.achi_trophy[5]} #{pcdata.achi_trophy[6]} #{pcdata.achi_trophy[7]} #{pcdata.achi_trophy[8]} #{pcdata.achi_trophy[9]}
deller(deller=pcdata.deller rate="1")
orb_data(rest_orb=pcdata.orb)
pay_per_use(item_num="5")
present_pay_per_use(item_num="5")
old_linkage_secret_flg(bemani_diary="-1" floor_infection="-1" beatstream="-1" destiny_catharsis="-1" reflec_gw="-1" link_track="-1" qpronicle_love="-1")
nostalgia_open
konami_stytle(skip_flg="0")

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IIDX25pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach mode=pcdata.mode pmode=pcdata.pmode rtype=pcdata.rtype sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 gpos=pcdata.gpos s_sorttype=pcdata.s_sorttype d_sorttype=pcdata.d_sorttype s_pace=pcdata.s_pace d_pace=pcdata.d_pace s_gno=pcdata.s_gno d_gno=pcdata.d_gno s_gtype=pcdata.s_gtype d_gtype=pcdata.d_gtype s_sdlen=pcdata.s_sdlen d_sdlen=pcdata.d_sdlen s_sdtype=pcdata.s_sdtype d_sdtype=pcdata.d_sdtype s_timing=pcdata.s_timing d_timing=pcdata.d_timing s_notes=pcdata.s_notes d_notes=pcdata.d_notes s_judge=pcdata.s_judge d_judge=pcdata.d_judge s_judgeAdj=pcdata.s_judgeAdj d_judgeAdj=pcdata.d_judgeAdj s_hispeed=pcdata.s_hispeed d_hispeed=pcdata.d_hispeed s_liflen=pcdata.s_liflen d_liflen=pcdata.d_liflen s_disp_judge=pcdata.s_disp_judge d_disp_judge=pcdata.d_disp_judge s_opstyle=pcdata.s_opstyle d_opstyle=pcdata.d_opstyle s_exscore=pcdata.s_exscore d_exscore=pcdata.d_exscore s_graph_score=pcdata.s_graph_score d_graph_score=pcdata.d_graph_score s_auto_scrach=pcdata.s_auto_scrach d_auto_scrach=pcdata.d_auto_scrach s_gauge_disp=pcdata.s_gauge_disp d_gauge_disp=pcdata.d_gauge_disp s_lane_brignt=pcdata.s_lane_brignt d_lane_brignt=pcdata.d_lane_brignt s_camera_layout=pcdata.s_camera_layout d_camera_layout=pcdata.d_camera_layout)
spdp_rival(flg="0")
bind_eaappli
ea_premium_course
leggendaria_open
secret
flg1(__type="s64" __count="3") -1 -1 -1
flg2(__type="s64" __count="3") -1 -1 -1
flg3(__type="s64" __count="3") -1 -1 -1
if pcdata.sp_mlist != null
favorite
sp_mlist(__type="bin") #{pcdata.sp_mlist}
sp_clist(__type="bin") #{pcdata.sp_clist}
dp_mlist(__type="bin") #{pcdata.dp_mlist}
dp_clist(__type="bin") #{pcdata.dp_clist}
- for (let ef of efArray)
extra_favorite(folder_id=ef.folder_id)
sp_mlist(__type="bin") #{ef.sp_mlist}
sp_clist(__type="bin") #{ef.sp_clist}
dp_mlist(__type="bin") #{ef.dp_mlist}
dp_clist(__type="bin") #{ef.dp_clist}
qpro_secret
head(__type="s64" __count="4") -1 -1 -1 -1
hair(__type="s64" __count="4") -1 -1 -1 -1
face(__type="s64" __count="4") -1 -1 -1 -1
body(__type="s64" __count="4") -1 -1 -1 -1
hand(__type="s64" __count="4") -1 -1 -1 -1
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
skin(__type="s16" __count="14") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} 0 #{Number(custom.disable_musicpreview)} 0 0
qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
stepdata(step_sach=rd.pcdata[4] step_dach=rd.pcdata[5])
qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1])
shop(name=shop_data.opname)
is_robo(__type="bool") 0
dj_rank(style="0")
rank(__type="s32" __count="15") #{pcdata.dr_sprank[0]} #{pcdata.dr_sprank[1]} #{pcdata.dr_sprank[2]} #{pcdata.dr_sprank[3]} #{pcdata.dr_sprank[4]} #{pcdata.dr_sprank[5]} #{pcdata.dr_sprank[6]} #{pcdata.dr_sprank[7]} #{pcdata.dr_sprank[8]} #{pcdata.dr_sprank[9]} #{pcdata.dr_sprank[10]} #{pcdata.dr_sprank[11]} #{pcdata.dr_sprank[12]} #{pcdata.dr_sprank[13]} #{pcdata.dr_sprank[14]}
point(__type="s32" __count="15") #{pcdata.dr_sppoint[0]} #{pcdata.dr_sppoint[1]} #{pcdata.dr_sppoint[2]} #{pcdata.dr_sppoint[3]} #{pcdata.dr_sppoint[4]} #{pcdata.dr_sppoint[5]} #{pcdata.dr_sppoint[6]} #{pcdata.dr_sppoint[7]} #{pcdata.dr_sppoint[8]} #{pcdata.dr_sppoint[9]} #{pcdata.dr_sppoint[10]} #{pcdata.dr_sppoint[11]} #{pcdata.dr_sppoint[12]} #{pcdata.dr_sppoint[13]} #{pcdata.dr_sppoint[14]}
dj_rank(style="1")
rank(__type="s32" __count="15") #{pcdata.dr_dprank[0]} #{pcdata.dr_dprank[1]} #{pcdata.dr_dprank[2]} #{pcdata.dr_dprank[3]} #{pcdata.dr_dprank[4]} #{pcdata.dr_dprank[5]} #{pcdata.dr_dprank[6]} #{pcdata.dr_dprank[7]} #{pcdata.dr_dprank[8]} #{pcdata.dr_dprank[9]} #{pcdata.dr_dprank[10]} #{pcdata.dr_dprank[11]} #{pcdata.dr_dprank[12]} #{pcdata.dr_dprank[13]} #{pcdata.dr_dprank[14]}
point(__type="s32" __count="15") #{pcdata.dr_dppoint[0]} #{pcdata.dr_dppoint[1]} #{pcdata.dr_dppoint[2]} #{pcdata.dr_dppoint[3]} #{pcdata.dr_dppoint[4]} #{pcdata.dr_dppoint[5]} #{pcdata.dr_dppoint[6]} #{pcdata.dr_dppoint[7]} #{pcdata.dr_dppoint[8]} #{pcdata.dr_dppoint[9]} #{pcdata.dr_dppoint[10]} #{pcdata.dr_dppoint[11]} #{pcdata.dr_dppoint[12]} #{pcdata.dr_dppoint[13]} #{pcdata.dr_dppoint[14]}
//-onemore_event(defeat_0-5 channelge_num_1-3_n-a)
join_shop(joinflg="1" join_cflg="1" join_id="ea" join_name=shop_data.opname)
visitor(anum="10" snum="10" pnum="10" vs_flg="1")
step(enemy_damage=pcdata.st_enemy_damage progress=pcdata.st_progress point=pcdata.st_point enemy_defeat_flg=pcdata.st_enemy_defeat_flg sp_level=pcdata.st_sp_level dp_level=pcdata.st_dp_level sp_mplay=pcdata.st_sp_mplay dp_mplay=pcdata.st_dp_mplay)
achievements(pack=pcdata.achi_pack pack_comp=pcdata.achi_packcomp last_weekly=pcdata.achi_lastweekly weekly_num=pcdata.achi_weeklynum visit_flg=pcdata.achi_visitflg rival_crush=pcdata.achi_rivalcrush)
trophy(__type="s64" __count="10") #{pcdata.achi_trophy[0]} #{pcdata.achi_trophy[1]} #{pcdata.achi_trophy[2]} #{pcdata.achi_trophy[3]} #{pcdata.achi_trophy[4]} #{pcdata.achi_trophy[5]} #{pcdata.achi_trophy[6]} #{pcdata.achi_trophy[7]} #{pcdata.achi_trophy[8]} #{pcdata.achi_trophy[9]}
deller(deller=pcdata.deller rate="1")
orb_data(rest_orb=pcdata.orb)
pay_per_use(item_num="5")
present_pay_per_use(item_num="5")
old_linkage_secret_flg(floor_infection="-1" link_track="-1")
nostalgia_open
leggendaria_semi_open(flg="-1")
konami_stytle(skip_flg="0")
if rush_cannonracer != null
event1(tuneup_point=rush_cannonracer.tuneup_point body_parts_list=rush_cannonracer.body_parts_list engine_parts_list=rush_cannonracer.engine_parts_list tire_parts_list=rush_cannonracer.tire_parts_list body_equip_parts=rush_cannonracer.body_equip_parts engine_equip_parts=rush_cannonracer.engine_equip_parts tire_equip_parts=rush_cannonracer.tire_equip_parts gift_point="0")
- for (let evt of rush_cannonracer_sub)
map_data(map_id=evt.map_id play_num=evt.play_num progress=evt.progress boost_fuel=evt.boost_fuel is_clear=evt.is_clear rare1_appearance=evt.rare1_appearance rare2_appearance=evt.rare2_appearance rare3_appearance=evt.rare3_appearance rare4_appearance=evt.rare4_appearance rare5_appearance=evt.rare5_appearance rare6_appearance=evt.rare6_appearance rare_defeat_list=evt.rare_defeat_list)
arena_data(play_num="2" play_num_dp="1" play_num_sp="1")
achieve_data(arena_class="20" best_top_class_continuing="0" now_top_class_continuing="0" play_style="0" rating_value="20")
achieve_data(arena_class="20" best_top_class_continuing="0" now_top_class_continuing="0" play_style="1" rating_value="20")
cube_data(cube="0" season_id="0")
floor_infection(music_list="-1")
qma_collabo(music_list="-1")

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IIDX26pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach mode=pcdata.mode pmode=pcdata.pmode rtype=pcdata.rtype sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 gpos=pcdata.gpos s_sorttype=pcdata.s_sorttype d_sorttype=pcdata.d_sorttype s_pace=pcdata.s_pace d_pace=pcdata.d_pace s_gno=pcdata.s_gno d_gno=pcdata.d_gno s_gtype=pcdata.s_gtype d_gtype=pcdata.d_gtype s_sdlen=pcdata.s_sdlen d_sdlen=pcdata.d_sdlen s_sdtype=pcdata.s_sdtype d_sdtype=pcdata.d_sdtype s_timing=pcdata.s_timing d_timing=pcdata.d_timing s_notes=pcdata.s_notes d_notes=pcdata.d_notes s_judge=pcdata.s_judge d_judge=pcdata.d_judge s_judgeAdj=pcdata.s_judgeAdj d_judgeAdj=pcdata.d_judgeAdj s_hispeed=pcdata.s_hispeed d_hispeed=pcdata.d_hispeed s_liflen=pcdata.s_liflen d_liflen=pcdata.d_liflen s_disp_judge=pcdata.s_disp_judge d_disp_judge=pcdata.d_disp_judge s_opstyle=pcdata.s_opstyle d_opstyle=pcdata.d_opstyle s_graph_score=pcdata.s_graph_score d_graph_score=pcdata.d_graph_score s_auto_scrach=pcdata.s_auto_scrach d_auto_scrach=pcdata.d_auto_scrach s_gauge_disp=pcdata.s_gauge_disp d_gauge_disp=pcdata.d_gauge_disp s_lane_brignt=pcdata.s_lane_brignt d_lane_brignt=pcdata.d_lane_brignt s_camera_layout=pcdata.s_camera_layout d_camera_layout=pcdata.d_camera_layout s_ghost_score=pcdata.s_ghost_score d_ghost_score=pcdata.d_ghost_score s_tsujigiri_disp=pcdata.s_tsujigiri_disp d_tsujigiri_disp=pcdata.d_tsujigiri_disp)
bind_eaappli
ea_premium_course
enable_qr_reward
leggendaria_open
secret
flg1(__type="s64" __count="3") -1 -1 -1
flg2(__type="s64" __count="3") -1 -1 -1
flg3(__type="s64" __count="3") -1 -1 -1
flg4(__type="s64" __count="3") -1 -1 -1
if pcdata.sp_mlist != null
favorite
sp_mlist(__type="bin") #{pcdata.sp_mlist}
sp_clist(__type="bin") #{pcdata.sp_clist}
dp_mlist(__type="bin") #{pcdata.dp_mlist}
dp_clist(__type="bin") #{pcdata.dp_clist}
qpro_secret
head(__type="s64" __count="4") -1 -1 -1 -1
hair(__type="s64" __count="4") -1 -1 -1 -1
face(__type="s64" __count="4") -1 -1 -1 -1
body(__type="s64" __count="4") -1 -1 -1 -1
hand(__type="s64" __count="4") -1 -1 -1 -1
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
skin(__type="s16" __count="14") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} 0 #{Number(custom.disable_musicpreview)} 0 0
qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
stepdata(step_sach=rd.pcdata[4] step_dach=rd.pcdata[5])
qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1])
shop(name=shop_data.opname)
is_robo(__type="bool") 0
dj_rank(style="0")
rank(__type="s32" __count="15") #{pcdata.dr_sprank[0]} #{pcdata.dr_sprank[1]} #{pcdata.dr_sprank[2]} #{pcdata.dr_sprank[3]} #{pcdata.dr_sprank[4]} #{pcdata.dr_sprank[5]} #{pcdata.dr_sprank[6]} #{pcdata.dr_sprank[7]} #{pcdata.dr_sprank[8]} #{pcdata.dr_sprank[9]} #{pcdata.dr_sprank[10]} #{pcdata.dr_sprank[11]} #{pcdata.dr_sprank[12]} #{pcdata.dr_sprank[13]} #{pcdata.dr_sprank[14]}
point(__type="s32" __count="15") #{pcdata.dr_sppoint[0]} #{pcdata.dr_sppoint[1]} #{pcdata.dr_sppoint[2]} #{pcdata.dr_sppoint[3]} #{pcdata.dr_sppoint[4]} #{pcdata.dr_sppoint[5]} #{pcdata.dr_sppoint[6]} #{pcdata.dr_sppoint[7]} #{pcdata.dr_sppoint[8]} #{pcdata.dr_sppoint[9]} #{pcdata.dr_sppoint[10]} #{pcdata.dr_sppoint[11]} #{pcdata.dr_sppoint[12]} #{pcdata.dr_sppoint[13]} #{pcdata.dr_sppoint[14]}
dj_rank(style="1")
rank(__type="s32" __count="15") #{pcdata.dr_dprank[0]} #{pcdata.dr_dprank[1]} #{pcdata.dr_dprank[2]} #{pcdata.dr_dprank[3]} #{pcdata.dr_dprank[4]} #{pcdata.dr_dprank[5]} #{pcdata.dr_dprank[6]} #{pcdata.dr_dprank[7]} #{pcdata.dr_dprank[8]} #{pcdata.dr_dprank[9]} #{pcdata.dr_dprank[10]} #{pcdata.dr_dprank[11]} #{pcdata.dr_dprank[12]} #{pcdata.dr_dprank[13]} #{pcdata.dr_dprank[14]}
point(__type="s32" __count="15") #{pcdata.dr_dppoint[0]} #{pcdata.dr_dppoint[1]} #{pcdata.dr_dppoint[2]} #{pcdata.dr_dppoint[3]} #{pcdata.dr_dppoint[4]} #{pcdata.dr_dppoint[5]} #{pcdata.dr_dppoint[6]} #{pcdata.dr_dppoint[7]} #{pcdata.dr_dppoint[8]} #{pcdata.dr_dppoint[9]} #{pcdata.dr_dppoint[10]} #{pcdata.dr_dppoint[11]} #{pcdata.dr_dppoint[12]} #{pcdata.dr_dppoint[13]} #{pcdata.dr_dppoint[14]}
extra_boss_event(orb_0=pcdata.eb_bossorb0 orb_1=pcdata.eb_bossorb1 orb_2=pcdata.eb_bossorb2 orb_3=pcdata.eb_bossorb3 orb_4=pcdata.eb_bossorb4 orb_5=pcdata.eb_bossorb5 orb_6=pcdata.eb_bossorb6 orb_7=pcdata.eb_bossorb7 orb_8=pcdata.eb_bossorb8)
join_shop(joinflg="1" join_cflg="1" join_id="ea" join_name=shop_data.opname)
visitor(anum="10" snum="10" pnum="10" vs_flg="1")
step(enemy_damage=pcdata.st_enemy_damage progress=pcdata.st_progress sp_level=pcdata.st_sp_level dp_level=pcdata.st_dp_level sp_mission_point=pcdata.st_sp_mission_point dp_mission_point=pcdata.st_dp_mission_point sp_dj_mission_level=pcdata.st_sp_dj_mission_level dp_dj_mission_level=pcdata.st_dp_dj_mission_level sp_clear_mission_level=pcdata.st_sp_clear_mission_level dp_clear_mission_level=pcdata.st_dp_clear_mission_level sp_dj_mission_clear=pcdata.st_sp_dj_mission_clear dp_dj_mission_clear=pcdata.st_dp_dj_mission_clear sp_clear_mission_clear=pcdata.st_sp_clear_mission_clear dp_clear_mission_clear=pcdata.st_dp_clear_mission_clear sp_mplay=pcdata.st_sp_mplay dp_mplay=pcdata.st_dp_mplay tips_read_list=pcdata.st_tips_read_list)
is_track_ticket(__type="bool") #{pcdata.st_is_track_ticket}
achievements(pack=pcdata.achi_pack pack_comp=pcdata.achi_packcomp last_weekly=pcdata.achi_lastweekly weekly_num=pcdata.achi_weeklynum visit_flg=pcdata.achi_visitflg rival_crush=pcdata.achi_rivalcrush)
trophy(__type="s64" __count="20") #{pcdata.achi_trophy[0]} #{pcdata.achi_trophy[1]} #{pcdata.achi_trophy[2]} #{pcdata.achi_trophy[3]} #{pcdata.achi_trophy[4]} #{pcdata.achi_trophy[5]} #{pcdata.achi_trophy[6]} #{pcdata.achi_trophy[7]} #{pcdata.achi_trophy[8]} #{pcdata.achi_trophy[9]} #{pcdata.achi_trophy[10]} #{pcdata.achi_trophy[11]} #{pcdata.achi_trophy[12]} #{pcdata.achi_trophy[13]} #{pcdata.achi_trophy[14]} #{pcdata.achi_trophy[15]} #{pcdata.achi_trophy[16]} #{pcdata.achi_trophy[17]} #{pcdata.achi_trophy[18]} #{pcdata.achi_trophy[19]}
deller(deller=pcdata.deller rate="1")
orb_data(rest_orb=pcdata.orb present_orb=pcdata.present_orb)
pay_per_use_item(item_num="5")
present_pay_per_use_item(item_num="5")
qpro_ticket(ticket_num="10" total_ticket_num="10")
old_linkage_secret_flg(floor_infection="-1" floor_infection2="-1" qma_collabo_music="-1")
is_nostalgia(__type="bool") 1
is_kac(__type="bool") 1
leggendaria_semi_open(flg="-1")
konami_stytle(skip_flg="0")
arena_data(play_num="2" play_num_dp="1" play_num_sp="1")
achieve_data(arena_class="20" best_top_class_continuing="0" now_top_class_continuing="0" play_style="0" rating_value="20")
achieve_data(arena_class="20" best_top_class_continuing="0" now_top_class_continuing="0" play_style="1" rating_value="20")
cube_data(cube="0" season_id="0")
chat_data(chat_type_0="CHAT CUSTOM 1" chat_type_1="CHAT CUSTOM 2" chat_type_2="CHAT CUSTOM 3" chat_type_3="CHAT CUSTOM 4")
is_chat_0(__type="bool") 1
is_chat_1(__type="bool") 1
is_chat_2(__type="bool") 1
is_chat_3(__type="bool") 1
skin_customize_flg(skin_frame_flg="-1" skin_bgm_flg="-1")
if mirage_lib != null
event1(event_play_num=pcdata.event_play_num fragment_num=mirage_lib.fragment_num last_select_map_id=mirage_lib.last_select_map_id read_tips_list=mirage_lib.read_tips_list continuous_correct=mirage_lib.continuous_correct bookshelf_release_num=mirage_lib.bookshelf_release_num)
quiz_control_list(__type="bin") #{mirage_lib.quiz_control_list}
- for (let evt of mirage_lib_sub)
map_data(map_id=evt.map_id play_num=evt.play_num last_select_route_id=evt.last_select_route_id bookshelf_release_num=evt.bookshelf_release_num)
map_route_damage(__type="bin") #{evt.map_route_damage}
is_clear(__type="bool") #{evt.is_clear}
if delabity_lab != null
event2(play_num=delabity_lab.play_num last_select_floor=delabity_lab.last_select_floor delabity=delabity_lab.delabity tips_list=delabity_lab.tips_list floor_clear_flg_list=delabity_lab.floor_clear_flg_list floor_0_last_area=delabity_lab.floor_0_last_area floor_1_last_area=delabity_lab.floor_1_last_area floor_2_last_area=delabity_lab.floor_2_last_area floor_3_last_area=delabity_lab.floor_3_last_area floor_4_last_area=delabity_lab.floor_4_last_area)
- for (let evt of delabity_lab_sub)
area_data(floor_id=evt.floor_id area_id=evt.area_id last_select_note=evt.last_select_note normal_play_num=evt.normal_play_num hyper_play_num=evt.hyper_play_num another_play_num=evt.another_play_num area_clear_flg_list=evt.area_clear_flg_list normal_grade_point=evt.normal_grade_point hyper_grade_point=evt.hyper_grade_point another_grade_point=evt.another_grade_point)
floor_infection3(music_list="-1")
if anniv20 != null
anniv20_event(damage_0=anniv20.damage_0 damage_1=anniv20.damage_1 damage_2=anniv20.damage_2 challenge_0=anniv20.challenge_0 challenge_1=anniv20.challenge_1 challenge_2=anniv20.challenge_2)
bemani_vote(music_list="-1")

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IIDX27pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach mode=pcdata.mode pmode=pcdata.pmode rtype=pcdata.rtype sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 gpos=pcdata.gpos s_sorttype=pcdata.s_sorttype d_sorttype=pcdata.d_sorttype s_pace=pcdata.s_pace d_pace=pcdata.d_pace s_gno=pcdata.s_gno d_gno=pcdata.d_gno s_sub_gno=pcdata.s_sub_gno d_sub_gno=pcdata.d_sub_gno s_gtype=pcdata.s_gtype d_gtype=pcdata.d_gtype s_sdlen=pcdata.s_sdlen d_sdlen=pcdata.d_sdlen s_sdtype=pcdata.s_sdtype d_sdtype=pcdata.d_sdtype s_timing=pcdata.s_timing d_timing=pcdata.d_timing s_notes=pcdata.s_notes d_notes=pcdata.d_notes s_judge=pcdata.s_judge d_judge=pcdata.d_judge s_judgeAdj=pcdata.s_judgeAdj d_judgeAdj=pcdata.d_judgeAdj s_hispeed=pcdata.s_hispeed d_hispeed=pcdata.d_hispeed s_liflen=pcdata.s_liflen d_liflen=pcdata.d_liflen s_disp_judge=pcdata.s_disp_judge d_disp_judge=pcdata.d_disp_judge s_opstyle=pcdata.s_opstyle d_opstyle=pcdata.d_opstyle s_graph_score=pcdata.s_graph_score d_graph_score=pcdata.d_graph_score s_auto_scrach=pcdata.s_auto_scrach d_auto_scrach=pcdata.d_auto_scrach s_gauge_disp=pcdata.s_gauge_disp d_gauge_disp=pcdata.d_gauge_disp s_lane_brignt=pcdata.s_lane_brignt d_lane_brignt=pcdata.d_lane_brignt s_camera_layout=pcdata.s_camera_layout d_camera_layout=pcdata.d_camera_layout s_ghost_score=pcdata.s_ghost_score d_ghost_score=pcdata.d_ghost_score s_tsujigiri_disp=pcdata.s_tsujigiri_disp d_tsujigiri_disp=pcdata.d_tsujigiri_disp)
lightning_play_data(dpnum=lm_playdata.dp_num spnum=lm_playdata.sp_num)
lightning_setting(headphone_vol=lm_settings.headphone_vol resistance_dp_left=lm_settings.resistance_dp_left resistance_dp_right=lm_settings.resistance_dp_right resistance_sp_left=lm_settings.resistance_sp_left resistance_sp_right=lm_settings.resistance_sp_right)
slider(__type="s32" __count="7") #{lm_settings.slider[0]} #{lm_settings.slider[1]} #{lm_settings.slider[2]} #{lm_settings.slider[3]} #{lm_settings.slider[4]} #{lm_settings.slider[5]} #{lm_settings.slider[6]}
light(__type="bool" __count="6") #{lm_settings.light[0]} #{lm_settings.light[1]} #{lm_settings.light[2]} #{lm_settings.light[3]} #{lm_settings.light[4]} #{lm_settings.light[5]}
concentration(__type="bool") #{lm_settings.concentration}
bind_eaappli
ea_premium_course
enable_qr_reward
leggendaria_open
qpro_secret
head(__type="s64" __count="7") #{custom.qpro_secret_head[0]} #{custom.qpro_secret_head[1]} #{custom.qpro_secret_head[2]} #{custom.qpro_secret_head[3]} #{custom.qpro_secret_head[4]} #{custom.qpro_secret_head[5]} #{custom.qpro_secret_head[6]}
hair(__type="s64" __count="7") #{custom.qpro_secret_hair[0]} #{custom.qpro_secret_hair[1]} #{custom.qpro_secret_hair[2]} #{custom.qpro_secret_hair[3]} #{custom.qpro_secret_hair[4]} #{custom.qpro_secret_hair[5]} #{custom.qpro_secret_hair[6]}
face(__type="s64" __count="7") #{custom.qpro_secret_face[0]} #{custom.qpro_secret_face[1]} #{custom.qpro_secret_face[2]} #{custom.qpro_secret_face[3]} #{custom.qpro_secret_face[4]} #{custom.qpro_secret_face[5]} #{custom.qpro_secret_face[6]}
body(__type="s64" __count="7") #{custom.qpro_secret_body[0]} #{custom.qpro_secret_body[1]} #{custom.qpro_secret_body[2]} #{custom.qpro_secret_body[3]} #{custom.qpro_secret_body[4]} #{custom.qpro_secret_body[5]} #{custom.qpro_secret_body[6]}
hand(__type="s64" __count="7") #{custom.qpro_secret_hand[0]} #{custom.qpro_secret_hand[1]} #{custom.qpro_secret_hand[2]} #{custom.qpro_secret_hand[3]} #{custom.qpro_secret_hand[4]} #{custom.qpro_secret_hand[5]} #{custom.qpro_secret_hand[6]}
secret
flg1(__type="s64" __count="3") -1 -1 -1
flg2(__type="s64" __count="3") -1 -1 -1
flg3(__type="s64" __count="3") -1 -1 -1
flg4(__type="s64" __count="3") -1 -1 -1
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
eisei_grade
- for (let ed of eArray)
detail(grade_type=ed.grade_type grade_id=ed.grade_id stage_num=ed.stage_num clear_type=ed.clear_type)
past(__type="s32" __count="5") #{ed.past[0]} #{ed.past[1]} #{ed.past[2]} #{ed.past[3]} #{ed.past[4]}
max_past(__type="s32" __count="5") #{ed.max_past[0]} #{ed.max_past[1]} #{ed.max_past[2]} #{ed.max_past[3]} #{ed.max_past[4]}
skin(__type="s16" __count="20") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} #{custom.note_beam} #{custom.judge_font} 0 #{Number(custom.disable_musicpreview)} #{custom.pacemaker_cover} #{Number(custom.vefx_lock)} #{custom.effect} #{custom.bomb_size} #{Number(custom.disable_hcn_color)} #{custom.first_note_preview}
qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
is_robo(__type="bool") 0
qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1])
shop(name=shop_data.opname)
dj_rank(style="0")
rank(__type="s32" __count="15") #{pcdata.dr_sprank[0]} #{pcdata.dr_sprank[1]} #{pcdata.dr_sprank[2]} #{pcdata.dr_sprank[3]} #{pcdata.dr_sprank[4]} #{pcdata.dr_sprank[5]} #{pcdata.dr_sprank[6]} #{pcdata.dr_sprank[7]} #{pcdata.dr_sprank[8]} #{pcdata.dr_sprank[9]} #{pcdata.dr_sprank[10]} #{pcdata.dr_sprank[11]} #{pcdata.dr_sprank[12]} #{pcdata.dr_sprank[13]} #{pcdata.dr_sprank[14]}
point(__type="s32" __count="15") #{pcdata.dr_sppoint[0]} #{pcdata.dr_sppoint[1]} #{pcdata.dr_sppoint[2]} #{pcdata.dr_sppoint[3]} #{pcdata.dr_sppoint[4]} #{pcdata.dr_sppoint[5]} #{pcdata.dr_sppoint[6]} #{pcdata.dr_sppoint[7]} #{pcdata.dr_sppoint[8]} #{pcdata.dr_sppoint[9]} #{pcdata.dr_sppoint[10]} #{pcdata.dr_sppoint[11]} #{pcdata.dr_sppoint[12]} #{pcdata.dr_sppoint[13]} #{pcdata.dr_sppoint[14]}
dj_rank(style="1")
rank(__type="s32" __count="15") #{pcdata.dr_dprank[0]} #{pcdata.dr_dprank[1]} #{pcdata.dr_dprank[2]} #{pcdata.dr_dprank[3]} #{pcdata.dr_dprank[4]} #{pcdata.dr_dprank[5]} #{pcdata.dr_dprank[6]} #{pcdata.dr_dprank[7]} #{pcdata.dr_dprank[8]} #{pcdata.dr_dprank[9]} #{pcdata.dr_dprank[10]} #{pcdata.dr_dprank[11]} #{pcdata.dr_dprank[12]} #{pcdata.dr_dprank[13]} #{pcdata.dr_dprank[14]}
point(__type="s32" __count="15") #{pcdata.dr_dppoint[0]} #{pcdata.dr_dppoint[1]} #{pcdata.dr_dppoint[2]} #{pcdata.dr_dppoint[3]} #{pcdata.dr_dppoint[4]} #{pcdata.dr_dppoint[5]} #{pcdata.dr_dppoint[6]} #{pcdata.dr_dppoint[7]} #{pcdata.dr_dppoint[8]} #{pcdata.dr_dppoint[9]} #{pcdata.dr_dppoint[10]} #{pcdata.dr_dppoint[11]} #{pcdata.dr_dppoint[12]} #{pcdata.dr_dppoint[13]} #{pcdata.dr_dppoint[14]}
notes_radar(style="0")
radar_score(__type="s32" __count="6") #{pcdata.nr_spradar[0]} #{pcdata.nr_spradar[1]} #{pcdata.nr_spradar[2]} #{pcdata.nr_spradar[3]} #{pcdata.nr_spradar[4]} #{pcdata.nr_spradar[5]}
notes_radar(style="1")
radar_score(__type="s32" __count="6") #{pcdata.nr_dpradar[0]} #{pcdata.nr_dpradar[1]} #{pcdata.nr_dpradar[2]} #{pcdata.nr_dpradar[3]} #{pcdata.nr_dpradar[4]} #{pcdata.nr_dpradar[5]}
visitor(anum="10" snum="10" pnum="10" vs_flg="1")
step(dp_clear_mission_clear=pcdata.st_dp_clear_mission_clear dp_clear_mission_level=pcdata.st_dp_clear_mission_level dp_dj_mission_clear=pcdata.st_dp_dj_mission_clear dp_dj_mission_level=pcdata.st_dp_dj_mission_level dp_level=pcdata.st_dp_level dp_mission_point=pcdata.st_dp_mission_point dp_mplay=pcdata.st_dp_mplay enemy_damage=pcdata.st_enemy_damage progress=pcdata.st_progress sp_clear_mission_clear=pcdata.st_sp_clear_mission_clear sp_clear_mission_level=pcdata.st_sp_clear_mission_level sp_dj_mission_clear=pcdata.st_sp_dj_mission_clear sp_dj_mission_level=pcdata.st_sp_dj_mission_level sp_level=pcdata.st_sp_level sp_mission_point=pcdata.st_sp_mission_point sp_mplay=pcdata.st_sp_mplay tips_read_list=pcdata.st_tips_read_list)
is_track_ticket(__type="bool") #{pcdata.st_is_track_ticket}
achievements(last_weekly=pcdata.achi_lastweekly pack=pcdata.achi_pack pack_comp=pcdata.achi_packcomp rival_crush=pcdata.achi_rivalcrush visit_flg=pcdata.achi_visitflg weekly_num=pcdata.achi_weeklynum)
trophy(__type="s64" __count="20") #{pcdata.achi_trophy[0]} #{pcdata.achi_trophy[1]} #{pcdata.achi_trophy[2]} #{pcdata.achi_trophy[3]} #{pcdata.achi_trophy[4]} #{pcdata.achi_trophy[5]} #{pcdata.achi_trophy[6]} #{pcdata.achi_trophy[7]} #{pcdata.achi_trophy[8]} #{pcdata.achi_trophy[9]} #{pcdata.achi_trophy[10]} #{pcdata.achi_trophy[11]} #{pcdata.achi_trophy[12]} #{pcdata.achi_trophy[13]} #{pcdata.achi_trophy[14]} #{pcdata.achi_trophy[15]} #{pcdata.achi_trophy[16]} #{pcdata.achi_trophy[17]} #{pcdata.achi_trophy[18]} #{pcdata.achi_trophy[19]}
deller(deller=pcdata.deller rate="1")
orb_data(rest_orb=pcdata.orb present_orb=pcdata.present_orb)
leggendaria_semi_open(flg="-1")
arena_data(play_num="2" play_num_dp="1" play_num_sp="1")
achieve_data(arena_class="20" best_top_class_continuing="0" now_top_class_continuing="0" play_style="0" rating_value="20")
achieve_data(arena_class="20" best_top_class_continuing="0" now_top_class_continuing="0" play_style="1" rating_value="20")
cube_data(cube="0" season_id="0")
chat_data(chat_type_0="CHAT CUSTOM 1" chat_type_1="CHAT CUSTOM 2" chat_type_2="CHAT CUSTOM 3" chat_type_3="CHAT CUSTOM 4")
is_chat_0(__type="bool") 1
is_chat_1(__type="bool") 1
is_chat_2(__type="bool") 1
is_chat_3(__type="bool") 1
skin_customize_flg(skin_frame_flg="-1" skin_bgm_flg="-1")
event1(event_play_num=pcdata.event_play_num last_select_gym_id=pcdata.event_last_select_id)
- for (let evt of evtArray)
gym_data(gym_id=evt.gym_id play_num=evt.play_num gauge_spirit=evt.gauge_spirit gauge_technique=evt.gauge_technique gauge_body=evt.gauge_body boss_attack_num=evt.boss_attack_num boss_damage=evt.boss_damage disp_lounge_list=evt.disp_lounge_list stb_type=evt.stb_type)
is_complete(__type="bool") #{evt.is_complete}
is_gauge_max(__type="bool") #{evt.is_gauge_max}
floor_infection4(music_list="-1")
bemani_vote(music_list="-1")
bemani_janken_meeting(music_list="-1")
bemani_rush(music_list_ichika="-1" music_list_nono="-1")
ultimate_mobile_link(music_list="-1")
language_setting(language=profile.language)
movie_agreement(agreement_version="1")
extra_boss_event(key_orb="0" boss_orb_0="0" boss_orb_1="0" boss_orb_2="0" boss_orb_3="0" boss_orb_4="0" boss_orb_5="0" boss_orb_6="0" boss_orb_7="0")

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IIDX28pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach mode=pcdata.mode pmode=pcdata.pmode ngrade=pcdata.ngrade rtype=pcdata.rtype sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 gpos=pcdata.gpos s_sorttype=pcdata.s_sorttype d_sorttype=pcdata.d_sorttype s_pace=pcdata.s_pace d_pace=pcdata.d_pace s_gno=pcdata.s_gno d_gno=pcdata.d_gno s_sub_gno=pcdata.s_sub_gno d_sub_gno=pcdata.d_sub_gno s_gtype=pcdata.s_gtype d_gtype=pcdata.d_gtype s_sdlen=pcdata.s_sdlen d_sdlen=pcdata.d_sdlen s_sdtype=pcdata.s_sdtype d_sdtype=pcdata.d_sdtype s_timing=pcdata.s_timing d_timing=pcdata.d_timing s_notes=pcdata.s_notes d_notes=pcdata.d_notes s_judge=pcdata.s_judge d_judge=pcdata.d_judge s_judgeAdj=pcdata.s_judgeAdj d_judgeAdj=pcdata.d_judgeAdj s_hispeed=pcdata.s_hispeed d_hispeed=pcdata.d_hispeed s_liflen=pcdata.s_liflen d_liflen=pcdata.d_liflen s_disp_judge=pcdata.s_disp_judge d_disp_judge=pcdata.d_disp_judge s_opstyle=pcdata.s_opstyle d_opstyle=pcdata.d_opstyle s_graph_score=pcdata.s_graph_score d_graph_score=pcdata.d_graph_score s_auto_scrach=pcdata.s_auto_scrach d_auto_scrach=pcdata.d_auto_scrach s_gauge_disp=pcdata.s_gauge_disp d_gauge_disp=pcdata.d_gauge_disp s_lane_brignt=pcdata.s_lane_brignt d_lane_brignt=pcdata.d_lane_brignt s_camera_layout=pcdata.s_camera_layout d_camera_layout=pcdata.d_camera_layout s_ghost_score=pcdata.s_ghost_score d_ghost_score=pcdata.d_ghost_score s_tsujigiri_disp=pcdata.s_tsujigiri_disp d_tsujigiri_disp=pcdata.d_tsujigiri_disp)
lightning_play_data(dpnum=lm_playdata.dp_num spnum=lm_playdata.sp_num)
lightning_setting(headphone_vol=lm_settings.headphone_vol resistance_dp_left=lm_settings.resistance_dp_left resistance_dp_right=lm_settings.resistance_dp_right resistance_sp_left=lm_settings.resistance_sp_left resistance_sp_right=lm_settings.resistance_sp_right skin_0=lm_custom.premium_skin flg_skin_0="-1")
slider(__type="s32" __count="7") #{lm_settings.slider[0]} #{lm_settings.slider[1]} #{lm_settings.slider[2]} #{lm_settings.slider[3]} #{lm_settings.slider[4]} #{lm_settings.slider[5]} #{lm_settings.slider[6]}
light(__type="bool" __count="6") #{lm_settings.light[0]} #{lm_settings.light[1]} #{lm_settings.light[2]} #{lm_settings.light[3]} #{lm_settings.light[4]} #{lm_settings.light[5]}
concentration(__type="bool") #{lm_settings.concentration}
spdp_rival(flg="-1")
bind_eaappli
ea_premium_course
enable_qr_reward
secret
flg1(__type="s64" __count="3") -1 -1 -1
flg2(__type="s64" __count="3") -1 -1 -1
flg3(__type="s64" __count="3") -1 -1 -1
flg4(__type="s64" __count="3") -1 -1 -1
leggendaria
flg1(__type="s64" __count="3") -1 -1 -1
music_memo
- for (let m of mArray)
music(index=m.music_idx play_style=m.play_style music_id=m.music_id)
qpro_secret
head(__type="s64" __count="7") #{custom.qpro_secret_head[0]} #{custom.qpro_secret_head[1]} #{custom.qpro_secret_head[2]} #{custom.qpro_secret_head[3]} #{custom.qpro_secret_head[4]} #{custom.qpro_secret_head[5]} #{custom.qpro_secret_head[6]}
hair(__type="s64" __count="7") #{custom.qpro_secret_hair[0]} #{custom.qpro_secret_hair[1]} #{custom.qpro_secret_hair[2]} #{custom.qpro_secret_hair[3]} #{custom.qpro_secret_hair[4]} #{custom.qpro_secret_hair[5]} #{custom.qpro_secret_hair[6]}
face(__type="s64" __count="7") #{custom.qpro_secret_face[0]} #{custom.qpro_secret_face[1]} #{custom.qpro_secret_face[2]} #{custom.qpro_secret_face[3]} #{custom.qpro_secret_face[4]} #{custom.qpro_secret_face[5]} #{custom.qpro_secret_face[6]}
body(__type="s64" __count="7") #{custom.qpro_secret_body[0]} #{custom.qpro_secret_body[1]} #{custom.qpro_secret_body[2]} #{custom.qpro_secret_body[3]} #{custom.qpro_secret_body[4]} #{custom.qpro_secret_body[5]} #{custom.qpro_secret_body[6]}
hand(__type="s64" __count="7") #{custom.qpro_secret_hand[0]} #{custom.qpro_secret_hand[1]} #{custom.qpro_secret_hand[2]} #{custom.qpro_secret_hand[3]} #{custom.qpro_secret_hand[4]} #{custom.qpro_secret_hand[5]} #{custom.qpro_secret_hand[6]}
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
eisei_grade_data
- for (let ed of eArray)
detail(grade_type=ed.grade_type grade_id=ed.grade_id stage_num=ed.stage_num clear_type=ed.clear_type)
past(__type="s32" __count="5") #{ed.past[0]} #{ed.past[1]} #{ed.past[2]} #{ed.past[3]} #{ed.past[4]}
selected_course(__type="s32" __count="5") #{ed.selected_course[0]} #{ed.selected_course[1]} #{ed.selected_course[2]} #{ed.selected_course[3]} #{ed.selected_course[4]}
max_past(__type="s32" __count="5") #{ed.max_past[0]} #{ed.max_past[1]} #{ed.max_past[2]} #{ed.max_past[3]} #{ed.max_past[4]}
max_selected_course(__type="s32" __count="5") #{ed.max_selected_course[0]} #{ed.max_selected_course[1]} #{ed.max_selected_course[2]} #{ed.max_selected_course[3]} #{ed.max_selected_course[4]}
skin(__type="s16" __count="20") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} #{custom.note_beam} #{custom.judge_font} 0 #{Number(custom.disable_musicpreview)} #{custom.pacemaker_cover} #{Number(custom.vefx_lock)} #{custom.effect} #{custom.bomb_size} #{Number(custom.disable_hcn_color)} #{custom.first_note_preview}
qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
is_robo(__type="bool") 0
qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1])
shop(name=shop_data.opname)
dj_rank(style="0")
rank(__type="s32" __count="15") #{pcdata.dr_sprank[0]} #{pcdata.dr_sprank[1]} #{pcdata.dr_sprank[2]} #{pcdata.dr_sprank[3]} #{pcdata.dr_sprank[4]} #{pcdata.dr_sprank[5]} #{pcdata.dr_sprank[6]} #{pcdata.dr_sprank[7]} #{pcdata.dr_sprank[8]} #{pcdata.dr_sprank[9]} #{pcdata.dr_sprank[10]} #{pcdata.dr_sprank[11]} #{pcdata.dr_sprank[12]} #{pcdata.dr_sprank[13]} #{pcdata.dr_sprank[14]}
point(__type="s32" __count="15") #{pcdata.dr_sppoint[0]} #{pcdata.dr_sppoint[1]} #{pcdata.dr_sppoint[2]} #{pcdata.dr_sppoint[3]} #{pcdata.dr_sppoint[4]} #{pcdata.dr_sppoint[5]} #{pcdata.dr_sppoint[6]} #{pcdata.dr_sppoint[7]} #{pcdata.dr_sppoint[8]} #{pcdata.dr_sppoint[9]} #{pcdata.dr_sppoint[10]} #{pcdata.dr_sppoint[11]} #{pcdata.dr_sppoint[12]} #{pcdata.dr_sppoint[13]} #{pcdata.dr_sppoint[14]}
dj_rank(style="1")
rank(__type="s32" __count="15") #{pcdata.dr_dprank[0]} #{pcdata.dr_dprank[1]} #{pcdata.dr_dprank[2]} #{pcdata.dr_dprank[3]} #{pcdata.dr_dprank[4]} #{pcdata.dr_dprank[5]} #{pcdata.dr_dprank[6]} #{pcdata.dr_dprank[7]} #{pcdata.dr_dprank[8]} #{pcdata.dr_dprank[9]} #{pcdata.dr_dprank[10]} #{pcdata.dr_dprank[11]} #{pcdata.dr_dprank[12]} #{pcdata.dr_dprank[13]} #{pcdata.dr_dprank[14]}
point(__type="s32" __count="15") #{pcdata.dr_dppoint[0]} #{pcdata.dr_dppoint[1]} #{pcdata.dr_dppoint[2]} #{pcdata.dr_dppoint[3]} #{pcdata.dr_dppoint[4]} #{pcdata.dr_dppoint[5]} #{pcdata.dr_dppoint[6]} #{pcdata.dr_dppoint[7]} #{pcdata.dr_dppoint[8]} #{pcdata.dr_dppoint[9]} #{pcdata.dr_dppoint[10]} #{pcdata.dr_dppoint[11]} #{pcdata.dr_dppoint[12]} #{pcdata.dr_dppoint[13]} #{pcdata.dr_dppoint[14]}
notes_radar(style="0")
radar_score(__type="s32" __count="6") #{pcdata.nr_spradar[0]} #{pcdata.nr_spradar[1]} #{pcdata.nr_spradar[2]} #{pcdata.nr_spradar[3]} #{pcdata.nr_spradar[4]} #{pcdata.nr_spradar[5]}
notes_radar(style="1")
radar_score(__type="s32" __count="6") #{pcdata.nr_dpradar[0]} #{pcdata.nr_dpradar[1]} #{pcdata.nr_dpradar[2]} #{pcdata.nr_dpradar[3]} #{pcdata.nr_dpradar[4]} #{pcdata.nr_dpradar[5]}
visitor(anum="10" snum="10" pnum="10" vs_flg="1")
step(dp_clear_mission_clear=pcdata.st_dp_clear_mission_clear dp_clear_mission_level=pcdata.st_dp_clear_mission_level dp_dj_mission_clear=pcdata.st_dp_dj_mission_clear dp_dj_mission_level=pcdata.st_dp_dj_mission_level dp_level=pcdata.st_dp_level dp_mission_point=pcdata.st_dp_mission_point dp_mplay=pcdata.st_dp_mplay enemy_damage=pcdata.st_enemy_damage progress=pcdata.st_progress sp_clear_mission_clear=pcdata.st_sp_clear_mission_clear sp_clear_mission_level=pcdata.st_sp_clear_mission_level sp_dj_mission_clear=pcdata.st_sp_dj_mission_clear sp_dj_mission_level=pcdata.st_sp_dj_mission_level sp_level=pcdata.st_sp_level sp_mission_point=pcdata.st_sp_mission_point sp_mplay=pcdata.st_sp_mplay tips_read_list=pcdata.st_tips_read_list)
is_track_ticket(__type="bool") #{pcdata.st_is_track_ticket}
achievements(last_weekly=pcdata.achi_lastweekly pack=pcdata.achi_pack pack_comp=pcdata.achi_packcomp rival_crush=pcdata.achi_rivalcrush visit_flg=pcdata.achi_visitflg weekly_num=pcdata.achi_weeklynum)
trophy(__type="s64" __count="20") #{pcdata.achi_trophy[0]} #{pcdata.achi_trophy[1]} #{pcdata.achi_trophy[2]} #{pcdata.achi_trophy[3]} #{pcdata.achi_trophy[4]} #{pcdata.achi_trophy[5]} #{pcdata.achi_trophy[6]} #{pcdata.achi_trophy[7]} #{pcdata.achi_trophy[8]} #{pcdata.achi_trophy[9]} #{pcdata.achi_trophy[10]} #{pcdata.achi_trophy[11]} #{pcdata.achi_trophy[12]} #{pcdata.achi_trophy[13]} #{pcdata.achi_trophy[14]} #{pcdata.achi_trophy[15]} #{pcdata.achi_trophy[16]} #{pcdata.achi_trophy[17]} #{pcdata.achi_trophy[18]} #{pcdata.achi_trophy[19]}
deller(deller=pcdata.deller rate="1")
orb_data(rest_orb=pcdata.orb present_orb=pcdata.present_orb)
arena_data(play_num="2" play_num_dp="1" play_num_sp="1" prev_best_class_sp="20" prev_best_class_dp="20")
achieve_data(arena_class="20" best_top_class_continuing="0" now_top_class_continuing="0" counterattack_num="0" play_style="0" rating_value="20")
achieve_data(arena_class="20" best_top_class_continuing="0" now_top_class_continuing="0" counterattack_num="0" play_style="1" rating_value="20")
cube_data(cube="0" season_id="0")
chat_data(chat_type_0="CHAT CUSTOM 1" chat_type_1="CHAT CUSTOM 2" chat_type_2="CHAT CUSTOM 3" chat_type_3="CHAT CUSTOM 4")
is_chat_0(__type="bool") 1
is_chat_1(__type="bool") 1
is_chat_2(__type="bool") 1
is_chat_3(__type="bool") 1
skin_customize_flg(skin_frame_flg="-1" skin_bgm_flg="-1")
event_1(event_play_num=pcdata.event_play_num story_prog=pcdata.event_story_prog last_select_area_id=pcdata.event_last_select_id failed_num=pcdata.event_failed_num)
- for (let evt of evtArray)
area_data(area_id=evt.area_id play_num=evt.play_num recipe_prog0=evt.recipe_prog0 recipe_prog1=evt.recipe_prog1 recipe_prog2=evt.recipe_prog2 recipe_prog3=evt.recipe_prog3 recipe_prog4=evt.recipe_prog4 operation_num=evt.operation_num operation_prog=evt.operation_prog last_select_recipe=evt.last_select_recipe area_prog=evt.area_prog)
is_complete(__type="bool") #{evt.is_complete}
floor_infection4(music_list="-1")
bemani_vote(music_list="-1")
bemani_janken_meeting(music_list="-1")
bemani_rush(music_list_ichika="-1" music_list_nono="-1")
ultimate_mobile_link(music_list="-1")
link_flag
bemani_musiq_fes(music_list="-1")
busou_linkage(music_list="-1")
busou_linkage_2(music_list="-1")
valkyrie_linkage_data(progress="100")
bemani_song_battle(music_list="-1")
language_setting(language=profile.language)
movie_agreement(agreement_version="1")
extra_boss_event(key_orb="0" boss_orb_0="0" boss_orb_1="0" boss_orb_2="0" boss_orb_3="0" boss_orb_4="0" boss_orb_5="0" boss_orb_6="0" boss_orb_7="0")
world_tourism
- for (let wd of wArray)
tour_data(tour_id=wd.tour_id progress=wd.progress)
world_tourism_secret(music_list="-1")

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IIDX29pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach mode=pcdata.mode pmode=pcdata.pmode ngrade=pcdata.ngrade rtype=pcdata.rtype sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 gpos=pcdata.gpos s_sorttype=pcdata.s_sorttype d_sorttype=pcdata.d_sorttype s_pace=pcdata.s_pace d_pace=pcdata.d_pace s_gno=pcdata.s_gno d_gno=pcdata.d_gno s_sub_gno=pcdata.s_sub_gno d_sub_gno=pcdata.d_sub_gno s_gtype=pcdata.s_gtype d_gtype=pcdata.d_gtype s_sdlen=pcdata.s_sdlen d_sdlen=pcdata.d_sdlen s_sdtype=pcdata.s_sdtype d_sdtype=pcdata.d_sdtype s_timing=pcdata.s_timing d_timing=pcdata.d_timing s_notes=pcdata.s_notes d_notes=pcdata.d_notes s_judge=pcdata.s_judge d_judge=pcdata.d_judge s_judgeAdj=pcdata.s_judgeAdj d_judgeAdj=pcdata.d_judgeAdj s_hispeed=pcdata.s_hispeed d_hispeed=pcdata.d_hispeed s_liflen=pcdata.s_liflen d_liflen=pcdata.d_liflen s_disp_judge=pcdata.s_disp_judge d_disp_judge=pcdata.d_disp_judge s_opstyle=pcdata.s_opstyle d_opstyle=pcdata.d_opstyle s_graph_score=pcdata.s_graph_score d_graph_score=pcdata.d_graph_score s_auto_scrach=pcdata.s_auto_scrach d_auto_scrach=pcdata.d_auto_scrach s_gauge_disp=pcdata.s_gauge_disp d_gauge_disp=pcdata.d_gauge_disp s_lane_brignt=pcdata.s_lane_brignt d_lane_brignt=pcdata.d_lane_brignt s_camera_layout=pcdata.s_camera_layout d_camera_layout=pcdata.d_camera_layout s_ghost_score=pcdata.s_ghost_score d_ghost_score=pcdata.d_ghost_score s_tsujigiri_disp=pcdata.s_tsujigiri_disp d_tsujigiri_disp=pcdata.d_tsujigiri_disp s_auto_adjust=pcdata.s_auto_adjust d_auto_adjust=pcdata.d_auto_adjust)
lightning_play_data(dpnum=lm_playdata.dp_num spnum=lm_playdata.sp_num)
lightning_setting(headphone_vol=lm_settings.headphone_vol resistance_dp_left=lm_settings.resistance_dp_left resistance_dp_right=lm_settings.resistance_dp_right resistance_sp_left=lm_settings.resistance_sp_left resistance_sp_right=lm_settings.resistance_sp_right skin_0=lm_custom.premium_skin flg_skin_0="-1")
slider(__type="s32" __count="7") #{lm_settings.slider[0]} #{lm_settings.slider[1]} #{lm_settings.slider[2]} #{lm_settings.slider[3]} #{lm_settings.slider[4]} #{lm_settings.slider[5]} #{lm_settings.slider[6]}
light(__type="bool" __count="10") #{lm_settings.light[0]} #{lm_settings.light[1]} #{lm_settings.light[2]} #{lm_settings.light[3]} #{lm_settings.light[4]} #{lm_settings.light[5]} #{lm_settings.light[6]} #{lm_settings.light[7]} #{lm_settings.light[8]} #{lm_settings.light[9]}
concentration(__type="bool") #{lm_settings.concentration}
spdp_rival(flg="-1")
bind_eaappli
ea_premium_course
enable_qr_reward
secret
flg1(__type="s64" __count="3") -1 -1 -1
flg2(__type="s64" __count="3") -1 -1 -1
flg3(__type="s64" __count="3") -1 -1 -1
flg4(__type="s64" __count="3") -1 -1 -1
leggendaria
flg1(__type="s64" __count="3") -1 -1 -1
music_memo
- for (let m of mArray)
music(index=m.music_idx play_style=m.play_style music_id=m.music_id)
qpro_secret
head(__type="s64" __count="7") #{custom.qpro_secret_head[0]} #{custom.qpro_secret_head[1]} #{custom.qpro_secret_head[2]} #{custom.qpro_secret_head[3]} #{custom.qpro_secret_head[4]} #{custom.qpro_secret_head[5]} #{custom.qpro_secret_head[6]}
hair(__type="s64" __count="7") #{custom.qpro_secret_hair[0]} #{custom.qpro_secret_hair[1]} #{custom.qpro_secret_hair[2]} #{custom.qpro_secret_hair[3]} #{custom.qpro_secret_hair[4]} #{custom.qpro_secret_hair[5]} #{custom.qpro_secret_hair[6]}
face(__type="s64" __count="7") #{custom.qpro_secret_face[0]} #{custom.qpro_secret_face[1]} #{custom.qpro_secret_face[2]} #{custom.qpro_secret_face[3]} #{custom.qpro_secret_face[4]} #{custom.qpro_secret_face[5]} #{custom.qpro_secret_face[6]}
body(__type="s64" __count="7") #{custom.qpro_secret_body[0]} #{custom.qpro_secret_body[1]} #{custom.qpro_secret_body[2]} #{custom.qpro_secret_body[3]} #{custom.qpro_secret_body[4]} #{custom.qpro_secret_body[5]} #{custom.qpro_secret_body[6]}
hand(__type="s64" __count="7") #{custom.qpro_secret_hand[0]} #{custom.qpro_secret_hand[1]} #{custom.qpro_secret_hand[2]} #{custom.qpro_secret_hand[3]} #{custom.qpro_secret_hand[4]} #{custom.qpro_secret_hand[5]} #{custom.qpro_secret_hand[6]}
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
eisei_grade_data
- for (let ed of eArray)
detail(grade_type=ed.grade_type grade_id=ed.grade_id stage_num=ed.stage_num clear_type=ed.clear_type)
past(__type="s32" __count="3") #{ed.past[0]} #{ed.past[1]} #{ed.past[2]}
selected_course(__type="s32" __count="3") #{ed.selected_course[0]} #{ed.selected_course[1]} #{ed.selected_course[2]}
max_past(__type="s32" __count="3") #{ed.max_past[0]} #{ed.max_past[1]} #{ed.max_past[2]}
max_selected_course(__type="s32" __count="3") #{ed.max_selected_course[0]} #{ed.max_selected_course[1]} #{ed.max_selected_course[2]}
skin(__type="s16" __count="20") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} #{custom.note_beam} #{custom.judge_font} 0 #{Number(custom.disable_musicpreview)} #{custom.pacemaker_cover} #{Number(custom.vefx_lock)} #{custom.effect} #{custom.bomb_size} #{Number(custom.disable_hcn_color)} #{custom.first_note_preview}
qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
is_robo(__type="bool") 0
qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1])
shop(name=shop_data.opname)
dj_rank(style="0")
rank(__type="s32" __count="15") #{pcdata.dr_sprank[0]} #{pcdata.dr_sprank[1]} #{pcdata.dr_sprank[2]} #{pcdata.dr_sprank[3]} #{pcdata.dr_sprank[4]} #{pcdata.dr_sprank[5]} #{pcdata.dr_sprank[6]} #{pcdata.dr_sprank[7]} #{pcdata.dr_sprank[8]} #{pcdata.dr_sprank[9]} #{pcdata.dr_sprank[10]} #{pcdata.dr_sprank[11]} #{pcdata.dr_sprank[12]} #{pcdata.dr_sprank[13]} #{pcdata.dr_sprank[14]}
point(__type="s32" __count="15") #{pcdata.dr_sppoint[0]} #{pcdata.dr_sppoint[1]} #{pcdata.dr_sppoint[2]} #{pcdata.dr_sppoint[3]} #{pcdata.dr_sppoint[4]} #{pcdata.dr_sppoint[5]} #{pcdata.dr_sppoint[6]} #{pcdata.dr_sppoint[7]} #{pcdata.dr_sppoint[8]} #{pcdata.dr_sppoint[9]} #{pcdata.dr_sppoint[10]} #{pcdata.dr_sppoint[11]} #{pcdata.dr_sppoint[12]} #{pcdata.dr_sppoint[13]} #{pcdata.dr_sppoint[14]}
dj_rank(style="1")
rank(__type="s32" __count="15") #{pcdata.dr_dprank[0]} #{pcdata.dr_dprank[1]} #{pcdata.dr_dprank[2]} #{pcdata.dr_dprank[3]} #{pcdata.dr_dprank[4]} #{pcdata.dr_dprank[5]} #{pcdata.dr_dprank[6]} #{pcdata.dr_dprank[7]} #{pcdata.dr_dprank[8]} #{pcdata.dr_dprank[9]} #{pcdata.dr_dprank[10]} #{pcdata.dr_dprank[11]} #{pcdata.dr_dprank[12]} #{pcdata.dr_dprank[13]} #{pcdata.dr_dprank[14]}
point(__type="s32" __count="15") #{pcdata.dr_dppoint[0]} #{pcdata.dr_dppoint[1]} #{pcdata.dr_dppoint[2]} #{pcdata.dr_dppoint[3]} #{pcdata.dr_dppoint[4]} #{pcdata.dr_dppoint[5]} #{pcdata.dr_dppoint[6]} #{pcdata.dr_dppoint[7]} #{pcdata.dr_dppoint[8]} #{pcdata.dr_dppoint[9]} #{pcdata.dr_dppoint[10]} #{pcdata.dr_dppoint[11]} #{pcdata.dr_dppoint[12]} #{pcdata.dr_dppoint[13]} #{pcdata.dr_dppoint[14]}
notes_radar(style="0")
radar_score(__type="s32" __count="6") #{pcdata.nr_spradar[0]} #{pcdata.nr_spradar[1]} #{pcdata.nr_spradar[2]} #{pcdata.nr_spradar[3]} #{pcdata.nr_spradar[4]} #{pcdata.nr_spradar[5]}
notes_radar(style="1")
radar_score(__type="s32" __count="6") #{pcdata.nr_dpradar[0]} #{pcdata.nr_dpradar[1]} #{pcdata.nr_dpradar[2]} #{pcdata.nr_dpradar[3]} #{pcdata.nr_dpradar[4]} #{pcdata.nr_dpradar[5]}
visitor(anum="10" snum="10" pnum="10" vs_flg="1")
step(enemy_damage=pcdata.st_enemy_damage progress=pcdata.st_progress total_point=pcdata.st_total_point enemy_defeat_flg=pcdata.st_enemy_defeat_flg sp_level=pcdata.st_sp_level dp_level=pcdata.st_dp_level mission_clear_num=pcdata.st_mission_clear_num sp_mplay=pcdata.st_sp_mplay dp_mplay=pcdata.st_dp_mplay tips_read_list=pcdata.st_tips_read_list)
is_track_ticket(__type="bool") #{pcdata.st_is_track_ticket}
achievements(last_weekly=pcdata.achi_lastweekly pack=pcdata.achi_pack pack_comp=pcdata.achi_packcomp rival_crush=pcdata.achi_rivalcrush visit_flg=pcdata.achi_visitflg weekly_num=pcdata.achi_weeklynum)
trophy(__type="s64" __count="20") #{pcdata.achi_trophy[0]} #{pcdata.achi_trophy[1]} #{pcdata.achi_trophy[2]} #{pcdata.achi_trophy[3]} #{pcdata.achi_trophy[4]} #{pcdata.achi_trophy[5]} #{pcdata.achi_trophy[6]} #{pcdata.achi_trophy[7]} #{pcdata.achi_trophy[8]} #{pcdata.achi_trophy[9]} #{pcdata.achi_trophy[10]} #{pcdata.achi_trophy[11]} #{pcdata.achi_trophy[12]} #{pcdata.achi_trophy[13]} #{pcdata.achi_trophy[14]} #{pcdata.achi_trophy[15]} #{pcdata.achi_trophy[16]} #{pcdata.achi_trophy[17]} #{pcdata.achi_trophy[18]} #{pcdata.achi_trophy[19]}
deller(deller=pcdata.deller rate="1")
orb_data(rest_orb=pcdata.orb present_orb=pcdata.present_orb)
arena_data(play_num="2" play_num_dp="1" play_num_sp="1" prev_best_class_sp="20" prev_best_class_dp="20")
achieve_data(arena_class="20" best_top_class_continuing="0" now_top_class_continuing="0" counterattack_num="0" play_style="0" rating_value="20")
achieve_data(arena_class="20" best_top_class_continuing="0" now_top_class_continuing="0" counterattack_num="0" play_style="1" rating_value="20")
cube_data(cube="0" season_id="0")
chat_data(chat_type_0="CHAT CUSTOM 1" chat_type_1="CHAT CUSTOM 2" chat_type_2="CHAT CUSTOM 3" chat_type_3="CHAT CUSTOM 4")
is_chat_0(__type="bool") 1
is_chat_1(__type="bool") 1
is_chat_2(__type="bool") 1
is_chat_3(__type="bool") 1
skin_customize_flg(skin_frame_flg="-1" skin_bgm_flg="-1" skin_lane_flg3="-1")
event_1(event_play_num=pcdata.event_play_num last_select_platform_type=pcdata.event_last_select_type last_select_platform_id=pcdata.event_last_select_id)
- for (let evt of evtArray)
plat_watch_data(platform_id=evt.platform_id play_num=evt.play_num last_select_channel=evt.last_select_channel platform_prog=evt.platform_prog)
- for (let evt2 of evtArray2)
ch_watch_data(platform_id=evt2.platform_id channel_id=evt2.channel_id play_num=evt2.channel_play_num gauge=evt2.gauge)
is_complete(__type="bool") #{evt2.is_complete}
floor_infection4(music_list="-1")
bemani_vote(music_list="-1")
bemani_janken_meeting(music_list="-1")
bemani_rush(music_list_ichika="-1" music_list_nono="-1")
ultimate_mobile_link(music_list="-1")
link_flag
bemani_musiq_fes(music_list="-1")
busou_linkage(music_list="-1")
busou_linkage_2(music_list="-1")
valkyrie_linkage_2_data(progress="100")
bemani_song_battle(music_list="-1")
language_setting(language=profile.language)
movie_agreement(agreement_version="1")
movie_setting
hide_name(__type="bool") 0
world_tourism
- for (let wd of wArray)
tour_data(tour_id=wd.tour_id progress=wd.progress)
world_tourism_secrfet_flg
flg1(__type="s64" __count="3") -1 -1 -1
flg2(__type="s64" __count="3") -1 -1 -1

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@ -0,0 +1,101 @@
IIDX30pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach mode=pcdata.mode pmode=pcdata.pmode ngrade=pcdata.ngrade rtype=pcdata.rtype sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 gpos=pcdata.gpos s_sorttype=pcdata.s_sorttype d_sorttype=pcdata.d_sorttype s_pace=pcdata.s_pace d_pace=pcdata.d_pace s_gno=pcdata.s_gno d_gno=pcdata.d_gno s_sub_gno=pcdata.s_sub_gno d_sub_gno=pcdata.d_sub_gno s_gtype=pcdata.s_gtype d_gtype=pcdata.d_gtype s_sdlen=pcdata.s_sdlen d_sdlen=pcdata.d_sdlen s_sdtype=pcdata.s_sdtype d_sdtype=pcdata.d_sdtype s_timing=pcdata.s_timing d_timing=pcdata.d_timing s_notes=pcdata.s_notes d_notes=pcdata.d_notes s_judge=pcdata.s_judge d_judge=pcdata.d_judge s_judgeAdj=pcdata.s_judgeAdj d_judgeAdj=pcdata.d_judgeAdj s_hispeed=pcdata.s_hispeed d_hispeed=pcdata.d_hispeed s_liflen=pcdata.s_liflen d_liflen=pcdata.d_liflen s_disp_judge=pcdata.s_disp_judge d_disp_judge=pcdata.d_disp_judge s_opstyle=pcdata.s_opstyle d_opstyle=pcdata.d_opstyle s_graph_score=pcdata.s_graph_score d_graph_score=pcdata.d_graph_score s_auto_scrach=pcdata.s_auto_scrach d_auto_scrach=pcdata.d_auto_scrach s_gauge_disp=pcdata.s_gauge_disp d_gauge_disp=pcdata.d_gauge_disp s_lane_brignt=pcdata.s_lane_brignt d_lane_brignt=pcdata.d_lane_brignt s_camera_layout=pcdata.s_camera_layout d_camera_layout=pcdata.d_camera_layout s_ghost_score=pcdata.s_ghost_score d_ghost_score=pcdata.d_ghost_score s_tsujigiri_disp=pcdata.s_tsujigiri_disp d_tsujigiri_disp=pcdata.d_tsujigiri_disp s_auto_adjust=pcdata.s_auto_adjust d_auto_adjust=pcdata.d_auto_adjust s_timing_split=pcdata.s_timing_split d_timing_split=pcdata.d_timing_split s_visualization=pcdata.s_visualization d_visualization=pcdata.d_visualization)
lightning_play_data(dpnum=lm_playdata.dp_num spnum=lm_playdata.sp_num)
lightning_setting(headphone_vol=lm_settings.headphone_vol resistance_dp_left=lm_settings.resistance_dp_left resistance_dp_right=lm_settings.resistance_dp_right resistance_sp_left=lm_settings.resistance_sp_left resistance_sp_right=lm_settings.resistance_sp_right skin_0=lm_custom.premium_skin flg_skin_0="-1")
slider(__type="s32" __count="7") #{lm_settings.slider[0]} #{lm_settings.slider[1]} #{lm_settings.slider[2]} #{lm_settings.slider[3]} #{lm_settings.slider[4]} #{lm_settings.slider[5]} #{lm_settings.slider[6]}
light(__type="bool" __count="10") #{lm_settings.light[0]} #{lm_settings.light[1]} #{lm_settings.light[2]} #{lm_settings.light[3]} #{lm_settings.light[4]} #{lm_settings.light[5]} #{lm_settings.light[6]} #{lm_settings.light[7]} #{lm_settings.light[8]} #{lm_settings.light[9]}
concentration(__type="bool") #{lm_settings.concentration}
spdp_rival(flg="-1")
bind_eaappli
ea_premium_course
secret
flg1(__type="s64" __count="3") -1 -1 -1
flg2(__type="s64" __count="3") -1 -1 -1
flg3(__type="s64" __count="3") -1 -1 -1
flg4(__type="s64" __count="3") -1 -1 -1
leggendaria
flg1(__type="s64" __count="3") -1 -1 -1
music_memo
- for (let m of mArray)
folder(play_style=m.play_style folder_id=m.folder_idx name=m.folder_name)
music_id(__type="s32" __count="10") #{m.music_ids[0]} #{m.music_ids[1]} #{m.music_ids[2]} #{m.music_ids[3]} #{m.music_ids[4]} #{m.music_ids[5]} #{m.music_ids[6]} #{m.music_ids[7]} #{m.music_ids[8]} #{m.music_ids[9]}
qpro_secret
head(__type="s64" __count="7") #{custom.qpro_secret_head[0]} #{custom.qpro_secret_head[1]} #{custom.qpro_secret_head[2]} #{custom.qpro_secret_head[3]} #{custom.qpro_secret_head[4]} #{custom.qpro_secret_head[5]} #{custom.qpro_secret_head[6]}
hair(__type="s64" __count="7") #{custom.qpro_secret_hair[0]} #{custom.qpro_secret_hair[1]} #{custom.qpro_secret_hair[2]} #{custom.qpro_secret_hair[3]} #{custom.qpro_secret_hair[4]} #{custom.qpro_secret_hair[5]} #{custom.qpro_secret_hair[6]}
face(__type="s64" __count="7") #{custom.qpro_secret_face[0]} #{custom.qpro_secret_face[1]} #{custom.qpro_secret_face[2]} #{custom.qpro_secret_face[3]} #{custom.qpro_secret_face[4]} #{custom.qpro_secret_face[5]} #{custom.qpro_secret_face[6]}
body(__type="s64" __count="7") #{custom.qpro_secret_body[0]} #{custom.qpro_secret_body[1]} #{custom.qpro_secret_body[2]} #{custom.qpro_secret_body[3]} #{custom.qpro_secret_body[4]} #{custom.qpro_secret_body[5]} #{custom.qpro_secret_body[6]}
hand(__type="s64" __count="7") #{custom.qpro_secret_hand[0]} #{custom.qpro_secret_hand[1]} #{custom.qpro_secret_hand[2]} #{custom.qpro_secret_hand[3]} #{custom.qpro_secret_hand[4]} #{custom.qpro_secret_hand[5]} #{custom.qpro_secret_hand[6]}
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
eisei_data
- for (let ed of eArray)
detail(grade_type=ed.grade_type grade_id=ed.grade_id stage_num=ed.stage_num clear_type=ed.clear_type option=ed.option)
past(__type="s32" __count="3") #{ed.past[0]} #{ed.past[1]} #{ed.past[2]}
selected_course(__type="s32" __count="3") #{ed.selected_course[0]} #{ed.selected_course[1]} #{ed.selected_course[2]}
max_past(__type="s32" __count="3") #{ed.max_past[0]} #{ed.max_past[1]} #{ed.max_past[2]}
max_selected_course(__type="s32" __count="3") #{ed.max_selected_course[0]} #{ed.max_selected_course[1]} #{ed.max_selected_course[2]}
skin(__type="s16" __count="20") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} #{custom.note_beam} #{custom.judge_font} 0 #{Number(custom.disable_musicpreview)} #{custom.pacemaker_cover} #{Number(custom.vefx_lock)} #{custom.effect} #{custom.bomb_size} #{Number(custom.disable_hcn_color)} #{custom.first_note_preview}
qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
is_robo(__type="bool") 0
qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1])
shop(name=shop_data.opname)
notes_radar(style="0")
radar_score(__type="s32" __count="6") #{pcdata.nr_spradar[0]} #{pcdata.nr_spradar[1]} #{pcdata.nr_spradar[2]} #{pcdata.nr_spradar[3]} #{pcdata.nr_spradar[4]} #{pcdata.nr_spradar[5]}
notes_radar(style="1")
radar_score(__type="s32" __count="6") #{pcdata.nr_dpradar[0]} #{pcdata.nr_dpradar[1]} #{pcdata.nr_dpradar[2]} #{pcdata.nr_dpradar[3]} #{pcdata.nr_dpradar[4]} #{pcdata.nr_dpradar[5]}
visitor(anum="10" snum="10" pnum="10" vs_flg="1")
step(enemy_damage=pcdata.st_enemy_damage progress=pcdata.st_progress total_point=pcdata.st_total_point enemy_defeat_flg=pcdata.st_enemy_defeat_flg sp_level=pcdata.st_sp_level dp_level=pcdata.st_dp_level sp_fluctuation=pcdata.st_sp_fluctuation dp_fluctuation=pcdata.st_dp_fluctuation mission_clear_num=pcdata.st_mission_clear_num sp_mplay=pcdata.st_sp_mplay dp_mplay=pcdata.st_dp_mplay tips_read_list=pcdata.st_tips_read_list)
is_track_ticket(__type="bool") #{pcdata.st_is_track_ticket}
achievements(last_weekly=pcdata.achi_lastweekly pack=pcdata.achi_pack pack_comp=pcdata.achi_packcomp rival_crush=pcdata.achi_rivalcrush visit_flg=pcdata.achi_visitflg weekly_num=pcdata.achi_weeklynum)
//- i have no idea why this now needs to be 10 instead of 20
trophy(__type="s64" __count="10") #{pcdata.achi_trophy[0]} #{pcdata.achi_trophy[1]} #{pcdata.achi_trophy[2]} #{pcdata.achi_trophy[3]} #{pcdata.achi_trophy[4]} #{pcdata.achi_trophy[5]} #{pcdata.achi_trophy[6]} #{pcdata.achi_trophy[7]} #{pcdata.achi_trophy[8]} #{pcdata.achi_trophy[9]}
deller(deller=pcdata.deller rate="1")
orb_data(rest_orb=pcdata.orb present_orb=pcdata.present_orb)
old_linkage_secret_flg(song_battle="-1")
arena_data(play_num="2" play_num_dp="1" play_num_sp="1" prev_best_class_sp="20" prev_best_class_dp="20")
achieve_data(play_style="0" arena_class="20" rating_value="20" win_count="0" now_winning_streak_count="0" best_winning_streak_count="0" perfect_win_count="0" counterattack_num="0" mission_clear_num="0")
achieve_data(play_style="1" arena_class="20" rating_value="20" win_count="0" now_winning_streak_count="0" best_winning_streak_count="0" perfect_win_count="0" counterattack_num="0" mission_clear_num="0")
cube_data(cube="0" season_id="0")
chat_data(chat_type_0="CHAT CUSTOM 1" chat_type_1="CHAT CUSTOM 2" chat_type_2="CHAT CUSTOM 3" chat_type_3="CHAT CUSTOM 4")
is_chat_0(__type="bool") 1
is_chat_1(__type="bool") 1
is_chat_2(__type="bool") 1
is_chat_3(__type="bool") 1
skin_customize_flg(skin_frame_flg="-1" skin_bgm_flg="-1" skin_lane_flg3="-1")
event_1(event_play_num=pcdata.event_play_num last_select_flyer_id=pcdata.event_last_select_id)
- for (let evt of evtArray)
flyer_data(flyer_id=evt.flyer_id play_num=evt.play_num last_select_genre=evt.last_select_genre flyer_prog=evt.flyer_prog skill_param=evt.skill_param)
- for (let evt2 of evtArray2)
genre_data(flyer_id=evt2.flyer_id genre_id=evt2.genre_id play_num=evt2.genre_playnum gauge=evt2.gauge)
is_complete(__type="bool") #{evt2.is_complete}
floor_infection4(music_list="-1")
bemani_vote(music_list="-1")
bemani_janken_meeting(music_list="-1")
bemani_rush(music_list_ichika="-1" music_list_nono="-1")
ultimate_mobile_link(music_list="-1")
link_flag
bemani_musiq_fes(music_list="-1")
busou_linkage(music_list="-1")
busou_linkage_2(music_list="-1")
valkyrie_linkage(music_list_1="-1" music_list_2="-1" music_list_3="-1")
bemani_song_battle(music_list="-1")
bemani_mixup(music_list="-1")
ccj_linkage(music_list="-1")
triple_tribe(music_list="-1")
language_setting(language=profile.language)
movie_agreement(agreement_version="1")
movie_setting
hide_name(__type="bool") 0
world_tourism
- for (let wd of wArray)
tour_data(tour_id=wd.tour_id progress=wd.progress)
world_tourism_secret_flg
flg1(__type="s64" __count="3") -1 -1 -1
flg2(__type="s64" __count="3") -1 -1 -1
badge
- for (let b of bArray)
badge_data(category_id=b.id badge_flg_id=b.flg_id badge_flg=b.flg)

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@ -0,0 +1,108 @@
IIDX31pc(status="0" qproback=custom.qpro_back)
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach mode=pcdata.mode pmode=pcdata.pmode ngrade=pcdata.ngrade rtype=pcdata.rtype player_kind=pcdata.player_kind sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 gpos=pcdata.gpos s_sorttype=pcdata.s_sorttype d_sorttype=pcdata.d_sorttype s_pace=pcdata.s_pace d_pace=pcdata.d_pace s_gno=pcdata.s_gno d_gno=pcdata.d_gno s_sub_gno=pcdata.s_sub_gno d_sub_gno=pcdata.d_sub_gno s_gtype=pcdata.s_gtype d_gtype=pcdata.d_gtype s_sdlen=pcdata.s_sdlen d_sdlen=pcdata.d_sdlen s_sdtype=pcdata.s_sdtype d_sdtype=pcdata.d_sdtype s_timing=pcdata.s_timing d_timing=pcdata.d_timing s_notes=pcdata.s_notes d_notes=pcdata.d_notes s_judge=pcdata.s_judge d_judge=pcdata.d_judge s_judgeAdj=pcdata.s_judgeAdj d_judgeAdj=pcdata.d_judgeAdj s_hispeed=pcdata.s_hispeed d_hispeed=pcdata.d_hispeed s_liflen=pcdata.s_liflen d_liflen=pcdata.d_liflen s_disp_judge=pcdata.s_disp_judge d_disp_judge=pcdata.d_disp_judge s_opstyle=pcdata.s_opstyle d_opstyle=pcdata.d_opstyle s_graph_score=pcdata.s_graph_score d_graph_score=pcdata.d_graph_score s_auto_scrach=pcdata.s_auto_scrach d_auto_scrach=pcdata.d_auto_scrach s_gauge_disp=pcdata.s_gauge_disp d_gauge_disp=pcdata.d_gauge_disp s_lane_brignt=pcdata.s_lane_brignt d_lane_brignt=pcdata.d_lane_brignt s_camera_layout=pcdata.s_camera_layout d_camera_layout=pcdata.d_camera_layout s_ghost_score=pcdata.s_ghost_score d_ghost_score=pcdata.d_ghost_score s_tsujigiri_disp=pcdata.s_tsujigiri_disp d_tsujigiri_disp=pcdata.d_tsujigiri_disp s_auto_adjust=pcdata.s_auto_adjust d_auto_adjust=pcdata.d_auto_adjust s_timing_split=pcdata.s_timing_split d_timing_split=pcdata.d_timing_split s_visualization=pcdata.s_visualization d_visualization=pcdata.d_visualization s_classic_hispeed=pcdata.s_classic_hispeed d_classic_hispeed=pcdata.d_classic_hispeed)
lightning_play_data(dpnum=lm_playdata.dp_num spnum=lm_playdata.sp_num)
lightning_setting(headphone_vol=lm_settings.headphone_vol resistance_dp_left=lm_settings.resistance_dp_left resistance_dp_right=lm_settings.resistance_dp_right resistance_sp_left=lm_settings.resistance_sp_left resistance_sp_right=lm_settings.resistance_sp_right keyboard_kind=lm_settings.keyboard_kind brightness=lm_settings.brightness)
slider(__type="s32" __count="7") #{lm_settings.slider[0]} #{lm_settings.slider[1]} #{lm_settings.slider[2]} #{lm_settings.slider[3]} #{lm_settings.slider[4]} #{lm_settings.slider[5]} #{lm_settings.slider[6]}
light(__type="bool" __count="10") #{lm_settings.light[0]} #{lm_settings.light[1]} #{lm_settings.light[2]} #{lm_settings.light[3]} #{lm_settings.light[4]} #{lm_settings.light[5]} #{lm_settings.light[6]} #{lm_settings.light[7]} #{lm_settings.light[8]} #{lm_settings.light[9]}
concentration(__type="bool") #{lm_settings.concentration}
spdp_rival(flg="-1")
bind_eaappli
ea_premium_course
secret
flg1(__type="s64" __count="3") -1 -1 -1
flg2(__type="s64" __count="3") -1 -1 -1
flg3(__type="s64" __count="3") -1 -1 -1
flg4(__type="s64" __count="3") -1 -1 -1
leggendaria
flg1(__type="s64" __count="3") -1 -1 -1
music_memo
- for (let m of mArray)
folder(play_style=m.play_style folder_id=m.folder_idx name=m.folder_name)
music_id(__type="s32" __count="10") #{m.music_ids[0]} #{m.music_ids[1]} #{m.music_ids[2]} #{m.music_ids[3]} #{m.music_ids[4]} #{m.music_ids[5]} #{m.music_ids[6]} #{m.music_ids[7]} #{m.music_ids[8]} #{m.music_ids[9]}
music_filter
- for (let f of fArray)
folder(play_style=f.play_style folder_id=f.folder_id filter_id=f.filter_id value0=f.value0 value1=f.value1)
is_valid(__type="bool") #{f.is_valid}
qpro_secret
head(__type="s64" __count="7") #{custom.qpro_secret_head[0]} #{custom.qpro_secret_head[1]} #{custom.qpro_secret_head[2]} #{custom.qpro_secret_head[3]} #{custom.qpro_secret_head[4]} #{custom.qpro_secret_head[5]} #{custom.qpro_secret_head[6]}
hair(__type="s64" __count="7") #{custom.qpro_secret_hair[0]} #{custom.qpro_secret_hair[1]} #{custom.qpro_secret_hair[2]} #{custom.qpro_secret_hair[3]} #{custom.qpro_secret_hair[4]} #{custom.qpro_secret_hair[5]} #{custom.qpro_secret_hair[6]}
face(__type="s64" __count="7") #{custom.qpro_secret_face[0]} #{custom.qpro_secret_face[1]} #{custom.qpro_secret_face[2]} #{custom.qpro_secret_face[3]} #{custom.qpro_secret_face[4]} #{custom.qpro_secret_face[5]} #{custom.qpro_secret_face[6]}
body(__type="s64" __count="7") #{custom.qpro_secret_body[0]} #{custom.qpro_secret_body[1]} #{custom.qpro_secret_body[2]} #{custom.qpro_secret_body[3]} #{custom.qpro_secret_body[4]} #{custom.qpro_secret_body[5]} #{custom.qpro_secret_body[6]}
hand(__type="s64" __count="7") #{custom.qpro_secret_hand[0]} #{custom.qpro_secret_hand[1]} #{custom.qpro_secret_hand[2]} #{custom.qpro_secret_hand[3]} #{custom.qpro_secret_hand[4]} #{custom.qpro_secret_hand[5]} #{custom.qpro_secret_hand[6]}
back(__type="s64" __count="7") #{custom.qpro_secret_back[0]} #{custom.qpro_secret_back[1]} #{custom.qpro_secret_back[2]} #{custom.qpro_secret_back[3]} #{custom.qpro_secret_back[4]} #{custom.qpro_secret_back[5]} #{custom.qpro_secret_back[6]}
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
kiwami_data
- for (let ed of eArray)
detail(grade_type=ed.grade_type grade_id=ed.grade_id option=ed.option stage_num=ed.stage_num clear_type=ed.clear_type)
past(__type="s32" __count="3") #{ed.past[0]} #{ed.past[1]} #{ed.past[2]}
selected_course(__type="s32" __count="3") #{ed.selected_course[0]} #{ed.selected_course[1]} #{ed.selected_course[2]}
max_past(__type="s32" __count="3") #{ed.max_past[0]} #{ed.max_past[1]} #{ed.max_past[2]}
max_selected_course(__type="s32" __count="3") #{ed.max_selected_course[0]} #{ed.max_selected_course[1]} #{ed.max_selected_course[2]}
skin(__type="s32" __count="20") #{appendsettings} #{custom.note_burst} #{custom.bomb_size} #{custom.turntable} #{custom.judge_font} #{custom.note_skin} #{custom.note_size} #{Number(custom.disable_musicpreview)} #{Number(custom.vefx_lock)} #{custom.effect} #{custom.menu_music} #{Number(custom.disable_hcn_color)} #{custom.first_note_preview} #{custom.lane_cover} #{custom.pacemaker_cover} #{custom.lift_cover} #{custom.note_beam} #{custom.note_beam_size} #{custom.full_combo_splash} #{custom.frame}
tdjskin(__type="s16" __count="4") #{lm_custom.premium_skin} #{lm_custom.premium_bg} 0 0
qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
is_robo(__type="bool") 0
qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1] back=rd.qprodata[5])
shop(name=shop_data.opname)
notes_radar(style="0")
radar_score(__type="s32" __count="6") #{pcdata.nr_spradar[0]} #{pcdata.nr_spradar[1]} #{pcdata.nr_spradar[2]} #{pcdata.nr_spradar[3]} #{pcdata.nr_spradar[4]} #{pcdata.nr_spradar[5]}
notes_radar(style="1")
radar_score(__type="s32" __count="6") #{pcdata.nr_dpradar[0]} #{pcdata.nr_dpradar[1]} #{pcdata.nr_dpradar[2]} #{pcdata.nr_dpradar[3]} #{pcdata.nr_dpradar[4]} #{pcdata.nr_dpradar[5]}
visitor(anum="10" snum="10" pnum="10" vs_flg="1")
step(enemy_damage=pcdata.st_enemy_damage progress=pcdata.st_progress total_point=pcdata.st_total_point enemy_defeat_flg=pcdata.st_enemy_defeat_flg sp_level=pcdata.st_sp_level dp_level=pcdata.st_dp_level sp_fluctuation=pcdata.st_sp_fluctuation dp_fluctuation=pcdata.st_dp_fluctuation mission_clear_num=pcdata.st_mission_clear_num sp_mplay=pcdata.st_sp_mplay dp_mplay=pcdata.st_dp_mplay tips_read_list=pcdata.st_tips_read_list)
is_track_ticket(__type="bool") #{pcdata.st_is_track_ticket}
packinfo(music_0="-1" music_1="-1" music_2="-1" pack_id="1")
achievements(last_weekly=pcdata.achi_lastweekly pack=pcdata.achi_pack pack_comp=pcdata.achi_packcomp rival_crush=pcdata.achi_rivalcrush visit_flg=pcdata.achi_visitflg weekly_num=pcdata.achi_weeklynum)
deller(deller=pcdata.deller rate="1")
orb_data(rest_orb=pcdata.orb present_orb=pcdata.present_orb)
old_linkage_secret_flg(bemani_mixup="-1" ccj_linkage="-1" triple_tribe="-1")
arena_data(play_num="2" play_num_dp="1" play_num_sp="1" prev_best_class_sp="20" prev_best_class_dp="20")
achieve_data(play_style="0" arena_class="20" rating_value="20" now_top_class_continuing="0" best_top_class_continuing="0" win_count="0" now_winning_streak_count="0" best_winning_streak_count="0" perfect_win_count="0" counterattack_num="0" mission_clear_num="0")
achieve_data(play_style="1" arena_class="20" rating_value="20" now_top_class_continuing="0" best_top_class_continuing="0" win_count="0" now_winning_streak_count="0" best_winning_streak_count="0" perfect_win_count="0" counterattack_num="0" mission_clear_num="0")
cube_data(cube="0" season_id="0")
chat_data(chat_type_0="CHAT CUSTOM 1" chat_type_1="CHAT CUSTOM 2" chat_type_2="CHAT CUSTOM 3" chat_type_3="CHAT CUSTOM 4")
is_chat_0(__type="bool") 1
is_chat_1(__type="bool") 1
is_chat_2(__type="bool") 1
is_chat_3(__type="bool") 1
skin_customize_flg(skin_frame_flg="-1" skin_turntable_flg="-1" skin_bomb_flg="-1" skin_bgm_flg="-1" skin_lane_flg0="-1" skin_lane_flg1="-1" skin_lane_flg2="-1" skin_lane_flg3="-1" skin_lane_flg4="-1" skin_lane_flg5="-1" skin_notes_flg="-1" skin_fullcombo_flg="-1" skin_keybeam_flg="-1" skin_judgestring_flg="-1")
tdjskin_customize_flg(skin_submonitor_flg="-1" skin_subbg_flg="-1")
event_1(event_play_num=pcdata.event_play_num last_select_map_id=pcdata.event_last_select_id)
if pcdata.event_skip == true
is_skip
- for (let evt of evtArray)
map_data(map_id=evt.map_id play_num=evt.play_num play_num_uc=evt.play_num_uc last_select_pos=evt.last_select_pos map_prog=evt.map_prog gauge=evt.gauge tile_num=evt.tile_num metron_total_get=evt.metron_total_get metron_total_use=evt.metron_total_use bank_date=evt.bank_date grade_bonus=evt.grade_bonus end_bonus=evt.end_bonus carryover_use=evt.carryover_use)
- for (let evt2 of evtArray2)
building_data(map_id=evt2.map_id pos=evt2.pos building=evt2.building use_tile=evt2.use_tile)
- for (let evt3 of evtArray3)
shop_data(map_id=evt3.map_id reward_id=evt3.reward_id prog=evt3.prog)
if epo_res != null
event_2(event_play_num=epo_res.event_play_num after_play_num=epo_res.after_play_num last_select_system_id=epo_res.last_select_system_id gate_key=epo_res.gate_key after_gauge=epo_res.after_gauge last_select_erosion_level=epo_res.last_select_erosion_level pack="-1" erosion_play_num="10" erosion5_clear12_num="10")
- for (let data of epo_res_sub)
system_data(system_id=data.system_id play_num=data.play_num unlock_prog=data.unlock_prog system_prog=data.system_prog gauge=data.gauge)
ultimate_mobile_link(music_list="-1")
link_flag
valkyrie_linkage(music_list_1="-1" music_list_2="-1" music_list_3="-1")
ccj_linkage(music_list="-1")
triple_tribe_2(music_list="-1")
language_setting(language=profile.language)
movie_agreement(agreement_version="1")
movie_setting
hide_name(__type="bool") 0
world_tourism
- for (let wd of wArray)
tour_data(tour_id=wd.tour_id progress=wd.progress)
world_tourism_secret_flg
flg1(__type="s64" __count="3") -1 -1 -1
flg2(__type="s64" __count="3") -1 -1 -1
world_tourism_setting
booster(__type="bool") 1
bpl_s4_music_unlock
badge
- for (let b of bArray)
badge_data(category_id=b.id badge_flg_id=b.flg_id badge_flg=b.flg)

View File

@ -0,0 +1,155 @@
IIDX32pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach mode=pcdata.mode category=pcdata.category pmode=pcdata.pmode ngrade=pcdata.ngrade rtype=pcdata.rtype bgnflg=pcdata.bgnflg player_kind=pcdata.player_kind sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 gpos=pcdata.gpos s_sorttype=pcdata.s_sorttype d_sorttype=pcdata.d_sorttype s_pace=pcdata.s_pace d_pace=pcdata.d_pace s_gno=pcdata.s_gno d_gno=pcdata.d_gno s_sub_gno=pcdata.s_sub_gno d_sub_gno=pcdata.d_sub_gno s_gtype=pcdata.s_gtype d_gtype=pcdata.d_gtype s_sdlen=pcdata.s_sdlen d_sdlen=pcdata.d_sdlen s_sdtype=pcdata.s_sdtype d_sdtype=pcdata.d_sdtype s_timing=pcdata.s_timing d_timing=pcdata.d_timing s_notes=pcdata.s_notes d_notes=pcdata.d_notes s_judge=pcdata.s_judge d_judge=pcdata.d_judge s_judgeAdj=pcdata.s_judgeAdj d_judgeAdj=pcdata.d_judgeAdj s_hispeed=pcdata.s_hispeed d_hispeed=pcdata.d_hispeed s_liflen=pcdata.s_liflen d_liflen=pcdata.d_liflen s_disp_judge=pcdata.s_disp_judge d_disp_judge=pcdata.d_disp_judge s_opstyle=pcdata.s_opstyle d_opstyle=pcdata.d_opstyle s_graph_score=pcdata.s_graph_score d_graph_score=pcdata.d_graph_score s_auto_scrach=pcdata.s_auto_scrach d_auto_scrach=pcdata.d_auto_scrach s_gauge_disp=pcdata.s_gauge_disp d_gauge_disp=pcdata.d_gauge_disp s_lane_brignt=pcdata.s_lane_brignt d_lane_brignt=pcdata.d_lane_brignt s_camera_layout=pcdata.s_camera_layout d_camera_layout=pcdata.d_camera_layout s_ghost_score=pcdata.s_ghost_score d_ghost_score=pcdata.d_ghost_score s_tsujigiri_disp=pcdata.s_tsujigiri_disp d_tsujigiri_disp=pcdata.d_tsujigiri_disp s_auto_adjust=pcdata.s_auto_adjust d_auto_adjust=pcdata.d_auto_adjust s_timing_split=pcdata.s_timing_split d_timing_split=pcdata.d_timing_split s_visualization=pcdata.s_visualization d_visualization=pcdata.d_visualization s_classic_hispeed=pcdata.s_classic_hispeed d_classic_hispeed=pcdata.d_classic_hispeed movie_thumbnail=pcdata.movie_thumbnail)
lightning_play_data(dpnum=lm_playdata.dp_num spnum=lm_playdata.sp_num)
lightning_setting(headphone_vol=lm_settings.headphone_vol resistance_dp_left=lm_settings.resistance_dp_left resistance_dp_right=lm_settings.resistance_dp_right resistance_sp_left=lm_settings.resistance_sp_left resistance_sp_right=lm_settings.resistance_sp_right keyboard_kind=lm_settings.keyboard_kind brightness=lm_settings.brightness)
slider(__type="s32" __count="7") #{lm_settings.slider[0]} #{lm_settings.slider[1]} #{lm_settings.slider[2]} #{lm_settings.slider[3]} #{lm_settings.slider[4]} #{lm_settings.slider[5]} #{lm_settings.slider[6]}
light(__type="bool" __count="10") #{lm_settings.light[0]} #{lm_settings.light[1]} #{lm_settings.light[2]} #{lm_settings.light[3]} #{lm_settings.light[4]} #{lm_settings.light[5]} #{lm_settings.light[6]} #{lm_settings.light[7]} #{lm_settings.light[8]} #{lm_settings.light[9]}
concentration(__type="bool") #{lm_settings.concentration}
spdp_rival(flg="-1")
bind_eaappli
ea_premium_course
dellar_bonus(rate="100")
secret
flg1(__type="s64" __count="3") -1 -1 -1
flg2(__type="s64" __count="3") -1 -1 -1
flg3(__type="s64" __count="3") -1 -1 -1
flg4(__type="s64" __count="3") -1 -1 -1
flg5(__type="s64" __count="3") -1 -1 -1
leggendaria
flg1(__type="s64" __count="3") -1 -1 -1
flg2(__type="s64" __count="3") -1 -1 -1
music_memo
- for (let m of mArray)
folder(play_style=m.play_style folder_id=m.folder_idx name=m.folder_name)
music_id(__type="s32" __count="10") #{m.music_ids[0]} #{m.music_ids[1]} #{m.music_ids[2]} #{m.music_ids[3]} #{m.music_ids[4]} #{m.music_ids[5]} #{m.music_ids[6]} #{m.music_ids[7]} #{m.music_ids[8]} #{m.music_ids[9]}
music_filter
- for (let f of fArray)
folder(play_style=f.play_style folder_id=f.folder_id filter_id=f.filter_id value0=f.value0 value1=f.value1)
is_valid(__type="bool") #{f.is_valid}
- for (let fs of fsArray)
sort(play_style=fs.play_style folder_id=fs.folder_id sort=fs.sort)
qpro_secret
head(__type="s64" __count="7") #{custom.qpro_secret_head[0]} #{custom.qpro_secret_head[1]} #{custom.qpro_secret_head[2]} #{custom.qpro_secret_head[3]} #{custom.qpro_secret_head[4]} #{custom.qpro_secret_head[5]} #{custom.qpro_secret_head[6]}
hair(__type="s64" __count="7") #{custom.qpro_secret_hair[0]} #{custom.qpro_secret_hair[1]} #{custom.qpro_secret_hair[2]} #{custom.qpro_secret_hair[3]} #{custom.qpro_secret_hair[4]} #{custom.qpro_secret_hair[5]} #{custom.qpro_secret_hair[6]}
face(__type="s64" __count="7") #{custom.qpro_secret_face[0]} #{custom.qpro_secret_face[1]} #{custom.qpro_secret_face[2]} #{custom.qpro_secret_face[3]} #{custom.qpro_secret_face[4]} #{custom.qpro_secret_face[5]} #{custom.qpro_secret_face[6]}
body(__type="s64" __count="7") #{custom.qpro_secret_body[0]} #{custom.qpro_secret_body[1]} #{custom.qpro_secret_body[2]} #{custom.qpro_secret_body[3]} #{custom.qpro_secret_body[4]} #{custom.qpro_secret_body[5]} #{custom.qpro_secret_body[6]}
hand(__type="s64" __count="7") #{custom.qpro_secret_hand[0]} #{custom.qpro_secret_hand[1]} #{custom.qpro_secret_hand[2]} #{custom.qpro_secret_hand[3]} #{custom.qpro_secret_hand[4]} #{custom.qpro_secret_hand[5]} #{custom.qpro_secret_hand[6]}
back(__type="s64" __count="7") #{custom.qpro_secret_back[0]} #{custom.qpro_secret_back[1]} #{custom.qpro_secret_back[2]} #{custom.qpro_secret_back[3]} #{custom.qpro_secret_back[4]} #{custom.qpro_secret_back[5]} #{custom.qpro_secret_back[6]}
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
kiwami_data
- for (let ed of eArray)
detail(grade_type=ed.grade_type grade_id=ed.grade_id option=ed.option stage_num=ed.stage_num clear_type=ed.clear_type)
past(__type="s32" __count="3") #{ed.past[0]} #{ed.past[1]} #{ed.past[2]}
selected_course(__type="s32" __count="3") #{ed.selected_course[0]} #{ed.selected_course[1]} #{ed.selected_course[2]}
max_past(__type="s32" __count="3") #{ed.max_past[0]} #{ed.max_past[1]} #{ed.max_past[2]}
max_selected_course(__type="s32" __count="3") #{ed.max_selected_course[0]} #{ed.max_selected_course[1]} #{ed.max_selected_course[2]}
skin(__type="s32" __count="20") #{appendsettings} #{custom.note_burst} #{custom.bomb_size} #{custom.turntable} #{custom.judge_font} #{custom.note_skin} #{custom.note_size} #{Number(custom.disable_musicpreview)} #{Number(custom.vefx_lock)} #{custom.effect} #{custom.menu_music} #{Number(custom.disable_hcn_color)} #{custom.first_note_preview} #{custom.lane_cover} #{custom.pacemaker_cover} #{custom.lift_cover} #{custom.note_beam} #{custom.note_beam_size} #{custom.full_combo_splash} #{custom.frame}
tdjskin(__type="s32" __count="4") #{lm_custom.premium_skin} #{lm_custom.premium_bg} 0 0
qprodata(__type="u32" __count="6") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body} #{custom.qpro_back}
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
is_robo(__type="bool") 0
qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1] back=rd.qprodata[5])
shop(name=shop_data.opname)
rlist_sub
notes_radar(style="0")
radar_score(__type="s32" __count="6") #{pcdata.nr_spradar[0]} #{pcdata.nr_spradar[1]} #{pcdata.nr_spradar[2]} #{pcdata.nr_spradar[3]} #{pcdata.nr_spradar[4]} #{pcdata.nr_spradar[5]}
notes_radar(style="1")
radar_score(__type="s32" __count="6") #{pcdata.nr_dpradar[0]} #{pcdata.nr_dpradar[1]} #{pcdata.nr_dpradar[2]} #{pcdata.nr_dpradar[3]} #{pcdata.nr_dpradar[4]} #{pcdata.nr_dpradar[5]}
visitor(anum="10" snum="10" pnum="10" vs_flg="1")
step(enemy_damage=pcdata.st_enemy_damage progress=pcdata.st_progress total_point=pcdata.st_total_point enemy_defeat_flg=pcdata.st_enemy_defeat_flg sp_level=pcdata.st_sp_level dp_level=pcdata.st_dp_level sp_level_h=pcdata.st_sp_level_h dp_level_h=pcdata.st_dp_level_h sp_level_exh=pcdata.st_sp_level_exh dp_level_exh=pcdata.st_dp_level_exh sp_fluctuation=pcdata.st_sp_fluctuation dp_fluctuation=pcdata.st_dp_fluctuation mission_clear_num=pcdata.st_mission_clear_num sp_mplay=pcdata.st_sp_mplay dp_mplay=pcdata.st_dp_mplay tips_read_list=pcdata.st_tips_read_list)
is_track_ticket(__type="bool") #{pcdata.st_is_track_ticket}
packinfo(music_0="-1" music_1="-1" music_2="-1" pack_id="1")
achievements(pack=pcdata.achi_pack pack_comp=pcdata.achi_packcomp last_weekly=pcdata.achi_lastweekly weekly_num=pcdata.achi_weeklynum visit_flg=pcdata.achi_visitflg rival_crush=pcdata.achi_rivalcrush)
deller(deller=pcdata.deller)
orb_data(rest_orb=pcdata.orb present_orb=pcdata.present_orb)
old_linkage_secret_flg(triple_tribe="-1" triple_tribe_2="-1")
arena_data(play_num="2" play_num_dp="1" play_num_sp="1" prev_best_class_sp="20" prev_best_class_dp="20")
achieve_data(play_style="0" arena_class="20" rating_value="20" now_top_class_continuing="0" best_top_class_continuing="0" win_count="0" now_winning_streak_count="0" best_winning_streak_count="0" perfect_win_count="0" counterattack_num="0" mission_clear_num="0")
achieve_data(play_style="1" arena_class="20" rating_value="20" now_top_class_continuing="0" best_top_class_continuing="0" win_count="0" now_winning_streak_count="0" best_winning_streak_count="0" perfect_win_count="0" counterattack_num="0" mission_clear_num="0")
cube_data(cube="0" season_id="0")
//-chat_data(chat_type_0="CHAT CUSTOM 1" chat_type_1="CHAT CUSTOM 2" chat_type_2="CHAT CUSTOM 3" chat_type_3="CHAT CUSTOM 4")
is_chat_0(__type="bool") 1
is_chat_1(__type="bool") 1
is_chat_2(__type="bool") 1
is_chat_3(__type="bool") 1
default_chat
skin_customize_flg(skin_frame_flg="-1" skin_turntable_flg="-1" skin_bomb_flg="-1" skin_bgm_flg="-1" skin_lane_flg0="-1" skin_lane_flg1="-1" skin_lane_flg2="-1" skin_lane_flg3="-1" skin_lane_flg4="-1" skin_lane_flg5="-1" skin_notes_flg="-1" skin_fullcombo_flg="-1" skin_keybeam_flg="-1" skin_judgestring_flg="-1")
tdjskin_customize_flg(skin_submonitor_flg="-1" skin_subbg_flg="-1")
event_1(event_play_num=pcdata.event_play_num last_select_booth_id=pcdata.event_last_select_id)
if pcdata.event_skip == true
is_skip
- for (let evt of evtArray)
booth_data(booth_id=evt.booth_id play_num=evt.play_num play_num_uc=evt.play_num_uc success_num=evt.success_num last_select_qpro_index=evt.last_select_qpro_index booth_prog=evt.booth_prog customer_n=evt.customer_n customer_h=evt.customer_h customer_a=evt.customer_a customer_l=evt.customer_l hire_num=evt.hire_num)
flg_l(__type="bool") #{evt.flg_l}
- for (let evt2 of evtArray2)
booth_qpro_data(booth_id=evt2.booth_id index=evt2.index head_parts=evt2.head_parts hair_parts=evt2.hair_parts face_parts=evt2.face_parts body_parts=evt2.body_parts hand_parts=evt2.hand_parts param_n=evt2.param_n param_h=evt2.param_h param_a=evt2.param_a param_l=evt2.param_l exp=evt2.exp performance_date=evt2.performance_date)
- for (let evtRival of evtArray3)
rival(index=evtRival.index name=evtRival.name iidx_id=evtRival.iidx_id head=evtRival.head hair=evtRival.hair face=evtRival.face body=evtRival.body hand=evtRival.hand back=evtRival.back)
if pinky_ug != null
event_2(event_play_num=pinky_ug.event_play_num last_select_hall_id=pinky_ug.last_select_hall_id)
- for (let evt4 of pinky_ug_hall)
hall_data(hall_id=evt4.hall_id play_num=evt4.play_num last_select_skill_index=evt4.last_select_skill_index hall_prog=evt4.hall_prog defeat_num=evt4.defeat_num pp_0=evt4.pp_0 pp_1=evt4.pp_1 pp_2=evt4.pp_2 pp_3=evt4.pp_3 pp_4=evt4.pp_4 pp_5=evt4.pp_5 skill_1=evt4.skill_1 skill_2=evt4.skill_2 skill_3=evt4.skill_3 cool_1=evt4.cool_1 cool_2=evt4.cool_2 cool_3=evt4.cool_3 param_1=evt4.param_1 param_2=evt4.param_2 param_3=evt4.param_3)
- for (let evt5 of pinky_ug_qpro)
hall_qpro_data(hall_id=evt5.hall_id index=evt5.index head_parts=evt5.head_parts hair_parts=evt5.hair_parts face_parts=evt5.face_parts body_parts=evt5.body_parts hand_parts=evt5.hand_parts)
- for (let evtRival of evtArray3)
rival(index=evtRival.index name=evtRival.name iidx_id=evtRival.iidx_id head=evtRival.head hair=evtRival.hair face=evtRival.face body=evtRival.body hand=evtRival.hand back=evtRival.back)
ultimate_mobile_link(music_list="-1")
link_flag
valkyrie_linkage(music_list_1="-1" music_list_2="-1" music_list_3="-1")
ccj_linkage(music_list="-1")
triple_tribe_3(music_list="-1")
triple_tribe_4(music_list="-1")
//-reflecbeat_event(music_list="-1")
//-beatstream_event(music_list="-1")
//-museca_event(music_list="-1")
//-pawapuro(prog="" power="")
language_setting(language=profile.language)
movie_agreement(agreement_version="1")
movie_setting
hide_name(__type="bool") 0
- for (let ebe of ebeArray)
extra_boss_event(phase=ebe.phase extra=ebe.extra extra_b=ebe.extra_b onemore=ebe.onemore onemore_b=ebe.onemore_b)
world_tourism
- for (let wd of wArray)
tour_data(tour_id=wd.tour_id progress=wd.progress)
world_tourism_secret_flg
flg1(__type="s64" __count="3") -1 -1 -1
flg2(__type="s64" __count="3") -1 -1 -1
world_tourism_setting
booster(__type="bool") 1
badge
- for (let b of bArray)
badge_data(category_id=b.id badge_flg_id=b.flg_id badge_flg=b.flg)
activity
today(day_id=activityDayId date=activityTimestamp)
if activityTodaySP != null
today_data(play_style=activityTodaySP.play_style music_num=activityTodaySP.music_num play_time=activityTodaySP.play_time keyboard_num=activityTodaySP.keyboard_num scratch_num=activityTodaySP.scratch_num)
clear_update_num(__type="s32" __count="13") #{activityTodaySP.clear_update_num[0]} #{activityTodaySP.clear_update_num[1]} #{activityTodaySP.clear_update_num[2]} #{activityTodaySP.clear_update_num[3]} #{activityTodaySP.clear_update_num[4]} #{activityTodaySP.clear_update_num[5]} #{activityTodaySP.clear_update_num[6]} #{activityTodaySP.clear_update_num[7]} #{activityTodaySP.clear_update_num[8]} #{activityTodaySP.clear_update_num[9]} #{activityTodaySP.clear_update_num[10]} #{activityTodaySP.clear_update_num[11]} #{activityTodaySP.clear_update_num[12]}
score_update_num(__type="s32" __count="13") #{activityTodaySP.score_update_num[0]} #{activityTodaySP.score_update_num[1]} #{activityTodaySP.score_update_num[2]} #{activityTodaySP.score_update_num[3]} #{activityTodaySP.score_update_num[4]} #{activityTodaySP.score_update_num[5]} #{activityTodaySP.score_update_num[6]} #{activityTodaySP.score_update_num[7]} #{activityTodaySP.score_update_num[8]} #{activityTodaySP.score_update_num[9]} #{activityTodaySP.score_update_num[10]} #{activityTodaySP.score_update_num[11]} #{activityTodaySP.score_update_num[12]}
if activityTodayDP != null
today_data(play_style=activityTodayDP.play_style music_num=activityTodayDP.music_num play_time=activityTodayDP.play_time keyboard_num=activityTodayDP.keyboard_num scratch_num=activityTodayDP.scratch_num)
clear_update_num(__type="s32" __count="13") #{activityTodayDP.clear_update_num[0]} #{activityTodayDP.clear_update_num[1]} #{activityTodayDP.clear_update_num[2]} #{activityTodayDP.clear_update_num[3]} #{activityTodayDP.clear_update_num[4]} #{activityTodayDP.clear_update_num[5]} #{activityTodayDP.clear_update_num[6]} #{activityTodayDP.clear_update_num[7]} #{activityTodayDP.clear_update_num[8]} #{activityTodayDP.clear_update_num[9]} #{activityTodayDP.clear_update_num[10]} #{activityTodayDP.clear_update_num[11]} #{activityTodayDP.clear_update_num[12]}
score_update_num(__type="s32" __count="13") #{activityTodayDP.score_update_num[0]} #{activityTodayDP.score_update_num[1]} #{activityTodayDP.score_update_num[2]} #{activityTodayDP.score_update_num[3]} #{activityTodayDP.score_update_num[4]} #{activityTodayDP.score_update_num[5]} #{activityTodayDP.score_update_num[6]} #{activityTodayDP.score_update_num[7]} #{activityTodayDP.score_update_num[8]} #{activityTodayDP.score_update_num[9]} #{activityTodayDP.score_update_num[10]} #{activityTodayDP.score_update_num[11]} #{activityTodayDP.score_update_num[12]}
weekly
week_data(play_style="0")
- for (let a of activityWeekSP)
week(week_index=a.week_index week_id=a.week_id date=a.date music_num=a.music_num play_time=a.play_time keyboard_num=a.keyboard_num scratch_num=a.scratch_num)
clear_update_num(__type="s32" __count="13") #{a.clear_update_num[0]} #{a.clear_update_num[1]} #{a.clear_update_num[2]} #{a.clear_update_num[3]} #{a.clear_update_num[4]} #{a.clear_update_num[5]} #{a.clear_update_num[6]} #{a.clear_update_num[7]} #{a.clear_update_num[8]} #{a.clear_update_num[9]} #{a.clear_update_num[10]} #{a.clear_update_num[11]} #{a.clear_update_num[12]}
score_update_num(__type="s32" __count="13") #{a.score_update_num[0]} #{a.score_update_num[1]} #{a.score_update_num[2]} #{a.score_update_num[3]} #{a.score_update_num[4]} #{a.score_update_num[5]} #{a.score_update_num[6]} #{a.score_update_num[7]} #{a.score_update_num[8]} #{a.score_update_num[9]} #{a.score_update_num[10]} #{a.score_update_num[11]} #{a.score_update_num[12]}
week_data(play_style="1")
- for (let b of activityWeekDP)
week(week_index=b.week_index week_id=b.week_id date=b.date music_num=b.music_num play_time=b.play_time keyboard_num=b.keyboard_num scratch_num=b.scratch_num)
clear_update_num(__type="s32" __count="13") #{b.clear_update_num[0]} #{b.clear_update_num[1]} #{b.clear_update_num[2]} #{b.clear_update_num[3]} #{b.clear_update_num[4]} #{b.clear_update_num[5]} #{b.clear_update_num[6]} #{b.clear_update_num[7]} #{b.clear_update_num[8]} #{b.clear_update_num[9]} #{b.clear_update_num[10]} #{b.clear_update_num[11]} #{b.clear_update_num[12]}
score_update_num(__type="s32" __count="13") #{b.score_update_num[0]} #{b.score_update_num[1]} #{b.score_update_num[2]} #{b.score_update_num[3]} #{b.score_update_num[4]} #{b.score_update_num[5]} #{b.score_update_num[6]} #{b.score_update_num[7]} #{b.score_update_num[8]} #{b.score_update_num[9]} #{b.score_update_num[10]} #{b.score_update_num[11]} #{b.score_update_num[12]}
mynews
- for (let a of activityMynews)
detail(play_style=a.play_style kind=a.kind news_no=a.news_no index=a.index day_id=a.day_id music_id=a.music_id note_id=a.note_id best_score=a.best_score now_score=a.now_score now_clear=a.now_clear news_time=a.news_time)
best_result
- for (let a of activityMybest)
best_data(play_style=a.play_style kind=a.kind play_side=a.play_side music_id=a.music_id note_id=a.note_id target_graph=a.target_graph target_score=a.target_score pacemaker=a.pacemaker best_clear=a.best_clear best_score=a.best_score best_misscount=a.best_misscount now_clear=a.now_clear now_score=a.now_score now_misscount=a.now_misscount now_pgreat=a.now_pgreat now_great=a.now_great now_good=a.now_good now_bad=a.now_bad now_poor=a.now_poor now_combo=a.now_combo now_fast=a.now_fast now_slow=a.now_slow option=a.option option2=a.option_2 gauge_type=a.gauge_type result_type=a.result_type update_date=a.update_date)
ghost_gauge_data(__type="bin") #{a.ghost_gauge_data}
is_special_result(__type="bool") #{a.is_special_result}

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pc(status="0")
pcdata(id=profile.id idstr=profile.idstr name=profile.name pid=profile.pid spnum=pcdata.spnum dpnum=pcdata.dpnum sach=pcdata.sach dach=pcdata.dach help=pcdata.help gno=pcdata.gno gpos=pcdata.gpos timing=pcdata.timing sdhd=pcdata.sdhd sdtype=pcdata.sdtype notes=pcdata.notes pase=pcdata.pase sp_opt=pcdata.sp_opt dp_opt=pcdata.dp_opt dp_opt2=pcdata.dp_opt2 mode=pcdata.mode pmode=pcdata.pmode liflen=pcdata.liflen judge=pcdata.judge opstyle=pcdata.opstyle hispeed=pcdata.hispeed judgeAdj=pcdata.judgeAdj)
secret
flg1(__type="s64" __count="1") -1
flg2(__type="s64" __count="1") -1
flg3(__type="s64" __count="1") -1
qpro_secret
head(__type="s64" __count="2") -1 -1
hair(__type="s64" __count="2") -1 -1
face(__type="s64" __count="2") -1 -1
body(__type="s64" __count="2") -1 -1
hand(__type="s64" __count="2") -1 -1
grade(sgid=pcdata.sgid dgid=pcdata.dgid)
- for (let d of dArray)
g(__type="u8" __count="4") #{d[0]} #{d[1]} #{d[2]} #{d[3]}
skin(__type="s16" __count="14") #{custom.frame} #{custom.turntable} #{custom.note_burst} #{custom.menu_music} #{appendsettings} #{custom.lane_cover} 0 #{custom.category_vox} #{custom.note_skin} #{custom.full_combo_splash} 0 #{Number(custom.disable_musicpreview)} 0 0
qprodata(__type="u32" __count="5") #{custom.qpro_head} #{custom.qpro_hair} #{custom.qpro_face} #{custom.qpro_hand} #{custom.qpro_body}
rlist
- for (let rd of rArray)
rival(spdp=rd.play_style id=rd.profile[2] id_str=rd.profile[3] djname=rd.profile[0] pid=rd.profile[1] sg=rd.pcdata[0] dg=rd.pcdata[1] sa=rd.pcdata[2] da=rd.pcdata[3])
stepdata(step_sach=rd.pcdata[4] step_dach=rd.pcdata[5])
qprodata(body=rd.qprodata[3] face=rd.qprodata[2] hair=rd.qprodata[0] hand=rd.qprodata[4] head=rd.qprodata[1])
shop(name=shop_data.opname)
join_shop(joinflg="1" join_cflg="1" join_id="ea" join_name=shop_data.opname)
visitor(anum="10" snum="10" pnum="10" vs_flg="1")
fcombo(__type="s16" __count="2") #{pcdata.fcombo[0]} #{pcdata.fcombo[1]}
step(sp_ach=pcdata.st_sp_ach dp_ach=pcdata.st_dp_ach sp_hdpt=pcdata.st_sp_hdpt dp_hdpt=pcdata.st_dp_hdpt sp_level=pcdata.st_sp_level dp_level=pcdata.st_dp_level sp_round=pcdata.st_sp_round dp_round=pcdata.st_dp_round sp_mplay=pcdata.st_sp_mplay dp_mplay=pcdata.st_dp_mplay review=pcdata.st_review)
stamp(__type="bin") #{pcdata.st_stamp}
help(__type="bin") #{pcdata.st_help}
achievements(last_weekly=pcdata.achi_lastweekly pack=pcdata.achi_pack pack_comp=pcdata.achi_packcomp rival_crush=pcdata.achi_rivalcrush visit_flg=pcdata.achi_visitflg weekly_num=pcdata.achi_weeklynum)
trophy(__type="s64" __count="10") #{pcdata.achi_trophy[0]} #{pcdata.achi_trophy[1]} #{pcdata.achi_trophy[2]} #{pcdata.achi_trophy[3]} #{pcdata.achi_trophy[4]} #{pcdata.achi_trophy[5]} #{pcdata.achi_trophy[6]} #{pcdata.achi_trophy[7]} #{pcdata.achi_trophy[8]} #{pcdata.achi_trophy[9]}
if link5 != null
link5(qpro=link5.qpro glass=link5.glass treasure="0" beautiful=link5.beautiful quaver=link5.quaver castle=link5.castle flip=link5.flip titans=link5.titans exusia=link5.exusia waxing=link5.waxing sampling=link5.sampling beachside=link5.beachside cuvelia=link5.cuvelia reunion=link5.reunion bad=link5.bad turii=link5.turii anisakis=link5.anisakis second=link5.second whydidyou=link5.whydidyou china=link5.china fallen=link5.fallen broken=link5.broken summer=link5.summer sakura=link5.sakura wuv=link5.wuv survival=link5.survival thunder=link5.thunder qproflg="0" glassflg="0" reflec_data="0")
//-cafe(food pastry rainbow beastie astraia beachimp holysnow trueblue ledvsscu service is_first)
gakuen(music_list="-1")
if tricolettepark != null
tricolettepark(open_music=tricolettepark.open_music boss0_damage=tricolettepark.boss0_damage boss1_damage=tricolettepark.boss1_damage boss2_damage=tricolettepark.boss2_damage boss3_damage=tricolettepark.boss3_damage boss0_stun=tricolettepark.boss0_stun boss1_stun=tricolettepark.boss1_stun boss2_stun=tricolettepark.boss2_stun boss3_stun=tricolettepark.boss3_stun magic_gauge="0" party="0" is_union="0" attack_rate="1")
commonboss(deller=pcdata.deller orb=pcdata.orb baron="0")
if redboss != null
redboss(progress=redboss.progress crush=redboss.crush open=redboss.open)
if blueboss != null
blueboss(level=blueboss.level gauge=blueboss.gauge item=blueboss.item item_flg=blueboss.item_flg row0=blueboss.row0 row1=blueboss.row1 column0=blueboss.column0 column1=blueboss.column1 sector=blueboss.sector first_flg=blueboss.first_flg general=blueboss.general)
durability(__type="bin") #{blueboss.durability}
if yellowboss != null
yellowboss(join_num="1" first_flg=yellowboss.first_flg level=yellowboss.level heroic0=yellowboss.heroic0 heroic1=yellowboss.heroic1 critical=yellowboss.critical destiny="0" last_select=yellowboss.last_select shop_message="SHOP MESSAGE" special_move="SPECIAL MOVE")
//-shop_damage(__type="s32" __count="7")
p_attack(__type="s32" __count="7") #{yellowboss.p_attack[0]} #{yellowboss.p_attack[1]} #{yellowboss.p_attack[2]} #{yellowboss.p_attack[3]} #{yellowboss.p_attack[4]} #{yellowboss.p_attack[5]} #{yellowboss.p_attack[6]}
pbest_attack(__type="s32" __count="7") #{yellowboss.pbest_attack[0]} #{yellowboss.pbest_attack[1]} #{yellowboss.pbest_attack[2]} #{yellowboss.pbest_attack[3]} #{yellowboss.pbest_attack[4]} #{yellowboss.pbest_attack[5]} #{yellowboss.pbest_attack[6]}
defeat(__type="bool" __count="7") #{yellowboss.defeat[0]} #{yellowboss.defeat[1]} #{yellowboss.defeat[2]} #{yellowboss.defeat[3]} #{yellowboss.defeat[4]} #{yellowboss.defeat[5]} #{yellowboss.defeat[6]}
//-contribution(bno rank contribution head_parts hair_parts face_parts body_parts hand_parts myflg message name) (loop)
//-random_qpro(head_parts hair_parts face_parts body_parts hand_parts) (loop)

246
iidx@asphyxia/util.ts Normal file
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import { custom } from "./models/custom";
import { pcdata } from "./models/pcdata";
import { profile } from "./models/profile";
export function IDtoCode(id: number) {
const padded = _.padStart(String(id), 8);
return `${padded.slice(0, 4)}-${padded.slice(4)}`;
}
export async function IDtoRef(iidxid: number) {
const profile = await DB.FindOne<profile>(null, {
collection: "profile",
id: iidxid,
});
if (_.isNil(profile)) return null;
return profile.__refid;
}
export function OldMidToVerMid(mid: number) {
return [Math.floor(mid / 100), mid % 100];
}
export function OldMidToNewMid(mid: number) {
const numberString = String(mid);
return Number(`${numberString.slice(0, -2)}0${numberString.slice(-2)}`);
}
export function NewMidToOldMid(mid: number) {
const numberString = String(mid);
if (numberString.length == 4) return Number(`${numberString.slice(0, 1)}${numberString.slice(-2)}`);
return Number(`${numberString.slice(0, 2)}${numberString.slice(3)}`);
}
export function ClidToPlaySide(clid: number) {
return clid < 5 ? 0 : 1;
}
export function NumArrayToString(bits: number[], numArray: number[]): string {
const characters = "0123456789:;abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
let byteSum = 0;
let byteIndex = 0;
if (bits.length > 0) {
do {
byteSum = bits[byteIndex] + byteSum;
byteIndex++;
} while (byteIndex < bits.length);
}
let result = "";
let numIdx = 0;
if (!_.isNil(numArray) && !_.isNaN(numArray[0])) {
let numArrayIdx = 0;
if (numArray.length > 0) {
let combined = 0;
do {
if (numIdx == 0) combined = 0;
const b = bits[numArrayIdx];
combined = ((numArray[numIdx] & (1 << b) - 1) | combined << b);
numArrayIdx++;
if (numArrayIdx == bits.length) {
combined <<= 32 - byteSum;
const characterCount = Math.floor((byteSum + 5) / 6);
if (characterCount > 0) {
let charaIdx = 26;
let charaLoopCnt = characterCount;
do {
const character = (combined >> charaIdx) & 63;
result += characters.charAt(character);
charaIdx -= 6;
charaLoopCnt--;
} while (charaLoopCnt > 0);
}
numArrayIdx = 0;
}
numIdx++;
} while (numIdx < numArray.length);
}
}
return result;
}
export function GetVersion(info: EamuseInfo) {
let version = -1;
switch (info.model.slice(0, 3)) {
case "GLD": return 14;
case "HDD": return 15;
case "I00": return 16;
case "JDJ": return 17;
case "JDZ": return 18;
case "KDZ": return 19;
case "LDJ":
version = Number(info.module.slice(4, 6));
if (_.isNaN(version)) version = 20;
break;
}
return version;
}
export function appendSettingConverter(
rf: boolean,
cf: boolean,
df: boolean,
af: boolean,
rsf: boolean,
rbf: boolean,
ri: boolean,
hpc: boolean,
dgc: boolean,
chs: boolean,
rpf: boolean,
hii: boolean,
dbo: boolean,
) {
const result =
Number(rf) << 0 |
Number(cf) << 1 |
Number(df) << 2 |
Number(af) << 3 |
Number(rsf) << 4 |
Number(rbf) << 6 |
Number(ri) << 7 |
Number(hpc) << 8 |
Number(dgc) << 9 |
Number(chs) << 10 |
Number(rpf) << 11 |
Number(hii) << 12 |
Number(dbo) << 14;
return result;
}
export async function ReftoProfile(refid: string) {
const profile = await DB.FindOne<profile>(refid, {
collection: "profile",
});
let profile_data = [];
try {
profile_data = [
profile.name,
profile.pid,
profile.id,
profile.idstr,
];
} catch {
profile_data = ["", 0, 0, ""];
}
return profile_data;
}
export async function ReftoPcdata(refid: string, version: number) {
const pcdata = await DB.FindOne<pcdata>(refid, {
collection: "pcdata",
version: version,
});
let p_data = [];
try {
switch (version) {
case 20:
case 21:
case 22:
case 23:
case 24:
case 25:
case 26:
p_data = [
pcdata.sgid,
pcdata.dgid,
pcdata.sach,
pcdata.dach,
pcdata.st_sp_ach,
pcdata.st_dp_ach,
];
break;
default:
p_data = [
pcdata.sgid,
pcdata.dgid,
pcdata.sach,
pcdata.dach,
];
break;
}
// this seems leftover from tricoro but still being referenced until HEROIC VERSE [st_sp_ach/st_dp_ach] //
for (let a = 0; a < p_data.length; a++) {
if (_.isNil(p_data[a])) p_data[a] = 0;
}
} catch {
p_data = [0, 0, 0, 0, 0, 0];
}
return p_data;
}
export async function ReftoQPRO(refid: string, version: number) {
const custom = await DB.FindOne<custom>(refid, {
collection: "custom",
version: version,
});
let qpro_data = [];
try {
if (version >= 31) {
qpro_data = [
custom.qpro_hair,
custom.qpro_head,
custom.qpro_face,
custom.qpro_body,
custom.qpro_hand,
custom.qpro_back,
];
}
else {
qpro_data = [
custom.qpro_hair,
custom.qpro_head,
custom.qpro_face,
custom.qpro_body,
custom.qpro_hand,
];
}
} catch {
qpro_data = [0, 0, 0, 0, 0, 0];
}
return qpro_data;
}
export function GetWeekId(date: Date) {
return Math.ceil((((date.getTime() - Date.UTC(date.getFullYear(), 0, 1)) / 86400000) + new Date(date.getFullYear(), 0, 1).getDay()) / 7);
}

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$("#version").on("change", function () {
$.ajax({
type: "post",
url: "/emit/iidxGetProfile",
data: {
refid: refid,
version: this.value,
},
dataType: "text",
success: function (result) {
let data = JSON.parse(result);
if (data["pcdata"] == null) {
alert("Theres no profile data available on this version!");
return;
}
let sp_grade = data["pcdata"].sgid;
let dp_grade = data["pcdata"].dgid;
if (sp_grade == -1) sp_grade = "----";
if (dp_grade == -1) dp_grade = "----";
$("#sp_grade").text(sp_grade);
$("#dp_grade").text(dp_grade);
},
error: function () {
alert("Unable to process data");
}
});
});

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$("#version").on("change", function () {
$.ajax({
type: "post",
url: "/emit/iidxGetSetting",
data: {
refid: refid,
version: this.value,
},
dataType: "text",
success: function (result) {
let data = JSON.parse(result);
if (data["custom"] == null) {
alert("Theres no customize data available on this version!");
return;
}
$("#frame").val(data["custom"].frame);
$("#turntable").val(data["custom"].turntable);
$("#note_burst").val(data["custom"].note_burst);
$("#menu_music").val(data["custom"].menu_music);
$("#lane_cover").val(data["custom"].lane_cover);
$("#category_vox").val(data["custom"].category_vox);
$("#note_skin").val(data["custom"].note_skin);
$("#full_combo_splash").val(data["custom"].full_combo_splash);
$("#note_beam").val(data["custom"].note_beam);
$("#judge_font").val(data["custom"].judge_font);
$("#disable_musicpreview").prop("checked", data["custom"].disable_musicpreview);
$("#pacemaker_cover").val(data["custom"].pacemaker_cover);
$("#vefx_lock").prop("checked", data["custom"].vefx_lock);
$("#effect").val(data["custom"].effect);
$("#bomb_size").val(data["custom"].bomb_size);
$("#disable_hcn_color").prop("checked", data["custom"].disable_hcn_color);
$("#first_note_preview").val(data["custom"].first_note_preview);
if (data["custom"].note_size == undefined) $("#note_size").val(0);
else $("#note_size").val(data["custom"].note_size);
if (data["custom"].lift_cover == undefined) $("#lift_cover").val(0);
else $("#lift_cover").val(data["custom"].lift_cover);
if (data["custom"].note_beam_size == undefined) $("#note_beam_size").val(0);
else $("#note_beam_size").val(data["custom"].note_beam_size);
$("#rank_folder").prop("checked", data["custom"].rank_folder);
$("#clear_folder").prop("checked", data["custom"].clear_folder);
$("#diff_folder").prop("checked", data["custom"].diff_folder);
$("#alpha_folder").prop("checked", data["custom"].alpha_folder);
$("#rival_folder").prop("checked", data["custom"].rival_folder);
$("#rival_battle_folder").prop("checked", data["custom"].rival_battle_folder);
$("#rival_info").prop("checked", data["custom"].rival_info);
$("#hide_playcount").prop("checked", data["custom"].hide_playcount);
$("#disable_graph_cutin").prop("checked", data["custom"].disable_graph_cutin);
$("#class_hispeed").prop("checked", data["custom"].class_hispeed);
$("#rival_played_folder").prop("checked", data["custom"].rival_played_folder);
$("#hide_iidxid").prop("checked", data["custom"].hide_iidxid);
if (data["custom"].disable_beginner_option == undefined) $("#disable_beginner_option").prop("checked", false);
else $("#disable_beginner_option").prop("checked", data["custom"].disable_beginner_option);
$("#qpro_head").val(data["custom"].qpro_head);
$("#qpro_hair").val(data["custom"].qpro_hair);
$("#qpro_hand").val(data["custom"].qpro_hand);
$("#qpro_face").val(data["custom"].qpro_face);
$("#qpro_body").val(data["custom"].qpro_body);
if (data["custom"].qpro_back == undefined) $("#qpro_back").val(0);
else $("#qpro_back").val(data["custom"].qpro_back);
if (data["lm_custom"] == null) {
$("#lm_skin").val(0);
$("#lm_bg").val(0);
} else {
$("#lm_skin").val(data["lm_custom"].premium_skin);
$("#lm_bg").val(data["lm_custom"].premium_bg);
}
},
error: function () {
alert("Unable to process data");
}
});
});

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//DATA//
profile: DB.FindOne(refid, { collection: 'profile' })
pcdata: DB.FindOne(refid, { collection: 'pcdata' })
-
const version = [
14,
15,
16,
17,
18,
19,
20,
21,
22,
23,
24,
25,
26,
27,
28,
29,
30,
31,
32
];
div
.card
.card-header
p.card-header-title
span.icon
i.mdi.mdi-account-edit
| Profile
.card-content
.field
label.label Version
.ver-select
.control
.select
select(id="version")
each i in version
option(selected=(i==pcdata.version)) #{i}
.field
label.label Name
.body
p(id="name") #{profile.name}
.field
label.label IIDX ID
.body
p(id="iidxid") #{profile.idstr}
.field
label.label SP Grade
.body
- const a = pcdata.sgid
if a==-1
p(id="sp_grade") ----
else
p(id="sp_grade") #{pcdata.sgid}
.field
label.label DP Grade
.body
- const b = pcdata.dgid
if b==-1
p(id="dp_grade") ----
else
p(id="dp_grade") #{pcdata.dgid}
script(src="static/asset/js/detail.js")

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//DATA//
profile: DB.FindOne(refid, { collection: "profile" })
pcdata: DB.FindOne(refid, { collection: "pcdata" })
custom: DB.FindOne(refid, { collection: "custom" })
lm_custom: DB.FindOne(refid, { collection: "lightning_custom" })
-
const version = [
14,
15,
16,
17,
18,
19,
20,
21,
22,
23,
24,
25,
26,
27,
28,
29,
30,
31,
32
];
div
.card
.card-header
p.card-header-title
span.icon
i.mdi.mdi-account-edit
| Settings
.card-content
form(method="post" action="/emit/iidxUpdateCustom")
.field
input(type="text" name="refid", value=refid readonly hidden)
label.label IIDX ID
.control
input.input(type="text" name="iidxid", value=profile.idstr readonly)
.field
label.label Version
.control
.select
select(name="version", id="version")
each i in version
option(selected=(i==pcdata.version)) #{i}
.field
label.label Name
.control
input.input(type="text" name="name", id="name", value=profile.name)
//- SKIN
.field
label.label Frame
.control
input.input(type="number" name="frame", id="frame", value=custom.frame)
.field
label.label Turntable
.control
input.input(type="number" name="turntable", id="turntable", value=custom.turntable)
.field
label.label Note Burst
.control
input.input(type="number" name="note_burst", id="note_burst", value=custom.note_burst)
.field
label.label Menu Music
.control
input.input(type="number" name="menu_music", id="menu_music", value=custom.menu_music)
.field
label.label Lane Cover
.control
input.input(type="number" name="lane_cover", id="lane_cover", value=custom.lane_cover)
.field
label.label Category Voice
.control
input.input(type="number" name="category_vox", id="category_vox", value=custom.category_vox)
.field
label.label Note Skin
.control
input.input(type="number" name="note_skin", id="note_skin", value=custom.note_skin)
.field
label.label Full Combo Splash
.control
input.input(type="number" name="full_combo_splash", id="full_combo_splash", value=custom.full_combo_splash)
.field
label.label Note Beam
.control
input.input(type="number" name="note_beam", id="note_beam", value=custom.note_beam)
.field
label.label Judgement Font
.control
input.input(type="number" name="judge_font", id="judge_font", value=custom.judge_font)
.field
label.label Disable Music Preview
.control
input(type="checkbox" name="disable_musicpreview", id="disable_musicpreview", checked=Boolean(custom.disable_musicpreview))
.field
label.label Pacemaker Cover
.control
input.input(type="number" name="pacemaker_cover", id="pacemaker_cover", value=custom.pacemaker_cover)
.field
label.label VEFX Lock
.control
input(type="checkbox" name="vefx_lock", id="vefx_lock", checked=Boolean(custom.vefx_lock))
.field
label.label VEFX Lock (Effector)
.control
input.input(type="number" name="effect", id="effect", value=custom.effect)
.field
label.label Note Burst Size
.control
input.input(type="number" name="bomb_size", id="bomb_size", value=custom.bomb_size)
.field
label.label Disable HCN Color
.control
input(type="checkbox" name="disable_hcn_color", id="disable_hcn_color", checked=Boolean(custom.disable_hcn_color))
.field
label.label First Note Preview
.control
input.input(type="number" name="first_note_preview", id="first_note_preview", value=custom.first_note_preview)
.field
label.label Note Size
.control
if custom.note_size === undefined
input.input(type="number" name="note_size", id="note_size", value="0")
else
input.input(type="number" name="note_size", id="note_size", value=custom.note_size)
.field
label.label Lift Cover
.control
if custom.lift_cover === undefined
input.input(type="number" name="lift_cover", id="lift_cover", value="0")
else
input.input(type="number" name="lift_cover", id="lift_cover", value=custom.lift_cover)
.field
label.label Note Beam Size
.control
if custom.note_beam_size === undefined
input.input(type="number" name="note_beam_size", id="note_beam_size", value="0")
else
input.input(type="number" name="note_beam_size", id="note_beam_size", value=custom.note_beam_size)
//- APPEND SETTINGS
.field
label.label Rank Folder
.control
input(type="checkbox" name="rank_folder", id="rank_folder", checked=Boolean(custom.rank_folder))
.field
label.label Clear State Folder
.control
input(type="checkbox" name="clear_folder", id="clear_folder", checked=Boolean(custom.clear_folder))
.field
label.label Difficulty Folder
.control
input(type="checkbox" name="diff_folder", id="diff_folder", checked=Boolean(custom.diff_folder))
.field
label.label Alphabet Folder
.control
input(type="checkbox" name="alpha_folder", id="alpha_folder", checked=Boolean(custom.alpha_folder))
.field
label.label Rival Folder
.control
input(type="checkbox" name="rival_folder", id="rival_folder", checked=Boolean(custom.rival_folder))
.field
label.label Rival WIN/LOSE Folder
.control
input(type="checkbox" name="rival_battle_folder", id="rival_battle_folder", checked=Boolean(custom.rival_battle_folder))
.field
label.label Rival Info / Venue Top Display
.control
input(type="checkbox" name="rival_info", id="rival_info", checked=Boolean(custom.rival_info))
.field
label.label Hide Playcount
.control
input(type="checkbox" name="hide_playcount", id="hide_playcount", checked=Boolean(custom.hide_playcount))
.field
label.label Disable Pacemaker Cut-In
.control
input(type="checkbox" name="disable_graph_cutin", id="disable_graph_cutin", checked=Boolean(custom.disable_graph_cutin))
.field
label.label Classic Hi-SPEED
.control
input(type="checkbox" name="class_hispeed", id="class_hispeed", checked=Boolean(custom.class_hispeed))
.field
label.label Rival Played Folder
.control
input(type="checkbox" name="rival_played_folder", id="rival_played_folder", checked=Boolean(custom.rival_played_folder))
.field
label.label Hide IIDX ID
.control
input(type="checkbox" name="hide_iidxid", id="hide_iidxid", checked=Boolean(custom.hide_iidxid))
.field
label.label Disable Beginner Option
.control
if custom.disable_beginner_option === undefined
input(type="checkbox" name="disable_beginner_option", id="disable_beginner_option", checked=Boolean(false))
else
input(type="checkbox" name="disable_beginner_option", id="disable_beginner_option", checked=Boolean(custom.disable_beginner_option))
//- QPRO
.field
label.label QPRO Head
.control
input.input(type="number" name="qpro_head", id="qpro_head", value=custom.qpro_head)
.field
label.label QPRO Hair
.control
input.input(type="number" name="qpro_hair", id="qpro_hair", value=custom.qpro_hair)
.field
label.label QPRO Hand
.control
input.input(type="number" name="qpro_hand", id="qpro_hand", value=custom.qpro_hand)
.field
label.label QPRO Face
.control
input.input(type="number" name="qpro_face", id="qpro_face", value=custom.qpro_face)
.field
label.label QPRO Body
.control
input.input(type="number" name="qpro_body", id="qpro_body", value=custom.qpro_body)
.field
label.label QPRO Back
.control
if custom.qpro_back === undefined
input.input(type="number" name="qpro_back", id="qpro_back", value="0")
else
input.input(type="number" name="qpro_back", id="qpro_back", value=custom.qpro_back)
//- LIGHTNING CUSTOM
if lm_custom != null
.field
label.label Premium Area Skin
input.input(type="number" name="lm_skin", id="lm_skin", value=lm_custom.premium_skin)
label.label Premium Area Background
input.input(type="number" name="lm_bg", id="lm_bg", value=lm_custom.premium_bg)
.field
button.button.is-primary(type="submit")
span.icon
i.mdi.mdi-check
span Submit
script(src="static/asset/js/setting.js")

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//DATA//
profile: DB.FindOne(refid, { collection: "profile" })
profiles: DB.Find(null, { collection: "profile" })
rival: DB.Find(refid, { collection: "rival" })
-
let rival_list=[["", "None", "0000-0000"]];
profiles.forEach((res) => {
rival_list.push([res.__refid, res.name, res.idstr])
});
let my_sp_rival = [], my_dp_rival = [];
rival.forEach((res) => {
if (res.play_style == 1) my_sp_rival[res.index] = res.rival_refid;
else if (res.play_style == 2) my_dp_rival[res.index] = res.rival_refid;
});
div
.card
.card-header
p.card-header-title
span.icon
i.mdi.mdi-account-edit
| Rivals
.card-content
form(method="post" action="/emit/iidxUpdateRival")
.field
input(type="text" name="refid", value=refid readonly hidden)
label.label SP Rivals
.body
.control
.select
select(name="sp_rival1")
each i in rival_list
if my_sp_rival[0] != null
option(selected=i[0]==my_sp_rival[0], value=i[0]) #{i[1]} [#{i[2]}]
else
option(value=i[0]) #{i[1]} [#{i[2]}]
.control
.select
select(name="sp_rival2")
each i in rival_list
if my_sp_rival[1] != null
option(selected=i[0]==my_sp_rival[1], value=i[0]) #{i[1]} [#{i[2]}]
else
option(value=i[0]) #{i[1]} [#{i[2]}]
.control
.select
select(name="sp_rival3")
each i in rival_list
if my_sp_rival[2] != null
option(selected=i[0]==my_sp_rival[2], value=i[0]) #{i[1]} [#{i[2]}]
else
option(value=i[0]) #{i[1]} [#{i[2]}]
.control
.select
select(name="sp_rival4")
each i in rival_list
if my_sp_rival[3] != null
option(selected=i[0]==my_sp_rival[3], value=i[0]) #{i[1]} [#{i[2]}]
else
option(value=i[0]) #{i[1]} [#{i[2]}]
.control
.select
select(name="sp_rival5")
each i in rival_list
if my_sp_rival[4] != null
option(selected=i[0]==my_sp_rival[4], value=i[0]) #{i[1]} [#{i[2]}]
else
option(value=i[0]) #{i[1]} [#{i[2]}]
.field
label.label DP Rivals
.body
.control
.select
select(name="dp_rival1")
each i in rival_list
if my_dp_rival[0] != null
option(selected=i[0]==my_dp_rival[0], value=i[0]) #{i[1]} [#{i[2]}]
else
option(value=i[0]) #{i[1]} [#{i[2]}]
.control
.select
select(name="dp_rival2")
each i in rival_list
if my_dp_rival[1] != null
option(selected=i[0]==my_dp_rival[1], value=i[0]) #{i[1]} [#{i[2]}]
else
option(value=i[0]) #{i[1]} [#{i[2]}]
.control
.select
select(name="dp_rival3")
each i in rival_list
if my_dp_rival[2] != null
option(selected=i[0]==my_dp_rival[2], value=i[0]) #{i[1]} [#{i[2]}]
else
option(value=i[0]) #{i[1]} [#{i[2]}]
.control
.select
select(name="dp_rival4")
each i in rival_list
if my_dp_rival[3] != null
option(selected=i[0]==my_dp_rival[3], value=i[0]) #{i[1]} [#{i[2]}]
else
option(value=i[0]) #{i[1]} [#{i[2]}]
.control
.select
select(name="dp_rival5")
each i in rival_list
if my_dp_rival[4] != null
option(selected=i[0]==my_dp_rival[4], value=i[0]) #{i[1]} [#{i[2]}]
else
option(value=i[0]) #{i[1]} [#{i[2]}]
.field
button.button.is-primary(type="submit")
span.icon
i.mdi.mdi-check
span Submit

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//DATA//
score: DB.Find(refid, { collection: 'score' })
div
.card
.card-header
p.card-header-title
span.icon
i.mdi.mdi-account-edit
| Score
.card-content
table.table
thead
tr
th Music ID
th EXSCORE [SPB~DPL]
th Miss Count [SPB~DPL]
th Clear Lamp [SPB~DPL]
tbody
each i in score
tr
td #{i.mid}
td #{i.esArray}
td #{i.mArray}
td #{i.cArray}

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div
.card
.card-header
p.card-header-title
span.icon
i.mdi.mdi-account-edit
| Data Management
.card-content
.field
label.label [!] This will overwrite existing scores
form(method="post" action="/emit/iidxImportScoreData")
.field
input(type="text" name="refid", value=refid readonly hidden)
input.input(type="text" name="data" placeholder="Paste score JSON data")
p
button.button.is-primary(type="submit")
span.icon
i.mdi.mdi-check
span Score Import
.field
form(method="post" action="/emit/iidxExportScoreData")
.field
input(type="text" name="refid", value=refid readonly hidden)
button.button.is-primary(type="submit")
span.icon
i.mdi.mdi-check
span Score Export