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Merge pull request #14644 from tom-pratt/fix_do_all_players_have_game
DoAllPlayersHaveSameGame returns correct result instead of always true
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@@ -2505,7 +2505,7 @@ void NetPlayClient::SendGameStatus()
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}
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}
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packet << static_cast<u32>(result);
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packet << result;
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Send(packet);
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}
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