Commit Graph

45668 Commits

Author SHA1 Message Date
Tom Pratt
d9e2725e85 Implement player list 2026-05-19 12:02:55 +02:00
Tom Pratt
af2fda5649 Reorder netplay class
Put all the boring settings at the bottom to reduce scrolling!
2026-05-19 12:02:55 +02:00
Tom Pratt
b72f3c1afc Add mostly empty Netplay screen, equivalent of NetPlayDialog in QT.
All it can do at this point is quit the current netplay session when backing out of this screen.
2026-05-19 12:02:55 +02:00
Tom Pratt
5527e8138e Move NetplaySetupScreen to its own file 2026-05-19 12:02:55 +02:00
Tom Pratt
f52ca02ca2 Show client connection errors and handle connection result
If result is a success sent event to launch the next netplay screen. if it fails, clear up the netplay client
2026-05-19 12:02:54 +02:00
Tom Pratt
3ed9174208 Store netplay BootSessionData and use it to run the netplay game 2026-05-19 12:02:54 +02:00
Tom Pratt
766374434c Pass game list to NetPlayUICallbacks and implement OnMsgChangeGame, OnMsgStartGame, FindGameFile 2026-05-19 12:02:54 +02:00
Tom Pratt
1464fdfc28 Add NetPlayClient join and stub NetPlayUICallbacks 2026-05-19 12:02:54 +02:00
Tom Pratt
a1983e5fa2 Add Netplay settings JNI layer and wire up NetplaySetupViewModel 2026-05-19 12:02:54 +02:00
Tom Pratt
f10022f2dc Netplay setup UI
Only for connecting, no hosting yet.
2026-05-19 12:02:53 +02:00
Tom Pratt
c716c32ce8 Add compose dependencies for Android and empty NetplaySetupActivity
Derive compose colour theming from the existing XML styles already set at the activity level.
2026-05-19 12:02:53 +02:00
Dentomologist
7b69949cec
Merge pull request #14581 from matheuswillder/NFS-Gecko-Codes
GameINI: Action Replay/Gecko codes to unlock Most Wanted Black Edition and Carbon Collector's Edition in GameCube/Wii's Need for Speed
2026-05-18 13:59:06 -07:00
Admiral H. Curtiss
30c7c7e2b7
Merge pull request #14653 from Tilka/net_accept
IOS/Network: reduce log verbosity of SO_EAGAIN to info level
2026-05-18 22:04:29 +02:00
Tillmann Karras
4618e4bb40 IOS/Network: reduce log verbosity of SO_EAGAIN to info level
Otherwise IOCTL_SO_ACCEPT is very noisy until a client connects.
2026-05-15 23:01:27 +01:00
JMC47
604d13e1cc
Merge pull request #14448 from TheShrubMaster/main
AudioCommon: Add individual Wiimote audio mixer
2026-05-14 18:36:49 -04:00
Weston Heard
adcfbda2a3 AudioCommon: Add individual Wiimote audio mixer
Also incremented STATE_VERSION.
2026-05-14 14:50:45 -05:00
Dentomologist
d0d354fbed
Merge pull request #14635 from JosJuice/android-panic-log-crash
Android: Move alert message log from Kotlin to C++
2026-05-12 17:14:06 -07:00
Admiral H. Curtiss
34311f5fa2
Merge pull request #14592 from jordan-woyak/memcard-manager-scrolling
DolphinQt/GCMemcardManager: Set ScrollMode::ScrollPerPixel to make scrolling behavior less annoying.
2026-05-11 23:04:22 +02:00
Admiral H. Curtiss
8bf1f8970a
Merge pull request #14613 from JosJuice/wad-tmd-checks
DiscIO: Add extra IsValid checks for VolumeWAD::m_tmd
2026-05-11 22:59:40 +02:00
Matheus Willder
9cc177cc79 AR/Gecko codes to unlock Black Edition and Collector's Edition in Need for Speed
It also updates a game's INI file, as per conversation in this PR
2026-05-09 00:09:22 +00:00
JosJuice
4470534dc5 Android: Move alert message log from Kotlin to C++
For some reason, NativeLibrary.kt calling Log for the alert message text
makes Dolphin die with a JNI error. Supposedly the jstring passed to the
logging function is invalid. I don't understand why, because the dialog
that we show right afterwards is able to read the string just fine. The
error happens even if I pass the string directly to Log without
prepending any extra text.

There's no real downside to having the logging in C++ instead of Kotlin,
so let's move it to C++ to avoid the JNI error.
2026-05-08 10:56:51 +02:00
Dentomologist
d19952cc11
Merge pull request #14634 from JosJuice/jitarm64-msr-dr-bit
JitArm64: Fix DR check in MSRUpdated
2026-05-07 17:21:50 -07:00
Dentomologist
30a20d75d2
Merge pull request #14629 from Simonx22/android/convert-tvutil-to-kotlin
Android: Convert TvUtil to Kotlin
2026-05-07 13:23:48 -07:00
JosJuice
f09a736f14
Merge pull request #14645 from Dentomologist/msghandler_use_more_suitable_log_levels
MsgHandler: Use LogLevel matching MsgType for alerts
2026-05-07 11:07:41 +02:00
Dentomologist
8afc696a1e
Merge pull request #14644 from tom-pratt/fix_do_all_players_have_game
DoAllPlayersHaveSameGame returns correct result instead of always true
2026-05-06 15:07:33 -07:00
Dentomologist
cf20cdabd4
Merge pull request #14632 from vladfi1/upstream-pipe-inputs-fix
Unconditionally lock in ControllerInterface::UpdateInput
2026-05-06 13:40:16 -07:00
Vlad Firoiu
20718de37e Unconditionally lock in ControllerInterface::UpdateInput. 2026-05-06 15:57:03 -04:00
Dentomologist
dfda04c4e4 MsgHandler: Use log level matching MsgType for alerts
When calling `ShowMessageAlert` with a given `MsgType`, log the alert
with a `LogLevel` matching the `MsgType` instead of always using
`LogLevel::LERROR`.
2026-05-06 12:44:43 -07:00
Tom Pratt
bedb283d93 DoAllPlayersHaveSameGame returns correct result instead of always true
SendGameStatus() was writing SyncIdentifierComparison as a u32 but the server reads it as a u8 enum, so the server always gets 0 (SameGame). This bug was introduced in commit 66276ac.
2026-05-06 14:06:01 +02:00
Dentomologist
6d5399246e
Merge pull request #14532 from Dentomologist/autoupdatechecker_fix_edge_cases
AutoUpdateChecker: Fix Edge Cases
2026-05-05 16:23:16 -07:00
Jordan Woyak
b0eb643c61
Merge pull request #14642 from SuperSamus/cpp-move-fixup-nocubeb
Fixup #14565 (compilation with `-DENABLE_CUBEB=OFF`)
2026-05-05 11:45:55 -05:00
Martino Fontana
3c06541718 Fixup #14565 (compilation with -DENABLE_CUBEB=OFF) 2026-05-05 13:50:05 +02:00
Jordan Woyak
e22551eae1
Merge pull request #14641 from Dentomologist/replace_maybe_unused_annotations_with_commented_names
Replace some [[maybe_unused]] annotations with commented names
2026-05-03 20:20:07 -05:00
Dentomologist
34646cb9a9 Replace some [[maybe_unused]] annotations with commented names
Remove the [[maybe_unused]] annotation from various parameters that are
unconditionally unused and comment out their names instead. This makes
it unambiguous that the variables are unused, while making the remaining
[[maybe_unused]] annotations more reliable indicators that those
variables are in fact used in some contexts.

These parameters are mostly in overridden functions where the override
doesn't need that particular variable.
2026-05-03 17:09:59 -07:00
Jordan Woyak
eb44b64c9e
Merge pull request #14628 from JosJuice/android-remove-hostthreadlock
Android: Remove HostThreadLock
2026-05-01 11:39:24 -05:00
JosJuice
058c7021b8 JitArm64: Fix DR check in MSRUpdated
TBZ takes the index of the bit to test, not a LogicalImm.
2026-05-01 10:23:59 +02:00
Jordan Woyak
1907ffa45d
Merge pull request #14384 from ethanuppal/editdsuservers
Config: Add Edit button to DSU server menu
2026-04-30 20:50:17 -05:00
Simonx22
a7e98c776d Android: Convert TvUtil to Kotlin 2026-04-30 16:23:32 -04:00
Ethan Uppal
4e55d2518a
Config: Add Edit button to DSU server menu
Signed-off-by: Ethan Uppal <113849268+ethanuppal@users.noreply.github.com>
2026-04-30 02:23:41 -04:00
JMC47
ecfaa95e5a
Merge pull request #14543 from spaceage64/add-classic-controller-codes
Update/Add cheats for Animal Crossing: City Folk
2026-04-29 19:52:37 -04:00
spaceage64
3944310308 Add Classic Controller support cheats for Animal Crossing (all regions) 2026-04-29 19:44:31 +02:00
JosJuice
c73dde2193 Android: Remove HostThreadLock
Follow-up to 068947e. HostThreadLock no longer serves a purpose.
2026-04-29 18:55:18 +02:00
Dentomologist
2b743639d8
Merge pull request #13505 from tygyh/Replace-find-with-contains
Source/Core: Replace `find(x) != npos` with `contains(x)`
2026-04-28 17:50:51 -07:00
Dentomologist
725a726174
Merge pull request #14602 from jordan-woyak/show-file-in-folder
QtUtils: Add ShowFileInFolder function and make GameList right-click menu actions use it.
2026-04-28 17:29:44 -07:00
JMC47
0e8fa3caca
Merge pull request #14601 from jordan-woyak/mkgp-wheel-fix
HW/Triforce/MarioKartGP: Tweak the steering wheel FFB device responses to prevent "Wheel Error" screens.
2026-04-27 16:48:28 -04:00
JMC47
ab6b30afe2
Merge pull request #14582 from jordan-woyak/gamesettings-allow-imm-xfb
GameSettings: Allow ImmediateXFB for a handful of games that seem fine with it.
2026-04-27 13:11:42 -04:00
JMC47
d47d5431a1
Merge pull request #14617 from jordan-woyak/gamesettings-secret-rings
GameSettings: Set SafeTextureCacheColorSamples for "Sonic and the Secret Rings".
2026-04-27 13:10:15 -04:00
JMC47
77b778302c
Merge pull request #14614 from jordan-woyak/gamesettings-metroid-prime
GameSettings: Disable EFBToTexture for "Metroid Prime 2: Dark Echoes (Wii)" to fix the scan visor.
2026-04-27 13:09:20 -04:00
JMC47
6409c5beb3
Merge pull request #13931 from SuperSamus/pikmin-squared-60fps
GameINI: Add 60 FPS code for Pikmin Squared
2026-04-27 13:09:00 -04:00
Jordan Woyak
5e1185b979 HW/Triforce/MarioKartGP: Tweak the steering wheel FFB device responses to prevent "Wheel Error" screens. 2026-04-27 11:59:12 -05:00