UniVRM/Assets/VRM10/Runtime
Yutaka Sato 78b6c4a1e6
Merge pull request #1458 from ousttrue/fix10/empty_collier_group
空の collider group の null check
2022-01-12 13:11:39 +09:00
..
Components SpringBone gizmo 2022-01-11 14:48:41 +09:00
FastSpringBone Fix ReconstructSpringBone default rotation 2021-10-26 18:43:34 +09:00
Format constraint rotation:local to local only に縮小。 2021-12-28 16:39:17 +09:00
IO 空の collider group の null check 2022-01-12 13:06:18 +09:00
Migration add comment 2021-12-09 16:40:53 +09:00
Scenes Vrm10Parser を Vrm10Data に改名し、 Vrm10Importer の引き数になった 2021-09-02 12:59:57 +09:00
Version menu that contains "//" is not visible in Unity-2021.2 2021-11-08 18:01:50 +09:00
Components.meta merge vrm10 2021-01-07 13:37:24 +09:00
EnumFlagsAttribute.cs VRM10RotationConstraintEditor 2021-05-18 17:00:21 +09:00
EnumFlagsAttribute.cs.meta VRM10RotationConstraintEditor 2021-05-18 17:00:21 +09:00
FastSpringBone.meta Add fastSpringBone10 2021-09-29 17:02:45 +09:00
Format.meta merge vrm10 2021-01-07 13:37:24 +09:00
IO.meta merge vrm10 2021-01-07 13:37:24 +09:00
Migration.meta init Migration 2021-01-20 18:36:39 +09:00
Scenes.meta merge vrm10 2021-01-07 13:37:24 +09:00
StringExtensions.cs merge vrm10 2021-01-07 13:37:24 +09:00
StringExtensions.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
UnityExtensions.cs Specify color space in exporting VRM10 Material. 2021-05-07 19:57:42 +09:00
UnityExtensions.cs.meta merge vrm10 2021-01-07 13:37:24 +09:00
Version.meta merge vrm10 2021-01-07 13:37:24 +09:00
VRM10.asmdef UniVRM10のVertexの更新をNew Mesh APIに変更 2021-11-12 13:25:03 +09:00
VRM10.asmdef.meta merge vrm10 2021-01-07 13:37:24 +09:00