Merge pull request #14384 from ethanuppal/editdsuservers

Config: Add Edit button to DSU server menu
This commit is contained in:
Jordan Woyak 2026-04-30 20:50:17 -05:00 committed by GitHub
commit 1907ffa45d
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GPG Key ID: B5690EEEBB952194
10 changed files with 262 additions and 83 deletions

3
.gitignore vendored
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@ -43,3 +43,6 @@ CMakeLists.txt.user
/.vscode/
# Ignore flatpak-builder's cache dir
.flatpak-builder
# clangd cache for Neovim
.cache/clangd

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@ -71,10 +71,12 @@ add_executable(dolphin-emu
Config/ControllerInterface/ControllerInterfaceWindow.h
Config/SDLHints/SDLHintsWindow.cpp
Config/SDLHints/SDLHintsWindow.h
Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp
Config/ControllerInterface/DualShockUDPClientAddServerDialog.h
Config/ControllerInterface/DualShockUDPClientEditServerDialog.cpp
Config/ControllerInterface/DualShockUDPClientEditServerDialog.h
Config/ControllerInterface/DualShockUDPClientWidget.cpp
Config/ControllerInterface/DualShockUDPClientWidget.h
Config/ControllerInterface/DualShockUDPSettings.cpp
Config/ControllerInterface/DualShockUDPSettings.h
Config/ControllerInterface/ServerStringValidator.cpp
Config/ControllerInterface/ServerStringValidator.h
Config/ControllersPane.cpp

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@ -1,7 +1,7 @@
// Copyright 2020 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.h"
#include "DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.h"
#include <fmt/format.h>
@ -15,20 +15,21 @@
#include <QString>
#include <QWidget>
#include "Common/Config/Config.h"
#include "DolphinQt/Config/ControllerInterface/DualShockUDPSettings.h"
#include "DolphinQt/Config/ControllerInterface/ServerStringValidator.h"
#include "InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.h"
DualShockUDPClientAddServerDialog::DualShockUDPClientAddServerDialog(QWidget* parent)
: QDialog(parent)
DualShockUDPClientEditServerDialog::DualShockUDPClientEditServerDialog(
QWidget* parent, std::optional<size_t> existing_index)
: QDialog(parent), m_existing_index(std::move(existing_index))
{
CreateWidgets();
setLayout(m_main_layout);
}
void DualShockUDPClientAddServerDialog::CreateWidgets()
void DualShockUDPClientEditServerDialog::CreateWidgets()
{
setWindowTitle(tr("Add New DSU Server"));
setWindowTitle(tr(m_existing_index.has_value() ? "Edit DSU Server" : "Add New DSU Server"));
m_main_layout = new QGridLayout;
@ -44,6 +45,14 @@ void DualShockUDPClientAddServerDialog::CreateWidgets()
m_server_port->setMaximum(65535);
m_server_port->setValue(ciface::DualShockUDPClient::DEFAULT_SERVER_PORT);
if (m_existing_index.has_value())
{
const auto server = DualShockUDPSettings::GetServers()[*m_existing_index];
m_description->setText(QString::fromStdString(server.description));
m_server_address->setText(QString::fromStdString(server.server_address));
m_server_port->setValue(server.server_port);
}
m_main_layout->addWidget(new QLabel(tr("Description")), 1, 0);
m_main_layout->addWidget(m_description, 1, 1);
m_main_layout->addWidget(new QLabel(tr("Server IP Address")), 2, 0);
@ -52,25 +61,30 @@ void DualShockUDPClientAddServerDialog::CreateWidgets()
m_main_layout->addWidget(m_server_port, 3, 1);
m_buttonbox = new QDialogButtonBox();
auto* add_button = new QPushButton(tr("Add"));
auto* finish_button = new QPushButton(tr(m_existing_index ? "Apply" : "Add"));
auto* cancel_button = new QPushButton(tr("Cancel"));
m_buttonbox->addButton(add_button, QDialogButtonBox::AcceptRole);
m_buttonbox->addButton(finish_button, QDialogButtonBox::AcceptRole);
m_buttonbox->addButton(cancel_button, QDialogButtonBox::RejectRole);
connect(add_button, &QPushButton::clicked, this,
&DualShockUDPClientAddServerDialog::OnServerAdded);
connect(cancel_button, &QPushButton::clicked, this, &DualShockUDPClientAddServerDialog::reject);
add_button->setDefault(true);
connect(finish_button, &QPushButton::clicked, this,
&DualShockUDPClientEditServerDialog::OnServerFinished);
connect(cancel_button, &QPushButton::clicked, this, &DualShockUDPClientEditServerDialog::reject);
finish_button->setDefault(true);
m_main_layout->addWidget(m_buttonbox, 4, 0, 1, 2);
}
void DualShockUDPClientAddServerDialog::OnServerAdded()
void DualShockUDPClientEditServerDialog::OnServerFinished()
{
const auto& servers_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVERS);
Config::SetBaseOrCurrent(ciface::DualShockUDPClient::Settings::SERVERS,
servers_setting + fmt::format("{}:{}:{};",
m_description->text().toStdString(),
m_server_address->text().toStdString(),
m_server_port->value()));
const auto server =
DualShockUDPServer(m_description->text().toStdString(),
m_server_address->text().toStdString(), m_server_port->value());
if (m_existing_index.has_value())
{
DualShockUDPSettings::ReplaceServer(*m_existing_index, server);
}
else
{
DualShockUDPSettings::AddServer(server);
}
accept();
}

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@ -3,6 +3,8 @@
#pragma once
#include <optional>
#include <QDialog>
class QDialogButtonBox;
@ -10,16 +12,18 @@ class QGridLayout;
class QLineEdit;
class QSpinBox;
class DualShockUDPClientAddServerDialog final : public QDialog
class DualShockUDPClientEditServerDialog final : public QDialog
{
Q_OBJECT
public:
explicit DualShockUDPClientAddServerDialog(QWidget* parent);
explicit DualShockUDPClientEditServerDialog(QWidget* parent,
std::optional<size_t> existing_index);
private:
void CreateWidgets();
void OnServerAdded();
void OnServerFinished();
std::optional<size_t> m_existing_index;
QDialogButtonBox* m_buttonbox;
QGridLayout* m_main_layout;
QLineEdit* m_description;

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@ -11,10 +11,9 @@
#include <QListWidget>
#include <QPushButton>
#include "Common/Config/Config.h"
#include "DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.h"
#include "DolphinQt/Config/ControllerInterface/DualShockUDPClientEditServerDialog.h"
#include "DolphinQt/Config/ControllerInterface/DualShockUDPSettings.h"
#include "DolphinQt/QtUtils/NonDefaultQPushButton.h"
#include "InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.h"
DualShockUDPClientWidget::DualShockUDPClientWidget()
{
@ -27,27 +26,26 @@ void DualShockUDPClientWidget::CreateWidgets()
auto* main_layout = new QVBoxLayout;
m_servers_enabled = new QCheckBox(tr("Enable"));
m_servers_enabled->setChecked(Config::Get(ciface::DualShockUDPClient::Settings::SERVERS_ENABLED));
m_servers_enabled->setChecked(DualShockUDPSettings::IsEnabled());
main_layout->addWidget(m_servers_enabled, 0, {});
m_server_list = new QListWidget();
main_layout->addWidget(m_server_list);
m_add_server = new NonDefaultQPushButton(tr("Add..."));
m_add_server->setEnabled(m_servers_enabled->isChecked());
m_edit_server = new NonDefaultQPushButton(tr("Edit"));
m_remove_server = new NonDefaultQPushButton(tr("Remove"));
m_remove_server->setEnabled(m_servers_enabled->isChecked());
QHBoxLayout* hlayout = new QHBoxLayout;
hlayout->addStretch();
hlayout->addWidget(m_add_server);
hlayout->addWidget(m_edit_server);
hlayout->addWidget(m_remove_server);
main_layout->addItem(hlayout);
auto* description =
new QLabel(tr("DSU protocol enables the use of input and motion data from compatible "
new QLabel(tr("The DSU protocol enables the use of input and motion data from compatible "
"sources, like PlayStation, Nintendo Switch and Steam controllers.<br><br>"
"For setup instructions, "
"<a href=\"https://wiki.dolphin-emu.org/index.php?title=DSU_Client\">"
@ -65,82 +63,69 @@ void DualShockUDPClientWidget::CreateWidgets()
void DualShockUDPClientWidget::ConnectWidgets()
{
connect(m_add_server, &QPushButton::clicked, this, &DualShockUDPClientWidget::OnServerAdded);
connect(m_edit_server, &QPushButton::clicked, this, &DualShockUDPClientWidget::OnServerEdited);
connect(m_remove_server, &QPushButton::clicked, this, &DualShockUDPClientWidget::OnServerRemoved);
connect(m_server_list, &QListWidget::currentRowChanged, this,
&DualShockUDPClientWidget::OnServerSelection);
connect(m_servers_enabled, &QCheckBox::clicked, this,
&DualShockUDPClientWidget::OnServersToggled);
connect(m_add_server, &QPushButton::clicked, this, &DualShockUDPClientWidget::OnServerAdded);
connect(m_remove_server, &QPushButton::clicked, this, &DualShockUDPClientWidget::OnServerRemoved);
}
void DualShockUDPClientWidget::SetButtonEnableStates()
{
const bool has_selection = m_server_list->currentRow() != -1;
m_edit_server->setEnabled(has_selection);
m_remove_server->setEnabled(has_selection);
}
void DualShockUDPClientWidget::RefreshServerList()
{
m_server_list->clear();
const auto server_address_setting =
Config::Get(ciface::DualShockUDPClient::Settings::SERVER_ADDRESS);
const auto server_port_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVER_PORT);
// Update our servers setting if the user is using old configuration
if (!server_address_setting.empty() && server_port_setting != 0)
for (const auto& server : DualShockUDPSettings::GetServers())
{
const auto& servers_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVERS);
Config::SetBaseOrCurrent(ciface::DualShockUDPClient::Settings::SERVERS,
servers_setting + fmt::format("{}:{}:{};", "DS4",
server_address_setting,
server_port_setting));
Config::SetBase(ciface::DualShockUDPClient::Settings::SERVER_ADDRESS, "");
Config::SetBase(ciface::DualShockUDPClient::Settings::SERVER_PORT, 0);
}
const auto& servers_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVERS);
const auto server_details = SplitString(servers_setting, ';');
for (const std::string& server_detail : server_details)
{
const auto server_info = SplitString(server_detail, ':');
if (server_info.size() < 3)
continue;
QListWidgetItem* list_item = new QListWidgetItem(QString::fromStdString(
fmt::format("{}:{} - {}", server_info[1], server_info[2], server_info[0])));
fmt::format("{}:{} - {}", server.description, server.server_address, server.server_port)));
m_server_list->addItem(list_item);
}
SetButtonEnableStates();
emit ConfigChanged();
}
void DualShockUDPClientWidget::OnServerAdded()
{
DualShockUDPClientAddServerDialog add_server_dialog(this);
connect(&add_server_dialog, &DualShockUDPClientAddServerDialog::accepted, this,
DualShockUDPClientEditServerDialog add_server_dialog(this, std::nullopt);
connect(&add_server_dialog, &DualShockUDPClientEditServerDialog::accepted, this,
&DualShockUDPClientWidget::RefreshServerList);
add_server_dialog.exec();
}
void DualShockUDPClientWidget::OnServerEdited()
{
DualShockUDPClientEditServerDialog edit_server_dialog(this, m_server_list->currentRow());
connect(&edit_server_dialog, &DualShockUDPClientEditServerDialog::accepted, this,
&DualShockUDPClientWidget::RefreshServerList);
edit_server_dialog.exec();
}
void DualShockUDPClientWidget::OnServerRemoved()
{
const int row_to_remove = m_server_list->currentRow();
const auto& servers_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVERS);
const auto server_details = SplitString(servers_setting, ';');
std::string new_server_setting;
for (int i = 0; i < m_server_list->count(); i++)
{
if (i == row_to_remove)
{
continue;
}
new_server_setting += server_details[i] + ';';
}
Config::SetBaseOrCurrent(ciface::DualShockUDPClient::Settings::SERVERS, new_server_setting);
DualShockUDPSettings::RemoveServer(row_to_remove);
RefreshServerList();
}
void DualShockUDPClientWidget::OnServerSelection()
{
SetButtonEnableStates();
}
void DualShockUDPClientWidget::OnServersToggled()
{
bool checked = m_servers_enabled->isChecked();
Config::SetBaseOrCurrent(ciface::DualShockUDPClient::Settings::SERVERS_ENABLED, checked);
m_add_server->setEnabled(checked);
m_remove_server->setEnabled(checked);
DualShockUDPSettings::SetEnabled(m_servers_enabled->isChecked());
}

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@ -24,14 +24,18 @@ private:
void CreateWidgets();
void ConnectWidgets();
void SetButtonEnableStates();
void RefreshServerList();
void OnServerAdded();
void OnServerEdited();
void OnServerRemoved();
void OnServerSelection();
void OnServersToggled();
QCheckBox* m_servers_enabled;
QListWidget* m_server_list;
QPushButton* m_add_server;
QPushButton* m_edit_server;
QPushButton* m_remove_server;
};

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@ -0,0 +1,129 @@
// Copyright 2026 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DualShockUDPSettings.h"
#include <fmt/format.h>
#include "Common/Config/Config.h"
#include "Common/StringUtil.h"
#include "InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.h"
namespace
{
std::string SerializeServer(DualShockUDPServer server)
{
return fmt::format("{}{}{}{}{}{}", server.description, DualShockUDPSettings::FIELD_SEPARATOR,
server.server_address, DualShockUDPSettings::FIELD_SEPARATOR,
server.server_port, DualShockUDPSettings::SERVER_SEPARATOR);
}
void MigrateIfNeeded()
{
const auto server_address_setting =
Config::Get(ciface::DualShockUDPClient::Settings::SERVER_ADDRESS);
const auto server_port_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVER_PORT);
// Update our servers setting if the user is using old configuration
if (!server_address_setting.empty() && server_port_setting != 0)
{
const auto& servers_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVERS);
Config::SetBaseOrCurrent(ciface::DualShockUDPClient::Settings::SERVERS,
servers_setting +
SerializeServer(DualShockUDPServer("DS4", server_address_setting,
server_port_setting)));
Config::SetBase(ciface::DualShockUDPClient::Settings::SERVER_ADDRESS, "");
Config::SetBase(ciface::DualShockUDPClient::Settings::SERVER_PORT, 0);
}
}
} // Anonymous namespace
namespace DualShockUDPSettings
{
std::vector<DualShockUDPServer> GetServers()
{
MigrateIfNeeded();
const auto& servers_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVERS);
const auto server_details = SplitString(servers_setting, SERVER_SEPARATOR);
std::vector<DualShockUDPServer> result;
for (const std::string& server_detail : server_details)
{
const auto server_info = SplitString(server_detail, FIELD_SEPARATOR);
if (server_info.size() < 3)
continue;
int port;
if (TryParse(server_info[2], &port))
{
result.push_back(DualShockUDPServer(server_info[0], server_info[1], port));
}
}
return result;
}
void AddServer(DualShockUDPServer server)
{
MigrateIfNeeded();
const auto& servers_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVERS);
Config::SetBaseOrCurrent(ciface::DualShockUDPClient::Settings::SERVERS,
servers_setting + SerializeServer(server));
}
void ReplaceServer(size_t index, DualShockUDPServer server)
{
MigrateIfNeeded();
const auto& servers_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVERS);
const auto server_details = SplitString(servers_setting, SERVER_SEPARATOR);
std::string new_servers_setting;
for (size_t i = 0; i < server_details.size(); i++)
{
if (i == index)
{
new_servers_setting += SerializeServer(server);
}
else
{
new_servers_setting += server_details[i] + SERVER_SEPARATOR;
}
}
Config::SetBaseOrCurrent(ciface::DualShockUDPClient::Settings::SERVERS, new_servers_setting);
}
void RemoveServer(size_t index)
{
MigrateIfNeeded();
const auto& servers_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVERS);
const auto server_details = SplitString(servers_setting, SERVER_SEPARATOR);
std::string new_servers_setting;
for (size_t i = 0; i < server_details.size(); i++)
{
if (i == index)
{
continue;
}
new_servers_setting += server_details[i] + SERVER_SEPARATOR;
}
Config::SetBaseOrCurrent(ciface::DualShockUDPClient::Settings::SERVERS, new_servers_setting);
}
bool IsEnabled()
{
return Config::Get(ciface::DualShockUDPClient::Settings::SERVERS_ENABLED);
}
void SetEnabled(bool enabled)
{
Config::SetBaseOrCurrent(ciface::DualShockUDPClient::Settings::SERVERS_ENABLED, enabled);
}
} // namespace DualShockUDPSettings

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@ -0,0 +1,32 @@
// Copyright 2026 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include <vector>
struct DualShockUDPServer
{
std::string description;
std::string server_address;
int server_port;
};
namespace DualShockUDPSettings
{
constexpr char FIELD_SEPARATOR = ':';
constexpr char SERVER_SEPARATOR = ';';
std::vector<DualShockUDPServer> GetServers();
void AddServer(DualShockUDPServer server);
void ReplaceServer(size_t index, DualShockUDPServer server);
void RemoveServer(size_t index);
bool IsEnabled();
void SetEnabled(bool enabled);
} // namespace DualShockUDPSettings

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@ -3,6 +3,10 @@
#include "DolphinQt/Config/ControllerInterface/ServerStringValidator.h"
#include <string>
#include "DolphinQt/Config/ControllerInterface/DualShockUDPSettings.h"
ServerStringValidator::ServerStringValidator(QObject* parent) : QValidator(parent)
{
}
@ -12,10 +16,10 @@ QValidator::State ServerStringValidator::validate(QString& input, int& pos) cons
if (input.isEmpty())
return Invalid;
if (input.contains(QStringLiteral(":")))
if (input.contains(QString::fromStdString(std::string{DualShockUDPSettings::FIELD_SEPARATOR})))
return Invalid;
if (input.contains(QStringLiteral(";")))
if (input.contains(QString::fromStdString(std::string{DualShockUDPSettings::SERVER_SEPARATOR})))
return Invalid;
return Acceptable;

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@ -68,8 +68,9 @@
<ClCompile Include="Config\ConfigControls\ConfigUserPath.cpp" />
<ClCompile Include="Config\ControllerInterface\ControllerInterfaceWindow.cpp" />
<ClCompile Include="Config\SDLHints\SDLHintsWindow.cpp" />
<ClCompile Include="Config\ControllerInterface\DualShockUDPClientAddServerDialog.cpp" />
<ClCompile Include="Config\ControllerInterface\DualShockUDPClientEditServerDialog.cpp" />
<ClCompile Include="Config\ControllerInterface\DualShockUDPClientWidget.cpp" />
<ClCompile Include="Config\ControllerInterface\DualShockUDPSettings.cpp" />
<ClCompile Include="Config\ControllerInterface\ServerStringValidator.cpp" />
<ClCompile Include="Config\ControllersPane.cpp" />
<ClCompile Include="Config\FilesystemWidget.cpp" />
@ -305,8 +306,9 @@
<QtMoc Include="Config\ConfigControls\ConfigUserPath.h" />
<QtMoc Include="Config\ControllerInterface\ControllerInterfaceWindow.h" />
<QtMoc Include="Config\SDLHints\SDLHintsWindow.h" />
<QtMoc Include="Config\ControllerInterface\DualShockUDPClientAddServerDialog.h" />
<QtMoc Include="Config\ControllerInterface\DualShockUDPClientEditServerDialog.h" />
<QtMoc Include="Config\ControllerInterface\DualShockUDPClientWidget.h" />
<QtMoc Include="Config\ControllerInterface\DualShockUDPSettings.h" />
<QtMoc Include="Config\ControllerInterface\ServerStringValidator.h" />
<QtMoc Include="Config\ControllersPane.h" />
<QtMoc Include="Config\FilesystemWidget.h" />