Merge pull request #1458 from ousttrue/fix10/empty_collier_group

空の collider group の null check
This commit is contained in:
Yutaka Sato
2022-01-12 13:11:39 +09:00
committed by GitHub

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@@ -551,10 +551,13 @@ namespace UniVRM10
var colliderGroup = secondary.gameObject.AddComponent<VRM10SpringBoneColliderGroup>();
controller.SpringBone.ColliderGroups.Add(colliderGroup);
foreach (var c in g.Colliders)
if (g != null && g.Colliders != null)
{
var collider = colliders[c];
colliderGroup.Colliders.Add(collider);
foreach (var c in g.Colliders)
{
var collider = colliders[c];
colliderGroup.Colliders.Add(collider);
}
}
}
}